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Mar 22nd, 2013
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  1. 1: 1.50 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  2. 2: 0.15 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  3. 3: 28.18 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  4. 4: 2.29 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  5. 5: 0.57 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  6. 6: 0.72 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  7. 7: 0.29 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  8. 8: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  9. 9: 3.88 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  10. 10: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  11. 11: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  12. 12: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  13. 13: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  14. 14: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  15. 15: 1.70 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  16. 16: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  17. 17: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  18. 18: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  19. 19: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  20. 20: 0.08 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  21. 21: 1.49 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  22. 22: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  23. 23: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  24. 24: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  25. 25: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  26. 26: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  27. 27: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  28. 28: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  29. 29: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  30. 30: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  31. 31: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  32. 32: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  33. 33: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  34. 34: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  35. 35: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  36. 36: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  37. 37: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  38. 38: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  39. 39: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  40. 40: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  41. 41: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  42. 42: 0.58 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  43. 43: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  44. 44: 0.08 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  45. 45: 1.65 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  46. 46: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  47. 47: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  48. 48: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  49. 49: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  50. 50: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  51. 51: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  52. 52: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  53. 53: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  54. 54: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  55. 55: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  56. 56: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  57. 57: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  58. 58: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  59. 59: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  60. 60: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  61. 61: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  62. 62: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  63. 63: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  64. 64: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  65. 65: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  66. 66: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  67. 67: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  68. 68: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  69. 69: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  70. 70: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  71. 71: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  72. 72: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  73. 73: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  74. 74: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  75. 75: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  76. 76: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  77. 77: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  78. 78: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  79. 79: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  80. 80: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  81. 81: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  82. 82: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  83. 83: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  84. 84: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  85. 85: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  86. 86: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  87. 87: 1.62 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  88. 88: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  89. 89: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  90. 90: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  91. 91: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  92. 92: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  93. 93: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  94. 94: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  95. 95: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  96. 96: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  97. 97: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  98. 98: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  99. 99: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  100. 100: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  101. 101: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  102. 102: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  103. 103: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  104. 104: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  105. 105: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  106. 106: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  107. 107: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  108. 108: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  109. 109: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  110. 110: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  111. 111: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  112. 112: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  113. 113: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  114. 114: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  115. 115: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  116. 116: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  117. 117: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  118. 118: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  119. 119: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  120. 120: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  121. 121: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  122. 122: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  123. 123: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  124. 124: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  125. 125: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  126. 126: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  127. 127: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  128. 128: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  129. 129: 1.59 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  130. 130: 0.44 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  131. 131: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  132. 132: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  133. 133: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  134. 134: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  135. 135: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  136. 136: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  137. 137: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  138. 138: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  139. 139: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  140. 140: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  141. 141: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  142. 142: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  143. 143: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  144. 144: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  145. 145: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  146. 146: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  147. 147: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  148. 148: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  149. 149: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  150. 150: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  151. 151: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  152. 152: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  153. 153: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  154. 154: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  155. 155: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  156. 156: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  157. 157: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  158. 158: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  159. 159: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  160. 160: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  161. 161: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  162. 162: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  163. 163: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  164. 164: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  165. 165: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  166. 166: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  167. 167: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  168. 168: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  169. 169: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  170. 170: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  171. 171: 1.62 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  172. 172: 0.44 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  173. 173: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  174. 174: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  175. 175: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  176. 176: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  177. 177: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  178. 178: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  179. 179: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  180. 180: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  181. 181: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  182. 182: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  183. 183: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  184. 184: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  185. 185: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  186. 186: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  187. 187: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  188. 188: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  189. 189: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  190. 190: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  191. 191: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  192. 192: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  193. 193: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  194. 194: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  195. 195: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  196. 196: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  197. 197: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  198. 198: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  199. 199: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  200. 200: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  201. 201: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  202. 202: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  203. 203: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  204. 204: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  205. 205: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  206. 206: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  207. 207: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  208. 208: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  209. 209: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  210. 210: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  211. 211: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  212. 212: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  213. 213: 1.55 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  214. 214: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  215. 215: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  216. 216: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  217. 217: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  218. 218: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  219. 219: 1.47 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  220. 220: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  221. 221: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  222. 222: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  223. 223: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  224. 224: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  225. 225: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  226. 226: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  227. 227: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  228. 228: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  229. 229: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  230. 230: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  231. 231: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  232. 232: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  233. 233: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  234. 234: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  235. 235: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  236. 236: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  237. 237: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  238. 238: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  239. 239: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  240. 240: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  241. 241: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  242. 242: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  243. 243: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  244. 244: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  245. 245: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  246. 246: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  247. 247: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  248. 248: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  249. 249: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  250. 250: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  251. 251: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  252. 252: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  253. 253: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  254. 254: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  255. 255: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  256. 256: 0.46 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  257. 257: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  258. 258: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  259. 259: 0.13 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  260. 260: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  261. 261: 1.53 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  262. 262: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  263. 263: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  264. 264: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  265. 265: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  266. 266: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  267. 267: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  268. 268: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  269. 269: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  270. 270: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  271. 271: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  272. 272: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  273. 273: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  274. 274: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  275. 275: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  276. 276: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  277. 277: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  278. 278: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  279. 279: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  280. 280: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  281. 281: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  282. 282: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  283. 283: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  284. 284: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  285. 285: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  286. 286: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  287. 287: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  288. 288: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  289. 289: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  290. 290: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  291. 291: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  292. 292: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  293. 293: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  294. 294: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  295. 295: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  296. 296: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  297. 297: 1.47 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  298. 298: 0.48 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  299. 299: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  300. 300: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  301. 301: 0.13 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  302. 302: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  303. 303: 1.63 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  304. 304: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  305. 305: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  306. 306: 0.61 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  307. 307: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  308. 308: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  309. 309: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  310. 310: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  311. 311: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  312. 312: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  313. 313: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  314. 314: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  315. 315: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  316. 316: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  317. 317: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  318. 318: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  319. 319: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  320. 320: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  321. 321: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  322. 322: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  323. 323: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  324. 324: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  325. 325: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  326. 326: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  327. 327: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  328. 328: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  329. 329: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  330. 330: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  331. 331: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  332. 332: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  333. 333: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  334. 334: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  335. 335: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  336. 336: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  337. 337: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  338. 338: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  339. 339: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  340. 340: 0.44 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  341. 341: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  342. 342: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  343. 343: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  344. 344: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  345. 345: 1.55 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  346. 346: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  347. 347: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  348. 348: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  349. 349: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  350. 350: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  351. 351: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  352. 352: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  353. 353: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  354. 354: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  355. 355: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  356. 356: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  357. 357: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  358. 358: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  359. 359: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  360. 360: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  361. 361: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  362. 362: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  363. 363: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  364. 364: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  365. 365: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  366. 366: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  367. 367: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  368. 368: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  369. 369: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  370. 370: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  371. 371: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  372. 372: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  373. 373: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  374. 374: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  375. 375: 1.48 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  376. 376: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  377. 377: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  378. 378: 0.60 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  379. 379: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  380. 380: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  381. 381: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  382. 382: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  383. 383: 0.27 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  384. 384: 0.58 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  385. 385: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  386. 386: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  387. 387: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  388. 388: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  389. 389: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  390. 390: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  391. 391: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  392. 392: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  393. 393: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  394. 394: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  395. 395: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  396. 396: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  397. 397: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  398. 398: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  399. 399: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  400. 400: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  401. 401: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  402. 402: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  403. 403: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  404. 404: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  405. 405: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  406. 406: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  407. 407: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  408. 408: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  409. 409: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  410. 410: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  411. 411: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  412. 412: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  413. 413: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  414. 414: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  415. 415: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  416. 416: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  417. 417: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  418. 418: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  419. 419: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  420. 420: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  421. 421: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  422. 422: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  423. 423: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  424. 424: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  425. 425: 0.26 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  426. 426: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  427. 427: 0.13 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  428. 428: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  429. 429: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  430. 430: 0.35 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  431. 431: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  432. 432: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  433. 433: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  434. 434: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  435. 435: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  436. 436: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  437. 437: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  438. 438: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  439. 439: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  440. 440: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  441. 441: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  442. 442: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  443. 443: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  444. 444: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  445. 445: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  446. 446: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  447. 447: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  448. 448: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  449. 449: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  450. 450: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  451. 451: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  452. 452: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  453. 453: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  454. 454: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  455. 455: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  456. 456: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  457. 457: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  458. 458: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  459. 459: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  460. 460: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  461. 461: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  462. 462: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  463. 463: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  464. 464: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  465. 465: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  466. 466: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  467. 467: 0.28 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  468. 468: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  469. 469: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  470. 470: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  471. 471: 1.58 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  472. 472: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  473. 473: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  474. 474: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  475. 475: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  476. 476: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  477. 477: 1.45 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  478. 478: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  479. 479: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  480. 480: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  481. 481: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  482. 482: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  483. 483: 8.61 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  484. 484: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  485. 485: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  486. 486: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  487. 487: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  488. 488: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  489. 489: 1.30 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  490. 490: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  491. 491: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  492. 492: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  493. 493: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  494. 494: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  495. 495: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  496. 496: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  497. 497: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  498. 498: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  499. 499: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  500. 500: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  501. 501: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  502. 502: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  503. 503: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  504. 504: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  505. 505: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  506. 506: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  507. 507: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  508. 508: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  509. 509: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  510. 510: 0.62 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  511. 511: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  512. 512: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  513. 513: 1.56 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  514. 514: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  515. 515: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  516. 516: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  517. 517: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  518. 518: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  519. 519: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  520. 520: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  521. 521: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  522. 522: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  523. 523: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  524. 524: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  525. 525: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  526. 526: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  527. 527: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  528. 528: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  529. 529: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  530. 530: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  531. 531: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  532. 532: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  533. 533: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  534. 534: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  535. 535: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  536. 536: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  537. 537: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  538. 538: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  539. 539: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  540. 540: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  541. 541: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  542. 542: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  543. 543: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  544. 544: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  545. 545: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  546. 546: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  547. 547: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  548. 548: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  549. 549: 1.34 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  550. 550: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  551. 551: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  552. 552: 0.63 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  553. 553: 0.13 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  554. 554: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  555. 555: 1.56 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  556. 556: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  557. 557: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  558. 558: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  559. 559: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  560. 560: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  561. 561: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  562. 562: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  563. 563: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  564. 564: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  565. 565: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  566. 566: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  567. 567: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  568. 568: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  569. 569: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  570. 570: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  571. 571: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  572. 572: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  573. 573: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  574. 574: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  575. 575: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  576. 576: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  577. 577: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  578. 578: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  579. 579: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  580. 580: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  581. 581: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  582. 582: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  583. 583: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  584. 584: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  585. 585: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  586. 586: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  587. 587: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  588. 588: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  589. 589: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  590. 590: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  591. 591: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  592. 592: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  593. 593: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  594. 594: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  595. 595: 0.14 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  596. 596: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  597. 597: 1.56 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  598. 598: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  599. 599: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  600. 600: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  601. 601: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  602. 602: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  603. 603: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  604. 604: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  605. 605: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  606. 606: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  607. 607: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  608. 608: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  609. 609: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  610. 610: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  611. 611: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  612. 612: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  613. 613: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  614. 614: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  615. 615: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  616. 616: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  617. 617: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  618. 618: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  619. 619: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  620. 620: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  621. 621: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  622. 622: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  623. 623: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  624. 624: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  625. 625: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  626. 626: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  627. 627: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  628. 628: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  629. 629: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  630. 630: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  631. 631: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  632. 632: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  633. 633: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  634. 634: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  635. 635: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  636. 636: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  637. 637: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  638. 638: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  639. 639: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  640. 640: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  641. 641: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  642. 642: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  643. 643: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  644. 644: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  645. 645: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  646. 646: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  647. 647: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  648. 648: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  649. 649: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  650. 650: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  651. 651: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  652. 652: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  653. 653: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  654. 654: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  655. 655: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  656. 656: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  657. 657: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  658. 658: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  659. 659: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  660. 660: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  661. 661: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  662. 662: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  663. 663: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  664. 664: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  665. 665: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  666. 666: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  667. 667: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  668. 668: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  669. 669: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  670. 670: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  671. 671: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  672. 672: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  673. 673: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  674. 674: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  675. 675: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  676. 676: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  677. 677: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  678. 678: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  679. 679: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  680. 680: 0.05 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  681. 681: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  682. 682: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  683. 683: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  684. 684: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  685. 685: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  686. 686: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  687. 687: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  688. 688: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  689. 689: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  690. 690: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  691. 691: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  692. 692: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  693. 693: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  694. 694: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  695. 695: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  696. 696: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  697. 697: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  698. 698: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  699. 699: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  700. 700: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  701. 701: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  702. 702: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  703. 703: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  704. 704: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  705. 705: 1.34 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  706. 706: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  707. 707: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  708. 708: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  709. 709: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  710. 710: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  711. 711: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  712. 712: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  713. 713: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  714. 714: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  715. 715: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  716. 716: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  717. 717: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  718. 718: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  719. 719: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  720. 720: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  721. 721: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  722. 722: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  723. 723: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  724. 724: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  725. 725: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  726. 726: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  727. 727: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  728. 728: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  729. 729: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  730. 730: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  731. 731: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  732. 732: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  733. 733: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  734. 734: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  735. 735: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  736. 736: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  737. 737: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  738. 738: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  739. 739: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  740. 740: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  741. 741: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  742. 742: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  743. 743: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  744. 744: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  745. 745: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  746. 746: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  747. 747: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  748. 748: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  749. 749: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  750. 750: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  751. 751: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  752. 752: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  753. 753: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  754. 754: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  755. 755: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  756. 756: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  757. 757: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  758. 758: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  759. 759: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  760. 760: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  761. 761: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  762. 762: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  763. 763: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  764. 764: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  765. 765: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  766. 766: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  767. 767: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  768. 768: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  769. 769: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  770. 770: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  771. 771: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  772. 772: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  773. 773: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  774. 774: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  775. 775: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  776. 776: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  777. 777: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  778. 778: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  779. 779: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  780. 780: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  781. 781: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  782. 782: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  783. 783: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  784. 784: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  785. 785: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  786. 786: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  787. 787: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  788. 788: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  789. 789: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  790. 790: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  791. 791: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  792. 792: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  793. 793: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  794. 794: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  795. 795: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  796. 796: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  797. 797: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  798. 798: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  799. 799: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  800. 800: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  801. 801: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  802. 802: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  803. 803: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  804. 804: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  805. 805: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  806. 806: 0.08 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  807. 807: 1.53 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  808. 808: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  809. 809: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  810. 810: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  811. 811: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  812. 812: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  813. 813: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  814. 814: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  815. 815: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  816. 816: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  817. 817: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  818. 818: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  819. 819: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  820. 820: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  821. 821: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  822. 822: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  823. 823: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  824. 824: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  825. 825: 1.34 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  826. 826: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  827. 827: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  828. 828: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  829. 829: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  830. 830: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  831. 831: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  832. 832: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  833. 833: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  834. 834: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  835. 835: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  836. 836: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  837. 837: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  838. 838: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  839. 839: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  840. 840: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  841. 841: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  842. 842: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  843. 843: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  844. 844: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  845. 845: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  846. 846: 0.46 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  847. 847: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  848. 848: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  849. 849: 1.52 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  850. 850: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  851. 851: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  852. 852: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  853. 853: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  854. 854: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  855. 855: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  856. 856: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  857. 857: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  858. 858: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  859. 859: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  860. 860: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  861. 861: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  862. 862: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  863. 863: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  864. 864: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  865. 865: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  866. 866: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  867. 867: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  868. 868: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  869. 869: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  870. 870: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  871. 871: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  872. 872: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  873. 873: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  874. 874: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  875. 875: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  876. 876: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  877. 877: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  878. 878: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  879. 879: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  880. 880: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  881. 881: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  882. 882: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  883. 883: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  884. 884: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  885. 885: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  886. 886: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  887. 887: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  888. 888: 0.44 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  889. 889: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  890. 890: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  891. 891: 1.52 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  892. 892: 0.41 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  893. 893: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  894. 894: 7.65 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  895. 895: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  896. 896: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  897. 897: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  898. 898: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  899. 899: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  900. 900: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  901. 901: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  902. 902: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  903. 903: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  904. 904: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  905. 905: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  906. 906: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  907. 907: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  908. 908: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  909. 909: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  910. 910: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  911. 911: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  912. 912: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  913. 913: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  914. 914: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  915. 915: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  916. 916: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  917. 917: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  918. 918: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  919. 919: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  920. 920: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  921. 921: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  922. 922: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  923. 923: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  924. 924: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  925. 925: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  926. 926: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  927. 927: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  928. 928: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  929. 929: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  930. 930: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  931. 931: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  932. 932: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  933. 933: 1.46 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  934. 934: 0.45 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  935. 935: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  936. 936: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  937. 937: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  938. 938: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  939. 939: 1.54 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  940. 940: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  941. 941: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  942. 942: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  943. 943: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  944. 944: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  945. 945: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  946. 946: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  947. 947: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  948. 948: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  949. 949: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  950. 950: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  951. 951: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  952. 952: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  953. 953: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  954. 954: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  955. 955: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  956. 956: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  957. 957: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  958. 958: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  959. 959: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  960. 960: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  961. 961: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  962. 962: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  963. 963: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  964. 964: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  965. 965: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  966. 966: 0.45 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  967. 967: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  968. 968: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  969. 969: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  970. 970: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  971. 971: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  972. 972: 0.49 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  973. 973: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  974. 974: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  975. 975: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  976. 976: 0.43 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  977. 977: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  978. 978: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  979. 979: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  980. 980: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  981. 981: 1.59 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  982. 982: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  983. 983: 0.21 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  984. 984: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  985. 985: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  986. 986: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  987. 987: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  988. 988: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  989. 989: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  990. 990: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  991. 991: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  992. 992: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  993. 993: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  994. 994: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  995. 995: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  996. 996: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  997. 997: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  998. 998: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  999. 999: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1000. 1000: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1001. 1001: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1002. 1002: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1003. 1003: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1004. 1004: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1005. 1005: 1.40 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1006. 1006: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1007. 1007: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1008. 1008: 0.56 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1009. 1009: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1010. 1010: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1011. 1011: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1012. 1012: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1013. 1013: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1014. 1014: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1015. 1015: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1016. 1016: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1017. 1017: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1018. 1018: 0.43 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1019. 1019: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1020. 1020: 0.59 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1021. 1021: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1022. 1022: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1023. 1023: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1024. 1024: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1025. 1025: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1026. 1026: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1027. 1027: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1028. 1028: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1029. 1029: 1.39 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1030. 1030: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1031. 1031: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1032. 1032: 0.47 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1033. 1033: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1034. 1034: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1035. 1035: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1036. 1036: 0.42 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000030, 0x1ce52000);
  1037. 1037: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000006, 0x1c14e000);
  1038. 1038: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1039. 1039: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1040. 1040: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1041. 1041: 1.44 µs glDrawElementsBaseVertex(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1042. 1042: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000060, 0x1ce52000);
  1043. 1043: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000018, 0x1c14e000);
  1044. 1044: 0.28 µs glDrawElementsBaseVertex(GL_TRIANGLES, 12, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1045. 1045: 0.27 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1046. 1046: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1047. 1047: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1048. 1048: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1049. 1049: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1050. 1050: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1051. 1051: 0.34 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1052. 1052: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1053. 1053: 0.57 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1054. 1054: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1055. 1055: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1056. 1056: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1057. 1057: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1058. 1058: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1059. 1059: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1060. 1060: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1061. 1061: 0.08 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1062. 1062: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1063. 1063: 0.40 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1064. 1064: 0.20 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1065. 1065: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1066. 1066: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1067. 1067: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1068. 1068: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1069. 1069: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1070. 1070: 0.16 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1071. 1071: 0.54 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1072. 1072: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1073. 1073: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1074. 1074: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1075. 1075: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1076. 1076: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1077. 1077: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1078. 1078: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1079. 1079: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1080. 1080: 1.43 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1081. 1081: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1082. 1082: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1083. 1083: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1084. 1084: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1085. 1085: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1086. 1086: 1.38 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1087. 1087: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1088. 1088: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1089. 1089: 0.53 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1090. 1090: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1091. 1091: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1092. 1092: 1.35 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1093. 1093: 0.38 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1094. 1094: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1095. 1095: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1096. 1096: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1097. 1097: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1098. 1098: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1099. 1099: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1100. 1100: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1101. 1101: 0.50 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1102. 1102: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1103. 1103: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1104. 1104: 1.51 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1105. 1105: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1106. 1106: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1107. 1107: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1108. 1108: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1109. 1109: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1110. 1110: 1.41 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1111. 1111: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1112. 1112: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1113. 1113: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1114. 1114: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1115. 1115: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1116. 1116: 1.36 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1117. 1117: 0.36 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1118. 1118: 0.17 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1119. 1119: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1120. 1120: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1121. 1121: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1122. 1122: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1123. 1123: 0.39 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1124. 1124: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1125. 1125: 0.55 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1126. 1126: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1127. 1127: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1128. 1128: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1129. 1129: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1130. 1130: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1131. 1131: 0.48 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1132. 1132: 0.10 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1133. 1133: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1134. 1134: 1.37 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1135. 1135: 0.37 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1136. 1136: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1137. 1137: 11.30 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1138. 1138: 0.16 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1139. 1139: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1140. 1140: 2.64 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1141. 1141: 0.44 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1142. 1142: 0.19 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1143. 1143: 0.52 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1144. 1144: 0.12 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1145. 1145: 0.09 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1146. 1146: 1.68 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
  1147. 1147: 0.43 µs glBufferSubData(GL_ARRAY_BUFFER, 0x00000000, 0x00000080, 0x1ce52000);
  1148. 1148: 0.18 µs glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0x00000000, 0x00000024, 0x1c14e000);
  1149. 1149: 0.51 µs glBufferSubData(GL_ELEMENT_BUFFER_BINDING_APPLE, 0x00000000, 0x00001400, 0x090cce00);
  1150. 1150: 0.11 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 1, 3, 0x00000000, 0x000004a0);
  1151. 1151: 0.04 µs glBindBufferRange(GL_ELEMENT_BUFFER_BINDING_APPLE, 2, 3, 0x00000500, 0x00000ef0);
  1152. 1152: 1.42 µs glDrawElementsBaseVertex(GL_TRIANGLES, 18, GL_UNSIGNED_SHORT, 0x00000000, 0);
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