Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Decompiled using luadec 2.1 UNICODE by sztupy (http://winmo.sztupy.hu) and viruscamp
- -- Command line was: dec/client.luac
- ShowFraktionsettingWindow_func = function(bikerstatus, triadenstatus, atzenstatus, terrorstatus, mafiastatus, rang0, rang1, rang2, prank, fraktion)
- if not getElementData(lp, "ElementClicked") then
- showCursor(true)
- setElementData(lp, "ElementClicked", true)
- end
- if Fraktionstatus then
- destroyElement(Fraktionstatus)
- end
- Fraktionstatus = guiCreateWindow(5, 4, 541, 394, "Fraktionssettings", false)
- guiWindowSetSizable(Fraktionstatus, false)
- guiSetProperty(Fraktionstatus, "CaptionColour", "FFF5CB09")
- StatusA = guiCreateLabel(18, 28, 185, 30, "Angels of Death : " .. bikerstatus, false, Fraktionstatus)
- if bikerstatus == "Krieg" then
- guiLabelSetColor(StatusA, 255, 0, 0)
- elseif bikerstatus == "Handel" then
- guiLabelSetColor(StatusA, 0, 255, 0)
- else
- guiLabelSetColor(StatusA, 255, 255, 255)
- end
- guiLabelSetHorizontalAlign(StatusA, "center", false)
- guiLabelSetVerticalAlign(StatusA, "center")
- StatusB = guiCreateLabel(18, 68, 185, 30, "Triaden : " .. triadenstatus, false, Fraktionstatus)
- if triadenstatus == "Krieg" then
- guiLabelSetColor(StatusB, 255, 0, 0)
- elseif triadenstatus == "Handel" then
- guiLabelSetColor(StatusB, 0, 255, 0)
- else
- guiLabelSetColor(StatusB, 255, 255, 255)
- end
- guiLabelSetHorizontalAlign(StatusB, "center", false)
- guiLabelSetVerticalAlign(StatusB, "center")
- StatusC = guiCreateLabel(18, 108, 185, 30, "Los Aztecas : " .. atzenstatus, false, Fraktionstatus)
- if atzenstatus == "Krieg" then
- guiLabelSetColor(StatusC, 255, 0, 0)
- elseif atzenstatus == "Handel" then
- guiLabelSetColor(StatusC, 0, 255, 0)
- else
- guiLabelSetColor(StatusC, 255, 255, 255)
- end
- guiLabelSetHorizontalAlign(StatusC, "center", false)
- guiLabelSetVerticalAlign(StatusC, "center")
- StatusD = guiCreateLabel(18, 148, 185, 30, "Terroristen : " .. terrorstatus, false, Fraktionstatus)
- if terrorstatus == "Krieg" then
- guiLabelSetColor(StatusD, 255, 0, 0)
- elseif terrorstatus == "Handel" then
- guiLabelSetColor(StatusD, 0, 255, 0)
- else
- guiLabelSetColor(StatusD, 255, 255, 255)
- end
- guiLabelSetHorizontalAlign(StatusD, "center", false)
- guiLabelSetVerticalAlign(StatusD, "center")
- StatusE = guiCreateLabel(18, 188, 185, 30, "Mafia : " .. mafiastatus, false, Fraktionstatus)
- if mafiastatus == "Krieg" then
- guiLabelSetColor(StatusE, 255, 0, 0)
- elseif mafiastatus == "Handel" then
- guiLabelSetColor(StatusE, 0, 255, 0)
- else
- guiLabelSetColor(StatusE, 255, 255, 255)
- end
- guiLabelSetHorizontalAlign(StatusE, "center", false)
- guiLabelSetVerticalAlign(StatusE, "center")
- if prank >= 4 then
- if fraktion ~= 2 then
- MafiaKrieg = guiCreateButton(213, 188, 72, 31, "Krieg", false, Fraktionstatus)
- guiSetProperty(MafiaKrieg, "NormalTextColour", "FFFF0000")
- MafiaHandel = guiCreateButton(377, 189, 72, 31, "Handel", false, Fraktionstatus)
- guiSetProperty(MafiaHandel, "NormalTextColour", "FF00FA00")
- MafiaFrieden = guiCreateButton(295, 189, 72, 31, "Frieden", false, Fraktionstatus)
- guiSetProperty(MafiaFrieden, "NormalTextColour", "FFFFFFFF")
- addEventHandler("onClientGUIClick", MafiaKrieg, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 2
- local status = "Krieg"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", MafiaFrieden, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 2
- local status = "Frieden"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", MafiaHandel, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 2
- local status = "Handel"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- end
- if fraktion ~= 4 then
- TerrorKrieg = guiCreateButton(213, 148, 72, 31, "Krieg", false, Fraktionstatus)
- guiSetProperty(TerrorKrieg, "NormalTextColour", "FFFF0000")
- TerrorHandel = guiCreateButton(377, 148, 72, 31, "Handel", false, Fraktionstatus)
- guiSetProperty(TerrorHandel, "NormalTextColour", "FF00FA00")
- TerrorFrieden = guiCreateButton(295, 148, 72, 31, "Frieden", false, Fraktionstatus)
- guiSetProperty(TerrorFrieden, "NormalTextColour", "FFFFFFFF")
- addEventHandler("onClientGUIClick", TerrorKrieg, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 4
- local status = "Krieg"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", TerrorFrieden, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 4
- local status = "Frieden"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", TerrorHandel, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 4
- local status = "Handel"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- end
- if fraktion ~= 7 then
- AtzenKrieg = guiCreateButton(213, 107, 72, 31, "Krieg", false, Fraktionstatus)
- guiSetProperty(AtzenKrieg, "NormalTextColour", "FFFF0000")
- AtzenFrieden = guiCreateButton(295, 107, 72, 31, "Frieden", false, Fraktionstatus)
- guiSetProperty(AtzenFrieden, "NormalTextColour", "FFFFFFFF")
- AtzenHandel = guiCreateButton(377, 107, 72, 31, "Handel", false, Fraktionstatus)
- guiSetProperty(AtzenHandel, "NormalTextColour", "FF00FA00")
- addEventHandler("onClientGUIClick", AtzenKrieg, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 7
- local status = "Krieg"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", AtzenFrieden, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 7
- local status = "Frieden"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", AtzenHandel, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 7
- local status = "Handel"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- end
- if fraktion ~= 3 then
- TriadenKrieg = guiCreateButton(213, 67, 72, 31, "Krieg", false, Fraktionstatus)
- guiSetProperty(TriadenKrieg, "NormalTextColour", "FFFF0000")
- TriadenFrieden = guiCreateButton(295, 66, 72, 31, "Frieden", false, Fraktionstatus)
- guiSetProperty(TriadenFrieden, "NormalTextColour", "FFFFFFFF")
- TriadenHandel = guiCreateButton(377, 66, 72, 31, "Handel", false, Fraktionstatus)
- guiSetProperty(TriadenHandel, "NormalTextColour", "FF00FA00")
- addEventHandler("onClientGUIClick", TriadenKrieg, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 3
- local status = "Krieg"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", TriadenFrieden, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 3
- local status = "Frieden"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", TriadenHandel, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 3
- local status = "Handel"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- end
- end
- if fraktion ~= 9 then
- BikerKrieg = guiCreateButton(213, 27, 72, 31, "Krieg", false, Fraktionstatus)
- guiSetProperty(BikerKrieg, "NormalTextColour", "FFFF0000")
- BikerFrieden = guiCreateButton(295, 26, 72, 31, "Frieden", false, Fraktionstatus)
- guiSetProperty(BikerFrieden, "NormalTextColour", "FFFFFFFF")
- BikerHandel = guiCreateButton(377, 25, 72, 31, "Handel", false, Fraktionstatus)
- guiSetProperty(BikerHandel, "NormalTextColour", "FF00FA00")
- addEventHandler("onClientGUIClick", BikerKrieg, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 9
- local status = "Krieg"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", BikerFrieden, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 9
- local status = "Frieden"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- addEventHandler("onClientGUIClick", BikerHandel, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- local fraktion = 9
- local status = "Handel"
- triggerServerEvent("fraktionsettings", lp, fraktion, status)
- end, false)
- end
- Bonus = guiCreateLabel(24, 240, 119, 27, "Bonus :", false, Fraktionstatus)
- guiLabelSetHorizontalAlign(Bonus, "center", false)
- guiLabelSetVerticalAlign(Bonus, "center")
- Rang0Bonus = guiCreateLabel(28, 273, 180, 26, "Rang 0 : + " .. rang0 .. " $", false, Fraktionstatus)
- guiLabelSetHorizontalAlign(Rang0Bonus, "center", false)
- guiLabelSetVerticalAlign(Rang0Bonus, "center")
- Rang1Bonus = guiCreateLabel(28, 309, 180, 26, "Rang 1 : + " .. rang1 .. " $", false, Fraktionstatus)
- guiLabelSetHorizontalAlign(Rang1Bonus, "center", false)
- guiLabelSetVerticalAlign(Rang1Bonus, "center")
- Rang2Bonus = guiCreateLabel(28, 345, 180, 26, "Rang 2 : + " .. rang2 .. " $", false, Fraktionstatus)
- guiLabelSetHorizontalAlign(Rang2Bonus, "center", false)
- guiLabelSetVerticalAlign(Rang2Bonus, "center")
- if prank >= 5 then
- MemoRang0 = guiCreateMemo(218, 273, 117, 32, "1000", false, Fraktionstatus)
- MemoRang1 = guiCreateMemo(218, 309, 117, 32, "1000", false, Fraktionstatus)
- MemoRang2 = guiCreateMemo(218, 345, 117, 32, "1000", false, Fraktionstatus)
- Speichern1 = guiCreateButton(345, 273, 80, 32, "Speichern", false, Fraktionstatus)
- guiSetProperty(Speichern1, "NormalTextColour", "FFAAAAAA")
- Speichern2 = guiCreateButton(345, 309, 80, 32, "Speichern", false, Fraktionstatus)
- guiSetProperty(Speichern2, "NormalTextColour", "FFAAAAAA")
- Speichern3 = guiCreateButton(345, 345, 80, 32, "Speichern", false, Fraktionstatus)
- guiSetProperty(Speichern3, "NormalTextColour", "FFAAAAAA")
- addEventHandler("onClientGUIClick", Speichern1, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- local betrag = tonumber(guiGetText(MemoRang0))
- if betrag >= 0 and betrag <= 700 then
- triggerServerEvent("fraktionsettingsmoney0", lp, betrag)
- end
- destroyElement(Fraktionstatus)
- end, false)
- addEventHandler("onClientGUIClick", Speichern2, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- local betrag = tonumber(guiGetText(MemoRang1))
- if betrag >= 0 and betrag <= 700 then
- triggerServerEvent("fraktionsettingsmoney1", lp, betrag)
- end
- destroyElement(Fraktionstatus)
- end, false)
- addEventHandler("onClientGUIClick", Speichern3, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- local betrag = tonumber(guiGetText(MemoRang2))
- if betrag >= 0 and betrag <= 700 then
- triggerServerEvent("fraktionsettingsmoney2", lp, betrag)
- end
- destroyElement(Fraktionstatus)
- end, false)
- end
- FraktionssettingsClose = guiCreateButton(505, 361, 27, 24, "X", false, Fraktionstatus)
- guiSetProperty(FraktionssettingsClose, "NormalTextColour", "FFAAAAAA")
- addEventHandler("onClientGUIClick", FraktionssettingsClose, function()
- showCursor(false)
- setElementData(lp, "ElementClicked", false)
- destroyElement(Fraktionstatus)
- end, false)
- end
- addEvent("ShowFraktionsettingWindow", true)
- addEventHandler("ShowFraktionsettingWindow", getRootElement(), ShowFraktionsettingWindow_func)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement