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Lagball - TR Translation

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Jun 21st, 2013
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  1. Lagball, voleybola benzeyen bir oyun. Haritanızı buraya @kod şeklinde yollayabilirsiniz.
  2. [img]http://i.imgur.com/aFJlDHw.png[/img]
  3. Bu, haritanızı yaparken kullanmanız gereken şablon:
  4. [quote=]<C><P /><Z><S><S P="0,0,,,,0,0,0" L="800" H="10" X="400" Y="430" T="9" /><S P="0,0,0,0.2,0,0,0,0" L="10" o="324650" X="400" H="200" Y="350" T="12" /><S P="0,0,0,0,0,0,0,0" L="800" o="324650" H="10" X="400" Y="455" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" X="100" L="10" o="324650" H="10" c="3" Y="359" T="13" /><S P="0,0,0.3,0.2,0,0,0,0" X="700" L="10" o="324650" H="10" c="3" Y="359" T="13" /><S P="0,0,0.3,0.2,0,0,0,0" H="10" L="800" o="324650" X="400" c="3" Y="355" T="12" /><S P="0,0,0,0.2,0,0,0,0" X="-5" L="10" o="324650" H="900" c="1" Y="0" T="12" /><S P="0,0,0,0.2,0,0,0,0" X="805" L="10" o="324650" H="900" c="1" Y="0" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="50" Y="25" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="50" Y="84" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="50" Y="72" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="50" Y="60" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="50" Y="48" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="50" Y="36" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="750" Y="24" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="750" Y="36" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="750" Y="60" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="750" Y="48" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="750" Y="72" T="12" /><S P="0,0,0.3,0.2,0,0,0,0" L="100" o="324650" H="12" X="750" Y="84" T="12" /></S><D><DS Y="0" X="-10" /></D><O /></Z></C>[/quote]
  5. Gereksinimler:
  6. • Şablonun içindeki zeminlerin bulundukları noktaları ve fiziksel özelliklerini değiştirmeyin.
  7. • Sadece dekorasyon objeleri ekleyin, zeminler ve fareler ile çarpışmalarını kaldırın.
  8. • Dekorasyon objelerinizin normal şablon zeminleri ile iyi hizalandığından emin olun.
  9.  
  10. Lütfen bütün gereksinimleri takip edin, böylece oynanış bütün haritalara uygun olacak!
  11.  
  12. Haritanızı /room *#lagball0 map @kod odasına giderek test edebilirsiniz.
  13.  
  14. Düzenlemede bol şans! Eğer herhangi bir sorunuz varsa, lütfen burada sormaktan çekinmeyin.
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