JediChris816

DayZ | Chernarus | Stary Admin Base

Mar 7th, 2014
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  1. //Stary Admin Base
  2. //By: Chris Atkins
  3. //11-15-2013
  4.  
  5. _vehicle_1 = objNull;
  6. if (true) then
  7. {
  8. _this = createVehicle ["Land_A_Castle_Gate", [6435.8931, 7418.2388, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  9. _vehicle_1 = _this;
  10. _this setDir 94.003082;
  11. _this setPos [6435.8931, 7418.2388, 6.1035156e-005];
  12. };
  13.  
  14. _vehicle_2 = objNull;
  15. if (true) then
  16. {
  17. _this = createVehicle ["Land_Dam_ConcP_20", [6439.0596, 7397.0254, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  18. _vehicle_2 = _this;
  19. _this setDir -86.520859;
  20. _this setPos [6439.0596, 7397.0254, 9.1552734e-005];
  21. };
  22.  
  23. _vehicle_3 = objNull;
  24. if (true) then
  25. {
  26. _this = createVehicle ["Land_Dam_ConcP_20", [6437.7559, 7376.9941, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  27. _vehicle_3 = _this;
  28. _this setDir -86.571861;
  29. _this setPos [6437.7559, 7376.9941, 3.0517578e-005];
  30. };
  31.  
  32. _vehicle_4 = objNull;
  33. if (true) then
  34. {
  35. _this = createVehicle ["Land_Dam_ConcP_20", [6441.8403, 7436.1631, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  36. _vehicle_4 = _this;
  37. _this setDir -86.902588;
  38. _this setPos [6441.8403, 7436.1631, 3.0517578e-005];
  39. };
  40.  
  41. _vehicle_5 = objNull;
  42. if (true) then
  43. {
  44. _this = createVehicle ["Land_Dam_ConcP_20", [6443.0142, 7456.1465, 0.00012207031], [], 0, "CAN_COLLIDE"];
  45. _vehicle_5 = _this;
  46. _this setDir -86.898155;
  47. _this setPos [6443.0142, 7456.1465, 0.00012207031];
  48. };
  49.  
  50. _vehicle_6 = objNull;
  51. if (true) then
  52. {
  53. _this = createVehicle ["Land_Dam_Barrier_40", [6466.187, 7466.4453, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  54. _vehicle_6 = _this;
  55. _this setDir 3.135078;
  56. _this setPos [6466.187, 7466.4453, 6.1035156e-005];
  57. };
  58.  
  59. _vehicle_7 = objNull;
  60. if (true) then
  61. {
  62. _this = createVehicle ["Land_Dam_Barrier_40", [6513.7334, 7462.9058], [], 0, "CAN_COLLIDE"];
  63. _vehicle_7 = _this;
  64. _this setDir 3.0834558;
  65. _this setPos [6513.7334, 7462.9058];
  66. };
  67.  
  68. _vehicle_10 = objNull;
  69. if (true) then
  70. {
  71. _this = createVehicle ["Land_A_Castle_Bergfrit", [6490.6411, 7464.3394, 0.34143701], [], 0, "CAN_COLLIDE"];
  72. _vehicle_10 = _this;
  73. _this setDir -86.421593;
  74. _this setPos [6490.6411, 7464.3394, 0.34143701];
  75. };
  76.  
  77. _vehicle_11 = objNull;
  78. if (true) then
  79. {
  80. _this = createVehicle ["Land_A_Castle_Stairs_A", [6482.8203, 7456.9961, 0.62361354], [], 0, "CAN_COLLIDE"];
  81. _vehicle_11 = _this;
  82. _this setDir 2.1604826;
  83. _this setPos [6482.8203, 7456.9961, 0.62361354];
  84. };
  85.  
  86. _vehicle_13 = objNull;
  87. if (true) then
  88. {
  89. _this = createVehicle ["Land_Dam_ConcP_20", [6535.1553, 7450.0103], [], 0, "CAN_COLLIDE"];
  90. _vehicle_13 = _this;
  91. _this setDir 93.839294;
  92. _this setPos [6535.1553, 7450.0103];
  93. };
  94.  
  95. _vehicle_14 = objNull;
  96. if (true) then
  97. {
  98. _this = createVehicle ["Land_Dam_ConcP_20", [6533.7378, 7429.9619, 0.033093378], [], 0, "CAN_COLLIDE"];
  99. _vehicle_14 = _this;
  100. _this setDir 93.81559;
  101. _this setPos [6533.7378, 7429.9619, 0.033093378];
  102. };
  103.  
  104. _vehicle_15 = objNull;
  105. if (true) then
  106. {
  107. _this = createVehicle ["Land_Dam_ConcP_20", [6531.2695, 7388.7876, 0.00012207031], [], 0, "CAN_COLLIDE"];
  108. _vehicle_15 = _this;
  109. _this setDir 92.717178;
  110. _this setPos [6531.2695, 7388.7876, 0.00012207031];
  111. };
  112.  
  113. _vehicle_16 = objNull;
  114. if (true) then
  115. {
  116. _this = createVehicle ["Land_Dam_ConcP_20", [6530.4268, 7368.9414, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  117. _vehicle_16 = _this;
  118. _this setDir 92.53347;
  119. _this setPos [6530.4268, 7368.9414, 3.0517578e-005];
  120. };
  121.  
  122. _vehicle_18 = objNull;
  123. if (true) then
  124. {
  125. _this = createVehicle ["Land_A_GeneralStore_01a", [6374.8018, 7554.2153, 0.23716028], [], 0, "CAN_COLLIDE"];
  126. _vehicle_18 = _this;
  127. _this setDir -55.176056;
  128. _this setPos [6374.8018, 7554.2153, 0.23716028];
  129. };
  130.  
  131. _vehicle_19 = objNull;
  132. if (true) then
  133. {
  134. _this = createVehicle ["Land_a_stationhouse", [6496.0308, 7518.4277, 0.16692391], [], 0, "CAN_COLLIDE"];
  135. _vehicle_19 = _this;
  136. _this setDir 4.2316103;
  137. _this setPos [6496.0308, 7518.4277, 0.16692391];
  138. };
  139.  
  140. _vehicle_20 = objNull;
  141. if (true) then
  142. {
  143. _this = createVehicle ["Land_A_Castle_Bergfrit", [6533.8838, 7409.0181, 0.10984675], [], 0, "CAN_COLLIDE"];
  144. _vehicle_20 = _this;
  145. _this setDir 2.9378152;
  146. _this setPos [6533.8838, 7409.0181, 0.10984675];
  147. };
  148.  
  149. _vehicle_21 = objNull;
  150. if (true) then
  151. {
  152. _this = createVehicle ["Land_A_Castle_Stairs_A", [6519.1431, 7407.4868, 0.53806919], [], 0, "CAN_COLLIDE"];
  153. _vehicle_21 = _this;
  154. _this setDir 2.5455329;
  155. _this setPos [6519.1431, 7407.4868, 0.53806919];
  156. };
  157.  
  158. _vehicle_22 = objNull;
  159. if (true) then
  160. {
  161. _this = createVehicle ["Land_A_Castle_Wall2_Corner_2", [6540.8447, 7399.9741], [], 0, "CAN_COLLIDE"];
  162. _vehicle_22 = _this;
  163. _this setDir 61.319611;
  164. _this setPos [6540.8447, 7399.9741];
  165. };
  166.  
  167. _vehicle_23 = objNull;
  168. if (true) then
  169. {
  170. _this = createVehicle ["Land_A_Castle_Wall2_Corner_2", [6541.0625, 7416.7153], [], 0, "CAN_COLLIDE"];
  171. _vehicle_23 = _this;
  172. _this setDir 89.612343;
  173. _this setPos [6541.0625, 7416.7153];
  174. };
  175.  
  176. _vehicle_24 = objNull;
  177. if (true) then
  178. {
  179. _this = createVehicle ["Land_Fort_Watchtower", [6513.9727, 7407.4238, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  180. _vehicle_24 = _this;
  181. _this setDir 94.155273;
  182. _this setPos [6513.9727, 7407.4238, 6.1035156e-005];
  183. };
  184.  
  185. _vehicle_25 = objNull;
  186. if (true) then
  187. {
  188. _this = createVehicle ["Land_Dam_Barrier_40", [6461.1714, 7406.8984, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  189. _vehicle_25 = _this;
  190. _this setDir 3.3172154;
  191. _this setPos [6461.1714, 7406.8984, 3.0517578e-005];
  192. };
  193.  
  194. _vehicle_26 = objNull;
  195. if (true) then
  196. {
  197. _this = createVehicle ["Land_Dam_Barrier_40", [6462.3569, 7423.854, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  198. _vehicle_26 = _this;
  199. _this setDir 3.5484207;
  200. _this setPos [6462.3569, 7423.854, -6.1035156e-005];
  201. };
  202.  
  203. _vehicle_27 = objNull;
  204. if (true) then
  205. {
  206. _this = createVehicle ["Land_Dam_Barrier_40", [6409.5527, 7413.5835], [], 0, "CAN_COLLIDE"];
  207. _vehicle_27 = _this;
  208. _this setDir 3.8033631;
  209. _this setPos [6409.5527, 7413.5835];
  210. };
  211.  
  212. _vehicle_28 = objNull;
  213. if (true) then
  214. {
  215. _this = createVehicle ["Land_Dam_Barrier_40", [6410.2969, 7424.5605, 0.00012207031], [], 0, "CAN_COLLIDE"];
  216. _vehicle_28 = _this;
  217. _this setDir 4.1317868;
  218. _this setPos [6410.2969, 7424.5605, 0.00012207031];
  219. };
  220.  
  221. _vehicle_29 = objNull;
  222. if (true) then
  223. {
  224. _this = createVehicle ["Land_Dam_Barrier_40", [6463.5962, 7363.5298, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  225. _vehicle_29 = _this;
  226. _this setDir 5.457262;
  227. _this setPos [6463.5962, 7363.5298, 3.0517578e-005];
  228. };
  229.  
  230. _vehicle_30 = objNull;
  231. if (true) then
  232. {
  233. _this = createVehicle ["Land_Dam_Barrier_40", [6503.499, 7359.7427, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  234. _vehicle_30 = _this;
  235. _this setDir 5.2771316;
  236. _this setPos [6503.499, 7359.7427, -3.0517578e-005];
  237. };
  238.  
  239. _vehicle_31 = objNull;
  240. if (true) then
  241. {
  242. _this = createVehicle ["Land_A_Castle_Bergfrit", [6463.1465, 7361.604, 0.19896792], [], 0, "CAN_COLLIDE"];
  243. _vehicle_31 = _this;
  244. _this setDir 94.899872;
  245. _this setPos [6463.1465, 7361.604, 0.19896792];
  246. };
  247.  
  248. _vehicle_32 = objNull;
  249. if (true) then
  250. {
  251. _this = createVehicle ["Land_A_Castle_Stairs_A", [6471.4863, 7368.3867, -0.49909276], [], 0, "CAN_COLLIDE"];
  252. _vehicle_32 = _this;
  253. _this setDir 186.09885;
  254. _this setPos [6471.4863, 7368.3867, -0.49909276];
  255. };
  256.  
  257. _vehicle_36 = objNull;
  258. if (true) then
  259. {
  260. _this = createVehicle ["Land_A_Castle_Wall1_Corner", [6529.291, 7400.3276, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  261. _vehicle_36 = _this;
  262. _this setDir -28.990156;
  263. _this setPos [6529.291, 7400.3276, 6.1035156e-005];
  264. };
  265.  
  266. _vehicle_37 = objNull;
  267. if (true) then
  268. {
  269. _this = createVehicle ["Land_A_Castle_Wall1_Corner", [6530.499, 7417.7422, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  270. _vehicle_37 = _this;
  271. _this setDir -47.356598;
  272. _this setPos [6530.499, 7417.7422, 6.1035156e-005];
  273. };
  274.  
  275. _vehicle_38 = objNull;
  276. if (true) then
  277. {
  278. _this = createVehicle ["Land_Dam_Barrier_40", [6497.3691, 7442.542, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  279. _vehicle_38 = _this;
  280. _this setDir -87.094772;
  281. _this setPos [6497.3691, 7442.542, -9.1552734e-005];
  282. };
  283.  
  284. _vehicle_40 = objNull;
  285. if (true) then
  286. {
  287. _this = createVehicle ["Land_Ind_IlluminantTower", [6482.9839, 7419.0356, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  288. _vehicle_40 = _this;
  289. _this setDir 91.91729;
  290. _this setPos [6482.9839, 7419.0356, 6.1035156e-005];
  291. };
  292.  
  293. _vehicle_41 = objNull;
  294. if (true) then
  295. {
  296. _this = createVehicle ["Land_Ind_IlluminantTower", [6533.7349, 7357.2236, 0.0043901298], [], 0, "CAN_COLLIDE"];
  297. _vehicle_41 = _this;
  298. _this setDir 182.00966;
  299. _this setPos [6533.7349, 7357.2236, 0.0043901298];
  300. };
  301.  
  302. _vehicle_42 = objNull;
  303. if (true) then
  304. {
  305. _this = createVehicle ["Land_Ind_IlluminantTower", [6434.1035, 7365.1201, 0.00012207031], [], 0, "CAN_COLLIDE"];
  306. _vehicle_42 = _this;
  307. _this setDir -176.01987;
  308. _this setPos [6434.1035, 7365.1201, 0.00012207031];
  309. };
  310.  
  311. _vehicle_43 = objNull;
  312. if (true) then
  313. {
  314. _this = createVehicle ["Land_Ind_IlluminantTower", [6539.5918, 7461.5454, -0.067718953], [], 0, "CAN_COLLIDE"];
  315. _vehicle_43 = _this;
  316. _this setDir 3.0697694;
  317. _this setPos [6539.5918, 7461.5454, -0.067718953];
  318. };
  319.  
  320. _vehicle_44 = objNull;
  321. if (true) then
  322. {
  323. _this = createVehicle ["Land_Ind_IlluminantTower", [6441.9409, 7468.3794, 0.0076750703], [], 0, "CAN_COLLIDE"];
  324. _vehicle_44 = _this;
  325. _this setDir 0.21419534;
  326. _this setPos [6441.9409, 7468.3794, 0.0076750703];
  327. };
  328.  
  329. _vehicle_45 = objNull;
  330. if (true) then
  331. {
  332. _this = createVehicle ["PowerGenerator_EP1", [6438.5332, 7468.522, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  333. _vehicle_45 = _this;
  334. _this setPos [6438.5332, 7468.522, 3.0517578e-005];
  335. };
  336.  
  337. _vehicle_46 = objNull;
  338. if (true) then
  339. {
  340. _this = createVehicle ["PowerGenerator_EP1", [6541.8906, 7461.6655, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  341. _vehicle_46 = _this;
  342. _this setPos [6541.8906, 7461.6655, 3.0517578e-005];
  343. };
  344.  
  345. _vehicle_47 = objNull;
  346. if (true) then
  347. {
  348. _this = createVehicle ["PowerGenerator_EP1", [6536.0381, 7356.9082, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  349. _vehicle_47 = _this;
  350. _this setPos [6536.0381, 7356.9082, 6.1035156e-005];
  351. };
  352.  
  353. _vehicle_48 = objNull;
  354. if (true) then
  355. {
  356. _this = createVehicle ["PowerGenerator_EP1", [6431.7988, 7365.1152, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  357. _vehicle_48 = _this;
  358. _this setDir 4.0840273;
  359. _this setPos [6431.7988, 7365.1152, -6.1035156e-005];
  360. };
  361.  
  362. _vehicle_49 = objNull;
  363. if (true) then
  364. {
  365. _this = createVehicle ["PowerGenerator_EP1", [6483.8721, 7416.7363, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  366. _vehicle_49 = _this;
  367. _this setDir 93.171425;
  368. _this setPos [6483.8721, 7416.7363, 9.1552734e-005];
  369. };
  370.  
  371. _vehicle_50 = objNull;
  372. if (true) then
  373. {
  374. _this = createVehicle ["ZavoraAnim", [6378.2241, 7417.9609], [], 0, "CAN_COLLIDE"];
  375. _vehicle_50 = _this;
  376. _this setDir 94.147072;
  377. _this setPos [6378.2241, 7417.9609];
  378. };
  379.  
  380. _vehicle_53 = objNull;
  381. if (true) then
  382. {
  383. _this = createVehicle ["HeliHRescue", [6513.2749, 7449.1221, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  384. _vehicle_53 = _this;
  385. _this setPos [6513.2749, 7449.1221, 3.0517578e-005];
  386. };
  387.  
  388. _vehicle_54 = objNull;
  389. if (true) then
  390. {
  391. _this = createVehicle ["HeliHRescue", [6511.6904, 7429.313, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  392. _vehicle_54 = _this;
  393. _this setPos [6511.6904, 7429.313, 6.1035156e-005];
  394. };
  395.  
  396. _vehicle_55 = objNull;
  397. if (true) then
  398. {
  399. _this = createVehicle ["Land_Ind_TankSmall", [6506.4863, 7448.9102, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  400. _vehicle_55 = _this;
  401. _this setDir 90.437065;
  402. _this setPos [6506.4863, 7448.9102, 3.0517578e-005];
  403. };
  404.  
  405. _vehicle_56 = objNull;
  406. if (true) then
  407. {
  408. _this = createVehicle ["Land_Ind_TankSmall", [6504.9746, 7429.3843, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  409. _vehicle_56 = _this;
  410. _this setDir 90.433876;
  411. _this setPos [6504.9746, 7429.3843, 6.1035156e-005];
  412. };
  413.  
  414. _vehicle_57 = objNull;
  415. if (true) then
  416. {
  417. _this = createVehicle ["MAP_Pristresek", [6517.0674, 7368.4478, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  418. _vehicle_57 = _this;
  419. _this setDir 185.73651;
  420. _this setPos [6517.0674, 7368.4478, -3.0517578e-005];
  421. };
  422.  
  423. _vehicle_58 = objNull;
  424. if (true) then
  425. {
  426. _this = createVehicle ["MAP_Pristresek", [6506.5962, 7369.4365, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  427. _vehicle_58 = _this;
  428. _this setDir 184.32101;
  429. _this setPos [6506.5962, 7369.4365, -3.0517578e-005];
  430. };
  431.  
  432. _vehicle_59 = objNull;
  433. if (true) then
  434. {
  435. _this = createVehicle ["MAP_Pristresek", [6495.8857, 7370.0645, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  436. _vehicle_59 = _this;
  437. _this setDir 185.32115;
  438. _this setPos [6495.8857, 7370.0645, 6.1035156e-005];
  439. };
  440.  
  441. _vehicle_66 = objNull;
  442. if (true) then
  443. {
  444. _this = createVehicle ["Land_Fuel_tank_big", [6521.9053, 7384.9453, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  445. _vehicle_66 = _this;
  446. _this setDir 452.66855;
  447. _this setPos [6521.9053, 7384.9453, 3.0517578e-005];
  448. };
  449.  
  450. _vehicle_74 = objNull;
  451. if (true) then
  452. {
  453. _this = createVehicle ["Land_Wall_Gate_Kolchoz", [6489.9258, 7421.6055, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  454. _vehicle_74 = _this;
  455. _this setDir -13.431738;
  456. _this setPos [6489.9258, 7421.6055, -3.0517578e-005];
  457. };
  458.  
  459. _vehicle_75 = objNull;
  460. if (true) then
  461. {
  462. _this = createVehicle ["USMC_WarfareBFieldhHospital", [6458.6836, 7435.2495, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  463. _vehicle_75 = _this;
  464. _this setDir 183.1356;
  465. _this setPos [6458.6836, 7435.2495, 3.0517578e-005];
  466. };
  467.  
  468. _vehicle_77 = objNull;
  469. if (true) then
  470. {
  471. _this = createVehicle ["CampEast", [6457.9966, 7459.5366, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  472. _vehicle_77 = _this;
  473. _this setDir 1.5099926;
  474. _this setPos [6457.9966, 7459.5366, -3.0517578e-005];
  475. };
  476.  
  477. _vehicle_78 = objNull;
  478. if (true) then
  479. {
  480. _this = createVehicle ["CampEast", [6467.2002, 7459.354, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  481. _vehicle_78 = _this;
  482. _this setDir 1.5067707;
  483. _this setPos [6467.2002, 7459.354, 9.1552734e-005];
  484. };
  485.  
  486. _vehicle_79 = objNull;
  487. if (true) then
  488. {
  489. _this = createVehicle ["CampEast", [6476.5767, 7458.8296, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  490. _vehicle_79 = _this;
  491. _this setDir 2.6204624;
  492. _this setPos [6476.5767, 7458.8296, 6.1035156e-005];
  493. };
  494.  
  495. _vehicle_80 = objNull;
  496. if (true) then
  497. {
  498. _this = createVehicle ["Land_Dam_Barrier_40", [6486.8516, 7380.4028, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  499. _vehicle_80 = _this;
  500. _this setDir -87.373177;
  501. _this setPos [6486.8516, 7380.4028, 3.0517578e-005];
  502. };
  503.  
  504. _vehicle_89 = objNull;
  505. if (true) then
  506. {
  507. _this = createVehicle ["Land_Fire_barrel", [6462.5918, 7450.2036, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  508. _vehicle_89 = _this;
  509. _this setPos [6462.5918, 7450.2036, 6.1035156e-005];
  510. };
  511.  
  512. _vehicle_90 = objNull;
  513. if (true) then
  514. {
  515. _this = createVehicle ["Land_Fire_barrel", [6471.9038, 7449.9512, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  516. _vehicle_90 = _this;
  517. _this setPos [6471.9038, 7449.9512, -3.0517578e-005];
  518. };
  519.  
  520. _vehicle_91 = objNull;
  521. if (true) then
  522. {
  523. _this = createVehicle ["Land_Fire_barrel", [6473.3589, 7435.0767, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  524. _vehicle_91 = _this;
  525. _this setPos [6473.3589, 7435.0767, 6.1035156e-005];
  526. };
  527.  
  528. _vehicle_92 = objNull;
  529. if (true) then
  530. {
  531. _this = createVehicle ["Land_Fire_barrel", [6387.1904, 7425.1587, 0.00015258789], [], 0, "CAN_COLLIDE"];
  532. _vehicle_92 = _this;
  533. _this setPos [6387.1904, 7425.1587, 0.00015258789];
  534. };
  535.  
  536. _vehicle_93 = objNull;
  537. if (true) then
  538. {
  539. _this = createVehicle ["Land_Fire_barrel", [6386.8452, 7416.7852, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  540. _vehicle_93 = _this;
  541. _this setPos [6386.8452, 7416.7852, 9.1552734e-005];
  542. };
  543.  
  544. _vehicle_94 = objNull;
  545. if (true) then
  546. {
  547. _this = createVehicle ["Land_Fire_barrel", [6512.6699, 7438.8433, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  548. _vehicle_94 = _this;
  549. _this setPos [6512.6699, 7438.8433, 9.1552734e-005];
  550. };
  551.  
  552. _vehicle_95 = objNull;
  553. if (true) then
  554. {
  555. _this = createVehicle ["Land_Fire_barrel", [6471.0674, 7371.2876, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  556. _vehicle_95 = _this;
  557. _this setPos [6471.0674, 7371.2876, -6.1035156e-005];
  558. };
  559.  
  560. _vehicle_97 = objNull;
  561. if (true) then
  562. {
  563. _this = createVehicle ["Land_Fire_barrel", [6483.4805, 7454.084, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  564. _vehicle_97 = _this;
  565. _this setPos [6483.4805, 7454.084, 6.1035156e-005];
  566. };
  567.  
  568. _vehicle_98 = objNull;
  569. if (true) then
  570. {
  571. _this = createVehicle ["Land_Campfire", [6482.0981, 7366.9224, 0.00015258789], [], 0, "CAN_COLLIDE"];
  572. _vehicle_98 = _this;
  573. _this setPos [6482.0981, 7366.9224, 0.00015258789];
  574. };
  575.  
  576. _vehicle_99 = objNull;
  577. if (true) then
  578. {
  579. _this = createVehicle ["Land_Misc_Well_C_EP1", [6478.0806, 7367.3755, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  580. _vehicle_99 = _this;
  581. _this setDir 3.0493436;
  582. _this setPos [6478.0806, 7367.3755, 9.1552734e-005];
  583. };
  584.  
  585. _vehicle_100 = objNull;
  586. if (true) then
  587. {
  588. _this = createVehicle ["Land_Campfire", [6474.2842, 7367.5073, 0.00012207031], [], 0, "CAN_COLLIDE"];
  589. _vehicle_100 = _this;
  590. _this setPos [6474.2842, 7367.5073, 0.00012207031];
  591. };
  592.  
  593. _vehicle_101 = objNull;
  594. if (true) then
  595. {
  596. _this = createVehicle ["Land_CncBlock_Stripes", [6491.0864, 7387.2769, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  597. _vehicle_101 = _this;
  598. _this setDir 94.674637;
  599. _this setPos [6491.0864, 7387.2769, 9.1552734e-005];
  600. };
  601.  
  602. _vehicle_102 = objNull;
  603. if (true) then
  604. {
  605. _this = createVehicle ["Land_CncBlock_Stripes", [6520.8784, 7391.7705, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  606. _vehicle_102 = _this;
  607. _this setDir 93.472;
  608. _this setPos [6520.8784, 7391.7705, -3.0517578e-005];
  609. };
  610.  
  611. _vehicle_109 = objNull;
  612. if (true) then
  613. {
  614. _this = createVehicle ["Land_CncBlock_Stripes", [6520.5146, 7386.1938, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  615. _vehicle_109 = _this;
  616. _this setDir 93.470451;
  617. _this setPos [6520.5146, 7386.1938, -3.0517578e-005];
  618. };
  619.  
  620. _vehicle_110 = objNull;
  621. if (true) then
  622. {
  623. _this = createVehicle ["Land_CncBlock_Stripes", [6491.4116, 7392.9395, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  624. _vehicle_110 = _this;
  625. _this setDir 93.661896;
  626. _this setPos [6491.4116, 7392.9395, 9.1552734e-005];
  627. };
  628.  
  629. _vehicle_117 = objNull;
  630. if (true) then
  631. {
  632. _this = createVehicle ["SignM_UN_Base_EP1", [6376.0581, 7516.2354, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  633. _vehicle_117 = _this;
  634. _this setDir -195.24657;
  635. _this setPos [6376.0581, 7516.2354, 6.1035156e-005];
  636. };
  637.  
  638. _vehicle_118 = objNull;
  639. if (true) then
  640. {
  641. _this = createVehicle ["SignM_UN_Base_EP1", [6367.6382, 7522.562, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  642. _vehicle_118 = _this;
  643. _this setDir -113.98771;
  644. _this setPos [6367.6382, 7522.562, 3.0517578e-005];
  645. };
  646.  
  647. _vehicle_121 = objNull;
  648. if (true) then
  649. {
  650. _this = createVehicle ["Sign_Checkpoint_EP1", [6560.5967, 7328.0596, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  651. _vehicle_121 = _this;
  652. _this setDir -38.539608;
  653. _this setPos [6560.5967, 7328.0596, 3.0517578e-005];
  654. };
  655.  
  656. _vehicle_122 = objNull;
  657. if (true) then
  658. {
  659. _this = createVehicle ["Sign_Checkpoint_EP1", [6587.9243, 7379.8989, 0.00015258789], [], 0, "CAN_COLLIDE"];
  660. _vehicle_122 = _this;
  661. _this setDir -92.957695;
  662. _this setPos [6587.9243, 7379.8989, 0.00015258789];
  663. };
  664.  
  665. _vehicle_123 = objNull;
  666. if (true) then
  667. {
  668. _this = createVehicle ["Sign_Checkpoint_EP1", [6592.5303, 7434.0977, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  669. _vehicle_123 = _this;
  670. _this setDir -85.608704;
  671. _this setPos [6592.5303, 7434.0977, 3.0517578e-005];
  672. };
  673.  
  674. _vehicle_124 = objNull;
  675. if (true) then
  676. {
  677. _this = createVehicle ["Sign_Checkpoint_EP1", [6580.3862, 7477.4907], [], 0, "CAN_COLLIDE"];
  678. _vehicle_124 = _this;
  679. _this setDir -118.2351;
  680. _this setPos [6580.3862, 7477.4907];
  681. };
  682.  
  683. _vehicle_125 = objNull;
  684. if (true) then
  685. {
  686. _this = createVehicle ["Sign_Checkpoint_EP1", [6501.7529, 7319.2017, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  687. _vehicle_125 = _this;
  688. _this setPos [6501.7529, 7319.2017, 6.1035156e-005];
  689. };
  690.  
  691. _vehicle_126 = objNull;
  692. if (true) then
  693. {
  694. _this = createVehicle ["Sign_Checkpoint_EP1", [6460.9966, 7320.7329, 0], [], 0, "CAN_COLLIDE"];
  695. _vehicle_126 = _this;
  696. _this setPos [6460.9966, 7320.7329, 0];
  697. };
  698.  
  699. _vehicle_127 = objNull;
  700. if (true) then
  701. {
  702. _this = createVehicle ["Sign_Checkpoint_EP1", [6407.3242, 7336.1577, 0.00024414063], [], 0, "CAN_COLLIDE"];
  703. _vehicle_127 = _this;
  704. _this setDir 42.721447;
  705. _this setPos [6407.3242, 7336.1577, 0.00024414063];
  706. };
  707.  
  708. _vehicle_128 = objNull;
  709. if (true) then
  710. {
  711. _this = createVehicle ["Sign_Checkpoint_EP1", [6389.832, 7371.0566, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  712. _vehicle_128 = _this;
  713. _this setDir 70.780479;
  714. _this setPos [6389.832, 7371.0566, 9.1552734e-005];
  715. };
  716.  
  717. _vehicle_129 = objNull;
  718. if (true) then
  719. {
  720. _this = createVehicle ["Sign_Checkpoint_EP1", [6416.1216, 7485.9937, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  721. _vehicle_129 = _this;
  722. _this setDir -35.975384;
  723. _this setPos [6416.1216, 7485.9937, -3.0517578e-005];
  724. };
  725.  
  726. _vehicle_130 = objNull;
  727. if (true) then
  728. {
  729. _this = createVehicle ["Sign_Checkpoint_EP1", [6392.1577, 7457.7729, 0.00012207031], [], 0, "CAN_COLLIDE"];
  730. _vehicle_130 = _this;
  731. _this setDir -82.354408;
  732. _this setPos [6392.1577, 7457.7729, 0.00012207031];
  733. };
  734.  
  735. _vehicle_131 = objNull;
  736. if (true) then
  737. {
  738. _this = createVehicle ["Sign_Checkpoint_EP1", [6440.0337, 7488.8911, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  739. _vehicle_131 = _this;
  740. _this setPos [6440.0337, 7488.8911, 3.0517578e-005];
  741. };
  742.  
  743. _vehicle_132 = objNull;
  744. if (true) then
  745. {
  746. _this = createVehicle ["Sign_Checkpoint_EP1", [6465.9224, 7488.4893, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  747. _vehicle_132 = _this;
  748. _this setPos [6465.9224, 7488.4893, 3.0517578e-005];
  749. };
  750.  
  751. _vehicle_133 = objNull;
  752. if (true) then
  753. {
  754. _this = createVehicle ["Sign_Checkpoint_EP1", [6512.9707, 7487.731], [], 0, "CAN_COLLIDE"];
  755. _vehicle_133 = _this;
  756. _this setPos [6512.9707, 7487.731];
  757. };
  758.  
  759. _vehicle_134 = objNull;
  760. if (true) then
  761. {
  762. _this = createVehicle ["Sign_Checkpoint", [6377.9331, 7426.3901, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  763. _vehicle_134 = _this;
  764. _this setDir 91.586571;
  765. _this setPos [6377.9331, 7426.3901, 6.1035156e-005];
  766. };
  767.  
  768. _vehicle_135 = objNull;
  769. if (true) then
  770. {
  771. _this = createVehicle ["Sign_Checkpoint", [6376.8945, 7417.0386, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  772. _vehicle_135 = _this;
  773. _this setDir -82.743065;
  774. _this setPos [6376.8945, 7417.0386, 6.1035156e-005];
  775. };
  776.  
  777. _vehicle_136 = objNull;
  778. if (true) then
  779. {
  780. _this = createVehicle ["Sign_Checkpoint", [6542.9346, 7488.165], [], 0, "CAN_COLLIDE"];
  781. _vehicle_136 = _this;
  782. _this setDir 2.878665;
  783. _this setPos [6542.9346, 7488.165];
  784. };
  785.  
  786. _vehicle_137 = objNull;
  787. if (true) then
  788. {
  789. _this = createVehicle ["Land_Ind_TankSmall", [6515.0693, 7514.9463, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  790. _vehicle_137 = _this;
  791. _this setDir 93.232491;
  792. _this setPos [6515.0693, 7514.9463, 6.1035156e-005];
  793. };
  794.  
  795. _vehicle_138 = objNull;
  796. if (true) then
  797. {
  798. _this = createVehicle ["Land_Ind_TankSmall", [6381.0557, 7567.8892, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  799. _vehicle_138 = _this;
  800. _this setDir 34.98502;
  801. _this setPos [6381.0557, 7567.8892, -3.0517578e-005];
  802. };
  803.  
  804. _vehicle_139 = objNull;
  805. if (true) then
  806. {
  807. _this = createVehicle ["Land_Ind_TankSmall", [6295.0293, 7700.1333, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  808. _vehicle_139 = _this;
  809. _this setDir -48.724663;
  810. _this setPos [6295.0293, 7700.1333, 6.1035156e-005];
  811. };
  812.  
  813. _vehicle_141 = objNull;
  814. if (true) then
  815. {
  816. _this = createVehicle ["EntranceGate_EP1", [6483.2837, 7402.3638, -2.6352036], [], 0, "CAN_COLLIDE"];
  817. _vehicle_141 = _this;
  818. _this setDir 37.299026;
  819. _this setPos [6483.2837, 7402.3638, -2.6352036];
  820. };
  821.  
  822. _vehicle_142 = objNull;
  823. if (true) then
  824. {
  825. _this = createVehicle ["Land_Toilet", [6455.3394, 7367.9194, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  826. _vehicle_142 = _this;
  827. _this setDir 185.79445;
  828. _this setPos [6455.3394, 7367.9194, -3.0517578e-005];
  829. };
  830.  
  831. _vehicle_143 = objNull;
  832. if (true) then
  833. {
  834. _this = createVehicle ["Land_Toilet", [6453.9443, 7368.0488, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  835. _vehicle_143 = _this;
  836. _this setDir 184.64005;
  837. _this setPos [6453.9443, 7368.0488, -3.0517578e-005];
  838. };
  839.  
  840. _vehicle_144 = objNull;
  841. if (true) then
  842. {
  843. _this = createVehicle ["Land_Toilet", [6452.5083, 7368.2241, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  844. _vehicle_144 = _this;
  845. _this setDir 186.12698;
  846. _this setPos [6452.5083, 7368.2241, 3.0517578e-005];
  847. };
  848.  
  849. _vehicle_152 = objNull;
  850. if (true) then
  851. {
  852. _this = createVehicle ["Sign_Armex_EP1", [6431.2969, 7457.3047, 15.765225], [], 0, "CAN_COLLIDE"];
  853. _vehicle_152 = _this;
  854. _this setDir 92.402596;
  855. _this setPos [6431.2969, 7457.3047, 15.765225];
  856. };
  857.  
  858. _vehicle_153 = objNull;
  859. if (true) then
  860. {
  861. _this = createVehicle ["Sign_Armex_EP1", [6426.5527, 7378.5908, 15.9199], [], 0, "CAN_COLLIDE"];
  862. _vehicle_153 = _this;
  863. _this setDir 93.470833;
  864. _this setPos [6426.5527, 7378.5908, 15.9199];
  865. };
  866.  
  867. _vehicle_154 = objNull;
  868. if (true) then
  869. {
  870. _this = createVehicle ["Sign_Armex_EP1", [6547.6211, 7449.3984, 15.86619], [], 0, "CAN_COLLIDE"];
  871. _vehicle_154 = _this;
  872. _this setDir -86.266891;
  873. _this setPos [6547.6211, 7449.3984, 15.86619];
  874. };
  875.  
  876. _vehicle_155 = objNull;
  877. if (true) then
  878. {
  879. _this = createVehicle ["Sign_Armex_EP1", [6543.3091, 7369.2012, 16.020582], [], 0, "CAN_COLLIDE"];
  880. _vehicle_155 = _this;
  881. _this setDir -87.896027;
  882. _this setPos [6543.3091, 7369.2012, 16.020582];
  883. };
  884.  
  885. _vehicle_159 = objNull;
  886. if (true) then
  887. {
  888. _this = createVehicle ["SignM_UN_Base_EP1", [6479.8613, 7415.2178], [], 0, "CAN_COLLIDE"];
  889. _vehicle_159 = _this;
  890. _this setDir 1.4523203;
  891. _this setPos [6479.8613, 7415.2178];
  892. };
  893.  
  894. _vehicle_160 = objNull;
  895. if (true) then
  896. {
  897. _this = createVehicle ["Info_Board_EP1", [6476.9692, 7416.646], [], 0, "CAN_COLLIDE"];
  898. _vehicle_160 = _this;
  899. _this setDir 94.041718;
  900. _this setPos [6476.9692, 7416.646];
  901. };
  902.  
  903. _vehicle_161 = objNull;
  904. if (true) then
  905. {
  906. _this = createVehicle ["Land_Fire_barrel", [6485.9614, 7401.6064, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  907. _vehicle_161 = _this;
  908. _this setPos [6485.9614, 7401.6064, 6.1035156e-005];
  909. };
  910.  
  911. _vehicle_162 = objNull;
  912. if (true) then
  913. {
  914. _this = createVehicle ["Land_Fire_barrel", [6482.4922, 7404.4404, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  915. _vehicle_162 = _this;
  916. _this setPos [6482.4922, 7404.4404, 9.1552734e-005];
  917. };
  918.  
  919. _vehicle_163 = objNull;
  920. if (true) then
  921. {
  922. _this = createVehicle ["ZavoraAnim", [6481.6641, 7408.2266, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  923. _vehicle_163 = _this;
  924. _this setDir 93.45845;
  925. _this setPos [6481.6641, 7408.2266, 9.1552734e-005];
  926. };
  927.  
  928. _vehicle_164 = objNull;
  929. if (true) then
  930. {
  931. _this = createVehicle ["Land_Fuel_tank_big", [6490.2344, 7386.2778, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  932. _vehicle_164 = _this;
  933. _this setDir 93.031631;
  934. _this setPos [6490.2344, 7386.2778, -3.0517578e-005];
  935. };
  936.  
  937. _vehicle_167 = objNull;
  938. if (true) then
  939. {
  940. _this = createVehicle ["MAP_sign_hospital_new", [6494.5962, 7421.9185], [], 0, "CAN_COLLIDE"];
  941. _vehicle_167 = _this;
  942. _this setDir -10.088872;
  943. _this setPos [6494.5962, 7421.9185];
  944. };
  945.  
  946. _vehicle_168 = objNull;
  947. if (true) then
  948. {
  949. _this = createVehicle ["MAP_sign_hospital_new", [6485.7456, 7419.7676], [], 0, "CAN_COLLIDE"];
  950. _vehicle_168 = _this;
  951. _this setDir -7.0382862;
  952. _this setPos [6485.7456, 7419.7676];
  953. };
  954.  
  955. _vehicle_171 = objNull;
  956. if (true) then
  957. {
  958. _this = createVehicle ["RoadBarrier_long", [6511.1851, 7421.9551, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  959. _vehicle_171 = _this;
  960. _this setPos [6511.1851, 7421.9551, -3.0517578e-005];
  961. };
  962.  
  963. _vehicle_173 = objNull;
  964. if (true) then
  965. {
  966. _this = createVehicle ["RoadBarrier_long", [6507.3574, 7421.9932, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  967. _vehicle_173 = _this;
  968. _this setDir 0.5160203;
  969. _this setPos [6507.3574, 7421.9932, 3.0517578e-005];
  970. };
  971.  
  972. _vehicle_174 = objNull;
  973. if (true) then
  974. {
  975. _this = createVehicle ["RoadBarrier_long", [6515.3208, 7421.9199, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  976. _vehicle_174 = _this;
  977. _this setDir -0.17657688;
  978. _this setPos [6515.3208, 7421.9199, 6.1035156e-005];
  979. };
  980.  
  981. _vehicle_175 = objNull;
  982. if (true) then
  983. {
  984. _this = createVehicle ["Land_Fire_barrel", [6513.4277, 7403.791, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  985. _vehicle_175 = _this;
  986. _this setPos [6513.4277, 7403.791, 9.1552734e-005];
  987. };
  988.  
  989. _vehicle_176 = objNull;
  990. if (true) then
  991. {
  992. _this = createVehicle ["Land_bags_EP1", [6448.6304, 7383.9976, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  993. _vehicle_176 = _this;
  994. _this setPos [6448.6304, 7383.9976, 9.1552734e-005];
  995. };
  996.  
  997. _vehicle_178 = objNull;
  998. if (true) then
  999. {
  1000. _this = createVehicle ["Land_Misc_Coil_EP1", [6450.2734, 7398.3325, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1001. _vehicle_178 = _this;
  1002. _this setPos [6450.2734, 7398.3325, -3.0517578e-005];
  1003. };
  1004.  
  1005. _vehicle_179 = objNull;
  1006. if (true) then
  1007. {
  1008. _this = createVehicle ["Land_Misc_Coil_EP1", [6450.4917, 7402.5088, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1009. _vehicle_179 = _this;
  1010. _this setPos [6450.4917, 7402.5088, 9.1552734e-005];
  1011. };
  1012.  
  1013. _vehicle_180 = objNull;
  1014. if (true) then
  1015. {
  1016. _this = createVehicle ["Misc_palletsfoiled_heap", [6455.4937, 7402.4209, 0.00012207031], [], 0, "CAN_COLLIDE"];
  1017. _vehicle_180 = _this;
  1018. _this setDir -86.838486;
  1019. _this setPos [6455.4937, 7402.4209, 0.00012207031];
  1020. };
  1021.  
  1022. _vehicle_181 = objNull;
  1023. if (true) then
  1024. {
  1025. _this = createVehicle ["Land_bags_stack_EP1", [6448.1162, 7389.0483], [], 0, "CAN_COLLIDE"];
  1026. _vehicle_181 = _this;
  1027. _this setPos [6448.1162, 7389.0483];
  1028. };
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