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- ALL WEAPON'S CONVERTED NOW
- BY COKE!
- Weapons
- Code:
- Null = 0
- USP45 = 01
- MP412 = 02
- .44Magnum = 03
- Desert Eagle = 04
- P99 = 05
- Five Seven = 06
- ACR = 07
- Type95 = 08
- M4A1 = 09
- AK47 = 0A
- M16A4 = 0B
- MK14 = 0C
- G36C = 0D
- SCARL = 0E
- FAD = 0F
- CM901 = 10
- MP5 = 11
- PM9 = 12
- P90 = 13
- PP90M1 = 14
- UMP45 = 15
- MP7 = 16
- FMG9 = 17
- G18 = 18
- MP9 = 19
- Skorpion = 1a
- SPAS12 = 1c
- AA12 = 1d
- Striker = 1e
- Model1887 = 1f
- USAS12 = 20
- KSG12 = 21
- M60E4 = 22
- MK46 = 23
- PKP = 24
- L86LSW = 25
- MG36 = 26
- Barrett50Cal = 27
- MSR = 28
- RSASS = 29
- Dragunov = 2a
- AS50 = 2b
- L118A = 2c
- Grenade_Launcher = 2d
- RPG7 = 2e
- C4 = 2f
- C42 = 30
- Claymore = 31
- Weapon Scarmbler = 32
- WEAPON_TROPHY = 34
- Javelin = 35
- Stinger = 36
- SMAW = 37
- M320GLM = 38
- Frag = 39
- Riot_Shield = 3f
- Nothing = 40
- XM25 = 42
- Attachments
- Code:
- None = 0
- RedDotSight = 1
- AcogScope = 2
- Grip = 3
- Akimbo = 4
- Thermal = 5
- Shotgun = 6
- HeartbeatSensor = 7
- Secret_FMJ = 8
- ExtendedMags = 9
- RapidFire = 0A
- HolographicSight = 0B
- TacKnife = 0C
- VariableZoom = 0D
- GrenadeLauncher = 0E
- GrenadeLauncher2 = 0F
- GrenadeLauncher3 = 10
- Silencer = 11
- SilencerHandgun = 12
- SilencerSniper = 13
- HAMRScope = 14
- HybridSight = 15
- VariableZoomScope2 = 16
- Camo
- Code:
- None = 0
- Classic = 1
- Snow = 2
- Multicam = 3
- DigitalUrban = 4
- Hex = 5
- Choco = 6
- Marine = 7
- Snake = 8
- Winter = 9
- Blue = 0A
- Red = 0B
- Autumn = 0C
- Gold = 0D
- Perks
- Code:
- Null = 0
- MarksmanPro = 7
- DeadSilence = 8
- ExtremeConditioning = 9
- SitRep = 0A
- SteadyAim = 0C
- SleightOfHand = 0F
- ScavengerPro = 10
- Overkill = 11
- JUGGERNAUT = 12
- DeadSilencePro = 1A
- StalkerPro = 1B
- ExtremeConditioningPro = 20
- Quickdraw = 26
- Scavenger = 2B
- Assassin = 30
- BlindEye = 31
- Assassin2 = 3A
- SitRepPro = 3B
- Secondary Bling = 3F
- AssassinPro = 40
- SteadyAimPro = 43
- Hardline = 44
- Stalker = 4A
- SteadyAimHalfPro = 4D
- BlastShield = 4E
- BlastShieldPro = 4F
- SleightOfHandPro = 53
- AssassinPro2 = 55
- OverkillPro = 56
- HardlinePro = 59
- BlindEyePro = 5A
- QuickdrawPro = 5B
- Recon = 5C
- ReconPro = 5D
- None = 5F
- Last Stand = 79
- Light Armor = 7B
- BlindEyePro2 = 87
- HardlinePro2 = 8F
- Marksman = 94
- Proficiency
- Code:
- None = 0
- Speed = 23
- Attachments = 39
- Impact = 84
- Kick = 85
- Focus = 86
- Breath = 88
- Range = 89
- Melee = 8A
- Stability = 8B
- Damage = 8C
- Strike Package
- Code:
- Assault = 5E
- Support = 5F
- Specialist = 61
- Equipment
- Code:
- Scrambler = 4B
- Portable Radar = 4C
- C4 = 65
- Claymore = 66
- Throwing Knife = 6A
- Semtex = 6B
- Frag = 6C
- Bouncing Betty = 6D
- Flash Grenade = 6E
- Smoke Grenade = 6F
- Concussion Grenade = 70
- Trophy System = 72
- EMP Grenade = 75
- Tactical Insertion = 83
- Death Streak
- Code:
- Juiced = 76
- Martyrdom = 77
- Final Stand = 78
- Revenge = 7C
- Dead Mans Hand = 7D
- Hollow Points = 7E
- Reticle
- Code:
- None = 0
- Target Dot = 1
- Delta = 2
- U Dot = 3
- Mil Dot = 4
- Omega = 5
- Lambda = 6
- Kill Streak
- Assault Kill streaks
- Code:
- None = 0
- UAV = 1
- CarePackage = 2
- Predator_ = 3
- IMS = 4
- Sentry = 5
- Sentry2 = 6
- PresicionAirstrike = 7
- AttackHelicopter = 8
- StrafingRun = 9
- AH6Overwatch = 0A
- Reaper = 0B
- AssaultDrone = 0C
- AssaultDrone2 = 0D
- Pavelow = 0E
- AC130 = 0F
- AssaultJugg = 10
- OspreyGunner = 12
- Support Kill streaks
- Code:
- UAV = 13
- Counter UAV = 14
- Ballistic Vest = 15
- Scare Package = 16
- SAM Turret = 17
- Recon Drone = 18
- Advanced UAV = 19
- Remote Turret = 1A
- Stealth Bomber = 27
- EMP = 1B
- Support Jugg = 1D
- Osprey Package = 1F
- MOAB = 20
- Specialist Kill streaks
- Code:
- Extreme Conditioning = 21
- Sleight Of Hand = 22
- Scavenger = 23
- Blind Eye = 24
- Recon = 25
- Hardline = 26
- Assassin = 27
- Quickdraw = 28
- Blast Shield = 2A
- Sit Rep = 2B
- Marksman = 2C
- Steady Aim = 2D
- Dead Silence = 2E
- Stalker = 2F
- Condition Pro = 30
- Sleight Pro = 31
- Scavenger Pro = 32
- Blind Pro = 33
- Recon Pro = 34
- Hardline Pro = 35
- Assassin Pro = 36
- Quickdraw Pro = 37
- Blastshield Pro = 39
- Sitrep Pro = 3A
- Marksman Pro = 3B
- SteadyAim Pro = 3C
- Dead Silence Pro = 3D
- Stalker Pro = 3E
- How To Get 'Unlimited Health Class' (F Your Facebook);
- Code:
- - Set either your primary or secondary proficiency to 7B (Light Armor)
- How To Get Painkiller Or Copycat;
- - Copycat: 81
- - Painkiller: 82
- - Set either of those values to your proficiency.
- How To Get Unlimited Care Package;
- - Set Your Proficiency to 7A
- - Spawn -> Throw Carepackage (Suicide if it doesn't work, then try again)
- How To Get Basically Unlimited Knifes, C4, Weapon_Trophy etc
- - Set the value of the item to your Proficiency
- - Choose a CUSTOM CLASS
- - Shoot your gun
- - Switch Classes To One of DEFAULT CLASSES (The Modded Ones)
- - Suicide -> Respawn with new class, throw/use item, switch weapons, switch them again, item is back. Everytime you double switch weapons, you have it again.
- All Possible Weapon Attachment Combinations [Working & Not Working Combos]
- Credit to: @NDirishASSASSIN
- [indent]Working:
- Assault Rifles:
- Hybrid Scope + Red Dot Sight
- Hybrid Scope + Holographic Sight
- Hybrid Scope + ACOG Scope
- Hybrid Scope + Thermal
- Sub Machine Guns:
- HAMR Scope + Red-Dot Sight
- HAMR Scope + Holographic
- HAMR Scope + ACOG Scope
- HAMR Scope + Thermal
- Light Machine Guns:
- PKP + Heart Beat Sensor
- M60E4 + Heart Beat Sensor
- Machine Pistols:
- Akimbo + Holographic Sight
- Akimbo + Extended Mags
- Akimbo + Silencer
- Akimbo + Red Dot Sight Silencer + Red Dot Sight
- Silencer + Extended Mags
- Silencer +Holographic Sight
- Holographic Sight + Extended Mags
- Red Dot Sight + Extended Mags
- Pistols:
- Silencer + Extended Mags
- Silencer + Tactical Knife
- Akimbo + Silencer
- Akimbo + + Extended Mags
- Not Working:
- Model with any attachments = No Gun
- SMGs + Heart Beat = No Gun
- UMP45 and PM9 Akimbo = No Gun
- Shotguns with Heart Beat = No Gun
- Light Machine Guns with Grenade Launcher = No Gun
- Any gun with which does not support Rapid Fire = No Gun
- Any gun with which does not support Hybrid Scope = M4 + Hybrid Scope[/indent]
- User Submitted Values
- Unlimited UAV @iProScopes @Calculates
- Code:
- Value: 80 | Place it in a Proficiency Slot ;
- Rocket Launcher(s) As Proficiency (Have More Than 3 Weapons) @Spam Bucket
- Code:
- 63 - Gives Javelin
- 64 - Gives Stinger
- 67 - Gives RPG-7
- 68 - Gives SMAW
- Place it into a proficiency slot.
- Other Values For Proficiency Items @303315 @Spam Bucket
- Code:
- Use any of these values in either proficiency slot, for any class;
- 01 = [ Checkboard ]
- 02 = [ Checkboard ]
- 03 = [ Checkboard ]
- 04 = [ Checkboard ]
- 05 = [ Checkboard ]
- 06 = [ Checkboard ]
- 07 = Marksman Pro
- 08 = Dead Silence
- 09 = Extreme Conditioning
- 0A = SitRep
- 0B = [ Checkboard ]
- 0C = SteadyAim
- 0D = [ Checkboard ]
- 0E = [ Checkboard ]
- 0F = SleightofHand
- 10 = Scavenger Pro
- 11 = Overkill
- 12 = [ Checkboard ]
- 13 = [ Checkboard ]
- 14 = [ Checkboard ]
- 15 = [ Checkboard ]
- 16 = Blast Shield Image in Lethal Slot
- 17 = [ Checkboard ]
- 18 = [ Checkboard ]
- 19 = [ Checkboard ]
- 1A = Dead Silence Pro
- 1B = Stalker Pro
- 1C = [ Checkboard ]
- 1D = [ Checkboard ]
- 1E = [ Checkboard ]
- 1F = [ Checkboard ]
- 20 = Extreme Conditioning Pro
- 21 = [ Checkboard ]
- 22 = Thermal for equipped Weapon
- 23 = Speed Proficiency
- 24 = [ Checkboard ]
- 25 = [ Checkboard ]
- 26 = Quickdraw
- 27 = [ Checkboard ]
- 28 = [ Checkboard ]
- 29 = [ Checkboard ]
- 2A = [ Checkboard ]
- 2B = [ Checkboard ]
- 2C = [ Checkboard ]
- 2D = [ Checkboard ]
- 2E = [ Checkboard ]
- 2F = [ Checkboard ]
- 30 = Assassin
- 31 = Blind Eye
- 32 = [ Checkboard ]
- 33 = ??
- 34 = ??
- 35 = ??
- 36 = ??
- 37 = [ Checkboard ]
- 38 = [ Checkboard ]
- 39 = Attachments Proficiency
- 3A = Assassin
- 3B = SitRep Pro
- 3C = [ Checkboard ]
- 3D = [ Checkboard ]
- 3E = [ Checkboard ]
- 3F = [ Checkboard ]
- 40 = Assassin Pro
- 41 = [ Checkboard ]
- 42 = [ Checkboard ]
- 43 = SteadyAim Pro
- 44 = Hardline
- 45 = [ Checkboard ]
- 46 = [ Checkboard ]
- 47 = [ Checkboard ]
- 48 = [ Checkboard ]
- 49 = [ Checkboard ]
- 4A = Stalker
- 4B = Scrambler
- 4C = Portable Radar
- 4D = SteadyAm Pro
- 4E = Blast Shield
- 4F = Blast Shield Pro
- 50 = [ Checkboard ]
- 51 = [ Checkboard ]
- 52 = [ Checkboard ]
- 53 = Sleight of Hand Pro
- 54 = [ Checkboard ]
- 55 = Assassin Pro
- 56 = Overkill Pro
- 57 = [ Checkboard ]
- 58 = [ Checkboard ]
- 59 = Hardline Pro
- 5A = Blind Eye Pro
- 5B = Quickdraw Pro
- 5C = Recon
- 5D = Recon Pro
- 5E = None
- 5F = None
- 60 = [ Checkboard ]
- 61 = None
- 62 = [ Checkboard ]
- 63 = Gives Javelin
- 64 = Gives Stinger
- 65 = c4
- 66 = Claymore
- 67 = Gives RPG-7
- 68 = Gives SMAW
- 69 = [ Checkboard ]
- 6A = Throwing Knife
- 6B = Semtex
- 6C = Frag Grenade
- 6D = Bouncing Betty
- 6E = Flash Grenade
- 6F = Smoke Grenade
- 70 = Concussion Grenade
- 71 = [ Checkboard ]
- 72 = Trophy System
- 73 = Scrambler
- 74 = Portable Radar
- 75 = EMP Grenade
- 76 = Juiced
- 77 = Martyrdom
- 78 = Final Stand
- 79 = [ Checkboard ]
- 7A = Carepackage
- 7B = Body Armor
- 7C = Revenge
- 7D = Dead Man's Hand
- 7E = Hollow Points
- 7F = [ Checkboard ]
- 80 = UAV
- 81 = Copycat (MW2)
- 82 = Painkiller (MW2)
- 83 = Tactical Insertion
- 84 = Impact Proficiency
- 85 = Kick Proficiency
- 86 = Focus Proficiency
- 87 = Blind Eye Pro
- 88 = Breath Proficiency
- 89 = Range Proficiency
- 8A = Melee Proficiency
- 8B = Stability Proficiency
- 8C = Damage Proficiency
- 8D = [ Checkboard ]
- 8E = [ Checkboard ]
- 8F = Hardline Pro
- 90 = [ Checkboard ]
- 91 = [ Checkboard ]
- 92 = [ Checkboard ]
- 93 = [ Checkboard ]
- 94 = Marksman
- 95 = [ Checkboard ]
- 96 = [ Checkboard ]
- 97 = [ Checkboard ]
- 98 = [ Checkboard ]
- 99 = [ Checkboard ]
- 9A = [ Checkboard ]
- 9B = [ Checkboard ]
- 9C = [ Checkboard ]
- 9D = [ Checkboard ]
- 9E = [ Checkboard ]
- 9F = [ Checkboard ]
- SnD Time Mods @Coder123
- Code:
- 1. Create New Search And Destroy Mod
- 2. Save it and extract to computer
- 3. Open HxD and press CTRL+G
- Round Length : Offset 557
- Bomb Timer : Offset 559
- Plant Time : Offset 55C
- Defuse Time : Offset 560
- 4. Small sample : Replace the value on offset 559 "bomb timer" with Hex Value "99", that will make the bomb time go to 153 seconds.
- God Mode
- Code:
- 1. Enable Double Health on your gametype
- 2. Open it in HxD & Search for "HC"
- 3. Replace it with "HI"
- 4. Fix Checksum, re-inject and use.
- FFA Time Mod
- Code:
- 1. Make A FFA Gametype.
- 2. Change the timelimit to 10 Minutes.
- 3. Extract the save to your computer and open it with HxD.
- 4. Press CTRL+F, Search in TEXT for "A"
- 5. When you find A, the hex will be 41, Replace the "A" with a "P"
- 6. Fix checksum, re-inject
- 7. Don't edit the time limit from in-game options
- 8. The Time will be stuck at 5000.
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