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Oct 3rd, 2015
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  1. package com.robbiemilton.shade.necromancer;
  2.  
  3. import java.util.ArrayList;
  4. import java.util.List;
  5. import java.util.Random;
  6.  
  7. import cpw.mods.fml.common.IWorldGenerator;
  8. import net.minecraft.block.Block;
  9. import net.minecraft.block.material.Material;
  10. import net.minecraft.entity.monster.EntityBlaze;
  11. import net.minecraft.entity.monster.EntityMagmaCube;
  12. import net.minecraft.entity.monster.EntityPigZombie;
  13. import net.minecraft.entity.monster.EntitySkeleton;
  14. import net.minecraft.init.Blocks;
  15. import net.minecraft.world.World;
  16. import net.minecraft.world.biome.BiomeGenBase;
  17. import net.minecraft.world.chunk.IChunkProvider;
  18. import net.minecraft.world.gen.feature.WorldGenerator;
  19. import net.minecraft.world.gen.structure.StructureComponent;
  20. import net.minecraft.world.gen.structure.StructureNetherBridgePieces;
  21.  
  22. public class necromancerstower extends WorldGenerator implements IWorldGenerator
  23. {
  24. private ArrayList spawnList = new ArrayList();
  25. private World world;
  26. private int i;
  27. private int j;
  28. private int k;
  29.  
  30. public necromancerstower(World world1, int i1, int j1, int k1)
  31. {
  32. this.spawnList.add(new BiomeGenBase.SpawnListEntry(EntityBlaze.class, 10, 2, 3));
  33. this.spawnList.add(new BiomeGenBase.SpawnListEntry(EntityPigZombie.class, 5, 4, 4));
  34. this.spawnList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 10, 4, 4));
  35. this.spawnList.add(new BiomeGenBase.SpawnListEntry(EntityMagmaCube.class, 3, 4, 4));
  36. world = world1;
  37. i = i1;
  38. j = j1;
  39. k = k1;
  40.  
  41. }
  42.  
  43. public ArrayList getSpawnList()
  44. {
  45. return this.spawnList;
  46. }
  47.  
  48.  
  49. protected Block[] GetValidSpawnBlocks()
  50. {
  51. return new Block[]
  52. {
  53. Blocks.grass,
  54. Blocks.stone,
  55. Blocks.dirt,
  56. };
  57. }
  58.  
  59. public boolean LocationIsValidSpawn(World world, int x, int y, int z)
  60. {
  61.  
  62. Block checkBlock = world.getBlock(x, y - 1, z);
  63. Block blockAbove = world.getBlock(x, y , z);
  64. Block blockBelow = world.getBlock(x, y - 2, z);
  65.  
  66. for (Block i : GetValidSpawnBlocks())
  67. {
  68. if (blockAbove != Blocks.air)
  69. {
  70. return false;
  71. }
  72. if (checkBlock == i)
  73. {
  74. return true;
  75. }
  76. else if (checkBlock == Blocks.snow_layer && blockBelow == i)
  77. {
  78. return true;
  79. }
  80. else if (checkBlock.getMaterial() == Material.plants && blockBelow == i)
  81. {
  82. return true;
  83. }
  84. }
  85. return false;
  86. }
  87.  
  88. public boolean generate(World world, Random rand, int x, int y, int z)
  89. {
  90. int i = rand.nextInt(1);
  91.  
  92. if(i == 0)
  93. {
  94. create(world, rand, x, y, z);
  95. }
  96.  
  97. return true;
  98.  
  99. }
  100.  
  101. public boolean create(World world, Random rand, int x, int y, int z)
  102. {
  103. if(!LocationIsValidSpawn(world, x, y, z) || !LocationIsValidSpawn(world, x + 21, y, z) || !LocationIsValidSpawn(world, x + 21, y, z + 25) || !LocationIsValidSpawn(world, x, y, z + 25))
  104. {
  105. return true;
  106. }
  107.  
  108. world.setBlock(x + 0, y + 1, z + 0, Blocks.air, 0, 3);
  109. world.setBlock(x + 1, y + 1, z + 0, Blocks.air, 0, 3);
  110. world.setBlock(x + 2, y + 1, z + 0, Blocks.air, 0, 3);
  111. world.setBlock(x + 3, y + 1, z + 0, Blocks.air, 0, 3);
  112. world.setBlock(x + 4, y + 1, z + 0, Blocks.air, 0, 3);
  113. world.setBlock(x + 5, y + 1, z + 0, Blocks.air, 0, 3);
  114. world.setBlock(x + 6, y + 1, z + 0, Blocks.air, 0, 3);
  115. world.setBlock(x + 7, y + 1, z + 0, Blocks.air, 0, 3);
  116. world.setBlock(x + 8, y + 1, z + 0, Blocks.air, 0, 3);
  117. world.setBlock(x + 9, y + 1, z + 0, Blocks.air, 0, 3);
  118. world.setBlock(x + 10, y + 1, z + 0, Blocks.air, 0, 3);
  119. world.setBlock(x + 11, y + 1, z + 0, Blocks.air, 0, 3);
  120. world.setBlock(x + 12, y + 1, z + 0, Blocks.air, 0, 3);
  121. world.setBlock(x + 13, y + 1, z + 0, Blocks.air, 0, 3);
  122. world.setBlock(x + 14, y + 1, z + 0, Blocks.air, 0, 3);
  123. world.setBlock(x + 15, y + 1, z + 0, Blocks.air, 0, 3);
  124. world.setBlock(x + 16, y + 1, z + 0, Blocks.air, 0, 3);
  125. world.setBlock(x + 17, y + 1, z + 0, Blocks.air, 0, 3);
  126. world.setBlock(x + 18, y + 1, z + 0, Blocks.air, 0, 3);
  127. world.setBlock(x + 19, y + 1, z + 0, Blocks.air, 0, 3);
  128. world.setBlock(x + 20, y + 1, z + 0, Blocks.air, 0, 3);
  129. world.setBlock(x + 21, y + 1, z + 0, Blocks.air, 0, 3);
  130. world.setBlock(x + 0, y + 1, z + 1, Blocks.air, 0, 3);
  131. world.setBlock(x + 1, y + 1, z + 1, Blocks.air, 0, 3);
  132. world.setBlock(x + 2, y + 1, z + 1, Blocks.air, 0, 3);
  133. world.setBlock(x + 3, y + 1, z + 1, Blocks.air, 0, 3);
  134. world.setBlock(x + 4, y + 1, z + 1, Blocks.air, 0, 3);
  135. world.setBlock(x + 5, y + 1, z + 1, Blocks.air, 0, 3);
  136. world.setBlock(x + 6, y + 1, z + 1, Blocks.air, 0, 3);
  137. world.setBlock(x + 7, y + 1, z + 1, Blocks.air, 0, 3);
  138. world.setBlock(x + 8, y + 1, z + 1, Blocks.air, 0, 3);
  139. world.setBlock(x + 9, y + 1, z + 1, Blocks.air, 0, 3);
  140. world.setBlock(x + 10, y + 1, z + 1, Blocks.air, 0, 3);
  141. world.setBlock(x + 11, y + 1, z + 1, Blocks.air, 0, 3);
  142. world.setBlock(x + 12, y + 1, z + 1, Blocks.air, 0, 3);
  143. world.setBlock(x + 13, y + 1, z + 1, Blocks.air, 0, 3);
  144. world.setBlock(x + 14, y + 1, z + 1, Blocks.air, 0, 3);
  145. world.setBlock(x + 15, y + 1, z + 1, Blocks.air, 0, 3);
  146. world.setBlock(x + 16, y + 1, z + 1, Blocks.air, 0, 3);
  147. world.setBlock(x + 17, y + 1, z + 1, Blocks.air, 0, 3);
  148. world.setBlock(x + 18, y + 1, z + 1, Blocks.air, 0, 3);
  149. world.setBlock(x + 19, y + 1, z + 1, Blocks.air, 0, 3);
  150. world.setBlock(x + 20, y + 1, z + 1, Blocks.air, 0, 3);
  151. world.setBlock(x + 21, y + 1, z + 1, Blocks.air, 0, 3);
  152. world.setBlock(x + 0, y + 1, z + 2, Blocks.air, 0, 3);
  153. world.setBlock(x + 1, y + 1, z + 2, Blocks.air, 0, 3);
  154. world.setBlock(x + 2, y + 1, z + 2, Blocks.air, 0, 3);
  155. world.setBlock(x + 3, y + 1, z + 2, Blocks.air, 0, 3);
  156. world.setBlock(x + 4, y + 1, z + 2, Blocks.air, 0, 3);
  157. world.setBlock(x + 5, y + 1, z + 2, Blocks.air, 0, 3);
  158. world.setBlock(x + 6, y + 1, z + 2, Blocks.air, 0, 3);
  159. world.setBlock(x + 7, y + 1, z + 2, Blocks.air, 0, 3);
  160. world.setBlock(x + 8, y + 1, z + 2, Blocks.air, 0, 3);
  161. world.setBlock(x + 9, y + 1, z + 2, Blocks.air, 0, 3);
  162. world.setBlock(x + 10, y + 1, z + 2, Blocks.air, 0, 3);
  163. world.setBlock(x + 11, y + 1, z + 2, Blocks.air, 0, 3);
  164. world.setBlock(x + 12, y + 1, z + 2, Blocks.air, 0, 3);
  165. world.setBlock(x + 13, y + 1, z + 2, Blocks.air, 0, 3);
  166. world.setBlock(x + 14, y + 1, z + 2, Blocks.air, 0, 3);
  167. world.setBlock(x + 15, y + 1, z + 2, Blocks.air, 0, 3);
  168. world.setBlock(x + 16, y + 1, z + 2, Blocks.air, 0, 3);
  169. world.setBlock(x + 17, y + 1, z + 2, Blocks.air, 0, 3);
  170. world.setBlock(x + 18, y + 1, z + 2, Blocks.air, 0, 3);
  171. world.setBlock(x + 19, y + 1, z + 2, Blocks.air, 0, 3);
  172. world.setBlock(x + 20, y + 1, z + 2, Blocks.air, 0, 3);
  173. world.setBlock(x + 21, y + 1, z + 2, Blocks.air, 0, 3);
  174. world.setBlock(x + 0, y + 1, z + 3, Blocks.air, 0, 3);
  175. world.setBlock(x + 1, y + 1, z + 3, Blocks.air, 0, 3);
  176. world.setBlock(x + 2, y + 1, z + 3, Blocks.air, 0, 3);
  177. world.setBlock(x + 3, y + 1, z + 3, Blocks.air, 0, 3);
  178. world.setBlock(x + 4, y + 1, z + 3, Blocks.air, 0, 3);
  179. world.setBlock(x + 5, y + 1, z + 3, Blocks.air, 0, 3);
  180. world.setBlock(x + 6, y + 1, z + 3, Blocks.air, 0, 3);
  181. world.setBlock(x + 7, y + 1, z + 3, Blocks.air, 0, 3);
  182. world.setBlock(x + 8, y + 1, z + 3, Blocks.air, 0, 3);
  183. world.setBlock(x + 9, y + 1, z + 3, Blocks.air, 0, 3);
  184. world.setBlock(x + 10, y + 1, z + 3, Blocks.air, 0, 3);
  185. world.setBlock(x + 11, y + 1, z + 3, Blocks.air, 0, 3);
  186. world.setBlock(x + 12, y + 1, z + 3, Blocks.air, 0, 3);
  187. world.setBlock(x + 13, y + 1, z + 3, Blocks.air, 0, 3);
  188. world.setBlock(x + 14, y + 1, z + 3, Blocks.air, 0, 3);
  189. world.setBlock(x + 15, y + 1, z + 3, Blocks.air, 0, 3);
  190. world.setBlock(x + 16, y + 1, z + 3, Blocks.air, 0, 3);
  191. world.setBlock(x + 17, y + 1, z + 3, Blocks.air, 0, 3);
  192. world.setBlock(x + 18, y + 1, z + 3, Blocks.air, 0, 3);
  193. world.setBlock(x + 19, y + 1, z + 3, Blocks.air, 0, 3);
  194. world.setBlock(x + 20, y + 1, z + 3, Blocks.air, 0, 3);
  195. world.setBlock(x + 21, y + 1, z + 3, Blocks.air, 0, 3);
  196. world.setBlock(x + 0, y + 1, z + 4, Blocks.air, 0, 3);
  197. world.setBlock(x + 1, y + 1, z + 4, Blocks.air, 0, 3);
  198. world.setBlock(x + 2, y + 1, z + 4, Blocks.air, 0, 3);
  199. world.setBlock(x + 3, y + 1, z + 4, Blocks.air, 0, 3);
  200. world.setBlock(x + 4, y + 1, z + 4, Blocks.air, 0, 3);
  201. world.setBlock(x + 5, y + 1, z + 4, Blocks.air, 0, 3);
  202. world.setBlock(x + 6, y + 1, z + 4, Blocks.air, 0, 3);
  203. world.setBlock(x + 7, y + 1, z + 4, Blocks.air, 0, 3);
  204. world.setBlock(x + 8, y + 1, z + 4, Blocks.air, 0, 3);
  205. world.setBlock(x + 9, y + 1, z + 4, Blocks.air, 0, 3);
  206. world.setBlock(x + 10, y + 1, z + 4, Blocks.air, 0, 3);
  207. world.setBlock(x + 11, y + 1, z + 4, Blocks.air, 0, 3);
  208. world.setBlock(x + 12, y + 1, z + 4, Blocks.air, 0, 3);
  209. world.setBlock(x + 13, y + 1, z + 4, Blocks.air, 0, 3);
  210. world.setBlock(x + 14, y + 1, z + 4, Blocks.air, 0, 3);
  211. world.setBlock(x + 15, y + 1, z + 4, Blocks.air, 0, 3);
  212. world.setBlock(x + 16, y + 1, z + 4, Blocks.air, 0, 3);
  213. world.setBlock(x + 17, y + 1, z + 4, Blocks.air, 0, 3);
  214. world.setBlock(x + 18, y + 1, z + 4, Blocks.air, 0, 3);
  215. world.setBlock(x + 19, y + 1, z + 4, Blocks.air, 0, 3);
  216. world.setBlock(x + 20, y + 1, z + 4, Blocks.air, 0, 3);
  217. world.setBlock(x + 21, y + 1, z + 4, Blocks.air, 0, 3);
  218. world.setBlock(x + 0, y + 1, z + 5, Blocks.air, 0, 3);
  219. world.setBlock(x + 1, y + 1, z + 5, Blocks.air, 0, 3);
  220. world.setBlock(x + 2, y + 1, z + 5, Blocks.air, 0, 3);
  221. world.setBlock(x + 3, y + 1, z + 5, Blocks.air, 0, 3);
  222. world.setBlock(x + 4, y + 1, z + 5, Blocks.air, 0, 3);
  223. world.setBlock(x + 5, y + 1, z + 5, Blocks.air, 0, 3);
  224. world.setBlock(x + 6, y + 1, z + 5, Blocks.air, 0, 3);
  225. world.setBlock(x + 7, y + 1, z + 5, Blocks.air, 0, 3);
  226. world.setBlock(x + 8, y + 1, z + 5, Blocks.air, 0, 3);
  227. world.setBlock(x + 9, y + 1, z + 5, Blocks.air, 0, 3);
  228. world.setBlock(x + 10, y + 1, z + 5, Blocks.air, 0, 3);
  229. world.setBlock(x + 11, y + 1, z + 5, Blocks.air, 0, 3);
  230. world.setBlock(x + 12, y + 1, z + 5, Blocks.air, 0, 3);
  231. world.setBlock(x + 13, y + 1, z + 5, Blocks.air, 0, 3);
  232. world.setBlock(x + 14, y + 1, z + 5, Blocks.air, 0, 3);
  233. world.setBlock(x + 15, y + 1, z + 5, Blocks.air, 0, 3);
  234. world.setBlock(x + 16, y + 1, z + 5, Blocks.air, 0, 3);
  235. world.setBlock(x + 17, y + 1, z + 5, Blocks.air, 0, 3);
  236. world.setBlock(x + 18, y + 1, z + 5, Blocks.air, 0, 3);
  237. world.setBlock(x + 19, y + 1, z + 5, Blocks.air, 0, 3);
  238. world.setBlock(x + 20, y + 1, z + 5, Blocks.air, 0, 3);
  239. world.setBlock(x + 21, y + 1, z + 5, Blocks.air, 0, 3);
  240. world.setBlock(x + 0, y + 1, z + 6, Blocks.air, 0, 3);
  241. world.setBlock(x + 1, y + 1, z + 6, Blocks.air, 0, 3);
  242. world.setBlock(x + 2, y + 1, z + 6, Blocks.air, 0, 3);
  243. world.setBlock(x + 3, y + 1, z + 6, Blocks.air, 0, 3);
  244. world.setBlock(x + 4, y + 1, z + 6, Blocks.air, 0, 3);
  245. world.setBlock(x + 5, y + 1, z + 6, Blocks.air, 0, 3);
  246. world.setBlock(x + 6, y + 1, z + 6, Blocks.air, 0, 3);
  247. world.setBlock(x + 7, y + 1, z + 6, Blocks.air, 0, 3);
  248. world.setBlock(x + 8, y + 1, z + 6, Blocks.air, 0, 3);
  249. world.setBlock(x + 9, y + 1, z + 6, Blocks.air, 0, 3);
  250. world.setBlock(x + 10, y + 1, z + 6, Blocks.air, 0, 3);
  251. world.setBlock(x + 11, y + 1, z + 6, Blocks.air, 0, 3);
  252. world.setBlock(x + 12, y + 1, z + 6, Blocks.air, 0, 3);
  253. world.setBlock(x + 13, y + 1, z + 6, Blocks.air, 0, 3);
  254. world.setBlock(x + 14, y + 1, z + 6, Blocks.air, 0, 3);
  255. world.setBlock(x + 15, y + 1, z + 6, Blocks.air, 0, 3);
  256. world.setBlock(x + 16, y + 1, z + 6, Blocks.air, 0, 3);
  257. world.setBlock(x + 17, y + 1, z + 6, Blocks.air, 0, 3);
  258. world.setBlock(x + 18, y + 1, z + 6, Blocks.air, 0, 3);
  259. world.setBlock(x + 19, y + 1, z + 6, Blocks.air, 0, 3);
  260. world.setBlock(x + 20, y + 1, z + 6, Blocks.air, 0, 3);
  261. world.setBlock(x + 21, y + 1, z + 6, Blocks.air, 0, 3);
  262. world.setBlock(x + 0, y + 1, z + 7, Blocks.air, 0, 3);
  263. world.setBlock(x + 1, y + 1, z + 7, Blocks.air, 0, 3);
  264. world.setBlock(x + 2, y + 1, z + 7, Blocks.air, 0, 3);
  265. world.setBlock(x + 3, y + 1, z + 7, Blocks.air, 0, 3);
  266. world.setBlock(x + 4, y + 1, z + 7, Blocks.air, 0, 3);
  267. world.setBlock(x + 5, y + 1, z + 7, Blocks.air, 0, 3);
  268. world.setBlock(x + 6, y + 1, z + 7, Blocks.air, 0, 3);
  269. world.setBlock(x + 7, y + 1, z + 7, Blocks.air, 0, 3);
  270. world.setBlock(x + 8, y + 1, z + 7, Blocks.air, 0, 3);
  271. world.setBlock(x + 9, y + 1, z + 7, Blocks.air, 0, 3);
  272. world.setBlock(x + 10, y + 1, z + 7, Blocks.air, 0, 3);
  273. world.setBlock(x + 11, y + 1, z + 7, Blocks.air, 0, 3);
  274. world.setBlock(x + 12, y + 1, z + 7, Blocks.air, 0, 3);
  275. world.setBlock(x + 13, y + 1, z + 7, Blocks.air, 0, 3);
  276. world.setBlock(x + 14, y + 1, z + 7, Blocks.air, 0, 3);
  277. world.setBlock(x + 15, y + 1, z + 7, Blocks.air, 0, 3);
  278. world.setBlock(x + 16, y + 1, z + 7, Blocks.air, 0, 3);
  279. world.setBlock(x + 17, y + 1, z + 7, Blocks.air, 0, 3);
  280. world.setBlock(x + 18, y + 1, z + 7, Blocks.air, 0, 3);
  281. world.setBlock(x + 19, y + 1, z + 7, Blocks.air, 0, 3);
  282. world.setBlock(x + 20, y + 1, z + 7, Blocks.air, 0, 3);
  283. world.setBlock(x + 21, y + 1, z + 7, Blocks.air, 0, 3);
  284. world.setBlock(x + 0, y + 1, z + 8, Blocks.air, 0, 3);
  285. world.setBlock(x + 1, y + 1, z + 8, Blocks.air, 0, 3);
  286. world.setBlock(x + 2, y + 1, z + 8, Blocks.air, 0, 3);
  287. world.setBlock(x + 3, y + 1, z + 8, Blocks.air, 0, 3);
  288. world.setBlock(x + 4, y + 1, z + 8, Blocks.air, 0, 3);
  289. world.setBlock(x + 5, y + 1, z + 8, Blocks.air, 0, 3);
  290. world.setBlock(x + 6, y + 1, z + 8, Blocks.air, 0, 3);
  291. world.setBlock(x + 7, y + 1, z + 8, Blocks.air, 0, 3);
  292. world.setBlock(x + 8, y + 1, z + 8, Blocks.air, 0, 3);
  293. world.setBlock(x + 9, y + 1, z + 8, Blocks.air, 0, 3);
  294. world.setBlock(x + 10, y + 1, z + 8, Blocks.air, 0, 3);
  295. world.setBlock(x + 11, y + 1, z + 8, Blocks.air, 0, 3);
  296. world.setBlock(x + 12, y + 1, z + 8, Blocks.air, 0, 3);
  297. world.setBlock(x + 13, y + 1, z + 8, Blocks.air, 0, 3);
  298. world.setBlock(x + 14, y + 1, z + 8, Blocks.air, 0, 3);
  299. world.setBlock(x + 15, y + 1, z + 8, Blocks.air, 0, 3);
  300. world.setBlock(x + 16, y + 1, z + 8, Blocks.air, 0, 3);
  301. world.setBlock(x + 17, y + 1, z + 8, Blocks.air, 0, 3);
  302. world.setBlock(x + 18, y + 1, z + 8, Blocks.air, 0, 3);
  303. world.setBlock(x + 19, y + 1, z + 8, Blocks.air, 0, 3);
  304. world.setBlock(x + 20, y + 1, z + 8, Blocks.air, 0, 3);
  305. world.setBlock(x + 21, y + 1, z + 8, Blocks.air, 0, 3);
  306. world.setBlock(x + 0, y + 1, z + 9, Blocks.air, 0, 3);
  307. world.setBlock(x + 1, y + 1, z + 9, Blocks.air, 0, 3);
  308. world.setBlock(x + 2, y + 1, z + 9, Blocks.air, 0, 3);
  309. world.setBlock(x + 3, y + 1, z + 9, Blocks.air, 0, 3);
  310. world.setBlock(x + 4, y + 1, z + 9, Blocks.air, 0, 3);
  311. world.setBlock(x + 5, y + 1, z + 9, Blocks.air, 0, 3);
  312. world.setBlock(x + 6, y + 1, z + 9, Blocks.air, 0, 3);
  313. world.setBlock(x + 7, y + 1, z + 9, Blocks.air, 0, 3);
  314. world.setBlock(x + 8, y + 1, z + 9, Blocks.air, 0, 3);
  315. world.setBlock(x + 9, y + 1, z + 9, Blocks.air, 0, 3);
  316. world.setBlock(x + 10, y + 1, z + 9, Blocks.air, 0, 3);
  317. world.setBlock(x + 11, y + 1, z + 9, Blocks.air, 0, 3);
  318. world.setBlock(x + 12, y + 1, z + 9, Blocks.air, 0, 3);
  319. world.setBlock(x + 13, y + 1, z + 9, Blocks.air, 0, 3);
  320. world.setBlock(x + 14, y + 1, z + 9, Blocks.air, 0, 3);
  321. world.setBlock(x + 15, y + 1, z + 9, Blocks.air, 0, 3);
  322. world.setBlock(x + 16, y + 1, z + 9, Blocks.air, 0, 3);
  323. world.setBlock(x + 17, y + 1, z + 9, Blocks.air, 0, 3);
  324. world.setBlock(x + 18, y + 1, z + 9, Blocks.air, 0, 3);
  325. world.setBlock(x + 19, y + 1, z + 9, Blocks.air, 0, 3);
  326. world.setBlock(x + 20, y + 1, z + 9, Blocks.air, 0, 3);
  327. world.setBlock(x + 21, y + 1, z + 9, Blocks.air, 0, 3);
  328. world.setBlock(x + 0, y + 1, z + 10, Blocks.air, 0, 3);
  329. world.setBlock(x + 1, y + 1, z + 10, Blocks.air, 0, 3);
  330. world.setBlock(x + 2, y + 1, z + 10, Blocks.air, 0, 3);
  331. world.setBlock(x + 3, y + 1, z + 10, Blocks.air, 0, 3);
  332. world.setBlock(x + 4, y + 1, z + 10, Blocks.air, 0, 3);
  333. world.setBlock(x + 5, y + 1, z + 10, Blocks.air, 0, 3);
  334. world.setBlock(x + 6, y + 1, z + 10, Blocks.air, 0, 3);
  335. world.setBlock(x + 7, y + 1, z + 10, Blocks.air, 0, 3);
  336. world.setBlock(x + 8, y + 1, z + 10, Blocks.air, 0, 3);
  337. world.setBlock(x + 9, y + 1, z + 10, Blocks.air, 0, 3);
  338. world.setBlock(x + 10, y + 1, z + 10, Blocks.air, 0, 3);
  339. world.setBlock(x + 11, y + 1, z + 10, Blocks.air, 0, 3);
  340. world.setBlock(x + 12, y + 1, z + 10, Blocks.air, 0, 3);
  341. world.setBlock(x + 13, y + 1, z + 10, Blocks.air, 0, 3);
  342. world.setBlock(x + 14, y + 1, z + 10, Blocks.air, 0, 3);
  343. world.setBlock(x + 15, y + 1, z + 10, Blocks.air, 0, 3);
  344. world.setBlock(x + 16, y + 1, z + 10, Blocks.air, 0, 3);
  345. world.setBlock(x + 17, y + 1, z + 10, Blocks.air, 0, 3);
  346. world.setBlock(x + 18, y + 1, z + 10, Blocks.air, 0, 3);
  347. world.setBlock(x + 19, y + 1, z + 10, Blocks.air, 0, 3);
  348. world.setBlock(x + 20, y + 1, z + 10, Blocks.air, 0, 3);
  349. world.setBlock(x + 21, y + 1, z + 10, Blocks.air, 0, 3);
  350. world.setBlock(x + 0, y + 1, z + 11, Blocks.air, 0, 3);
  351. world.setBlock(x + 1, y + 1, z + 11, Blocks.air, 0, 3);
  352. world.setBlock(x + 2, y + 1, z + 11, Blocks.air, 0, 3);
  353. world.setBlock(x + 3, y + 1, z + 11, Blocks.air, 0, 3);
  354. world.setBlock(x + 4, y + 1, z + 11, Blocks.air, 0, 3);
  355. world.setBlock(x + 5, y + 1, z + 11, Blocks.air, 0, 3);
  356. world.setBlock(x + 6, y + 1, z + 11, Blocks.air, 0, 3);
  357. world.setBlock(x + 7, y + 1, z + 11, Blocks.air, 0, 3);
  358. world.setBlock(x + 8, y + 1, z + 11, Blocks.air, 0, 3);
  359. world.setBlock(x + 9, y + 1, z + 11, Blocks.air, 0, 3);
  360. world.setBlock(x + 10, y + 1, z + 11, Blocks.air, 0, 3);
  361. world.setBlock(x + 11, y + 1, z + 11, Blocks.air, 0, 3);
  362. world.setBlock(x + 12, y + 1, z + 11, Blocks.air, 0, 3);
  363. world.setBlock(x + 13, y + 1, z + 11, Blocks.air, 0, 3);
  364. world.setBlock(x + 14, y + 1, z + 11, Blocks.air, 0, 3);
  365. world.setBlock(x + 15, y + 1, z + 11, Blocks.air, 0, 3);
  366. world.setBlock(x + 16, y + 1, z + 11, Blocks.air, 0, 3);
  367. world.setBlock(x + 17, y + 1, z + 11, Blocks.air, 0, 3);
  368. world.setBlock(x + 18, y + 1, z + 11, Blocks.air, 0, 3);
  369. world.setBlock(x + 19, y + 1, z + 11, Blocks.air, 0, 3);
  370. world.setBlock(x + 20, y + 1, z + 11, Blocks.air, 0, 3);
  371. world.setBlock(x + 21, y + 1, z + 11, Blocks.air, 0, 3);
  372. world.setBlock(x + 0, y + 1, z + 12, Blocks.air, 0, 3);
  373. world.setBlock(x + 1, y + 1, z + 12, Blocks.air, 0, 3);
  374. world.setBlock(x + 2, y + 1, z + 12, Blocks.air, 0, 3);
  375. world.setBlock(x + 3, y + 1, z + 12, Blocks.air, 0, 3);
  376. world.setBlock(x + 4, y + 1, z + 12, Blocks.air, 0, 3);
  377. world.setBlock(x + 5, y + 1, z + 12, Blocks.air, 0, 3);
  378. world.setBlock(x + 6, y + 1, z + 12, Blocks.air, 0, 3);
  379. world.setBlock(x + 7, y + 1, z + 12, Blocks.air, 0, 3);
  380. world.setBlock(x + 8, y + 1, z + 12, Blocks.air, 0, 3);
  381. world.setBlock(x + 9, y + 1, z + 12, Blocks.air, 0, 3);
  382. world.setBlock(x + 10, y + 1, z + 12, Blocks.air, 0, 3);
  383. world.setBlock(x + 11, y + 1, z + 12, Blocks.air, 0, 3);
  384. world.setBlock(x + 12, y + 1, z + 12, Blocks.air, 0, 3);
  385. world.setBlock(x + 13, y + 1, z + 12, Blocks.air, 0, 3);
  386. world.setBlock(x + 14, y + 1, z + 12, Blocks.air, 0, 3);
  387. world.setBlock(x + 15, y + 1, z + 12, Blocks.air, 0, 3);
  388. world.setBlock(x + 16, y + 1, z + 12, Blocks.air, 0, 3);
  389. world.setBlock(x + 17, y + 1, z + 12, Blocks.air, 0, 3);
  390. world.setBlock(x + 18, y + 1, z + 12, Blocks.air, 0, 3);
  391. world.setBlock(x + 19, y + 1, z + 12, Blocks.air, 0, 3);
  392. world.setBlock(x + 20, y + 1, z + 12, Blocks.air, 0, 3);
  393. world.setBlock(x + 21, y + 1, z + 12, Blocks.air, 0, 3);
  394. world.setBlock(x + 0, y + 1, z + 13, Blocks.air, 0, 3);
  395. world.setBlock(x + 1, y + 1, z + 13, Blocks.air, 0, 3);
  396. world.setBlock(x + 2, y + 1, z + 13, Blocks.air, 0, 3);
  397. world.setBlock(x + 3, y + 1, z + 13, Blocks.air, 0, 3);
  398. world.setBlock(x + 4, y + 1, z + 13, Blocks.air, 0, 3);
  399. world.setBlock(x + 5, y + 1, z + 13, Blocks.air, 0, 3);
  400. world.setBlock(x + 6, y + 1, z + 13, Blocks.air, 0, 3);
  401. world.setBlock(x + 7, y + 1, z + 13, Blocks.air, 0, 3);
  402. world.setBlock(x + 8, y + 1, z + 13, Blocks.air, 0, 3);
  403. world.setBlock(x + 9, y + 1, z + 13, Blocks.air, 0, 3);
  404. world.setBlock(x + 10, y + 1, z + 13, Blocks.air, 0, 3);
  405. world.setBlock(x + 11, y + 1, z + 13, Blocks.air, 0, 3);
  406. world.setBlock(x + 12, y + 1, z + 13, Blocks.air, 0, 3);
  407. world.setBlock(x + 13, y + 1, z + 13, Blocks.air, 0, 3);
  408. world.setBlock(x + 14, y + 1, z + 13, Blocks.air, 0, 3);
  409. world.setBlock(x + 15, y + 1, z + 13, Blocks.air, 0, 3);
  410. world.setBlock(x + 16, y + 1, z + 13, Blocks.air, 0, 3);
  411. world.setBlock(x + 17, y + 1, z + 13, Blocks.air, 0, 3);
  412. world.setBlock(x + 18, y + 1, z + 13, Blocks.air, 0, 3);
  413. world.setBlock(x + 19, y + 1, z + 13, Blocks.air, 0, 3);
  414. world.setBlock(x + 20, y + 1, z + 13, Blocks.air, 0, 3);
  415. world.setBlock(x + 21, y + 1, z + 13, Blocks.air, 0, 3);
  416. world.setBlock(x + 0, y + 1, z + 14, Blocks.air, 0, 3);
  417. world.setBlock(x + 1, y + 1, z + 14, Blocks.air, 0, 3);
  418. world.setBlock(x + 2, y + 1, z + 14, Blocks.air, 0, 3);
  419. world.setBlock(x + 3, y + 1, z + 14, Blocks.air, 0, 3);
  420. world.setBlock(x + 4, y + 1, z + 14, Blocks.air, 0, 3);
  421. world.setBlock(x + 5, y + 1, z + 14, Blocks.air, 0, 3);
  422. world.setBlock(x + 6, y + 1, z + 14, Blocks.air, 0, 3);
  423. world.setBlock(x + 7, y + 1, z + 14, Blocks.air, 0, 3);
  424. world.setBlock(x + 8, y + 1, z + 14, Blocks.air, 0, 3);
  425. world.setBlock(x + 9, y + 1, z + 14, Blocks.air, 0, 3);
  426. world.setBlock(x + 10, y + 1, z + 14, Blocks.air, 0, 3);
  427. world.setBlock(x + 11, y + 1, z + 14, Blocks.air, 0, 3);
  428. world.setBlock(x + 12, y + 1, z + 14, Blocks.air, 0, 3);
  429. world.setBlock(x + 13, y + 1, z + 14, Blocks.air, 0, 3);
  430. world.setBlock(x + 14, y + 1, z + 14, Blocks.air, 0, 3);
  431. world.setBlock(x + 15, y + 1, z + 14, Blocks.air, 0, 3);
  432. world.setBlock(x + 16, y + 1, z + 14, Blocks.air, 0, 3);
  433. world.setBlock(x + 17, y + 1, z + 14, Blocks.air, 0, 3);
  434. world.setBlock(x + 18, y + 1, z + 14, Blocks.air, 0, 3);
  435. world.setBlock(x + 19, y + 1, z + 14, Blocks.air, 0, 3);
  436. world.setBlock(x + 20, y + 1, z + 14, Blocks.air, 0, 3);
  437. world.setBlock(x + 21, y + 1, z + 14, Blocks.air, 0, 3);
  438. world.setBlock(x + 0, y + 1, z + 15, Blocks.air, 0, 3);
  439. world.setBlock(x + 1, y + 1, z + 15, Blocks.air, 0, 3);
  440. world.setBlock(x + 2, y + 1, z + 15, Blocks.air, 0, 3);
  441. world.setBlock(x + 3, y + 1, z + 15, Blocks.air, 0, 3);
  442. world.setBlock(x + 4, y + 1, z + 15, Blocks.air, 0, 3);
  443. world.setBlock(x + 5, y + 1, z + 15, Blocks.air, 0, 3);
  444. world.setBlock(x + 6, y + 1, z + 15, Blocks.air, 0, 3);
  445. world.setBlock(x + 7, y + 1, z + 15, Blocks.air, 0, 3);
  446. world.setBlock(x + 8, y + 1, z + 15, Blocks.air, 0, 3);
  447. world.setBlock(x + 9, y + 1, z + 15, Blocks.air, 0, 3);
  448. world.setBlock(x + 10, y + 1, z + 15, Blocks.air, 0, 3);
  449. world.setBlock(x + 11, y + 1, z + 15, Blocks.air, 0, 3);
  450. world.setBlock(x + 12, y + 1, z + 15, Blocks.air, 0, 3);
  451. world.setBlock(x + 13, y + 1, z + 15, Blocks.air, 0, 3);
  452. world.setBlock(x + 14, y + 1, z + 15, Blocks.air, 0, 3);
  453. world.setBlock(x + 15, y + 1, z + 15, Blocks.air, 0, 3);
  454. world.setBlock(x + 16, y + 1, z + 15, Blocks.air, 0, 3);
  455. world.setBlock(x + 17, y + 1, z + 15, Blocks.air, 0, 3);
  456. world.setBlock(x + 18, y + 1, z + 15, Blocks.air, 0, 3);
  457. world.setBlock(x + 19, y + 1, z + 15, Blocks.air, 0, 3);
  458. world.setBlock(x + 20, y + 1, z + 15, Blocks.air, 0, 3);
  459. world.setBlock(x + 21, y + 1, z + 15, Blocks.air, 0, 3);
  460. world.setBlock(x + 0, y + 1, z + 16, Blocks.air, 0, 3);
  461. world.setBlock(x + 1, y + 1, z + 16, Blocks.air, 0, 3);
  462. world.setBlock(x + 2, y + 1, z + 16, Blocks.air, 0, 3);
  463. world.setBlock(x + 3, y + 1, z + 16, Blocks.air, 0, 3);
  464. world.setBlock(x + 4, y + 1, z + 16, Blocks.air, 0, 3);
  465. world.setBlock(x + 5, y + 1, z + 16, Blocks.air, 0, 3);
  466. world.setBlock(x + 6, y + 1, z + 16, Blocks.air, 0, 3);
  467. world.setBlock(x + 7, y + 1, z + 16, Blocks.air, 0, 3);
  468. world.setBlock(x + 8, y + 1, z + 16, Blocks.air, 0, 3);
  469. world.setBlock(x + 9, y + 1, z + 16, Blocks.air, 0, 3);
  470. world.setBlock(x + 10, y + 1, z + 16, Blocks.air, 0, 3);
  471. world.setBlock(x + 11, y + 1, z + 16, Blocks.air, 0, 3);
  472. world.setBlock(x + 12, y + 1, z + 16, Blocks.air, 0, 3);
  473. world.setBlock(x + 13, y + 1, z + 16, Blocks.air, 0, 3);
  474. world.setBlock(x + 14, y + 1, z + 16, Blocks.air, 0, 3);
  475. world.setBlock(x + 15, y + 1, z + 16, Blocks.air, 0, 3);
  476. world.setBlock(x + 16, y + 1, z + 16, Blocks.air, 0, 3);
  477. world.setBlock(x + 17, y + 1, z + 16, Blocks.air, 0, 3);
  478. world.setBlock(x + 18, y + 1, z + 16, Blocks.air, 0, 3);
  479. world.setBlock(x + 19, y + 1, z + 16, Blocks.air, 0, 3);
  480. world.setBlock(x + 20, y + 1, z + 16, Blocks.air, 0, 3);
  481. world.setBlock(x + 21, y + 1, z + 16, Blocks.air, 0, 3);
  482. world.setBlock(x + 0, y + 1, z + 17, Blocks.air, 0, 3);
  483. world.setBlock(x + 1, y + 1, z + 17, Blocks.air, 0, 3);
  484. world.setBlock(x + 2, y + 1, z + 17, Blocks.air, 0, 3);
  485. world.setBlock(x + 3, y + 1, z + 17, Blocks.air, 0, 3);
  486. world.setBlock(x + 4, y + 1, z + 17, Blocks.air, 0, 3);
  487. world.setBlock(x + 5, y + 1, z + 17, Blocks.air, 0, 3);
  488. world.setBlock(x + 6, y + 1, z + 17, Blocks.air, 0, 3);
  489. world.setBlock(x + 7, y + 1, z + 17, Blocks.air, 0, 3);
  490. world.setBlock(x + 8, y + 1, z + 17, Blocks.air, 0, 3);
  491. world.setBlock(x + 9, y + 1, z + 17, Blocks.air, 0, 3);
  492. world.setBlock(x + 10, y + 1, z + 17, Blocks.air, 0, 3);
  493. world.setBlock(x + 11, y + 1, z + 17, Blocks.air, 0, 3);
  494. world.setBlock(x + 12, y + 1, z + 17, Blocks.air, 0, 3);
  495. world.setBlock(x + 13, y + 1, z + 17, Blocks.air, 0, 3);
  496. world.setBlock(x + 14, y + 1, z + 17, Blocks.air, 0, 3);
  497. world.setBlock(x + 15, y + 1, z + 17, Blocks.air, 0, 3);
  498. world.setBlock(x + 16, y + 1, z + 17, Blocks.air, 0, 3);
  499. world.setBlock(x + 17, y + 1, z + 17, Blocks.air, 0, 3);
  500. world.setBlock(x + 18, y + 1, z + 17, Blocks.air, 0, 3);
  501. world.setBlock(x + 19, y + 1, z + 17, Blocks.air, 0, 3);
  502. world.setBlock(x + 20, y + 1, z + 17, Blocks.air, 0, 3);
  503. world.setBlock(x + 21, y + 1, z + 17, Blocks.air, 0, 3);
  504. world.setBlock(x + 0, y + 1, z + 18, Blocks.air, 0, 3);
  505. world.setBlock(x + 1, y + 1, z + 18, Blocks.air, 0, 3);
  506. world.setBlock(x + 2, y + 1, z + 18, Blocks.air, 0, 3);
  507. world.setBlock(x + 3, y + 1, z + 18, Blocks.air, 0, 3);
  508. world.setBlock(x + 4, y + 1, z + 18, Blocks.air, 0, 3);
  509. world.setBlock(x + 5, y + 1, z + 18, Blocks.air, 0, 3);
  510. world.setBlock(x + 6, y + 1, z + 18, Blocks.air, 0, 3);
  511. world.setBlock(x + 7, y + 1, z + 18, Blocks.air, 0, 3);
  512. world.setBlock(x + 8, y + 1, z + 18, Blocks.air, 0, 3);
  513. world.setBlock(x + 9, y + 1, z + 18, Blocks.air, 0, 3);
  514. world.setBlock(x + 10, y + 1, z + 18, Blocks.air, 0, 3);
  515. world.setBlock(x + 11, y + 1, z + 18, Blocks.air, 0, 3);
  516. world.setBlock(x + 12, y + 1, z + 18, Blocks.air, 0, 3);
  517. world.setBlock(x + 13, y + 1, z + 18, Blocks.air, 0, 3);
  518. world.setBlock(x + 14, y + 1, z + 18, Blocks.air, 0, 3);
  519. world.setBlock(x + 15, y + 1, z + 18, Blocks.air, 0, 3);
  520. world.setBlock(x + 16, y + 1, z + 18, Blocks.air, 0, 3);
  521. world.setBlock(x + 17, y + 1, z + 18, Blocks.air, 0, 3);
  522. world.setBlock(x + 18, y + 1, z + 18, Blocks.air, 0, 3);
  523. world.setBlock(x + 19, y + 1, z + 18, Blocks.air, 0, 3);
  524. world.setBlock(x + 20, y + 1, z + 18, Blocks.air, 0, 3);
  525. world.setBlock(x + 21, y + 1, z + 18, Blocks.air, 0, 3);
  526. world.setBlock(x + 0, y + 1, z + 19, Blocks.air, 0, 3);
  527. world.setBlock(x + 1, y + 1, z + 19, Blocks.air, 0, 3);
  528. world.setBlock(x + 2, y + 1, z + 19, Blocks.air, 0, 3);
  529. world.setBlock(x + 3, y + 1, z + 19, Blocks.air, 0, 3);
  530. world.setBlock(x + 4, y + 1, z + 19, Blocks.air, 0, 3);
  531. world.setBlock(x + 5, y + 1, z + 19, Blocks.air, 0, 3);
  532. world.setBlock(x + 6, y + 1, z + 19, Blocks.air, 0, 3);
  533. world.setBlock(x + 7, y + 1, z + 19, Blocks.air, 0, 3);
  534. world.setBlock(x + 8, y + 1, z + 19, Blocks.air, 0, 3);
  535. world.setBlock(x + 9, y + 1, z + 19, Blocks.air, 0, 3);
  536. world.setBlock(x + 10, y + 1, z + 19, Blocks.air, 0, 3);
  537. world.setBlock(x + 11, y + 1, z + 19, Blocks.air, 0, 3);
  538. world.setBlock(x + 12, y + 1, z + 19, Blocks.air, 0, 3);
  539. world.setBlock(x + 13, y + 1, z + 19, Blocks.air, 0, 3);
  540. world.setBlock(x + 14, y + 1, z + 19, Blocks.air, 0, 3);
  541. world.setBlock(x + 15, y + 1, z + 19, Blocks.air, 0, 3);
  542. world.setBlock(x + 16, y + 1, z + 19, Blocks.air, 0, 3);
  543. world.setBlock(x + 17, y + 1, z + 19, Blocks.air, 0, 3);
  544. world.setBlock(x + 18, y + 1, z + 19, Blocks.air, 0, 3);
  545. world.setBlock(x + 19, y + 1, z + 19, Blocks.air, 0, 3);
  546. world.setBlock(x + 20, y + 1, z + 19, Blocks.air, 0, 3);
  547. world.setBlock(x + 21, y + 1, z + 19, Blocks.air, 0, 3);
  548. world.setBlock(x + 0, y + 1, z + 20, Blocks.air, 0, 3);
  549. world.setBlock(x + 1, y + 1, z + 20, Blocks.air, 0, 3);
  550. world.setBlock(x + 2, y + 1, z + 20, Blocks.air, 0, 3);
  551. world.setBlock(x + 3, y + 1, z + 20, Blocks.air, 0, 3);
  552. world.setBlock(x + 4, y + 1, z + 20, Blocks.air, 0, 3);
  553. world.setBlock(x + 5, y + 1, z + 20, Blocks.air, 0, 3);
  554. world.setBlock(x + 6, y + 1, z + 20, Blocks.air, 0, 3);
  555. world.setBlock(x + 7, y + 1, z + 20, Blocks.air, 0, 3);
  556. world.setBlock(x + 8, y + 1, z + 20, Blocks.air, 0, 3);
  557. world.setBlock(x + 9, y + 1, z + 20, Blocks.air, 0, 3);
  558. world.setBlock(x + 10, y + 1, z + 20, Blocks.air, 0, 3);
  559. world.setBlock(x + 11, y + 1, z + 20, Blocks.air, 0, 3);
  560. world.setBlock(x + 12, y + 1, z + 20, Blocks.air, 0, 3);
  561. world.setBlock(x + 13, y + 1, z + 20, Blocks.air, 0, 3);
  562. world.setBlock(x + 14, y + 1, z + 20, Blocks.air, 0, 3);
  563. world.setBlock(x + 15, y + 1, z + 20, Blocks.air, 0, 3);
  564. world.setBlock(x + 16, y + 1, z + 20, Blocks.air, 0, 3);
  565. world.setBlock(x + 17, y + 1, z + 20, Blocks.air, 0, 3);
  566. world.setBlock(x + 18, y + 1, z + 20, Blocks.air, 0, 3);
  567. world.setBlock(x + 19, y + 1, z + 20, Blocks.air, 0, 3);
  568. world.setBlock(x + 20, y + 1, z + 20, Blocks.air, 0, 3);
  569. world.setBlock(x + 21, y + 1, z + 20, Blocks.air, 0, 3);
  570. world.setBlock(x + 0, y + 1, z + 21, Blocks.air, 0, 3);
  571. world.setBlock(x + 1, y + 1, z + 21, Blocks.air, 0, 3);
  572. world.setBlock(x + 2, y + 1, z + 21, Blocks.air, 0, 3);
  573. world.setBlock(x + 3, y + 1, z + 21, Blocks.air, 0, 3);
  574. world.setBlock(x + 4, y + 1, z + 21, Blocks.air, 0, 3);
  575. world.setBlock(x + 5, y + 1, z + 21, Blocks.air, 0, 3);
  576. world.setBlock(x + 6, y + 1, z + 21, Blocks.air, 0, 3);
  577. world.setBlock(x + 7, y + 1, z + 21, Blocks.air, 0, 3);
  578. world.setBlock(x + 8, y + 1, z + 21, Blocks.air, 0, 3);
  579. world.setBlock(x + 9, y + 1, z + 21, Blocks.air, 0, 3);
  580. world.setBlock(x + 10, y + 1, z + 21, Blocks.air, 0, 3);
  581. world.setBlock(x + 11, y + 1, z + 21, Blocks.air, 0, 3);
  582. world.setBlock(x + 12, y + 1, z + 21, Blocks.air, 0, 3);
  583. world.setBlock(x + 13, y + 1, z + 21, Blocks.air, 0, 3);
  584. world.setBlock(x + 14, y + 1, z + 21, Blocks.air, 0, 3);
  585. world.setBlock(x + 15, y + 1, z + 21, Blocks.air, 0, 3);
  586. world.setBlock(x + 16, y + 1, z + 21, Blocks.air, 0, 3);
  587. world.setBlock(x + 17, y + 1, z + 21, Blocks.air, 0, 3);
  588. world.setBlock(x + 18, y + 1, z + 21, Blocks.air, 0, 3);
  589. world.setBlock(x + 19, y + 1, z + 21, Blocks.air, 0, 3);
  590. world.setBlock(x + 20, y + 1, z + 21, Blocks.air, 0, 3);
  591. world.setBlock(x + 21, y + 1, z + 21, Blocks.air, 0, 3);
  592. world.setBlock(x + 0, y + 1, z + 22, Blocks.air, 0, 3);
  593. world.setBlock(x + 1, y + 1, z + 22, Blocks.air, 0, 3);
  594. world.setBlock(x + 2, y + 1, z + 22, Blocks.air, 0, 3);
  595. world.setBlock(x + 3, y + 1, z + 22, Blocks.air, 0, 3);
  596. world.setBlock(x + 4, y + 1, z + 22, Blocks.air, 0, 3);
  597. world.setBlock(x + 5, y + 1, z + 22, Blocks.air, 0, 3);
  598. world.setBlock(x + 6, y + 1, z + 22, Blocks.air, 0, 3);
  599. world.setBlock(x + 7, y + 1, z + 22, Blocks.air, 0, 3);
  600. world.setBlock(x + 8, y + 1, z + 22, Blocks.air, 0, 3);
  601. world.setBlock(x + 9, y + 1, z + 22, Blocks.air, 0, 3);
  602. world.setBlock(x + 10, y + 1, z + 22, Blocks.air, 0, 3);
  603. world.setBlock(x + 11, y + 1, z + 22, Blocks.air, 0, 3);
  604. world.setBlock(x + 12, y + 1, z + 22, Blocks.air, 0, 3);
  605. world.setBlock(x + 13, y + 1, z + 22, Blocks.air, 0, 3);
  606. world.setBlock(x + 14, y + 1, z + 22, Blocks.air, 0, 3);
  607. world.setBlock(x + 15, y + 1, z + 22, Blocks.air, 0, 3);
  608. world.setBlock(x + 16, y + 1, z + 22, Blocks.air, 0, 3);
  609. world.setBlock(x + 17, y + 1, z + 22, Blocks.air, 0, 3);
  610. world.setBlock(x + 18, y + 1, z + 22, Blocks.air, 0, 3);
  611. world.setBlock(x + 19, y + 1, z + 22, Blocks.air, 0, 3);
  612. world.setBlock(x + 20, y + 1, z + 22, Blocks.air, 0, 3);
  613. world.setBlock(x + 21, y + 1, z + 22, Blocks.air, 0, 3);
  614. world.setBlock(x + 0, y + 1, z + 23, Blocks.air, 0, 3);
  615. world.setBlock(x + 1, y + 1, z + 23, Blocks.air, 0, 3);
  616. world.setBlock(x + 2, y + 1, z + 23, Blocks.air, 0, 3);
  617. world.setBlock(x + 3, y + 1, z + 23, Blocks.air, 0, 3);
  618. world.setBlock(x + 4, y + 1, z + 23, Blocks.air, 0, 3);
  619. world.setBlock(x + 5, y + 1, z + 23, Blocks.air, 0, 3);
  620. world.setBlock(x + 6, y + 1, z + 23, Blocks.air, 0, 3);
  621. world.setBlock(x + 7, y + 1, z + 23, Blocks.air, 0, 3);
  622. world.setBlock(x + 8, y + 1, z + 23, Blocks.air, 0, 3);
  623. world.setBlock(x + 9, y + 1, z + 23, Blocks.air, 0, 3);
  624. world.setBlock(x + 10, y + 1, z + 23, Blocks.air, 0, 3);
  625. world.setBlock(x + 11, y + 1, z + 23, Blocks.air, 0, 3);
  626. world.setBlock(x + 12, y + 1, z + 23, Blocks.air, 0, 3);
  627. world.setBlock(x + 13, y + 1, z + 23, Blocks.air, 0, 3);
  628. world.setBlock(x + 14, y + 1, z + 23, Blocks.air, 0, 3);
  629. world.setBlock(x + 15, y + 1, z + 23, Blocks.air, 0, 3);
  630. world.setBlock(x + 16, y + 1, z + 23, Blocks.air, 0, 3);
  631. world.setBlock(x + 17, y + 1, z + 23, Blocks.air, 0, 3);
  632. world.setBlock(x + 18, y + 1, z + 23, Blocks.air, 0, 3);
  633. world.setBlock(x + 19, y + 1, z + 23, Blocks.air, 0, 3);
  634. world.setBlock(x + 20, y + 1, z + 23, Blocks.air, 0, 3);
  635. world.setBlock(x + 21, y + 1, z + 23, Blocks.air, 0, 3);
  636. world.setBlock(x + 0, y + 1, z + 24, Blocks.air, 0, 3);
  637. world.setBlock(x + 1, y + 1, z + 24, Blocks.air, 0, 3);
  638. world.setBlock(x + 2, y + 1, z + 24, Blocks.air, 0, 3);
  639. world.setBlock(x + 3, y + 1, z + 24, Blocks.air, 0, 3);
  640. world.setBlock(x + 4, y + 1, z + 24, Blocks.air, 0, 3);
  641. world.setBlock(x + 5, y + 1, z + 24, Blocks.air, 0, 3);
  642. world.setBlock(x + 6, y + 1, z + 24, Blocks.air, 0, 3);
  643. world.setBlock(x + 7, y + 1, z + 24, Blocks.air, 0, 3);
  644. world.setBlock(x + 8, y + 1, z + 24, Blocks.air, 0, 3);
  645. world.setBlock(x + 9, y + 1, z + 24, Blocks.air, 0, 3);
  646. world.setBlock(x + 10, y + 1, z + 24, Blocks.air, 0, 3);
  647. world.setBlock(x + 11, y + 1, z + 24, Blocks.air, 0, 3);
  648. world.setBlock(x + 12, y + 1, z + 24, Blocks.air, 0, 3);
  649. world.setBlock(x + 13, y + 1, z + 24, Blocks.air, 0, 3);
  650. world.setBlock(x + 14, y + 1, z + 24, Blocks.air, 0, 3);
  651. world.setBlock(x + 15, y + 1, z + 24, Blocks.air, 0, 3);
  652. world.setBlock(x + 16, y + 1, z + 24, Blocks.air, 0, 3);
  653. world.setBlock(x + 17, y + 1, z + 24, Blocks.air, 0, 3);
  654. world.setBlock(x + 18, y + 1, z + 24, Blocks.air, 0, 3);
  655. world.setBlock(x + 19, y + 1, z + 24, Blocks.air, 0, 3);
  656. world.setBlock(x + 20, y + 1, z + 24, Blocks.air, 0, 3);
  657. world.setBlock(x + 21, y + 1, z + 24, Blocks.air, 0, 3);
  658. world.setBlock(x + 0, y + 1, z + 25, Blocks.air, 0, 3);
  659. world.setBlock(x + 1, y + 1, z + 25, Blocks.air, 0, 3);
  660. world.setBlock(x + 2, y + 1, z + 25, Blocks.air, 0, 3);
  661. world.setBlock(x + 3, y + 1, z + 25, Blocks.air, 0, 3);
  662. world.setBlock(x + 4, y + 1, z + 25, Blocks.air, 0, 3);
  663. world.setBlock(x + 5, y + 1, z + 25, Blocks.air, 0, 3);
  664. world.setBlock(x + 6, y + 1, z + 25, Blocks.air, 0, 3);
  665. world.setBlock(x + 7, y + 1, z + 25, Blocks.air, 0, 3);
  666. world.setBlock(x + 8, y + 1, z + 25, Blocks.air, 0, 3);
  667. world.setBlock(x + 9, y + 1, z + 25, Blocks.air, 0, 3);
  668. world.setBlock(x + 10, y + 1, z + 25, Blocks.air, 0, 3);
  669. world.setBlock(x + 11, y + 1, z + 25, Blocks.air, 0, 3);
  670. world.setBlock(x + 12, y + 1, z + 25, Blocks.air, 0, 3);
  671. world.setBlock(x + 13, y + 1, z + 25, Blocks.air, 0, 3);
  672. world.setBlock(x + 14, y + 1, z + 25, Blocks.air, 0, 3);
  673. world.setBlock(x + 15, y + 1, z + 25, Blocks.air, 0, 3);
  674. world.setBlock(x + 16, y + 1, z + 25, Blocks.air, 0, 3);
  675. world.setBlock(x + 17, y + 1, z + 25, Blocks.air, 0, 3);
  676. world.setBlock(x + 18, y + 1, z + 25, Blocks.air, 0, 3);
  677. world.setBlock(x + 19, y + 1, z + 25, Blocks.air, 0, 3);
  678. world.setBlock(x + 20, y + 1, z + 25, Blocks.air, 0, 3);
  679. world.setBlock(x + 21, y + 1, z + 25, Blocks.air, 0, 3);
  680. world.setBlock(x + 0, y + 2, z + 0, Blocks.air, 0, 3);
  681. world.setBlock(x + 1, y + 2, z + 0, Blocks.air, 0, 3);
  682. world.setBlock(x + 2, y + 2, z + 0, Blocks.air, 0, 3);
  683. world.setBlock(x + 3, y + 2, z + 0, Blocks.air, 0, 3);
  684. world.setBlock(x + 4, y + 2, z + 0, Blocks.air, 0, 3);
  685. world.setBlock(x + 5, y + 2, z + 0, Blocks.air, 0, 3);
  686. world.setBlock(x + 6, y + 2, z + 0, Blocks.air, 0, 3);
  687. world.setBlock(x + 7, y + 2, z + 0, Blocks.air, 0, 3);
  688. world.setBlock(x + 8, y + 2, z + 0, Blocks.air, 0, 3);
  689. world.setBlock(x + 9, y + 2, z + 0, Blocks.air, 0, 3);
  690. world.setBlock(x + 10, y + 2, z + 0, Blocks.air, 0, 3);
  691. world.setBlock(x + 11, y + 2, z + 0, Blocks.air, 0, 3);
  692. world.setBlock(x + 12, y + 2, z + 0, Blocks.air, 0, 3);
  693. world.setBlock(x + 13, y + 2, z + 0, Blocks.air, 0, 3);
  694. world.setBlock(x + 14, y + 2, z + 0, Blocks.air, 0, 3);
  695. world.setBlock(x + 15, y + 2, z + 0, Blocks.air, 0, 3);
  696. world.setBlock(x + 16, y + 2, z + 0, Blocks.air, 0, 3);
  697. world.setBlock(x + 17, y + 2, z + 0, Blocks.air, 0, 3);
  698. world.setBlock(x + 18, y + 2, z + 0, Blocks.air, 0, 3);
  699. world.setBlock(x + 19, y + 2, z + 0, Blocks.air, 0, 3);
  700. world.setBlock(x + 20, y + 2, z + 0, Blocks.air, 0, 3);
  701. world.setBlock(x + 21, y + 2, z + 0, Blocks.air, 0, 3);
  702. world.setBlock(x + 0, y + 2, z + 1, Blocks.air, 0, 3);
  703. world.setBlock(x + 1, y + 2, z + 1, Blocks.air, 0, 3);
  704. world.setBlock(x + 2, y + 2, z + 1, Blocks.air, 0, 3);
  705. world.setBlock(x + 3, y + 2, z + 1, Blocks.air, 0, 3);
  706. world.setBlock(x + 4, y + 2, z + 1, Blocks.air, 0, 3);
  707. world.setBlock(x + 5, y + 2, z + 1, Blocks.air, 0, 3);
  708. world.setBlock(x + 6, y + 2, z + 1, Blocks.air, 0, 3);
  709. world.setBlock(x + 7, y + 2, z + 1, Blocks.air, 0, 3);
  710. world.setBlock(x + 8, y + 2, z + 1, Blocks.air, 0, 3);
  711. world.setBlock(x + 9, y + 2, z + 1, Blocks.air, 0, 3);
  712. world.setBlock(x + 10, y + 2, z + 1, Blocks.air, 0, 3);
  713. world.setBlock(x + 11, y + 2, z + 1, Blocks.air, 0, 3);
  714. world.setBlock(x + 12, y + 2, z + 1, Blocks.air, 0, 3);
  715. world.setBlock(x + 13, y + 2, z + 1, Blocks.air, 0, 3);
  716. world.setBlock(x + 14, y + 2, z + 1, Blocks.air, 0, 3);
  717. world.setBlock(x + 15, y + 2, z + 1, Blocks.air, 0, 3);
  718. world.setBlock(x + 16, y + 2, z + 1, Blocks.air, 0, 3);
  719. world.setBlock(x + 17, y + 2, z + 1, Blocks.air, 0, 3);
  720. world.setBlock(x + 18, y + 2, z + 1, Blocks.air, 0, 3);
  721. world.setBlock(x + 19, y + 2, z + 1, Blocks.air, 0, 3);
  722. world.setBlock(x + 20, y + 2, z + 1, Blocks.air, 0, 3);
  723. world.setBlock(x + 21, y + 2, z + 1, Blocks.air, 0, 3);
  724. world.setBlock(x + 0, y + 2, z + 2, Blocks.air, 0, 3);
  725. world.setBlock(x + 1, y + 2, z + 2, Blocks.air, 0, 3);
  726. world.setBlock(x + 2, y + 2, z + 2, Blocks.air, 0, 3);
  727. world.setBlock(x + 3, y + 2, z + 2, Blocks.air, 0, 3);
  728. world.setBlock(x + 4, y + 2, z + 2, Blocks.air, 0, 3);
  729. world.setBlock(x + 5, y + 2, z + 2, Blocks.air, 0, 3);
  730. world.setBlock(x + 6, y + 2, z + 2, Blocks.air, 0, 3);
  731. world.setBlock(x + 7, y + 2, z + 2, Blocks.air, 0, 3);
  732. world.setBlock(x + 8, y + 2, z + 2, Blocks.air, 0, 3);
  733. world.setBlock(x + 9, y + 2, z + 2, Blocks.air, 0, 3);
  734. world.setBlock(x + 10, y + 2, z + 2, Blocks.air, 0, 3);
  735. world.setBlock(x + 11, y + 2, z + 2, Blocks.air, 0, 3);
  736. world.setBlock(x + 12, y + 2, z + 2, Blocks.air, 0, 3);
  737. world.setBlock(x + 13, y + 2, z + 2, Blocks.air, 0, 3);
  738. world.setBlock(x + 14, y + 2, z + 2, Blocks.air, 0, 3);
  739. world.setBlock(x + 15, y + 2, z + 2, Blocks.air, 0, 3);
  740. world.setBlock(x + 16, y + 2, z + 2, Blocks.air, 0, 3);
  741. world.setBlock(x + 17, y + 2, z + 2, Blocks.air, 0, 3);
  742. world.setBlock(x + 18, y + 2, z + 2, Blocks.air, 0, 3);
  743. world.setBlock(x + 19, y + 2, z + 2, Blocks.air, 0, 3);
  744. world.setBlock(x + 20, y + 2, z + 2, Blocks.air, 0, 3);
  745. world.setBlock(x + 21, y + 2, z + 2, Blocks.air, 0, 3);
  746. world.setBlock(x + 0, y + 2, z + 3, Blocks.air, 0, 3);
  747. world.setBlock(x + 1, y + 2, z + 3, Blocks.air, 0, 3);
  748. world.setBlock(x + 2, y + 2, z + 3, Blocks.air, 0, 3);
  749. world.setBlock(x + 3, y + 2, z + 3, Blocks.air, 0, 3);
  750. world.setBlock(x + 4, y + 2, z + 3, Blocks.air, 0, 3);
  751. world.setBlock(x + 5, y + 2, z + 3, Blocks.air, 0, 3);
  752. world.setBlock(x + 6, y + 2, z + 3, Blocks.air, 0, 3);
  753. world.setBlock(x + 7, y + 2, z + 3, Blocks.air, 0, 3);
  754. world.setBlock(x + 8, y + 2, z + 3, Blocks.air, 0, 3);
  755. world.setBlock(x + 9, y + 2, z + 3, Blocks.air, 0, 3);
  756. world.setBlock(x + 10, y + 2, z + 3, Blocks.air, 0, 3);
  757. world.setBlock(x + 11, y + 2, z + 3, Blocks.air, 0, 3);
  758. world.setBlock(x + 12, y + 2, z + 3, Blocks.air, 0, 3);
  759. world.setBlock(x + 13, y + 2, z + 3, Blocks.air, 0, 3);
  760. world.setBlock(x + 14, y + 2, z + 3, Blocks.air, 0, 3);
  761. world.setBlock(x + 15, y + 2, z + 3, Blocks.air, 0, 3);
  762. world.setBlock(x + 16, y + 2, z + 3, Blocks.air, 0, 3);
  763. world.setBlock(x + 17, y + 2, z + 3, Blocks.air, 0, 3);
  764. world.setBlock(x + 18, y + 2, z + 3, Blocks.air, 0, 3);
  765. world.setBlock(x + 19, y + 2, z + 3, Blocks.air, 0, 3);
  766. world.setBlock(x + 20, y + 2, z + 3, Blocks.air, 0, 3);
  767. world.setBlock(x + 21, y + 2, z + 3, Blocks.air, 0, 3);
  768. world.setBlock(x + 0, y + 2, z + 4, Blocks.air, 0, 3);
  769. world.setBlock(x + 1, y + 2, z + 4, Blocks.air, 0, 3);
  770. world.setBlock(x + 2, y + 2, z + 4, Blocks.air, 0, 3);
  771. world.setBlock(x + 3, y + 2, z + 4, Blocks.air, 0, 3);
  772. world.setBlock(x + 4, y + 2, z + 4, Blocks.air, 0, 3);
  773. world.setBlock(x + 5, y + 2, z + 4, Blocks.air, 0, 3);
  774. world.setBlock(x + 6, y + 2, z + 4, Blocks.air, 0, 3);
  775. world.setBlock(x + 7, y + 2, z + 4, Blocks.air, 0, 3);
  776. world.setBlock(x + 8, y + 2, z + 4, Blocks.air, 0, 3);
  777. world.setBlock(x + 9, y + 2, z + 4, Blocks.air, 0, 3);
  778. world.setBlock(x + 10, y + 2, z + 4, Blocks.air, 0, 3);
  779. world.setBlock(x + 11, y + 2, z + 4, Blocks.air, 0, 3);
  780. world.setBlock(x + 12, y + 2, z + 4, Blocks.air, 0, 3);
  781. world.setBlock(x + 13, y + 2, z + 4, Blocks.air, 0, 3);
  782. world.setBlock(x + 14, y + 2, z + 4, Blocks.air, 0, 3);
  783. world.setBlock(x + 15, y + 2, z + 4, Blocks.air, 0, 3);
  784. world.setBlock(x + 16, y + 2, z + 4, Blocks.air, 0, 3);
  785. world.setBlock(x + 17, y + 2, z + 4, Blocks.air, 0, 3);
  786. world.setBlock(x + 18, y + 2, z + 4, Blocks.air, 0, 3);
  787. world.setBlock(x + 19, y + 2, z + 4, Blocks.air, 0, 3);
  788. world.setBlock(x + 20, y + 2, z + 4, Blocks.air, 0, 3);
  789. world.setBlock(x + 21, y + 2, z + 4, Blocks.air, 0, 3);
  790. world.setBlock(x + 0, y + 2, z + 5, Blocks.air, 0, 3);
  791. world.setBlock(x + 1, y + 2, z + 5, Blocks.air, 0, 3);
  792. world.setBlock(x + 2, y + 2, z + 5, Blocks.air, 0, 3);
  793. world.setBlock(x + 3, y + 2, z + 5, Blocks.air, 0, 3);
  794. world.setBlock(x + 4, y + 2, z + 5, Blocks.air, 0, 3);
  795. world.setBlock(x + 5, y + 2, z + 5, Blocks.air, 0, 3);
  796. world.setBlock(x + 6, y + 2, z + 5, Blocks.air, 0, 3);
  797. world.setBlock(x + 7, y + 2, z + 5, Blocks.air, 0, 3);
  798. world.setBlock(x + 8, y + 2, z + 5, Blocks.air, 0, 3);
  799. world.setBlock(x + 9, y + 2, z + 5, Blocks.air, 0, 3);
  800. world.setBlock(x + 10, y + 2, z + 5, Blocks.air, 0, 3);
  801. world.setBlock(x + 11, y + 2, z + 5, Blocks.air, 0, 3);
  802. world.setBlock(x + 12, y + 2, z + 5, Blocks.air, 0, 3);
  803. world.setBlock(x + 13, y + 2, z + 5, Blocks.air, 0, 3);
  804. world.setBlock(x + 14, y + 2, z + 5, Blocks.air, 0, 3);
  805. world.setBlock(x + 15, y + 2, z + 5, Blocks.air, 0, 3);
  806. world.setBlock(x + 16, y + 2, z + 5, Blocks.air, 0, 3);
  807. world.setBlock(x + 17, y + 2, z + 5, Blocks.air, 0, 3);
  808. world.setBlock(x + 18, y + 2, z + 5, Blocks.air, 0, 3);
  809. world.setBlock(x + 19, y + 2, z + 5, Blocks.air, 0, 3);
  810. world.setBlock(x + 20, y + 2, z + 5, Blocks.air, 0, 3);
  811. world.setBlock(x + 21, y + 2, z + 5, Blocks.air, 0, 3);
  812. world.setBlock(x + 0, y + 2, z + 6, Blocks.air, 0, 3);
  813. world.setBlock(x + 1, y + 2, z + 6, Blocks.air, 0, 3);
  814. world.setBlock(x + 2, y + 2, z + 6, Blocks.air, 0, 3);
  815. world.setBlock(x + 3, y + 2, z + 6, Blocks.air, 0, 3);
  816. world.setBlock(x + 4, y + 2, z + 6, Blocks.air, 0, 3);
  817. world.setBlock(x + 5, y + 2, z + 6, Blocks.air, 0, 3);
  818. world.setBlock(x + 6, y + 2, z + 6, Blocks.air, 0, 3);
  819. world.setBlock(x + 7, y + 2, z + 6, Blocks.air, 0, 3);
  820. world.setBlock(x + 8, y + 2, z + 6, Blocks.air, 0, 3);
  821. world.setBlock(x + 9, y + 2, z + 6, Blocks.air, 0, 3);
  822. world.setBlock(x + 10, y + 2, z + 6, Blocks.air, 0, 3);
  823. world.setBlock(x + 11, y + 2, z + 6, Blocks.air, 0, 3);
  824. world.setBlock(x + 12, y + 2, z + 6, Blocks.air, 0, 3);
  825. world.setBlock(x + 13, y + 2, z + 6, Blocks.air, 0, 3);
  826. world.setBlock(x + 14, y + 2, z + 6, Blocks.air, 0, 3);
  827. world.setBlock(x + 15, y + 2, z + 6, Blocks.air, 0, 3);
  828. world.setBlock(x + 16, y + 2, z + 6, Blocks.air, 0, 3);
  829. world.setBlock(x + 17, y + 2, z + 6, Blocks.air, 0, 3);
  830. world.setBlock(x + 18, y + 2, z + 6, Blocks.air, 0, 3);
  831. world.setBlock(x + 19, y + 2, z + 6, Blocks.air, 0, 3);
  832. world.setBlock(x + 20, y + 2, z + 6, Blocks.air, 0, 3);
  833. world.setBlock(x + 21, y + 2, z + 6, Blocks.air, 0, 3);
  834. world.setBlock(x + 0, y + 2, z + 7, Blocks.air, 0, 3);
  835. world.setBlock(x + 1, y + 2, z + 7, Blocks.air, 0, 3);
  836. world.setBlock(x + 2, y + 2, z + 7, Blocks.air, 0, 3);
  837. world.setBlock(x + 3, y + 2, z + 7, Blocks.air, 0, 3);
  838. world.setBlock(x + 4, y + 2, z + 7, Blocks.air, 0, 3);
  839. world.setBlock(x + 5, y + 2, z + 7, Blocks.air, 0, 3);
  840. world.setBlock(x + 6, y + 2, z + 7, Blocks.air, 0, 3);
  841. world.setBlock(x + 7, y + 2, z + 7, Blocks.air, 0, 3);
  842. world.setBlock(x + 8, y + 2, z + 7, Blocks.air, 0, 3);
  843. world.setBlock(x + 9, y + 2, z + 7, Blocks.air, 0, 3);
  844. world.setBlock(x + 10, y + 2, z + 7, Blocks.air, 0, 3);
  845. world.setBlock(x + 11, y + 2, z + 7, Blocks.air, 0, 3);
  846. world.setBlock(x + 12, y + 2, z + 7, Blocks.air, 0, 3);
  847. world.setBlock(x + 13, y + 2, z + 7, Blocks.air, 0, 3);
  848. world.setBlock(x + 14, y + 2, z + 7, Blocks.air, 0, 3);
  849. world.setBlock(x + 15, y + 2, z + 7, Blocks.air, 0, 3);
  850. world.setBlock(x + 16, y + 2, z + 7, Blocks.air, 0, 3);
  851. world.setBlock(x + 17, y + 2, z + 7, Blocks.air, 0, 3);
  852. world.setBlock(x + 18, y + 2, z + 7, Blocks.air, 0, 3);
  853. world.setBlock(x + 19, y + 2, z + 7, Blocks.air, 0, 3);
  854. world.setBlock(x + 20, y + 2, z + 7, Blocks.air, 0, 3);
  855. world.setBlock(x + 21, y + 2, z + 7, Blocks.air, 0, 3);
  856. world.setBlock(x + 0, y + 2, z + 8, Blocks.air, 0, 3);
  857. world.setBlock(x + 1, y + 2, z + 8, Blocks.air, 0, 3);
  858. world.setBlock(x + 2, y + 2, z + 8, Blocks.air, 0, 3);
  859. world.setBlock(x + 3, y + 2, z + 8, Blocks.air, 0, 3);
  860. world.setBlock(x + 4, y + 2, z + 8, Blocks.air, 0, 3);
  861. world.setBlock(x + 5, y + 2, z + 8, Blocks.air, 0, 3);
  862. world.setBlock(x + 6, y + 2, z + 8, Blocks.air, 0, 3);
  863. world.setBlock(x + 7, y + 2, z + 8, Blocks.air, 0, 3);
  864. world.setBlock(x + 8, y + 2, z + 8, Blocks.air, 0, 3);
  865. world.setBlock(x + 9, y + 2, z + 8, Blocks.air, 0, 3);
  866. world.setBlock(x + 10, y + 2, z + 8, Blocks.air, 0, 3);
  867. world.setBlock(x + 11, y + 2, z + 8, Blocks.air, 0, 3);
  868. world.setBlock(x + 12, y + 2, z + 8, Blocks.air, 0, 3);
  869. world.setBlock(x + 13, y + 2, z + 8, Blocks.air, 0, 3);
  870. world.setBlock(x + 14, y + 2, z + 8, Blocks.air, 0, 3);
  871. world.setBlock(x + 15, y + 2, z + 8, Blocks.air, 0, 3);
  872. world.setBlock(x + 16, y + 2, z + 8, Blocks.air, 0, 3);
  873. world.setBlock(x + 17, y + 2, z + 8, Blocks.air, 0, 3);
  874. world.setBlock(x + 18, y + 2, z + 8, Blocks.air, 0, 3);
  875. world.setBlock(x + 19, y + 2, z + 8, Blocks.air, 0, 3);
  876. world.setBlock(x + 20, y + 2, z + 8, Blocks.air, 0, 3);
  877. world.setBlock(x + 21, y + 2, z + 8, Blocks.air, 0, 3);
  878. world.setBlock(x + 0, y + 2, z + 9, Blocks.air, 0, 3);
  879. world.setBlock(x + 1, y + 2, z + 9, Blocks.air, 0, 3);
  880. world.setBlock(x + 2, y + 2, z + 9, Blocks.air, 0, 3);
  881. world.setBlock(x + 3, y + 2, z + 9, Blocks.air, 0, 3);
  882. world.setBlock(x + 4, y + 2, z + 9, Blocks.air, 0, 3);
  883. world.setBlock(x + 5, y + 2, z + 9, Blocks.air, 0, 3);
  884. world.setBlock(x + 6, y + 2, z + 9, Blocks.air, 0, 3);
  885. world.setBlock(x + 7, y + 2, z + 9, Blocks.air, 0, 3);
  886. world.setBlock(x + 8, y + 2, z + 9, Blocks.air, 0, 3);
  887. world.setBlock(x + 9, y + 2, z + 9, Blocks.air, 0, 3);
  888. world.setBlock(x + 10, y + 2, z + 9, Blocks.air, 0, 3);
  889. world.setBlock(x + 11, y + 2, z + 9, Blocks.air, 0, 3);
  890. world.setBlock(x + 12, y + 2, z + 9, Blocks.air, 0, 3);
  891. world.setBlock(x + 13, y + 2, z + 9, Blocks.air, 0, 3);
  892. world.setBlock(x + 14, y + 2, z + 9, Blocks.air, 0, 3);
  893. world.setBlock(x + 15, y + 2, z + 9, Blocks.air, 0, 3);
  894. world.setBlock(x + 16, y + 2, z + 9, Blocks.air, 0, 3);
  895. world.setBlock(x + 17, y + 2, z + 9, Blocks.air, 0, 3);
  896. world.setBlock(x + 18, y + 2, z + 9, Blocks.air, 0, 3);
  897. world.setBlock(x + 19, y + 2, z + 9, Blocks.air, 0, 3);
  898. world.setBlock(x + 20, y + 2, z + 9, Blocks.air, 0, 3);
  899. world.setBlock(x + 21, y + 2, z + 9, Blocks.air, 0, 3);
  900. world.setBlock(x + 0, y + 2, z + 10, Blocks.air, 0, 3);
  901. world.setBlock(x + 1, y + 2, z + 10, Blocks.air, 0, 3);
  902. world.setBlock(x + 2, y + 2, z + 10, Blocks.air, 0, 3);
  903. world.setBlock(x + 3, y + 2, z + 10, Blocks.air, 0, 3);
  904. world.setBlock(x + 4, y + 2, z + 10, Blocks.air, 0, 3);
  905. world.setBlock(x + 5, y + 2, z + 10, Blocks.air, 0, 3);
  906. world.setBlock(x + 6, y + 2, z + 10, Blocks.air, 0, 3);
  907. world.setBlock(x + 7, y + 2, z + 10, Blocks.air, 0, 3);
  908. world.setBlock(x + 8, y + 2, z + 10, Blocks.air, 0, 3);
  909. world.setBlock(x + 9, y + 2, z + 10, Blocks.air, 0, 3);
  910. world.setBlock(x + 10, y + 2, z + 10, Blocks.air, 0, 3);
  911. world.setBlock(x + 11, y + 2, z + 10, Blocks.air, 0, 3);
  912. world.setBlock(x + 12, y + 2, z + 10, Blocks.air, 0, 3);
  913. world.setBlock(x + 13, y + 2, z + 10, Blocks.air, 0, 3);
  914. world.setBlock(x + 14, y + 2, z + 10, Blocks.air, 0, 3);
  915. world.setBlock(x + 15, y + 2, z + 10, Blocks.air, 0, 3);
  916. world.setBlock(x + 16, y + 2, z + 10, Blocks.air, 0, 3);
  917. world.setBlock(x + 17, y + 2, z + 10, Blocks.air, 0, 3);
  918. world.setBlock(x + 18, y + 2, z + 10, Blocks.air, 0, 3);
  919. world.setBlock(x + 19, y + 2, z + 10, Blocks.air, 0, 3);
  920. world.setBlock(x + 20, y + 2, z + 10, Blocks.air, 0, 3);
  921. world.setBlock(x + 21, y + 2, z + 10, Blocks.air, 0, 3);
  922. world.setBlock(x + 0, y + 2, z + 11, Blocks.air, 0, 3);
  923. world.setBlock(x + 1, y + 2, z + 11, Blocks.air, 0, 3);
  924. world.setBlock(x + 2, y + 2, z + 11, Blocks.air, 0, 3);
  925. world.setBlock(x + 3, y + 2, z + 11, Blocks.air, 0, 3);
  926. world.setBlock(x + 4, y + 2, z + 11, Blocks.air, 0, 3);
  927. world.setBlock(x + 5, y + 2, z + 11, Blocks.air, 0, 3);
  928. world.setBlock(x + 6, y + 2, z + 11, Blocks.air, 0, 3);
  929. world.setBlock(x + 7, y + 2, z + 11, Blocks.air, 0, 3);
  930. world.setBlock(x + 8, y + 2, z + 11, Blocks.air, 0, 3);
  931. world.setBlock(x + 9, y + 2, z + 11, Blocks.air, 0, 3);
  932. world.setBlock(x + 10, y + 2, z + 11, Blocks.air, 0, 3);
  933. world.setBlock(x + 11, y + 2, z + 11, Blocks.air, 0, 3);
  934. world.setBlock(x + 12, y + 2, z + 11, Blocks.air, 0, 3);
  935. world.setBlock(x + 13, y + 2, z + 11, Blocks.air, 0, 3);
  936. world.setBlock(x + 14, y + 2, z + 11, Blocks.air, 0, 3);
  937. world.setBlock(x + 15, y + 2, z + 11, Blocks.air, 0, 3);
  938. world.setBlock(x + 16, y + 2, z + 11, Blocks.air, 0, 3);
  939. world.setBlock(x + 17, y + 2, z + 11, Blocks.air, 0, 3);
  940. world.setBlock(x + 18, y + 2, z + 11, Blocks.air, 0, 3);
  941. world.setBlock(x + 19, y + 2, z + 11, Blocks.air, 0, 3);
  942. world.setBlock(x + 20, y + 2, z + 11, Blocks.air, 0, 3);
  943. world.setBlock(x + 21, y + 2, z + 11, Blocks.air, 0, 3);
  944. world.setBlock(x + 0, y + 2, z + 12, Blocks.air, 0, 3);
  945. world.setBlock(x + 1, y + 2, z + 12, Blocks.air, 0, 3);
  946. world.setBlock(x + 2, y + 2, z + 12, Blocks.air, 0, 3);
  947. world.setBlock(x + 3, y + 2, z + 12, Blocks.air, 0, 3);
  948. world.setBlock(x + 4, y + 2, z + 12, Blocks.air, 0, 3);
  949. world.setBlock(x + 5, y + 2, z + 12, Blocks.air, 0, 3);
  950. world.setBlock(x + 6, y + 2, z + 12, Blocks.air, 0, 3);
  951. world.setBlock(x + 7, y + 2, z + 12, Blocks.air, 0, 3);
  952. world.setBlock(x + 8, y + 2, z + 12, Blocks.air, 0, 3);
  953. world.setBlock(x + 9, y + 2, z + 12, Blocks.air, 0, 3);
  954. world.setBlock(x + 10, y + 2, z + 12, Blocks.air, 0, 3);
  955. world.setBlock(x + 11, y + 2, z + 12, Blocks.air, 0, 3);
  956. world.setBlock(x + 12, y + 2, z + 12, Blocks.air, 0, 3);
  957. world.setBlock(x + 13, y + 2, z + 12, Blocks.air, 0, 3);
  958. world.setBlock(x + 14, y + 2, z + 12, Blocks.air, 0, 3);
  959. world.setBlock(x + 15, y + 2, z + 12, Blocks.air, 0, 3);
  960. world.setBlock(x + 16, y + 2, z + 12, Blocks.air, 0, 3);
  961. world.setBlock(x + 17, y + 2, z + 12, Blocks.air, 0, 3);
  962. world.setBlock(x + 18, y + 2, z + 12, Blocks.air, 0, 3);
  963. world.setBlock(x + 19, y + 2, z + 12, Blocks.air, 0, 3);
  964. world.setBlock(x + 20, y + 2, z + 12, Blocks.air, 0, 3);
  965. world.setBlock(x + 21, y + 2, z + 12, Blocks.air, 0, 3);
  966. world.setBlock(x + 0, y + 2, z + 13, Blocks.air, 0, 3);
  967. world.setBlock(x + 1, y + 2, z + 13, Blocks.air, 0, 3);
  968. world.setBlock(x + 2, y + 2, z + 13, Blocks.air, 0, 3);
  969. world.setBlock(x + 3, y + 2, z + 13, Blocks.air, 0, 3);
  970. world.setBlock(x + 4, y + 2, z + 13, Blocks.air, 0, 3);
  971. world.setBlock(x + 5, y + 2, z + 13, Blocks.air, 0, 3);
  972. world.setBlock(x + 6, y + 2, z + 13, Blocks.air, 0, 3);
  973. world.setBlock(x + 7, y + 2, z + 13, Blocks.air, 0, 3);
  974. world.setBlock(x + 8, y + 2, z + 13, Blocks.air, 0, 3);
  975. world.setBlock(x + 9, y + 2, z + 13, Blocks.air, 0, 3);
  976. world.setBlock(x + 10, y + 2, z + 13, Blocks.air, 0, 3);
  977. world.setBlock(x + 11, y + 2, z + 13, Blocks.air, 0, 3);
  978. world.setBlock(x + 12, y + 2, z + 13, Blocks.air, 0, 3);
  979. world.setBlock(x + 13, y + 2, z + 13, Blocks.air, 0, 3);
  980. world.setBlock(x + 14, y + 2, z + 13, Blocks.air, 0, 3);
  981. world.setBlock(x + 15, y + 2, z + 13, Blocks.air, 0, 3);
  982. world.setBlock(x + 16, y + 2, z + 13, Blocks.air, 0, 3);
  983. world.setBlock(x + 17, y + 2, z + 13, Blocks.air, 0, 3);
  984. world.setBlock(x + 18, y + 2, z + 13, Blocks.air, 0, 3);
  985. world.setBlock(x + 19, y + 2, z + 13, Blocks.air, 0, 3);
  986. world.setBlock(x + 20, y + 2, z + 13, Blocks.air, 0, 3);
  987. world.setBlock(x + 21, y + 2, z + 13, Blocks.air, 0, 3);
  988. world.setBlock(x + 0, y + 2, z + 14, Blocks.air, 0, 3);
  989. world.setBlock(x + 1, y + 2, z + 14, Blocks.air, 0, 3);
  990. world.setBlock(x + 2, y + 2, z + 14, Blocks.air, 0, 3);
  991. world.setBlock(x + 3, y + 2, z + 14, Blocks.air, 0, 3);
  992. world.setBlock(x + 4, y + 2, z + 14, Blocks.air, 0, 3);
  993. world.setBlock(x + 5, y + 2, z + 14, Blocks.air, 0, 3);
  994. world.setBlock(x + 6, y + 2, z + 14, Blocks.air, 0, 3);
  995. world.setBlock(x + 7, y + 2, z + 14, Blocks.air, 0, 3);
  996. world.setBlock(x + 8, y + 2, z + 14, Blocks.air, 0, 3);
  997. world.setBlock(x + 9, y + 2, z + 14, Blocks.air, 0, 3);
  998. world.setBlock(x + 10, y + 2, z + 14, Blocks.air, 0, 3);
  999. world.setBlock(x + 11, y + 2, z + 14, Blocks.air, 0, 3);
  1000. world.setBlock(x + 12, y + 2, z + 14, Blocks.air, 0, 3);
  1001. world.setBlock(x + 13, y + 2, z + 14, Blocks.air, 0, 3);
  1002. world.setBlock(x + 14, y + 2, z + 14, Blocks.air, 0, 3);
  1003. world.setBlock(x + 15, y + 2, z + 14, Blocks.air, 0, 3);
  1004. world.setBlock(x + 16, y + 2, z + 14, Blocks.air, 0, 3);
  1005. world.setBlock(x + 17, y + 2, z + 14, Blocks.air, 0, 3);
  1006. world.setBlock(x + 18, y + 2, z + 14, Blocks.air, 0, 3);
  1007. world.setBlock(x + 19, y + 2, z + 14, Blocks.air, 0, 3);
  1008. world.setBlock(x + 20, y + 2, z + 14, Blocks.air, 0, 3);
  1009. world.setBlock(x + 21, y + 2, z + 14, Blocks.air, 0, 3);
  1010. world.setBlock(x + 0, y + 2, z + 15, Blocks.air, 0, 3);
  1011. world.setBlock(x + 1, y + 2, z + 15, Blocks.air, 0, 3);
  1012. world.setBlock(x + 2, y + 2, z + 15, Blocks.air, 0, 3);
  1013. world.setBlock(x + 3, y + 2, z + 15, Blocks.air, 0, 3);
  1014. world.setBlock(x + 4, y + 2, z + 15, Blocks.air, 0, 3);
  1015. world.setBlock(x + 5, y + 2, z + 15, Blocks.air, 0, 3);
  1016. world.setBlock(x + 6, y + 2, z + 15, Blocks.air, 0, 3);
  1017. world.setBlock(x + 7, y + 2, z + 15, Blocks.air, 0, 3);
  1018. world.setBlock(x + 8, y + 2, z + 15, Blocks.air, 0, 3);
  1019. world.setBlock(x + 9, y + 2, z + 15, Blocks.air, 0, 3);
  1020. world.setBlock(x + 10, y + 2, z + 15, Blocks.air, 0, 3);
  1021. world.setBlock(x + 11, y + 2, z + 15, Blocks.air, 0, 3);
  1022. world.setBlock(x + 12, y + 2, z + 15, Blocks.air, 0, 3);
  1023. world.setBlock(x + 13, y + 2, z + 15, Blocks.air, 0, 3);
  1024. world.setBlock(x + 14, y + 2, z + 15, Blocks.air, 0, 3);
  1025. world.setBlock(x + 15, y + 2, z + 15, Blocks.air, 0, 3);
  1026. world.setBlock(x + 16, y + 2, z + 15, Blocks.air, 0, 3);
  1027. world.setBlock(x + 17, y + 2, z + 15, Blocks.air, 0, 3);
  1028. world.setBlock(x + 18, y + 2, z + 15, Blocks.air, 0, 3);
  1029. world.setBlock(x + 19, y + 2, z + 15, Blocks.air, 0, 3);
  1030. world.setBlock(x + 20, y + 2, z + 15, Blocks.air, 0, 3);
  1031. world.setBlock(x + 21, y + 2, z + 15, Blocks.air, 0, 3);
  1032. world.setBlock(x + 0, y + 2, z + 16, Blocks.air, 0, 3);
  1033. world.setBlock(x + 1, y + 2, z + 16, Blocks.air, 0, 3);
  1034. world.setBlock(x + 2, y + 2, z + 16, Blocks.air, 0, 3);
  1035. world.setBlock(x + 3, y + 2, z + 16, Blocks.air, 0, 3);
  1036. world.setBlock(x + 4, y + 2, z + 16, Blocks.air, 0, 3);
  1037. world.setBlock(x + 5, y + 2, z + 16, Blocks.air, 0, 3);
  1038. world.setBlock(x + 6, y + 2, z + 16, Blocks.air, 0, 3);
  1039. world.setBlock(x + 7, y + 2, z + 16, Blocks.air, 0, 3);
  1040. world.setBlock(x + 8, y + 2, z + 16, Blocks.air, 0, 3);
  1041. world.setBlock(x + 9, y + 2, z + 16, Blocks.air, 0, 3);
  1042. world.setBlock(x + 10, y + 2, z + 16, Blocks.air, 0, 3);
  1043. world.setBlock(x + 11, y + 2, z + 16, Blocks.air, 0, 3);
  1044. world.setBlock(x + 12, y + 2, z + 16, Blocks.air, 0, 3);
  1045. world.setBlock(x + 13, y + 2, z + 16, Blocks.air, 0, 3);
  1046. world.setBlock(x + 14, y + 2, z + 16, Blocks.air, 0, 3);
  1047. world.setBlock(x + 15, y + 2, z + 16, Blocks.air, 0, 3);
  1048. world.setBlock(x + 16, y + 2, z + 16, Blocks.air, 0, 3);
  1049. world.setBlock(x + 17, y + 2, z + 16, Blocks.air, 0, 3);
  1050. world.setBlock(x + 18, y + 2, z + 16, Blocks.air, 0, 3);
  1051. world.setBlock(x + 19, y + 2, z + 16, Blocks.air, 0, 3);
  1052. world.setBlock(x + 20, y + 2, z + 16, Blocks.air, 0, 3);
  1053. world.setBlock(x + 21, y + 2, z + 16, Blocks.air, 0, 3);
  1054. world.setBlock(x + 0, y + 2, z + 17, Blocks.air, 0, 3);
  1055. world.setBlock(x + 1, y + 2, z + 17, Blocks.air, 0, 3);
  1056. world.setBlock(x + 2, y + 2, z + 17, Blocks.air, 0, 3);
  1057. world.setBlock(x + 3, y + 2, z + 17, Blocks.air, 0, 3);
  1058. world.setBlock(x + 4, y + 2, z + 17, Blocks.air, 0, 3);
  1059. world.setBlock(x + 5, y + 2, z + 17, Blocks.air, 0, 3);
  1060. world.setBlock(x + 6, y + 2, z + 17, Blocks.air, 0, 3);
  1061. world.setBlock(x + 7, y + 2, z + 17, Blocks.air, 0, 3);
  1062. world.setBlock(x + 8, y + 2, z + 17, Blocks.air, 0, 3);
  1063. world.setBlock(x + 9, y + 2, z + 17, Blocks.air, 0, 3);
  1064. world.setBlock(x + 10, y + 2, z + 17, Blocks.air, 0, 3);
  1065. world.setBlock(x + 11, y + 2, z + 17, Blocks.air, 0, 3);
  1066. world.setBlock(x + 12, y + 2, z + 17, Blocks.air, 0, 3);
  1067. world.setBlock(x + 13, y + 2, z + 17, Blocks.air, 0, 3);
  1068. world.setBlock(x + 14, y + 2, z + 17, Blocks.air, 0, 3);
  1069. world.setBlock(x + 15, y + 2, z + 17, Blocks.air, 0, 3);
  1070. world.setBlock(x + 16, y + 2, z + 17, Blocks.air, 0, 3);
  1071. world.setBlock(x + 17, y + 2, z + 17, Blocks.air, 0, 3);
  1072. world.setBlock(x + 18, y + 2, z + 17, Blocks.air, 0, 3);
  1073. world.setBlock(x + 19, y + 2, z + 17, Blocks.air, 0, 3);
  1074. world.setBlock(x + 20, y + 2, z + 17, Blocks.air, 0, 3);
  1075. world.setBlock(x + 21, y + 2, z + 17, Blocks.air, 0, 3);
  1076. world.setBlock(x + 0, y + 2, z + 18, Blocks.air, 0, 3);
  1077. world.setBlock(x + 1, y + 2, z + 18, Blocks.air, 0, 3);
  1078. world.setBlock(x + 2, y + 2, z + 18, Blocks.air, 0, 3);
  1079. world.setBlock(x + 3, y + 2, z + 18, Blocks.air, 0, 3);
  1080. world.setBlock(x + 4, y + 2, z + 18, Blocks.air, 0, 3);
  1081. world.setBlock(x + 5, y + 2, z + 18, Blocks.air, 0, 3);
  1082. world.setBlock(x + 6, y + 2, z + 18, Blocks.air, 0, 3);
  1083. world.setBlock(x + 7, y + 2, z + 18, Blocks.air, 0, 3);
  1084. world.setBlock(x + 8, y + 2, z + 18, Blocks.air, 0, 3);
  1085. world.setBlock(x + 9, y + 2, z + 18, Blocks.air, 0, 3);
  1086. world.setBlock(x + 10, y + 2, z + 18, Blocks.air, 0, 3);
  1087. world.setBlock(x + 11, y + 2, z + 18, Blocks.air, 0, 3);
  1088. world.setBlock(x + 12, y + 2, z + 18, Blocks.air, 0, 3);
  1089. world.setBlock(x + 13, y + 2, z + 18, Blocks.air, 0, 3);
  1090. world.setBlock(x + 14, y + 2, z + 18, Blocks.air, 0, 3);
  1091. world.setBlock(x + 15, y + 2, z + 18, Blocks.air, 0, 3);
  1092. world.setBlock(x + 16, y + 2, z + 18, Blocks.air, 0, 3);
  1093. world.setBlock(x + 17, y + 2, z + 18, Blocks.air, 0, 3);
  1094. world.setBlock(x + 18, y + 2, z + 18, Blocks.air, 0, 3);
  1095. world.setBlock(x + 19, y + 2, z + 18, Blocks.air, 0, 3);
  1096. world.setBlock(x + 20, y + 2, z + 18, Blocks.air, 0, 3);
  1097. world.setBlock(x + 21, y + 2, z + 18, Blocks.air, 0, 3);
  1098. world.setBlock(x + 0, y + 2, z + 19, Blocks.air, 0, 3);
  1099. world.setBlock(x + 1, y + 2, z + 19, Blocks.air, 0, 3);
  1100. world.setBlock(x + 2, y + 2, z + 19, Blocks.air, 0, 3);
  1101. world.setBlock(x + 3, y + 2, z + 19, Blocks.air, 0, 3);
  1102. world.setBlock(x + 4, y + 2, z + 19, Blocks.air, 0, 3);
  1103. world.setBlock(x + 5, y + 2, z + 19, Blocks.air, 0, 3);
  1104. world.setBlock(x + 6, y + 2, z + 19, Blocks.air, 0, 3);
  1105. world.setBlock(x + 7, y + 2, z + 19, Blocks.air, 0, 3);
  1106. world.setBlock(x + 8, y + 2, z + 19, Blocks.air, 0, 3);
  1107. world.setBlock(x + 9, y + 2, z + 19, Blocks.air, 0, 3);
  1108.  
  1109. new necromancerstower1().generate_r00(world, rand, x, y, z);
  1110. return true;
  1111.  
  1112. }
  1113.  
  1114. @Override
  1115. public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator,
  1116. IChunkProvider chunkProvider) {
  1117. // TODO Auto-generated method stub
  1118.  
  1119. }
  1120.  
  1121.  
  1122. }
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