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- Function OnPlayerSpawn(playerid)
- {
- PlayerTextDrawHide(playerid, Jobinfo[playerid][0]);
- PlayerTextDrawHide(playerid, Jobinfo[playerid][1]);
- PlayerTextDrawHide(playerid, Jobinfo[playerid][2]);
- PlayerTextDrawHide(playerid, Jobinfo[playerid][3]);
- PlayerTextDrawHide(playerid, Jobinfo[playerid][4]);
- SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);
- StopAudioStreamForPlayer(playerid);
- M_OnPlayerSpawn(playerid);
- SetPlayerColor(playerid,TEAM_HIT_COLOR); // white
- FeuerDuty[playerid] = 0;
- OnDuty[playerid] = 0;
- MedicDuty[playerid] = 0;
- OAmtDuty[playerid] = 0;
- JobDuty[playerid] = 0;
- FonDuty[playerid] = 0;
- TextDrawShowForPlayer(playerid,Datum);
- TextDrawShowForPlayer(playerid,Uhrzeit);
- // untere leiste
- TextDrawShowForPlayer(playerid, UntereLeiste0);
- TextDrawShowForPlayer(playerid, UntereLeiste1);
- TextDrawShowForPlayer(playerid, UntereLeiste2);
- for(new i = 1;i< 14;i++) GivePlayerWeapon(playerid,g_weapon[playerid][i-1],g_ammo[playerid][i-1]);
- if(PlayerInfo[playerid][pGeldwasch] == 1){
- DestroyVehicle(Fluchtwagen[playerid]);
- SetPlayerAttachedObject(playerid, 0, 1550, 1, 0.000000, -0.220224, 0.000000, 1.166815, 85.423309, 0.000000, 1.000000, 1.000000, 1.000000 ); //Geldsack an den Spieler hängen
- SendClientMessage(playerid,0xAA3333AA,"Du musst das Geld noch Waschen Lassen hole aber erst das Fluchtfahrzeug!");
- Fluchtwagen[playerid] = AddStaticVehicleEx(516,-1431.9261,-964.1141,200.7892,269.9209, 0, 0, -1);
- SetPVarInt(playerid, "FluchtCarID", Fluchtwagen[playerid]);
- SetVehicleNumberPlate(Fluchtwagen[playerid],""#SERVERTAG"-SA-1");
- GetGasMax(Fluchtwagen[playerid]);
- SetPlayerCheckpoint(playerid, 2804.4629,-1183.5212,25.3001, 3.0);
- LSBankrauban[playerid] = 7;
- Fluchtwagen[playerid] = 999;}
- if(PlayerInfo[playerid][pGeldwasch] == 2){
- SetPlayerAttachedObject(playerid, 0, 1550, 1, 0.000000, -0.220224, 0.000000, 1.166815, 85.423309, 0.000000, 1.000000, 1.000000, 1.000000 ); //Geldsack an den Spieler hängen
- SendClientMessage(playerid,0xAA3333AA,"Du musst das Geld noch Waschen Lassen!");
- SetPlayerCheckpoint(playerid,-2522.4043,1216.3790,37.4283,2.0);
- GeldwaschCP[playerid] = 2;}
- if(IsPlayerNPC(playerid))
- {
- new botname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, botname, sizeof(botname));
- if(!strcmp(botname, "Hans", true))
- {
- new string[128];
- SetPlayerColor(playerid,GELB);
- format(string,sizeof(string),"{FFFF00}Regional Express\n{FFFFFF}Zugfahrer/in: {00FFFF}%s",botname);
- zuginfo[GetPlayerVehicleID(playerid)] = Create3DTextLabel(string,BUSuTAXIDUTYFARBE,0.0,0.0,0.0,25.0,0,0);
- Attach3DTextLabelToVehicle(zuginfo[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.0);
- PlayerInfo[playerid][pLevel] = 0;
- PlayerInfo[playerid][pAdmin] = 11;
- PlayerInfo[playerid][pCarLic] = 1;
- PlayerInfo[playerid][pNewLic] = 1;
- PlayerInfo[playerid][pFlyLic] = 1;
- PlayerInfo[playerid][pBoatLic] = 1;
- PlayerInfo[playerid][pGunLic] = 1;
- PlayerInfo[playerid][pLKWLic] = 1;
- PlayerInfo[playerid][pRollerLic] = 1;
- PlayerInfo[playerid][pTaxiLic] = 1;
- PlayerInfo[playerid][pMotoLic] = 1;
- PlayerInfo[playerid][pAbschlepperschein] = 1;
- PlayerInfo[playerid][pChar] = 255;
- PlayerInfo[playerid][pJob] = 14;
- PlayerInfo[playerid][pPnumber] = 0;
- PutPlayerInVehicle(playerid, car_zug, 0);
- }
- else if(!strcmp(botname, "Otto", true))
- {
- new string[128];
- SetPlayerColor(playerid,GELB);
- PlayerInfo[playerid][pLevel] = 0;
- PlayerInfo[playerid][pAdmin] = 11;
- PlayerInfo[playerid][pCarLic] = 1;
- PlayerInfo[playerid][pNewLic] = 1;
- PlayerInfo[playerid][pFlyLic] = 1;
- PlayerInfo[playerid][pBoatLic] = 1;
- PlayerInfo[playerid][pGunLic] = 1;
- PlayerInfo[playerid][pLKWLic] = 1;
- PlayerInfo[playerid][pRollerLic] = 1;
- PlayerInfo[playerid][pTaxiLic] = 1;
- PlayerInfo[playerid][pMotoLic] = 1;
- PlayerInfo[playerid][pAbschlepperschein] = 1;
- PlayerInfo[playerid][pChar] = 255;
- PlayerInfo[playerid][pJob] = 14;
- PlayerInfo[playerid][pPnumber] = 0;
- PutPlayerInVehicle(playerid, car_Bus, 0);
- format(string,sizeof(string),"{FFFF00}Verkehrsgesellschaft gmbH\n{FFFFFF}Busfahrer: {00FFFF}Otto \n{FFFFFF}Ticketpreis {00FFFF}%d$",Ticketpreis);
- Busbotinfo[GetPlayerVehicleID(playerid)] = Create3DTextLabel(string,BUSuTAXIDUTYFARBE,0.0,0.0,0.0,25.0,0,1);
- Attach3DTextLabelToVehicle(Busbotinfo[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.0);
- }
- else if(!strcmp(botname, "Willi", true))
- {
- new string[128];
- SetPlayerColor(playerid,GELB);
- PlayerInfo[playerid][pLevel] = 0;
- PlayerInfo[playerid][pAdmin] = 11;
- PlayerInfo[playerid][pCarLic] = 1;
- PlayerInfo[playerid][pNewLic] = 1;
- PlayerInfo[playerid][pFlyLic] = 1;
- PlayerInfo[playerid][pBoatLic] = 1;
- PlayerInfo[playerid][pGunLic] = 1;
- PlayerInfo[playerid][pLKWLic] = 1;
- PlayerInfo[playerid][pRollerLic] = 1;
- PlayerInfo[playerid][pTaxiLic] = 1;
- PlayerInfo[playerid][pMotoLic] = 1;
- PlayerInfo[playerid][pAbschlepperschein] = 1;
- PlayerInfo[playerid][pChar] = 255;
- PlayerInfo[playerid][pJob] = 14;
- PlayerInfo[playerid][pPnumber] = 0;
- PutPlayerInVehicle(playerid, car_Bus_willi, 0);
- for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(i, playerid, 0);
- format(string,sizeof(string),"{FFFF00}San Andreas Bus GmBh \n{00FFFF}LS Stadtlinie 2\n{FFFFFF}Busfahrer: {00FFFF}Willi \n{FFFFFF}Ticketpreis {00FFFF}%d$",Ticketpreis);
- Busbotinfo[GetPlayerVehicleID(playerid)] = Create3DTextLabel(string,BUSuTAXIDUTYFARBE,0.0,0.0,0.0,25.0,0,1);
- Attach3DTextLabelToVehicle(Busbotinfo[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.0);
- }
- /*else if(!strcmp(botname, "TaxiNPC", true))
- {
- PlayerInfo[playerid][pLevel] = 0;
- PlayerInfo[playerid][pAdmin] = 11;
- PlayerInfo[playerid][pCarLic] = 1;
- PlayerInfo[playerid][pNewLic] = 1;
- PlayerInfo[playerid][pFlyLic] = 1;
- PlayerInfo[playerid][pBoatLic] = 1;
- PlayerInfo[playerid][pGunLic] = 1;
- PlayerInfo[playerid][pLKWLic] = 1;
- PlayerInfo[playerid][pRollerLic] = 1;
- PlayerInfo[playerid][pTaxiLic] = 1;
- PlayerInfo[playerid][pMotoLic] = 1;
- PlayerInfo[playerid][pAbschlepperschein] = 1;
- PlayerInfo[playerid][pChar] =255;
- PlayerInfo[playerid][pJob] = 14;
- PlayerInfo[playerid][pPnumber] = 0;
- for(new v;v< sizeof(car_Taxi);v++)
- {
- PutPlayerInVehicle(playerid, car_Taxi[v], 0);
- }
- }*/
- else if(!strcmp(botname, "C4Verkeaufer", true))
- {
- Delete3DTextLabel(C4verkeaufertext);
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- PlayerInfo[playerid][pModel] = 29;
- SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);
- }
- else if(!strcmp(botname,"BSNFrau",true))
- {
- BSNVerkaeuferin = Create3DTextLabel("{DCDCDC}Verkäuferin\n\n{FAFAFA}Willkommen im {FFDC00}Burger Shot North\n{FAFAFA}wie kann ich helfen", 0x008080FF, 30.0, 40.0, 50.0, 5.0, 0);
- Attach3DTextLabelToPlayer(BSNVerkaeuferin, playerid, 0.0, 0.0, 0.7);
- SetPlayerInterior(playerid,0);
- SetPlayerSkin(playerid,205);
- }
- else if(!strcmp(botname,"BSSFrau",true))
- {
- BSNVerkaeuferin = Create3DTextLabel("{DCDCDC}Verkäuferin\n\n{FAFAFA}Willkommen im {FFDC00}Burger Shot South\n{FAFAFA}wie kann ich helfen", 0x008080FF, 30.0, 40.0, 50.0, 5.0, 0);
- Attach3DTextLabelToPlayer(BSNVerkaeuferin, playerid, 0.0, 0.0, 0.7);
- SetPlayerInterior(playerid,10);
- SetPlayerVirtualWorld(playerid,1);
- SetPlayerSkin(playerid,205);
- }
- else if(!strcmp(botname,"BSS2Frau",true))
- {
- BSNVerkaeuferin = Create3DTextLabel("{DCDCDC}Verkäuferin\n\n{FAFAFA}Willkommen im {FFDC00}Burger Shot Xoomer\n{FAFAFA}wie kann ich helfen", 0x008080FF, 30.0, 40.0, 50.0, 5.0, 0);
- Attach3DTextLabelToPlayer(BSNVerkaeuferin, playerid, 0.0, 0.0, 0.7);
- SetPlayerInterior(playerid,10);
- SetPlayerVirtualWorld(playerid,2);
- SetPlayerSkin(playerid,205);
- }
- else if(!strcmp(botname,"BSS3Frau",true))
- {
- BSNVerkaeuferin = Create3DTextLabel("{DCDCDC}Verkäuferin\n\n{FAFAFA}Willkommen im {FFDC00}Burger Shot Denkmalplatz\n{FAFAFA}wie kann ich helfen", 0x008080FF, 30.0, 40.0, 50.0, 5.0, 0);
- Attach3DTextLabelToPlayer(BSNVerkaeuferin, playerid, 0.0, 0.0, 0.7);
- SetPlayerInterior(playerid,10);
- SetPlayerVirtualWorld(playerid,3);
- SetPlayerSkin(playerid,205);
- }
- else if(!strcmp(botname,"BSS4Frau",true))
- {
- BSNVerkaeuferin = Create3DTextLabel("{DCDCDC}Verkäuferin\n\n{FAFAFA}Willkommen im {FFDC00}Burger Shot Bahnhof\n{FAFAFA}wie kann ich helfen", 0x008080FF, 30.0, 40.0, 50.0, 5.0, 0);
- Attach3DTextLabelToPlayer(BSNVerkaeuferin, playerid, 0.0, 0.0, 0.7);
- SetPlayerInterior(playerid,10);
- SetPlayerVirtualWorld(playerid,4);
- SetPlayerSkin(playerid,205);
- }
- else if(!strcmp(botname, "Schiffbot", true))
- {
- PlayerInfo[playerid][pChar] = 61;
- }
- }
- STDPlayer[playerid] = 0;
- gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
- if (gTeam[playerid] == 4) //medic / criminal reset team
- {
- gTeam[playerid] = 3;
- }
- if(PlayerInfo[playerid][pTot] == 1 && PlayerInfo[playerid][pLevel] > 2 && PlayerInfo[playerid][pJailed] == 0 && PlayerInfo[playerid][pwJailed] == 0 && PlayerInfo[playerid][pGangJailed] == 0 && PlayerPaintballing[playerid] == 0)
- {
- SetPlayerPos(playerid, ppX, ppY, ppZ);
- SetTimerEx("Spawn",1000,false,"i",playerid);
- TogglePlayerControllable(playerid, 0);
- ResetPlayerWeapons(playerid);
- SetPlayerSkin(playerid,PlayerInfo[playerid][pModel]);
- return 1;
- }
- if(gPlayerLogged[playerid] == 0)
- {
- SendClientMessage(playerid, COLOR_LIGHTRED, "Um auf "#Scriptname" Spielen zu können musst du dich erst Registrieren");
- FreezePlayer(playerid);
- Kick(playerid);
- return 1;
- }
- if(AtClothes[playerid] == 1)
- {
- PlayerInfo[playerid][pModel] = GetPlayerSkin(playerid);
- AtClothes[playerid] = 0;
- }
- if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
- {
- MedicBill[playerid] = 0;
- new rand = random(sizeof(CIV));
- SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Chef dieser Familie, du bist Zivilist !");
- PlayerInfo[playerid][pTeam] = 3;
- gTeam[playerid] = 3;
- SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
- PlayerInfo[playerid][pModel] = CIV[rand];
- SpawnPlayer(playerid);
- }
- if(gTeam[playerid] == 5)
- {
- if(PlayerInfo[playerid][pMember] < 1)
- {
- MedicBill[playerid] = 0;
- new rand = random(sizeof(CIV));
- SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Mitglied dieser Familie, du bist Zivilist !");
- PlayerInfo[playerid][pTeam] = 3;
- gTeam[playerid] = 3;
- SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
- PlayerInfo[playerid][pModel] = CIV[rand];
- SpawnPlayer(playerid);
- }
- }
- if(gTeam[playerid] == 10)
- {
- if(PlayerInfo[playerid][pMember] != 8)
- {
- MedicBill[playerid] = 0;
- new rand = random(sizeof(CIV));
- SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Mitglied dieser Fraktion, du bist Zivilist !");
- PlayerInfo[playerid][pTeam] = 3;
- gTeam[playerid] = 3;
- SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
- PlayerInfo[playerid][pModel] = CIV[rand];
- SpawnPlayer(playerid);
- }
- }
- if(gTeam[playerid] == 3)
- {
- if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
- {
- MedicBill[playerid] = 0;
- new model = PlayerInfo[playerid][pChar];
- if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 7) { SetSpawnInfo(playerid, 7, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 8) { SetSpawnInfo(playerid, 10, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pMember] == 12) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Triaden
- else if(PlayerInfo[playerid][pMember] == 13) { SetSpawnInfo(playerid, 13, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Groove Street
- else if(PlayerInfo[playerid][pMember] == 14) { SetSpawnInfo(playerid, 14, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Ballas
- else if(PlayerInfo[playerid][pMember] == 15) { SetSpawnInfo(playerid, 15, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Los Santos Vagos
- else if(PlayerInfo[playerid][pMember] == 16) { SetSpawnInfo(playerid, 16, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Los Santos Rifa
- else if(PlayerInfo[playerid][pMember] == 17) { SetSpawnInfo(playerid, 17, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//
- else if(PlayerInfo[playerid][pMember] == 18) { SetSpawnInfo(playerid, 18, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pChar] = model; }//
- else if(PlayerInfo[playerid][pMember] == 19) { SetSpawnInfo(playerid, 19, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//
- else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 24, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//
- else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 8) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pChar] = model; }
- else if(PlayerInfo[playerid][pLeader] == 12) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Triaden
- else if(PlayerInfo[playerid][pLeader] == 13) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Groove Street
- else if(PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Ballas
- else if(PlayerInfo[playerid][pLeader] == 15) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Los Santos Vagos
- else if(PlayerInfo[playerid][pLeader] == 16) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }//Los Santos Rifa
- else if(PlayerInfo[playerid][pLeader] == 17) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }// Terroristen
- else if(PlayerInfo[playerid][pLeader] == 18) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }// Wheelman
- else if(PlayerInfo[playerid][pLeader] == 19) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }// Feuerwehr
- else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pChar] = model; }// Oamt
- //SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
- SpawnPlayer(playerid);
- }
- }
- if(!gPlayerAnimLibsPreloaded[playerid])
- {
- PreloadAnimLib(playerid,"BOMBER");
- PreloadAnimLib(playerid,"RAPPING");
- PreloadAnimLib(playerid,"SHOP");
- PreloadAnimLib(playerid,"BEACH");
- PreloadAnimLib(playerid,"SMOKING");
- PreloadAnimLib(playerid,"FOOD");
- PreloadAnimLib(playerid,"ON_LOOKERS");
- PreloadAnimLib(playerid,"DEALER");
- PreloadAnimLib(playerid,"CRACK");
- PreloadAnimLib(playerid,"CARRY");
- PreloadAnimLib(playerid,"COP_AMBIENT");
- PreloadAnimLib(playerid,"PARK");
- PreloadAnimLib(playerid,"INT_HOUSE");
- PreloadAnimLib(playerid,"FOOD");
- gPlayerAnimLibsPreloaded[playerid] = 1;
- }
- SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);
- SetPlayerSpawn(playerid);
- SetPlayerToTeamColor(playerid);
- PlayerFixRadio(playerid);
- if(MapIconsShown[playerid] != 1)
- {
- MapIconsShown[playerid] = 1;
- SetPlayerMapIcon(playerid, 1,1789.6616,-1121.6483,24.0859, 20, COLOR_YELLOW);//Feuerwehr Sirene
- SetPlayerMapIcon(playerid, 3,1481.0009,-1770.3896,18.7958,38,COLOR_YELLOW);//Stadthalle
- SetPlayerMapIcon(playerid, 4, 1544.4790,-1673.6595,13.5585, 30, COLOR_YELLOW); // LSPD
- SetPlayerMapIcon(playerid, 5, 702.8672, -1276.0313, 20.7053, 38, COLOR_YELLOW); // Fahrschule
- SetPlayerMapIcon(playerid, 6, 1480.9323,-1767.7324,18.7958, 38, COLOR_YELLOW); // Stadthalle
- SetPlayerMapIcon(playerid, 16, 461.5126,-1529.1906,29.9576, 12, COLOR_YELLOW); // /Arbeitsamt
- SetPlayerMapIcon(playerid, 17, 1464.3953,-1028.0828,23.8281,52,COLOR_YELLOW);//Bank LS
- SetPlayerMapIcon(playerid, 18, 1172.3250,-1321.6505,15.3993,22,COLOR_YELLOW);//Krankenhaus
- SetPlayerMapIcon(playerid, 19, 2489.3245,-1667.5101,14.5585, 62, COLOR_YELLOW); // grove map
- SetPlayerMapIcon(playerid, 20, 1995.5549,-1135.5896,25.4520, 59, COLOR_YELLOW); // Ballas map
- SetPlayerMapIcon(playerid, 21, 2533.8320,-1047.7485,69.4141, 60, COLOR_YELLOW); // Vagos map
- SetPlayerMapIcon(playerid, 23, -2120.9333,-159.9133,35.3203, 43, COLOR_YELLOW); // Triaden map
- SetPlayerMapIcon(playerid, 24, -2179.5923,703.9862,53.8906, 43, COLOR_YELLOW); // Triaden map
- SetPlayerMapIcon(playerid, 25, 2216.8887,-1161.4492,25.7266,35,COLOR_YELLOW);//LSHotel
- SetPlayerMapIcon(playerid, 26, -2431.1848,346.9485,84.4073,35,COLOR_YELLOW);//SFHotel
- SetPlayerMapIcon(playerid, 27, -91.6269,-1169.7882,2.4280, 42, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 28, 1003.7696,-940.2027,41.9068, 42, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 29, 1938.3715,-1771.3833,13.1099, 42, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 30, 1574.2899,207.3280,32.0946, 42, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 31, 1676.3273,93.4874,37.3150, 42, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 32, 2115.1206,919.9451,10.3829, 42, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 33, -1674.7556,414.4297,6.7417, 42, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 34, 659.0911,-564.3682,16.3359, 42, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 35, -1605.9192,-2714.0264,48.5335, 42, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 36, 500.1981,-1359.5757,16.2711, 45, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 37, 1456.9403,-1138.0343,23.9763, 45, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 38, 2244.4800,-1664.0601,15.4766, 45, COLOR_YELLOW);
- SetPlayerMapIcon(playerid, 39, 1172.3250,-1321.6505,15.3993,22,COLOR_YELLOW);//Krankenhaus
- SetPlayerMapIcon(playerid, 40, 1192.8273,-924.8173,42.9004, 10,COLOR_YELLOW);//BSN
- }
- if(PlayerInfo[playerid][pGangJailed] == 1)
- {
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerPos(playerid, -368.4912,-1429.0795,25.7266);
- SendClientMessage(playerid, COLOR_LIGHTRED, " Du befindest dich noch im GangJail!");
- return 1;
- }
- if(PlayerInfo[playerid][pwJailed] == 1)
- {
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerPos(playerid, 740.8499,-1447.8009,17.7058);
- SendClientMessage(playerid, COLOR_LIGHTRED, " Du befindest dich noch im wJail!");
- return 1;
- }
- return 1;
- }
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