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BT Using GDB

Dec 12th, 2016
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  1. Microsoft Windows [Version 10.0.14393]
  2. (c) 2016 Microsoft Corporation. All rights reserved.
  3.  
  4. C:\WINDOWS\system32>z:
  5.  
  6. Z:\>cd Z:\EmulationSteamLibrary\Emulator\RetroArch
  7.  
  8. Z:\EmulationSteamLibrary\Emulator\RetroArch>gdb retroarch_debug.exe
  9. This binary was built by Equation Solution <http://www.Equation.com>.
  10. GNU gdb (GDB) 7.12
  11. Copyright (C) 2016 Free Software Foundation, Inc.
  12. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
  13. This is free software: you are free to change and redistribute it.
  14. There is NO WARRANTY, to the extent permitted by law. Type "show copying"
  15. and "show warranty" for details.
  16. This GDB was configured as "i686-pc-mingw32".
  17. Type "show configuration" for configuration details.
  18. For bug reporting instructions, please see:
  19. <http://www.gnu.org/software/gdb/bugs/>.
  20. Find the GDB manual and other documentation resources online at:
  21. <http://www.gnu.org/software/gdb/documentation/>.
  22. For help, type "help".
  23. Type "apropos word" to search for commands related to "word"...
  24. Reading symbols from retroarch_debug.exe...done.
  25. (gdb) run --menu --verbose
  26. Starting program: Z:\EmulationSteamLibrary\Emulator\RetroArch\retroarch_debug.exe --menu --verbose
  27. [New Thread 13444.0x38d0]
  28. warning: Can not parse XML library list; XML support was disabled at compile time
  29. RetroArch [INFO] :: === Build =======================================
  30. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  31. Built: Jul 17 2016
  32. RetroArch [INFO] :: Version: 1.3.6
  33. RetroArch [INFO] :: Git: 218d6f5
  34. RetroArch [INFO] :: =================================================
  35. RetroArch [WARN] :: SYSTEM DIR is empty, assume CONTENT DIR
  36. RetroArch [INFO] :: Config: loading config from: Z:\EmulationSteamLibrary\Emulator\RetroArch\retroarch.cfg.
  37. [New Thread 13444.0x453c]
  38. RetroArch [INFO] :: Resetting undo buffers.
  39. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  40. RetroArch [INFO] :: Version of libretro API: 1
  41. RetroArch [INFO] :: Compiled against API: 1
  42. RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
  43. RetroArch [INFO] :: Video @ 960x720
  44. RetroArch [INFO] :: Found GL context: wgl
  45. RetroArch [INFO] :: Detecting screen resolution 1920x1080.
  46. [New Thread 13444.0x24b0]
  47. [New Thread 13444.0x3780]
  48. [New Thread 13444.0xa50]
  49. [New Thread 13444.0x2ea0]
  50. [New Thread 13444.0x11dc]
  51. [New Thread 13444.0x3434]
  52. [New Thread 13444.0xcac]
  53. [New Thread 13444.0xc04]
  54. [New Thread 13444.0x379c]
  55. [Thread 13444.0x24b0 exited with code 0]
  56. [New Thread 13444.0x4a28]
  57. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  58. RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 530.
  59. RetroArch [INFO] :: [GL]: Version: 4.4.0 - Build 20.19.15.4474.
  60. RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
  61. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  62. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  63. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  64. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  65. RetroArch [INFO] :: [GL]: Supported extensions:
  66. RetroArch [INFO] :: GL_EXT_blend_minmax
  67. RetroArch [INFO] :: GL_EXT_blend_subtract
  68. RetroArch [INFO] :: GL_EXT_blend_color
  69. RetroArch [INFO] :: GL_EXT_abgr
  70. RetroArch [INFO] :: GL_EXT_texture3D
  71. RetroArch [INFO] :: GL_EXT_clip_volume_hint
  72. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  73. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  74. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  75. RetroArch [INFO] :: GL_EXT_draw_range_elements
  76. RetroArch [INFO] :: GL_SGIS_texture_lod
  77. RetroArch [INFO] :: GL_EXT_rescale_normal
  78. RetroArch [INFO] :: GL_EXT_packed_pixels
  79. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  80. RetroArch [INFO] :: GL_EXT_separate_specular_color
  81. RetroArch [INFO] :: GL_ARB_multitexture
  82. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  83. RetroArch [INFO] :: GL_ARB_conservative_depth
  84. RetroArch [INFO] :: GL_EXT_texture_env_combine
  85. RetroArch [INFO] :: GL_EXT_bgra
  86. RetroArch [INFO] :: GL_EXT_blend_func_separate
  87. RetroArch [INFO] :: GL_EXT_secondary_color
  88. RetroArch [INFO] :: GL_EXT_fog_coord
  89. RetroArch [INFO] :: GL_EXT_texture_env_add
  90. RetroArch [INFO] :: GL_ARB_texture_cube_map
  91. RetroArch [INFO] :: GL_ARB_transpose_matrix
  92. RetroArch [INFO] :: GL_ARB_internalformat_query
  93. RetroArch [INFO] :: GL_ARB_internalformat_query2
  94. RetroArch [INFO] :: GL_ARB_texture_env_add
  95. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  96. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  97. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  98. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  99. RetroArch [INFO] :: GL_NV_blend_square
  100. RetroArch [INFO] :: GL_ARB_texture_compression
  101. RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
  102. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  103. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  104. RetroArch [INFO] :: GL_ARB_point_parameters
  105. RetroArch [INFO] :: GL_ARB_texture_env_combine
  106. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  107. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  108. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  109. RetroArch [INFO] :: GL_ARB_shadow
  110. RetroArch [INFO] :: GL_ARB_window_pos
  111. RetroArch [INFO] :: GL_EXT_shadow_funcs
  112. RetroArch [INFO] :: GL_EXT_stencil_wrap
  113. RetroArch [INFO] :: GL_ARB_vertex_program
  114. RetroArch [INFO] :: GL_EXT_texture_rectangle
  115. RetroArch [INFO] :: GL_ARB_fragment_program
  116. RetroArch [INFO] :: GL_EXT_stencil_two_side
  117. RetroArch [INFO] :: GL_ATI_separate_stencil
  118. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  119. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  120. RetroArch [INFO] :: GL_ARB_occlusion_query
  121. RetroArch [INFO] :: GL_ARB_fragment_shader
  122. RetroArch [INFO] :: GL_ARB_shader_objects
  123. RetroArch [INFO] :: GL_ARB_shading_language_100
  124. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  125. RetroArch [INFO] :: GL_ARB_vertex_shader
  126. RetroArch [INFO] :: GL_NV_texgen_reflection
  127. RetroArch [INFO] :: GL_ARB_point_sprite
  128. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  129. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  130. RetroArch [INFO] :: GL_ARB_depth_texture
  131. RetroArch [INFO] :: GL_ARB_texture_rectangle
  132. RetroArch [INFO] :: GL_ARB_draw_buffers
  133. RetroArch [INFO] :: GL_ARB_color_buffer_float
  134. RetroArch [INFO] :: GL_ARB_half_float_pixel
  135. RetroArch [INFO] :: GL_ARB_texture_float
  136. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  137. RetroArch [INFO] :: GL_ARB_texture_barrier
  138. RetroArch [INFO] :: GL_EXT_framebuffer_object
  139. RetroArch [INFO] :: GL_ARB_draw_instanced
  140. RetroArch [INFO] :: GL_ARB_half_float_vertex
  141. RetroArch [INFO] :: GL_ARB_occlusion_query2
  142. RetroArch [INFO] :: GL_EXT_draw_buffers2
  143. RetroArch [INFO] :: GL_WIN_swap_hint
  144. RetroArch [INFO] :: GL_EXT_texture_sRGB
  145. RetroArch [INFO] :: GL_ARB_multisample
  146. RetroArch [INFO] :: GL_EXT_packed_float
  147. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  148. RetroArch [INFO] :: GL_ARB_texture_rg
  149. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  150. RetroArch [INFO] :: GL_NV_conditional_render
  151. RetroArch [INFO] :: GL_ARB_texture_swizzle
  152. RetroArch [INFO] :: GL_EXT_texture_swizzle
  153. RetroArch [INFO] :: GL_ARB_texture_gather
  154. RetroArch [INFO] :: GL_ARB_sync
  155. RetroArch [INFO] :: GL_ARB_cl_event
  156. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  157. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  158. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  159. RetroArch [INFO] :: GL_EXT_transform_feedback
  160. RetroArch [INFO] :: GL_ARB_transform_feedback2
  161. RetroArch [INFO] :: GL_ARB_draw_indirect
  162. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  163. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  164. RetroArch [INFO] :: GL_ARB_framebuffer_object
  165. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  166. RetroArch [INFO] :: GL_EXT_texture_array
  167. RetroArch [INFO] :: GL_EXT_texture_integer
  168. RetroArch [INFO] :: GL_ARB_map_buffer_range
  169. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  170. RetroArch [INFO] :: GL_EXT_texture_snorm
  171. RetroArch [INFO] :: GL_ARB_blend_func_extended
  172. RetroArch [INFO] :: GL_INTEL_performance_query
  173. RetroArch [INFO] :: GL_ARB_copy_buffer
  174. RetroArch [INFO] :: GL_ARB_sampler_objects
  175. RetroArch [INFO] :: GL_NV_primitive_restart
  176. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  177. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  178. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  179. RetroArch [INFO] :: GL_ARB_depth_clamp
  180. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  181. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  182. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  183. RetroArch [INFO] :: GL_ARB_geometry_shader4
  184. RetroArch [INFO] :: GL_EXT_geometry_shader4
  185. RetroArch [INFO] :: GL_ARB_texture_query_lod
  186. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  187. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  188. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  189. RetroArch [INFO] :: GL_ARB_instanced_arrays
  190. RetroArch [INFO] :: GL_ARB_base_instance
  191. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  192. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  193. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  194. RetroArch [INFO] :: GL_ARB_compatibility
  195. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  196. RetroArch [INFO] :: GL_ARB_texture_multisample
  197. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  198. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  199. RetroArch [INFO] :: GL_ARB_timer_query
  200. RetroArch [INFO] :: GL_EXT_timer_query
  201. RetroArch [INFO] :: GL_ARB_tessellation_shader
  202. RetroArch [INFO] :: GL_ARB_vertex_array_object
  203. RetroArch [INFO] :: GL_ARB_provoking_vertex
  204. RetroArch [INFO] :: GL_ARB_sample_shading
  205. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  206. RetroArch [INFO] :: GL_EXT_gpu_shader4
  207. RetroArch [INFO] :: GL_ARB_gpu_shader5
  208. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  209. RetroArch [INFO] :: GL_INTEL_fragment_shader_ordering
  210. RetroArch [INFO] :: GL_ARB_fragment_shader_interlock
  211. RetroArch [INFO] :: GL_ARB_clip_control
  212. RetroArch [INFO] :: GL_EXT_shader_framebuffer_fetch
  213. RetroArch [INFO] :: GL_ARB_shader_subroutine
  214. RetroArch [INFO] :: GL_ARB_transform_feedback3
  215. RetroArch [INFO] :: GL_ARB_get_program_binary
  216. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  217. RetroArch [INFO] :: GL_ARB_shader_precision
  218. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  219. RetroArch [INFO] :: GL_ARB_viewport_array
  220. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  221. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  222. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  223. RetroArch [INFO] :: GL_ARB_shading_language_packing
  224. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  225. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  226. RetroArch [INFO] :: GL_ARB_texture_storage
  227. RetroArch [INFO] :: GL_EXT_texture_storage
  228. RetroArch [INFO] :: GL_ARB_compute_shader
  229. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  230. RetroArch [INFO] :: GL_ARB_texture_view
  231. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  232. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  233. RetroArch [INFO] :: GL_ARB_program_interface_query
  234. RetroArch [INFO] :: GL_ARB_shader_image_size
  235. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  236. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  237. RetroArch [INFO] :: GL_ARB_buffer_storage
  238. RetroArch [INFO] :: GL_AMD_vertex_shader_layer
  239. RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
  240. RetroArch [INFO] :: GL_ARB_query_buffer_object
  241. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  242. RetroArch [INFO] :: GL_ARB_clear_texture
  243. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  244. RetroArch [INFO] :: GL_ARB_debug_output
  245. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  246. RetroArch [INFO] :: GL_KHR_debug
  247. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  248. RetroArch [INFO] :: GL_ARB_texture_query_levels
  249. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  250. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  251. RetroArch [INFO] :: GL_AMD_depth_clamp_separate
  252. RetroArch [INFO] :: GL_ARB_shader_stencil_export
  253. RetroArch [INFO] :: GL_INTEL_map_texture
  254. RetroArch [INFO] :: GL_INTEL_conservative_rasterization
  255. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  256. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  257. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  258. RetroArch [INFO] :: GL_ARB_robustness
  259. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  260. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  261. RetroArch [INFO] :: GL_KHR_texture_compression_astc_ldr
  262. RetroArch [INFO] :: GL_KHR_texture_compression_astc_hdr
  263. RetroArch [INFO] :: GL_ARB_copy_image
  264. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  265. RetroArch [INFO] :: GL_EXT_direct_state_access
  266. RetroArch [INFO] :: GL_ARB_stencil_texturing
  267. RetroArch [INFO] :: GL_ARB_texture_stencil8
  268. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  269. RetroArch [INFO] :: GL_INTEL_multi_rate_fragment_shader
  270. RetroArch [INFO] :: GL_ARB_multi_bind
  271. RetroArch [INFO] :: GL_ARB_indirect_parameters
  272. RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
  273. RetroArch [INFO] :: GL: Using resolution 960x720
  274. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  275. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  276. RetroArch [INFO] :: Checking GLSL shader support ...
  277. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  278. RetroArch [INFO] :: Found GLSL vertex shader.
  279. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 2, "": WARNING: 3:1: '' : #version directive missing
  280.  
  281.  
  282. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  283.  
  284.  
  285. RetroArch [INFO] :: Found GLSL fragment shader.
  286. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 3, "": WARNING: 3:1: '' : #version directive missing
  287.  
  288.  
  289. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  290.  
  291.  
  292. RetroArch [INFO] :: Linking GLSL program.
  293. RetroArch [INFO] :: Found GLSL vertex shader.
  294. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 5, "": WARNING: 3:1: '' : #version directive missing
  295.  
  296.  
  297. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  298.  
  299.  
  300. RetroArch [INFO] :: Found GLSL fragment shader.
  301. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 6, "": WARNING: 3:1: '' : #version directive missing
  302.  
  303.  
  304. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  305.  
  306.  
  307. RetroArch [INFO] :: Linking GLSL program.
  308. RetroArch [INFO] :: Found GLSL vertex shader.
  309. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 8, "": WARNING: 3:1: '' : #version directive missing
  310.  
  311.  
  312. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  313.  
  314.  
  315. RetroArch [INFO] :: Found GLSL fragment shader.
  316. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 9, "": WARNING: 3:1: '' : #version directive missing
  317.  
  318.  
  319. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  320.  
  321.  
  322. RetroArch [INFO] :: Linking GLSL program.
  323. RetroArch [INFO] :: Found GLSL vertex shader.
  324. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 11, "": WARNING: 3:1: '' : #version directive missing
  325.  
  326.  
  327. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  328.  
  329.  
  330. RetroArch [INFO] :: Found GLSL fragment shader.
  331. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 12, "": WARNING: 3:1: '' : #version directive missing
  332.  
  333.  
  334. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  335.  
  336.  
  337. RetroArch [INFO] :: Linking GLSL program.
  338. RetroArch [INFO] :: Found GLSL vertex shader.
  339. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 14, "": WARNING: 3:1: '' : #version directive missing
  340.  
  341.  
  342. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  343.  
  344.  
  345. RetroArch [INFO] :: Found GLSL fragment shader.
  346. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 15, "": WARNING: 3:1: '' : #version directive missing
  347.  
  348.  
  349. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  350.  
  351.  
  352. RetroArch [INFO] :: Linking GLSL program.
  353. RetroArch [INFO] :: [GL]: Using 4 textures.
  354. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  355. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  356. [New Thread 13444.0x481c]
  357. RetroArch [INFO] :: Found XInput v1.4.
  358. RetroArch [INFO] :: Found XInput controller, user #0
  359. RetroArch [INFO] :: Enumerating DInput joypads ...
  360. RetroArch [INFO] :: Device #0 PID: {C21F} VID:{046D}
  361. RetroArch [INFO] :: Done enumerating DInput joypads ...
  362. RetroArch [INFO] :: Autodetect: 42 profiles found
  363. RetroArch [INFO] :: Autodetect: selected configuration: Z:\EmulationSteamLibrary\Emulator\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
  364. RetroArch [INFO] :: Found joypad driver: "xinput".
  365. RetroArch [INFO] :: Using font rendering backend: freetype.
  366. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  367. [New Thread 13444.0x2750]
  368. [New Thread 13444.0x3750]
  369. [New Thread 13444.0x1c84]
  370. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  371. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  372. RetroArch [INFO] :: Using font rendering backend: freetype.
  373. RetroArch [INFO] :: Using font rendering backend: freetype.
  374. RetroArch [INFO] :: SRAM will not be saved.
  375. RetroArch [INFO] :: null: [Z:\EmulationSteamLibrary\Emulator\RetroArch\content_history.lpl].
  376. RetroArch [INFO] :: [GL]: VSync => on
  377. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  378. RetroArch [INFO] :: [GL]: VSync => on
  379. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  380. [New Thread 13444.0xbec]
  381. [New Thread 13444.0x2ef0]
  382. [New Thread 13444.0x201c]
  383. [New Thread 13444.0x250]
  384. RetroArch [WARN] :: [GL debug (Medium, API, Performance)]: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.
  385. RetroArch [INFO] :: Using content: Z:\SystemRoms\PS1\Spyro the Dragon.CUE.
  386. RetroArch [INFO] :: arg #0: retroarch
  387. RetroArch [INFO] :: arg #1: Z:\SystemRoms\PS1\Spyro the Dragon.CUE
  388. RetroArch [INFO] :: arg #2: -c
  389. RetroArch [INFO] :: arg #3: Z:\EmulationSteamLibrary\Emulator\RetroArch\retroarch.cfg
  390. RetroArch [INFO] :: arg #4: -L
  391. RetroArch [INFO] :: arg #5: Z:\EmulationSteamLibrary\Emulator\RetroArch\cores\mednafen_psx_hw_libretro.dll
  392. RetroArch [INFO] :: Resetting undo buffers.
  393. [Thread 13444.0x2750 exited with code 0]
  394. [Thread 13444.0x481c exited with code 0]
  395. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  396. RetroArch [INFO] :: Redirecting save file to "Z:\SystemRoms\PS1\Spyro the Dragon.srm".
  397. RetroArch [INFO] :: === Build =======================================
  398. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  399. Built: Jul 17 2016
  400. RetroArch [INFO] :: Version: 1.3.6
  401. RetroArch [INFO] :: Git: 218d6f5
  402. RetroArch [INFO] :: =================================================
  403. [Thread 13444.0x453c exited with code 0]
  404. [New Thread 13444.0x1bb4]
  405. RetroArch [INFO] :: Resetting undo buffers.
  406. RetroArch [INFO] :: Loading dynamic libretro core from: "Z:\EmulationSteamLibrary\Emulator\RetroArch\cores\mednafen_psx_hw_libretro.dll"
  407. RetroArch [INFO] :: Overrides: no core-specific overrides found at Z:\EmulationSteamLibrary\Emulator\RetroArch\config\Mednafen PSX HW\Mednafen PSX HW.cfg.
  408. RetroArch [INFO] :: Overrides: no game-specific overrides found at Z:\EmulationSteamLibrary\Emulator\RetroArch\config\Mednafen PSX HW\Spyro the Dragon.cfg.
  409. RetroArch [INFO] :: Environ SET_VARIABLES.
  410. RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
  411. RetroArch [INFO] :: Controller port: 1
  412. RetroArch [INFO] :: PS1 Joypad (ID: 1)
  413. RetroArch [INFO] :: DualAnalog (ID: 261)
  414. RetroArch [INFO] :: DualShock (ID: 517)
  415. RetroArch [INFO] :: FlightStick (ID: 773)
  416. RetroArch [INFO] :: Controller port: 2
  417. RetroArch [INFO] :: PS1 Joypad (ID: 1)
  418. RetroArch [INFO] :: DualAnalog (ID: 261)
  419. RetroArch [INFO] :: DualShock (ID: 517)
  420. RetroArch [INFO] :: FlightStick (ID: 773)
  421. RetroArch [INFO] :: Controller port: 3
  422. RetroArch [INFO] :: PS1 Joypad (ID: 1)
  423. RetroArch [INFO] :: DualAnalog (ID: 261)
  424. RetroArch [INFO] :: DualShock (ID: 517)
  425. RetroArch [INFO] :: FlightStick (ID: 773)
  426. RetroArch [INFO] :: Controller port: 4
  427. RetroArch [INFO] :: PS1 Joypad (ID: 1)
  428. RetroArch [INFO] :: DualAnalog (ID: 261)
  429. RetroArch [INFO] :: DualShock (ID: 517)
  430. RetroArch [INFO] :: FlightStick (ID: 773)
  431. RetroArch [INFO] :: Controller port: 5
  432. RetroArch [INFO] :: PS1 Joypad (ID: 1)
  433. RetroArch [INFO] :: DualAnalog (ID: 261)
  434. RetroArch [INFO] :: DualShock (ID: 517)
  435. RetroArch [INFO] :: FlightStick (ID: 773)
  436. RetroArch [INFO] :: Controller port: 6
  437. RetroArch [INFO] :: PS1 Joypad (ID: 1)
  438. RetroArch [INFO] :: DualAnalog (ID: 261)
  439. RetroArch [INFO] :: DualShock (ID: 517)
  440. RetroArch [INFO] :: FlightStick (ID: 773)
  441. RetroArch [INFO] :: Controller port: 7
  442. RetroArch [INFO] :: PS1 Joypad (ID: 1)
  443. RetroArch [INFO] :: DualAnalog (ID: 261)
  444. RetroArch [INFO] :: DualShock (ID: 517)
  445. RetroArch [INFO] :: FlightStick (ID: 773)
  446. RetroArch [INFO] :: Controller port: 8
  447. RetroArch [INFO] :: PS1 Joypad (ID: 1)
  448. RetroArch [INFO] :: DualAnalog (ID: 261)
  449. RetroArch [INFO] :: DualShock (ID: 517)
  450. RetroArch [INFO] :: FlightStick (ID: 773)
  451. RetroArch [INFO] :: Remaps: remap directory: Z:\EmulationSteamLibrary\Emulator\RetroArch\config/remaps
  452. RetroArch [INFO] :: Remaps: no game-specific remap found at Z:\EmulationSteamLibrary\Emulator\RetroArch\config/remaps/Mednafen PSX HW/Spyro the Dragon.rmp.
  453. RetroArch [INFO] :: Remaps: no core-specific remap found at Z:\EmulationSteamLibrary\Emulator\RetroArch\config/remaps/Mednafen PSX HW/Mednafen PSX HW.rmp.
  454. RetroArch [INFO] :: Redirecting save file to "Z:\SystemRoms\PS1\Spyro the Dragon.srm".
  455. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  456. RetroArch [WARN] :: SYSTEM DIR is empty, assume CONTENT DIR Z:\SystemRoms\PS1\Spyro the Dragon.CUE
  457. RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "Z:\SystemRoms\PS1\".
  458. RetroArch [INFO] :: Environ SET_DISK_CONTROL_INTERFACE.
  459. RetroArch [INFO] :: Environ GET_PERF_INTERFACE.
  460. RetroArch [INFO] :: Environ UNSUPPORTED (#44).
  461. RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 15.
  462. RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
  463. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  464. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "Cross"
  465. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Square"
  466. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
  467. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
  468. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  469. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  470. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  471. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  472. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "Circle"
  473. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "Triangle"
  474. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L1"
  475. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R1"
  476. RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "L2"
  477. RetroArch [INFO] :: RetroPad, User 1, Button "R2" => "R2"
  478. RetroArch [INFO] :: RetroPad, User 1, Button "L3" => "L3"
  479. RetroArch [INFO] :: RetroPad, User 1, Button "R3" => "R3"
  480. RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "Cross"
  481. RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "Square"
  482. RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Select"
  483. RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "Start"
  484. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  485. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  486. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  487. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  488. RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "Circle"
  489. RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "Triangle"
  490. RetroArch [INFO] :: RetroPad, User 2, Button "L" => "L1"
  491. RetroArch [INFO] :: RetroPad, User 2, Button "R" => "R1"
  492. RetroArch [INFO] :: RetroPad, User 2, Button "L2" => "L2"
  493. RetroArch [INFO] :: RetroPad, User 2, Button "R2" => "R2"
  494. RetroArch [INFO] :: RetroPad, User 2, Button "L3" => "L3"
  495. RetroArch [INFO] :: RetroPad, User 2, Button "R3" => "R3"
  496. RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "Cross"
  497. RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "Square"
  498. RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Select"
  499. RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "Start"
  500. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  501. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  502. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  503. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  504. RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "Circle"
  505. RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "Triangle"
  506. RetroArch [INFO] :: RetroPad, User 3, Button "L" => "L1"
  507. RetroArch [INFO] :: RetroPad, User 3, Button "R" => "R1"
  508. RetroArch [INFO] :: RetroPad, User 3, Button "L2" => "L2"
  509. RetroArch [INFO] :: RetroPad, User 3, Button "R2" => "R2"
  510. RetroArch [INFO] :: RetroPad, User 3, Button "L3" => "L3"
  511. RetroArch [INFO] :: RetroPad, User 3, Button "R3" => "R3"
  512. RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "Cross"
  513. RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "Square"
  514. RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Select"
  515. RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "Start"
  516. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  517. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  518. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  519. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  520. RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "Circle"
  521. RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "Triangle"
  522. RetroArch [INFO] :: RetroPad, User 4, Button "L" => "L1"
  523. RetroArch [INFO] :: RetroPad, User 4, Button "R" => "R1"
  524. RetroArch [INFO] :: RetroPad, User 4, Button "L2" => "L2"
  525. RetroArch [INFO] :: RetroPad, User 4, Button "R2" => "R2"
  526. RetroArch [INFO] :: RetroPad, User 4, Button "L3" => "L3"
  527. RetroArch [INFO] :: RetroPad, User 4, Button "R3" => "R3"
  528. RetroArch [INFO] :: RetroPad, User 5, Button "B (bottom)" => "Cross"
  529. RetroArch [INFO] :: RetroPad, User 5, Button "Y (left)" => "Square"
  530. RetroArch [INFO] :: RetroPad, User 5, Button "Select" => "Select"
  531. RetroArch [INFO] :: RetroPad, User 5, Button "Start" => "Start"
  532. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
  533. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
  534. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
  535. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
  536. RetroArch [INFO] :: RetroPad, User 5, Button "A (right)" => "Circle"
  537. RetroArch [INFO] :: RetroPad, User 5, Button "X (up)" => "Triangle"
  538. RetroArch [INFO] :: RetroPad, User 5, Button "L" => "L1"
  539. RetroArch [INFO] :: RetroPad, User 5, Button "R" => "R1"
  540. RetroArch [INFO] :: RetroPad, User 5, Button "L2" => "L2"
  541. RetroArch [INFO] :: RetroPad, User 5, Button "R2" => "R2"
  542. RetroArch [INFO] :: RetroPad, User 5, Button "L3" => "L3"
  543. RetroArch [INFO] :: RetroPad, User 5, Button "R3" => "R3"
  544. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
  545. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_renderer:
  546. RetroArch [INFO] :: vulkan
  547. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_cdimagecache:
  548. RetroArch [INFO] :: disabled
  549. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_cpu_overclock:
  550. RetroArch [INFO] :: disabled
  551. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_skipbios:
  552. RetroArch [INFO] :: disabled
  553. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
  554. RetroArch [INFO] :: disabled
  555. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_enable_memcard1:
  556. RetroArch [INFO] :: enabled
  557. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_analog_calibration:
  558. RetroArch [INFO] :: disabled
  559. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_renderer_software_fb:
  560. RetroArch [INFO] :: enabled
  561. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
  562. RetroArch [INFO] :: 1x(native)
  563. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_adaptive_smoothing:
  564. RetroArch [INFO] :: enabled
  565. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
  566. RetroArch [INFO] :: disabled
  567. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_dither_mode:
  568. RetroArch [INFO] :: 1x(native)
  569. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_pgxp_mode:
  570. RetroArch [INFO] :: disabled
  571. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_pgxp_caching:
  572. RetroArch [INFO] :: disabled
  573. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_pgxp_texture:
  574. RetroArch [INFO] :: disabled
  575. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_analog_toggle:
  576. RetroArch [INFO] :: disabled
  577. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_enable_multitap_port1:
  578. RetroArch [INFO] :: disabled
  579. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_enable_multitap_port2:
  580. RetroArch [INFO] :: disabled
  581. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_initial_scanline:
  582. RetroArch [INFO] :: 0
  583. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_last_scanline:
  584. RetroArch [INFO] :: 239
  585. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_initial_scanline_pal:
  586. RetroArch [INFO] :: 0
  587. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_last_scanline_pal:
  588. RetroArch [INFO] :: 287
  589. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_use_mednafen_memcard0_method:
  590. RetroArch [INFO] :: libretro
  591. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_shared_memory_cards:
  592. RetroArch [INFO] :: disabled
  593. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_frame_duping_enable:
  594. RetroArch [INFO] :: disabled
  595. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_display_internal_framerate:
  596. RetroArch [INFO] :: disabled
  597. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_crop_overscan:
  598. RetroArch [INFO] :: enabled
  599. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_image_offset:
  600. RetroArch [INFO] :: disabled
  601. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_image_crop:
  602. RetroArch [INFO] :: disabled
  603. RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
  604. RetroArch [libretro INFO] :: Rumble interface supported!
  605. RetroArch [libretro INFO] :: Loading Z:\SystemRoms\PS1\Spyro the Dragon.CUE...
  606. [New Thread 13444.0xad8]
  607. RetroArch [libretro DEBUG] :: CD 1 Layout:
  608. RetroArch [libretro DEBUG] :: Track 1, LBA: 0 DATA
  609. RetroArch [libretro DEBUG] :: Leadout: 311391
  610. unhandled setting UI: psx.input.port1.gun_chairs
  611. unhandled setting UI: psx.input.port2.gun_chairs
  612. unhandled setting UI: psx.input.port3.gun_chairs
  613. unhandled setting UI: psx.input.port4.gun_chairs
  614. unhandled setting UI: psx.input.port5.gun_chairs
  615. unhandled setting UI: psx.input.port6.gun_chairs
  616. unhandled setting UI: psx.input.port7.gun_chairs
  617. unhandled setting UI: psx.input.port8.gun_chairs
  618. RetroArch [libretro ERROR] :: Error opening file:
  619. Z:\SystemRoms\PS1\\Spyro the Dragon.2.mcr
  620. No such file or directory
  621. RetroArch [libretro ERROR] :: Error opening file:
  622. Z:\SystemRoms\PS1\\Spyro the Dragon.3.mcr
  623. No such file or directory
  624. RetroArch [libretro ERROR] :: Error opening file:
  625. Z:\SystemRoms\PS1\\Spyro the Dragon.4.mcr
  626. No such file or directory
  627. RetroArch [libretro ERROR] :: Error opening file:
  628. Z:\SystemRoms\PS1\\Spyro the Dragon.5.mcr
  629. No such file or directory
  630. RetroArch [libretro ERROR] :: Error opening file:
  631. Z:\SystemRoms\PS1\\Spyro the Dragon.6.mcr
  632. No such file or directory
  633. RetroArch [libretro ERROR] :: Error opening file:
  634. Z:\SystemRoms\PS1\\Spyro the Dragon.7.mcr
  635. No such file or directory
  636. RetroArch [INFO] :: Environ SET_HW_RENDER.
  637. RetroArch [INFO] :: Requesting Vulkan context.
  638. RetroArch [INFO] :: Environ SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE.
  639. RetroArch [INFO] :: Skipping SRAM load..
  640. RetroArch [INFO] :: Version of libretro API: 1
  641. RetroArch [INFO] :: Compiled against API: 1
  642. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_renderer_software_fb:
  643. RetroArch [INFO] :: enabled
  644. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
  645. RetroArch [INFO] :: 1x(native)
  646. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_adaptive_smoothing:
  647. RetroArch [INFO] :: enabled
  648. RetroArch [INFO] :: Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
  649. RetroArch [INFO] :: disabled
  650. RetroArch [INFO] :: Set audio input rate to: 44100.00 Hz.
  651. RetroArch [INFO] :: Timings deviate too much. Will not adjust. (Display = 59.95 Hz, Game = 49.76 Hz)
  652. RetroArch [INFO] :: Video @ 960x720
  653. RetroArch [INFO] :: Using HW render, Vulkan driver forced.
  654. RetroArch [INFO] :: Vulkan dynamic library loaded.
  655. [New Thread 13444.0x2480]
  656. [New Thread 13444.0x3bd4]
  657. [Thread 13444.0x2480 exited with code 0]
  658. RetroArch [INFO] :: [Vulkan]: App: Beetle PSX (version 0)
  659. RetroArch [INFO] :: [Vulkan]: Engine: parallel-psx (version 0)
  660. [New Thread 13444.0x4830]
  661. [Thread 13444.0x3bd4 exited with code 0]
  662. [Thread 13444.0x4830 exited with code 0]
  663. [New Thread 13444.0x4abc]
  664. [New Thread 13444.0x980]
  665. [Thread 13444.0x4abc exited with code 0]
  666. [Thread 13444.0x980 exited with code 0]
  667. [New Thread 13444.0x3364]
  668. RetroArch [INFO] :: Detecting screen resolution 1920x1080.
  669. RetroArch [INFO] :: [Vulkan]: Queue family 0 supports 16 sub-queues.
  670. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 2.
  671. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 3.
  672. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 1.
  673. RetroArch [INFO] :: [Vulkan]: Creating swapchain with present mode: 2
  674. RetroArch [INFO] :: [Vulkan]: Using swapchain size 960 x 720.
  675. [New Thread 13444.0x25f8]
  676. RetroArch [INFO] :: [Vulkan]: Got 3 swapchain images.
  677. RetroArch [INFO] :: Vulkan: Using resolution 960x720
  678. RetroArch [INFO] :: [Vulkan]: Using BGRA8888 format.
  679. RetroArch [INFO] :: [Vulkan]: Loading stock shader.
  680. RetroArch [INFO] :: [slang]: Building pass #0 (N/A)
  681. RetroArch [INFO] :: [slang]: Reflection
  682. RetroArch [INFO] :: [slang]: Textures:
  683. RetroArch [INFO] :: [slang]: Source (#0)
  684. RetroArch [INFO] :: [slang]:
  685. RetroArch [INFO] :: [slang]: Uniforms (Vertex: yes, Fragment: no):
  686. RetroArch [INFO] :: [slang]: MVP (Offset: 0)
  687. RetroArch [INFO] :: [Vulkan filter chain]: Not using frame history.
  688. RetroArch [INFO] :: [Vulkan filter chain]: Not using framebuffer feedback.
  689. [New Thread 13444.0x3e50]
  690. RetroArch [INFO] :: Found XInput v1.4.
  691. RetroArch [INFO] :: Found XInput controller, user #0
  692. RetroArch [INFO] :: Enumerating DInput joypads ...
  693. RetroArch [INFO] :: Device #0 PID: {C21F} VID:{046D}
  694. RetroArch [INFO] :: Done enumerating DInput joypads ...
  695. RetroArch [INFO] :: Autodetect: 42 profiles found
  696. RetroArch [INFO] :: Autodetect: selected configuration: Z:\EmulationSteamLibrary\Emulator\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
  697. RetroArch [INFO] :: Found joypad driver: "xinput".
  698. RetroArch [INFO] :: Using font rendering backend: freetype.
  699. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  700. [New Thread 13444.0xd48]
  701. RetroArch [INFO] :: Using font rendering backend: freetype.
  702. RetroArch [INFO] :: null: [Z:\EmulationSteamLibrary\Emulator\RetroArch\content_history.lpl].
  703. RetroArch [INFO] :: [Vulkan]: VSync => on
  704. [New Thread 13444.0x469c]
  705. [Thread 13444.0x469c exited with code 0]
  706. [New Thread 13444.0x1238]
  707. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 2.
  708. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 3.
  709. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 1.
  710. RetroArch [INFO] :: [Vulkan]: Creating swapchain with present mode: 2
  711. RetroArch [INFO] :: [Vulkan]: Using swapchain size 960 x 720.
  712. [Thread 13444.0x1238 exited with code 0]
  713. RetroArch [INFO] :: [Vulkan]: Recycled old swapchain.
  714. RetroArch [INFO] :: [Vulkan]: Got 3 swapchain images.
  715. RetroArch [INFO] :: [slang]: Building pass #0 (N/A)
  716. RetroArch [INFO] :: [slang]: Reflection
  717. RetroArch [INFO] :: [slang]: Textures:
  718. RetroArch [INFO] :: [slang]: Source (#0)
  719. RetroArch [INFO] :: [slang]:
  720. RetroArch [INFO] :: [slang]: Uniforms (Vertex: yes, Fragment: no):
  721. RetroArch [INFO] :: [slang]: MVP (Offset: 0)
  722. RetroArch [INFO] :: [Vulkan filter chain]: Not using frame history.
  723. RetroArch [INFO] :: [Vulkan filter chain]: Not using framebuffer feedback.
  724. [New Thread 13444.0x4084]
  725. RetroArch [INFO] :: Paused.
  726. [Thread 13444.0x250 exited with code 0]
  727. RetroArch [INFO] :: Unpaused.
  728. RetroArch [libretro INFO] :: Saving memcard 0...
  729. RetroArch [libretro INFO] :: Saving memcard 1...
  730. RetroArch [libretro INFO] :: Saving memcard 0...
  731. RetroArch [libretro INFO] :: Saving memcard 1...
  732. RetroArch [libretro INFO] :: Saving memcard 0...
  733. RetroArch [INFO] :: [Vulkan]: VSync => on
  734.  
  735. Thread 1 received signal SIGSEGV, Segmentation fault.
  736. 0x004ceb15 in gl_raster_font_render_line (font=0x5b375d8, msg=0x5b87068 "Sony - PlayStation", msg_len_full=18,
  737. scale=1, color=0x262e2b0, pos_x=inf, pos_y=-inf, text_align=0) at gfx/drivers_font/gl_raster_font.c:315
  738. 315 gfx/drivers_font/gl_raster_font.c: No such file or directory.
  739. (gdb) bt
  740. #0 0x004ceb15 in gl_raster_font_render_line (font=0x5b375d8, msg=0x5b87068 "Sony - PlayStation", msg_len_full=18,
  741. scale=1, color=0x262e2b0, pos_x=inf, pos_y=-inf, text_align=0) at gfx/drivers_font/gl_raster_font.c:315
  742. #1 0x004cf48c in gl_raster_font_render_message (font=0x5b375d8, msg=0x5b87068 "Sony - PlayStation", scale=1,
  743. color=0x262e2b0, pos_x=inf, pos_y=-inf, text_align=0) at gfx/drivers_font/gl_raster_font.c:388
  744. #2 0x004cf87e in gl_raster_font_render_msg (data=0x5b375d8, msg=0x5b87068 "Sony - PlayStation", userdata=0x262e3d4)
  745. at gfx/drivers_font/gl_raster_font.c:502
  746. #3 0x00444d99 in font_driver_render_msg (font_data=0x5b375d8, msg=0x5b87068 "Sony - PlayStation", params=0x262e3d4)
  747. at gfx/font_driver.c:251
  748. #4 0x004de5a5 in vulkan_set_osd_msg (data=0x5b6a300, msg=0x5b87068 "Sony - PlayStation", params=0x262e3d4,
  749. font=0x5b375d8) at gfx/drivers/vulkan.c:2036
  750. #5 0x00422204 in video_driver_set_osd_msg (msg=0x5b87068 "Sony - PlayStation", params=0x262e3d4, font=0x5b375d8)
  751. at gfx/video_driver.c:810
  752. #6 0x004a3005 in menu_display_draw_text (msg=0x5b87068 "Sony - PlayStation", width=960, height=720, params=0x262e3d4)
  753. at menu/menu_display.c:799
  754. #7 0x0046bd90 in xmb_draw_text (xmb=0x5b84008, str=0x5b87068 "Sony - PlayStation", x=30, y=35, scale_factor=1,
  755. alpha=0.359999985, text_align=TEXT_ALIGN_LEFT, width=960, height=720) at menu/drivers/xmb.c:618
  756. #8 0x0046ed18 in xmb_frame (data=0x5b84008) at menu/drivers/xmb.c:2064
  757. #9 0x00472213 in menu_driver_ctl (state=RARCH_MENU_CTL_FRAME, data=0x0) at menu/menu_driver.c:484
  758. #10 0x004dd8ae in vulkan_frame (data=0x5b6a300, frame=0x0, frame_width=512, frame_height=256, frame_count=3675,
  759. pitch=0, msg=0x8c00c0 <video_driver_msg> "") at gfx/drivers/vulkan.c:1670
  760. #11 0x00423fc2 in video_driver_frame (data=0x0, width=512, height=256, pitch=0) at gfx/video_driver.c:2168
  761. #12 0x0040261c in core_frame (info=0x262fb30) at core_impl.c:288
  762. #13 0x00422abe in video_driver_cached_frame () at gfx/video_driver.c:1129
  763. #14 0x0042353c in video_driver_cached_frame_render () at gfx/video_driver.c:1696
  764. #15 0x004a2200 in menu_display_libretro () at menu/menu_display.c:303
  765. #16 0x0047212e in menu_driver_ctl (state=RARCH_MENU_CTL_RENDER, data=0x0) at menu/menu_driver.c:451
  766. #17 0x00411a3d in runloop_iterate_menu (action=MENU_ACTION_NOOP, sleep_ms=0x262fe18) at runloop.c:1315
  767. #18 0x00412150 in runloop_iterate (sleep_ms=0x262fe18) at runloop.c:1462
  768. #19 0x004017b7 in rarch_main (argc=3, argv=0x2662600, data=0x0) at frontend/frontend.c:122
  769. ---Type <return> to continue, or q <return> to quit---
  770. #20 0x0040181e in SDL_main (argc=3, argv=0x2662600) at frontend/frontend.c:138
  771. #21 0x005e081c in console_main ()
  772. #22 0x005e08d2 in WinMain@16 ()
  773. #23 0x0067aacd in main (flags=3, cmdline=0x5ac08e0, inst=0x2661a00)
  774. at C:/repo/mingw-w64-crt-git/src/mingw-w64/mingw-w64-crt/crt/crt0_c.c:18
  775. (gdb)
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