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Quick Shop

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Mar 26th, 2013
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  1. #Tax amount (decimal) - Eg, P1 buys $50 worth of stuff from P2. Therefore, P1 loses $50, P2 gains $(1-0.05)*50, and tax-account gains $(0.05)*50.
  2. tax: 0.05
  3. #The fake player who money from taxing people goes to
  4. tax-account: tax
  5.  
  6. #Should we log transactions/creations to Bukkit\Plugins\QuickShop\qs.log?
  7. log-actions: true
  8.  
  9.  
  10. #Advanced. This chooses which economy to hook into. If it fails, it will fall back to trying vault. Spelling must be exact. Case insensitive.
  11. # Vault - Will hook into anything vault can hook into (Vault is required for this to work)
  12. # Satoshis
  13. # Want yours added? Contact me (Netherfoam) on dev.bukkit.org
  14. economy: Vault
  15.  
  16. database:
  17. mysql: false
  18. host: localhost
  19. port: 3306
  20. database: quickshop
  21. user: root
  22. password: passwd
  23.  
  24. # Not working yet.
  25. limits:
  26. #Disable these if you're not using them!
  27. use: false
  28. default: 10
  29. ranks:
  30. quickshop.vip: 20 #Players with quickshop.vip can make 20 shops.
  31.  
  32. shop:
  33. #Cost to make a stall
  34. cost: 10
  35. #Should we refund when their shops are deleted/removed/broken?
  36. refund: false
  37.  
  38. #Is there a fee for changing prices on a shop (Help deter endless undercutting)
  39. price-change-requires-fee: true
  40. #If price changes require a fee, how much is the fee
  41. fee-for-price-change: 50
  42.  
  43. #Should we try and lock their shops from other players, so people can't steal from them?
  44. lock: true
  45. #Should we require players be sneaking to create and use shops?
  46. sneak-only: false
  47. #Should we automatically create the sign for the chest?
  48. auto-sign: true
  49. #If a player owns an unlimited shop, should they receive the cash from it or not?
  50. #If you buy from YOUR unlimited shop, you will NEVER be charged $$, regardless of this setting
  51. pay-unlimited-shop-owners: false
  52. #Should we place display items on the chests?
  53. display-items: true
  54. #Should we place item frames on chests?
  55. frame-items: true
  56. #When someone uses /qs find <item>, how far should we search in blocks?
  57. #This command lets users shop quickly without wasting time searching
  58. #Settings > 100 WILL cause lag. Don't do it, or don't cry when your server lags.
  59. find-distance: 45
  60.  
  61. #List of items to disallow selling of. Anyone with quickshop.bypass.<itemID> can bypass it
  62. blacklist:
  63. - 7 #Bedrock
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