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- private static final AxisAlignedBB BOUNDING_BOX = new AxisAlignedBB(0, 0, 14/16, 1, 1, 14/16);
- // later on
- @Override
- public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
- {
- return BOUNDING_BOX;
- }
- @Override
- public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos)
- {
- return BOUNDING_BOX;
- }
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