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  1. //+mat_dxlevel 81 -refresh 144 -full -noforcemaccel -noforcemparms -noforcemspd -novid -w 1920 -h 1080 -nod3d9ex
  2.  
  3. //neeko's config
  4.  
  5.  
  6. fps_max 0
  7. sv_cheats 0
  8.  
  9.  
  10. //RATES
  11. cl_cmdrate 66
  12. cl_interp 0.0152
  13. cl_interp_ratio 1
  14. cl_lagcompensation 1
  15. cl_pred_optimize 2
  16. cl_smooth 0
  17. cl_smoothtime 0.01
  18. cl_updaterate 66
  19. rate 60000
  20.  
  21.  
  22. // DISABLE SPRAYS
  23. cl_playerspraydisable 1
  24. r_spray_lifetime 0
  25.  
  26.  
  27. // DISABLE SHADOWS
  28. r_shadowmaxrendered 0
  29. r_shadowrendertotexture 0
  30. r_shadows 0
  31. nb_shadow_dist 0
  32.  
  33.  
  34. // DISABLE FACIAL FEATURES
  35. r_eyes 1
  36. r_flex 0
  37. r_lod 2
  38. r_rootlod 0
  39. r_teeth 0
  40. r_eyemove 0
  41. r_eyeshift_x 0
  42. r_eyeshift_y 0
  43. r_eyeshift_z 0
  44. r_eyesize 0
  45. blink_duration 0
  46.  
  47.  
  48. // DISABLE RAGDOLLS
  49. cl_ragdoll_fade_time 0
  50. cl_ragdoll_forcefade 1
  51. cl_ragdoll_physics_enable 0
  52. g_ragdoll_fadespeed 0
  53. g_ragdoll_lvfadespeed 0
  54. ragdoll_sleepaftertime 0
  55.  
  56.  
  57. // DISABLE GIBS
  58. cl_phys_props_enable 0
  59. cl_phys_props_max 0
  60. props_break_max_pieces 0
  61. r_propsmaxdist 1
  62. violence_agibs 0
  63. violence_hgibs 0
  64.  
  65.  
  66. // GRAPHICAL
  67. prop_active_gib_limit 0
  68. props_break_max_pieces_perframe 0
  69. cl_hud_playerclass_use_playermodel 0
  70. mat_phong 0
  71. cl_muzzleflash_dlight_1st 0
  72. cl_detaildist 0
  73. cl_detailfade 0
  74. cl_drawmonitors 0
  75. cl_ejectbrass 0
  76. cl_jiggle_bone_framerate_cutoff 0
  77. cl_new_impact_effects 0
  78. cl_show_splashes 0
  79. cl_rumblescale 0
  80. cl_showhelp 0
  81. cl_showpluginmessages 0
  82. cl_debugrumble 0
  83. func_break_max_pieces 0
  84. glow_outline_effect_enable 0
  85. lod_transitiondist 0
  86. mat_antialias 0
  87. mat_bumpmap 0
  88. mat_colcorrection_disableentities 1
  89. mat_colorcorrection 0
  90. mat_disable_bloom 1
  91. mat_disable_fancy_blending 1
  92. mat_disable_lightwarp 1
  93. mat_envmapsize 8
  94. mat_envmaptgasize 8
  95. mat_filterlightmaps 1
  96. mat_filtertextures 1
  97. mat_forceaniso 1
  98. mat_hdr_level 0
  99. mat_autoexposure_max 0
  100. mat_autoexposure_min 0
  101. mat_bloomscale 0
  102. mat_bloom_scalefactor_scalar 0
  103. mat_debug_postprocessing_effects 0
  104. mat_debugdepth 0
  105. mat_disable_bloom 1
  106. mat_postprocessing_combine 0
  107. mat_non_hdr_bloom_scalefactor 0
  108. mat_bufferprimitives 1
  109. mat_compressedtextures 1
  110. mat_forcemanagedtextureintohardware 0
  111. mat_framebuffercopyoverlaysize 0
  112. mat_hdr_enabled 0
  113. mat_hdr_manual_tonemap_rate 0
  114. mat_mipmaptextures 0
  115. mat_non_hdr_bloom_scalefactor 0
  116. mat_showlightmappage -1
  117. mat_softwarelighting 0
  118. mat_software_aa_blur_one_pixel_lines 0
  119. mat_software_aa_edge_threshold 9
  120. mat_software_aa_quality 0// was 9
  121. mat_software_aa_strength 0
  122. mat_software_aa_strength_vgui 0
  123. mat_software_aa_tap_offset 0
  124. mat_software_aa_quality 0
  125. mat_texture_limit -1
  126. mat_use_compressed_hdr_textures 0
  127. mem_max_heapsize 2048
  128. mod_forcedata 1
  129. mod_forcetouchdata 1
  130. mat_max_worldmesh_vertices 512
  131. mat_parallaxmap 0
  132. mat_picmip 2
  133. mat_reducefillrate 1
  134. mat_reduceparticles 1
  135. mat_specular 1
  136. mat_trilinear 1
  137. mat_viewportscale 1
  138. mat_viewportupscale 1
  139. mat_wateroverlaysize 1
  140. mp_decals 9
  141. r_3dsky 0
  142. r_ambientboost 0
  143. r_ambientfactor 0
  144. r_ambientmin 0
  145. r_cheapwaterend 1
  146. r_cheapwaterstart 1
  147. r_decals 9
  148. r_maxmodeldecal 9
  149. r_decalstaticprops 0
  150. r_decal_cullsize 15
  151. r_drawdetailprops 0
  152. r_drawmodeldecals 0
  153. r_drawflecks 0
  154. r_dynamic 0
  155. r_flashlightdepthtexture 0
  156. r_forcewaterleaf 1
  157. r_lightaverage 0
  158. r_maxnewsamples 0
  159. r_maxsampledist 1
  160. r_bloomtintb 0
  161. r_bloomtintexponent 0
  162. r_bloomtintg 0
  163. r_bloomtintr 0
  164. r_occlusion 1
  165. r_pixelfog 1
  166. r_propsmaxdist 0
  167. r_renderoverlayfragment 0
  168. r_staticprop_lod 4
  169. r_waterdrawreflection 0
  170. r_waterdrawrefraction 1
  171. r_waterforceexpensive 0
  172. r_waterforcereflectentities 0
  173. r_drawtracers_firstperson 1
  174. r_dopixelvisibility 0
  175. r_drawbatchdecals 0
  176. r_hunkalloclightmaps 0
  177. r_lightcache_zbuffercache 0
  178. r_PhysPropStaticLighting 0
  179. rope_averagelight 0
  180. rope_collide 0
  181. rope_rendersolid 0
  182. rope_shake 0
  183. rope_smooth 0
  184. rope_subdiv 0
  185. rope_wind_dist 0
  186. tf_particles_disable_weather 1
  187. tracer_extra 0
  188. violence_ablood 1
  189. violence_hblood 1
  190. mat_motion_blur_enabled 0
  191. mat_motion_blur_forward_enabled 0
  192. mat_motion_blur_strength 0
  193. r_worldlights 0
  194. mp_usehwmmodels -1
  195. mp_usehwmvcds -1
  196. sv_forcepreload 1
  197. mat_vsync 0
  198.  
  199.  
  200. // MISC
  201. in_usekeyboardsampletime 0
  202. mat_clipz 1
  203. mat_forcehardwaresync 0
  204. mat_levelflush 1
  205. r_fastzreject -1
  206. ai_expression_optimization 1
  207. fast_fogvolume 1
  208. host_thread_mode 0
  209. mod_load_anims_async 1
  210. mod_load_mesh_async 1
  211. mod_load_vcollide_async 1
  212. con_enable 1
  213. con_filter_enable 1
  214. con_filter_text_out particle
  215. datacachesize 256
  216.  
  217.  
  218. // SOUND
  219. volume 0.02
  220. dsp_enhance_stereo 0
  221. dsp_slow_cpu 1
  222. snd_async_fullyasync 1
  223. snd_pitchquality 0
  224. snd_spatialize_roundrobin 1
  225. snd_mixahead .05
  226. snd_musicvolume 0
  227.  
  228.  
  229. // THREADING
  230. mat_queue_mode 2
  231. cl_threaded_bone_setup 1
  232. cl_threaded_client_leaf_system 0
  233. r_queued_decals 0
  234. r_queued_ropes 1
  235. r_queued_post_processing 0
  236. r_threaded_client_shadow_manager 1
  237. r_threaded_particles 1
  238. r_threaded_renderables 1
  239.  
  240.  
  241. // HUD
  242. hud_saytext_time 0
  243. voice_enable 1
  244. hud_deathnotice_time 5
  245. hud_achievement_glowtime 0
  246. hud_achievement_count 0
  247. hud_achievement_tracker 0
  248.  
  249.  
  250. // TEST STUFF
  251. cl_ask_blacklist_opt_out "1"
  252. cl_ask_favorite_opt_out "1"
  253. sb_dontshow_maxplayer_warning "1"
  254. tf_explanations_backpackpanel "1"
  255. tf_explanations_charinfo_armory_panel "1"
  256. tf_explanations_charinfopanel "1"
  257. tf_explanations_craftingpanel "1"
  258. tf_explanations_discardpanel "1"
  259. tf_explanations_store "1"
  260. tf_training_has_prompted_for_forums "1"
  261. tf_training_has_prompted_for_loadout "1"
  262. tf_training_has_prompted_for_offline_practice "1"
  263. tf_training_has_prompted_for_options "1"
  264. tf_training_has_prompted_for_training "1"
  265. cl_localnetworkbackdoor 1
  266. cl_cloud_settings 0
  267. sys_minidumpspewlines 500
  268.  
  269.  
  270. / / / / P E R S O N A L S E T T I N G S / / / /
  271.  
  272.  
  273. //RANDOM PREFERENCE
  274. fov_desired 90
  275. viewmodel_fov 80
  276. hud_fastswitch 1
  277. mat_monitorgamma 1.6
  278. tf_scoreboard_ping_as_text 1
  279. viewmodel_fov_demo 85
  280. cl_downloadfilter "mapsonly"
  281. sv_allow_point_servercommand "always"
  282. tf_hud_target_id_disable_floating_health 1
  283. cl_use_tournament_specgui 1
  284. cl_autorezoom 0
  285. tf_hud_target_id_alpha 255
  286.  
  287.  
  288. //MOUSE SETTINGS
  289. sensitivity 3.6
  290. m_rawinput "1"
  291. m_filter "0"
  292. m_customaccel "0"
  293. m_mouseaccel1 "0"
  294. m_mouseaccel2 "0"
  295.  
  296.  
  297. // CLASS BINDS
  298. bind "UPARROW" "join_class scout"
  299. bind "DOWNARROW" "join_class sniper"
  300. bind "LEFTARROW" "join_class heavyweapons"
  301. bind "RIGHTARROW" "join_class engineer"
  302. bind "HOME" "join_class spy"
  303. bind "SPACE" "+jump"
  304.  
  305.  
  306. // SCOREBOARD
  307. alias +scores "+showscores;net_graphpos 1;net_graph 1"
  308. alias -scores "-showscores;net_graph 0"
  309. bind "shift" "+showscores; +remind"
  310. bind "SHIFT" "+scores"
  311.  
  312.  
  313. //HITSOUND
  314. tf_dingalingaling 1
  315. tf_dingaling_pitchmaxdmg 30
  316. tf_dingaling_pitchmindmg 140
  317. tf_dingaling_volume 1.0
  318.  
  319.  
  320. //DAMAGE NUMBERS
  321. hud_combattext "1"
  322. hud_combattext_healing "1"
  323. hud_combattext_batching "0"
  324. hud_combattext_batching_window "0"
  325.  
  326.  
  327. //volume binds
  328. bind "PGUP" "volume 0.02"
  329. bind "PGDN" "volume 0.005"
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