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  1. {
  2. SteamAppId 400
  3.  
  4. SearchPaths
  5. {
  6. game+mod |gameinfo_path|.
  7. platform |gameinfo_path|.
  8.  
  9. // We search VPK files before ordinary folders, because most files will be found in
  10. // VPK and we can avoid making thousands of file system calls to attempt to open files
  11. // in folders where they don't exist. (Searching a VPK is much faster than making an operating
  12. // system call.)
  13. game_lv portal/portal_lv.vpk
  14. game+mod portal/portal_english.vpk
  15. game+mod portal/portal_pak.vpk
  16. game |all_source_engine_paths|hl2/hl2_textures.vpk
  17. game |all_source_engine_paths|hl2/hl2_sound_vo_english.vpk
  18. game |all_source_engine_paths|hl2/hl2_sound_misc.vpk
  19. game |all_source_engine_paths|hl2/hl2_misc.vpk
  20. platform |all_source_engine_paths|platform/platform_misc.vpk
  21.  
  22. // Now search loose files. We'll set the directory containing the gameinfo.txt file
  23. // as the first "mod" search path (after any user customizations). This is also the one
  24. // that's used when writing to the "mod" path.
  25. mod+mod_write+default_write_path |gameinfo_path|.
  26.  
  27. // Add the mod directory as a game search path. This is also where where writes
  28. // to the "game" path go.
  29. game+game_write |gameinfo_path|.
  30.  
  31. // Where the game's binaries are
  32. gamebin portal/bin
  33.  
  34. // Last, mount in shared Portal loose files
  35. game |all_source_engine_paths|portal
  36.  
  37. // Last, mount in shared HL2 loose files
  38. game |all_source_engine_paths|hl2
  39. platform |all_source_engine_paths|platform
  40.  
  41. }
  42. }
  43. }
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