Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- $origin 0 0 0
- $cd "F:\Models\razor"
- $modelname "weapons\v_models\v_knife_spy.mdl"
- $model "v_knife_spy" "v_knife_spy.dmx.smd"
- $cdmaterials "models\weapons\c_items"
- $cdmaterials "\models\player\spy\"
- $cdmaterials ""
- $texturegroup skinfamilies
- {
- {"models/player/spy/spy_hands_red.vmt"
- }
- {"spy_hands_blue.vmt"
- }
- {"models/player/spy/spy_hands_red.vmt"
- }
- {"spy_hands_blue.vmt"
- }
- {"models/player/spy/spy_hands_red.vmt"
- }
- {"spy_hands_blue.vmt"
- }
- {"models/player/spy/spy_hands_red.vmt"
- }
- {"spy_hands_blue.vmt"
- }
- $hboxset "default"
- $hbox 0 "weapon_bone" -0.555 -6.008 -1.793 0.566 13.331 1.372
- $hbox 0 "bip_upperArm_R" -2.150 0.000 -3.420 2.880 14.560 1.990
- $hbox 0 "bip_lowerArm_R" -2.200 0.000 -2.620 2.620 13.180 3.260
- $hbox 0 "weapon_bone" -1.500 -0.500 -2.000 12.500 0.500 1.000
- // Model uses material "models/weapons/c_items/razor.vmt"
- // Model uses material "models/player/spy/spy_hands_red.vmt"
- $surfaceprop "metal"
- $attachment "weapon_bone" "weapon_bone" 0.00 0.00 -0.00 rotate 0.00 -0.00 -0.00
- $illumposition -0.211 0.005 3.661
- $sequence ref "ref" fps 30.00
- $sequence draw "draw" ACT_VM_DRAW 1 fps 30.00 node raised {
- { event 5004 1 "Weapon_Knife.Draw" }
- { event 5004 10 "Weapon_Knife.Open1" }
- { event 5004 16 "Weapon_Knife.Open5" }
- { event 5004 22 "Weapon_Knife.Open8" }
- }
- $sequence idle "idle" loop ACT_VM_IDLE 1 fps 30.00 node raised
- $sequence stab_a "stab_a" ACT_VM_HITCENTER 2 fps 30.00
- $sequence stab_b "stab_b" ACT_VM_HITCENTER 1 fps 30.00
- $sequence stab_c "stab_c" ACT_VM_HITCENTER 1 fps 30.00
- $sequence backstab "backstab" ACT_VM_SWINGHARD 1 fps 30.00 node raised
- $sequence backstab_up "backstab_up" ACT_BACKSTAB_VM_UP 1 fps 30.00
- $sequence backstab_down "backstab_down" ACT_BACKSTAB_VM_DOWN 1 fps 30.00
- $sequence backstab_idle "backstab_idle" loop ACT_BACKSTAB_VM_IDLE 1 fps 30.00 node raised
- $sequence stun "stun" ACT_MELEE_VM_STUN 1 fps 30.00 node raised
- $collisionmodel "phymodel.smd" {
- $mass 1.0
- $inertia 1.00
- $damping 0.00
- $rotdamping 0.00
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement