Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Role/Type:
- TL;DR:
- Preferred CE:
- Peaks when...:
- Synergies with...:
- Weaknesses:
- Deck:
- Mashu:
- Role: Tank
- Type: Arts
- TL;DR: 0 Cost
- Preferred CE: Support CEs
- Peaks when...: Stall battles
- Synergies with...: Glass cannons
- Weaknesses: Low damage
- Deck/NP: QAABB/A
- Notes: The Starter Servant. Requires story progression to power up, and becomes a 4* during Camelot. Nothing special statistically, but her 0 Cost allows her to slot into teams of 5* Servants without going over the limit. Her third skill is a Taunt, which helps against bosses with single target NPs.
- Artoria:
- Role: Wave Clearer
- Type: Buster
- TL;DR: EKKUSU KARIBAAAAAA
- Preferred CE: NP Gain CEs
- Peaks when...: Lancer waves
- Synergies with...: Waver, Jeanne Alter
- Weaknesses: Got power crept
- Deck/NP: QAABB/B
- Notes: Artoria is a good example of F/GO's power creep. Back at launch she was strong, but now she's been overtaken by numerous Servants with better designed toolsets. She can clear waves and receive stars for Mana Burst boosted Buster crits, but unless she gets a redesign she's not going to live up to being Fate's mascot.
- Artoria Alter:
- Role: Wave Clearer
- Type: Buster
- TL;DR: EKKUSUKARIBA MORUGAAAAAAAAN
- Preferred CE: NP Gain CEs
- Peaks when...: Lancer waves
- Synergies with...: Waver, Jeanne Alter
- Weaknesses: Got power crept
- Deck/NP: QAABB/B
- Notes: She's a weaker version of vanilla Artoria. Her NP actually has a higher damage multiplier, but it's still multi-target so it's not going to blow your mind.
- Artoria Lily:
- Role: Wave Clearer
- Type: Buster
- TL;DR: Worst Artoria
- Preferred CE: NP Gain CEs
- Peaks when...: Lancer waves
- Synergies with...: Waver, Jeanne Alter
- Weaknesses: Low Attack
- Deck/NP: QAABB/B
- Notes: An even weaker version of vanilla Artoria that you can't even get anymore. Having a skill that buffs NP gain instead of Charisma should theoretically make her better, but her attack is so low that it's meaningless.
- Nero:
- Role: Wave Clearer
- Type: Arts
- TL;DR: Immortal
- Preferred CE: NP Gain CEs
- Peaks when...: Lancer waves.
- Synergies with...: Ozymandias
- Weaknesses: Relies on IP's 60% chance
- Deck/NP: QAABB/A
- Notes: While weaker statistically, her NP's much higher damage multiplier and Imperial Privilege makes her stronger. Her Interlude skill revives her from defeat 3 times, which is helpful on stall teams.
- Siegfried:
- Role: Dragon Killer
- Type: Buster
- TL;DR: Sumanai
- Preferred CE: Prince of Slayers, LZO, Victor
- Peaks when...: Enemy dragons
- Synergies with...: Jeanne Alter
- Weaknesses: Poorly designed
- Deck/NP: QAABB/B
- Notes: With his sky high HP and low Attack, Siegfried is obviously supposed to be a tank with an affinity against Dragons. But he doesn't have a taunt, and his weak multi-target NP makes it so the only dragons he's efficiently killing are Wyvern waves. There's a reason people joke about this guy.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement