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Apr 21st, 2015
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  1. [4705.598] Initializing Lua 5.1.4
  2. [4788.622] InstalledPanel: Refreshing Mods
  3. [4788.622] InstalledPanel: GetModBrowserListings()
  4. [4789.293] InstalledPanel: Refreshing Mods
  5. [4789.293] InstalledPanel: GetModBrowserListings()
  6. [4803.941] InstalledPanel: Refreshing Mods
  7. [4803.941] InstalledPanel: GetModBrowserListings()
  8. [5347.402] Map Script: Generating Map
  9. [5347.402] Map Script: Generating Plot Types (Lua Pangaea) ...
  10. [5347.402] Map Script: Setting Plot Types (MapGenerator.Lua)
  11. [5347.433] Map Script: Setting Plot Types (MapGenerator.Lua)
  12. [5347.464] Map Script: Setting Plot Types (MapGenerator.Lua)
  13. [5347.495] Map Script: Setting Plot Types (MapGenerator.Lua)
  14. [5347.527] Map Script: Setting coasts and oceans (MapGenerator.Lua)
  15. [5347.527] Map Script: Expanding coasts (MapGenerator.Lua)
  16. [5347.527] Map Script: Setting Terrain Types (MapGenerator.Lua)
  17. [5347.542] Map Script: Map Generation - Adding Rivers
  18. [5347.542] Map Script: Map Generation - Adding Lakes
  19. [5347.542] Map Script: 2 lakes added
  20. [5347.542] Map Script: Adding Features (Lua Pangaea) ...
  21. [5347.573] Map Script: Creating start plot database.
  22. [5347.589] Map Script: Dividing the map in to Regions.
  23. [5347.589] Map Script: Map Generation - Dividing the map in to Regions
  24. [5347.589] Map Script: -
  25. [5347.589] Map Script: Data for Start Region #  1
  26. [5347.589] Map Script: WestX:   10
  27. [5347.589] Map Script: SouthY:  4
  28. [5347.589] Map Script: Width:   15
  29. [5347.589] Map Script: Height:  18
  30. [5347.589] Map Script: AreaID:  294918
  31. [5347.589] Map Script: Fertility:   667
  32. [5347.589] Map Script: Plots:   270
  33. [5347.589] Map Script: Fert/Plot:   2.4703703703704
  34. [5347.589] Map Script: -
  35. [5347.589] Map Script: -
  36. [5347.589] Map Script: Data for Start Region #  2
  37. [5347.589] Map Script: WestX:   25
  38. [5347.589] Map Script: SouthY:  3
  39. [5347.589] Map Script: Width:   11
  40. [5347.589] Map Script: Height:  20
  41. [5347.589] Map Script: AreaID:  294918
  42. [5347.589] Map Script: Fertility:   550
  43. [5347.589] Map Script: Plots:   220
  44. [5347.589] Map Script: Fert/Plot:   2.5
  45. [5347.589] Map Script: -
  46. [5347.589] Map Script: Choosing start locations for civilizations.
  47. [5347.589] Map Script: Map Generation - Choosing Start Locations for Civilizations
  48. [5347.589] Map Script: -
  49. [5347.589] Map Script: --- Region Terrain Measurements for Region # 1   ---
  50. [5347.589] Map Script: Total Plots:     270
  51. [5347.589] Map Script: Area Plots:  152
  52. [5347.589] Map Script: -
  53. [5347.589] Map Script: Mountains:   2    - Cannot belong to a landmass AreaID.
  54. [5347.589] Map Script: Total Water Plots:   114  - Cannot belong to a landmass AreaID.
  55. [5347.589] Map Script: -
  56. [5347.589] Map Script: Lake Plots:  1
  57. [5347.589] Map Script: Coast Plots:     71   - Does not include Lakes.
  58. [5347.589] Map Script: Ocean Plots:     42
  59. [5347.589] Map Script: Icebergs:    0
  60. [5347.589] Map Script: -
  61. [5347.589] Map Script: Flatlands:   121
  62. [5347.589] Map Script: Hills:   31
  63. [5347.589] Map Script: -
  64. [5347.589] Map Script: Grass Plots:     28
  65. [5347.589] Map Script: Plains Plots:    57
  66. [5347.589] Map Script: Desert Plots:    21
  67. [5347.589] Map Script: Tundra Plots:    11
  68. [5347.589] Map Script: Snow Plots:  4
  69. [5347.589] Map Script: -
  70. [5347.589] Map Script: Forest Plots:    34
  71. [5347.589] Map Script: Jungle Plots:    11
  72. [5347.589] Map Script: Marsh Plots:     4
  73. [5347.589] Map Script: Flood Plains:    0
  74. [5347.589] Map Script: Oases:   1
  75. [5347.589] Map Script: -
  76. [5347.589] Map Script: Plots Along Rivers:  53
  77. [5347.589] Map Script: Plots Along Oceans:  46
  78. [5347.589] Map Script: Plots Next To Plots Along Oceans:    35
  79. [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  80. [5347.589] Map Script: -
  81. [5347.589] Map Script: --- Region Terrain Measurements for Region # 2   ---
  82. [5347.589] Map Script: Total Plots:     220
  83. [5347.589] Map Script: Area Plots:  130
  84. [5347.589] Map Script: -
  85. [5347.589] Map Script: Mountains:   11   - Cannot belong to a landmass AreaID.
  86. [5347.589] Map Script: Total Water Plots:   79   - Cannot belong to a landmass AreaID.
  87. [5347.589] Map Script: -
  88. [5347.589] Map Script: Lake Plots:  1
  89. [5347.589] Map Script: Coast Plots:     40   - Does not include Lakes.
  90. [5347.589] Map Script: Ocean Plots:     38
  91. [5347.589] Map Script: Icebergs:    2
  92. [5347.589] Map Script: -
  93. [5347.589] Map Script: Flatlands:   85
  94. [5347.589] Map Script: Hills:   45
  95. [5347.589] Map Script: -
  96. [5347.589] Map Script: Grass Plots:     36
  97. [5347.589] Map Script: Plains Plots:    36
  98. [5347.589] Map Script: Desert Plots:    2
  99. [5347.589] Map Script: Tundra Plots:    7
  100. [5347.589] Map Script: Snow Plots:  4
  101. [5347.589] Map Script: -
  102. [5347.589] Map Script: Forest Plots:    37
  103. [5347.589] Map Script: Jungle Plots:    7
  104. [5347.589] Map Script: Marsh Plots:     3
  105. [5347.589] Map Script: Flood Plains:    0
  106. [5347.589] Map Script: Oases:   0
  107. [5347.589] Map Script: -
  108. [5347.589] Map Script: Plots Along Rivers:  30
  109. [5347.589] Map Script: Plots Along Oceans:  38
  110. [5347.589] Map Script: Plots Next To Plots Along Oceans:    21
  111. [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  112. [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  113. [5347.589] Map Script: Region # 1    has been defined as a PLAINS Region.
  114. [5347.589] Map Script: Threshold Values:
  115. [5347.589] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
  116. [5347.589] Map Script: Region Values:
  117. [5347.589] Map Script: Desert: 0.14 - Tundra: 0.07 - Jungle: 0.07 - Forest: 0.22 - Hills: 0.20 - Plains: 0.38 - Grass: 0.18
  118. [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  119. [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  120. [5347.589] Map Script: Region # 2    has been defined as a HILLS Region.
  121. [5347.589] Map Script: Threshold Values:
  122. [5347.589] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
  123. [5347.589] Map Script: Region Values:
  124. [5347.589] Map Script: Desert: 0.02 - Tundra: 0.05 - Jungle: 0.05 - Forest: 0.28 - Hills: 0.35 - Plains: 0.28 - Grass: 0.28
  125. [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  126. [5347.605] Map Script: Normalizing start locations and assigning them to Players.
  127. [5347.605] Map Script: Placing Natural Wonders.
  128. [5347.698] Map Script: -- Placed all Natural Wonders --
  129. [5347.698] Map Script: -
  130. [5347.698] Map Script: -
  131. [5347.698] Map Script: Placing Resources and City States.
  132. [5347.698] Map Script: Map Generation - Assigning Luxury Resource Distribution
  133. [5347.698] Map Script: -
  134. [5347.698] Map Script: Region#  2    of type    5    has been assigned Luxury ID#   16
  135. [5347.698] Map Script: -
  136. [5347.698] Map Script: Region#  1    of type    6    has been assigned Luxury ID#   54
  137. [5347.698] Map Script: -
  138. [5347.698] Map Script: Luxury ID#   31  assigned to Random.
  139. [5347.698] Map Script: -
  140. [5347.698] Map Script: Luxury ID#   32  assigned to Random.
  141. [5347.698] Map Script: -
  142. [5347.698] Map Script: Luxury ID#   34  assigned to Random.
  143. [5347.698] Map Script: -
  144. [5347.698] Map Script: Luxury ID#   14  assigned to Random.
  145. [5347.698] Map Script: -
  146. [5347.698] Map Script: Luxury ID#   30  disabled.
  147. [5347.698] Map Script: -
  148. [5347.698] Map Script: Luxury ID#   17  disabled.
  149. [5347.698] Map Script: -
  150. [5347.698] Map Script: Luxury ID#   53  disabled.
  151. [5347.698] Map Script: -
  152. [5347.698] Map Script: Luxury ID#   52  disabled.
  153. [5347.698] Map Script: -
  154. [5347.698] Map Script: Luxury ID#   57  disabled.
  155. [5347.698] Map Script: -
  156. [5347.698] Map Script: Luxury ID#   51  disabled.
  157. [5347.698] Map Script: -
  158. [5347.698] Map Script: Luxury ID#   50  disabled.
  159. [5347.698] Map Script: -
  160. [5347.698] Map Script: Luxury ID#   55  disabled.
  161. [5347.698] Map Script: -
  162. [5347.698] Map Script: Luxury ID#   25  disabled.
  163. [5347.698] Map Script: -
  164. [5347.698] Map Script: Luxury ID#   19  disabled.
  165. [5347.698] Map Script: -
  166. [5347.698] Map Script: Luxury ID#   26  disabled.
  167. [5347.698] Map Script: -
  168. [5347.698] Map Script: Luxury ID#   27  disabled.
  169. [5347.698] Map Script: -
  170. [5347.698] Map Script: Luxury ID#   33  disabled.
  171. [5347.698] Map Script: -
  172. [5347.698] Map Script: Luxury ID#   23  disabled.
  173. [5347.698] Map Script: -
  174. [5347.698] Map Script: Luxury ID#   21  disabled.
  175. [5347.698] Map Script: -
  176. [5347.698] Map Script: Luxury ID#   20  disabled.
  177. [5347.698] Map Script: -
  178. [5347.698] Map Script: Luxury ID#   41  disabled.
  179. [5347.698] Map Script: -
  180. [5347.698] Map Script: Luxury ID#   22  disabled.
  181. [5347.698] Map Script: -
  182. [5347.698] Map Script: Luxury ID#   24  disabled.
  183. [5347.698] Map Script: -
  184. [5347.698] Map Script: Luxury ID#   56  disabled.
  185. [5347.698] Map Script: --- Luxury Assignment Table ---
  186. [5347.698] Map Script: -
  187. [5347.698] Map Script: - - Assigned to Regions - -
  188. [5347.698] Map Script: Region#  2   has Luxury type 16
  189. [5347.698] Map Script: Region#  1   has Luxury type 54
  190. [5347.698] Map Script: -
  191. [5347.698] Map Script: Total unique regional luxuries:  2
  192. [5347.698] Map Script: -
  193. [5347.698] Map Script: - - Assigned to City States - -
  194. [5347.698] Map Script: Luxury type  15
  195. [5347.698] Map Script: Luxury type  13
  196. [5347.698] Map Script: Luxury type  49
  197. [5347.698] Map Script: -
  198. [5347.698] Map Script: - - Assigned to Random - -
  199. [5347.698] Map Script: Luxury type  31
  200. [5347.698] Map Script: Luxury type  32
  201. [5347.698] Map Script: Luxury type  34
  202. [5347.698] Map Script: Luxury type  14
  203. [5347.698] Map Script: -
  204. [5347.698] Map Script: - - Luxuries handled via Special Case - -
  205. [5347.698] Map Script: Luxury type  18
  206. [5347.698] Map Script: -
  207. [5347.698] Map Script: - - Disabled - -
  208. [5347.698] Map Script: Luxury type  30
  209. [5347.698] Map Script: Luxury type  17
  210. [5347.698] Map Script: Luxury type  53
  211. [5347.698] Map Script: Luxury type  52
  212. [5347.698] Map Script: Luxury type  57
  213. [5347.698] Map Script: Luxury type  51
  214. [5347.698] Map Script: Luxury type  50
  215. [5347.698] Map Script: Luxury type  55
  216. [5347.698] Map Script: Luxury type  25
  217. [5347.698] Map Script: Luxury type  19
  218. [5347.698] Map Script: Luxury type  26
  219. [5347.698] Map Script: Luxury type  27
  220. [5347.698] Map Script: Luxury type  33
  221. [5347.698] Map Script: Luxury type  23
  222. [5347.698] Map Script: Luxury type  21
  223. [5347.698] Map Script: Luxury type  20
  224. [5347.698] Map Script: Luxury type  41
  225. [5347.698] Map Script: Luxury type  22
  226. [5347.698] Map Script: Luxury type  24
  227. [5347.698] Map Script: Luxury type  56
  228. [5347.698] Map Script: - - - - - - - - - - - - - - - -
  229. [5347.698] Map Script: Map Generation - Placing City States
  230. [5347.698] Map Script: Map Generation - Choosing sites for City States
  231. [5347.698] Map Script: All city states assigned.
  232. [5347.714] Map Script: Map Generation - Placing Luxuries
  233. [5347.714] Map Script: -
  234. [5347.714] Map Script: Attempting to place Luxury#  16  at start plot   28  14  in Region#  2
  235. [5347.714] Map Script: -
  236. [5347.714] Map Script: Attempting to place Luxury#  54  at start plot   17  14  in Region#  1
  237. [5347.714] Map Script: -
  238. [5347.714] Map Script: -
  239. [5347.714] Map Script: -Assigned Luxury Type    31  to City State#  1
  240. [5347.714] Map Script: -
  241. [5347.714] Map Script: Placed Luxury ID#    31  at City State#  1   in Region#  1   located at Plot 21  20
  242. [5347.714] Map Script: -
  243. [5347.714] Map Script: -
  244. [5347.714] Map Script: -Assigned Luxury Type    49  to City State#  2
  245. [5347.714] Map Script: -
  246. [5347.714] Map Script: Placed Luxury ID#    49  at City State#  2   in Region#  2   located at Plot 33  19
  247. [5347.714] Map Script: -
  248. [5347.714] Map Script: -
  249. [5347.714] Map Script: -Assigned Luxury Type    31  to City State#  3
  250. [5347.714] Map Script: -
  251. [5347.714] Map Script: Placed Luxury ID#    31  at City State#  3   in Region#  1   located at Plot 22  6
  252. [5347.714] Map Script: -
  253. [5347.714] Map Script: -
  254. [5347.714] Map Script: -Assigned Luxury Type    49  to City State#  4
  255. [5347.714] Map Script: -
  256. [5347.714] Map Script: Placed Luxury ID#    49  at City State#  4   in Region#  2   located at Plot 27  4
  257. [5347.714] Map Script: -
  258. [5347.714] Map Script: - - -
  259. [5347.714] Map Script: Attempting to place regional luxury #    54  in Region#  1
  260. [5347.714] Map Script: -
  261. [5347.714] Map Script: Target number for Luxury#    54  with assignment split of    1   is  1
  262. [5347.714] Map Script: -
  263. [5347.714] Map Script: -
  264. [5347.714] Map Script: Number of LuxuryID   54  left to place in Region#    1   is  0
  265. [5347.714] Map Script: -
  266. [5347.714] Map Script: - - -
  267. [5347.714] Map Script: Attempting to place regional luxury #    16  in Region#  2
  268. [5347.714] Map Script: -
  269. [5347.714] Map Script: Target number for Luxury#    16  with assignment split of    1   is  1
  270. [5347.714] Map Script: -
  271. [5347.714] Map Script: -
  272. [5347.714] Map Script: Number of LuxuryID   16  left to place in Region#    2   is  0
  273. [5347.714] Map Script: * *
  274. [5347.714] Map Script: * iNumTypesRandom =  4
  275. [5347.714] Map Script: * *
  276. [5347.714] Map Script: * *
  277. [5347.714] Map Script: * targetLuxForThisWorldSize =    18
  278. [5347.714] Map Script: * *
  279. [5347.714] Map Script: * *
  280. [5347.714] Map Script: * random to add to target =  1
  281. [5347.714] Map Script: * *
  282. [5347.714] Map Script: * *
  283. [5347.714] Map Script: * totalLuxPlacedSoFar =  10
  284. [5347.714] Map Script: * *
  285. [5347.714] Map Script: * *
  286. [5347.714] Map Script: * iNumRandomLuxTarget =  9
  287. [5347.714] Map Script: * *
  288. [5347.714] Map Script: -
  289. [5347.714] Map Script: Random Luxury ID#:   31
  290. [5347.714] Map Script: -
  291. [5347.714] Map Script: Random Luxury Target Number: 4
  292. [5347.714] Map Script: Random Luxury Target Placed: 4
  293. [5347.714] Map Script: -
  294. [5347.714] Map Script: -
  295. [5347.714] Map Script: Random Luxury ID#:   32
  296. [5347.714] Map Script: -
  297. [5347.714] Map Script: Random Luxury Target Number: 3
  298. [5347.714] Map Script: Random Luxury Target Placed: 3
  299. [5347.714] Map Script: -
  300. [5347.714] Map Script: -
  301. [5347.714] Map Script: Random Luxury ID#:   34
  302. [5347.714] Map Script: -
  303. [5347.714] Map Script: Random Luxury Target Number: 3
  304. [5347.714] Map Script: Random Luxury Target Placed: 3
  305. [5347.714] Map Script: -
  306. [5347.714] Map Script: -
  307. [5347.714] Map Script: Random Luxury ID#:   14
  308. [5347.714] Map Script: -
  309. [5347.714] Map Script: Random Luxury Target Number: 3
  310. [5347.714] Map Script: Random Luxury Target Placed: 3
  311. [5347.714] Map Script: -
  312. [5347.714] Map Script: -
  313. [5347.714] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
  314. [5347.714] Map Script: + Random Luxuries Target Number: 9
  315. [5347.714] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
  316. [5347.714] Map Script: + Random Luxuries Number Placed: 13
  317. [5347.714] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
  318. [5347.714] Map Script: -
  319. [5347.714] Map Script: -
  320. [5347.714] Map Script: --- Eligible Types List for Second Luxury in Region# 1   ---
  321. [5347.714] Map Script: - Found eligible luxury type:    31
  322. [5347.714] Map Script: - Found eligible luxury type:    32
  323. [5347.714] Map Script: - Found eligible luxury type:    34
  324. [5347.714] Map Script: - Found eligible luxury type:    14
  325. [5347.714] Map Script: - Found eligible luxury type:    18
  326. [5347.714] Map Script: --- End of Eligible Types list for Second Luxury in Region#  1   ---
  327. [5347.714] Map Script: -
  328. [5347.714] Map Script: Placed Second Luxury type of ID# 31  for start located at Plot   17  14   in Region# 1
  329. [5347.714] Map Script: -
  330. [5347.714] Map Script: --- Eligible Types List for Second Luxury in Region# 2   ---
  331. [5347.714] Map Script: - Found eligible luxury type:    31
  332. [5347.714] Map Script: - Found eligible luxury type:    34
  333. [5347.714] Map Script: - Found eligible luxury type:    18
  334. [5347.714] Map Script: --- End of Eligible Types list for Second Luxury in Region#  2   ---
  335. [5347.714] Map Script: -
  336. [5347.714] Map Script: Placed Second Luxury type of ID# 34  for start located at Plot   28  14   in Region# 2
  337. [5347.714] Map Script: Failed to place  2   units of Marble.
  338. [5347.714] Map Script: Map Generation - Placing Strategics
  339. [5347.714] Map Script: -
  340. [5347.714] Map Script: Placed Minor Strategic ID#   2   at City State#  1   located at Plot 21  20
  341. [5347.714] Map Script: -
  342. [5347.714] Map Script: Placed Minor Strategic ID#   3   at City State#  2   located at Plot 33  19
  343. [5347.714] Map Script: -
  344. [5347.714] Map Script: Placed Minor Strategic ID#   3   at City State#  3   located at Plot 22  6
  345. [5347.714] Map Script: -
  346. [5347.714] Map Script: Placed Minor Strategic ID#   3   at City State#  4   located at Plot 27  4
  347. [5347.714] Map Script: Map has very low aluminum, adding another.
  348. [5347.714] Map Script: Map Generation - Placing Bonuses
  349. [5347.714] Map Script: Placing 'sexy Bonus' in third ring of start location in Region#  1
  350. [5347.714] Map Script: Placing 'sexy Bonus' in third ring of start location in Region#  2
  351. [5347.714] Map Script: Infertility Quotient for Hills Region#   2    is:    1
  352. [5347.714] Map Script: Map Generation - Normalize City State Locations
  353. [5347.729] Map Script: -
  354. [5347.729] Map Script: --- Table of Results, New Start Finder ---
  355. [5347.729] Map Script: -
  356. [5347.729] Map Script: Region#  1    has start plot at:     17  14  with Fertility Rating of    262
  357. [5347.729] Map Script: -
  358. [5347.729] Map Script: Region#  2    has start plot at:     28  14  with Fertility Rating of    276
  359. [5347.729] Map Script: -
  360. [5347.729] Map Script: --- End of Start Finder Results Table ---
  361. [5347.729] Map Script: -
  362. [5347.729] Map Script: -
  363. [5347.729] Map Script: --- Table of Final Results, City State Placements ---
  364. [5347.729] Map Script: -
  365. [5347.729] Map Script: - City State 1   in Region   1   is located at Plot  21  20
  366. [5347.729] Map Script: - City State 2   in Region   2   is located at Plot  33  19
  367. [5347.729] Map Script: - City State 3   in Region   1   is located at Plot  22  6
  368. [5347.729] Map Script: - City State 4   in Region   2   is located at Plot  27  4
  369. [5347.729] Map Script: -
  370. [5347.729] Map Script: - - - - -
  371. [5347.729] Map Script: -
  372. [5347.729] Map Script: --- Table of Final Results, Resource Distribution ---
  373. [5347.729] Map Script: -
  374. [5347.729] Map Script: - LUXURY Resources -
  375. [5347.729] Map Script: 13   Whale...:   0
  376. [5347.729] Map Script: 14   Pearls..:   3
  377. [5347.729] Map Script: 15   Gold....:   0
  378. [5347.729] Map Script: 16   Silver..:   3
  379. [5347.729] Map Script: 17   Gems....:   0
  380. [5347.729] Map Script: 18   Marble..:   0
  381. [5347.729] Map Script: 19   Ivory...:   0
  382. [5347.729] Map Script: 20   Fur.....:   0
  383. [5347.729] Map Script: 21   Dye.....:   0
  384. [5347.729] Map Script: 22   Spices..:   0
  385. [5347.729] Map Script: 23   Silk....:   0
  386. [5347.729] Map Script: 24   Sugar...:   0
  387. [5347.729] Map Script: 25   Cotton..:   0
  388. [5347.729] Map Script: 26   Wine....:   0
  389. [5347.729] Map Script: 27   Incense.:   0
  390. [5347.729] Map Script: - Expansion LUXURY Resources -
  391. [5347.729] Map Script: 30   Copper..:   0
  392. [5347.729] Map Script: 31   Salt....:   7
  393. [5347.729] Map Script: 32   Crab....:   3
  394. [5347.729] Map Script: 33   Truffles:   0
  395. [5347.729] Map Script: 34   Citrus..:   4
  396. [5347.729] Map Script: 41   Cocoa...:   0
  397. [5347.729] Map Script: - Mod LUXURY Resources -
  398. [5347.729] Map Script: 49   Coffee..:   2
  399. [5347.729] Map Script: 50   Tea.....:   0
  400. [5347.729] Map Script: 51   Tobacco.:   0
  401. [5347.729] Map Script: 52   Amber...:   0
  402. [5347.729] Map Script: 53   Jade....:   0
  403. [5347.729] Map Script: 54   Olives..:   3
  404. [5347.729] Map Script: 55   Perfume.:   0
  405. [5347.729] Map Script: 56   Coral...:   0
  406. [5347.729] Map Script: 57   Lapis...:   0
  407. [5347.729] Map Script: -
  408. [5347.729] Map Script: + TOTAL.Lux:     25
  409. [5347.729] Map Script: -
  410. [5347.729] Map Script: - STRATEGIC Resources -
  411. [5347.729] Map Script: 0    Iron....:   22
  412. [5347.729] Map Script: 1    Horse...:   16
  413. [5347.729] Map Script: 2    Coal....:   10
  414. [5347.729] Map Script: 3    Oil.....:   60
  415. [5347.729] Map Script: 4    Aluminum:   8
  416. [5347.729] Map Script: 5    Uranium.:   24
  417. [5347.729] Map Script: -
  418. [5347.729] Map Script: - BONUS Resources -
  419. [5347.729] Map Script: 6    Wheat...:   5
  420. [5347.729] Map Script: 7    Cow.....:   4
  421. [5347.729] Map Script: 8    Sheep...:   7
  422. [5347.729] Map Script: 9    Deer....:   12
  423. [5347.729] Map Script: 10   Banana..:   3
  424. [5347.729] Map Script: 11   Fish....:   20
  425. [5347.729] Map Script: 12   Stone...:   4
  426. [5347.729] Map Script: 40   Bison...:   2
  427. [5347.729] Map Script: -
  428. [5347.729] Map Script: -----------------------------------------------------
  429. [5347.729] Map Script: -------------------------------
  430. [5347.729] Map Script: Map Generation - Adding Goodies
  431. [5347.729] Map Script: -------------------------------
  432. [5347.729] Map Script: Determining continents for art purposes (MapGenerator.Lua)
  433. [5355.826] CivilopediaScreen: SetSelectedCategory(12)
  434. [5355.826] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
  435. [5355.888] CivilopediaScreen: SetSelectedCategory(1)
  436. [5355.888] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
  437. [5355.935] YieldIconManager: This is the modded YieldIconManager from 'DLL - Various Mod Components'
  438. [5357.604] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
  439. [5357.604] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
  440. [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
  441. [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
  442. [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
  443. [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
  444. [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
  445. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
  446. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
  447. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
  448. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
  449. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
  450. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
  451. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
  452. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
  453. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
  454. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
  455. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
  456. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
  457. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
  458. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
  459. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
  460. [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
  461. [5360.178] NewEraPopup: >>>ML_LIB_PlotIterators loaded
  462. [5360.631] EconomicGeneralInfo: Total Units - 2
  463. [5360.631] EconomicGeneralInfo: Maint Free Units - 0
  464. [5360.631] EconomicGeneralInfo: Paid Units - 2
  465. [5360.646] EconomicGeneralInfo: Total Units - 2
  466. [5360.646] EconomicGeneralInfo: Maint Free Units - 0
  467. [5360.646] EconomicGeneralInfo: Paid Units - 2
  468. [5361.379] ChoosePantheonPopup: -264
  469. [5361.379] ChoosePantheonPopup: 963
  470. [5361.379] ChoosePantheonPopup: 699
  471. [5361.535] ReligionOverview: >>>ML_LIB_PlotIterators loaded
  472. [5361.535] ReligionOverview: Loading TableSaverLoader.lua...
  473. [5361.535] ReligionOverview: Creating SavedGameDB tables for new game: JFD_PietyPrestige_Data and JFD_PietyPrestige_Info
  474. [5361.847] ReligionOverview: TableSave time: 0.24300000000005, inserts: 6, deletes: 0, updates: 0, unchanged: 0, checksum: 114
  475. [5361.847] ReligionOverview: This is the 'UI - Religion Spread' replacement for religionOverview.lua
  476. [5362.066] ChooseIdeologyPopup: -264
  477. [5362.066] ChooseIdeologyPopup: 963
  478. [5362.066] ChooseIdeologyPopup: 699
  479. [5362.144] CultureOverview: Non-Wonder Great Work buildings
  480. [5362.144] CultureOverview: 246:BUILDINGCLASS_TEMPLE/BUILDING_MISIONES_JUNGLEBONUS: 1x GW / Generic (3,1)
  481. [5362.144] CultureOverview: 121:BUILDINGCLASS_AMPHITHEATER/BUILDING_AMPHITHEATER: 1x GW / Generic (4,2)
  482. [5362.144] CultureOverview: 30:BUILDINGCLASS_OPERA_HOUSE/BUILDING_OPERA_HOUSE: 1x GW / Generic (7,3)
  483. [5362.144] CultureOverview: 31:BUILDINGCLASS_MUSEUM/BUILDING_MUSEUM: 2x GW+T / Generic (7,5)
  484. [5362.144] CultureOverview: 753:BUILDINGCLASS_DJSH_PERFUMERY/BUILDING_DJSH_PERFUMERY: 1x GW / Generic (8,9)
  485. [5362.144] CultureOverview: 32:BUILDINGCLASS_BROADCAST_TOWER/BUILDING_BROADCAST_TOWER: 1x GW / Generic (11,2)
  486. [5362.144] CultureOverview: 137:BUILDINGCLASS_CATHEDRAL/BUILDING_CATHEDRAL: 1x GW / Generic (no tech)
  487. [5362.144] CultureOverview: 228:BUILDINGCLASS_KULINARTSLOT/BUILDING_KULINARTSLOT: 1x GW / Generic (no tech)
  488. [5362.144] CultureOverview: 505:BUILDINGCLASS_JFD_DAOGUAN/BUILDING_CHIMUDAOGUAN: 1x GW / Generic (no tech)
  489. [5362.144] CultureOverview: 507:BUILDINGCLASS_JFD_MANDIR/BUILDING_CHIMUMANDIR: 1x GW / Generic (no tech)
  490. [5362.144] CultureOverview: 521:BUILDINGCLASS_JFD_ICELAND/BUILDING_JFD_ICELAND_GREAT_WRITING: 1x GW / Generic (no tech)
  491. [5362.144] CultureOverview: 572:BUILDINGCLASS_JFD_BAVARIA/BUILDING_JFD_BAVARIAN_MUSIC: 1x GW / Generic (no tech)
  492. [5362.144] CultureOverview: 579:BUILDINGCLASS_JFD_PRAGUE_RENOVATION/BUILDING_JFD_PRAGUE_RENOVATION: 1x GW / Generic (no tech)
  493. [5362.144] CultureOverview: 591:BUILDINGCLASS_JFD_ITALIAN_PRODUCTION/BUILDING_JFD_NEMI_SHIPS: 1x GW / Generic (no tech)
  494. [5362.144] CultureOverview: 837:BUILDINGCLASS_CL_AUSTRALIA_TEMP_ART_HOLDER/BUILDING_CL_AUSTRALIA_TEMP_ART_HOLDER: 1x GW / Generic (no tech)
  495. [5363.095] AMER_Main: Resource Generator V2.0
  496. [5363.095] AMER_Main: -----------------------
  497. [5363.095] AMER_Main: RESOURCE_FA_RICE Quantity to distribut = 6
  498. [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 13,10
  499. [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 22,7
  500. [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 32,11
  501. [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 19,12
  502. [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 29,14
  503. [5363.095] AMER_Main: ----------------------------------------------------
  504. [5363.095] AMER_Main: Total RESOURCE_FA_RICE Placed = 5
  505. [5363.095] AMER_Main: Quantity RESOURCE_FA_RICE Placed = 5
  506. [5363.095] AMER_Main: ----------------------------------------------------
  507. [5363.095] AMER_Main: Resource Generator V2.0
  508. [5363.095] AMER_Main: -----------------------
  509. [5363.095] AMER_Main: RESOURCE_FA_MAIZE Quantity to distribut = 6
  510. [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 13,11
  511. [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 22,6
  512. [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 32,10
  513. [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 23,19
  514. [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 30,18
  515. [5363.095] AMER_Main: ----------------------------------------------------
  516. [5363.095] AMER_Main: Total RESOURCE_FA_MAIZE Placed = 5
  517. [5363.095] AMER_Main: Quantity RESOURCE_FA_MAIZE Placed = 5
  518. [5363.095] AMER_Main: ----------------------------------------------------
  519. [5363.189] CultureMain: ---------------------------------------------------------------------------------------------------------------
  520. [5363.189] CultureMain: -------------------------------------- Cultural Diffusion script started --------------------------------------
  521. [5363.189] CultureMain: ---------------------------------------------------------------------------------------------------------------
  522. [5363.236] CultureMain: Loading Culture Defines...
  523. [5363.236] CultureMain: -------------------------------------
  524. [5363.236] CultureMain: Loading Culture Utils Function...
  525. [5363.236] CultureMain: -------------------------------------
  526. [5363.236] CultureMain: Loading Culture Debug Functions...
  527. [5363.236] CultureMain: -------------------------------------
  528. [5363.236] CultureMain: Loading Culture Functions...
  529. [5363.236] CultureMain: -------------------------------------
  530. [5363.236] CultureMain: Loading Culture UI Functions...
  531. [5363.236] CultureMain: -------------------------------------
  532. [5363.236] CultureMain: Sharing Global Tables...
  533. [5363.236] CultureMain: ---------------------------------------------------------------------------------------------------------------
  534. [5363.236] CultureMain: -------------------------------------- Cultural Diffusion script loaded ! -------------------------------------
  535. [5363.236] CultureMain: ---------------------------------------------------------------------------------------------------------------
  536. [5363.251] MultipleUpgrades: This is the 'Units - Multiple Upgrades' mod script.
  537. [5363.267] Syntax Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Egyptian UA Rebuilt Mod (v 1)\Lua/SetInvisBuildings.lua:14: unexpected symbol near ')'
  538. [5363.267] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Egyptian UA Rebuilt Mod (v 1)\Lua/SetInvisBuildings.lua.
  539. [5363.267] BuildingResourcePerEra: loaded
  540. [5363.267] BuildingYieldFromCityStates: loaded
  541. [5363.283] CityInfoStack: loaded
  542. [5363.283] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
  543. [5363.283] EnactDescisionsPopup: loaded
  544. [5363.298] EnactDescisionsPopup: Core Decisions: loaded
  545. [5363.298] EnactDescisionsPopup: Civ Specific Decisions: loaded
  546. [5363.329] EnactDescisionsPopup: Religious Decisions: loaded
  547. [5363.329] EnactDescisionsPopup: JFD's Ayyubid Decisions: loaded
  548. [5363.329] EnactDescisionsPopup: Loading the Blackfoot Confederacy's Decisions
  549. [5363.345] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
  550. [5363.345] EnactDescisionsPopup: Loading TableSaverLoader.lua...
  551. [5363.470] EnactDescisionsPopup: TableLoad ran without error; time: 0, checksum: 114
  552. [5363.563] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  553. [5363.641] EnactDescisionsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  554. [5363.641] EnactDescisionsPopup: JFD's Piety Decisions: loaded
  555. [5363.641] EnactDescisionsPopup: Decisions_HolyBook
  556. [5363.641] EnactDescisionsPopup: Decisions_ReligionEvents_1
  557. [5363.641] EnactDescisionsPopup: Decisions_JFDExpelMinorities
  558. [5363.641] EnactDescisionsPopup: Decisions_JFDDeclarePenitance
  559. [5363.641] EnactDescisionsPopup: JFD's Anglo-Saxons Decisions: loaded
  560. [5363.641] EnactDescisionsPopup: JFD's Iceland Decisions: loaded
  561. [5363.641] EnactDescisionsPopup: JFD's Poland-Lithuania Decisions: loaded
  562. [5363.641] EnactDescisionsPopup: JFD's Switzerland Decisions: loaded
  563. [5363.641] EnactDescisionsPopup: JFD's Flanders Decisions: loaded
  564. [5363.641] EnactDescisionsPopup: JFD's Milan Decisions: loaded
  565. [5363.641] EnactDescisionsPopup: JFD's Nazi Germany Decisions: loaded
  566. [5363.641] EnactDescisionsPopup: JFD's Great British Decisions: loaded
  567. [5363.657] EnactDescisionsPopup: JFD's Russia (Nicholas II) Decisions: loaded
  568. [5363.657] EnactDescisionsPopup: JFD's Russia (Peter) Decisions: loaded
  569. [5363.657] EnactDescisionsPopup: JFD's Germans Decisions: loaded
  570. [5363.657] EnactDescisionsPopup: JFD's Muscovy Decisions: loaded
  571. [5363.657] EnactDescisionsPopup: 0  0
  572. [5363.657] EnactDescisionsPopup: JFD's Holy Rome Decisions: loaded
  573. [5363.657] EnactDescisionsPopup: JFD's Khazaria Decisions: loaded
  574. [5363.657] EnactDescisionsPopup: JFD's Armenia Decisions: loaded
  575. [5363.657] EnactDescisionsPopup: JFD's Bavaria Decisions: loaded
  576. [5363.657] EnactDescisionsPopup: JFD's Belgian Decisions: loaded
  577. [5363.657] EnactDescisionsPopup: JFD's Bohemia Decisions: loaded
  578. [5363.657] EnactDescisionsPopup: JFD's Denmark-Norway Decisions: loaded
  579. [5363.657] EnactDescisionsPopup: JFD's England (Henry VIII) Decisions: loaded
  580. [5363.657] EnactDescisionsPopup: JFD's France (Louis XIV) Decisions: loaded
  581. [5363.673] EnactDescisionsPopup: JFD's Franks Decisions: loaded
  582. [5363.673] EnactDescisionsPopup: JFD's Hungary Decisions: loaded
  583. [5363.673] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
  584. [5363.673] EnactDescisionsPopup: Loading TableSaverLoader.lua...
  585. [5363.751] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  586. [5363.813] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  587. [5363.875] EnactDescisionsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  588. [5363.875] EnactDescisionsPopup: JFD's Italy (Mussolini) Decisions: loaded
  589. [5363.875] EnactDescisionsPopup: JFD's Norway Decisions: loaded
  590. [5363.875] EnactDescisionsPopup: JFD's Prussia Decisions: loaded
  591. [5363.875] EnactDescisionsPopup: JFD's Sardinia-Piedmont Decisions: loaded
  592. [5363.875] EnactDescisionsPopup: JFD's Scotland Decisions: loaded
  593. [5363.875] EnactDescisionsPopup: JFD's Vandals Decisions: loaded
  594. [5363.875] EnactDescisionsPopup: JFD's Novgorod Decisions: loaded
  595. [5363.875] EnactDescisionsPopup: JFD's Nri Decisions: loaded
  596. [5363.875] EnactDescisionsPopup: JFD's Papal States Decisions: loaded
  597. [5363.891] EnactDescisionsPopup: JFD's Carthage Decisions: loaded
  598. [5363.891] EnactDescisionsPopup: JFD's France (De Gaulle) Decisions: loaded
  599. [5363.891] EnactDescisionsPopup: JFD's Poland (Pilsudski) Decisions: loaded
  600. [5363.891] EnactDescisionsPopup: JFD's USSR (Lenin) Decisions: loaded
  601. [5363.891] EnactDescisionsPopup: JFD's USSR (Stalin) Decisions: loaded
  602. [5363.891] EnactDescisionsPopup: JFD's United Kingdom Decisions: loaded
  603. [5363.891] EnactDescisionsPopup: JFD's America (Lincoln) Decisions: loaded
  604. [5363.891] EnactDescisionsPopup: JFD's United States (Roosevelt) Decisions: loaded
  605. [5363.891] EnactDescisionsPopup: Aymara Decisions
  606. [5363.891] EnactDescisionsPopup: Bolivia Decisions
  607. [5363.891] EnactDescisionsPopup: Cuba Decisions
  608. [5363.891] EnactDescisionsPopup: Haiti Decisions
  609. [5363.891] EnactDescisionsPopup: Leugi's Israel Decisions
  610. [5363.891] EnactDescisionsPopup: Mapuche Decisions
  611. [5363.891] EnactDescisionsPopup: Muisca Decisions
  612. [5363.907] EnactDescisionsPopup: Philistine Decisions
  613. [5363.907] EnactDescisionsPopup: Sri Lanka Decisions: loaded
  614. [5363.907] EnactDescisionsPopup: Burmese Decisions: loaded
  615. [5363.907] EnactDescisionsPopup: Chinook Decisions: loaded
  616. [5363.907] EnactDescisionsPopup: Gaulish Decisions: loaded
  617. [5363.907] EnactDescisionsPopup: Khmer Decisions: loaded
  618. [5363.907] EnactDescisionsPopup: More Civs' Kilwa Decisions: loaded
  619. [5363.907] EnactDescisionsPopup: Phoenician Decisions: loaded
  620. [5363.907] EnactDescisionsPopup: Sámi Decisions: loaded
  621. [5363.907] EnactDescisionsPopup: Thracian Decisions: loaded
  622. [5363.907] EnactDescisionsPopup: More Civs' Tibetan Decisions: loaded
  623. [5363.907] EnactDescisionsPopup: Tuscan Decisions: loaded
  624. [5363.922] EnactDescisionsPopup: Benin Decisions
  625. [5363.922] EnactDescisionsPopup: Norte Chico Decisions
  626. [5363.922] EnactDescisionsPopup: Champa Decisions
  627. [5363.922] EnactDescisionsPopup: Harappa Decisions
  628. [5363.922] EnactDescisionsPopup: Kievan Rus Decisions
  629. [5363.922] EnactDescisionsPopup: Kongo Decisions
  630. [5363.938] EnactDescisionsPopup: Mali Decisions
  631. [5363.938] EnactDescisionsPopup: Sumer Decisions
  632. [5363.938] EnactDescisionsPopup: Garamantes Decisions
  633. [5363.938] EnactDescisionsPopup: Goths Decisions
  634. [5363.938] EnactDescisionsPopup: Hittite Decisions
  635. [5363.938] EnactDescisionsPopup: Sioux Decisions
  636. [5363.938] EnactDescisionsPopup: Timurid Decisions
  637. [5363.938] EnactDescisionsPopup: Loading Colonial-era Decisions for Afghanistan
  638. [5363.938] EnactDescisionsPopup: Loading the Filipino Decisions
  639. [5363.938] EnactDescisionsPopup: Loading the Cree First Nation's Decisions
  640. [5363.938] EnactDescisionsPopup: Loading the Inuit Council's Decisions
  641. [5363.938] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - The Inuit (v 3)\XML\Mod Support\CLInuitDecisions.lua:150: attempt to call method 'Decisions_AddCivilisationSpecific' (a table value)
  642. [5363.938] EnactDescisionsPopup:
  643. [5363.938] EnactDescisionsPopup: --=======================================================================================================================
  644. [5363.938] EnactDescisionsPopup: Refresh list
  645. [5363.985] EnactDescisionsPopup: Processing Decisions
  646. [5363.985] EnactDescisionsPopup:
  647. [5363.985] EnactDescisionsPopup: Change State Religion  false   false   nil
  648. [5363.985] EnactDescisionsPopup: Commission an Illustrated Holy Book    false   false   nil
  649. [5363.985] EnactDescisionsPopup: Promote the Arts   false   false   nil
  650. [5363.985] EnactDescisionsPopup: Initiate Tax Reforms   false   false   nil
  651. [5363.985] EnactDescisionsPopup: Declare Repentance false   false   nil
  652. [5363.985] EnactDescisionsPopup: Request the Services of a Great Person false   false   nil
  653. [5363.985] EnactDescisionsPopup: Expel Religious Minorities false   false   nil
  654. [5363.985] EnactDescisionsPopup: Perform Sacred Mysteries   false   false   nil
  655. [5363.985] EnactDescisionsPopup: Secularise the Nation  false   false   nil
  656. [5363.985] EnactDescisionsPopup: Initiate Construction Programs false   false   nil
  657. [5363.985] EnactDescisionsPopup: Rebuild the Highways   false   false   nil
  658. [5363.985] EnactDescisionsPopup: Establish a State Religion false   false   nil
  659. [5363.985] EnactDescisionsPopup: Nationalise the Utilities  true    false   nil
  660. [5363.985] EnactDescisionsPopup:    nil nil nil
  661. [5363.985] EnactDescisionsPopup: Hold a Holy Festival   false   false   nil
  662. [5363.985] EnactDescisionsPopup: Formalize Scales, Weights and Measures true    false   nil
  663. [5363.985] EnactDescisionsPopup: Codify Laws    true    false   nil
  664. [5363.985] EnactDescisionsPopup: Set Up a Universities Funding Council  true    false   nil
  665. [5363.985] EnactDescisionsPopup:
  666. [5363.985] EnactDescisionsPopup: Processing Generated Decisions
  667. [5363.985] EnactDescisionsPopup:
  668. [5363.985] EnactDescisionsPopup:
  669. [5363.985] EnactDescisionsPopup: Sort by Type
  670. [5363.985] EnactDescisionsPopup: End sort
  671. [5363.985] EnactDescisionsPopup: Populating screen
  672. [5363.985] EnactDescisionsPopup: End populate
  673. [5363.985] EnactDescisionsPopup: Calculating size and anchoring
  674. [5363.985] EnactDescisionsPopup: Refresh list end
  675. [5363.985] EnactDescisionsPopup: --=======================================================================================================================
  676. [5363.985] EnactDescisionsPopup:
  677. [5363.985] LuaEvents.PlayerEnteredNewEra: loaded
  678. [5363.985] RandomEventsPopup: loaded
  679. [5364.000] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
  680. [5365.435] RandomEventsPopup: Core Events: loaded
  681. [5366.091] RandomEventsPopup: Civ Events: loaded
  682. [5366.091] RandomEventsPopup: Religious Events: loaded
  683. [5366.106] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
  684. [5366.106] RandomEventsPopup: Loading TableSaverLoader.lua...
  685. [5366.169] RandomEventsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  686. [5366.247] RandomEventsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  687. [5366.309] RandomEventsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  688. [5366.309] RandomEventsPopup: JFD's Piety Events: loaded
  689. [5366.325] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
  690. [5366.325] RandomEventsPopup: JFD's CulDiv Events: loaded
  691. [5366.325] RandomEventsPopup: JFD's CulDiV Shared Events: loaded
  692. [5366.325] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
  693. [5366.340] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
  694. [5366.340] RandomEventsPopup: Loading TableSaverLoader.lua...
  695. [5366.418] RandomEventsPopup: TableLoad ran without error; time: 0.0019999999999527, checksum: 114
  696. [5366.481] RandomEventsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  697. [5366.543] RandomEventsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  698. [5366.543] RandomEventsPopup: JFD's Anglo-Saxons Events: loaded
  699. [5366.543] RandomEventsPopup: JFD's Iceland Events: loaded
  700. [5366.543] RandomEventsPopup: JFD's Poland-Lithuania Events: loaded
  701. [5366.559] RandomEventsPopup: JFD's Switzerland Events: loaded
  702. [5366.559] RandomEventsPopup: JFD's Nri Events: loaded
  703. [5366.559] RandomEventsPopup: JFD's Milan Events: loaded
  704. [5366.559] RandomEventsPopup: JFD's Nazi Germany Events: loaded
  705. [5366.559] RandomEventsPopup: JFD's Great Britain Events: loaded
  706. [5366.559] RandomEventsPopup: JFD's Russia (Nicholas II) Events: loaded
  707. [5366.559] RandomEventsPopup: JFD's Russia (Peter) Events: loaded
  708. [5366.574] RandomEventsPopup: JFD's The Germans Events: loaded
  709. [5366.574] RandomEventsPopup: JFD's Muscovy Events: loaded
  710. [5366.574] RandomEventsPopup: JFD's Holy Rome Events: loaded
  711. [5366.574] RandomEventsPopup: JFD's Khazaria Events: loaded
  712. [5366.574] RandomEventsPopup: JFD's Armenia Events: loaded
  713. [5366.574] RandomEventsPopup: JFD's Bavaria Events: loaded
  714. [5366.574] RandomEventsPopup: JFD's Belgium Events: loaded
  715. [5366.574] RandomEventsPopup: JFD's Bohemia Events: loaded
  716. [5366.574] RandomEventsPopup: JFD's Denmark-Norway Events: loaded
  717. [5366.574] RandomEventsPopup: JFD's Russia (Nicholas II) Events: loaded
  718. [5366.590] RandomEventsPopup: JFD's France (Louis XIV) Events: loaded
  719. [5366.590] RandomEventsPopup: JFD's Franks Events: loaded
  720. [5366.590] RandomEventsPopup: JFD's Hungary Events: loaded
  721. [5366.590] RandomEventsPopup: JFD's Italy (Mussolini) Events: loaded
  722. [5366.590] RandomEventsPopup: JFD's Norway Events: loaded
  723. [5366.590] RandomEventsPopup: JFD's Prussia Events: loaded
  724. [5366.590] RandomEventsPopup: JFD's Sardinia-Piedmont Events: loaded
  725. [5366.590] RandomEventsPopup: JFD's Scotland Events: loaded
  726. [5366.590] RandomEventsPopup: JFD's Vandals Events: loaded
  727. [5366.590] RandomEventsPopup: JFD's Nri Events: loaded
  728. [5366.590] RandomEventsPopup: JFD's Nri Events: loaded
  729. [5366.590] RandomEventsPopup: JFD's Papal States Events: loaded
  730. [5366.605] RandomEventsPopup: JFD's Carthage Events: loaded
  731. [5366.605] RandomEventsPopup: JFD's France (De Gaulle) Events: loaded
  732. [5366.605] RandomEventsPopup: JFD's Poland (Pilsudski) Events: loaded
  733. [5366.605] RandomEventsPopup: JFD's USSR (Lenin) Events: loaded
  734. [5366.605] RandomEventsPopup: JFD's USSR (Stalin) Events: loaded
  735. [5366.605] RandomEventsPopup: JFD's United Kingdom Events: loaded
  736. [5366.605] RandomEventsPopup: JFD's America (Lincoln) Events: loaded
  737. [5366.605] RandomEventsPopup: JFD's America (Roosevelt) Events: loaded
  738. [5366.605] RandomEventsPopup: Leugi's Bolivian Events: loaded
  739. [5366.605] RandomEventsPopup: Leugi's Latin American Event: loaded for Bolivia
  740. [5366.605] RandomEventsPopup: Leugi's Cuban Events: loaded
  741. [5366.605] RandomEventsPopup: Leugi's Haiti Events: loaded
  742. [5366.621] RandomEventsPopup: Leugi's Latin American Event: loaded for Haiti
  743. [5366.621] RandomEventsPopup: Leugi's Israel Events: loaded
  744. [5366.621] RandomEventsPopup: Leugi's Philistine Events: loaded
  745. [5366.621] Syntax Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Light in the East - The Safavid Empire (v 1)\Code\Mod compatibility\SafavidEventsSupport.lua:283: ')' expected (to close '(' at line 268) near 'save'
  746. [5366.621] RandomEventsPopup: MC Gaul Events: loaded
  747. [5366.621] RandomEventsPopup: Tuscan Events: loaded
  748. [5366.621] RandomEventsPopup: Harappa Events
  749. [5366.621] RandomEventsPopup: Kievan Events
  750. [5366.621] RandomEventsPopup: Sumer Events
  751. [5366.621] RandomEventsPopup: Goth Events
  752. [5366.621] RandomEventsPopup: Hittite Events
  753. [5366.621] RandomEventsPopup: Sioux Events
  754. [5366.715] SanMarco_Functions: loaded
  755. [5366.730] Sukritact_ChangeResearchProgress: loaded
  756. [5366.761] FinnishFunctions: successfully loaded
  757. [5366.761] GlobalArchaeologistDigSites: This is the 'Global - Archaeologist Dig Sites' mod script.
  758. [5366.777] Austria Hungary Functions: Gott erhalte Franz den Kaiser!
  759. [5366.777] KalmarUnionFunctions: Sveriges, Danmarks og Norges enkeltkalmarunionen stiger!
  760. [5366.777] GESlavicFunctions: Plz work Slavs
  761. [5366.793] UA_Main: >>>ML_LIB_PlotIterators loaded
  762. [5366.808] UA_Main: >>>ML_LIB_PlotIterators loaded
  763. [5367.557] InfoAddictDataManager: INFO:  Loading InfoAddict Data Manager
  764. [5367.666] InfoAddictDataManager: INFO:  InfoAddict Version: 22
  765. [5367.791] InfoAddictDataManager: INFO:  InfoAddict Branch: master
  766. [5367.885] InfoAddictDataManager: INFO:  Using replay data: false
  767. [5367.994] InfoAddictDataManager: INFO:  Game Version: 1.0.3.279 (403694)
  768. [5368.119] InfoAddictDataManager: INFO:  Start Turn: 0
  769. [5368.259] InfoAddictDataManager: INFO:  Num of Civs: 2
  770. [5368.384] InfoAddictDataManager: INFO:  Player #0: Meiji
  771. [5368.540] InfoAddictDataManager: INFO:  Player #1: Jayavarman VII
  772. [5368.649] InfoAddictDataManager: INFO:  Updating the historical data table with 0 turns took 0s to complete (0 queries).
  773. [5368.836] InfoAddictHistoricalData: INFO:  No data for DrawGraph(score): 0s
  774. [5369.180] InfoAddictCivRelations: INFO:  Total time to build political view: 0.036s
  775. [5369.351] InfoAddictHistoricalData: INFO:  No data for DrawGraph(score): 0s
  776. [5369.398] Lithuania_Functions: The Grand Duchy of Lithuania rises
  777. [5369.398] JFD_CulDiv_StartingFunctions: >>>ML_LIB_PlotIterators loaded
  778. [5369.398] JFD_CulDiv_StartingFunctions: >>>ML_LIB_PlotIterators loaded
  779. [5369.414] JFD_PietyBalance_Functions: >>>ML_LIB_PlotIterators loaded
  780. [5369.429] JFD_PietyBalance_Functions: Loading TableSaverLoader.lua...
  781. [5369.554] JFD_PietyBalance_Functions: TableLoad ran without error; time: 0, checksum: 114
  782. [5369.663] JFD_PietyBalance_Functions: TableLoad ran without error; time: 0, checksum: 114
  783. [5369.772] JFD_PietyBalance_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  784. [5369.772] JFD_PietyBalance_Functions: >>>ML_LIB_PlotIterators loaded
  785. [5369.788] JFD_PietyPrestige_Functions: >>>ML_LIB_PlotIterators loaded
  786. [5369.804] JFD_PietyPrestige_Functions: >>>ML_LIB_PlotIterators loaded
  787. [5369.804] JFD_PietyPrestige_Functions: Loading TableSaverLoader.lua...
  788. [5369.866] JFD_PietyPrestige_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  789. [5369.928] JFD_PietyPrestige_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  790. [5370.006] JFD_PietyPrestige_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  791. [5370.053] JFD_Piety_ChooseStateReligionPopup: >>>ML_LIB_PlotIterators loaded
  792. [5370.069] JFD_Piety_ChooseStateReligionPopup: Loading TableSaverLoader.lua...
  793. [5370.131] JFD_Piety_ChooseStateReligionPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  794. [5370.194] JFD_Piety_ChooseStateReligionPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  795. [5370.256] JFD_Piety_ChooseStateReligionPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  796. [5370.272] JFD_Piety_Functions: >>>ML_LIB_PlotIterators loaded
  797. [5370.287] JFD_Piety_Functions: Loading TableSaverLoader.lua...
  798. [5370.350] JFD_Piety_Functions: TableLoad ran without error; time: 0, checksum: 114
  799. [5370.412] JFD_Piety_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  800. [5370.474] JFD_Piety_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  801. [5370.506] JFD_TopPanelUpdated: >>>ML_LIB_PlotIterators loaded
  802. [5370.506] JFD_TopPanelUpdated: Loading TableSaverLoader.lua...
  803. [5370.584] JFD_TopPanelUpdated: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  804. [5370.646] JFD_TopPanelUpdated: TableLoad ran without error; time: 0.0019999999999527, checksum: 114
  805. [5370.708] JFD_TopPanelUpdated: TableSave time: 0.00099999999997635, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  806. [5370.724] JFD_TopPanelUpdated: Phoenician Alphabet Top-Panel: loaded
  807. [5370.786] JFD_FlandersFunctions: >>>ML_LIB_PlotIterators loaded
  808. [5370.818] JFD_GermanyHitler_Functions: >>>ML_LIB_PlotIterators loaded
  809. [5370.974] JFD_JapanMeiji_Functions: The Meiji Emperor is in this game
  810. [5371.098] JFD_JapanTojo_Functions: >>>ML_LIB_PlotIterators loaded
  811. [5371.130] JFD_GermansFunctions: >>>ML_LIB_PlotIterators loaded
  812. [5371.145] JFD_Muscovy_Functions: >>>ML_LIB_PlotIterators loaded
  813. [5371.176] JFD_KhazariaFunctions: >>>ML_LIB_PlotIterators loaded
  814. [5371.192] JFD_KhazariaFunctions: Loading TableSaverLoader.lua...
  815. [5371.332] JFD_KhazariaFunctions: TableLoad ran without error; time: 0, checksum: 114
  816. [5371.410] JFD_KhazariaFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  817. [5371.551] JFD_KhazariaFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  818. [5371.551] JFD_ArmeniaFunctions: >>>ML_LIB_PlotIterators loaded
  819. [5371.598] JFD_BohemiaFunctions: >>>ML_LIB_PlotIterators loaded
  820. [5371.613] JFD_EnglandHenryVIIIFunctions: >>>ML_LIB_PlotIterators loaded
  821. [5371.613] JFD_EnglandHenryVIIIFunctions: Loading TableSaverLoader.lua...
  822. [5371.676] JFD_EnglandHenryVIIIFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  823. [5371.738] JFD_EnglandHenryVIIIFunctions: TableLoad ran without error; time: 0, checksum: 114
  824. [5371.800] JFD_EnglandHenryVIIIFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  825. [5371.863] JFD_HungaryFunctions: >>>ML_LIB_PlotIterators loaded
  826. [5371.863] JFD_HungaryFunctions: Loading TableSaverLoader.lua...
  827. [5371.925] JFD_HungaryFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  828. [5371.988] JFD_HungaryFunctions: TableLoad ran without error; time: 0.00100000000009, checksum: 114
  829. [5372.050] JFD_HungaryFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  830. [5372.066] JFD_HungaryFunctions: >>>ML_LIB_PlotIterators loaded
  831. [5372.081] JFD_HungaryFunctions: Loading TableSaverLoader.lua...
  832. [5372.144] JFD_HungaryFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
  833. [5372.206] JFD_HungaryFunctions: TableLoad ran without error; time: 0, checksum: 114
  834. [5372.268] JFD_HungaryFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
  835. [5372.331] JFD_SardiniaPiedmontFunctions: >>>ML_LIB_PlotIterators loaded
  836. [5372.393] JFD_NriFunctions: >>>ML_LIB_PlotIterators loaded
  837. [5372.424] JFD_CarthageFunctions: >>>ML_LIB_PlotIterators loaded
  838. [5372.440] JFD_FranceDeGaulleFunctions: >>>ML_LIB_PlotIterators loaded
  839. [5372.534] JFD_Sweden_Functions: >>>ML_LIB_PlotIterators loaded
  840. [5372.565] JFD_AmericaRoosevelt_Functions: >>>ML_LIB_PlotIterators loaded
  841. [5372.565] ChooseGPspecialist: This is the 'Choose GP specialist' mod script.
  842. [5372.565] FreeBuildingonTech: The Free Building on Tech for Argentina Lua loaded succesfully
  843. [5372.565] SettlerRecover: The Aymara Mod Lua loaded succesfully
  844. [5372.580] FaithfromCSRoutes: loaded
  845. [5372.580] Dualism: Dualism, code, yeah
  846. [5372.580] FestiveUnit: This is the 'We Love the King Day - Musician' mod script.
  847. [5372.580] FolkloreScript: This is the Comparsa from Religions
  848. [5372.596] AdmiralCityStates: This is the 'GA CS Bonus' mod script.
  849. [5372.596] WarGeneral: The War General Lua loaded succesfully
  850. [5372.612] \Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Leugi's Gran Colombia Civilization (v 2)\CaptureScripts: The Gran Colombia Mod Lua loaded succesfully
  851. [5372.612] MaroonScripts: Haiti Maroon Script: Loaded
  852. [5372.627] PolicyReligion: The Israel Mod Lua loaded succesfully
  853. [5372.627] BattleGeneral: The Battle General Lua loaded succesfully
  854. [5372.627] Chemamullscripts: This is the Chemamull script
  855. [5372.643] Civilization_StartNearResource: loaded
  856. [5372.643] Civilization_StartNearResource: >>>ML_LIB_PlotIterators loaded
  857. [5372.721] HighestTourismCulture: loaded
  858. [5372.721] FakeJungleBias: Tupi: Add Jungles
  859. [5372.736] YieldFromMusic: loaded
  860. [5372.736] YieldOthersGW: loaded
  861. [5372.752] MishkehFeastScript: Philistine UA Scripts Working!
  862. [5372.768] TiwaDialog: Award the City State
  863. [5372.768] TiwaDialog: Check Game Speed and Counter Building
  864. [5372.768] TiwaDialog: Check City State Religion
  865. [5372.768] TiwaDialog: Check City State Friendship
  866. [5372.768] TiwaDialog: Fire for this Civ
  867. [5372.768] CSmilitargifts: This is the 'Friendly City State Unit' mod script.
  868. [5372.768] CSmilitargifts: Scripts fire for this civilization.
  869. [5372.783] FakeJungleBias: Tupi: Add Jungles
  870. [5372.783] ImprovementWLTKDBonus: It IS Working
  871. [5372.799] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Light in the East - Sri Lanka (v 2)\Light In The East - Sri Lanka (v 1)/LUA/Sri_Lanka.lua:5: attempt to index global 'SriTable' (a nil value)
  872. [5372.799] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Light in the East - Sri Lanka (v 2)\Light In The East - Sri Lanka (v 1)/LUA/Sri_Lanka.lua.
  873. [5372.830] MapLabels: :::MAPLABELS::: MapLabels loaded
  874. [5372.861] MapLabels: Loading TableSaverLoader.lua...
  875. [5372.861] MapLabels: >>>ML_LIB_PlotIterators loaded
  876. [5372.861] MapLabels: >>>HazelUtils loaded
  877. [5372.861] MapLabels:
  878. [5372.861] MapLabels: ****************************************************************
  879. [5372.861] MapLabels: Installed mods:
  880. [5372.892] MapLabels: *ENABLED: (Flavor) Unique Cultural Influence (v 4) 01c131ef-2162-4a7b-b845-763a4e675940
  881. [5372.892] MapLabels: *ENABLED: (Civilization) Australia (v 3) 03934433-eafb-4ec5-a481-ed72a16b1990
  882. [5372.892] MapLabels: *ENABLED: (Fix) Aztec Faith (v 1) 03a4f2b3-d054-4086-a879-521c0ff1b4cc
  883. [5372.892] MapLabels: *ENABLED: (Fix) Quick Turns (v 10) 0410e638-98da-4d02-930a-daf4c3a120ef
  884. [5372.892] MapLabels: *ENABLED: (Civilization) LS Civilization Set VIII (v 9) 0474fd37-a41e-43b9-88be-81da4b112d52
  885. [5372.892] MapLabels: *ENABLED: (Civilization) LS Civilization Set IV (v 21) 04760492-5523-4cee-85b3-9146f5edc34f
  886. [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of England (Henry VIII) (v 1) 050699d3-0d9d-4c03-8563-e97e46ee52f3
  887. [5372.892] MapLabels: *ENABLED: (Civilization) Kingdom of Chimor (v 1) 051c81a5-6bb2-4327-892c-d30a78b33c98
  888. [5372.892] MapLabels: *ENABLED: (Civilization) Gallic Civilization (v 1) 0878e5b5-d803-4694-a31a-52ba6ccdeaba
  889. [5372.892] MapLabels: *ENABLED: (Civilization) The Lanna Kingdom (v 1) 0c12d50a-c1c3-4175-8249-89b3e08e2fc6
  890. [5372.892] MapLabels: *ENABLED: (Civilization) Aymara Civilization (v 2) 0cc282bb-8642-44a3-9e53-c367805022f5
  891. [5372.892] MapLabels: *ENABLED: (Civilization) The Anglo-Saxons (v 1) 0e17c147-5d24-4a45-80f9-247ad50a5c38
  892. [5372.892] MapLabels: *ENABLED: (Flavor) Krajzen's Great Artists Pack (v 1) 128e6b54-4786-4e79-9b99-5330b5478ad7
  893. [5372.892] MapLabels: *ENABLED: (Gameplay) Titans of Commerce Science and Industry (BNW) (v 5) 136049ca-ae45-49f9-9abf-208eb1c43cdd
  894. [5372.892] MapLabels: *ENABLED: (Civilization) The Goths (BNW or GK) (v 59) 161f4dde-bbb8-41d2-8201-30250d9ba890
  895. [5372.892] MapLabels: *ENABLED: (Civilization) The Buccaneers (v 1) 163921fd-fbbd-49d1-83af-c119802d8245
  896. [5372.892] MapLabels: *ENABLED: (Civilization) The Empire of Japan (Meiji) (v 1) 1730da2d-af5e-40d2-922f-3b1360eb1fb6
  897. [5372.892] MapLabels: *ENABLED: (Gameplay) Cultural Diffusion (v 18) 178c8703-28c7-4fdc-81b7-674a710fff51
  898. [5372.892] MapLabels: *ENABLED: (Civilization) Tibetan Civilization (v 2) 184ce8f0-91ef-46d1-9aa2-6f72cc492a85
  899. [5372.892] MapLabels: *ENABLED: (Civilization) The Massagetae (v 2) 1a0acd06-4375-4731-9c16-0fca54f58c1b
  900. [5372.892] MapLabels: *ENABLED: (Civilization) The Austro-Hungarian Empire (v 1) 1c8a9c9b-b7ef-43c2-8360-1c3ecf4e0256
  901. [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of Bohemia (v 2) 1cf92123-3e7f-4239-82a7-9efd4cd3e521
  902. [5372.892] MapLabels: *ENABLED: (Gameplay) Events and Decisions (v 1) 1f941088-b185-4159-865c-472df81247b2
  903. [5372.892] MapLabels: *ENABLED: (Civilization) Nepal (BNW) (v 2) 1fc786b1-1284-49b9-9f88-06d96faffb82
  904. [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of Hungary (v 8) 1fcd9459-75d6-4e44-83e5-c88e4b00b795
  905. [5372.892] MapLabels: *ENABLED: (Civilization) The Confederation of Switzerland (v 4) 205aa32b-9ee1-4ad8-8c42-4fcde1d4f417
  906. [5372.892] MapLabels: *ENABLED: (Civilization) Harappa - Indus Valley (Brave New World) (v 35) 222d2cdf-a40c-41f2-a220-904c5ce81343
  907. [5372.892] MapLabels: *ENABLED: (Civilization) Oman Civilization (v 1) 22426b34-4c20-46f9-9650-68b5a4e53859
  908. [5372.892] MapLabels: *ENABLED: (Flavor) Mestizo Music (Modern American Soundtrack) (v 1) 23485913-0d8a-4064-b43e-75eca7af120d
  909. [5372.892] MapLabels: *ENABLED: (Civilization) Bactrian Civilization (v 3) 27e40ffd-e272-413d-a1f9-1f3be4bd2d29
  910. [5372.892] MapLabels: *ENABLED: (Civilization) Afghanistan (v 2) 28f17a62-475f-41a6-9908-954c75e450a2
  911. [5372.892] MapLabels: *ENABLED: (Civilization) The Commonwealth of Iceland (v 2) 293b2f23-552b-488a-95c2-4a395701c466
  912. [5372.892] MapLabels: *ENABLED: (Civilization) Caral - Norte Chico (Brave New World) (v 21) 2a8162c9-57cb-4e92-a459-8722c2a3d7bf
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  1051. [5372.892] MapLabels: *ENABLED: (Civilization) The Cree (v 3) c5848843-f95b-4d2c-adb4-c9b5bfb03b5f
  1052. [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of Norway (v 5) c6ea60cf-6bcd-4b67-b82e-8d879022e175
  1053. [5372.892] MapLabels: *ENABLED: (Flavor) More Great Musicians (v 2) c7e0763e-8c59-4250-a72a-7532265aa161
  1054. [5372.892] MapLabels: *ENABLED: (Fix) Separate Great People Counters (v 3) ca261a13-6c5a-4b54-bbbd-d79217dc8df5
  1055. [5372.892] MapLabels: *ENABLED: (Fix) Salt Tweak (v 101) ca87face-eacf-4b69-bbd0-0efe76e8790e
  1056. [5372.892] MapLabels: *ENABLED: (Flavor) Cultural Diversity (Soundtrack) (v 1) cae0781c-556f-4c97-8fba-4d6eb612533f
  1057. [5372.892] MapLabels: *ENABLED: (Civilization) The Iberians (v 2) cbc1b640-adb1-4b51-8988-dc54543b59e9
  1058. [5372.892] MapLabels: *ENABLED: (Civilization) The Timurids (Brave New World) (v 59) cc3e1671-2832-40dc-9bfd-8e053d3b76b1
  1059. [5372.892] MapLabels: *ENABLED: (Civilization) LS Civilization Set II (v 23) ccc4e2ba-83f8-4ab0-b3b3-de82f6e878ff
  1060. [5372.892] MapLabels: *ENABLED: (Fix) Mongolia Rebalance (v 1) cd44e7f3-b841-48b9-82e8-96f9f23f9430
  1061. [5372.892] MapLabels: *ENABLED: (Civilization) Parthia (v 9) cddc60bd-7d86-466f-bede-91a804bdf0b6
  1062. [5372.892] MapLabels: *ENABLED: (Civilization) Haiti Civilization (v 1) ce279f9f-8cad-466a-a40a-e4a1fac86ab8
  1063. [5372.892] MapLabels: *ENABLED: (Civilization) The Slavs (v 1) cfc83cbf-8935-4769-a04f-d4b5081499ba
  1064. [5372.892] MapLabels: *ENABLED: (Fix (DLL)) Community Patch (v 66) d1b6328c-ff44-4b0d-aad7-c657f83610cd
  1065. [5372.892] MapLabels: *ENABLED: (Civilization) Mali (Brave New World) (v 46) d34fb363-be02-4c3c-8c1c-0da296456f27
  1066. [5372.892] MapLabels: *ENABLED: (Civilization) The Republic of Poland (v 1) d4319e2d-cb0e-42f0-9b54-8e16d3a02800
  1067. [5372.892] MapLabels: *ENABLED: (Fix) Chop Jungle grants Production (v 2) d4f8acd5-e6ea-4a56-8c89-5884b72b69c0
  1068. [5372.892] MapLabels: *ENABLED: (Civilization) The Sioux (Brave New World) (v 19) d88a1551-742e-4a97-a72e-ef804faca442
  1069. [5372.892] MapLabels: *ENABLED: (Civilization) Minoa Civilization (v 1) dad5dfb5-345a-48cf-99a9-28d3ef468b59
  1070. [5372.892] MapLabels: *ENABLED: (Civilization) The Merchant Republic of Novgorod (v 1) db998dec-e08d-4734-8a94-2659916b6729
  1071. [5372.892] MapLabels: *ENABLED: (Civilization) The Inuit (v.3) (v 2) dcdaabd2-b424-4680-bdc0-d8692a1a9619
  1072. [5372.892] MapLabels: *ENABLED: (Civilization) The County of Flanders (v 1) dd97178d-7b36-4cf8-b4da-5ddcf9b7fab3
  1073. [5372.892] MapLabels: *ENABLED: (Gameplay) Wonder - Petronas Towers (v 2) de1a22c7-b325-44f0-adad-78a666435c4a
  1074. [5372.892] MapLabels: *ENABLED: (Fix) Netherlands UA Extended Mod (v 1) e0d913b1-0eb5-4027-bec2-49b2d79f6f2f
  1075. [5372.892] MapLabels: *ENABLED: (Gameplay) Wonder - London Eye (v 1) e13b9bbe-1fc4-4214-905f-13aa302ba293
  1076. [5372.892] MapLabels: *ENABLED: (Civilization) The Empire of Japan (Tojo) (v 3) e18ad8dc-f353-4f0c-8aab-bfe36a21310a
  1077. [5372.892] MapLabels: *ENABLED: (Gameplay) Amer-Asian Resources (v 4) e1e11af5-96f0-463c-8371-861715e7b50a
  1078. [5372.892] MapLabels: *ENABLED: (Fix (DLL)) Global - Truly Free Great People (v 1) e33535d4-4736-4dca-ad4f-101bbed425b4
  1079. [5372.892] MapLabels: *ENABLED: (Fix) Berserker Mod (v 100) e47b095c-4a2b-4996-9011-dffa8caac78d
  1080. [5372.892] MapLabels: *ENABLED: (Flavor) Map Labels (v 6) e576894a-ed2b-4033-be14-ed1c8ceb81d3
  1081. [5372.892] MapLabels: *ENABLED: (Fix) Alt Warmonger (v 1) e6d491e9-cc8d-4d15-ab05-226881dc1c2a
  1082. [5372.892] MapLabels: *ENABLED: (Civilization) The Soviet Union (Stalin) (v 13) e85d229f-2e34-4ebf-8314-b29876e119a2
  1083. [5372.892] MapLabels: *ENABLED: (Fix) Krajzen's Buffs Collection (v 1) eb36c204-b8c3-4532-b49f-72f5d8465fdc
  1084. [5372.892] MapLabels: *ENABLED: (Gameplay) Piety and Prestige (Piety) (v 3) eea66053-7579-481a-bb8d-2f3959b59974
  1085. [5372.892] MapLabels: *ENABLED: (Gameplay) Wonder - Cologne Cathedral (v 1) efa2aa6c-48fd-4efd-baae-58253fa3e1d9
  1086. [5372.892] MapLabels: *ENABLED: (Civilization) The Akkadian Empire (v 3) efb631b5-428e-4101-9667-62602e2bdfd7
  1087. [5372.892] MapLabels: *ENABLED: (Civilization) The Empire of Russia (Peter the Great) (v 3) f1189a04-041e-41ef-9aff-5e4f8cea5138
  1088. [5372.892] MapLabels: *ENABLED: (Fix) Music Changer (v 1) f28e7746-6842-4441-afbc-552a2570e509
  1089. [5372.892] MapLabels: *ENABLED: (Civilization) India Civilization Pack (v 1) f4e1183c-24ca-4ee6-8415-619cb7c69a12
  1090. [5372.892] MapLabels: *ENABLED: (Civilization) Tiwanaku Civilization (v 1) f53be758-9b1c-4c19-88c9-0a0b92b7c956
  1091. [5372.892] MapLabels: *ENABLED: (Fix) African Forest Elephant Fix (v 100) f80a4680-8faa-4a68-9c29-c59e2ea4135e
  1092. [5372.892] MapLabels: *ENABLED: (Civilization) Canada ft. Lester B. Pearson (v 1) f9507e9b-077f-4718-9389-87f7cb509ae5
  1093. [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of Scotland (v 2) fab51d41-7f5b-401c-9df0-73922a12e1d1
  1094. [5372.892] MapLabels: *ENABLED: (Civilization) The Germans (v 2) fabf38f3-2bb1-497e-af87-6dcbeb0bba92
  1095. [5372.892] MapLabels: *ENABLED: (Civilization) Kievan Rus' (Brave New World) (v 60) fb32237f-8e78-42ac-aaff-21af31dc415a
  1096. [5372.892] MapLabels: *ENABLED: (Civilization) The Nri Kingdom (v 1) fbac25ab-1e98-4a4a-ad61-42839229f769
  1097. [5372.892] MapLabels: *ENABLED: (Civilization) Shu Kingdom (v 1) fc683fe0-e0bf-4c1f-9927-c58bd21cfa48
  1098. [5372.892] MapLabels: ****************************************************************
  1099. [5372.892] MapLabels:
  1100. [5372.892] MapLabels: :::MAPLABELS::: ML_LIB_MapLabelFunctions loaded
  1101. [5372.892] MapLabels: :::MAPLABELS::: ML_API_Labels loaded
  1102. [5372.892] MapLabels: :::MAPLABELS::: ML_API_Modes loaded
  1103. [5372.892] MapLabels: :::MAPLABELS::: ML_API_DLG loaded
  1104. [5372.892] MapLabels: :::MAPLABELS::: ML_API_ModUtils loaded
  1105. [5372.908] MapLabels: :::MAPLABELS::: ML_UI_DLG loaded
  1106. [5372.908] MapLabels: :::MAPLABELS::: ML_UI_MainPanel loaded
  1107. [5372.908] MapLabels: :::MAPLABELS::: ML_UI_OptionsPanel loaded
  1108. [5372.908] MapLabels: :::MAPLABELS::: ML_UI_Misc loaded
  1109. [5372.908] BuildingRemoteGreatPeoplePoints: loaded
  1110. [5372.924] BuildingYieldFromGreatWorksInBuilding: loaded
  1111. [5372.924] Burma_CoreFunctions: >>>ML_LIB_PlotIterators loaded
  1112. [5372.924] Burma_CoreFunctions: Loaded
  1113. [5372.939] MC_Chinook_Functions: >>>ML_LIB_PlotIterators loaded
  1114. [5372.939] MC_Chinook_Functions: Loaded
  1115. [5372.939] MC_Chinook_Functions: Chinook not active, aborting
  1116. [5372.939] TourismHandler: loaded
  1117. [5372.939] Gaul_Metalsmith: loaded
  1118. [5372.939] Gaul_Oathsworn: loaded
  1119. [5372.955] Gaul_Oathsworn: >>>ML_LIB_PlotIterators loaded
  1120. [5372.955] Gaul_UA: loaded
  1121. [5372.955] Gaul_UA: >>>ML_LIB_PlotIterators loaded
  1122. [5372.955] Gaul_UA: -------------------------------------------------------------------------------------------------------------------------
  1123. [5372.955] Gaul_UA: Master Metalworkers: Initialising
  1124. [5372.955] Gaul_UA: Gaul not in game, aborting
  1125. [5372.955] Gaul_UA: -------------------------------------------------------------------------------------------------------------------------
  1126. [5372.955] BarbarianAdjacentBonus: loaded
  1127. [5372.955] BarbarianAdjacentBonus: >>>ML_LIB_PlotIterators loaded
  1128. [5372.970] BattleAdmiral: Damn the Torpedoes! The Battle Admiral Lua loaded succesfully
  1129. [5372.970] CholaUA: loaded
  1130. [5372.970] FaithPerPop: loaded
  1131. [5372.986] ImmobileWhileDamaged: loaded
  1132. [5372.986] IndiaUA: loaded
  1133. [5372.986] MauryaUA: loaded
  1134. [5373.002] MughalUA: loaded
  1135. [5373.017] PillarsofAshoka: loaded
  1136. [5373.017] QilaCode: loaded
  1137. [5373.048] KhmerUA: Khmer UA: loaded
  1138. [5373.080] PrasatEffect: loaded
  1139. [5373.080] RoyalTromeakCode: loaded
  1140. [5373.095] CityStatePopupGoldChanges: Kilwa 2
  1141. [5373.095] BonusOnPillaged: Pillaged Tiles Script thing working
  1142. [5373.095] BuildingYieldFromArtifact: loaded
  1143. [5373.095] MexicoScripts: This is the Free Building on Capital Script
  1144. [5373.095] MexicoScripts: This is the Rurales Happiness Script
  1145. [5373.126] BuildingProvidesAccesstoFreshWater: loaded
  1146. [5373.126] NazcaUA: loaded
  1147. [5373.126] CedarOfLebanon: loaded
  1148. [5373.126] PhoenicianUA: loaded
  1149. [5373.142] PhoenicianUI: loaded
  1150. [5373.142] HawaiiUA: Loaded
  1151. [5373.173] Maori_UA: Loaded
  1152. [5376.309] BoazovázziCode: loaded
  1153. [5376.402] SamiUA: loaded
  1154. [5376.402] SamiUA: >>>ML_LIB_PlotIterators loaded
  1155. [5376.418] SieidiCode: loaded
  1156. [5376.418] SieidiCode: >>>ML_LIB_PlotIterators loaded
  1157. [5376.418] JFD_ScotlandEverything: >>>ML_LIB_PlotIterators loaded
  1158. [5376.418] BuccaneerUA: loaded
  1159. [5376.434] Civilization_StartNearResource: loaded
  1160. [5376.434] Civilization_StartNearResource: >>>ML_LIB_PlotIterators loaded
  1161. [5376.434] CorsairCode: loaded
  1162. [5376.434] Improvement_ProcessResourceTypes: loaded
  1163. [5376.558] ThraceFunctions: >>>ML_LIB_PlotIterators loaded
  1164. [5376.574] Tibet_UA: loaded
  1165. [5376.574] Tibet_UA: >>>ML_LIB_PlotIterators loaded
  1166. [5376.590] Tibet_HimalayanCalvalry: loaded
  1167. [5376.590] Tibet_HimalayanCalvalry: >>>ML_LIB_PlotIterators loaded
  1168. [5376.590] TibetanChorten: loaded
  1169. [5376.605] TibetanMountainStart: loaded
  1170. [5376.605] TibetanMountainStart: >>>ML_LIB_PlotIterators loaded
  1171. [5376.683] BuildingYieldFromGreatWorksInCity: loaded
  1172. [5376.699] Tuscany_CoreFunctions: Loaded
  1173. [5376.855] \Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Romance of the Three Kingdoms - Jin Dynasty (v 1)\CombatGoldenAges: Loaded combat golden ages
  1174. [5376.870] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Sikh Empire (v 2)\Lua/GuruOverride.lua:7: attempt to index field 'UNIT_GURU' (a nil value)
  1175. [5376.870] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Sikh Empire (v 2)\Lua/GuruOverride.lua.
  1176. [5376.886] Parthian_Lua: >>>ML_LIB_PlotIterators loaded
  1177. [5376.902] Functions: iberia loaded
  1178. [5376.902] Functions: >>>ML_LIB_PlotIterators loaded
  1179. [5376.902] Functions: >>>ML_LIB_PlotIterators loaded
  1180. [5376.948] Runtime Error: Assets\DLC\Expansion2\UI\InGame\InGame.lua:1262: attempt to index local 'addinFile' (a nil value)
  1181. [5376.948] Runtime Error: Error loading Assets\DLC\Expansion2\UI\InGame\InGame.lua.
  1182. [5377.323] DiscussionDialog: This is the modded DiscussionDialog.lua from CBP
  1183. [5377.650] AdvisorInfoPopup: Closing Advisor Info
  1184. [5377.650] Demographics: Dequeuing demographics
  1185. [5377.650] Demographics: Dequeuing demographics
  1186. [5377.728] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1187. [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1188. [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1189. [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1190. [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1191. [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1192. [5377.760] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1193. [5377.760] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1194. [5377.760] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((11, 9), r=1, s=1, d=fwd, w=out, c=no)
  1195. [5377.884] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((18, 10), r=1, s=1, d=fwd, w=out, c=no)
  1196. [5377.900] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((19, 9), r=1, s=1, d=fwd, w=out, c=no)
  1197. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((24, 5), r=1, s=1, d=fwd, w=out, c=no)
  1198. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((28, 8), r=1, s=1, d=fwd, w=out, c=no)
  1199. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((30, 10), r=1, s=1, d=fwd, w=out, c=no)
  1200. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((30, 11), r=1, s=1, d=fwd, w=out, c=no)
  1201. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((30, 12), r=1, s=1, d=fwd, w=out, c=no)
  1202. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 11), r=1, s=1, d=fwd, w=out, c=no)
  1203. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 12), r=1, s=1, d=fwd, w=out, c=no)
  1204. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 13), r=1, s=1, d=fwd, w=out, c=no)
  1205. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 14), r=1, s=1, d=fwd, w=out, c=no)
  1206. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 19), r=1, s=1, d=fwd, w=out, c=no)
  1207. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((32, 15), r=1, s=1, d=fwd, w=out, c=no)
  1208. [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((32, 18), r=1, s=1, d=fwd, w=out, c=no)
  1209. [5379.351] EndGameMenu: Target Luxes: 7
  1210. [5379.351] VictoryProgress: Target Luxes: 7
  1211. [5379.351] EconomicVictory: Target Luxes: 7
  1212. [5382.720] EnactDescisionsPopup: Loaded the Zapotec's Decisions
  1213. [5382.798] InfoAddictHooks: INFO:  Changing InfoAddict button visibility to LeaderHead contexts
  1214. [5382.814] Parthian_Lua: PlotAreaSweepIterator((16, 13), r=1, s=1, d=fwd, w=out, c=yes)
  1215. [5382.814] Functions: PlotAreaSweepIterator((16, 13), r=1, s=1, d=fwd, w=out, c=no)
  1216. [5382.830] Parthian_Lua: PlotAreaSweepIterator((33, 19), r=1, s=1, d=fwd, w=out, c=yes)
  1217. [5382.830] Functions: PlotAreaSweepIterator((33, 19), r=1, s=1, d=fwd, w=out, c=no)
  1218. [5382.830] Parthian_Lua: PlotAreaSweepIterator((33, 18), r=1, s=1, d=fwd, w=out, c=yes)
  1219. [5382.830] Functions: PlotAreaSweepIterator((33, 18), r=1, s=1, d=fwd, w=out, c=no)
  1220. [5382.876] MapLabels: >>> InitTable()  
  1221. [5382.876] MapLabels: >>> iNumIcons=1  
  1222. [5382.876] MapLabels: >>> InitMainPanel()  
  1223. [5382.876] MapLabels: >>> Setting Up New Game  
  1224. [5382.876] MapLabels: >>> MLLoad()  
  1225. [5382.908] MapLabels: >>> GetCivCultures()  
  1226. [5382.923] MapLabels: >>> InitOptionsPanel()  
  1227. [5382.923] MapLabels: >>> Init_UI_DLG()  
  1228. [5382.939] MapLabels: ***Map Labels load complete
  1229. [5384.452] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1230. [5384.468] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
  1231. [5384.546] NotificationPanel: Unknown Notification, Adding generic 0
  1232. [5386.636] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
  1233. [5386.964] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType =     0   8192    UNIT_SETTLER
  1234. [5386.964] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType =   0   8192    UNIT_SETTLER
  1235. [5386.964] Gaul_Oathsworn: -1
  1236. [5387.151] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType =     0   8192    UNIT_SETTLER
  1237. [5387.151] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType =   0   8192    UNIT_SETTLER
  1238. [5387.151] Gaul_Oathsworn: -1
  1239. [5387.151] JFD_BohemiaFunctions: PlotAreaSweepIterator((17, 14), r=1, s=1, d=fwd, w=out, c=no)
  1240. [5389.959] YieldFromMusic: Swap Trigger
  1241. [5389.959] YieldOthersGW: Swap Trigger
  1242. [5389.974] BuildingYieldFromArtifact: Swap Trigger
  1243. [5390.739] EnactDescisionsPopup:
  1244. [5390.739] EnactDescisionsPopup: --=======================================================================================================================
  1245. [5390.739] EnactDescisionsPopup: Refresh list
  1246. [5390.739] EnactDescisionsPopup: Processing Decisions
  1247. [5390.739] EnactDescisionsPopup:
  1248. [5390.739] EnactDescisionsPopup: Change State Religion  false   false   nil
  1249. [5390.739] EnactDescisionsPopup: Commission an Illustrated Holy Book    false   false   nil
  1250. [5390.739] EnactDescisionsPopup: Promote the Arts   false   false   nil
  1251. [5390.739] EnactDescisionsPopup: Initiate Tax Reforms   true    false   nil
  1252. [5390.739] EnactDescisionsPopup: Declare Repentance false   false   nil
  1253. [5390.739] EnactDescisionsPopup: Request the Services of a Great Person false   false   nil
  1254. [5390.739] EnactDescisionsPopup: Expel Religious Minorities false   false   nil
  1255. [5390.739] EnactDescisionsPopup: Perform Sacred Mysteries   false   false   nil
  1256. [5390.739] EnactDescisionsPopup: Secularise the Nation  false   false   nil
  1257. [5390.739] EnactDescisionsPopup: Initiate Construction Programs false   false   nil
  1258. [5390.739] EnactDescisionsPopup: Rebuild the Highways   false   false   nil
  1259. [5390.739] EnactDescisionsPopup: Establish a State Religion false   false   nil
  1260. [5390.739] EnactDescisionsPopup: Nationalise the Utilities  true    false   nil
  1261. [5390.739] EnactDescisionsPopup:    nil nil nil
  1262. [5390.739] EnactDescisionsPopup: Hold a Holy Festival   false   false   nil
  1263. [5390.739] EnactDescisionsPopup: Formalize Scales, Weights and Measures true    false   nil
  1264. [5390.739] EnactDescisionsPopup: Codify Laws    true    false   nil
  1265. [5390.739] EnactDescisionsPopup: Set Up a Universities Funding Council  true    false   nil
  1266. [5390.739] EnactDescisionsPopup:
  1267. [5390.739] EnactDescisionsPopup: Processing Generated Decisions
  1268. [5390.739] EnactDescisionsPopup:
  1269. [5390.739] EnactDescisionsPopup:
  1270. [5390.739] EnactDescisionsPopup: Sort by Type
  1271. [5390.739] EnactDescisionsPopup: End sort
  1272. [5390.739] EnactDescisionsPopup: Populating screen
  1273. [5390.754] EnactDescisionsPopup: End populate
  1274. [5390.754] EnactDescisionsPopup: Calculating size and anchoring
  1275. [5390.754] EnactDescisionsPopup: Refresh list end
  1276. [5390.754] EnactDescisionsPopup: --=======================================================================================================================
  1277. [5390.754] EnactDescisionsPopup:
  1278. [5393.609] CultureMain: -------------------------------------
  1279. [5393.609] CultureMain: Saving data table ...
  1280. [5393.609] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1281. [5393.609] CultureMain: -------------------------------------
  1282. [5393.625] CultureMain: Saving data table ...
  1283. [5393.625] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1284. [5393.640] CultureMain: -------------------------------------
  1285. [5393.640] CultureMain: Saving data table ...
  1286. [5393.640] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1287. [5393.656] CultureMain: -------------------------------------
  1288. [5393.656] CultureMain: Saving data table ...
  1289. [5393.656] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1290. [5393.672] CultureMain: -------------------------------------
  1291. [5393.672] CultureMain: Saving data table ...
  1292. [5393.672] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1293. [5393.687] CultureMain: -------------------------------------
  1294. [5393.687] CultureMain: Saving data table ...
  1295. [5393.687] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1296. [5393.703] CultureMain: -------------------------------------
  1297. [5393.703] CultureMain: Saving data table ...
  1298. [5393.703] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1299. [5393.718] CultureMain: -------------------------------------
  1300. [5393.718] CultureMain: Saving data table ...
  1301. [5393.718] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1302. [5393.734] CultureMain: -------------------------------------
  1303. [5393.734] CultureMain: Saving data table ...
  1304. [5393.734] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1305. [5393.750] CultureMain: -------------------------------------
  1306. [5393.750] CultureMain: Saving data table ...
  1307. [5393.750] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1308. [5393.765] CultureMain: -------------------------------------
  1309. [5393.765] CultureMain: Saving data table ...
  1310. [5393.765] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1311. [5393.781] CultureMain: -------------------------------------
  1312. [5393.781] CultureMain: Saving data table ...
  1313. [5393.781] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1314. [5393.796] CultureMain: -------------------------------------
  1315. [5393.796] CultureMain: Saving data table ...
  1316. [5393.796] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1317. [5393.812] CultureMain: -------------------------------------
  1318. [5393.812] CultureMain: Saving data table ...
  1319. [5393.812] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1320. [5393.828] CultureMain: -------------------------------------
  1321. [5393.828] CultureMain: Saving data table ...
  1322. [5393.828] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1323. [5393.859] CultureMain: -------------------------------------
  1324. [5393.859] CultureMain: Saving data table ...
  1325. [5393.859] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1326. [5393.874] CultureMain: -------------------------------------
  1327. [5393.874] CultureMain: Saving data table ...
  1328. [5393.874] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1329. [5393.890] CultureMain: -------------------------------------
  1330. [5393.890] CultureMain: Saving data table ...
  1331. [5393.890] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1332. [5393.906] CultureMain: -------------------------------------
  1333. [5393.906] CultureMain: Saving data table ...
  1334. [5393.906] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1335. [5393.921] CultureMain: -------------------------------------
  1336. [5393.921] CultureMain: Saving data table ...
  1337. [5393.921] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1338. [5393.937] CultureMain: -------------------------------------
  1339. [5393.937] CultureMain: Saving data table ...
  1340. [5393.937] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1341. [5393.952] CultureMain: -------------------------------------
  1342. [5393.952] CultureMain: Saving data table ...
  1343. [5393.952] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1344. [5393.968] CultureMain: -------------------------------------
  1345. [5393.968] CultureMain: Saving data table ...
  1346. [5393.968] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1347. [5393.984] CultureMain: -------------------------------------
  1348. [5393.984] CultureMain: Saving data table ...
  1349. [5393.984] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1350. [5393.999] CultureMain: -------------------------------------
  1351. [5393.999] CultureMain: Saving data table ...
  1352. [5393.999] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1353. [5394.015] CultureMain: -------------------------------------
  1354. [5394.015] CultureMain: Saving data table ...
  1355. [5394.015] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1356. [5394.030] CultureMain: -------------------------------------
  1357. [5394.030] CultureMain: Saving data table ...
  1358. [5394.030] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1359. [5394.046] CultureMain: -------------------------------------
  1360. [5394.046] CultureMain: Saving data table ...
  1361. [5394.046] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1362. [5394.062] CultureMain: -------------------------------------
  1363. [5394.062] CultureMain: Saving data table ...
  1364. [5394.062] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1365. [5394.093] CultureMain: -------------------------------------
  1366. [5394.093] CultureMain: Saving data table ...
  1367. [5394.093] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1368. [5394.108] CultureMain: -------------------------------------
  1369. [5394.108] CultureMain: Saving data table ...
  1370. [5394.108] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1371. [5394.124] CultureMain: -------------------------------------
  1372. [5394.124] CultureMain: Saving data table ...
  1373. [5394.124] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1374. [5394.140] CultureMain: -------------------------------------
  1375. [5394.140] CultureMain: Saving data table ...
  1376. [5394.140] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1377. [5394.155] CultureMain: -------------------------------------
  1378. [5394.155] CultureMain: Saving data table ...
  1379. [5394.155] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1380. [5394.171] CultureMain: -------------------------------------
  1381. [5394.171] CultureMain: Saving data table ...
  1382. [5394.171] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1383. [5394.186] CultureMain: -------------------------------------
  1384. [5394.186] CultureMain: Saving data table ...
  1385. [5394.186] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1386. [5394.202] CultureMain: -------------------------------------
  1387. [5394.202] CultureMain: Saving data table ...
  1388. [5394.202] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1389. [5394.218] CultureMain: -------------------------------------
  1390. [5394.218] CultureMain: Saving data table ...
  1391. [5394.218] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1392. [5394.249] CultureMain: -------------------------------------
  1393. [5394.249] CultureMain: Saving data table ...
  1394. [5394.249] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1395. [5394.264] CultureMain: -------------------------------------
  1396. [5394.264] CultureMain: Saving data table ...
  1397. [5394.264] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1398. [5394.280] CultureMain: -------------------------------------
  1399. [5394.280] CultureMain: Saving data table ...
  1400. [5394.280] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1401. [5394.296] CultureMain: -------------------------------------
  1402. [5394.296] CultureMain: Saving data table ...
  1403. [5394.296] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1404. [5394.327] CultureMain: -------------------------------------
  1405. [5394.327] CultureMain: Saving data table ...
  1406. [5394.327] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1407. [5394.342] CultureMain: -------------------------------------
  1408. [5394.342] CultureMain: Saving data table ...
  1409. [5394.342] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1410. [5394.358] CultureMain: -------------------------------------
  1411. [5394.358] CultureMain: Saving data table ...
  1412. [5394.358] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1413. [5394.374] CultureMain: -------------------------------------
  1414. [5394.374] CultureMain: Saving data table ...
  1415. [5394.374] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1416. [5394.389] CultureMain: -------------------------------------
  1417. [5394.389] CultureMain: Saving data table ...
  1418. [5394.389] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1419. [5394.405] CultureMain: -------------------------------------
  1420. [5394.405] CultureMain: Saving data table ...
  1421. [5394.405] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1422. [5394.420] CultureMain: -------------------------------------
  1423. [5394.420] CultureMain: Saving data table ...
  1424. [5394.420] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1425. [5394.436] CultureMain: -------------------------------------
  1426. [5394.436] CultureMain: Saving data table ...
  1427. [5394.436] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1428. [5394.452] CultureMain: -------------------------------------
  1429. [5394.452] CultureMain: Saving data table ...
  1430. [5394.452] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1431. [5394.467] CultureMain: -------------------------------------
  1432. [5394.467] CultureMain: Saving data table ...
  1433. [5394.467] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1434. [5394.483] CultureMain: -------------------------------------
  1435. [5394.483] CultureMain: Saving data table ...
  1436. [5394.483] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1437. [5394.498] CultureMain: -------------------------------------
  1438. [5394.498] CultureMain: Saving data table ...
  1439. [5394.498] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1440. [5394.514] CultureMain: -------------------------------------
  1441. [5394.514] CultureMain: Saving data table ...
  1442. [5394.514] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1443. [5394.545] CultureMain: -------------------------------------
  1444. [5394.545] CultureMain: Saving data table ...
  1445. [5394.545] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1446. [5394.561] CultureMain: -------------------------------------
  1447. [5394.561] CultureMain: Saving data table ...
  1448. [5394.561] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1449. [5394.576] CultureMain: -------------------------------------
  1450. [5394.576] CultureMain: Saving data table ...
  1451. [5394.576] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1452. [5394.592] CultureMain: -------------------------------------
  1453. [5394.592] CultureMain: Saving data table ...
  1454. [5394.592] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1455. [5394.608] CultureMain: -------------------------------------
  1456. [5394.608] CultureMain: Saving data table ...
  1457. [5394.608] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1458. [5394.623] CultureMain: -------------------------------------
  1459. [5394.623] CultureMain: Saving data table ...
  1460. [5394.623] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1461. [5394.639] CultureMain: -------------------------------------
  1462. [5394.639] CultureMain: Saving data table ...
  1463. [5394.639] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1464. [5394.654] CultureMain: -------------------------------------
  1465. [5394.654] CultureMain: Saving data table ...
  1466. [5394.654] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1467. [5394.670] CultureMain: -------------------------------------
  1468. [5394.670] CultureMain: Saving data table ...
  1469. [5394.670] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1470. [5394.686] CultureMain: -------------------------------------
  1471. [5394.686] CultureMain: Saving data table ...
  1472. [5394.686] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1473. [5394.701] CultureMain: -------------------------------------
  1474. [5394.701] CultureMain: Saving data table ...
  1475. [5394.701] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1476. [5394.717] CultureMain: -------------------------------------
  1477. [5394.717] CultureMain: Saving data table ...
  1478. [5394.717] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1479. [5394.732] CultureMain: -------------------------------------
  1480. [5394.732] CultureMain: Saving data table ...
  1481. [5394.732] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1482. [5394.748] CultureMain: -------------------------------------
  1483. [5394.748] CultureMain: Saving data table ...
  1484. [5394.748] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1485. [5394.779] CultureMain: -------------------------------------
  1486. [5394.779] CultureMain: Saving data table ...
  1487. [5394.779] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1488. [5394.795] CultureMain: -------------------------------------
  1489. [5394.795] CultureMain: Saving data table ...
  1490. [5394.795] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1491. [5394.810] CultureMain: -------------------------------------
  1492. [5394.810] CultureMain: Saving data table ...
  1493. [5394.810] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1494. [5394.826] CultureMain: -------------------------------------
  1495. [5394.826] CultureMain: Saving data table ...
  1496. [5394.826] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1497. [5394.842] CultureMain: -------------------------------------
  1498. [5394.842] CultureMain: Saving data table ...
  1499. [5394.842] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1500. [5394.857] CultureMain: -------------------------------------
  1501. [5394.857] CultureMain: Saving data table ...
  1502. [5394.857] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1503. [5394.873] CultureMain: -------------------------------------
  1504. [5394.873] CultureMain: Saving data table ...
  1505. [5394.873] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
  1506. [5394.888] CultureMain: -------------------------------------
  1507. [5394.888] CultureMain: Saving data table ...
  1508. [5394.888] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
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