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- int bytesread;
- int memoryaddress = 0x000BB0E8;
- int pointerbase;
- int memoryaddressvalue;
- byte[] memoryvalue;
- Memory lol = new Memory("solitaire");
- memoryvalue = lol.ReadMemoryAtAdress((IntPtr)memoryaddress, 4, out bytesread);
- pointerbase = BitConverter.ToInt32(memoryvalue, 0);
- pointerbase += 0x48;
- memoryvalue = lol.ReadMemoryAtAdress((IntPtr)pointerbase, 4, out bytesread);
- pointerbase = BitConverter.ToInt32(memoryvalue, 0);
- pointerbase += 0xA0;
- memoryvalue = lol.ReadMemoryAtAdress((IntPtr)pointerbase, 4, out bytesread);
- pointerbase = BitConverter.ToInt32(memoryvalue, 0);
- pointerbase += 0x68;
- memoryvalue = lol.ReadMemoryAtAdress((IntPtr)pointerbase, 4, out bytesread);
- pointerbase = BitConverter.ToInt32(memoryvalue, 0);
- pointerbase += 0x154;
- memoryvalue = lol.ReadMemoryAtAdress((IntPtr)pointerbase, 4, out bytesread);
- memoryaddressvalue = BitConverter.ToInt32(memoryvalue, 0);
- AWert.Text = memoryaddressvalue.ToString();
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