Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- case 3:
- {
- QueryResult result = CharacterDatabase.Query("SELECT name, money FROM characters ORDER BY money DESC LIMIT 10");
- if (!result)
- return false;
- uint32 rank = 1;
- do
- {
- Field* fields = result->Fetch();
- std::string name = fields[0].GetString();
- uint32 money = fields[1].GetUInt32();
- std::stringstream buffer;
- buffer << "|TInterface\\icons\\inv_misc_coin_06:20:20:-15:0|t"<< rank++ << " Ник: |cff0033CC" << name << "|r Голд: |cff00CCCC" << money / 10000 << "|r";
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_BATTLE, buffer.str().c_str(), GOSSIP_SENDER_MAIN, 3);
- } while (result->NextRow());
- player->SEND_GOSSIP_MENU(ARENA_GOSSIP_TEAMS, creature->GetGUID());
- player->SaveToDB();
- }
- break;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement