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Sep 13th, 2013
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  1. Name: Amaranth of the Archbacks
  2.  
  3. Gender: Male
  4.  
  5. Race: Earth Pony
  6.  
  7. Class: Knight
  8.  
  9. Skills:
  10. -Martial Defender: passive; you take +2 hits before going helpless (if you had 5, you now have 7, etc), and Slam crits on 8+
  11. -Sentry: passive; first action taken in combat is Automatic
  12. -Slam: damages the enemy via a crushing body slam. Crits on 9+
  13. -Protect: automatic instant, recharge 3 after effect ends; Takes all damage for a target until the end of next turn (2 turns total). Neither can be rendered helpless in that time, but the knight becomes helpless afterwards if the target would have become helpless during Protect’s duration.
  14.  
  15. Special Talent: +2 to Slam
  16.  
  17. Hits/Wounds: 8/6
  18.  
  19. Weapon and/or Catalyst: Greatsword with a hilt wrapped in a yellow ribbon. The blade is engraved with markings in another language.
  20.  
  21. Character Traits: Amaranth is not from Equestria, coming from the northern Archback mountains. He is an aimless wanderer, exploring this strange new land. He wields his greatsword along with his shield, emblazoned with his family crest (two prancing deers). Both are family heirlooms. He wears a heavy suit of fluted armor in combat. He values honor and chivalry above all else.
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