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  1. 7 "BIS_fnc_" !="execVM "snow_environment" !="execVM "snow_environment\snow_sound.sqf" !="preprocessFileLineNumbers "snow_environment\snow_max.sqf" !"[_x] execvm "snow_environment\breath_fog.sqf"
  2. 7 "BIS_fnc_dynamictext" !="typetext2" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !", 0, 1, 6, 2, 0, 1] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" "sleep (_onScreenTime) spawn bis_fnc_dynamictext;"
  3. 7 forceRespawn
  4. 7 setFriend
  5. 7 setAmmo
  6. 7 RscDebugConsole_watch
  7. 7 enableFatigue
  8. 7 setUnitRecoilCoefficient
  9. 7 setWeaponReloadingTime
  10. 7 allMissionObjects
  11. 7 callExtension
  12. 7 showCommandingMenu
  13. 7 moveIn !="\"A3\functions_f\Misc\fn_moveIn.sqf\"" !="\"A3\functions_f\arrays\fn_removeIndex.sqf\"" !="player moveInAny _vehicle;\nEPOCH_antiWallCount = EPOCH_antiWallCount + 1;" !="[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];\n_driver moveInAny _unit;" !="_driver moveInAny Epoch_mission_uav;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP; !="_driver moveInDriver _axeCopter;" !="_unit moveInGunner _axeCopter;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP;"
  14. 7 attachTo !"neck" !="EP_light attachTo [player];" !="_bomb attachTo [_unit, [0,0,0],\"Pelvis\"];" !="_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !="EPOCH_target attachTo[player];" !="_sapperSmoke attachTo [_sapper,[0,0,-0.4]];"" !="_cage attachTo [_cage2,[0,1.3,0]];"
  15. 7 enableCollisionWith
  16. 7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;"
  17. 7 setvelocity !="_vehicle setvelocity [0,0,1];" !="_smokeg setVelocity _Gvel;" !="_bolt setPosATL _pos;\n_bolt setVelocity [0, 0, -10];" !="EPOCH_target setvelocitytransformation" !="_currentTarget setVelocity [0,0,-0.01];" !="_head setVelocity [\n(sin _dir * _speed), \n(cos _dir * _speed)" !="_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)];" !="_head setVelocity [random 2,random 2,10];"
  18. 7 assignAs !="assignAsCargo" !="_unit assignAsGunner _axeCopter;" !="_driver assignAsDriver _axeCopter;" !="axeVIP assignAsDriver vehicle axeVIP;"
  19. 7 assignAsCargo !="[_x] execvm "snow_environment\breath_fog.sqf" !="_x assignAsCargo axeGeneralsBoat;" !="axeVIP assignAsCargo vehicle player;" !="axeVIP assignAsCargo vehicle axeVIP;"
  20. 7 playableunits !="[_x] execvm "snow_environment\breath_fog.sqf" !="getDir _x, name _x];};}forEach playableUnits;};if" !"{getplayeruid _x == _ownerVar} count playableunits" !="lbSetData[21500, _index, netId _x];\n} forEach(playableUnits - [player]);" !",count playableUnits ,_align,_valign"
  21. 7 allUnits !="allUnits-playableUnits;};if" !="{_x allowFleeing 0} forEach allUnits;" !="EPOCH_ESPMAP_TARGETS = allUnits + vehicles;"
  22. 7 allowDamage !="unit setvariable ["bis_fnc_objectside_side",_side];_unit allowdamage false;" !="if(!isPlayer _x)then{_x allowDamage" !="_unit allowDamage false;" !="_unit allowDamage true;" !="player allowDamage true;vehicle player allowDamage true;" !="player allowDamage false;{missionNamespace setVariable[format['EPOCH_player%1" /*DONN*/ !="(_|)don_player_veh allowDamage"
  23. 7 exec !="trader\init.sqf";" !"addons\messages\init.sqf" !"initVirtualUnit" !="execVM \"semClient.sqf\"" !="7 addWeaponCargo !="_acceptHolder addWeaponCargo [_wWeapon, 1] ;"
  24. 7 onMapSingleClick !="onMapSingleClick '';"
  25. 7 addMagazine !="_vehicle addMagazineTurret [_ammoClass, _turret];" !="if !(player canAdd (_x select 0)) exitWith {};\nplayer addMagazine[_x select 0, _x select 1];" !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;" !="if !(player canAdd (_x select 0)) exitWith {};\nplayer addMagazine[_x select 0, _x select 1];"
  26. 7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]" !="_acceptHolder addMagazineCargo [_wAmmo, 1] ;"
  27. 7 addItem !="_this call HS_additemtolb;false" !="player addItem _craftItem;" !="player addItem _x;" !="_plyr addItemToVest _missionItem;" !="axeVIP addItemToVest _item;" !="_plyr addItemToVest _missionItem;"
  28. 7 addBackPack
  29. 7 removeAllWeapons !="removeAllWeapons axeGeneral;"
  30. 7 removeAllItems
  31. 7 removeAllActions
  32. 7 setViewDistance !"setviewdistance 50;" !"filmGrain"
  33. 7 createGroup !="_grp = createGroup RESISTANCE;" !="if (isserver) then {\n_group = creategroup sidelogic;" !="grpVIPGeneral = createGroup RESISTANCE;" !="_grp = createGroup side _plyr;" !="_grp = createGroup side player;" !="_grp = createGroup _side;" !="_grp = createGroup (side _plyr);"
  34. 7 createVehicleCrew
  35. 7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal"
  36. 7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !="_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];" !="axeGeneral = grpVIPGeneral createUnit ["I_officer_F", axeGeneralPos, [], 1, "CAN_COLLIDE"];"
  37. 7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !="_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\"];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !="_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\"];" !="_unit = createAgent [\"Epoch_Sapper_F\", _targetPos, [], 180, \"FORM\"];" !="_sapper = createAgent ["Epoch_Sapper_F", getPos _cage2, [], 0, "FORM"];"
  38. 7 createTeam
  39. 7 createDialog !="createDialog "HS_trader_dialog";" !="createDialog \"QuickTake\";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if (!dialog) then {createDialog 'Skaronator_AdminMenu'};" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";" !="_ok = createdialog \"MissionSelect\";" !="createDialog \"Z_HUD_Builder\";"
  40. 7 deleteMarker !="deleteMarkerLocal format[\"SEM_MissionMarker"
  41. 7 setMarker !="Local"
  42. 7 createMarker !="createMarkerLocal [format[\"SEM_MissionMarker"
  43. 7 assignItem !="axeVIP assignItem _item;"
  44. 7 forceAddUniform
  45. 7 removeAllMPEventHandlers
  46. 7 setDamage !="_vehicle setdamage 0;" !="emchat" !="player setDamage _damage" !="EPOCH_playerHunger"
  47. 7 setDammage
  48. 7 displaySetEventHandler
  49. 7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status"
  50. 7 addMPEventHandler
  51. 7 addEventHandler !"HandleDamage" !"displayAddEventHandler" !"ctrlAddEventHandler" !"FiredNear" !"EpeContactStart" !"InventoryClosed" !"GetOut" !"InventoryOpened" !"local" !"Respawn" !"Put" !"Take" !"Fired" !"Killed" !" [\"PostReset\",{BIS_EnginePPReset = true;} ];" !"_logic addeventhandler [\n\"local\""
  52. 7 displayAddEventHandler !"[_display] call _fnc_animate;" !"tVersion select 4) == \"Development\") then" !"_display displayaddeventhandler\n[\n\"mousemoving\"," !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"true\"];" !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call EPOCH_KeyDown\"];" !"_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMess" !="findDisplay -1337 displayAddEventHandler ['Unload'" !"ZupaKeyUpWorking = (findDisplay 46) displayAddEventHandler ['KeyUp', '_this call ZHB_fnc_handleKey'];"
  53. 7 ctrlAddEventHandler !"rCfg >> \"refreshDelay\");" !" [\n\"draw\"," !" [\"buttonclick\"," !="(uiNamespace getVariable 'ESP_map') ctrlAddEventHandler['Draw', '_esp_targets = EPOCH_ESPMAP_TARGETS;"
  54. 7 removeAllEventHandlers !="ctrlRemoveAllEventHandlers" !="_vehicle removeAllEventHandlers \"GetOut\";" !="_sapper removeAllEventHandlers \"Hit\";\n_sapper removeAllEventHandlers \"FiredNear\";" /*DONN*/ !="_x removeAllEventHandlers \"ContainerOpened\";"
  55. 7 removeAllMissionEventHandlers
  56. 7 ctrlRemoveAllEventHandlers !="(uiNamespace getVariable 'ESP_map') ctrlRemoveAllEventHandlers 'Draw';"
  57. 7 removeEventHandler !="displayRemoveEventHandler" !="player removeEventHandler ['Fired', 0];" !"_currentTarget removeEventHandler[\"EpeContactStart\", _onContactEH]" !" [_adminVar,objnull];\npublicvariable _adminVar;\nplayer removeeventhandler [\"respawn\",_respawn];" !="_plyr removeEventHandler [\"FiredNear\", _smokeEH];" /*DONN*/ !="player removeEventHandler [\"Fired\",donn_sz_fired]"
  58. 7 displayRemoveEventHandler !"BIS_fnc_guiMessage_status" !"(findDisplay 46) displayRemoveEventHandler ['KeyUp',ZupaKeyUpWorking];"
  59. 7 switchCamera
  60. 7 remoteControl !"fn_moduleRemoteControl.sqf"
  61. 7 drawIcon3D !="drawIcon3D[\"\x\addons\a3_epoch_code\Data\Member.paa\",_color,_pos,1,1,0,_text,1,0.025,\"PuristaMedium\"];\n}forEach EPOCH_ESP_TARGETS;" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text," !="drawIcon3D [\"\A3\UI_F_MP_Mark\Data\Tasks\Misc\background.paa\""
  62. 7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
  63. 7 ctrlCreate
  64. 7 ctrlDelete
  65. 7 ctrlClassName
  66. 7 ctrlModel
  67. 7 ctrlModelDirection
  68. 7 ctrlModelSide
  69. 7 ctrlModelUp
  70. 7 ctrlSetDirection
  71. 7 ctrlSetModel
  72. 7 deleteVehicleCrew !="[\"A3\functions_f\MP\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
  73. 7 loadFile
  74. 7 selectPlayer !="selectPlayer _playerObject;"
  75. 7 setGroupIconsVisible
  76. 7 setGroupIconsSelectable
  77. 7 setGroupIconParams
  78. 7 addGroupIcon
  79. 7 EPOCH_whitelist
  80. 7 EPOCH_defaultVars_SEPXVar
  81. 7 EPOCH_group_upgrade_lvl_SVar
  82. 7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
  83. 7 Dayz_GUI_R
  84. 7 dayz_originalPlayer
  85. 7 zZombie_Base
  86. 7 infiSTAR
  87. 7 GodMode /*DONN*/ !="donn_godMode"
  88. 7 shazbot
  89. 7 _typeofHookMonky
  90. 7 _allocMemory
  91. 7 _d3d9multipliervariable
  92. 7 _runASM
  93. 7 _addGFX_hookD3D9eventhandler
  94. 7 _BEhookBYPASSBOB
  95. 7 JJMMEE_INIT_MENU
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