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- 1: 1.50 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 2: 0.15 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 3: 28.18 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 4: 2.29 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 5: 0.57 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 6: 0.72 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 7: 0.29 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 8: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 9: 3.88 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 10: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 11: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 12: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 13: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 14: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 15: 1.70 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 16: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 17: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 18: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 19: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 20: 0.08 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 21: 1.49 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 22: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 23: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 24: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 25: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 26: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 27: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 28: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 29: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 30: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 31: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 32: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 33: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 34: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 35: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 36: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 37: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 38: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 39: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 40: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 41: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 42: 0.58 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 43: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 44: 0.08 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 45: 1.65 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 46: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 47: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 48: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 49: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 50: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 51: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 52: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 53: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 54: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 55: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 56: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 57: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 58: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 59: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 60: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 61: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 62: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 63: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 64: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 65: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 66: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 67: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 68: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 69: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 70: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 71: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 72: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 73: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 74: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 75: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 76: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 77: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 78: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 79: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 80: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 81: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 82: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 83: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 84: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 85: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 86: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 87: 1.62 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 88: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 89: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 90: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 91: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 92: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 93: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 94: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 95: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 96: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 97: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 98: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 99: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 100: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 101: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 102: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 103: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 104: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 105: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 106: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 107: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 108: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 109: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 110: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 111: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 112: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 113: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 114: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 115: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 116: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 117: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 118: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 119: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 120: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 121: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 122: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 123: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 124: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 125: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 126: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 127: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 128: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 129: 1.59 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 130: 0.44 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 131: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 132: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 133: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 134: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 135: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 136: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 137: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 138: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 139: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 140: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 141: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 142: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 143: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 144: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 145: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 146: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 147: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 148: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 149: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 150: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 151: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 152: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 153: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 154: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 155: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 156: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 157: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 158: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 159: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 160: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 161: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 162: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 163: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 164: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 165: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 166: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 167: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 168: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 169: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 170: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 171: 1.62 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 172: 0.44 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 173: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 174: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 175: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 176: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 177: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 178: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 179: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 180: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 181: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 182: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 183: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 184: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 185: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 186: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 187: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 188: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 189: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 190: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 191: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 192: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 193: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 194: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 195: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 196: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 197: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 198: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 199: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 200: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 201: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 202: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 203: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 204: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 205: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 206: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 207: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 208: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 209: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 210: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 211: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 212: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 213: 1.55 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 214: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 215: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 216: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 217: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 218: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 219: 1.47 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 220: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 221: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 222: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 223: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 224: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 225: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 226: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 227: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 228: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 229: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 230: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 231: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 232: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 233: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 234: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 235: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 236: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 237: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 238: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 239: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 240: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 241: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 242: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 243: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 244: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 245: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 246: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 247: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 248: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 249: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 250: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 251: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 252: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 253: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 254: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 255: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 256: 0.46 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 257: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 258: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 259: 0.13 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 260: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 261: 1.53 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 262: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 263: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 264: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 265: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 266: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 267: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 268: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 269: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 270: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 271: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 272: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 273: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 274: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 275: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 276: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 277: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 278: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 279: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 280: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 281: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 282: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 283: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 284: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 285: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 286: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 287: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 288: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 289: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 290: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 291: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 292: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 293: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 294: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 295: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 296: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 297: 1.47 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 298: 0.48 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 299: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 300: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 301: 0.13 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 302: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 303: 1.63 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 304: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 305: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 306: 0.61 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 307: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 308: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 309: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 310: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 311: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 312: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 313: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 314: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 315: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 316: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 317: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 318: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 319: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 320: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 321: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 322: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 323: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 324: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 325: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 326: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 327: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 328: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 329: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 330: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 331: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 332: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 333: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 334: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 335: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 336: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 337: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 338: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 339: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 340: 0.44 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 341: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 342: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 343: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 344: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 345: 1.55 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 346: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 347: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 348: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 349: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 350: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 351: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 352: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 353: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 354: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 355: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 356: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 357: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 358: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 359: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 360: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 361: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 362: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 363: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 364: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 365: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 366: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 367: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 368: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 369: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 370: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 371: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 372: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 373: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 374: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 375: 1.48 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 376: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 377: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 378: 0.60 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 379: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 380: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 381: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 382: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 383: 0.27 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 384: 0.58 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 385: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 386: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 387: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 388: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 389: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 390: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 391: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 392: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 393: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 394: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 395: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 396: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 397: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 398: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 399: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 400: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 401: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 402: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 403: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 404: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 405: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 406: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 407: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 408: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 409: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 410: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 411: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 412: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 413: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 414: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 415: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 416: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 417: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 418: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 419: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 420: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 421: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 422: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 423: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 424: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 425: 0.26 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 426: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 427: 0.13 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 428: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 429: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 430: 0.35 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 431: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 432: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 433: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 434: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 435: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 436: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 437: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 438: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 439: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 440: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 441: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 442: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 443: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 444: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 445: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 446: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 447: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 448: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 449: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 450: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 451: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 452: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 453: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 454: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 455: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 456: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 457: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 458: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 459: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 460: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 461: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 462: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 463: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 464: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 465: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 466: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 467: 0.28 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 468: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 469: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 470: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 471: 1.58 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 472: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 473: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 474: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 475: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 476: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 477: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 478: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 479: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 480: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 481: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 482: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 483: 8.61 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 484: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 485: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 486: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 487: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 488: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 489: 1.30 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 490: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 491: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 492: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 493: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 494: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 495: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 496: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 497: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 498: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 499: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 500: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 501: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 502: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 503: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 504: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 505: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 506: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 507: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 508: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 509: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 510: 0.62 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 511: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 512: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 513: 1.56 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 514: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 515: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 516: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 517: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 518: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 519: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 520: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 521: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 522: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 523: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 524: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 525: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 526: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 527: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 528: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 529: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 530: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 531: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 532: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 533: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 534: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 535: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 536: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 537: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 538: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 539: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 540: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 541: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 542: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 543: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 544: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 545: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 546: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 547: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 548: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 549: 1.34 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 550: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 551: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 552: 0.63 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 553: 0.13 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 554: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 555: 1.56 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 556: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 557: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 558: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 559: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 560: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 561: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 562: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 563: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 564: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 565: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 566: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 567: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 568: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 569: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 570: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 571: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 572: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 573: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 574: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 575: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 576: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 577: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 578: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 579: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 580: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 581: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 582: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 583: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 584: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 585: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 586: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 587: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 588: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 589: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 590: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 591: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 592: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 593: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 594: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 595: 0.14 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 596: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 597: 1.56 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 598: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 599: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 600: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 601: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 602: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 603: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 604: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 605: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 606: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 607: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 608: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 609: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 610: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 611: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 612: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 613: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 614: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 615: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 616: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 617: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 618: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 619: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 620: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 621: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 622: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 623: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 624: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 625: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 626: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 627: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 628: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 629: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 630: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 631: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 632: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 633: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 634: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 635: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 636: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 637: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 638: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 639: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 640: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 641: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 642: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 643: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 644: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 645: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 646: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 647: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 648: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 649: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 650: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 651: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 652: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 653: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 654: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 655: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 656: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 657: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 658: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 659: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 660: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 661: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 662: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 663: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 664: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 665: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 666: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 667: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 668: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 669: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 670: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 671: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 672: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 673: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 674: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 675: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 676: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 677: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 678: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 679: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 680: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 681: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 682: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 683: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 684: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 685: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 686: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 687: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 688: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 689: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 690: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 691: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 692: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 693: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 694: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 695: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 696: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 697: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 698: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 699: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 700: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 701: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 702: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 703: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 704: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 705: 1.34 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 706: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 707: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 708: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 709: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 710: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 711: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 712: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 713: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 714: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 715: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 716: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 717: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 718: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 719: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 720: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 721: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 722: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 723: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 724: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 725: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 726: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 727: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 728: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 729: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 730: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 731: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 732: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 733: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 734: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 735: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 736: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 737: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 738: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 739: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 740: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 741: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 742: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 743: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 744: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 745: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 746: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 747: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 748: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 749: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 750: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 751: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 752: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 753: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 754: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 755: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 756: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 757: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 758: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 759: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 760: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 761: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 762: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 763: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 764: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 765: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 766: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 767: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 768: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 769: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 770: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 771: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 772: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 773: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 774: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 775: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 776: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 777: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 778: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 779: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 780: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 781: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 782: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 783: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 784: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 785: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 786: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 787: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 788: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 789: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 790: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 791: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 792: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 793: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 794: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 795: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 796: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 797: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 798: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 799: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 800: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 801: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 802: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 803: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 804: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 805: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 806: 0.08 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 807: 1.53 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 808: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 809: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 810: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 811: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 812: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 813: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 814: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 815: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 816: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 817: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 818: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 819: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 820: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 821: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 822: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 823: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 824: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 825: 1.34 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 826: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 827: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 828: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 829: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 830: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 831: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 832: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 833: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 834: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 835: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 836: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 837: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 838: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 839: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 840: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 841: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 842: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 843: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 844: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 845: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 846: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 847: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 848: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 849: 1.52 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 850: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 851: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 852: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 853: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 854: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 855: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 856: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 857: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 858: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 859: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 860: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 861: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 862: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 863: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 864: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 865: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 866: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 867: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 868: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 869: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 870: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 871: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 872: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 873: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 874: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 875: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 876: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 877: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 878: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 879: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 880: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 881: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 882: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 883: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 884: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 885: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 886: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 887: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 888: 0.44 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 889: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 890: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 891: 1.52 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 892: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 893: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 894: 7.65 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 895: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 896: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 897: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 898: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 899: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 900: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 901: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 902: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 903: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 904: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 905: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 906: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 907: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 908: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 909: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 910: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 911: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 912: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 913: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 914: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 915: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 916: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 917: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 918: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 919: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 920: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 921: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 922: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 923: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 924: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 925: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 926: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 927: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 928: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 929: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 930: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 931: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 932: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 933: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 934: 0.45 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 935: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 936: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 937: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 938: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 939: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 940: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 941: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 942: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 943: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 944: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 945: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 946: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 947: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 948: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 949: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 950: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 951: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 952: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 953: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 954: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 955: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 956: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 957: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 958: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 959: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 960: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 961: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 962: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 963: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 964: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 965: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 966: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 967: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 968: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 969: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 970: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 971: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 972: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 973: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 974: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 975: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 976: 0.43 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 977: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 978: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 979: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 980: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 981: 1.59 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 982: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 983: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 984: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 985: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 986: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 987: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 988: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 989: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 990: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 991: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 992: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 993: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 994: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 995: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 996: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 997: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 998: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 999: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1000: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1001: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1002: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1003: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1004: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1005: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1006: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1007: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1008: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1009: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1010: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1011: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1012: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1013: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1014: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1015: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1016: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1017: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1018: 0.43 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1019: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1020: 0.59 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1021: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1022: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1023: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1024: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1025: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1026: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1027: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1028: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1029: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1030: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1031: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1032: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1033: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1034: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1035: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1036: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000030, 0x1ce52000);
- 1037: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000006, 0x1c14e000);
- 1038: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1039: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1040: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1041: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1042: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000060, 0x1ce52000);
- 1043: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000018, 0x1c14e000);
- 1044: 0.28 µs glDrawElementsBaseVertex(GL_TRIANGLES, 12, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1045: 0.27 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1046: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1047: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1048: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1049: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1050: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1051: 0.34 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1052: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1053: 0.57 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1054: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1055: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1056: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1057: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1058: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1059: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1060: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1061: 0.08 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1062: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1063: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1064: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1065: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1066: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1067: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1068: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1069: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1070: 0.16 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1071: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1072: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1073: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1074: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1075: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1076: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1077: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1078: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1079: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1080: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1081: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1082: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1083: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1084: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1085: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1086: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1087: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1088: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1089: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1090: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1091: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1092: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1093: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1094: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1095: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1096: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1097: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1098: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1099: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1100: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1101: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1102: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1103: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1104: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1105: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1106: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1107: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1108: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1109: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1110: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1111: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1112: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1113: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1114: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1115: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1116: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1117: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1118: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1119: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1120: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1121: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1122: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1123: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1124: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1125: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1126: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1127: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1128: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1129: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1130: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1131: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1132: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1133: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1134: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1135: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1136: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1137: 11.30 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1138: 0.16 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1139: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1140: 2.64 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1141: 0.44 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1142: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1143: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1144: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1145: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1146: 1.68 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
- 1147: 0.43 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
- 1148: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
- 1149: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
- 1150: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
- 1151: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
- 1152: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
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