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- [4705.598] Initializing Lua 5.1.4
- [4788.622] InstalledPanel: Refreshing Mods
- [4788.622] InstalledPanel: GetModBrowserListings()
- [4789.293] InstalledPanel: Refreshing Mods
- [4789.293] InstalledPanel: GetModBrowserListings()
- [4803.941] InstalledPanel: Refreshing Mods
- [4803.941] InstalledPanel: GetModBrowserListings()
- [5347.402] Map Script: Generating Map
- [5347.402] Map Script: Generating Plot Types (Lua Pangaea) ...
- [5347.402] Map Script: Setting Plot Types (MapGenerator.Lua)
- [5347.433] Map Script: Setting Plot Types (MapGenerator.Lua)
- [5347.464] Map Script: Setting Plot Types (MapGenerator.Lua)
- [5347.495] Map Script: Setting Plot Types (MapGenerator.Lua)
- [5347.527] Map Script: Setting coasts and oceans (MapGenerator.Lua)
- [5347.527] Map Script: Expanding coasts (MapGenerator.Lua)
- [5347.527] Map Script: Setting Terrain Types (MapGenerator.Lua)
- [5347.542] Map Script: Map Generation - Adding Rivers
- [5347.542] Map Script: Map Generation - Adding Lakes
- [5347.542] Map Script: 2 lakes added
- [5347.542] Map Script: Adding Features (Lua Pangaea) ...
- [5347.573] Map Script: Creating start plot database.
- [5347.589] Map Script: Dividing the map in to Regions.
- [5347.589] Map Script: Map Generation - Dividing the map in to Regions
- [5347.589] Map Script: -
- [5347.589] Map Script: Data for Start Region # 1
- [5347.589] Map Script: WestX: 10
- [5347.589] Map Script: SouthY: 4
- [5347.589] Map Script: Width: 15
- [5347.589] Map Script: Height: 18
- [5347.589] Map Script: AreaID: 294918
- [5347.589] Map Script: Fertility: 667
- [5347.589] Map Script: Plots: 270
- [5347.589] Map Script: Fert/Plot: 2.4703703703704
- [5347.589] Map Script: -
- [5347.589] Map Script: -
- [5347.589] Map Script: Data for Start Region # 2
- [5347.589] Map Script: WestX: 25
- [5347.589] Map Script: SouthY: 3
- [5347.589] Map Script: Width: 11
- [5347.589] Map Script: Height: 20
- [5347.589] Map Script: AreaID: 294918
- [5347.589] Map Script: Fertility: 550
- [5347.589] Map Script: Plots: 220
- [5347.589] Map Script: Fert/Plot: 2.5
- [5347.589] Map Script: -
- [5347.589] Map Script: Choosing start locations for civilizations.
- [5347.589] Map Script: Map Generation - Choosing Start Locations for Civilizations
- [5347.589] Map Script: -
- [5347.589] Map Script: --- Region Terrain Measurements for Region # 1 ---
- [5347.589] Map Script: Total Plots: 270
- [5347.589] Map Script: Area Plots: 152
- [5347.589] Map Script: -
- [5347.589] Map Script: Mountains: 2 - Cannot belong to a landmass AreaID.
- [5347.589] Map Script: Total Water Plots: 114 - Cannot belong to a landmass AreaID.
- [5347.589] Map Script: -
- [5347.589] Map Script: Lake Plots: 1
- [5347.589] Map Script: Coast Plots: 71 - Does not include Lakes.
- [5347.589] Map Script: Ocean Plots: 42
- [5347.589] Map Script: Icebergs: 0
- [5347.589] Map Script: -
- [5347.589] Map Script: Flatlands: 121
- [5347.589] Map Script: Hills: 31
- [5347.589] Map Script: -
- [5347.589] Map Script: Grass Plots: 28
- [5347.589] Map Script: Plains Plots: 57
- [5347.589] Map Script: Desert Plots: 21
- [5347.589] Map Script: Tundra Plots: 11
- [5347.589] Map Script: Snow Plots: 4
- [5347.589] Map Script: -
- [5347.589] Map Script: Forest Plots: 34
- [5347.589] Map Script: Jungle Plots: 11
- [5347.589] Map Script: Marsh Plots: 4
- [5347.589] Map Script: Flood Plains: 0
- [5347.589] Map Script: Oases: 1
- [5347.589] Map Script: -
- [5347.589] Map Script: Plots Along Rivers: 53
- [5347.589] Map Script: Plots Along Oceans: 46
- [5347.589] Map Script: Plots Next To Plots Along Oceans: 35
- [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [5347.589] Map Script: -
- [5347.589] Map Script: --- Region Terrain Measurements for Region # 2 ---
- [5347.589] Map Script: Total Plots: 220
- [5347.589] Map Script: Area Plots: 130
- [5347.589] Map Script: -
- [5347.589] Map Script: Mountains: 11 - Cannot belong to a landmass AreaID.
- [5347.589] Map Script: Total Water Plots: 79 - Cannot belong to a landmass AreaID.
- [5347.589] Map Script: -
- [5347.589] Map Script: Lake Plots: 1
- [5347.589] Map Script: Coast Plots: 40 - Does not include Lakes.
- [5347.589] Map Script: Ocean Plots: 38
- [5347.589] Map Script: Icebergs: 2
- [5347.589] Map Script: -
- [5347.589] Map Script: Flatlands: 85
- [5347.589] Map Script: Hills: 45
- [5347.589] Map Script: -
- [5347.589] Map Script: Grass Plots: 36
- [5347.589] Map Script: Plains Plots: 36
- [5347.589] Map Script: Desert Plots: 2
- [5347.589] Map Script: Tundra Plots: 7
- [5347.589] Map Script: Snow Plots: 4
- [5347.589] Map Script: -
- [5347.589] Map Script: Forest Plots: 37
- [5347.589] Map Script: Jungle Plots: 7
- [5347.589] Map Script: Marsh Plots: 3
- [5347.589] Map Script: Flood Plains: 0
- [5347.589] Map Script: Oases: 0
- [5347.589] Map Script: -
- [5347.589] Map Script: Plots Along Rivers: 30
- [5347.589] Map Script: Plots Along Oceans: 38
- [5347.589] Map Script: Plots Next To Plots Along Oceans: 21
- [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [5347.589] Map Script: Region # 1 has been defined as a PLAINS Region.
- [5347.589] Map Script: Threshold Values:
- [5347.589] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [5347.589] Map Script: Region Values:
- [5347.589] Map Script: Desert: 0.14 - Tundra: 0.07 - Jungle: 0.07 - Forest: 0.22 - Hills: 0.20 - Plains: 0.38 - Grass: 0.18
- [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [5347.589] Map Script: Region # 2 has been defined as a HILLS Region.
- [5347.589] Map Script: Threshold Values:
- [5347.589] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
- [5347.589] Map Script: Region Values:
- [5347.589] Map Script: Desert: 0.02 - Tundra: 0.05 - Jungle: 0.05 - Forest: 0.28 - Hills: 0.35 - Plains: 0.28 - Grass: 0.28
- [5347.589] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- [5347.605] Map Script: Normalizing start locations and assigning them to Players.
- [5347.605] Map Script: Placing Natural Wonders.
- [5347.698] Map Script: -- Placed all Natural Wonders --
- [5347.698] Map Script: -
- [5347.698] Map Script: -
- [5347.698] Map Script: Placing Resources and City States.
- [5347.698] Map Script: Map Generation - Assigning Luxury Resource Distribution
- [5347.698] Map Script: -
- [5347.698] Map Script: Region# 2 of type 5 has been assigned Luxury ID# 16
- [5347.698] Map Script: -
- [5347.698] Map Script: Region# 1 of type 6 has been assigned Luxury ID# 54
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 31 assigned to Random.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 32 assigned to Random.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 34 assigned to Random.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 14 assigned to Random.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 30 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 17 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 53 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 52 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 57 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 51 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 50 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 55 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 25 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 19 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 26 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 27 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 33 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 23 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 21 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 20 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 41 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 22 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 24 disabled.
- [5347.698] Map Script: -
- [5347.698] Map Script: Luxury ID# 56 disabled.
- [5347.698] Map Script: --- Luxury Assignment Table ---
- [5347.698] Map Script: -
- [5347.698] Map Script: - - Assigned to Regions - -
- [5347.698] Map Script: Region# 2 has Luxury type 16
- [5347.698] Map Script: Region# 1 has Luxury type 54
- [5347.698] Map Script: -
- [5347.698] Map Script: Total unique regional luxuries: 2
- [5347.698] Map Script: -
- [5347.698] Map Script: - - Assigned to City States - -
- [5347.698] Map Script: Luxury type 15
- [5347.698] Map Script: Luxury type 13
- [5347.698] Map Script: Luxury type 49
- [5347.698] Map Script: -
- [5347.698] Map Script: - - Assigned to Random - -
- [5347.698] Map Script: Luxury type 31
- [5347.698] Map Script: Luxury type 32
- [5347.698] Map Script: Luxury type 34
- [5347.698] Map Script: Luxury type 14
- [5347.698] Map Script: -
- [5347.698] Map Script: - - Luxuries handled via Special Case - -
- [5347.698] Map Script: Luxury type 18
- [5347.698] Map Script: -
- [5347.698] Map Script: - - Disabled - -
- [5347.698] Map Script: Luxury type 30
- [5347.698] Map Script: Luxury type 17
- [5347.698] Map Script: Luxury type 53
- [5347.698] Map Script: Luxury type 52
- [5347.698] Map Script: Luxury type 57
- [5347.698] Map Script: Luxury type 51
- [5347.698] Map Script: Luxury type 50
- [5347.698] Map Script: Luxury type 55
- [5347.698] Map Script: Luxury type 25
- [5347.698] Map Script: Luxury type 19
- [5347.698] Map Script: Luxury type 26
- [5347.698] Map Script: Luxury type 27
- [5347.698] Map Script: Luxury type 33
- [5347.698] Map Script: Luxury type 23
- [5347.698] Map Script: Luxury type 21
- [5347.698] Map Script: Luxury type 20
- [5347.698] Map Script: Luxury type 41
- [5347.698] Map Script: Luxury type 22
- [5347.698] Map Script: Luxury type 24
- [5347.698] Map Script: Luxury type 56
- [5347.698] Map Script: - - - - - - - - - - - - - - - -
- [5347.698] Map Script: Map Generation - Placing City States
- [5347.698] Map Script: Map Generation - Choosing sites for City States
- [5347.698] Map Script: All city states assigned.
- [5347.714] Map Script: Map Generation - Placing Luxuries
- [5347.714] Map Script: -
- [5347.714] Map Script: Attempting to place Luxury# 16 at start plot 28 14 in Region# 2
- [5347.714] Map Script: -
- [5347.714] Map Script: Attempting to place Luxury# 54 at start plot 17 14 in Region# 1
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: -Assigned Luxury Type 31 to City State# 1
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Luxury ID# 31 at City State# 1 in Region# 1 located at Plot 21 20
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: -Assigned Luxury Type 49 to City State# 2
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Luxury ID# 49 at City State# 2 in Region# 2 located at Plot 33 19
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: -Assigned Luxury Type 31 to City State# 3
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Luxury ID# 31 at City State# 3 in Region# 1 located at Plot 22 6
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: -Assigned Luxury Type 49 to City State# 4
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Luxury ID# 49 at City State# 4 in Region# 2 located at Plot 27 4
- [5347.714] Map Script: -
- [5347.714] Map Script: - - -
- [5347.714] Map Script: Attempting to place regional luxury # 54 in Region# 1
- [5347.714] Map Script: -
- [5347.714] Map Script: Target number for Luxury# 54 with assignment split of 1 is 1
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: Number of LuxuryID 54 left to place in Region# 1 is 0
- [5347.714] Map Script: -
- [5347.714] Map Script: - - -
- [5347.714] Map Script: Attempting to place regional luxury # 16 in Region# 2
- [5347.714] Map Script: -
- [5347.714] Map Script: Target number for Luxury# 16 with assignment split of 1 is 1
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: Number of LuxuryID 16 left to place in Region# 2 is 0
- [5347.714] Map Script: * *
- [5347.714] Map Script: * iNumTypesRandom = 4
- [5347.714] Map Script: * *
- [5347.714] Map Script: * *
- [5347.714] Map Script: * targetLuxForThisWorldSize = 18
- [5347.714] Map Script: * *
- [5347.714] Map Script: * *
- [5347.714] Map Script: * random to add to target = 1
- [5347.714] Map Script: * *
- [5347.714] Map Script: * *
- [5347.714] Map Script: * totalLuxPlacedSoFar = 10
- [5347.714] Map Script: * *
- [5347.714] Map Script: * *
- [5347.714] Map Script: * iNumRandomLuxTarget = 9
- [5347.714] Map Script: * *
- [5347.714] Map Script: -
- [5347.714] Map Script: Random Luxury ID#: 31
- [5347.714] Map Script: -
- [5347.714] Map Script: Random Luxury Target Number: 4
- [5347.714] Map Script: Random Luxury Target Placed: 4
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: Random Luxury ID#: 32
- [5347.714] Map Script: -
- [5347.714] Map Script: Random Luxury Target Number: 3
- [5347.714] Map Script: Random Luxury Target Placed: 3
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: Random Luxury ID#: 34
- [5347.714] Map Script: -
- [5347.714] Map Script: Random Luxury Target Number: 3
- [5347.714] Map Script: Random Luxury Target Placed: 3
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: Random Luxury ID#: 14
- [5347.714] Map Script: -
- [5347.714] Map Script: Random Luxury Target Number: 3
- [5347.714] Map Script: Random Luxury Target Placed: 3
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- [5347.714] Map Script: + Random Luxuries Target Number: 9
- [5347.714] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- [5347.714] Map Script: + Random Luxuries Number Placed: 13
- [5347.714] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- [5347.714] Map Script: -
- [5347.714] Map Script: -
- [5347.714] Map Script: --- Eligible Types List for Second Luxury in Region# 1 ---
- [5347.714] Map Script: - Found eligible luxury type: 31
- [5347.714] Map Script: - Found eligible luxury type: 32
- [5347.714] Map Script: - Found eligible luxury type: 34
- [5347.714] Map Script: - Found eligible luxury type: 14
- [5347.714] Map Script: - Found eligible luxury type: 18
- [5347.714] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 ---
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Second Luxury type of ID# 31 for start located at Plot 17 14 in Region# 1
- [5347.714] Map Script: -
- [5347.714] Map Script: --- Eligible Types List for Second Luxury in Region# 2 ---
- [5347.714] Map Script: - Found eligible luxury type: 31
- [5347.714] Map Script: - Found eligible luxury type: 34
- [5347.714] Map Script: - Found eligible luxury type: 18
- [5347.714] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 ---
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Second Luxury type of ID# 34 for start located at Plot 28 14 in Region# 2
- [5347.714] Map Script: Failed to place 2 units of Marble.
- [5347.714] Map Script: Map Generation - Placing Strategics
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Minor Strategic ID# 2 at City State# 1 located at Plot 21 20
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Minor Strategic ID# 3 at City State# 2 located at Plot 33 19
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Minor Strategic ID# 3 at City State# 3 located at Plot 22 6
- [5347.714] Map Script: -
- [5347.714] Map Script: Placed Minor Strategic ID# 3 at City State# 4 located at Plot 27 4
- [5347.714] Map Script: Map has very low aluminum, adding another.
- [5347.714] Map Script: Map Generation - Placing Bonuses
- [5347.714] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 1
- [5347.714] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 2
- [5347.714] Map Script: Infertility Quotient for Hills Region# 2 is: 1
- [5347.714] Map Script: Map Generation - Normalize City State Locations
- [5347.729] Map Script: -
- [5347.729] Map Script: --- Table of Results, New Start Finder ---
- [5347.729] Map Script: -
- [5347.729] Map Script: Region# 1 has start plot at: 17 14 with Fertility Rating of 262
- [5347.729] Map Script: -
- [5347.729] Map Script: Region# 2 has start plot at: 28 14 with Fertility Rating of 276
- [5347.729] Map Script: -
- [5347.729] Map Script: --- End of Start Finder Results Table ---
- [5347.729] Map Script: -
- [5347.729] Map Script: -
- [5347.729] Map Script: --- Table of Final Results, City State Placements ---
- [5347.729] Map Script: -
- [5347.729] Map Script: - City State 1 in Region 1 is located at Plot 21 20
- [5347.729] Map Script: - City State 2 in Region 2 is located at Plot 33 19
- [5347.729] Map Script: - City State 3 in Region 1 is located at Plot 22 6
- [5347.729] Map Script: - City State 4 in Region 2 is located at Plot 27 4
- [5347.729] Map Script: -
- [5347.729] Map Script: - - - - -
- [5347.729] Map Script: -
- [5347.729] Map Script: --- Table of Final Results, Resource Distribution ---
- [5347.729] Map Script: -
- [5347.729] Map Script: - LUXURY Resources -
- [5347.729] Map Script: 13 Whale...: 0
- [5347.729] Map Script: 14 Pearls..: 3
- [5347.729] Map Script: 15 Gold....: 0
- [5347.729] Map Script: 16 Silver..: 3
- [5347.729] Map Script: 17 Gems....: 0
- [5347.729] Map Script: 18 Marble..: 0
- [5347.729] Map Script: 19 Ivory...: 0
- [5347.729] Map Script: 20 Fur.....: 0
- [5347.729] Map Script: 21 Dye.....: 0
- [5347.729] Map Script: 22 Spices..: 0
- [5347.729] Map Script: 23 Silk....: 0
- [5347.729] Map Script: 24 Sugar...: 0
- [5347.729] Map Script: 25 Cotton..: 0
- [5347.729] Map Script: 26 Wine....: 0
- [5347.729] Map Script: 27 Incense.: 0
- [5347.729] Map Script: - Expansion LUXURY Resources -
- [5347.729] Map Script: 30 Copper..: 0
- [5347.729] Map Script: 31 Salt....: 7
- [5347.729] Map Script: 32 Crab....: 3
- [5347.729] Map Script: 33 Truffles: 0
- [5347.729] Map Script: 34 Citrus..: 4
- [5347.729] Map Script: 41 Cocoa...: 0
- [5347.729] Map Script: - Mod LUXURY Resources -
- [5347.729] Map Script: 49 Coffee..: 2
- [5347.729] Map Script: 50 Tea.....: 0
- [5347.729] Map Script: 51 Tobacco.: 0
- [5347.729] Map Script: 52 Amber...: 0
- [5347.729] Map Script: 53 Jade....: 0
- [5347.729] Map Script: 54 Olives..: 3
- [5347.729] Map Script: 55 Perfume.: 0
- [5347.729] Map Script: 56 Coral...: 0
- [5347.729] Map Script: 57 Lapis...: 0
- [5347.729] Map Script: -
- [5347.729] Map Script: + TOTAL.Lux: 25
- [5347.729] Map Script: -
- [5347.729] Map Script: - STRATEGIC Resources -
- [5347.729] Map Script: 0 Iron....: 22
- [5347.729] Map Script: 1 Horse...: 16
- [5347.729] Map Script: 2 Coal....: 10
- [5347.729] Map Script: 3 Oil.....: 60
- [5347.729] Map Script: 4 Aluminum: 8
- [5347.729] Map Script: 5 Uranium.: 24
- [5347.729] Map Script: -
- [5347.729] Map Script: - BONUS Resources -
- [5347.729] Map Script: 6 Wheat...: 5
- [5347.729] Map Script: 7 Cow.....: 4
- [5347.729] Map Script: 8 Sheep...: 7
- [5347.729] Map Script: 9 Deer....: 12
- [5347.729] Map Script: 10 Banana..: 3
- [5347.729] Map Script: 11 Fish....: 20
- [5347.729] Map Script: 12 Stone...: 4
- [5347.729] Map Script: 40 Bison...: 2
- [5347.729] Map Script: -
- [5347.729] Map Script: -----------------------------------------------------
- [5347.729] Map Script: -------------------------------
- [5347.729] Map Script: Map Generation - Adding Goodies
- [5347.729] Map Script: -------------------------------
- [5347.729] Map Script: Determining continents for art purposes (MapGenerator.Lua)
- [5355.826] CivilopediaScreen: SetSelectedCategory(12)
- [5355.826] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
- [5355.888] CivilopediaScreen: SetSelectedCategory(1)
- [5355.888] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
- [5355.935] YieldIconManager: This is the modded YieldIconManager from 'DLL - Various Mod Components'
- [5357.604] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
- [5357.604] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
- [5359.679] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
- [5360.178] NewEraPopup: >>>ML_LIB_PlotIterators loaded
- [5360.631] EconomicGeneralInfo: Total Units - 2
- [5360.631] EconomicGeneralInfo: Maint Free Units - 0
- [5360.631] EconomicGeneralInfo: Paid Units - 2
- [5360.646] EconomicGeneralInfo: Total Units - 2
- [5360.646] EconomicGeneralInfo: Maint Free Units - 0
- [5360.646] EconomicGeneralInfo: Paid Units - 2
- [5361.379] ChoosePantheonPopup: -264
- [5361.379] ChoosePantheonPopup: 963
- [5361.379] ChoosePantheonPopup: 699
- [5361.535] ReligionOverview: >>>ML_LIB_PlotIterators loaded
- [5361.535] ReligionOverview: Loading TableSaverLoader.lua...
- [5361.535] ReligionOverview: Creating SavedGameDB tables for new game: JFD_PietyPrestige_Data and JFD_PietyPrestige_Info
- [5361.847] ReligionOverview: TableSave time: 0.24300000000005, inserts: 6, deletes: 0, updates: 0, unchanged: 0, checksum: 114
- [5361.847] ReligionOverview: This is the 'UI - Religion Spread' replacement for religionOverview.lua
- [5362.066] ChooseIdeologyPopup: -264
- [5362.066] ChooseIdeologyPopup: 963
- [5362.066] ChooseIdeologyPopup: 699
- [5362.144] CultureOverview: Non-Wonder Great Work buildings
- [5362.144] CultureOverview: 246:BUILDINGCLASS_TEMPLE/BUILDING_MISIONES_JUNGLEBONUS: 1x GW / Generic (3,1)
- [5362.144] CultureOverview: 121:BUILDINGCLASS_AMPHITHEATER/BUILDING_AMPHITHEATER: 1x GW / Generic (4,2)
- [5362.144] CultureOverview: 30:BUILDINGCLASS_OPERA_HOUSE/BUILDING_OPERA_HOUSE: 1x GW / Generic (7,3)
- [5362.144] CultureOverview: 31:BUILDINGCLASS_MUSEUM/BUILDING_MUSEUM: 2x GW+T / Generic (7,5)
- [5362.144] CultureOverview: 753:BUILDINGCLASS_DJSH_PERFUMERY/BUILDING_DJSH_PERFUMERY: 1x GW / Generic (8,9)
- [5362.144] CultureOverview: 32:BUILDINGCLASS_BROADCAST_TOWER/BUILDING_BROADCAST_TOWER: 1x GW / Generic (11,2)
- [5362.144] CultureOverview: 137:BUILDINGCLASS_CATHEDRAL/BUILDING_CATHEDRAL: 1x GW / Generic (no tech)
- [5362.144] CultureOverview: 228:BUILDINGCLASS_KULINARTSLOT/BUILDING_KULINARTSLOT: 1x GW / Generic (no tech)
- [5362.144] CultureOverview: 505:BUILDINGCLASS_JFD_DAOGUAN/BUILDING_CHIMUDAOGUAN: 1x GW / Generic (no tech)
- [5362.144] CultureOverview: 507:BUILDINGCLASS_JFD_MANDIR/BUILDING_CHIMUMANDIR: 1x GW / Generic (no tech)
- [5362.144] CultureOverview: 521:BUILDINGCLASS_JFD_ICELAND/BUILDING_JFD_ICELAND_GREAT_WRITING: 1x GW / Generic (no tech)
- [5362.144] CultureOverview: 572:BUILDINGCLASS_JFD_BAVARIA/BUILDING_JFD_BAVARIAN_MUSIC: 1x GW / Generic (no tech)
- [5362.144] CultureOverview: 579:BUILDINGCLASS_JFD_PRAGUE_RENOVATION/BUILDING_JFD_PRAGUE_RENOVATION: 1x GW / Generic (no tech)
- [5362.144] CultureOverview: 591:BUILDINGCLASS_JFD_ITALIAN_PRODUCTION/BUILDING_JFD_NEMI_SHIPS: 1x GW / Generic (no tech)
- [5362.144] CultureOverview: 837:BUILDINGCLASS_CL_AUSTRALIA_TEMP_ART_HOLDER/BUILDING_CL_AUSTRALIA_TEMP_ART_HOLDER: 1x GW / Generic (no tech)
- [5363.095] AMER_Main: Resource Generator V2.0
- [5363.095] AMER_Main: -----------------------
- [5363.095] AMER_Main: RESOURCE_FA_RICE Quantity to distribut = 6
- [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 13,10
- [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 22,7
- [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 32,11
- [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 19,12
- [5363.095] AMER_Main: 1 RESOURCE_FA_RICE Placed at X,Y = 29,14
- [5363.095] AMER_Main: ----------------------------------------------------
- [5363.095] AMER_Main: Total RESOURCE_FA_RICE Placed = 5
- [5363.095] AMER_Main: Quantity RESOURCE_FA_RICE Placed = 5
- [5363.095] AMER_Main: ----------------------------------------------------
- [5363.095] AMER_Main: Resource Generator V2.0
- [5363.095] AMER_Main: -----------------------
- [5363.095] AMER_Main: RESOURCE_FA_MAIZE Quantity to distribut = 6
- [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 13,11
- [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 22,6
- [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 32,10
- [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 23,19
- [5363.095] AMER_Main: 1 RESOURCE_FA_MAIZE Placed at X,Y = 30,18
- [5363.095] AMER_Main: ----------------------------------------------------
- [5363.095] AMER_Main: Total RESOURCE_FA_MAIZE Placed = 5
- [5363.095] AMER_Main: Quantity RESOURCE_FA_MAIZE Placed = 5
- [5363.095] AMER_Main: ----------------------------------------------------
- [5363.189] CultureMain: ---------------------------------------------------------------------------------------------------------------
- [5363.189] CultureMain: -------------------------------------- Cultural Diffusion script started --------------------------------------
- [5363.189] CultureMain: ---------------------------------------------------------------------------------------------------------------
- [5363.236] CultureMain: Loading Culture Defines...
- [5363.236] CultureMain: -------------------------------------
- [5363.236] CultureMain: Loading Culture Utils Function...
- [5363.236] CultureMain: -------------------------------------
- [5363.236] CultureMain: Loading Culture Debug Functions...
- [5363.236] CultureMain: -------------------------------------
- [5363.236] CultureMain: Loading Culture Functions...
- [5363.236] CultureMain: -------------------------------------
- [5363.236] CultureMain: Loading Culture UI Functions...
- [5363.236] CultureMain: -------------------------------------
- [5363.236] CultureMain: Sharing Global Tables...
- [5363.236] CultureMain: ---------------------------------------------------------------------------------------------------------------
- [5363.236] CultureMain: -------------------------------------- Cultural Diffusion script loaded ! -------------------------------------
- [5363.236] CultureMain: ---------------------------------------------------------------------------------------------------------------
- [5363.251] MultipleUpgrades: This is the 'Units - Multiple Upgrades' mod script.
- [5363.267] Syntax Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Egyptian UA Rebuilt Mod (v 1)\Lua/SetInvisBuildings.lua:14: unexpected symbol near ')'
- [5363.267] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Egyptian UA Rebuilt Mod (v 1)\Lua/SetInvisBuildings.lua.
- [5363.267] BuildingResourcePerEra: loaded
- [5363.267] BuildingYieldFromCityStates: loaded
- [5363.283] CityInfoStack: loaded
- [5363.283] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
- [5363.283] EnactDescisionsPopup: loaded
- [5363.298] EnactDescisionsPopup: Core Decisions: loaded
- [5363.298] EnactDescisionsPopup: Civ Specific Decisions: loaded
- [5363.329] EnactDescisionsPopup: Religious Decisions: loaded
- [5363.329] EnactDescisionsPopup: JFD's Ayyubid Decisions: loaded
- [5363.329] EnactDescisionsPopup: Loading the Blackfoot Confederacy's Decisions
- [5363.345] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
- [5363.345] EnactDescisionsPopup: Loading TableSaverLoader.lua...
- [5363.470] EnactDescisionsPopup: TableLoad ran without error; time: 0, checksum: 114
- [5363.563] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5363.641] EnactDescisionsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5363.641] EnactDescisionsPopup: JFD's Piety Decisions: loaded
- [5363.641] EnactDescisionsPopup: Decisions_HolyBook
- [5363.641] EnactDescisionsPopup: Decisions_ReligionEvents_1
- [5363.641] EnactDescisionsPopup: Decisions_JFDExpelMinorities
- [5363.641] EnactDescisionsPopup: Decisions_JFDDeclarePenitance
- [5363.641] EnactDescisionsPopup: JFD's Anglo-Saxons Decisions: loaded
- [5363.641] EnactDescisionsPopup: JFD's Iceland Decisions: loaded
- [5363.641] EnactDescisionsPopup: JFD's Poland-Lithuania Decisions: loaded
- [5363.641] EnactDescisionsPopup: JFD's Switzerland Decisions: loaded
- [5363.641] EnactDescisionsPopup: JFD's Flanders Decisions: loaded
- [5363.641] EnactDescisionsPopup: JFD's Milan Decisions: loaded
- [5363.641] EnactDescisionsPopup: JFD's Nazi Germany Decisions: loaded
- [5363.641] EnactDescisionsPopup: JFD's Great British Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Russia (Nicholas II) Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Russia (Peter) Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Germans Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Muscovy Decisions: loaded
- [5363.657] EnactDescisionsPopup: 0 0
- [5363.657] EnactDescisionsPopup: JFD's Holy Rome Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Khazaria Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Armenia Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Bavaria Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Belgian Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Bohemia Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's Denmark-Norway Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's England (Henry VIII) Decisions: loaded
- [5363.657] EnactDescisionsPopup: JFD's France (Louis XIV) Decisions: loaded
- [5363.673] EnactDescisionsPopup: JFD's Franks Decisions: loaded
- [5363.673] EnactDescisionsPopup: JFD's Hungary Decisions: loaded
- [5363.673] EnactDescisionsPopup: >>>ML_LIB_PlotIterators loaded
- [5363.673] EnactDescisionsPopup: Loading TableSaverLoader.lua...
- [5363.751] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5363.813] EnactDescisionsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5363.875] EnactDescisionsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5363.875] EnactDescisionsPopup: JFD's Italy (Mussolini) Decisions: loaded
- [5363.875] EnactDescisionsPopup: JFD's Norway Decisions: loaded
- [5363.875] EnactDescisionsPopup: JFD's Prussia Decisions: loaded
- [5363.875] EnactDescisionsPopup: JFD's Sardinia-Piedmont Decisions: loaded
- [5363.875] EnactDescisionsPopup: JFD's Scotland Decisions: loaded
- [5363.875] EnactDescisionsPopup: JFD's Vandals Decisions: loaded
- [5363.875] EnactDescisionsPopup: JFD's Novgorod Decisions: loaded
- [5363.875] EnactDescisionsPopup: JFD's Nri Decisions: loaded
- [5363.875] EnactDescisionsPopup: JFD's Papal States Decisions: loaded
- [5363.891] EnactDescisionsPopup: JFD's Carthage Decisions: loaded
- [5363.891] EnactDescisionsPopup: JFD's France (De Gaulle) Decisions: loaded
- [5363.891] EnactDescisionsPopup: JFD's Poland (Pilsudski) Decisions: loaded
- [5363.891] EnactDescisionsPopup: JFD's USSR (Lenin) Decisions: loaded
- [5363.891] EnactDescisionsPopup: JFD's USSR (Stalin) Decisions: loaded
- [5363.891] EnactDescisionsPopup: JFD's United Kingdom Decisions: loaded
- [5363.891] EnactDescisionsPopup: JFD's America (Lincoln) Decisions: loaded
- [5363.891] EnactDescisionsPopup: JFD's United States (Roosevelt) Decisions: loaded
- [5363.891] EnactDescisionsPopup: Aymara Decisions
- [5363.891] EnactDescisionsPopup: Bolivia Decisions
- [5363.891] EnactDescisionsPopup: Cuba Decisions
- [5363.891] EnactDescisionsPopup: Haiti Decisions
- [5363.891] EnactDescisionsPopup: Leugi's Israel Decisions
- [5363.891] EnactDescisionsPopup: Mapuche Decisions
- [5363.891] EnactDescisionsPopup: Muisca Decisions
- [5363.907] EnactDescisionsPopup: Philistine Decisions
- [5363.907] EnactDescisionsPopup: Sri Lanka Decisions: loaded
- [5363.907] EnactDescisionsPopup: Burmese Decisions: loaded
- [5363.907] EnactDescisionsPopup: Chinook Decisions: loaded
- [5363.907] EnactDescisionsPopup: Gaulish Decisions: loaded
- [5363.907] EnactDescisionsPopup: Khmer Decisions: loaded
- [5363.907] EnactDescisionsPopup: More Civs' Kilwa Decisions: loaded
- [5363.907] EnactDescisionsPopup: Phoenician Decisions: loaded
- [5363.907] EnactDescisionsPopup: Sámi Decisions: loaded
- [5363.907] EnactDescisionsPopup: Thracian Decisions: loaded
- [5363.907] EnactDescisionsPopup: More Civs' Tibetan Decisions: loaded
- [5363.907] EnactDescisionsPopup: Tuscan Decisions: loaded
- [5363.922] EnactDescisionsPopup: Benin Decisions
- [5363.922] EnactDescisionsPopup: Norte Chico Decisions
- [5363.922] EnactDescisionsPopup: Champa Decisions
- [5363.922] EnactDescisionsPopup: Harappa Decisions
- [5363.922] EnactDescisionsPopup: Kievan Rus Decisions
- [5363.922] EnactDescisionsPopup: Kongo Decisions
- [5363.938] EnactDescisionsPopup: Mali Decisions
- [5363.938] EnactDescisionsPopup: Sumer Decisions
- [5363.938] EnactDescisionsPopup: Garamantes Decisions
- [5363.938] EnactDescisionsPopup: Goths Decisions
- [5363.938] EnactDescisionsPopup: Hittite Decisions
- [5363.938] EnactDescisionsPopup: Sioux Decisions
- [5363.938] EnactDescisionsPopup: Timurid Decisions
- [5363.938] EnactDescisionsPopup: Loading Colonial-era Decisions for Afghanistan
- [5363.938] EnactDescisionsPopup: Loading the Filipino Decisions
- [5363.938] EnactDescisionsPopup: Loading the Cree First Nation's Decisions
- [5363.938] EnactDescisionsPopup: Loading the Inuit Council's Decisions
- [5363.938] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\[BNW] Colonialist Legacies - The Inuit (v 3)\XML\Mod Support\CLInuitDecisions.lua:150: attempt to call method 'Decisions_AddCivilisationSpecific' (a table value)
- [5363.938] EnactDescisionsPopup:
- [5363.938] EnactDescisionsPopup: --=======================================================================================================================
- [5363.938] EnactDescisionsPopup: Refresh list
- [5363.985] EnactDescisionsPopup: Processing Decisions
- [5363.985] EnactDescisionsPopup:
- [5363.985] EnactDescisionsPopup: Change State Religion false false nil
- [5363.985] EnactDescisionsPopup: Commission an Illustrated Holy Book false false nil
- [5363.985] EnactDescisionsPopup: Promote the Arts false false nil
- [5363.985] EnactDescisionsPopup: Initiate Tax Reforms false false nil
- [5363.985] EnactDescisionsPopup: Declare Repentance false false nil
- [5363.985] EnactDescisionsPopup: Request the Services of a Great Person false false nil
- [5363.985] EnactDescisionsPopup: Expel Religious Minorities false false nil
- [5363.985] EnactDescisionsPopup: Perform Sacred Mysteries false false nil
- [5363.985] EnactDescisionsPopup: Secularise the Nation false false nil
- [5363.985] EnactDescisionsPopup: Initiate Construction Programs false false nil
- [5363.985] EnactDescisionsPopup: Rebuild the Highways false false nil
- [5363.985] EnactDescisionsPopup: Establish a State Religion false false nil
- [5363.985] EnactDescisionsPopup: Nationalise the Utilities true false nil
- [5363.985] EnactDescisionsPopup: nil nil nil
- [5363.985] EnactDescisionsPopup: Hold a Holy Festival false false nil
- [5363.985] EnactDescisionsPopup: Formalize Scales, Weights and Measures true false nil
- [5363.985] EnactDescisionsPopup: Codify Laws true false nil
- [5363.985] EnactDescisionsPopup: Set Up a Universities Funding Council true false nil
- [5363.985] EnactDescisionsPopup:
- [5363.985] EnactDescisionsPopup: Processing Generated Decisions
- [5363.985] EnactDescisionsPopup:
- [5363.985] EnactDescisionsPopup:
- [5363.985] EnactDescisionsPopup: Sort by Type
- [5363.985] EnactDescisionsPopup: End sort
- [5363.985] EnactDescisionsPopup: Populating screen
- [5363.985] EnactDescisionsPopup: End populate
- [5363.985] EnactDescisionsPopup: Calculating size and anchoring
- [5363.985] EnactDescisionsPopup: Refresh list end
- [5363.985] EnactDescisionsPopup: --=======================================================================================================================
- [5363.985] EnactDescisionsPopup:
- [5363.985] LuaEvents.PlayerEnteredNewEra: loaded
- [5363.985] RandomEventsPopup: loaded
- [5364.000] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [5365.435] RandomEventsPopup: Core Events: loaded
- [5366.091] RandomEventsPopup: Civ Events: loaded
- [5366.091] RandomEventsPopup: Religious Events: loaded
- [5366.106] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [5366.106] RandomEventsPopup: Loading TableSaverLoader.lua...
- [5366.169] RandomEventsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5366.247] RandomEventsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5366.309] RandomEventsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5366.309] RandomEventsPopup: JFD's Piety Events: loaded
- [5366.325] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [5366.325] RandomEventsPopup: JFD's CulDiv Events: loaded
- [5366.325] RandomEventsPopup: JFD's CulDiV Shared Events: loaded
- [5366.325] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [5366.340] RandomEventsPopup: >>>ML_LIB_PlotIterators loaded
- [5366.340] RandomEventsPopup: Loading TableSaverLoader.lua...
- [5366.418] RandomEventsPopup: TableLoad ran without error; time: 0.0019999999999527, checksum: 114
- [5366.481] RandomEventsPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5366.543] RandomEventsPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5366.543] RandomEventsPopup: JFD's Anglo-Saxons Events: loaded
- [5366.543] RandomEventsPopup: JFD's Iceland Events: loaded
- [5366.543] RandomEventsPopup: JFD's Poland-Lithuania Events: loaded
- [5366.559] RandomEventsPopup: JFD's Switzerland Events: loaded
- [5366.559] RandomEventsPopup: JFD's Nri Events: loaded
- [5366.559] RandomEventsPopup: JFD's Milan Events: loaded
- [5366.559] RandomEventsPopup: JFD's Nazi Germany Events: loaded
- [5366.559] RandomEventsPopup: JFD's Great Britain Events: loaded
- [5366.559] RandomEventsPopup: JFD's Russia (Nicholas II) Events: loaded
- [5366.559] RandomEventsPopup: JFD's Russia (Peter) Events: loaded
- [5366.574] RandomEventsPopup: JFD's The Germans Events: loaded
- [5366.574] RandomEventsPopup: JFD's Muscovy Events: loaded
- [5366.574] RandomEventsPopup: JFD's Holy Rome Events: loaded
- [5366.574] RandomEventsPopup: JFD's Khazaria Events: loaded
- [5366.574] RandomEventsPopup: JFD's Armenia Events: loaded
- [5366.574] RandomEventsPopup: JFD's Bavaria Events: loaded
- [5366.574] RandomEventsPopup: JFD's Belgium Events: loaded
- [5366.574] RandomEventsPopup: JFD's Bohemia Events: loaded
- [5366.574] RandomEventsPopup: JFD's Denmark-Norway Events: loaded
- [5366.574] RandomEventsPopup: JFD's Russia (Nicholas II) Events: loaded
- [5366.590] RandomEventsPopup: JFD's France (Louis XIV) Events: loaded
- [5366.590] RandomEventsPopup: JFD's Franks Events: loaded
- [5366.590] RandomEventsPopup: JFD's Hungary Events: loaded
- [5366.590] RandomEventsPopup: JFD's Italy (Mussolini) Events: loaded
- [5366.590] RandomEventsPopup: JFD's Norway Events: loaded
- [5366.590] RandomEventsPopup: JFD's Prussia Events: loaded
- [5366.590] RandomEventsPopup: JFD's Sardinia-Piedmont Events: loaded
- [5366.590] RandomEventsPopup: JFD's Scotland Events: loaded
- [5366.590] RandomEventsPopup: JFD's Vandals Events: loaded
- [5366.590] RandomEventsPopup: JFD's Nri Events: loaded
- [5366.590] RandomEventsPopup: JFD's Nri Events: loaded
- [5366.590] RandomEventsPopup: JFD's Papal States Events: loaded
- [5366.605] RandomEventsPopup: JFD's Carthage Events: loaded
- [5366.605] RandomEventsPopup: JFD's France (De Gaulle) Events: loaded
- [5366.605] RandomEventsPopup: JFD's Poland (Pilsudski) Events: loaded
- [5366.605] RandomEventsPopup: JFD's USSR (Lenin) Events: loaded
- [5366.605] RandomEventsPopup: JFD's USSR (Stalin) Events: loaded
- [5366.605] RandomEventsPopup: JFD's United Kingdom Events: loaded
- [5366.605] RandomEventsPopup: JFD's America (Lincoln) Events: loaded
- [5366.605] RandomEventsPopup: JFD's America (Roosevelt) Events: loaded
- [5366.605] RandomEventsPopup: Leugi's Bolivian Events: loaded
- [5366.605] RandomEventsPopup: Leugi's Latin American Event: loaded for Bolivia
- [5366.605] RandomEventsPopup: Leugi's Cuban Events: loaded
- [5366.605] RandomEventsPopup: Leugi's Haiti Events: loaded
- [5366.621] RandomEventsPopup: Leugi's Latin American Event: loaded for Haiti
- [5366.621] RandomEventsPopup: Leugi's Israel Events: loaded
- [5366.621] RandomEventsPopup: Leugi's Philistine Events: loaded
- [5366.621] Syntax Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Light in the East - The Safavid Empire (v 1)\Code\Mod compatibility\SafavidEventsSupport.lua:283: ')' expected (to close '(' at line 268) near 'save'
- [5366.621] RandomEventsPopup: MC Gaul Events: loaded
- [5366.621] RandomEventsPopup: Tuscan Events: loaded
- [5366.621] RandomEventsPopup: Harappa Events
- [5366.621] RandomEventsPopup: Kievan Events
- [5366.621] RandomEventsPopup: Sumer Events
- [5366.621] RandomEventsPopup: Goth Events
- [5366.621] RandomEventsPopup: Hittite Events
- [5366.621] RandomEventsPopup: Sioux Events
- [5366.715] SanMarco_Functions: loaded
- [5366.730] Sukritact_ChangeResearchProgress: loaded
- [5366.761] FinnishFunctions: successfully loaded
- [5366.761] GlobalArchaeologistDigSites: This is the 'Global - Archaeologist Dig Sites' mod script.
- [5366.777] Austria Hungary Functions: Gott erhalte Franz den Kaiser!
- [5366.777] KalmarUnionFunctions: Sveriges, Danmarks og Norges enkeltkalmarunionen stiger!
- [5366.777] GESlavicFunctions: Plz work Slavs
- [5366.793] UA_Main: >>>ML_LIB_PlotIterators loaded
- [5366.808] UA_Main: >>>ML_LIB_PlotIterators loaded
- [5367.557] InfoAddictDataManager: INFO: Loading InfoAddict Data Manager
- [5367.666] InfoAddictDataManager: INFO: InfoAddict Version: 22
- [5367.791] InfoAddictDataManager: INFO: InfoAddict Branch: master
- [5367.885] InfoAddictDataManager: INFO: Using replay data: false
- [5367.994] InfoAddictDataManager: INFO: Game Version: 1.0.3.279 (403694)
- [5368.119] InfoAddictDataManager: INFO: Start Turn: 0
- [5368.259] InfoAddictDataManager: INFO: Num of Civs: 2
- [5368.384] InfoAddictDataManager: INFO: Player #0: Meiji
- [5368.540] InfoAddictDataManager: INFO: Player #1: Jayavarman VII
- [5368.649] InfoAddictDataManager: INFO: Updating the historical data table with 0 turns took 0s to complete (0 queries).
- [5368.836] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0s
- [5369.180] InfoAddictCivRelations: INFO: Total time to build political view: 0.036s
- [5369.351] InfoAddictHistoricalData: INFO: No data for DrawGraph(score): 0s
- [5369.398] Lithuania_Functions: The Grand Duchy of Lithuania rises
- [5369.398] JFD_CulDiv_StartingFunctions: >>>ML_LIB_PlotIterators loaded
- [5369.398] JFD_CulDiv_StartingFunctions: >>>ML_LIB_PlotIterators loaded
- [5369.414] JFD_PietyBalance_Functions: >>>ML_LIB_PlotIterators loaded
- [5369.429] JFD_PietyBalance_Functions: Loading TableSaverLoader.lua...
- [5369.554] JFD_PietyBalance_Functions: TableLoad ran without error; time: 0, checksum: 114
- [5369.663] JFD_PietyBalance_Functions: TableLoad ran without error; time: 0, checksum: 114
- [5369.772] JFD_PietyBalance_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5369.772] JFD_PietyBalance_Functions: >>>ML_LIB_PlotIterators loaded
- [5369.788] JFD_PietyPrestige_Functions: >>>ML_LIB_PlotIterators loaded
- [5369.804] JFD_PietyPrestige_Functions: >>>ML_LIB_PlotIterators loaded
- [5369.804] JFD_PietyPrestige_Functions: Loading TableSaverLoader.lua...
- [5369.866] JFD_PietyPrestige_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5369.928] JFD_PietyPrestige_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5370.006] JFD_PietyPrestige_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5370.053] JFD_Piety_ChooseStateReligionPopup: >>>ML_LIB_PlotIterators loaded
- [5370.069] JFD_Piety_ChooseStateReligionPopup: Loading TableSaverLoader.lua...
- [5370.131] JFD_Piety_ChooseStateReligionPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5370.194] JFD_Piety_ChooseStateReligionPopup: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5370.256] JFD_Piety_ChooseStateReligionPopup: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5370.272] JFD_Piety_Functions: >>>ML_LIB_PlotIterators loaded
- [5370.287] JFD_Piety_Functions: Loading TableSaverLoader.lua...
- [5370.350] JFD_Piety_Functions: TableLoad ran without error; time: 0, checksum: 114
- [5370.412] JFD_Piety_Functions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5370.474] JFD_Piety_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5370.506] JFD_TopPanelUpdated: >>>ML_LIB_PlotIterators loaded
- [5370.506] JFD_TopPanelUpdated: Loading TableSaverLoader.lua...
- [5370.584] JFD_TopPanelUpdated: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5370.646] JFD_TopPanelUpdated: TableLoad ran without error; time: 0.0019999999999527, checksum: 114
- [5370.708] JFD_TopPanelUpdated: TableSave time: 0.00099999999997635, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5370.724] JFD_TopPanelUpdated: Phoenician Alphabet Top-Panel: loaded
- [5370.786] JFD_FlandersFunctions: >>>ML_LIB_PlotIterators loaded
- [5370.818] JFD_GermanyHitler_Functions: >>>ML_LIB_PlotIterators loaded
- [5370.974] JFD_JapanMeiji_Functions: The Meiji Emperor is in this game
- [5371.098] JFD_JapanTojo_Functions: >>>ML_LIB_PlotIterators loaded
- [5371.130] JFD_GermansFunctions: >>>ML_LIB_PlotIterators loaded
- [5371.145] JFD_Muscovy_Functions: >>>ML_LIB_PlotIterators loaded
- [5371.176] JFD_KhazariaFunctions: >>>ML_LIB_PlotIterators loaded
- [5371.192] JFD_KhazariaFunctions: Loading TableSaverLoader.lua...
- [5371.332] JFD_KhazariaFunctions: TableLoad ran without error; time: 0, checksum: 114
- [5371.410] JFD_KhazariaFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5371.551] JFD_KhazariaFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5371.551] JFD_ArmeniaFunctions: >>>ML_LIB_PlotIterators loaded
- [5371.598] JFD_BohemiaFunctions: >>>ML_LIB_PlotIterators loaded
- [5371.613] JFD_EnglandHenryVIIIFunctions: >>>ML_LIB_PlotIterators loaded
- [5371.613] JFD_EnglandHenryVIIIFunctions: Loading TableSaverLoader.lua...
- [5371.676] JFD_EnglandHenryVIIIFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5371.738] JFD_EnglandHenryVIIIFunctions: TableLoad ran without error; time: 0, checksum: 114
- [5371.800] JFD_EnglandHenryVIIIFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5371.863] JFD_HungaryFunctions: >>>ML_LIB_PlotIterators loaded
- [5371.863] JFD_HungaryFunctions: Loading TableSaverLoader.lua...
- [5371.925] JFD_HungaryFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5371.988] JFD_HungaryFunctions: TableLoad ran without error; time: 0.00100000000009, checksum: 114
- [5372.050] JFD_HungaryFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5372.066] JFD_HungaryFunctions: >>>ML_LIB_PlotIterators loaded
- [5372.081] JFD_HungaryFunctions: Loading TableSaverLoader.lua...
- [5372.144] JFD_HungaryFunctions: TableLoad ran without error; time: 0.00099999999997635, checksum: 114
- [5372.206] JFD_HungaryFunctions: TableLoad ran without error; time: 0, checksum: 114
- [5372.268] JFD_HungaryFunctions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 6, checksum: 114
- [5372.331] JFD_SardiniaPiedmontFunctions: >>>ML_LIB_PlotIterators loaded
- [5372.393] JFD_NriFunctions: >>>ML_LIB_PlotIterators loaded
- [5372.424] JFD_CarthageFunctions: >>>ML_LIB_PlotIterators loaded
- [5372.440] JFD_FranceDeGaulleFunctions: >>>ML_LIB_PlotIterators loaded
- [5372.534] JFD_Sweden_Functions: >>>ML_LIB_PlotIterators loaded
- [5372.565] JFD_AmericaRoosevelt_Functions: >>>ML_LIB_PlotIterators loaded
- [5372.565] ChooseGPspecialist: This is the 'Choose GP specialist' mod script.
- [5372.565] FreeBuildingonTech: The Free Building on Tech for Argentina Lua loaded succesfully
- [5372.565] SettlerRecover: The Aymara Mod Lua loaded succesfully
- [5372.580] FaithfromCSRoutes: loaded
- [5372.580] Dualism: Dualism, code, yeah
- [5372.580] FestiveUnit: This is the 'We Love the King Day - Musician' mod script.
- [5372.580] FolkloreScript: This is the Comparsa from Religions
- [5372.596] AdmiralCityStates: This is the 'GA CS Bonus' mod script.
- [5372.596] WarGeneral: The War General Lua loaded succesfully
- [5372.612] \Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Leugi's Gran Colombia Civilization (v 2)\CaptureScripts: The Gran Colombia Mod Lua loaded succesfully
- [5372.612] MaroonScripts: Haiti Maroon Script: Loaded
- [5372.627] PolicyReligion: The Israel Mod Lua loaded succesfully
- [5372.627] BattleGeneral: The Battle General Lua loaded succesfully
- [5372.627] Chemamullscripts: This is the Chemamull script
- [5372.643] Civilization_StartNearResource: loaded
- [5372.643] Civilization_StartNearResource: >>>ML_LIB_PlotIterators loaded
- [5372.721] HighestTourismCulture: loaded
- [5372.721] FakeJungleBias: Tupi: Add Jungles
- [5372.736] YieldFromMusic: loaded
- [5372.736] YieldOthersGW: loaded
- [5372.752] MishkehFeastScript: Philistine UA Scripts Working!
- [5372.768] TiwaDialog: Award the City State
- [5372.768] TiwaDialog: Check Game Speed and Counter Building
- [5372.768] TiwaDialog: Check City State Religion
- [5372.768] TiwaDialog: Check City State Friendship
- [5372.768] TiwaDialog: Fire for this Civ
- [5372.768] CSmilitargifts: This is the 'Friendly City State Unit' mod script.
- [5372.768] CSmilitargifts: Scripts fire for this civilization.
- [5372.783] FakeJungleBias: Tupi: Add Jungles
- [5372.783] ImprovementWLTKDBonus: It IS Working
- [5372.799] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Light in the East - Sri Lanka (v 2)\Light In The East - Sri Lanka (v 1)/LUA/Sri_Lanka.lua:5: attempt to index global 'SriTable' (a nil value)
- [5372.799] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Light in the East - Sri Lanka (v 2)\Light In The East - Sri Lanka (v 1)/LUA/Sri_Lanka.lua.
- [5372.830] MapLabels: :::MAPLABELS::: MapLabels loaded
- [5372.861] MapLabels: Loading TableSaverLoader.lua...
- [5372.861] MapLabels: >>>ML_LIB_PlotIterators loaded
- [5372.861] MapLabels: >>>HazelUtils loaded
- [5372.861] MapLabels:
- [5372.861] MapLabels: ****************************************************************
- [5372.861] MapLabels: Installed mods:
- [5372.892] MapLabels: *ENABLED: (Flavor) Unique Cultural Influence (v 4) 01c131ef-2162-4a7b-b845-763a4e675940
- [5372.892] MapLabels: *ENABLED: (Civilization) Australia (v 3) 03934433-eafb-4ec5-a481-ed72a16b1990
- [5372.892] MapLabels: *ENABLED: (Fix) Aztec Faith (v 1) 03a4f2b3-d054-4086-a879-521c0ff1b4cc
- [5372.892] MapLabels: *ENABLED: (Fix) Quick Turns (v 10) 0410e638-98da-4d02-930a-daf4c3a120ef
- [5372.892] MapLabels: *ENABLED: (Civilization) LS Civilization Set VIII (v 9) 0474fd37-a41e-43b9-88be-81da4b112d52
- [5372.892] MapLabels: *ENABLED: (Civilization) LS Civilization Set IV (v 21) 04760492-5523-4cee-85b3-9146f5edc34f
- [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of England (Henry VIII) (v 1) 050699d3-0d9d-4c03-8563-e97e46ee52f3
- [5372.892] MapLabels: *ENABLED: (Civilization) Kingdom of Chimor (v 1) 051c81a5-6bb2-4327-892c-d30a78b33c98
- [5372.892] MapLabels: *ENABLED: (Civilization) Gallic Civilization (v 1) 0878e5b5-d803-4694-a31a-52ba6ccdeaba
- [5372.892] MapLabels: *ENABLED: (Civilization) The Lanna Kingdom (v 1) 0c12d50a-c1c3-4175-8249-89b3e08e2fc6
- [5372.892] MapLabels: *ENABLED: (Civilization) Aymara Civilization (v 2) 0cc282bb-8642-44a3-9e53-c367805022f5
- [5372.892] MapLabels: *ENABLED: (Civilization) The Anglo-Saxons (v 1) 0e17c147-5d24-4a45-80f9-247ad50a5c38
- [5372.892] MapLabels: *ENABLED: (Flavor) Krajzen's Great Artists Pack (v 1) 128e6b54-4786-4e79-9b99-5330b5478ad7
- [5372.892] MapLabels: *ENABLED: (Gameplay) Titans of Commerce Science and Industry (BNW) (v 5) 136049ca-ae45-49f9-9abf-208eb1c43cdd
- [5372.892] MapLabels: *ENABLED: (Civilization) The Goths (BNW or GK) (v 59) 161f4dde-bbb8-41d2-8201-30250d9ba890
- [5372.892] MapLabels: *ENABLED: (Civilization) The Buccaneers (v 1) 163921fd-fbbd-49d1-83af-c119802d8245
- [5372.892] MapLabels: *ENABLED: (Civilization) The Empire of Japan (Meiji) (v 1) 1730da2d-af5e-40d2-922f-3b1360eb1fb6
- [5372.892] MapLabels: *ENABLED: (Gameplay) Cultural Diffusion (v 18) 178c8703-28c7-4fdc-81b7-674a710fff51
- [5372.892] MapLabels: *ENABLED: (Civilization) Tibetan Civilization (v 2) 184ce8f0-91ef-46d1-9aa2-6f72cc492a85
- [5372.892] MapLabels: *ENABLED: (Civilization) The Massagetae (v 2) 1a0acd06-4375-4731-9c16-0fca54f58c1b
- [5372.892] MapLabels: *ENABLED: (Civilization) The Austro-Hungarian Empire (v 1) 1c8a9c9b-b7ef-43c2-8360-1c3ecf4e0256
- [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of Bohemia (v 2) 1cf92123-3e7f-4239-82a7-9efd4cd3e521
- [5372.892] MapLabels: *ENABLED: (Gameplay) Events and Decisions (v 1) 1f941088-b185-4159-865c-472df81247b2
- [5372.892] MapLabels: *ENABLED: (Civilization) Nepal (BNW) (v 2) 1fc786b1-1284-49b9-9f88-06d96faffb82
- [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of Hungary (v 8) 1fcd9459-75d6-4e44-83e5-c88e4b00b795
- [5372.892] MapLabels: *ENABLED: (Civilization) The Confederation of Switzerland (v 4) 205aa32b-9ee1-4ad8-8c42-4fcde1d4f417
- [5372.892] MapLabels: *ENABLED: (Civilization) Harappa - Indus Valley (Brave New World) (v 35) 222d2cdf-a40c-41f2-a220-904c5ce81343
- [5372.892] MapLabels: *ENABLED: (Civilization) Oman Civilization (v 1) 22426b34-4c20-46f9-9650-68b5a4e53859
- [5372.892] MapLabels: *ENABLED: (Flavor) Mestizo Music (Modern American Soundtrack) (v 1) 23485913-0d8a-4064-b43e-75eca7af120d
- [5372.892] MapLabels: *ENABLED: (Civilization) Bactrian Civilization (v 3) 27e40ffd-e272-413d-a1f9-1f3be4bd2d29
- [5372.892] MapLabels: *ENABLED: (Civilization) Afghanistan (v 2) 28f17a62-475f-41a6-9908-954c75e450a2
- [5372.892] MapLabels: *ENABLED: (Civilization) The Commonwealth of Iceland (v 2) 293b2f23-552b-488a-95c2-4a395701c466
- [5372.892] MapLabels: *ENABLED: (Civilization) Caral - Norte Chico (Brave New World) (v 21) 2a8162c9-57cb-4e92-a459-8722c2a3d7bf
- [5372.892] MapLabels: *ENABLED: (Gameplay) Art Buildings Tweaks (BNW) (v 4) 2aedf679-e6c3-4c8f-bc36-532e9c8118fc
- [5372.892] MapLabels: *ENABLED: (Civilization) LS Civilization Set V (v 17) 2b06b560-17b0-4103-9fdb-fb6c2a0fbc6e
- [5372.892] MapLabels: *ENABLED: (Civilization) Philippine Republic (v 3) 2b5ad645-8094-4ed7-a488-1e49eb9277aa
- [5372.892] MapLabels: *ENABLED: (Civilization) Chile Civilization (v 2) 2c467c22-22d6-4d1f-b834-980717ce925b
- [5372.892] MapLabels: *ENABLED: (Fix) Barbarians - Unlimited Exp (v 2) 2dec3dd9-f21f-4659-afdc-dd64085cd01d
- [5372.892] MapLabels: *ENABLED: (Civilization) The United States of America (Lincoln) (v 2) 30796316-3cec-4f25-be0b-2d1d421f9c63
- [5372.892] MapLabels: *ENABLED: (Gameplay) Cultural Diversity (Core) (v 2) 31a31d1c-b9d7-45e1-842c-23232d66cd47
- [5372.892] MapLabels: *ENABLED: (Civilization) Yugoslavia (BNW) (v 3) 31f6664f-42a4-4927-b55f-14b3b195a877
- [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of Italy (v 3) 3379e756-c036-40ef-914c-23d36135e7a9
- [5372.892] MapLabels: *ENABLED: (Fix) City Limits (v 7) 34aea78c-9211-4ceb-b426-51f5222e82dd
- [5372.892] MapLabels: *ENABLED: (Civilization) Israel Civilization (v 7) 35e27828-cf22-4aec-b087-08169fa4e429
- [5372.892] MapLabels: *ENABLED: (Civilization) Peru Civilization (v 1) 38806a8c-100f-4ce0-865c-bdaf12ffc28a
- [5372.892] MapLabels: *ENABLED: (Civilization) LS Civilization Set VI (v 19) 392f5317-2467-460e-ab40-9b1b600e331c
- [5372.892] MapLabels: *ENABLED: (Civilization) Bolivian Civilization (v 10) 3afd31eb-ac1c-459f-90ed-f26a65921ecd
- [5372.892] MapLabels: *ENABLED: (Fix (DLL)) Units - Multiple Upgrades (v 2) 3d3437b1-1df5-4e7e-b4c0-ca6e7607db00
- [5372.892] MapLabels: *ENABLED: (Civilization) Argentina Civilization (v 1) 4050cf28-434b-4df9-8689-c7d0a5a54358
- [5372.892] MapLabels: *ENABLED: (Civilization) Nazca Civilization (v 3) 40b2f19b-236b-4699-88dd-72025ea1080d
- [5372.892] MapLabels: *ENABLED: (Civilization) Wei Kingdom (v 1) 41817ac3-dbd2-4301-b85d-583ed513df2b
- [5372.892] MapLabels: *ENABLED: (Civilization) The Dene (v 1) 43dc58a4-11f3-4054-8864-6ef926393176
- [5372.892] MapLabels: *ENABLED: (Gameplay) Extra Victory Conditions (v 1) 4412ddf9-fa49-4262-b586-172581f8f573
- [5372.892] MapLabels: *ENABLED: (Civilization) LS Civilization Set I (v 15) 4481702e-758e-4fd3-9760-308f8efafa74
- [5372.892] MapLabels: *ENABLED: (Fix) Global - Archaeologist Dig Sites (v 1) 44b7cffb-9c0a-42df-b0f8-5037780e60cb
- [5372.892] MapLabels: *ENABLED: (Civilization) The Soviet Union (Lenin) (v 3) 454c179b-9894-4566-885f-47530b57d4cf
- [5372.892] MapLabels: *ENABLED: (Fix) Legion Mod - Alternate (v 100) 47f28f77-57a8-415c-834e-44113f95ecb3
- [5372.892] MapLabels: *ENABLED: (Civilization) The Kingdom of Belgium (v 1) 488c2bae-ea94-45f8-8d79-7e943d41e3ca
- [5372.892] MapLabels: *ENABLED: (Gameplay) Wonder - Grand Canal (v 4) 48c4471d-8b3a-48c6-876e-8f0c2871a79e
- [5372.892] MapLabels: *ENABLED: (Gameplay) Wonder - The Motherland Calls (v 3) 4a4ebf30-9fc9-4c12-84c8-7ff6d6a37afc
- [5372.892] MapLabels: *ENABLED: (Gameplay) Wonder - Nazca Lines (v 3) 4b457e54-f195-4c1a-bf0d-6613fe6b306b
- [5372.892] MapLabels: *ENABLED: (Civilization) Burmese Civilization (v 2) 4dc228cd-bd0d-4c06-b116-93ef05d010f3
- [5372.892] MapLabels: *ENABLED: (Civilization) The Boers (v 1) 4e043f94-14bd-4dad-b7a8-03d67ac751d5
- [5372.892] MapLabels: *ENABLED: (Civilization) Mapuche Civilization (v 1) 506e5316-8c82-4a6e-aa60-88f64b98fce3
- [5372.892] MapLabels: *ENABLED: (Civilization) Rome (Aurelian) (v 3) 533a8505-bca2-44a4-820d-a705fcae46f4
- [5372.892] MapLabels: *ENABLED: (Fix (DLL)) Global - Venice Keeps Resources (v 1) 536ad89c-8962-42de-8a12-1ecf4702cb33
- [5372.892] MapLabels: *ENABLED: (Fix) Egyptian UA Rebuilt Mod (v 1) 54db1eea-4199-42d9-9f68-3aab38f11cba
- [5372.892] MapLabels: *ENABLED: (Civilization) Champa (Brave New World) (v 24) 573a8c5f-b6a5-4a22-8068-fdcbf7c07062
- [5372.892] MapLabels: *ENABLED: (Civilization) The Grand Duchy of Lithuania (v 1) 575a3187-ced4-47de-990b-53ce965035a1
- [5372.892] MapLabels: *ENABLED: (Fix) The Empire of the Ottomans Revised (v 1) 5822e4a9-e459-4dcd-a643-f783cf2f9b11
- [5372.892] MapLabels: *ENABLED: (Civilization) Chinookan Civilization (v 1) 588f831d-23f2-4072-87b0-9f33c7ab709f
- [5372.892] MapLabels: *ENABLED: (Flavor) Krajzen's Great Writers Pack (v 1) 595562ff-9cb3-49a1-a707-c58447ee8e8b
- [5372.892] MapLabels: *ENABLED: (Civilization) The Xiongnu (v 2) 5c1755c8-3851-4af0-9578-433cada07ef1
- [5372.892] MapLabels: *ENABLED: (Civilization) Sassanid Empire (BNW) (v 2) 5e00adc7-a752-4d34-8631-0d0d0cd055da
- [5372.892] MapLabels: *ENABLED: (Fix) Lake Victoria Fix (v 2) 5e0f89be-5d1f-4415-a4f2-34e7369e4a7b
- [5372.892] MapLabels: *ENABLED: (Civilization) Muisca Civilization (v 2) 5e2c29c3-f2cc-4d7b-bc40-8bc8f995a25d
- [5372.892] MapLabels: *ENABLED: (Civilization) The United States of America (Roosevelt) (v 4) 5ec025ba-0f14-46f8-8f01-375dfaf7d027
- [5372.892] MapLabels: *ENABLED: (Civilization) Benin (Brave New World) (v 42) 5ed9bb0a-a339-4841-91b4-7703beae59e4
- [5372.892] MapLabels: *ENABLED: (Fix) Lancers to cavalry (v 1) 5f15c2a1-6baf-4e2b-b54e-52c8a70bc29d
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- [5372.892] MapLabels: ****************************************************************
- [5372.892] MapLabels:
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- [5372.924] Burma_CoreFunctions: >>>ML_LIB_PlotIterators loaded
- [5372.924] Burma_CoreFunctions: Loaded
- [5372.939] MC_Chinook_Functions: >>>ML_LIB_PlotIterators loaded
- [5372.939] MC_Chinook_Functions: Loaded
- [5372.939] MC_Chinook_Functions: Chinook not active, aborting
- [5372.939] TourismHandler: loaded
- [5372.939] Gaul_Metalsmith: loaded
- [5372.939] Gaul_Oathsworn: loaded
- [5372.955] Gaul_Oathsworn: >>>ML_LIB_PlotIterators loaded
- [5372.955] Gaul_UA: loaded
- [5372.955] Gaul_UA: >>>ML_LIB_PlotIterators loaded
- [5372.955] Gaul_UA: -------------------------------------------------------------------------------------------------------------------------
- [5372.955] Gaul_UA: Master Metalworkers: Initialising
- [5372.955] Gaul_UA: Gaul not in game, aborting
- [5372.955] Gaul_UA: -------------------------------------------------------------------------------------------------------------------------
- [5372.955] BarbarianAdjacentBonus: loaded
- [5372.955] BarbarianAdjacentBonus: >>>ML_LIB_PlotIterators loaded
- [5372.970] BattleAdmiral: Damn the Torpedoes! The Battle Admiral Lua loaded succesfully
- [5372.970] CholaUA: loaded
- [5372.970] FaithPerPop: loaded
- [5372.986] ImmobileWhileDamaged: loaded
- [5372.986] IndiaUA: loaded
- [5372.986] MauryaUA: loaded
- [5373.002] MughalUA: loaded
- [5373.017] PillarsofAshoka: loaded
- [5373.017] QilaCode: loaded
- [5373.048] KhmerUA: Khmer UA: loaded
- [5373.080] PrasatEffect: loaded
- [5373.080] RoyalTromeakCode: loaded
- [5373.095] CityStatePopupGoldChanges: Kilwa 2
- [5373.095] BonusOnPillaged: Pillaged Tiles Script thing working
- [5373.095] BuildingYieldFromArtifact: loaded
- [5373.095] MexicoScripts: This is the Free Building on Capital Script
- [5373.095] MexicoScripts: This is the Rurales Happiness Script
- [5373.126] BuildingProvidesAccesstoFreshWater: loaded
- [5373.126] NazcaUA: loaded
- [5373.126] CedarOfLebanon: loaded
- [5373.126] PhoenicianUA: loaded
- [5373.142] PhoenicianUI: loaded
- [5373.142] HawaiiUA: Loaded
- [5373.173] Maori_UA: Loaded
- [5376.309] BoazovázziCode: loaded
- [5376.402] SamiUA: loaded
- [5376.402] SamiUA: >>>ML_LIB_PlotIterators loaded
- [5376.418] SieidiCode: loaded
- [5376.418] SieidiCode: >>>ML_LIB_PlotIterators loaded
- [5376.418] JFD_ScotlandEverything: >>>ML_LIB_PlotIterators loaded
- [5376.418] BuccaneerUA: loaded
- [5376.434] Civilization_StartNearResource: loaded
- [5376.434] Civilization_StartNearResource: >>>ML_LIB_PlotIterators loaded
- [5376.434] CorsairCode: loaded
- [5376.434] Improvement_ProcessResourceTypes: loaded
- [5376.558] ThraceFunctions: >>>ML_LIB_PlotIterators loaded
- [5376.574] Tibet_UA: loaded
- [5376.574] Tibet_UA: >>>ML_LIB_PlotIterators loaded
- [5376.590] Tibet_HimalayanCalvalry: loaded
- [5376.590] Tibet_HimalayanCalvalry: >>>ML_LIB_PlotIterators loaded
- [5376.590] TibetanChorten: loaded
- [5376.605] TibetanMountainStart: loaded
- [5376.605] TibetanMountainStart: >>>ML_LIB_PlotIterators loaded
- [5376.683] BuildingYieldFromGreatWorksInCity: loaded
- [5376.699] Tuscany_CoreFunctions: Loaded
- [5376.855] \Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Romance of the Three Kingdoms - Jin Dynasty (v 1)\CombatGoldenAges: Loaded combat golden ages
- [5376.870] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Sikh Empire (v 2)\Lua/GuruOverride.lua:7: attempt to index field 'UNIT_GURU' (a nil value)
- [5376.870] Runtime Error: Error loading C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\Sikh Empire (v 2)\Lua/GuruOverride.lua.
- [5376.886] Parthian_Lua: >>>ML_LIB_PlotIterators loaded
- [5376.902] Functions: iberia loaded
- [5376.902] Functions: >>>ML_LIB_PlotIterators loaded
- [5376.902] Functions: >>>ML_LIB_PlotIterators loaded
- [5376.948] Runtime Error: Assets\DLC\Expansion2\UI\InGame\InGame.lua:1262: attempt to index local 'addinFile' (a nil value)
- [5376.948] Runtime Error: Error loading Assets\DLC\Expansion2\UI\InGame\InGame.lua.
- [5377.323] DiscussionDialog: This is the modded DiscussionDialog.lua from CBP
- [5377.650] AdvisorInfoPopup: Closing Advisor Info
- [5377.650] Demographics: Dequeuing demographics
- [5377.650] Demographics: Dequeuing demographics
- [5377.728] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5377.744] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5377.760] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5377.760] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5377.760] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((11, 9), r=1, s=1, d=fwd, w=out, c=no)
- [5377.884] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((18, 10), r=1, s=1, d=fwd, w=out, c=no)
- [5377.900] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((19, 9), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((24, 5), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((28, 8), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((30, 10), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((30, 11), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((30, 12), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 11), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 12), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 13), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 14), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((31, 19), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((32, 15), r=1, s=1, d=fwd, w=out, c=no)
- [5377.931] Tibet_HimalayanCalvalry: PlotAreaSweepIterator((32, 18), r=1, s=1, d=fwd, w=out, c=no)
- [5379.351] EndGameMenu: Target Luxes: 7
- [5379.351] VictoryProgress: Target Luxes: 7
- [5379.351] EconomicVictory: Target Luxes: 7
- [5382.720] EnactDescisionsPopup: Loaded the Zapotec's Decisions
- [5382.798] InfoAddictHooks: INFO: Changing InfoAddict button visibility to LeaderHead contexts
- [5382.814] Parthian_Lua: PlotAreaSweepIterator((16, 13), r=1, s=1, d=fwd, w=out, c=yes)
- [5382.814] Functions: PlotAreaSweepIterator((16, 13), r=1, s=1, d=fwd, w=out, c=no)
- [5382.830] Parthian_Lua: PlotAreaSweepIterator((33, 19), r=1, s=1, d=fwd, w=out, c=yes)
- [5382.830] Functions: PlotAreaSweepIterator((33, 19), r=1, s=1, d=fwd, w=out, c=no)
- [5382.830] Parthian_Lua: PlotAreaSweepIterator((33, 18), r=1, s=1, d=fwd, w=out, c=yes)
- [5382.830] Functions: PlotAreaSweepIterator((33, 18), r=1, s=1, d=fwd, w=out, c=no)
- [5382.876] MapLabels: >>> InitTable()
- [5382.876] MapLabels: >>> iNumIcons=1
- [5382.876] MapLabels: >>> InitMainPanel()
- [5382.876] MapLabels: >>> Setting Up New Game
- [5382.876] MapLabels: >>> MLLoad()
- [5382.908] MapLabels: >>> GetCivCultures()
- [5382.923] MapLabels: >>> InitOptionsPanel()
- [5382.923] MapLabels: >>> Init_UI_DLG()
- [5382.939] MapLabels: ***Map Labels load complete
- [5384.452] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5384.468] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\DJSHenniger's Nepal (BNW)\Lua/Nepal Functions.lua:117: attempt to index a nil value
- [5384.546] NotificationPanel: Unknown Notification, Adding generic 0
- [5386.636] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Mexican Civilization (v 3)\Lua/MexicoScripts.lua:41: attempt to index local 'garrisonedUnit' (a nil value)
- [5386.964] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 0 8192 UNIT_SETTLER
- [5386.964] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 0 8192 UNIT_SETTLER
- [5386.964] Gaul_Oathsworn: -1
- [5387.151] HolyOfferings: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 0 8192 UNIT_SETTLER
- [5387.151] WLTKDonkill: CanSaveUnit Listener test; iPlayer, iUnit, unitType = 0 8192 UNIT_SETTLER
- [5387.151] Gaul_Oathsworn: -1
- [5387.151] JFD_BohemiaFunctions: PlotAreaSweepIterator((17, 14), r=1, s=1, d=fwd, w=out, c=no)
- [5389.959] YieldFromMusic: Swap Trigger
- [5389.959] YieldOthersGW: Swap Trigger
- [5389.974] BuildingYieldFromArtifact: Swap Trigger
- [5390.739] EnactDescisionsPopup:
- [5390.739] EnactDescisionsPopup: --=======================================================================================================================
- [5390.739] EnactDescisionsPopup: Refresh list
- [5390.739] EnactDescisionsPopup: Processing Decisions
- [5390.739] EnactDescisionsPopup:
- [5390.739] EnactDescisionsPopup: Change State Religion false false nil
- [5390.739] EnactDescisionsPopup: Commission an Illustrated Holy Book false false nil
- [5390.739] EnactDescisionsPopup: Promote the Arts false false nil
- [5390.739] EnactDescisionsPopup: Initiate Tax Reforms true false nil
- [5390.739] EnactDescisionsPopup: Declare Repentance false false nil
- [5390.739] EnactDescisionsPopup: Request the Services of a Great Person false false nil
- [5390.739] EnactDescisionsPopup: Expel Religious Minorities false false nil
- [5390.739] EnactDescisionsPopup: Perform Sacred Mysteries false false nil
- [5390.739] EnactDescisionsPopup: Secularise the Nation false false nil
- [5390.739] EnactDescisionsPopup: Initiate Construction Programs false false nil
- [5390.739] EnactDescisionsPopup: Rebuild the Highways false false nil
- [5390.739] EnactDescisionsPopup: Establish a State Religion false false nil
- [5390.739] EnactDescisionsPopup: Nationalise the Utilities true false nil
- [5390.739] EnactDescisionsPopup: nil nil nil
- [5390.739] EnactDescisionsPopup: Hold a Holy Festival false false nil
- [5390.739] EnactDescisionsPopup: Formalize Scales, Weights and Measures true false nil
- [5390.739] EnactDescisionsPopup: Codify Laws true false nil
- [5390.739] EnactDescisionsPopup: Set Up a Universities Funding Council true false nil
- [5390.739] EnactDescisionsPopup:
- [5390.739] EnactDescisionsPopup: Processing Generated Decisions
- [5390.739] EnactDescisionsPopup:
- [5390.739] EnactDescisionsPopup:
- [5390.739] EnactDescisionsPopup: Sort by Type
- [5390.739] EnactDescisionsPopup: End sort
- [5390.739] EnactDescisionsPopup: Populating screen
- [5390.754] EnactDescisionsPopup: End populate
- [5390.754] EnactDescisionsPopup: Calculating size and anchoring
- [5390.754] EnactDescisionsPopup: Refresh list end
- [5390.754] EnactDescisionsPopup: --=======================================================================================================================
- [5390.754] EnactDescisionsPopup:
- [5393.609] CultureMain: -------------------------------------
- [5393.609] CultureMain: Saving data table ...
- [5393.609] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.609] CultureMain: -------------------------------------
- [5393.625] CultureMain: Saving data table ...
- [5393.625] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.640] CultureMain: -------------------------------------
- [5393.640] CultureMain: Saving data table ...
- [5393.640] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.656] CultureMain: -------------------------------------
- [5393.656] CultureMain: Saving data table ...
- [5393.656] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.672] CultureMain: -------------------------------------
- [5393.672] CultureMain: Saving data table ...
- [5393.672] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.687] CultureMain: -------------------------------------
- [5393.687] CultureMain: Saving data table ...
- [5393.687] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.703] CultureMain: -------------------------------------
- [5393.703] CultureMain: Saving data table ...
- [5393.703] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.718] CultureMain: -------------------------------------
- [5393.718] CultureMain: Saving data table ...
- [5393.718] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.734] CultureMain: -------------------------------------
- [5393.734] CultureMain: Saving data table ...
- [5393.734] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.750] CultureMain: -------------------------------------
- [5393.750] CultureMain: Saving data table ...
- [5393.750] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.765] CultureMain: -------------------------------------
- [5393.765] CultureMain: Saving data table ...
- [5393.765] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.781] CultureMain: -------------------------------------
- [5393.781] CultureMain: Saving data table ...
- [5393.781] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.796] CultureMain: -------------------------------------
- [5393.796] CultureMain: Saving data table ...
- [5393.796] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.812] CultureMain: -------------------------------------
- [5393.812] CultureMain: Saving data table ...
- [5393.812] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.828] CultureMain: -------------------------------------
- [5393.828] CultureMain: Saving data table ...
- [5393.828] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.859] CultureMain: -------------------------------------
- [5393.859] CultureMain: Saving data table ...
- [5393.859] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.874] CultureMain: -------------------------------------
- [5393.874] CultureMain: Saving data table ...
- [5393.874] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.890] CultureMain: -------------------------------------
- [5393.890] CultureMain: Saving data table ...
- [5393.890] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.906] CultureMain: -------------------------------------
- [5393.906] CultureMain: Saving data table ...
- [5393.906] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.921] CultureMain: -------------------------------------
- [5393.921] CultureMain: Saving data table ...
- [5393.921] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.937] CultureMain: -------------------------------------
- [5393.937] CultureMain: Saving data table ...
- [5393.937] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.952] CultureMain: -------------------------------------
- [5393.952] CultureMain: Saving data table ...
- [5393.952] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.968] CultureMain: -------------------------------------
- [5393.968] CultureMain: Saving data table ...
- [5393.968] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.984] CultureMain: -------------------------------------
- [5393.984] CultureMain: Saving data table ...
- [5393.984] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5393.999] CultureMain: -------------------------------------
- [5393.999] CultureMain: Saving data table ...
- [5393.999] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.015] CultureMain: -------------------------------------
- [5394.015] CultureMain: Saving data table ...
- [5394.015] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.030] CultureMain: -------------------------------------
- [5394.030] CultureMain: Saving data table ...
- [5394.030] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.046] CultureMain: -------------------------------------
- [5394.046] CultureMain: Saving data table ...
- [5394.046] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.062] CultureMain: -------------------------------------
- [5394.062] CultureMain: Saving data table ...
- [5394.062] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.093] CultureMain: -------------------------------------
- [5394.093] CultureMain: Saving data table ...
- [5394.093] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.108] CultureMain: -------------------------------------
- [5394.108] CultureMain: Saving data table ...
- [5394.108] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.124] CultureMain: -------------------------------------
- [5394.124] CultureMain: Saving data table ...
- [5394.124] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.140] CultureMain: -------------------------------------
- [5394.140] CultureMain: Saving data table ...
- [5394.140] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.155] CultureMain: -------------------------------------
- [5394.155] CultureMain: Saving data table ...
- [5394.155] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.171] CultureMain: -------------------------------------
- [5394.171] CultureMain: Saving data table ...
- [5394.171] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.186] CultureMain: -------------------------------------
- [5394.186] CultureMain: Saving data table ...
- [5394.186] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.202] CultureMain: -------------------------------------
- [5394.202] CultureMain: Saving data table ...
- [5394.202] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.218] CultureMain: -------------------------------------
- [5394.218] CultureMain: Saving data table ...
- [5394.218] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.249] CultureMain: -------------------------------------
- [5394.249] CultureMain: Saving data table ...
- [5394.249] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.264] CultureMain: -------------------------------------
- [5394.264] CultureMain: Saving data table ...
- [5394.264] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.280] CultureMain: -------------------------------------
- [5394.280] CultureMain: Saving data table ...
- [5394.280] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.296] CultureMain: -------------------------------------
- [5394.296] CultureMain: Saving data table ...
- [5394.296] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.327] CultureMain: -------------------------------------
- [5394.327] CultureMain: Saving data table ...
- [5394.327] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.342] CultureMain: -------------------------------------
- [5394.342] CultureMain: Saving data table ...
- [5394.342] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.358] CultureMain: -------------------------------------
- [5394.358] CultureMain: Saving data table ...
- [5394.358] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.374] CultureMain: -------------------------------------
- [5394.374] CultureMain: Saving data table ...
- [5394.374] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.389] CultureMain: -------------------------------------
- [5394.389] CultureMain: Saving data table ...
- [5394.389] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.405] CultureMain: -------------------------------------
- [5394.405] CultureMain: Saving data table ...
- [5394.405] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.420] CultureMain: -------------------------------------
- [5394.420] CultureMain: Saving data table ...
- [5394.420] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.436] CultureMain: -------------------------------------
- [5394.436] CultureMain: Saving data table ...
- [5394.436] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.452] CultureMain: -------------------------------------
- [5394.452] CultureMain: Saving data table ...
- [5394.452] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.467] CultureMain: -------------------------------------
- [5394.467] CultureMain: Saving data table ...
- [5394.467] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.483] CultureMain: -------------------------------------
- [5394.483] CultureMain: Saving data table ...
- [5394.483] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.498] CultureMain: -------------------------------------
- [5394.498] CultureMain: Saving data table ...
- [5394.498] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.514] CultureMain: -------------------------------------
- [5394.514] CultureMain: Saving data table ...
- [5394.514] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.545] CultureMain: -------------------------------------
- [5394.545] CultureMain: Saving data table ...
- [5394.545] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.561] CultureMain: -------------------------------------
- [5394.561] CultureMain: Saving data table ...
- [5394.561] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.576] CultureMain: -------------------------------------
- [5394.576] CultureMain: Saving data table ...
- [5394.576] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.592] CultureMain: -------------------------------------
- [5394.592] CultureMain: Saving data table ...
- [5394.592] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.608] CultureMain: -------------------------------------
- [5394.608] CultureMain: Saving data table ...
- [5394.608] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.623] CultureMain: -------------------------------------
- [5394.623] CultureMain: Saving data table ...
- [5394.623] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.639] CultureMain: -------------------------------------
- [5394.639] CultureMain: Saving data table ...
- [5394.639] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.654] CultureMain: -------------------------------------
- [5394.654] CultureMain: Saving data table ...
- [5394.654] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.670] CultureMain: -------------------------------------
- [5394.670] CultureMain: Saving data table ...
- [5394.670] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.686] CultureMain: -------------------------------------
- [5394.686] CultureMain: Saving data table ...
- [5394.686] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.701] CultureMain: -------------------------------------
- [5394.701] CultureMain: Saving data table ...
- [5394.701] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.717] CultureMain: -------------------------------------
- [5394.717] CultureMain: Saving data table ...
- [5394.717] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.732] CultureMain: -------------------------------------
- [5394.732] CultureMain: Saving data table ...
- [5394.732] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.748] CultureMain: -------------------------------------
- [5394.748] CultureMain: Saving data table ...
- [5394.748] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.779] CultureMain: -------------------------------------
- [5394.779] CultureMain: Saving data table ...
- [5394.779] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.795] CultureMain: -------------------------------------
- [5394.795] CultureMain: Saving data table ...
- [5394.795] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.810] CultureMain: -------------------------------------
- [5394.810] CultureMain: Saving data table ...
- [5394.810] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.826] CultureMain: -------------------------------------
- [5394.826] CultureMain: Saving data table ...
- [5394.826] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.842] CultureMain: -------------------------------------
- [5394.842] CultureMain: Saving data table ...
- [5394.842] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.857] CultureMain: -------------------------------------
- [5394.857] CultureMain: Saving data table ...
- [5394.857] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.873] CultureMain: -------------------------------------
- [5394.873] CultureMain: Saving data table ...
- [5394.873] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
- [5394.888] CultureMain: -------------------------------------
- [5394.888] CultureMain: Saving data table ...
- [5394.888] Runtime Error: C:\Users\Clay\Documents\My Games\Sid Meier's Civilization 5\MODS\More Civs' Tuscan Civilization (v 3)\Core\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)
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