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- // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007
- {$VERSION 3.1.0027}
- {$CLEO .cs}
- //-------------MAIN---------------
- 0000: NOP
- :NONAME_2
- wait 0
- if
- 0AB0: key_pressed 54
- else_jump @NONAME_2
- 0AB5: store_actor $PLAYER_ACTOR closest_vehicle_to 10@ closest_ped_to 11@
- jump @NONAME_39
- :NONAME_39
- wait 0
- if
- 056D: actor 11@ defined
- else_jump @NONAME_2
- if
- Actor.Driving(11@)
- else_jump @NONAME_2
- 03C0: $SATAN = actor 11@ car
- 03C0: $LUCIFER = actor $PLAYER_ACTOR car
- jump @NONAME_98
- :NONAME_98
- if
- 056E: car $LUCIFER defined
- 056E: car $SATAN defined
- jump @NONAME_119
- :NONAME_119
- wait 0
- if
- not Actor.InCar($PLAYER_ACTOR, $SATAN)
- else_jump @NONAME_2
- if
- Actor.InCar($PLAYER_ACTOR, $LUCIFER)
- else_jump @NONAME_2
- 072A: put_actor $PLAYER_ACTOR into_car $SATAN driverseat
- wait 200
- 0407: store_coords_to 8@ 9@ 10@ from_car $SATAN with_offset 0.0 0.0 350.0
- Car.PutAt($SATAN, 8@, 9@, 10@)
- wait 500
- Car.Health($SATAN) = 2
- Car.Health($SATAN) = 1
- Car.Health($SATAN) = 0
- 0731: set_car $SATAN y_angle_to 180.0
- wait 150
- 04C4: store_coords_to 2@ 3@ 4@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 0.0
- 072A: put_actor $PLAYER_ACTOR into_car $LUCIFER driverseat
- 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 2@ 3@ 4@
- 072A: put_actor $PLAYER_ACTOR into_car $LUCIFER driverseat
- jump @NONAME_2
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