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Apr 20th, 2015
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  1. /q create warrenord.docks.bosun
  2. /q e n Loyalty
  3. /q e d You bend down to pet the kitten as he eyes you with distrust. Just as he tries to swat you with a tiny little paw you hear terrified screams coming from the shore down below.
  4.  
  5. /q e ToFind OnClickNpc Bosun
  6. /q e ToFind IfInWorld warrenord
  7.  
  8. /q e OnFind DoHearSound CAT_HISS
  9. /q e OnFind DoFind >
  10.  
  11.  
  12.  
  13. /q create warrenord.docks.bosun.100
  14.  
  15. /q e visible false
  16.  
  17. /q e ToAdvance OnEnterRegion warrenord.housefireapproach
  18.  
  19. /q e OnComplete DoCmd /g sel warhousefire
  20. /q e OnComplete DoCmd /g open set yes
  21. /q e OnComplete DoCmd /g sel warhousefire2
  22. /q e OnComplete DoCmd /g open set yes
  23. /q e OnComplete DoHearSound VILLAGER_DEATH
  24. /q e OnComplete DoFind +
  25.  
  26.  
  27.  
  28. /q create warrenord.docks.bosun.200
  29. /q e n Fire!
  30. /q e d There’s an older woman in a badly singed apron pacing and crying in front of the house. She pleading with her hands for you to approach as she cries out fearfully, ‘’Fire!’’ You’d better ask her if someone is inside there. It sure sounds like it.
  31.  
  32. /q e ToAdvance OnClickNPC Ursula
  33. /q e ToAdvance IfInWorld warrenord
  34.  
  35. /q e OnComplete DoHearSound VILLAGER_NO
  36. /q e OnComplete DoFind +
  37.  
  38.  
  39.  
  40. /q create warrenord.docks.bosun.300
  41. /q e n Save the life of my husband!
  42. /q e d “He’s still in there! He won’t leave the dogs. Please, you have to save him.’’
  43.  
  44. /q e ToAdvance OnClickNPC Kuzco
  45. /q e ToAdvance IfInWorld warrenord
  46.  
  47. /q e OnComplete DoHearSound VILLAGER_HAGGLE
  48. /q e OnComplete DoFind +
  49.  
  50.  
  51.  
  52. /q create warrenord.docks.bosun.400
  53. /q e n Grab a blanket and help
  54. /q e d The aging man is batting at the flames around him with a blanket. If anything, he’s making it worse. ‘’I can’t get them out,’’ he yells. ‘’The dogs are afraid to run past the fire. We have to put it out. I’ll burn with them if I have to!’’
  55.  
  56. /q e ToAdvance OnClickFrame 339
  57. /q e ToAdvance IfInWorld warrenord
  58.  
  59. /q e OnComplete DoFind warrenord.docks.bosun.500
  60. /q e OnComplete DoFind warrenord.docks.bosun.600
  61. /q e OnComplete DoFind warrenord.docks.bosun.700
  62. /q e OnComplete DoFind warrenord.docks.bosun.800
  63. /q e OnComplete DoFind warrenord.docks.bosun.900
  64.  
  65.  
  66.  
  67. /q create warrenord.docks.bosun.500
  68. /q e n Now, put out those flames!
  69. /q e d The flames haven’t spread to the structure yet. There may be hope. Work fast and don’t stop until you make progress!
  70.  
  71. /q e OnComplete DoHearSound FIZZ
  72. /q e OnComplete DoFind warrenord.docks.bosun.1000
  73.  
  74.  
  75. /q create warrenord.docks.bosun.600
  76.  
  77. /q e visible false
  78.  
  79. /q e ToAdvance OnclickBlock 35:3
  80. /q e ToAdvance IfInRegion warrenord.housefire
  81.  
  82. /q e OnComplete DoCmd /g sel warhousefire
  83. /q e OnComplete DoCmd /g open set no
  84.  
  85.  
  86.  
  87. /q create warrenord.docks.bosun.700
  88.  
  89. /q e visible false
  90.  
  91. /q e ToAdvance OnclickBlock 5:3
  92. /q e ToAdvance IfInRegion warrenord.housefire
  93.  
  94. /q e OnComplete DoCmd /g sel warhousefire2
  95. /q e OnComplete DoCmd /g open set no
  96.  
  97.  
  98.  
  99. /q create warrenord.docks.bosun.800
  100.  
  101. /q e visible false
  102.  
  103. /q e ToAdvance OnclickBlock 5:3
  104. /q e ToAdvance IfInRegion warrenord.housefire
  105. /q e ToAdvance IfCompleted warrenord.docks.bosun.600
  106. /q e ToAdvance IfCompleted warrenord.docks.bosun.700
  107.  
  108. /q e OnComplete DoAdvance warrenord.docks.bosun.500
  109. /q e OnComplete DoUnfind warrenord.docks.bosun.900
  110.  
  111.  
  112.  
  113. /q create warrenord.docks.bosun.900
  114.  
  115. /q e visible false
  116.  
  117. /q e ToAdvance OnclickBlock 35:3
  118. /q e ToAdvance IfInRegion warrenord.housefire
  119. /q e ToAdvance IfCompleted warrenord.docks.bosun.600
  120. /q e ToAdvance IfCompleted warrenord.docks.bosun.700
  121.  
  122. /q e OnComplete DoAdvance warrenord.docks.bosun.500
  123. /q e OnComplete DoUnfind warrenord.docks.bosun.800
  124.  
  125.  
  126.  
  127. /q create warrenord.docks.bosun.1000
  128. /q e n Help the man to his feet
  129. /q e d Panting and sweating, the man joins you in a final effort as the last of the flames are extinguished. He looks like he could use a hand getting to his feet.
  130.  
  131. /q e ToAdvance OnClickNPC Kuzco
  132. /q e ToAdvance IfInWorld warrenord
  133.  
  134. /q e OnComplete DoHearSound WOLF_PANT
  135. /q e OnComplete DoFind +
  136.  
  137.  
  138.  
  139. /q create warrenord.docks.bosun.1100
  140. /q e n Reassure his wife that he’s safe
  141. /q e d As the old man begins to make his way out, the dogs following him closely, you realize it wasn’t the fire the dogs were afraid of, it was the idea of leaving behind their master.
  142.  
  143. /q e ToAdvance OnClickNPC Ursula
  144. /q e ToAdvance IfInWorld warrenord
  145.  
  146. /q e OnComplete DoHearSound VILLAGER_YES
  147. /q e OnComplete DoGiveMoney 20
  148. /q e OnComplete DoFind +
  149. /q e OnComplete DoAdvance <
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