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July KSP Mod Pack

Jul 5th, 2016
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  1. Kerbal Space Program Mod Pack: July 5th, 2016
  2.  
  3. Core Mods – Must Have List:
  4.  
  5. ****************************************************
  6.  
  7. Kerbal Engineer - http://forum.kerbalspaceprogram.com/index.php?/topic/17833-111-kerbal-engineer-redux-1110-2016-04-29/
  8. Precise Node - http://forum.kerbalspaceprogram.com/index.php?/topic/44129-112-precise-node-123-precisely-edit-your-maneuver-nodes/
  9. Ambient light adjustment - http://forum.kerbalspaceprogram.com/index.php?/topic/64901-113-ambient-light-adjustment-2585-220616-continued/
  10. Kerbal Alarm Clock - http://forum.kerbalspaceprogram.com/index.php?/topic/22809-11x-kerbal-alarm-clock-v3700-june-23/
  11. Kerbal Joint Reinforcement - http://forum.kerbalspaceprogram.com/index.php?/topic/50911-113-kerbal-joint-reinforcement-v32-63016-now-with-win64-compatibility/
  12. RCS Build Aid - http://kerbal.curseforge.com/projects/rcs-build-aid
  13.  
  14. *******************************************************************
  15.  
  16. Game Play Mods:
  17. Strategia - http://forum.kerbalspaceprogram.com/index.php?/topic/131808-113-strategia-v124-2016-06-22/
  18. -Required for Strategia
  19. Contract Configurator - http://forum.kerbalspaceprogram.com/index.php?/topic/91625-113-contract-configurator-v1140-2016-06-30/
  20. Custom Barn Kit - http://forum.kerbalspaceprogram.com/index.php?/topic/109027-113-custom-barn-kit-119-june-25th-no-instruction-leaflet-edition/
  21. Module Manager - http://forum.kerbalspaceprogram.com/index.php?/topic/50533-112-module-manager-2625-may-19th-where-the-singularity-started/
  22. Life Support – TAC Life Support - http://forum.kerbalspaceprogram.com/index.php?/topic/139589-113-tac-life-support-v0122-release-03-july-2016/
  23. Automated Science Sampler - https://kerbokatz.github.io/
  24. - kerbokatz utilities- Required for science sampler - https://kerbokatz.github.io/
  25. TRP – Hiring - http://forum.kerbalspaceprogram.com/index.php?/topic/111412-113-trp-hire-formerly-ksi-hiring/
  26. Community Tech Tree - http://forum.kerbalspaceprogram.com/index.php?/topic/90530-113-community-tech-tree-24-last-updated-180416/
  27. -Hide Empty Tech Nodes - http://forum.kerbalspaceprogram.com/index.php?/topic/118305-11x-hide-empty-tech-tree-nodes-for-community-tech-tree-derivatives-v04/
  28. Final Frontier - http://forum.kerbalspaceprogram.com/index.php?/topic/61065-112-final-frontier-kerbal-individual-merits-1010-2467/
  29. Ship Manifest - http://forum.kerbalspaceprogram.com/index.php?/topic/56643-112-ship-manifest-crew-science-resources-v-5100-14-may-16/
  30. Interstellar Fuel Switch - http://kerbal.curseforge.com/projects/interstellar-fuel-switch?gameCategorySlug=ksp-mods&projectID=237233
  31. Tac Fuel Balancer - http://forum.kerbalspaceprogram.com/index.php?/topic/139223-ksp-v112-tac-fuel-balancer-v28/
  32. KIS/KAS - http://kerbal.curseforge.com/projects/kerbal-attachment-system-kas & http://kerbal.curseforge.com/projects/kerbal-inventory-system-kis
  33. Real Plume - http://forum.kerbalspaceprogram.com/index.php?/topic/116292-104-realplume-stock-configs-v081-2015281/
  34. Note, be sure to get the stock config that includes real plume, stock config for real plume /and/ smoke screen. Do not get them separately
  35. Try here if you are unsure: https://github.com/KSP-RO/RealPlume-StockConfigs/releases
  36. OPM - http://forum.kerbalspaceprogram.com/index.php?/topic/93999-112-outer-planets-mod-20-complete-overhaul-better-terrain-nicer-terrain-textures-improved-scatter-etc-21-may/
  37. EPL - http://forum.kerbalspaceprogram.com/index.php?/topic/54284-113-extraplanetary-launchpads-v540/
  38. Exception Detector - http://forum.kerbalspaceprogram.com/index.php?/topic/98658-exceptiondetector-11-ksp-any-version/
  39. Unmanned before Manned - http://spacedock.info/mod/20
  40. - Seti Contracts - http://spacedock.info/mod/17
  41. Visual – KSPRC - http://forum.kerbalspaceprogram.com/index.php?/topic/69702-112-ksprc-renaissance-compilation-artworks-remake-v-07-pre-release-3/
  42. Jool Biomes - http://forum.kerbalspaceprogram.com/index.php?/topic/131274-11-joolbiomes-v10-add-biomes-and-great-green-spot-to-jool/
  43. Eve Biomes - http://forum.kerbalspaceprogram.com/index.php?/topic/133776-11-evebiomesplus-v10-add-new-biomes-to-eve/
  44. ToolBar - http://forum.kerbalspaceprogram.com/index.php?/topic/55420-112-toolbar-1712-common-api-for-draggableresizable-buttons-toolbar/
  45. KSP-AVC - http://forum.kerbalspaceprogram.com/index.php?/topic/72169-11-ksp-avc-add-on-version-checker-plugin-1161-miniavc-ksp-avc-online-2016-04-19/
  46. Firespitter DLL - http://forum.kerbalspaceprogram.com/index.php?/topic/22583-firespitter-propeller-plane-and-helicopter-parts-v71-may-5th-for-ksp-10/
  47. Kopernicus - http://forum.kerbalspaceprogram.com/index.php?/topic/140580-113-kopernicus-release-1-july-4/
  48. Modular Flight Integrator - http://forum.kerbalspaceprogram.com/index.php?/topic/106369-113-modularflightintegrator-116-june-25th/
  49. RastorPropManager - http://forum.kerbalspaceprogram.com/index.php?/topic/105821-113-rasterpropmonitor-still-putting-the-a-in-iva-v0270-22-june-2016/
  50.  
  51. *****************************************************
  52.  
  53. Part Pack Mods:
  54. All Near Future Mods - http://forum.kerbalspaceprogram.com/index.php?/topic/47786-113-near-future-technologies-june-25-113-updates/
  55. CryoEngines - http://forum.kerbalspaceprogram.com/index.php?/topic/106089-113-cryogenic-engines-high-isp-chemical-rockets-june-27-113-plus-hotfix/
  56. SpaceY & SpaceY Expanded - http://forum.kerbalspaceprogram.com/index.php?/topic/90545-113-spacey-heavy-lifter-parts-pack-v113-2016-06-08/ & http://forum.kerbalspaceprogram.com/index.php?/topic/120012-113-spacey-expanded-v119-2016-05-01/
  57. MOLE - http://forum.kerbalspaceprogram.com/index.php?/topic/94352-alpha-113-mark-one-laboratory-extensions-mole-v077/
  58. Dr. Jet's Chop Shop - http://forum.kerbalspaceprogram.com/index.php?/topic/76248-11x-dr-jets-chop-shop-v0904-21052016/
  59. Pathfinder - http://forum.kerbalspaceprogram.com/index.php?/topic/121397-113-beta-pathfinder-0927-space-camping-geoscience/#post2207773
  60. Modular Rocket Systems - http://forum.kerbalspaceprogram.com/index.php?/topic/83959-113-modular-rocket-systems-v1127-2016-05-20-stock-alike-parts-pack/
  61. Dmagic Science - http://forum.kerbalspaceprogram.com/index.php?/topic/59009-113-dmagic-orbital-science-new-science-parts-v132-6272016/
  62. Station Science - http://forum.kerbalspaceprogram.com/index.php?/topic/50145-112-station-science-v20-new-models-by-speedyb/
  63. Tarsier Space Telescopes with Galaxies - http://forum.kerbalspaceprogram.com/index.php?/topic/100188-113-tarsier-space-technology-with-galaxies-v63-24th-june-2016/
  64. Kerbal Planetary Base System - http://forum.kerbalspaceprogram.com/index.php?/topic/133606-112-kerbal-planetary-base-systems-v111-updated-1st-june-16/
  65. Universal Storage - http://forum.kerbalspaceprogram.com/index.php?/topic/68043-universal-storage-11013-for-ksp-11-20th-june-2016/
  66. HabTech - http://forum.kerbalspaceprogram.com/index.php?/topic/133501-11-habtech-stockalike-station-parts-v017/
  67. ScanSat - http://forum.kerbalspaceprogram.com/index.php?/topic/72679-113-scansat-v163-real-scanning-real-science-at-warp-speed-june-27-2016/
  68. Surface Experiment Pack - http://forum.kerbalspaceprogram.com/index.php?/topic/77858-113-surface-experiment-pack-eva-science-for-kiskas-v142-6302016-now-with-less-explosions/
  69.  
  70. ******************************************************************
  71.  
  72. Sub notes about installing:
  73.  
  74. The current setup required I install KSPRC, then OPM, and then Kopernicus in that order. In part because KSPRC had an older version of Kopernicus included
  75. This is a build in progress, and may be updated. Note that Yem0 is still updating some of the unmanned before manned so some parts are currently open too early based on this build.
  76. As many mods are updated regularly KSP-AVC is critical. But several mods currently show 1.1.2 and out of date but still work fine.
  77.  
  78. Sub note about VAB/SPH categories. Be aware that installing the above mods may result in another folder being in your gamedata folder under wildblueindustries that is called 'ModCatagorizor' if you have this folder the game will not display the new tabs properly, please remove this folder and things should be okay. Otherwise things like the KIS or MOLE tab won't show up.
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