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  1. 10:18:31: Open Broadcaster Software v0.60b - 64bit ( ^ω^)
  2. 10:18:31: -------------------------------
  3. 10:18:31: CPU Name: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
  4. 10:18:31: CPU Speed: 2394MHz
  5. 10:18:31: Physical Memory: 8073MB Total, 5154MB Free
  6. 10:18:31: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 10:18:31: monitor 1: pos={0, 0}, size={1360, 768}
  8. 10:18:31: Windows Version: 6.2 Build 9200
  9. 10:18:31: Aero is Enabled
  10. 10:18:31: -------------------------------
  11. 10:18:31: OBS Modules:
  12. 10:18:31: Base Address Module
  13. 10:18:31: 00000000681B0000 OBS.exe
  14. 10:18:31: 00000000C51D0000 OBSApi.dll
  15. 10:18:31: 00000000C5190000 DShowPlugin.dll
  16. 10:18:31: 00000000C6C50000 GraphicsCapture.dll
  17. 10:18:31: 00000000C61F0000 NoiseGate.dll
  18. 10:18:31: 00000000C60B0000 PSVPlugin.dll
  19. 10:18:31: ------------------------------------------
  20. 10:18:31: Adapter 1
  21. 10:18:31: Video Adapter: Intel(R) HD Graphics 4600
  22. 10:18:31: Video Adapter Dedicated Video Memory: 0
  23. 10:18:31: Video Adapter Shared System Memory: 1879048192
  24. 10:18:31: Video Adapter Output 1: pos={0, 0}, size={1360, 768}, attached=true
  25. 10:18:31: ------------------------------------------
  26. 10:18:31: Adapter 2
  27. 10:18:31: Video Adapter: NVIDIA GeForce GT 750M
  28. 10:18:31: Video Adapter Dedicated Video Memory: 1012723712
  29. 10:18:31: Video Adapter Shared System Memory: 3221417984
  30. 10:18:31: =====Stream Start: 2014-02-03, 10:18:31===============================================
  31. 10:18:31: Multithreaded optimizations: On
  32. 10:18:31: Base resolution: 1360x768
  33. 10:18:31: Output resolution: 1360x768
  34. 10:18:31: ------------------------------------------
  35. 10:18:31: Loading up D3D10 on Intel(R) HD Graphics 4600 (Adapter 1)...
  36. 10:18:31: ------------------------------------------
  37. 10:18:31: Audio Format: 48000hz
  38. 10:18:31: Playback device Default
  39. 10:18:31: ------------------------------------------
  40. 10:18:31: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro )
  41. 10:18:31: ------------------------------------------
  42. 10:18:31: Using auxilary audio input: Microphone (4- Yeti Stereo Microphone)
  43. 10:18:31: ------------------------------------------
  44. 10:18:31: Audio Encoding: AAC
  45. 10:18:31: bitrate: 128
  46. 10:18:31: Using graphics capture
  47. 10:18:31: Scene buffering time set to 700
  48. 10:18:31: ------------------------------------------
  49. 10:18:31: Video Encoding: x264
  50. 10:18:31: fps: 30
  51. 10:18:31: width: 1360, height: 768
  52. 10:18:31: preset: fast
  53. 10:18:31: profile: main
  54. 10:18:31: keyint: 60
  55. 10:18:31: CBR: yes
  56. 10:18:31: CFR: yes
  57. 10:18:31: max bitrate: 2000
  58. 10:18:31: buffer size: 2000
  59. 10:18:31: ------------------------------------------
  60. 10:18:33: SharedTexCapture hooked
  61. 10:18:34: Using RTMP service: Twitch / Justin.tv
  62. 10:18:34: Server selection: rtmp://live-jfk.justin.tv/app
  63. 10:18:34: Interface: Killer e2200 Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
  64. 10:18:34: Completed handshake with rtmp://live-jfk.justin.tv/app in 363 ms.
  65. 10:18:36: SO_SNDBUF was at 65536
  66. 10:18:36: SO_SNDBUF is now 65536
  67. 10:18:37: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 436 / 272384)
  68. 10:18:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 75748 / 272384)
  69. 10:18:47: GraphicsCaptureSource::NewCapture: eliminating old capture
  70. 10:18:47: SharedTexCapture hooked
  71. 10:19:25: GraphicsCaptureSource::NewCapture: eliminating old capture
  72. 10:19:25: SharedTexCapture hooked
  73. 10:23:34: Total frames encoded: 9060, total frames duplicated: 52 (0.57%)
  74. 10:23:34: Total frames rendered: 9042, number of late frames: 8 (0.09%) (it's okay for some frames to be late)
  75. 10:23:34: RTMPPublisher::SocketLoop: Graceful loop exit
  76. 10:23:34: Average send payload: 6245 bytes, average send interval: 23 ms
  77. 10:23:34: Number of times waited to send: 0, Waited for a total of 0 bytes
  78. 10:23:34: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  79. 10:23:34: Number of bytes sent: 79215578
  80. 10:23:34:
  81. 10:23:34: Profiler time results:
  82. 10:23:34:
  83. 10:23:34: ==============================================================
  84. 10:23:34: video thread frame - [100%] [avg time: 0.93 ms] [children: 8.92%] [unaccounted: 91.1%]
  85. 10:23:34: | scene->Preprocess - [0.215%] [avg time: 0.002 ms]
  86. 10:23:34: | GPU download and conversion - [8.71%] [avg time: 0.081 ms] [children: 7.31%] [unaccounted: 1.4%]
  87. 10:23:34: | | flush - [4.95%] [avg time: 0.046 ms]
  88. 10:23:34: | | CopyResource - [2.04%] [avg time: 0.019 ms]
  89. 10:23:34: | | conversion to 4:2:0 - [0.323%] [avg time: 0.003 ms]
  90. 10:23:34: Convert444Threads - [100%] [avg time: 0.846 ms] [children: 99.4%] [unaccounted: 0.591%]
  91. 10:23:34: | Convert444toNV12 - [99.4%] [avg time: 0.841 ms]
  92. 10:23:34: encoder thread frame - [100%] [avg time: 1.793 ms]
  93. 10:23:34: ==============================================================
  94. 10:23:34:
  95. 10:23:34:
  96. 10:23:34: Profiler CPU results:
  97. 10:23:34:
  98. 10:23:34: ==============================================================
  99. 10:23:34: video thread frame - [cpu time: avg 0.259 ms, total 2343.75 ms] [avg calls per frame: 1]
  100. 10:23:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  101. 10:23:34: | GPU download and conversion - [cpu time: avg 0.058 ms, total 531.25 ms] [avg calls per frame: 1]
  102. 10:23:34: | | flush - [cpu time: avg 0.041 ms, total 375 ms] [avg calls per frame: 1]
  103. 10:23:34: | | CopyResource - [cpu time: avg 0.013 ms, total 125 ms] [avg calls per frame: 1]
  104. 10:23:34: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
  105. 10:23:34: Convert444Threads - [cpu time: avg 0.925 ms, total 16687.5 ms] [avg calls per frame: 2]
  106. 10:23:34: | Convert444toNV12 - [cpu time: avg 0.924 ms, total 16671.9 ms] [avg calls per frame: 2]
  107. 10:23:34: encoder thread frame - [cpu time: avg 1.114 ms, total 10078.1 ms] [avg calls per frame: 1]
  108. 10:23:34: ==============================================================
  109. 10:23:34:
  110. 10:23:34: =====Stream End: 2014-02-03, 10:23:34=================================================
  111. 10:23:53: CUDA loaded successfully
  112. 10:23:53: 1 CUDA capable devices found
  113. 10:23:53: [ GPU #0 - < GeForce GT 750M > has Compute SM 3.0, NVENC Available ]
  114.  
  115.  
  116. Last game capture log:
  117. 2014-02-03, 10:18:31: we're booting up:
  118. 10:18:31: CaptureThread: attached to process csgo.exe
  119. 10:18:31: D3D9 Present
  120. 10:18:31: NV Capture available
  121. 10:18:31: FBO available
  122. 10:18:31: GL Present
  123. 10:18:31: (half life scientist) everything.. seems to be in order
  124. 10:18:32: D3D9EndScene called
  125. 10:18:33: D3DPRESENT_PARAMETERS {
  126. 10:18:33: BackBufferWidth: 1360
  127. 10:18:33: BackBufferHeight: 768
  128. 10:18:33: BackBufferFormat: D3DFMT_A8R8G8B8
  129. 10:18:33: BackBufferCount: 1
  130. 10:18:33: MultiSampleType: D3DMULTISAMPLE_NONE
  131. 10:18:33: MultiSampleQuality: 0
  132. 10:18:33: SwapEffect: D3DSWAPEFFECT_DISCARD
  133. 10:18:33: hDeviceWindow: 2753778
  134. 10:18:33: Windowed: false
  135. 10:18:33: EnableAutoDepthStencil: true
  136. 10:18:33: AutoDepthStencilFormat: D3DFMT_D24S8
  137. 10:18:33: Flags: None
  138. 10:18:33: FullScreen_RefreshRateInHz: 59
  139. 10:18:33: PresentationInterval: 2147483648
  140. 10:18:33: };
  141. 10:18:33: successfully set up d3d9 hooks
  142. 10:18:33: D3D9Present called
  143. 10:18:33: DoD3D9GPUHook: success
  144. 10:18:33: D3DSURFACE_DESC {
  145. 10:18:33: Format: D3DFMT_A8R8G8B8
  146. 10:18:33: Type: D3DRTYPE_SURFACE
  147. 10:18:33: Usage: D3DUSAGE_RENDERTARGET
  148. 10:18:33: Pool: D3DPOOL_DEFAULT
  149. 10:18:33: MultiSampleType: D3DMULTISAMPLE_NONE
  150. 10:18:33: MultiSampleQuality: 0
  151. 10:18:33: Width: 1360
  152. 10:18:33: Height: 768
  153. 10:18:33: };
  154. 10:18:33: successfully capturing d3d9 frames via GPU
  155. 10:18:46: D3D9Reset called
  156. 10:18:46: ---------------------- Cleared D3D9 Capture ----------------------
  157. 10:18:47: successfully set up d3d9 hooks
  158. 10:18:47: D3D9EndScene called
  159. 10:18:47: D3D9Present called
  160. 10:18:47: DoD3D9GPUHook: success
  161. 10:18:47: D3DSURFACE_DESC {
  162. 10:18:47: Format: D3DFMT_A8R8G8B8
  163. 10:18:47: Type: D3DRTYPE_SURFACE
  164. 10:18:47: Usage: D3DUSAGE_RENDERTARGET
  165. 10:18:47: Pool: D3DPOOL_DEFAULT
  166. 10:18:47: MultiSampleType: D3DMULTISAMPLE_NONE
  167. 10:18:47: MultiSampleQuality: 0
  168. 10:18:47: Width: 1360
  169. 10:18:47: Height: 768
  170. 10:18:47: };
  171. 10:18:47: successfully capturing d3d9 frames via GPU
  172. 10:19:20: D3D9Reset called
  173. 10:19:20: ---------------------- Cleared D3D9 Capture ----------------------
  174. 10:19:21: successfully set up d3d9 hooks
  175. 10:19:25: D3D9EndScene called
  176. 10:19:25: D3D9Present called
  177. 10:19:25: DoD3D9GPUHook: success
  178. 10:19:25: D3DSURFACE_DESC {
  179. 10:19:25: Format: D3DFMT_A8R8G8B8
  180. 10:19:25: Type: D3DRTYPE_SURFACE
  181. 10:19:25: Usage: D3DUSAGE_RENDERTARGET
  182. 10:19:25: Pool: D3DPOOL_DEFAULT
  183. 10:19:25: MultiSampleType: D3DMULTISAMPLE_NONE
  184. 10:19:25: MultiSampleQuality: 0
  185. 10:19:25: Width: 1360
  186. 10:19:25: Height: 768
  187. 10:19:25: };
  188. 10:19:25: successfully capturing d3d9 frames via GPU
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