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Dec 17th, 2013
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  1. **********
  2.  
  3. The Witchhunt has begun!
  4.  
  5. [Player Type message]
  6.  
  7. [Character message]
  8.  
  9. **********
  10.  
  11. Your player type for this game is <b>Villager</b>. To be clear, this means you are on the <b>Village team</b>.
  12.  
  13. <i>Villager tip:
  14. Your character could have been given to a Witch. Revealing your character is unlikely to prove your innocence, but may help the Witches narrow down their targets.</i>
  15.  
  16. **********
  17.  
  18. Your player type for this game is <b>Holy Villager</b>. To be clear, this means you are on the <b>Village team</b>.
  19.  
  20. <i>Holy Villager tip:
  21. Your character could not have been given to a Witch. This means that if the town believes you, admitting your character will prevent you from getting lynched. However, you are the very top Witch targets, and would prefer to stay hidden...</i>
  22.  
  23. <i>Holy Villager warning:
  24. The Inquisitor can find out if you're a Holy Villager. You will have to work extra hard to remain hidden!</i>
  25.  
  26. **********
  27.  
  28. Your player type for this game is <b>Witch</b>. To be clear, this means you are on the <b>Witch team</b>.
  29.  
  30. <i>Witch tip:
  31. The name of the game is "Kill all Holy Villagers." Avoid wasting early kills on players you know are non-holy.</i>
  32.  
  33. **********
  34.  
  35. Your character for this game is the <b>Priest</b>. This is a holy character, so it can only be assigned to a Holy Villager.
  36.  
  37. <b>Each night, you may check if a target is in the Witch Coven.</b>
  38.  
  39. <i>Priest tips:
  40. You are the most powerful player in the game, and the Witch team's highest priority to kill. The longer you wait the more information you collect, but if the Witches kill you before you reveal anything at all... Remember, the Acolyte knows who you are and may back you up.</i>
  41.  
  42. <i>Priest warning:
  43. The first Witch team member that dies may play the Archdemon card on a target, making your next check on that target wrong. (If you check them again it will be correct.)
  44. Finally, the Fanatic character will gain an extra life if you check him.</i>
  45.  
  46. **********
  47.  
  48. Your character for this game is the <b>Acolyte</b>. This is a holy character, so it can only be assigned to a Holy Villager.
  49.  
  50. <b>You start the game knowing the identity of all other holy characters.</b>
  51.  
  52. This game, <b>[PLAYER]</b> is the Priest.
  53.  
  54. <i>Acolyte tips:
  55. Try to forward the Priest's agenda and help him avoid lynch suspicion himself without giving away his identity to the Witches. Don't let the Witches figure out who the Priest is, but don't let them get lynched either.</i>
  56.  
  57. <i>Acolyte warning:
  58. You know who the Priest is, but they have no idea who you are.</i>
  59.  
  60. **********
  61.  
  62. Your character for this game is the <b>Survivalist</b>. This character could have been given to a member of either team.
  63.  
  64. <b>You start the game with an extra life.</b>
  65.  
  66. <i>Survivalist tips:
  67. As a Villager, try you hardest to get the Witches to waste a kill on your extra life. Don't let town waste their time on you!
  68. As a Witch, you can target yourself, but this is risky and should probably only be done if you have eliminated the Holy Villagers first.</i>
  69.  
  70. **********
  71.  
  72. Your character for this game is the <b>Gravedigger</b>. This character could have been given to a member of either team.
  73.  
  74. <b>At the start of each night, you learn the cards of anyone who died that day.</b>
  75.  
  76. <i>Gravedigger tips:
  77. As a Villager, you have a steady stream of information to share but are not a priority target for Witches. You are one of the few characters that should consider claiming your role early.
  78. As a Witch, you will need to carefully consider if and when you are going to lie about your information. What is the risk of getting caught? What is the reward if you are successful?</i>
  79.  
  80. **********
  81.  
  82. Your character for this game is the <b>Dirty Old Bastard</b>. This character could have been given to a member of either team.
  83.  
  84. <b>When your death is announced, you may kill a target.</b>
  85.  
  86. <i>Dirty Old Bastard tips:
  87. As a Villager, try to pay close attention to the game and always have a decent target in mind. If you can't decide and are afraid you might hit a Holy Villager, you *can* decline to kill and die silently.</i>
  88. As a Witch, enjoy the fact that this bonus kill is not subject to nightly protection.</i>
  89.  
  90. **********
  91.  
  92. Your character for this game is the <b>Judge</b>. This character could have been given to a member of either team.
  93.  
  94. <b>Any time the players fail to select a lynch target, you may privately select it yourself. This lynch ignores extra lives.</b>
  95.  
  96. <i>Judge tips:
  97. As a Villager, try to pay close attention to the game and always have a decent target in mind. You can elect to lynch no one, which is indistinguishable from if the Judge is dead.
  98. As a Witch, you have two choices: you can be greedy and kill someone you think is a Holy Villager, or be cautious and kill a plausible target to take credit for later.</i>
  99.  
  100. <i>Judge warning:
  101. The Judge selects their target privately. Other living players do not learn the Judge's identity.</i>
  102.  
  103. **********
  104.  
  105. Your character for this game is the <b>Benevolent Old Dame</b>. This character could have been given to a member of either team.
  106.  
  107. <b>When your death is announced, you may give an extra life to a target.</b>
  108.  
  109. <i>Benevolent Old Dame tips:
  110. As a Villager, try to give your extra life to a Holy Villager or someone who is confirmed to be town above all else.
  111. As a Witch, think carefully. You can support fellow Witches, try to mislead town with a decoy, or not give the life to anyone at all.</i>
  112.  
  113. <i>Benevolent Old Dame warning:
  114. Your gift is public. Everyone will know of your action--if you do it. If you decline, you die silently.</i>
  115.  
  116. **********
  117.  
  118. Your character for this game is the <b>Inquisitor</b>. This character could have been given to a member of either team.
  119.  
  120. <b>Each night, you may check if a target is a Holy Villager.</b>
  121.  
  122. <i>Inquisitor tips:
  123. As a Villager, you will be able to prove or disprove anyone's Holy Villager claim. You will be able to help the Acolyte back up Holy Villagers if you're able to find any.
  124. As a Witch, you will be able to help your team greatly narrow down high priority targets.</i>
  125.  
  126. **********
  127.  
  128. Your character for this game is the <b>Apprentice</b>. This character could have been given to a member of either team.
  129.  
  130. <b>At the start of the game, you may select Judge or Gravedigger. You will learn who has that character, and take over their duties if they die.</b>
  131.  
  132. <i>Apprentice tips:
  133. As a Villager, you will get to decide which you would rather bring to your team: a back-up Judge, or a back-up Gravedigger?
  134. As a Witch, you will have a one player head start on narrowing down the Holy Villagers. Don't waste a kill your mentor early game--you've got a Priest to catch!</i>
  135.  
  136. <b>You have until the end of the pregame phase (24 hours) to select Judge or Gravedigger.</b>
  137.  
  138. **********
  139.  
  140. Your character for this game is the <b>Gambler</b>. This character could have been given to a member of either team.
  141.  
  142. <b>Every even night, you are protected from a kill.</b>
  143.  
  144. <i>Gambler tips:
  145. As a Villager, do your best to get the Witches to waste a kill on you. Then keep your character a secret, and they might waste another one later!
  146. As a Witch, enjoy the fact that any survivals you encounter are both more rare and less mysterious. You can also try to fake a kill on yourself, but this should probably only be done after the Holy Villagers are dead.</i>
  147.  
  148.  
  149. **********
  150.  
  151. Your character for this game is the <b>Recluse</b>. This character could have been given to a member of either team.
  152.  
  153. <b>Every odd night, you are protected from a kill.</b>
  154.  
  155. <i>Recluse tips:
  156. As a Villager, do your best to get the Witches to waste a kill on you. Then keep your character a secret, and they might waste another one later!
  157. As a Witch, enjoy the fact that any survivals you encounter are both more rare and less mysterious. You can also try to fake a kill on yourself, but this should probably only be done after the Holy Villagers are dead.</i>
  158.  
  159.  
  160. **********
  161.  
  162. Your character for this game is the <b>Loose Cannon</b>. This character could have been given to a member of either team.
  163.  
  164. <b>During any day before a lynch vote is final, you may reveal this card. Commit suicide to decide the lynch target for that day.</b>
  165.  
  166. <i>Loose Cannon tips:
  167. As a Villager, enjoy the fact that you can gracefully exempt yourself from suspicion and die without wasting one of town's valuable lynches.
  168. As a Witch, you can not only kill a target without worrying about nightly protection, but also pre-emptively terminte town discussion one day! What a great way to shut up a Priest or Bishop!</i>
  169.  
  170. <i>Loose Cannon warning:
  171. You cannot go off after a lynch is finalized. You may queue a command (specifying a target) to go off right before this happens, in case you are AFK.</i>
  172.  
  173. **********
  174.  
  175. Your character for this game is the <b>Oracle</b>. This character could have been given to a member of either team.
  176.  
  177. <b>You are secretly notified when: The Archangel card is used; The Archdemon card is used; Only one Witch is left alive.</b>
  178.  
  179. <i>Oracle tips:
  180. As a Villager, you might want to reveal to announce when the Archdemon is used or when there is one Witch left. However, it may be better to keep the Archangel status to yourself.
  181. As a Witch, you will need to carefully consider if and when you are going to lie about your information. What is the risk of getting caught? What is the reward if you are successful? If the Archangel is used, you may want to reconsider your kill target that night.</i>
  182.  
  183. **********
  184.  
  185. Your character for this game is the <b>Fanatic</b>. This character could have been given to a member of either team.
  186.  
  187. <b>When the Priest checks you, you are secretly notified and gain an extra life.</b>
  188.  
  189. <i>Fanatic tips:
  190. As a Villager, a Priest check turns you into a thorn in the Witch team's side. Don't be afraid to attract a check.
  191. As a Witch, use this warning to narrow down who the Priest is and kill them before they decide to out you.</i>
  192.  
  193. **********
  194.  
  195. Your character for this game is the <b>Assassin</b>. This character could have been given to a member of either team.
  196.  
  197. <b>When your death is announced, you may guess a target's character. If you are correct, they are killed and you may keep guessing until you are incorrect.</b>
  198.  
  199. <i>Assassin tips:
  200. As a Villager, don't kill anyone just because you can; only kill people who you think are possible Witches.
  201. As a Witch, try to collect as much information as you can before you die.</i>
  202.  
  203. **********
  204.  
  205. Welcome to the Witch Coven! This game, the Witches are <b>[PLAYER-ROLE LIST]</b>.
  206.  
  207. You may use this private chat freely during pregame and night phases. Each night, you may vote by plurality to kill one target. Indicate your votes clearly in <b>bold</b>. (QuickTopic uses <<b>HTML tags</b>>, not [BBcode].)
  208.  
  209.  
  210. **********
  211.  
  212. Please specify your intended target(s) in <b>bold</b> before the end of night. (QuickTopic uses <<b>HTML tags</b>>, not [BBcode].)
  213.  
  214. **********
  215.  
  216. [PLAYER] has died. This QT is now closed. A link to a new group QT will be provided to remaining members in their private QTs.
  217.  
  218. **********
  219.  
  220. [PLAYER] has died. This QT is now closed. Because [PLAYER] is the last Witch team member in the game, [PLAYER] will use their private QT for Witch Coven kills from the remainder of the game.
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