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- Andrei Alexandrescu
- - Modern C++ Design.pdf
- Andrew Hunt & David Thomas - Pragmatic Programmer.pdf
- Antony Polukhin
- - Boost C++ Application Development Cookbook.pdf
- Beej
- - Guide to Network Programming.pdf
- Ben Lynn - Git Magic.pdf
- Bjarne Stroustrup
- - Programming Principles and Practice Using C++.pdf
- Bjarne Stroustrup
- - The C++ Programming Language 4th Edition - 2013.pdf
- Bjarne Stroustrup
- - The C++ Programming Language Special Edition.PDF
- Bruce Eckel
- - Thinking in Java 4th Edition.pdf
- Chad Fowler - The Passionate Programmer, 2nd edition.pdf
- Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf
- Charles Petzold
- - Programming Windows (6th Edition, Win8).pdf
- Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf
- Gang of Four
- - Design Patterns
- - Elements of Reusable Object-Oriented Software.pdf
- Jack Crenshaw
- - Let's Build a Compiler.pdf
- Jasmin Blanchette, Mark Summerfield
- - GUI Programming with QT 4 (2nd Edition).pdf
- Jesse Schell
- - The Art of Game Design A Book of Lenses .pdf
- Katie Salen & Eric Zimmerman
- - Rules of Play Game Design Fundamentals.pdf
- Kernighan, Ritchie
- - The C Programming Language, 2nd edition.pdf
- Kevin D. Mitnick & William L. Simon
- - The Art Of Deception.pdf
- Kip R. Irvine
- - Assembly Language for x86 Processors, 6th edition.pdf
- Mark Lutz
- - Learning Python, 5th Edition
- - 2013.pdf
- Mark Lutz
- - Programming Python, Fourth Edition - 2010.pdf
- Mark Russinovich
- - Windows Internals, P1.pdf
- Mark Russinovich
- - Windows Internals, P2.pdf
- Mark Summerfield
- - Rapid GUI Programming with Python and Qt.pdf
- Martin Fowler
- - Patterns of Enterprise Application Architecture (2002).pdf
- Martin Fowler
- - Refactoring
- - Improving the Design of Existing.pdf
- Randall Hyde
- - The Art of Assembly Language, 2nd Edition.pdf
- Raph Koster
- - A Theory of Fun for Game Design.pdf
- Robert Martin
- - Clean Code.pdf
- Robert Sedgewick, Philippe Flajolet
- - An Introduction to the Analysis of Algorithms, 2nd Edition.pdf
- Scott Chacon
- - Pro Git.pdf
- Scott Meyers
- - Effective C++ 3rd Edition.pdf
- Scott Meyers
- - Effective Modern C++.pdf
- Scott Meyers
- - Effective STL.pdf
- Scott Meyers
- - More Effective C++.pdf
- Scott Rogers
- - Level Up! The Guide to Great Video Game Design.pdf
- Steve McConnell
- - Code Complete (2nd edition).pdf
- Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein
- - Introduction to algorithms , 3rd edition.pdf
- Tim Ottinger
- - Vim Like A Pro.pdf
- Get the EBook from here : https://goo.gl/zzkI0p
- Best of luck.
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