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- 16:40:07: Open Broadcaster Software v0.624b - 32bit (´・ω・`)
- 16:40:07: -------------------------------
- 16:40:07: CPU Name: Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz
- 16:40:07: CPU Speed: 2666MHz
- 16:40:07: Physical Memory: 4095MB Total, 962MB Free
- 16:40:07: stepping id: 10, model 23, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
- 16:40:07: monitor 1: pos={0, 0}, size={1440, 900}
- 16:40:07: Windows Version: 6.1 Build 7601 S
- 16:40:07: Aero is Enabled
- 16:40:07: -------------------------------
- 16:40:07: OBS Modules:
- 16:40:07: Base Address Module
- 16:40:07: 00860000 OBS.exe
- 16:40:07: 59000000 OBSApi.dll
- 16:40:07: 5D750000 DShowPlugin.dll
- 16:40:07: 5D720000 GraphicsCapture.dll
- 16:40:07: 5D660000 NoiseGate.dll
- 16:40:07: 621E0000 PSVPlugin.dll
- 16:40:07: ------------------------------------------
- 16:40:07: Adapter 1
- 16:40:07: Video Adapter: AMD Radeon HD 5700 Series
- 16:40:07: Video Adapter Dedicated Video Memory: 1067274240
- 16:40:07: Video Adapter Shared System Memory: 1878585344
- 16:40:07: Video Adapter Output 1: pos={0, 0}, size={1440, 900}, attached=true
- 16:40:07: =====Stream Start: 2014-06-03, 16:40:07===============================================
- 16:40:07: Multithreaded optimizations: On
- 16:40:07: Base resolution: 1440x900
- 16:40:07: Output resolution: 1440x900
- 16:40:07: ------------------------------------------
- 16:40:07: Loading up D3D10 on AMD Radeon HD 5700 Series (Adapter 1)...
- 16:40:07: ------------------------------------------
- 16:40:07: Audio Format: 48000 Hz
- 16:40:07: ------------------------------------------
- 16:40:07: Audio Channels: 2 Ch
- 16:40:07: Playback device Default
- 16:40:07: ------------------------------------------
- 16:40:07: Using desktop audio input: רמקולים (התקן High Definition Audio)
- 16:40:07: Global Audio time adjust: 0
- 16:40:07: ------------------------------------------
- 16:40:07: Using auxilary audio input: מיקרופון (התקן High Definition Audio)
- 16:40:07: Mic time offset: 0
- 16:40:07: ------------------------------------------
- 16:40:07: Audio Encoding: AAC
- 16:40:07: bitrate: 160
- 16:40:07: Using graphics capture
- 16:40:07: Using graphics capture
- 16:40:07: Trying to hook process: League of Legends.exe
- 16:40:07: Trying to hook process: LolClient.exe
- 16:40:07: Scene buffering time set to 700
- 16:40:07: ------------------------------------------
- 16:40:07: Video Encoding: x264
- 16:40:07: fps: 30
- 16:40:07: width: 1440, height: 900
- 16:40:07: preset: veryfast
- 16:40:07: profile: main
- 16:40:07: keyint: 60
- 16:40:07: CBR: yes
- 16:40:07: CFR: yes
- 16:40:07: max bitrate: 1000
- 16:40:07: buffer size: 1000
- 16:40:07: ------------------------------------------
- 16:40:07: SharedTexCapture hooked
- 16:40:09: Using RTMP service: Twitch / Justin.tv
- 16:40:09: Server selection: rtmp://live-lhr.justin.tv/app
- 16:40:09: Interface: Atheros AR8121/AR8113/AR8114 PCI-E Ethernet Controller(NDIS6.20) (ethernet, 100 mbps)
- 16:40:10: Completed handshake with rtmp://live-lhr.justin.tv/app in 1027 ms.
- 16:40:11: SO_SNDBUF was at 8192
- 16:40:11: SO_SNDBUF is now 65536
- 16:40:54: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:40:54: SharedTexCapture hooked
- 16:40:56: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 148480)
- 16:41:08: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:41:08: SharedTexCapture hooked
- 16:41:16: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:41:16: SharedTexCapture hooked
- 16:41:20: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:41:20: SharedTexCapture hooked
- 16:41:37: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:41:37: SharedTexCapture hooked
- 16:41:58: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 148480)
- 16:42:24: SharedTexCapture hooked
- 16:42:28: Exit signal received, terminating capture
- 16:42:51: Trying to hook process: LolClient.exe
- 16:43:04: Using graphics capture
- 16:43:04: Trying to hook process: LolClient.exe
- 16:43:04: SharedTexCapture hooked
- 16:53:11: Total frames encoded: 23505, total frames duplicated: 103 (0.44%)
- 16:53:11: Number of frames skipped due to encoder lag: 2 (0.01%)
- 16:53:11: Total frames rendered: 23495, number of late frames: 11 (0.05%) (it's okay for some frames to be late)
- 16:53:12: RTMPPublisher::SocketLoop: Graceful loop exit
- 16:53:12: Average send payload: 4224 bytes, average send interval: 28 ms
- 16:53:12: Number of times waited to send: 0, Waited for a total of 0 bytes
- 16:53:12: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 16:53:12: Number of bytes sent: 113611056
- 16:53:12:
- 16:53:12: Profiler time results:
- 16:53:12:
- 16:53:12: ==============================================================
- 16:53:12: video thread frame - [100%] [avg time: 1.217 ms] [children: 53.6%] [unaccounted: 46.4%]
- 16:53:12: | scene->Preprocess - [0.164%] [avg time: 0.002 ms]
- 16:53:12: | GPU download and conversion - [53.4%] [avg time: 0.65 ms] [children: 51%] [unaccounted: 2.38%]
- 16:53:12: | | flush - [48.2%] [avg time: 0.586 ms]
- 16:53:12: | | CopyResource - [2.3%] [avg time: 0.028 ms]
- 16:53:12: | | conversion to 4:2:0 - [0.575%] [avg time: 0.007 ms]
- 16:53:12: Convert444Threads - [100%] [avg time: 2.207 ms] [children: 99.1%] [unaccounted: 0.906%]
- 16:53:12: | Convert444toNV12 - [99.1%] [avg time: 2.187 ms]
- 16:53:12: encoder thread frame - [100%] [avg time: 3.983 ms] [children: 1.1%] [unaccounted: 98.9%]
- 16:53:12: | sending stuff out - [1.1%] [avg time: 0.044 ms]
- 16:53:12: ==============================================================
- 16:53:12:
- 16:53:12:
- 16:53:12: Profiler CPU results:
- 16:53:12:
- 16:53:12: ==============================================================
- 16:53:12: video thread frame - [cpu time: avg 0.158 ms, total 3712.82 ms] [avg calls per frame: 1]
- 16:53:12: | scene->Preprocess - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
- 16:53:12: | GPU download and conversion - [cpu time: avg 0.064 ms, total 1513.21 ms] [avg calls per frame: 1]
- 16:53:12: | | flush - [cpu time: avg 0.046 ms, total 1092.01 ms] [avg calls per frame: 1]
- 16:53:12: | | CopyResource - [cpu time: avg 0.007 ms, total 187.2 ms] [avg calls per frame: 1]
- 16:53:12: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 78 ms] [avg calls per frame: 1]
- 16:53:12: Convert444Threads - [cpu time: avg 1.908 ms, total 89591.4 ms] [avg calls per frame: 2]
- 16:53:12: | Convert444toNV12 - [cpu time: avg 1.901 ms, total 89263.8 ms] [avg calls per frame: 2]
- 16:53:12: encoder thread frame - [cpu time: avg 3.001 ms, total 70496.9 ms] [avg calls per frame: 1]
- 16:53:12: | sending stuff out - [cpu time: avg 0.029 ms, total 702 ms] [avg calls per frame: 1]
- 16:53:12: ==============================================================
- 16:53:12:
- 16:53:12: =====Stream End: 2014-06-03, 16:53:12=================================================
- 19:13:41: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 19:13:41: Failed loading CUDA dll
- Last game capture log:
- 2014-06-03, 16:40:07: we're booting up:
- 16:40:07: CaptureThread: attached to process LolClient.exe
- 16:40:0716:40:07: D3D9 P16:40:0716:40:07: DXGI Present
- 16:40:07: GL Present
- 16:40:07: (hal16:42:24: D3D9EndScene called
- 16:42:24: D3DPRESENT_PARAMETERS {
- 16:42:24: BackBufferWidth: 16
- 16:42:24: BackBufferHeight: 16
- 16:42:24: BackBufferFormat: D3DFMT_X8R8G8B8
- 16:42:24: BackBufferCount: 1
- 16:42:24: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:42:24: MultiSampleQuality: 0
- 16:42:24: SwapEffect: D3DSWAPEFFECT_COPY
- 16:42:24: hDeviceWindow: 459768
- 16:42:24: Windowed: true
- 16:42:24: EnableAutoDepthStencil: false
- 16:42:24: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 16:42:24: Flags: None
- 16:42:24: FullScreen_RefreshRateInHz: 0
- 16:42:24: PresentationInterval: 0
- 16:42:24: };
- 16:42:24: successfully set up d3d9 hooks
- 16:42:24: D3D9SwapPresent called
- 16:42:24: DoD3D9GPUHook: success
- 16:42:28: D3DSURFACE_DESC {
- 16:42:28: Format: D3DFMT_X8R8G8B8
- 16:42:28: Type: D3DRTYPE_SURFACE
- 16:42:28: Usage: D3DUSAGE_RENDERTARGET
- 16:42:28: Pool: D3DPOOL_DEFAULT
- 16:42:28: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:42:28: MultiSampleQuality: 0
- 16:42:28: Width: 1280
- 16:42:28: Height: 800
- 16:42:28: };
- 16:42:28: successfully capturing d3d9 frames via GPU
- 16:42:59: ---------------------- Cleared D3D9 Capture ----------------------
- 16:42:59: received restart event, capturing
- 16:42:59: DoD3D9GPUHook: success
- 16:42:59: D3D9EndScene called
- 16:42:59: D3D9SwapPresent called
- 16:43:05: D3DSURFACE_DESC {
- 16:43:05: Format: D3DFMT_X8R8G8B8
- 16:43:05: Type: D3DRTYPE_SURFACE
- 16:43:05: Usage: D3DUSAGE_RENDERTARGET
- 16:43:05: Pool: D3DPOOL_DEFAULT
- 16:43:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:43:05: MultiSampleQuality: 0
- 16:43:05: Width: 1280
- 16:43:05: Height: 800
- 16:43:05: };
- 16:43:05: successfully capturing d3d9 frames via GPU
- 16:53:12: ---------------------- Cleared D3D9 Capture ----------------------
- 16:53:12: received restart event, capturing
- 16:53:12: DoD3D9GPUHook: success
- 16:53:12: D3D9EndScene called
- 16:53:12: D3D9SwapPresent called
- 16:41:08: successfully set up d3d9 hooks
- 16:41:08: D3D9EndScene called
- 16:41:08: D3D9Present called
- 16:41:08: DoD3D9GPUHook: success
- 16:41:09: D3DSURFACE_DESC {
- 16:41:09: Format: D3DFMT_X8R8G8B8
- 16:41:09: Type: D3DRTYPE_SURFACE
- 16:41:09: Usage: D3DUSAGE_RENDERTARGET
- 16:41:09: Pool: D3DPOOL_DEFAULT
- 16:41:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:41:09: MultiSampleQuality: 0
- 16:41:09: Width: 1440
- 16:41:09: Height: 900
- 16:41:09: };
- 16:41:09: successfully capturing d3d9 frames via GPU
- 16:41:16: D3D9Reset called
- 16:41:16: ---------------------- Cleared D3D9 Capture ----------------------
- 16:41:16: successfully set up d3d9 hooks
- 16:41:16: D3D9EndScene called
- 16:41:16: D3D9Present called
- 16:41:16: DoD3D9GPUHook: success
- 16:41:17: D3DSURFACE_DESC {
- 16:41:17: Format: D3DFMT_X8R8G8B8
- 16:41:17: Type: D3DRTYPE_SURFACE
- 16:41:17: Usage: D3DUSAGE_RENDERTARGET
- 16:41:17: Pool: D3DPOOL_DEFAULT
- 16:41:17: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:41:17: MultiSampleQuality: 0
- 16:41:17: Width: 1440
- 16:41:17: Height: 900
- 16:41:17: };
- 16:41:17: successfully capturing d3d9 frames via GPU
- 16:41:20: D3D9Reset called
- 16:41:20: ---------------------- Cleared D3D9 Capture ----------------------
- 16:41:20: successfully set up d3d9 hooks
- 16:41:20: D3D9EndScene called
- 16:41:20: D3D9Present called
- 16:41:20: DoD3D9GPUHook: success
- 16:41:20: D3DSURFACE_DESC {
- 16:41:20: Format: D3DFMT_X8R8G8B8
- 16:41:20: Type: D3DRTYPE_SURFACE
- 16:41:20: Usage: D3DUSAGE_RENDERTARGET
- 16:41:20: Pool: D3DPOOL_DEFAULT
- 16:41:20: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:41:20: MultiSampleQuality: 0
- 16:41:20: Width: 1440
- 16:41:20: Height: 900
- 16:41:20: };
- 16:41:20: successfully capturing d3d9 frames via GPU
- 16:41:37: D3D9Reset called
- 16:41:37: ---------------------- Cleared D3D9 Capture ----------------------
- 16:41:37: successfully set up d3d9 hooks
- 16:41:37: D3D9EndScene called
- 16:41:37: D3D9Present called
- 16:41:37: DoD3D9GPUHook: success
- 16:41:38: D3DSURFACE_DESC {
- 16:41:38: Format: D3DFMT_X8R8G8B8
- 16:41:38: Type: D3DRTYPE_SURFACE
- 16:41:38: Usage: D3DUSAGE_RENDERTARGET
- 16:41:38: Pool: D3DPOOL_DEFAULT
- 16:41:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:41:38: MultiSampleQuality: 0
- 16:41:38: Width: 1440
- 16:41:38: Height: 900
- 16:41:38: };
- 16:41:38: successfully capturing d3d9 frames via GPU
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