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Apr 21st, 2012
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  1. Starting new log file.
  2. Version: 1.151
  3.  
  4. -- OS: Microsoft Windows 7 (build 7600), 64-bit
  5. -- RAM: Available physical RAM: 2192MB/3888MB
  6. -- CPU: Intel(R) Core(TM) i3 CPU M 370 @ 2.40GHz (GenuineIntel)
  7. - L2 cache size: 256K
  8. - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
  9. - Number of CPUs: 4 ( Speed: ~2394MHz / ~2394MHz / ~2394MHz / ~2394MHz )
  10.  
  11. -- GPU:
  12. - D3D9 Adapter: 0 / Driver: igdumdx32.dll / Description: Intel(R) HD Graphics
  13. - Texture Memory: 1696 ( Available Texture Memory: 1688 )
  14.  
  15. Received stats and achievements from Steam
  16.  
  17. Processing Ini File {
  18. Module_name = Persistent_World
  19. Num Hints = 21
  20. Setting Map Min X = -180.000000
  21. Setting Map Max X = 180.000000
  22. Setting Map Min Y = -145.000000
  23. Setting Map Max Y = 145.000000
  24. Setting Time Multiplier = 0.250000
  25. Setting Seeing Range Multiplier = 6.500000
  26. Setting Track Spotting Multiplier = 0.800000
  27. Setting player_wounded_treshold = 5.000000
  28. Setting hero_wounded_treshold = 15.000000
  29. Setting Skill Prisoner Management Bonus = 5
  30. Setting Skill Leadership Bonus = 3
  31. Setting Base Companion Limit = 20
  32. Setting player_xp_multiplier = 2.000000
  33. Setting hero_xp_multiplier = 2.000000
  34. Setting regulars_xp_multiplier = 3.000000
  35. Setting damage_interrupt_attack_treshold = 3.000000
  36. Setting damage_interrupt_attack_treshold_mp = 1.000000
  37. Setting armor_soak_factor_against_cut = 0.800000
  38. Setting armor_soak_factor_against_pierce = 0.650000
  39. Setting armor_soak_factor_against_blunt = 0.500000
  40. Setting armor_reduction_factor_against_cut = 1.000000
  41. Setting armor_reduction_factor_against_pierce = 0.500000
  42. Setting armor_reduction_factor_against_blunt = 0.750000
  43. Setting horse_charge_damage_multiplier = 1.000000
  44. Setting couched_lance_damage_multiplier = 0.650000
  45. Setting fall_damage_multiplier = 1.500000
  46. Setting shield_penetration_offset = 30.000000
  47. Setting shield_penetration_factor = 3.000000
  48. Setting missile_damage_speed_power = 1.900000
  49. Setting melee_damage_speed_power = 2.000000
  50. Setting multiplayer_walk_enabled = 1
  51. Setting mission_object_prune_time = 600
  52. Scan Module Textures = 1
  53. Scan Module Sounds = 1
  54. Loading Module Resource pw_shaders
  55. Loading Module Resource textures
  56. Loading Resource textures_face_gen
  57. Loading Module Resource materials
  58. Loading Module Resource materials_greenbump
  59. Loading Resource materials_face_gen
  60. Loading Resource meshes_face_gen
  61. Loading Resource hair
  62. Loading Resource beards
  63. Loading Resource arabian_armors
  64. Loading Resource arabian_castle
  65. Loading Resource arabian_houses
  66. Loading Resource arabian_horses
  67. Loading Resource arabian_props
  68. Loading Resource arabian_village
  69. Loading Resource arena
  70. Loading Resource arena_costumes
  71. Loading Resource armors_b
  72. Loading Resource armors_c
  73. Loading Resource armors_d
  74. Loading Resource armors_e
  75. Loading Resource armors_f
  76. Loading Resource armors_g
  77. Loading Resource armors_h
  78. Loading Resource armors_i
  79. Loading Resource armors_new_a
  80. Loading Resource armors_new_arena
  81. Loading Resource armors_new_b
  82. Loading Resource armors_new_heraldic
  83. Loading Resource banners
  84. Loading Resource barrier_primitives
  85. Loading Resource body_meshes
  86. Loading Resource boots_a
  87. Loading Resource boots_b
  88. Loading Resource boots_c
  89. Loading Resource bride_dress
  90. Loading Resource castle_a
  91. Loading Resource castle_b
  92. Loading Resource castle_c
  93. Loading Resource castle_d
  94. Loading Resource castle_e
  95. Loading Resource castle_f
  96. Loading Resource castle_g
  97. Loading Resource castle_h
  98. Loading Resource castle_i
  99. Loading Resource churches
  100. Loading Resource costumes_d
  101. Loading Resource crossbows
  102. Loading Resource destroy
  103. Loading Resource doors
  104. Loading Resource dungeon
  105. Loading Resource fake_houses
  106. Loading Resource food
  107. Loading Resource full_plate_armor
  108. Loading Resource fur_armors_a
  109. Loading Resource gatehouse
  110. Loading Resource gauntlets_new
  111. Loading Resource goods_meshes
  112. Loading Resource grass_meshes
  113. Loading Resource grass_meshes_b
  114. Loading Resource helmets
  115. Loading Resource helmets_b
  116. Loading Resource helmets_e
  117. Loading Resource helmets_f
  118. Loading Resource helpers
  119. Loading Resource horses_b
  120. Loading Resource houses1
  121. Loading Resource interiors_a
  122. Loading Resource interiors_arabian
  123. Loading Resource interiors_b
  124. Loading Resource interiors_c
  125. Loading Resource interiors_d
  126. Loading Resource interiors_steppe
  127. Loading Resource item_meshes1
  128. Loading Resource khergit_lady_dress
  129. Loading Resource nordic_helmets
  130. Loading Resource object_b
  131. Loading Resource object_bodies
  132. Loading Resource object_c
  133. Loading Resource object_meshes
  134. Loading Resource particle_meshes
  135. Loading Resource particles_2
  136. Loading Resource plant_meshes
  137. Loading Resource prisons
  138. Loading Resource prisons_b
  139. Loading Resource raw_materials
  140. Loading Resource rock
  141. Loading Resource sarranid_armor
  142. Loading Resource sarranid_armors
  143. Loading Resource sarranid_boots
  144. Loading Resource sarranid_helmets
  145. Loading Resource sarranid_lady_dress
  146. Loading Resource shields
  147. Loading Resource ship
  148. Loading Resource skyboxes
  149. Loading Resource snowy_castle
  150. Loading Resource snowy_houses
  151. Loading Resource spear
  152. Loading Resource square_keep
  153. Loading Resource steppe_fake_houses
  154. Loading Resource stone_houses
  155. Loading Resource tableau_shields
  156. Loading Resource terrain_borders
  157. Loading Resource terrain_borders_b
  158. Loading Resource town_houses
  159. Loading Resource town_houses_b
  160. Loading Resource town_houses_c
  161. Loading Resource town_houses_d
  162. Loading Resource town_houses_e
  163. Loading Resource tree_e_meshes
  164. Loading Resource tree_f
  165. Loading Resource tree_meshes
  166. Loading Resource ui_server_filter
  167. Loading Resource user_interface_b
  168. Loading Resource user_interface_c
  169. Loading Resource vaegir_helmets
  170. Loading Resource valleyProps
  171. Loading Resource viking_houses
  172. Loading Resource village_houses
  173. Loading Resource village_houses_a
  174. Loading Resource village_houses_b
  175. Loading Resource wall_meshes1
  176. Loading Resource warhorse_new
  177. Loading Resource weapon_meshes_b
  178. Loading Resource weapon_meshes_c
  179. Loading Resource weapon_meshes_d
  180. Loading Resource weapon_meshes_e
  181. Loading Resource weapon_meshes1
  182. Loading Resource weapons_e
  183. Loading Resource weapons_f
  184. Loading Resource workshops
  185. Loading Resource xtree_meshes
  186. Loading Resource xtree_meshes_b
  187. Loading Resource xtree_meshes_c
  188. Loading Resource skeletons
  189. Loading Resource horse_skeleton
  190. Loading Resource ani_attacks
  191. Loading Resource ani_crouch_down
  192. Loading Resource ani_death
  193. Loading Resource ani_defends
  194. Loading Resource ani_equip_arms
  195. Loading Resource ani_horse_mounted
  196. Loading Resource ani_human_mounted
  197. Loading Resource ani_jump
  198. Loading Resource ani_kicks
  199. Loading Resource ani_lady_stand
  200. Loading Resource ani_lancer
  201. Loading Resource ani_low_walk
  202. Loading Resource ani_man_cheer
  203. Loading Resource ani_man_walk
  204. Loading Resource ani_poses
  205. Loading Resource ani_run_lookingsides
  206. Loading Resource ani_run_p
  207. Loading Resource ani_run_sideways
  208. Loading Resource ani_stand
  209. Loading Resource ani_stand_guardsman
  210. Loading Resource ani_stand_onhorse
  211. Loading Resource ani_strikes
  212. Loading Resource ani_turn_man
  213. Loading Resource ani_walk_backward
  214. Loading Resource ani_walk_lookingsides
  215. Loading Resource ani_walk_sideways
  216. Loading Resource ani_wedding
  217. Loading Resource uni_defence
  218. Loading Resource uni_equip
  219. Loading Resource uni_fistswing
  220. Loading Resource uni_jump
  221. Loading Resource uni_lord_stand
  222. Loading Resource uni_sideways
  223. Loading Resource uni_stances
  224. Loading Resource uni_strike
  225. Loading Resource uni_strikes3
  226. Loading Resource uni_throws
  227. Loading Module Resource pw_item_bounding_boxes
  228. Loading Module Resource pw_carts
  229. Loading Module Resource pw_ships
  230. Loading Module Resource pw_outer_terrain
  231. Loading Module Resource pw_resources
  232. Loading Module Resource pw_castle_h
  233. Loading Module Resource pw_banners
  234. Loading Module Resource pw_heraldic_armor
  235. Loading Module Resource pw_fixed_native
  236. Loading Module Resource pw_fixed_trees
  237. Loading Module Resource pw_signposts
  238. Loading Module Resource pw_food
  239. Loading Module Resource pw_doors
  240.  
  241. } //Processing Ini File Finished
  242. Loading Music...
  243. Loading Textures...
  244. Finished Loading Textures...
  245. L8 Format is unsupported
  246. WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_medium
  247. WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_far
  248. WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_hit_body
  249. WARNING: UNABLE TO MAP SOUND CODE: snd_player_hit_by_bullet
  250. WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
  251. WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
  252. WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
  253. WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_dives_into_water
  254. Loading Module...
  255. Loading item kinds...
  256. Loading dialogs...
  257. Loading mission templates...
  258. Loading party templates...
  259. loading time: 14276
  260. Finished All...
  261. StoreStats - success
  262. load_map_data complete.
  263. Init_map complete.
  264. init_meta_mission complete.
  265. launch complete.
  266. StoreStats - success
  267. StoreStats - success
  268. load_map_data complete.
  269. Init_map complete.
  270. init_meta_mission complete.
  271. launch complete.
  272. Main server response: 589163|3205689710862223308
  273. StoreStats - success
  274.  
  275. Frame# : 525415
  276. Saving options... OK!
  277. Exiting network manager... OK!
  278. Deleting resources... OK!
  279. Exiting physics manager... OK!
  280.  
  281. num rt_material : <c: r 43 > / <c: y 88 >
  282.  
  283. Render Target Format Usages:
  284. A8R8G8B8 : 76 ( 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 <c: r + 1 > )
  285. A8 : 11 ( 1 1 1 1 1 1 1 1 1 1 1 )
  286. D16 : 3 ( 0 0 0 )
  287.  
  288. Dumping resource usage information:
  289. #Full textures: 0
  290. #RT textures: 91
  291. #RT materials: 88
  292. #RT Memory usage: 16896
  293. Exiting graphics manager... Non-Zero Reference Count! OK!
  294.  
  295. Current Config {
  296. first_time : 0
  297. texture_detail : 10
  298. render_buffer_size : 15
  299. max_framerate : 120
  300. start_windowed : 1
  301. use_pixel_shaders : 0
  302. use_vertex_shaders : 0
  303. fake_reflections : 1
  304. show_framerate : 0
  305. use_ondemand_textures : 0
  306. use_ondemand_textures_mt : 1
  307. disable_music : 0
  308. disable_sound : 0
  309. disable_frequency_variation : 1
  310. cheat_mode : 0
  311. enable_blood : 0
  312. enable_edit_mode : 0
  313. force_single_threading : 0
  314. debug_mode : 0
  315. display_width : 640
  316. display_height : 480
  317. display_bits : 32
  318. antialiasing : 0
  319. sample_quality : 0
  320. alpha2coverage : 0
  321. force_vsync : 0
  322. shadowmap_quality : 0
  323. shader_quality : 0
  324. postfx_dof : 0
  325. postfx_hdr : 0
  326. postfx_autoexp : 0
  327. flora_degrade_distance : 75.000000
  328. flora_lod_detail : 3
  329. use_instancing : 0
  330. use_secure_connection : 0
  331. max_number_of_connections : 16
  332. look_for_server_on_this_machine : 0
  333. music_volume : 0.000000
  334. sound_volume : 0.000000
  335. mouse_sensitivity : 0.500000
  336. invert_mouse : 0
  337. enable_lighting : 1
  338. enable_particles : 1
  339. enable_blood : 0
  340. enable_character_shadows : 1
  341. enable_accurate_shadows : 1
  342. number_of_corpses : 0
  343. grass_density : 0
  344. combat_speed : 2
  345. friend_combat_difficulty : 0
  346. adapter_format : 0
  347. reduce_combat_ai : 2
  348. reduce_campaign_ai : 2
  349. combat_difficulty : 0
  350. display_labels : 1
  351. display_targeting_reticule : 1
  352. display_attack_direction : 1
  353. turn_camera_with_horse_in_first_person : 3
  354. verbose_damage : 1
  355. verbose_shot_difficulty : 1
  356. battle_size : 0.000000
  357. attack_direction_control : 2
  358. defend_direction_control : 0
  359. lance_control : 0
  360. anisotropic_filtering : 1
  361. enable_environment_shadows : 1
  362. verbose_casualties : 1
  363. verbose_experience : 1
  364. realistic_shadows_on_plants : 0
  365. number_of_ragdolls : 0
  366. gamma : 2.200000
  367. character_detail : 0.000000
  368. character_shadow_detail : 0.000000
  369. control_mouse_movement_y_scale : 1.500000
  370. blood_stains : 0
  371. use_winmm_audio : 0
  372. auto_gfx_quality : 0
  373. enable_gamepad_vibration : 1
  374. }
  375.  
  376. Closing log file...
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