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Jan 28th, 2016
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Java 0.21 KB | None | 0 0
  1. import org.apache.commons.math3.geometry.euclidean.threed.Vector3D;
  2. Vector3D myPosition = new Vector3D(100, 100, 100);
  3. Vector3D enemyPosition = new Vector3D(200,200,200);
  4. myPosition.subtract(enemyPosition);
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