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- Update started at 2015-03-04 12:25:05
- Using game path: C:\Steam\steamapps\common\Supreme Commander Forged Alliance
- Using appdata: C:\ProgramData\FAForever
- Connected to update server at 2015-03-04 12:25:05
- writeToServer(GET_FILES_TO_UPDATE, [FAF])
- handleAction(LIST_FILES_TO_UP) - 324 bytes
- Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua, SupComDataPathFAF.lua, init_nonxt.lua]
- writeToServer(PATCH_TO, [bin, init_nonxt.lua, 16da7063ae3309c154a2c544f559b3a9, 3634])
- writeToServer(PATCH_TO, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26, 3634])
- writeToServer(PATCH_TO, [bin, init_faf.lua, e1fede1183ca3f06bb6031fdc93823b3, 3634])
- writeToServer(PATCH_TO, [bin, ForgedAlliance.exe, 0ed4a1e0a25939ef964e1cfb6c7e14b6, 3634])
- writeToServer(PATCH_TO, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e, 3634])
- writeToServer(PATCH_TO, [bin, SupComDataPathFAF.lua, 962c9d1327657d77184adcf358c628f1, 3634])
- writeToServer(PATCH_TO, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe, 3634])
- handleAction(UP_TO_DATE) - 56 bytes
- file : init_nonxt.lua
- init_nonxt.lua is up to date.
- handleAction(UP_TO_DATE) - 54 bytes
- file : GDFBinary.dll
- GDFBinary.dll is up to date.
- handleAction(UP_TO_DATE) - 52 bytes
- file : init_faf.lua
- init_faf.lua is up to date.
- handleAction(UP_TO_DATE) - 64 bytes
- file : ForgedAlliance.exe
- ForgedAlliance.exe is up to date.
- handleAction(UP_TO_DATE) - 64 bytes
- file : SupComDataPath.lua
- SupComDataPath.lua is up to date.
- handleAction(UP_TO_DATE) - 70 bytes
- file : SupComDataPathFAF.lua
- SupComDataPathFAF.lua is up to date.
- handleAction(UP_TO_DATE) - 64 bytes
- file : init_ladder1v1.lua
- init_ladder1v1.lua is up to date.
- Updates applied successfully.
- writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
- handleAction(LIST_FILES_TO_UP) - 352 bytes
- Files to update: [faforever.faf, effects.nx2, env.nx2, loc.nx2, lua.nx2, meshes.nx2, modules.nx2, projectiles.nx2, schook.nx2, textures.nx2, units.nx2]
- writeToServer(PATCH_TO, [gamedata, schook.nx2, 42c3bb0fa444e39cf87890b9deed4714, 3634])
- writeToServer(PATCH_TO, [gamedata, effects.nx2, 5ad6bdd874143757670666cb8069509d, 3634])
- writeToServer(PATCH_TO, [gamedata, modules.nx2, b8e17a87bc7ee3aee43a6e67a7032320, 3634])
- writeToServer(PATCH_TO, [gamedata, lua.nx2, 299b98f567d2f5c94538590a89f63572, 3634])
- writeToServer(PATCH_TO, [gamedata, textures.nx2, f4032a4f5b77b1821e82da41ffa76d44, 3634])
- writeToServer(PATCH_TO, [gamedata, env.nx2, 53d298702c14e30845834c0251592527, 3634])
- writeToServer(PATCH_TO, [gamedata, meshes.nx2, ef752a9b0c9a0e213cca6e97873d44a1, 3634])
- writeToServer(PATCH_TO, [gamedata, faforever.faf, 51c196294638c22071dc8ee01e55771e, 3634])
- writeToServer(PATCH_TO, [gamedata, loc.nx2, 13eff052b46ef57d2494318f93ff7165, 3634])
- writeToServer(PATCH_TO, [gamedata, projectiles.nx2, e8de82b180f7ae1d8bbcbb19f9d4248b, 3634])
- writeToServer(PATCH_TO, [gamedata, units.nx2, 369bf914b3d118301e00ada469779174, 3634])
- handleAction(UP_TO_DATE) - 48 bytes
- file : schook.nx2
- schook.nx2 is up to date.
- handleAction(UP_TO_DATE) - 50 bytes
- file : effects.nx2
- effects.nx2 is up to date.
- handleAction(UP_TO_DATE) - 50 bytes
- file : modules.nx2
- modules.nx2 is up to date.
- handleAction(UP_TO_DATE) - 42 bytes
- file : lua.nx2
- lua.nx2 is up to date.
- handleAction(UP_TO_DATE) - 52 bytes
- file : textures.nx2
- textures.nx2 is up to date.
- handleAction(UP_TO_DATE) - 42 bytes
- file : env.nx2
- env.nx2 is up to date.
- handleAction(UP_TO_DATE) - 48 bytes
- file : meshes.nx2
- meshes.nx2 is up to date.
- handleAction(UP_TO_DATE) - 54 bytes
- file : faforever.faf
- faforever.faf is up to date.
- handleAction(UP_TO_DATE) - 42 bytes
- file : loc.nx2
- loc.nx2 is up to date.
- handleAction(UP_TO_DATE) - 58 bytes
- file : projectiles.nx2
- projectiles.nx2 is up to date.
- handleAction(UP_TO_DATE) - 46 bytes
- file : units.nx2
- units.nx2 is up to date.
- Updates applied successfully.
- writeToServer(GET_FILES_TO_UPDATE, [coop])
- handleAction(LIST_FILES_TO_UP) - 74 bytes
- Files to update: [init_coop.lua]
- writeToServer(MOD_PATCH_TO, [bin, init_coop.lua, 589bc2dd251f0523cda2346d5521ab2c, {"1": 7, "2": 38}])
- handleAction(UP_TO_DATE) - 54 bytes
- file : init_coop.lua
- init_coop.lua is up to date.
- Updates applied successfully.
- writeToServer(GET_FILES_TO_UPDATE, [coopGamedata])
- handleAction(LIST_FILES_TO_UP) - 156 bytes
- Files to update: [lobby_coop.cop, lua.nx2, textures.nx2, units.nx2]
- writeToServer(MOD_PATCH_TO, [gamedata, lobby_coop.cop, 8af8305aaa1e9627749f32b61585ad3d, {"1": 7, "2": 38}])
- writeToServer(MOD_PATCH_TO, [gamedata, lua.nx2, 299b98f567d2f5c94538590a89f63572, {"1": 7, "2": 38}])
- writeToServer(MOD_PATCH_TO, [gamedata, textures.nx2, f4032a4f5b77b1821e82da41ffa76d44, {"1": 7, "2": 38}])
- writeToServer(MOD_PATCH_TO, [gamedata, units.nx2, 369bf914b3d118301e00ada469779174, {"1": 7, "2": 38}])
- handleAction(UP_TO_DATE) - 56 bytes
- file : lobby_coop.cop
- lobby_coop.cop is up to date.
- handleAction(VERSION_MOD_PATCH_NOT_FOUND) - 76 bytes
- Error: Patch version {u'1': 7, u'2': 38} not found for lua.nx2.
- writeToServer(REQUEST_MOD_VERSION, [gamedata, lua.nx2, {"1": 7, "2": 38}])
- handleAction(VERSION_MOD_PATCH_NOT_FOUND) - 86 bytes
- Error: Patch version {u'1': 7, u'2': 38} not found for textures.nx2.
- writeToServer(REQUEST_MOD_VERSION, [gamedata, textures.nx2, {"1": 7, "2": 38}])
- handleAction(VERSION_MOD_PATCH_NOT_FOUND) - 80 bytes
- Error: Patch version {u'1': 7, u'2': 38} not found for units.nx2.
- writeToServer(REQUEST_MOD_VERSION, [gamedata, units.nx2, {"1": 7, "2": 38}])
- handleAction(ERROR_FILE) - 42 bytes
- ERROR: File not found on server : lua.nx2.
- EXCEPTION: UpdaterFailure(('Operation failed while waiting for data.',))
- Disconnected from server at 2015-03-04 12:25:08
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