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Jan 18th, 2017
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  1. public class Character
  2. {
  3. public Character()
  4. {
  5. GTAO_FACE_FEATURES_LIST = new List<float>();
  6. Clothing = new List<Cloth>()
  7. {
  8. new Cloth(2, 4, 5),
  9. new Cloth(1, 0, 0),
  10. new Cloth(3, 0, 0),
  11. new Cloth(4, 1, 9),
  12. new Cloth(5, 0, 0),
  13. new Cloth(6,2,13),
  14. new Cloth(7, 0, 0),
  15. new Cloth(8,0,0),
  16. new Cloth(9,0,0),
  17. new Cloth(10,0,0),
  18. new Cloth(11,7,1)
  19. };
  20. }
  21.  
  22. public int GTAO_SHAPE_FIRST_ID { get; set; } = 0; //45
  23. public int GTAO_SHAPE_SECOND_ID { get; set; } = 0;
  24. public int GTAO_SKIN_FIRST_ID { get; set; } = 0; // 45
  25. public int GTAO_SKIN_SECOND_ID { get; set; } = 0;
  26. public int GTAO_SHAPE_MIX { get; set; } = 0;
  27. public int GTAO_SKIN_MIX { get; set; } = 0;
  28. public int GTAO_HAIR_COLOR { get; set; } = 0;
  29. public int GTAO_HAIR_HIGHLIGHT_COLOR { get; set; } = 0;
  30. public int GTAO_EYE_COLOR { get; set; } = 0;
  31. public int GTAO_EYEBROWS { get; set; } = 0;
  32. public int GTAO_MAKEUP { get; set; } = 0;
  33. public int GTAO_LIPSTICK { get; set; } = 0;
  34. public int GTAO_EYEBROWS_COLOR { get; set; } = 0;
  35. public int GTAO_MAKEUP_COLOR { get; set; } = 0;
  36. public int GTAO_LIPSTICK_COLOR { get; set; } = 0;
  37. public int GTAO_EYEBROWS_COLOR2 { get; set; } = 0;
  38. public int GTAO_MAKEUP_COLOR2 { get; set; } = 0;
  39. public int GTAO_LIPSTICK_COLOR2 { get; set; } = 0;
  40. public List<float> GTAO_FACE_FEATURES_LIST { get; set; }
  41. public List<Cloth> Clothing { get; set; }
  42. }
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