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Building Upgrade System for CBP

Aug 6th, 2015
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <!-- Created by ModBuddy on 7/15/2012 9:04:39 PM -->
  3. <GameData>
  4.  
  5. <Language_en_US>
  6.  
  7. <!-- Cultural -->
  8. <Row Tag="TXT_KEY_BUILDING_MONUMENT_UP">
  9. <Text>Upgrade - Monument</Text>
  10. </Row>
  11. <Row Tag="TXT_KEY_BUILDING_MONUMENT_UP_STRATEGY">
  12. <Text>Improve the existing Monument with a +1 [ICON_CULTURE] Culture but increase the building maintenance by +2 [ICON_GOLD] Gold</Text>
  13. </Row>
  14. <Row Tag="TXT_KEY_BUILDING_AMPHITHEATER_UP">
  15. <Text>Upgrade - Amphitheater</Text>
  16. </Row>
  17. <Row Tag="TXT_KEY_BUILDING_AMPHITHEATER_UP_STRATEGY">
  18. <Text>Improve the existing Amphitheater with a +1 [ICON_CULTURE] Culture for every 10 [ICON_CITIZEN] Population and +1 [ICON_GREAT_PEOPLE] Writer Slot but increase the building maintenance by +2 [ICON_GOLD] Gold</Text>
  19. </Row>
  20. <Row Tag="TXT_KEY_BUILDING_OPERA_HOUSE_UP">
  21. <Text>Upgrade - Opera House</Text>
  22. </Row>
  23. <Row Tag="TXT_KEY_BUILDING_OPERA_HOUSE_UP_STRATEGY">
  24. <Text>Improve the existing Opera House with a +1 [ICON_CULTURE] Culture for every 6 [ICON_CITIZEN] Population and +1 [ICON_GREAT_PEOPLE] Musician Slot but increase the building maintenance by +2 [ICON_GOLD] Gold</Text>
  25. </Row>
  26. <Row Tag="TXT_KEY_BUILDING_MUSEUM_UP">
  27. <Text>Upgrade - Museum</Text>
  28. </Row>
  29. <Row Tag="TXT_KEY_BUILDING_MUSEUM_UP_STRATEGY">
  30. <Text>Improve the existing Museum with a +1 [ICON_CULTURE] Culture for every 5 [ICON_CITIZEN] Population and +1 [ICON_GREAT_PEOPLE] Artist Slot but increase the building maintenance by +3 [ICON_GOLD] Gold</Text>
  31. </Row>
  32. <Row Tag="TXT_KEY_BUILDING_BROADCAST_TOWER_UP">
  33. <Text>Upgrade - Broadcast Tower</Text>
  34. </Row>
  35. <Row Tag="TXT_KEY_BUILDING_BROADCAST_TOWER_UP_STRATEGY">
  36. <Text>Improve the existing Broadcast Tower with a +1 [ICON_CULTURE] Culture for every 4 [ICON_CITIZEN] Population and +1 [ICON_GREAT_PEOPLE] Artist Slot but increase the building maintenance by +10 [ICON_GOLD] Gold</Text>
  37. </Row>
  38.  
  39. <!-- Growth -->
  40. <Row Tag="TXT_KEY_BUILDING_GRANARY_UP">
  41. <Text>Upgrade - Granary</Text>
  42. </Row>
  43. <Row Tag="TXT_KEY_BUILDING_GRANARY_UP_STRATEGY">
  44. <Text>Improve the existing Granary with a +2 [ICON_FOOD] Food but increase the building maintenance by +1 [ICON_GOLD] Gold</Text>
  45. </Row>
  46. <Row Tag="TXT_KEY_BUILDING_AQUEDUCT_UP">
  47. <Text>Upgrade - Aqueduct</Text>
  48. </Row>
  49. <Row Tag="TXT_KEY_BUILDING_AQUEDUCT_UP_STRATEGY">
  50. <Text>Improve the existing Aqueduct with a +5% [ICON_FOOD] Food carried over after a new [ICON_CITIZEN] is born but increase the building maintenance by +1 [ICON_GOLD] Gold</Text>
  51. </Row>
  52. <Row Tag="TXT_KEY_BUILDING_HOSPITAL_UP">
  53. <Text>Upgrade - Hospital</Text>
  54. </Row>
  55. <Row Tag="TXT_KEY_BUILDING_HOSPITAL_UP_STRATEGY">
  56. <Text>Improve the existing Hospital with a +5 [ICON_FOOD] Food but increase the building maintenance by +4 [ICON_GOLD] Gold</Text>
  57. </Row>
  58.  
  59.  
  60. <!-- Military -->
  61. <Row Tag="TXT_KEY_BUILDING_BARRACKS_UP">
  62. <Text>Upgrade - Barracks</Text>
  63. </Row>
  64. <Row Tag="TXT_KEY_BUILDING_BARRACKS_UP_STRATEGY">
  65. <Text>Improve the existing Barracks with a +7 XP but increase the building maintenance by +1 [ICON_GOLD] Gold</Text>
  66. </Row>
  67. <Row Tag="TXT_KEY_BUILDING_ARMORY_UP">
  68. <Text>Upgrade - Armory</Text>
  69. </Row>
  70. <Row Tag="TXT_KEY_BUILDING_ARMORY_UP_STRATEGY">
  71. <Text>Improve the existing Armory with a +8 XP but increase the building maintenance by +2 [ICON_GOLD] Gold</Text>
  72. </Row>
  73. <Row Tag="TXT_KEY_BUILDING_MILITARY_ACADEMY_UP">
  74. <Text>Upgrade - Military Academy</Text>
  75. </Row>
  76. <Row Tag="TXT_KEY_BUILDING_MILITARY_ACADEMY_UP_STRATEGY">
  77. <Text>Improve the existing Military with a +7 XP but increase the building maintenance by +3 [ICON_GOLD] Gold</Text>
  78. </Row>
  79.  
  80. <!-- Faith -->
  81. <Row Tag="TXT_KEY_BUILDING_SHRINE_UP">
  82. <Text>Upgrade - Shrine</Text>
  83. </Row>
  84. <Row Tag="TXT_KEY_BUILDING_SHRINE_UP_STRATEGY">
  85. <Text>Improve the existing Shrine with a +1 [ICON_PEACE] Faith but increase the building maintenance by +2 [ICON_GOLD] Gold</Text>
  86. </Row>
  87. <Row Tag="TXT_KEY_BUILDING_TEMPLE_UP">
  88. <Text>Upgrade - Temple</Text>
  89. </Row>
  90. <Row Tag="TXT_KEY_BUILDING_TEMPLE_UP_STRATEGY">
  91. <Text>Improve the existing Temple with a +1 [ICON_PEACE] Faith but increase the building maintenance by +2 [ICON_GOLD] Gold</Text>
  92. </Row>
  93.  
  94. <!-- City Def -->
  95. <Row Tag="TXT_KEY_BUILDING_WALLS_UP">
  96. <Text>Upgrade - Walls</Text>
  97. </Row>
  98. <Row Tag="TXT_KEY_BUILDING_WALLS_UP_STRATEGY">
  99. <Text>Improve the existing Walls with a +3.0 [ICON_STRENGTH] and +15 HP but increase the building maintenance by +2 [ICON_GOLD] Gold, also improves land and naval trade routes distance by 25%.</Text>
  100. </Row>
  101. <Row Tag="TXT_KEY_BUILDING_CASTLE_UP">
  102. <Text>Upgrade - Castle</Text>
  103. </Row>
  104. <Row Tag="TXT_KEY_BUILDING_CASTLE_UP_STRATEGY">
  105. <Text>Improve the existing Castle with a +4.0 [ICON_STRENGTH] and +20 HP but increase the building maintenance by +4 [ICON_GOLD] Gold, also improves land and naval trade routes distance by 25%.</Text>
  106. </Row>
  107. <Row Tag="TXT_KEY_BUILDING_ARSENAL_UP">
  108. <Text>Upgrade - Arsenal</Text>
  109. </Row>
  110. <Row Tag="TXT_KEY_BUILDING_ARSENAL_UP_STRATEGY">
  111. <Text>Improve the existing Arsenal with a +5 [ICON_STRENGTH] and +35 HP but increase the building maintenance by +6 [ICON_GOLD] Gold, also improves land and naval trade routes distance by 25%.</Text>
  112. </Row>
  113. <Row Tag="TXT_KEY_BUILDING_MILITARY_BASE_UP">
  114. <Text>Upgrade - Military Base</Text>
  115. </Row>
  116. <Row Tag="TXT_KEY_BUILDING_MILITARY_BASE_UP_STRATEGY">
  117. <Text>Improve the existing Military Base with a +6 [ICON_STRENGTH] and +45 HP but increase the building maintenance by +8 [ICON_GOLD] Gold, also improves land and naval trade routes distance by 25%.</Text>
  118. </Row>
  119.  
  120. <!-- Sciences -->
  121. <Row Tag="TXT_KEY_BUILDING_LIBRARY_UP">
  122. <Text>Upgrade - Library</Text>
  123. </Row>
  124. <Row Tag="TXT_KEY_BUILDING_LIBRARY_UP_STRATEGY">
  125. <Text>Improve the existing Library with a +1 [ICON_RESEARCH] for every 10 [ICON_CITIZEN] Population but increase the building maintenance by +2 [ICON_GOLD] Gold</Text>
  126. </Row>
  127. <Row Tag="TXT_KEY_BUILDING_UNIVERSITY_UP">
  128. <Text>Upgrade - University</Text>
  129. </Row>
  130. <Row Tag="TXT_KEY_BUILDING_UNIVERSITY_UP_STRATEGY">
  131. <Text>Improve the existing University with a +1 [ICON_RESEARCH] Science for every 6 [ICON_CITIZEN] Population and +1 [ICON_GREAT_PEOPLE] Scientist Slot but increase the building maintenance by +6 [ICON_GOLD] Gold</Text>
  132. </Row>
  133.  
  134.  
  135. <!-- Prod -->
  136. <Row Tag="TXT_KEY_BUILDING_WORKSHOP_UP">
  137. <Text>Upgrade - Workshop</Text>
  138. </Row>
  139. <Row Tag="TXT_KEY_BUILDING_WORKSHOP_UP_STRATEGY">
  140. <Text>Improve the existing Workshop with a +5% [ICON_PRODUCTION] Production and +1 [ICON_GREAT_PEOPLE] Engineer Slot but increase the building maintenance by +3 [ICON_GOLD] Gold</Text>
  141. </Row>
  142.  
  143. </Language_en_US>
  144.  
  145. <Buildings>
  146.  
  147. <!-- Cultural -->
  148. <Row>
  149. <Type>BUILDING_MONUMENT_UP</Type>
  150. <BuildingClass>BUILDINGCLASS_MONUMENT_UP</BuildingClass>
  151. <FreeStartEra>ERA_MEDIEVAL</FreeStartEra>
  152. <Cost>35</Cost>
  153. <GoldMaintenance>2</GoldMaintenance>
  154. <Help>TXT_KEY_BUILDING_MONUMENT_UP_STRATEGY</Help>
  155. <Description>TXT_KEY_BUILDING_MONUMENT_UP</Description>
  156. <Civilopedia>TXT_KEY_BUILDING_MONUMENT_PEDIA</Civilopedia>
  157. <Strategy>TXT_KEY_BUILDING_MONUMENT_UP_STRATEGY</Strategy>
  158. <ArtDefineTag>MONUMENT</ArtDefineTag>
  159. <MinAreaSize>-1</MinAreaSize>
  160. <HurryCostModifier>40</HurryCostModifier>
  161. <IconAtlas>BW_ATLAS_1</IconAtlas>
  162. <NeverCapture>true</NeverCapture>
  163. <PortraitIndex>21</PortraitIndex>
  164. </Row>
  165. <Row>
  166. <Type>BUILDING_AMPHITHEATER_UP</Type>
  167. <BuildingClass>BUILDINGCLASS_AMPHITHEATER_UP</BuildingClass>
  168. <FreeStartEra>ERA_INDUSTRIAL</FreeStartEra>
  169. <Cost>100</Cost>
  170. <GoldMaintenance>2</GoldMaintenance>
  171. <PrereqTech>NULL</PrereqTech>
  172. <Help>TXT_KEY_BUILDING_AMPHITHEATER_UP_STRATEGY</Help>
  173. <Description>TXT_KEY_BUILDING_AMPHITHEATER_UP</Description>
  174. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_AMPHITHEATER_TEXT</Civilopedia>
  175. <Strategy>TXT_KEY_BUILDING_AMPHITHEATER_UP_STRATEGY</Strategy>
  176. <ArtDefineTag>COLESSEUM</ArtDefineTag>
  177. <SpecialistType>SPECIALIST_WRITER</SpecialistType>
  178. <SpecialistCount>1</SpecialistCount>
  179. <MinAreaSize>-1</MinAreaSize>
  180. <HurryCostModifier>25</HurryCostModifier>
  181. <IconAtlas>EXPANSION_BW_ATLAS_1</IconAtlas>
  182. <NeverCapture>true</NeverCapture>
  183. <PortraitIndex>0</PortraitIndex>
  184. </Row>
  185. <Row>
  186. <Type>BUILDING_OPERA_HOUSE_UP</Type>
  187. <BuildingClass>BUILDINGCLASS_OPERA_HOUSE_UP</BuildingClass>
  188. <Cost>225</Cost>
  189. <GoldMaintenance>2</GoldMaintenance>
  190. <PrereqTech>NULL</PrereqTech>
  191. <Help>TXT_KEY_BUILDING_OPERA_HOUSE_UP_STRATEGY</Help>
  192. <Description>TXT_KEY_BUILDING_OPERA_HOUSE_UP</Description>
  193. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_OPERA_HOUSE_TEXT</Civilopedia>
  194. <Strategy>TXT_KEY_BUILDING_OPERA_HOUSE_UP_STRATEGY</Strategy>
  195. <ArtDefineTag>OPERA_HOUSE</ArtDefineTag>
  196. <SpecialistType>SPECIALIST_MUSICIAN</SpecialistType>
  197. <SpecialistCount>1</SpecialistCount>
  198. <MinAreaSize>-1</MinAreaSize>
  199. <HurryCostModifier>10</HurryCostModifier>
  200. <IconAtlas>BW_ATLAS_1</IconAtlas>
  201. <NeverCapture>true</NeverCapture>
  202. <PortraitIndex>49</PortraitIndex>
  203. </Row>
  204. <Row>
  205. <Type>BUILDING_MUSEUM_UP</Type>
  206. <BuildingClass>BUILDINGCLASS_MUSEUM_UP</BuildingClass>
  207. <Cost>300</Cost>
  208. <GoldMaintenance>3</GoldMaintenance>
  209. <PrereqTech>NULL</PrereqTech>
  210. <Help>TXT_KEY_BUILDING_MUSEUM_UP_STRATEGY</Help>
  211. <Description>TXT_KEY_BUILDING_MUSEUM_UP</Description>
  212. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_MUSEUM_TEXT</Civilopedia>
  213. <Strategy>TXT_KEY_BUILDING_MUSEUM_UP_STRATEGY</Strategy>
  214. <ArtDefineTag>MUSEUM</ArtDefineTag>
  215. <SpecialistType>SPECIALIST_ARTIST</SpecialistType>
  216. <SpecialistCount>1</SpecialistCount>
  217. <MinAreaSize>-1</MinAreaSize>
  218. <HurryCostModifier>0</HurryCostModifier>
  219. <IconAtlas>BW_ATLAS_1</IconAtlas>
  220. <NeverCapture>true</NeverCapture>
  221. <PortraitIndex>22</PortraitIndex>
  222. </Row>
  223. <Row>
  224. <Type>BUILDING_BROADCAST_TOWER_UP</Type>
  225. <BuildingClass>BUILDINGCLASS_BROADCAST_TOWER_UP</BuildingClass>
  226. <Cost>500</Cost>
  227. <GoldMaintenance>8</GoldMaintenance>
  228. <PrereqTech>NULL</PrereqTech>
  229. <Help>TXT_KEY_BUILDING_BROADCAST_TOWER_UP_STRATEGY</Help>
  230. <Description>TXT_KEY_BUILDING_BROADCAST_TOWER_UP</Description>
  231. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_BROADCASTTOWER_TEXT</Civilopedia>
  232. <Strategy>TXT_KEY_BUILDING_BROADCAST_TOWER_UP_STRATEGY</Strategy>
  233. <ArtDefineTag>RADIO TOWER</ArtDefineTag>
  234. <SpecialistType>SPECIALIST_ARTIST</SpecialistType>
  235. <SpecialistCount>1</SpecialistCount>
  236. <MinAreaSize>-1</MinAreaSize>
  237. <HurryCostModifier>0</HurryCostModifier>
  238. <DisplayPosition>2</DisplayPosition>
  239. <IconAtlas>BW_ATLAS_1</IconAtlas>
  240. <NeverCapture>true</NeverCapture>
  241. <PortraitIndex>35</PortraitIndex>
  242. </Row>
  243.  
  244. <!-- Growth -->
  245. <Row>
  246. <Type>BUILDING_GRANARY_UP</Type>
  247. <BuildingClass>BUILDINGCLASS_GRANARY_UP</BuildingClass>
  248. <FreeStartEra>ERA_RENAISSANCE</FreeStartEra>
  249. <Cost>60</Cost>
  250. <GoldMaintenance>1</GoldMaintenance>
  251. <PrereqTech>NULL</PrereqTech>
  252. <Help>TXT_KEY_BUILDING_GRANARY_UP_STRATEGY</Help>
  253. <Description>TXT_KEY_BUILDING_GRANARY_UP</Description>
  254. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_GRANARY_TEXT</Civilopedia>
  255. <Strategy>TXT_KEY_BUILDING_GRANARY_UP_STRATEGY</Strategy>
  256. <ArtDefineTag>ART_DEF_BUILDING_GRANARY</ArtDefineTag>
  257. <MinAreaSize>-1</MinAreaSize>
  258. <ConquestProb>66</ConquestProb>
  259. <HurryCostModifier>25</HurryCostModifier>
  260. <IconAtlas>BW_ATLAS_1</IconAtlas>
  261. <PortraitIndex>0</PortraitIndex>
  262. </Row>
  263. <Row>
  264. <Type>BUILDING_AQUEDUCT_UP</Type>
  265. <BuildingClass>BUILDINGCLASS_AQUEDUCT_UP</BuildingClass>
  266. <Cost>100</Cost>
  267. <GoldMaintenance>1</GoldMaintenance>
  268. <PrereqTech>NULL</PrereqTech>
  269. <Help>TXT_KEY_BUILDING_AQUEDUCT_UP_STRATEGY</Help>
  270. <Description>TXT_KEY_BUILDING_AQUEDUCT_UP</Description>
  271. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_AQUEDUCT_TEXT</Civilopedia>
  272. <Strategy>TXT_KEY_BUILDING_AQUEDUCT_UP_STRATEGY</Strategy>
  273. <ArtDefineTag>ART_DEF_BUILDING_HOSPITAL</ArtDefineTag>
  274. <FoodKept>5</FoodKept>
  275. <MinAreaSize>-1</MinAreaSize>
  276. <ConquestProb>66</ConquestProb>
  277. <HurryCostModifier>0</HurryCostModifier>
  278. <IconAtlas>NEW_BLDG_ATLAS2_DLC</IconAtlas>
  279. <PortraitIndex>0</PortraitIndex>
  280. </Row>
  281. <Row>
  282. <Type>BUILDING_HOSPITAL_UP</Type>
  283. <BuildingClass>BUILDINGCLASS_HOSPITAL_UP</BuildingClass>
  284. <Cost>450</Cost>
  285. <GoldMaintenance>4</GoldMaintenance>
  286. <PrereqTech>NULL</PrereqTech>
  287. <Help>TXT_KEY_BUILDING_HOSPITAL_UP_STRATEGY</Help>
  288. <Description>TXT_KEY_BUILDING_HOSPITAL_UP</Description>
  289. <Civilopedia>TXT_KEY_BUILDING_HOSPITAL_PEDIA</Civilopedia>
  290. <Strategy>TXT_KEY_BUILDING_HOSPITAL_UP_STRATEGY</Strategy>
  291. <ArtDefineTag>ART_DEF_BUILDING_HOSPITAL</ArtDefineTag>
  292. <MinAreaSize>-1</MinAreaSize>
  293. <ConquestProb>66</ConquestProb>
  294. <HurryCostModifier>0</HurryCostModifier>
  295. <IconAtlas>BW_ATLAS_1</IconAtlas>
  296. <PortraitIndex>45</PortraitIndex>
  297. </Row>
  298.  
  299.  
  300. <!-- Military -->
  301. <Row>
  302. <Type>BUILDING_BARRACKS_UP</Type>
  303. <BuildingClass>BUILDINGCLASS_BARRACKS_UP</BuildingClass>
  304. <FreeStartEra>ERA_INDUSTRIAL</FreeStartEra>
  305. <Cost>75</Cost>
  306. <GoldMaintenance>1</GoldMaintenance>
  307. <PrereqTech>NULL</PrereqTech>
  308. <Help>TXT_KEY_BUILDING_BARRACKS_UP_STRATEGY</Help>
  309. <Description>TXT_KEY_BUILDING_BARRACKS_UP</Description>
  310. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_BARRACKS_TEXT</Civilopedia>
  311. <Strategy>TXT_KEY_BUILDING_BARRACKS_UP_STRATEGY</Strategy>
  312. <ArtDefineTag>ART_DEF_BUILDING_BARRACKS</ArtDefineTag>
  313. <MinAreaSize>-1</MinAreaSize>
  314. <HurryCostModifier>25</HurryCostModifier>
  315. <IconAtlas>BW_ATLAS_1</IconAtlas>
  316. <NeverCapture>true</NeverCapture>
  317. <PortraitIndex>5</PortraitIndex>
  318. </Row>
  319. <Row>
  320. <Type>BUILDING_ARMORY_UP</Type>
  321. <BuildingClass>BUILDINGCLASS_ARMORY_UP</BuildingClass>
  322. <Cost>160</Cost>
  323. <GoldMaintenance>2</GoldMaintenance>
  324. <PrereqTech>NULL</PrereqTech>
  325. <Help>TXT_KEY_BUILDING_ARMORY_UP_STRATEGY</Help>
  326. <Description>TXT_KEY_BUILDING_ARMORY_UP</Description>
  327. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_ARMORY_TEXT</Civilopedia>
  328. <Strategy>TXT_KEY_BUILDING_ARMORY_UP_STRATEGY</Strategy>
  329. <ArtDefineTag>ART_DEF_BUILDING_BARRACKS</ArtDefineTag>
  330. <MinAreaSize>-1</MinAreaSize>
  331. <HurryCostModifier>25</HurryCostModifier>
  332. <IconAtlas>BW_ATLAS_1</IconAtlas>
  333. <NeverCapture>true</NeverCapture>
  334. <PortraitIndex>6</PortraitIndex>
  335. </Row>
  336. <Row>
  337. <Type>BUILDING_MILITARY_ACADEMY_UP</Type>
  338. <BuildingClass>BUILDINGCLASS_MILITARY_ACADEMY_UP</BuildingClass>
  339. <Cost>300</Cost>
  340. <GoldMaintenance>3</GoldMaintenance>
  341. <PrereqTech>NULL</PrereqTech>
  342. <Help>TXT_KEY_BUILDING_MILITARY_ACADEMY_UP_STRATEGY</Help>
  343. <Description>TXT_KEY_BUILDING_MILITARY_ACADEMY_UP</Description>
  344. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_MILITARYACADEMY_TEXT</Civilopedia>
  345. <Strategy>TXT_KEY_BUILDING_MILITARY_ACADEMY_UP_STRATEGY</Strategy>
  346. <ArtDefineTag>ART_DEF_BUILDING_MILITARY_ACADEMY</ArtDefineTag>
  347. <MinAreaSize>-1</MinAreaSize>
  348. <HurryCostModifier>0</HurryCostModifier>
  349. <IconAtlas>BW_ATLAS_1</IconAtlas>
  350. <NeverCapture>true</NeverCapture>
  351. <PortraitIndex>8</PortraitIndex>
  352. </Row>
  353.  
  354. <!-- Faith -->
  355. <Row>
  356. <Type>BUILDING_SHRINE_UP</Type>
  357. <BuildingClass>BUILDINGCLASS_SHRINE_UP</BuildingClass>
  358. <FreeStartEra>ERA_MEDIEVAL</FreeStartEra>
  359. <MaxStartEra>ERA_RENAISSANCE</MaxStartEra>
  360. <Cost>30</Cost>
  361. <GoldMaintenance>2</GoldMaintenance>
  362. <PrereqTech>NULL</PrereqTech>
  363. <Help>TXT_KEY_BUILDING_SHRINE_UP_STRATEGY</Help>
  364. <Description>TXT_KEY_BUILDING_SHRINE_UP</Description>
  365. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_SHRINE_TEXT</Civilopedia>
  366. <Strategy>TXT_KEY_BUILDING_SHRINE_UP_STRATEGY</Strategy>
  367. <ArtDefineTag>TEMPLE</ArtDefineTag>
  368. <MinAreaSize>-1</MinAreaSize>
  369. <HurryCostModifier>25</HurryCostModifier>
  370. <IconAtlas>EXPANSION_BW_ATLAS_1</IconAtlas>
  371. <NeverCapture>true</NeverCapture>
  372. <PortraitIndex>9</PortraitIndex>
  373. </Row>
  374. <Row>
  375. <Type>BUILDING_TEMPLE_UP</Type>
  376. <BuildingClass>BUILDINGCLASS_TEMPLE_UP</BuildingClass>
  377. <MaxStartEra>ERA_RENAISSANCE</MaxStartEra>
  378. <Cost>90</Cost>
  379. <GoldMaintenance>2</GoldMaintenance>
  380. <PrereqTech>NULL</PrereqTech>
  381. <Help>TXT_KEY_BUILDING_TEMPLE_UP_STRATEGY</Help>
  382. <Description>TXT_KEY_BUILDING_TEMPLE_UP</Description>
  383. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_TEMPLE_TEXT</Civilopedia>
  384. <Strategy>TXT_KEY_BUILDING_TEMPLE_UP_STRATEGY</Strategy>
  385. <ArtDefineTag>TEMPLE</ArtDefineTag>
  386. <MinAreaSize>-1</MinAreaSize>
  387. <HurryCostModifier>25</HurryCostModifier>
  388. <IconAtlas>BW_ATLAS_1</IconAtlas>
  389. <NeverCapture>true</NeverCapture>
  390. <PortraitIndex>37</PortraitIndex>
  391. </Row>
  392.  
  393. <!-- City Def -->
  394. <Row>
  395. <Type>BUILDING_WALLS_UP</Type>
  396. <BuildingClass>BUILDINGCLASS_WALLS_UP</BuildingClass>
  397. <Cost>50</Cost>
  398. <GoldMaintenance>2</GoldMaintenance>
  399. <PrereqTech>NULL</PrereqTech>
  400. <Help>TXT_KEY_BUILDING_WALLS_UP_STRATEGY</Help>
  401. <Description>TXT_KEY_BUILDING_WALLS_UP</Description>
  402. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_WALLS_TEXT</Civilopedia>
  403. <Strategy>TXT_KEY_BUILDING_WALLS_UP_STRATEGY</Strategy>
  404. <ArtDefineTag>ART_DEF_BUILDING_WALLS</ArtDefineTag>
  405. <MinAreaSize>-1</MinAreaSize>
  406. <AllowsRangeStrike>true</AllowsRangeStrike>
  407. <Defense>300</Defense>
  408. <ExtraCityHitPoints>15</ExtraCityHitPoints>
  409. <HurryCostModifier>25</HurryCostModifier>
  410. <TradeRouteLandDistanceModifier>25</TradeRouteLandDistanceModifier>
  411. <TradeRouteSeaDistanceModifier>25</TradeRouteSeaDistanceModifier>
  412. <IconAtlas>BW_ATLAS_1</IconAtlas>
  413. <NeverCapture>true</NeverCapture>
  414. <PortraitIndex>32</PortraitIndex>
  415. </Row>
  416. <Row>
  417. <Type>BUILDING_CASTLE_UP</Type>
  418. <BuildingClass>BUILDINGCLASS_CASTLE_UP</BuildingClass>
  419. <Cost>150</Cost>
  420. <GoldMaintenance>4</GoldMaintenance>
  421. <PrereqTech>NULL</PrereqTech>
  422. <Help>TXT_KEY_BUILDING_CASTLE_UP_STRATEGY</Help>
  423. <Description>TXT_KEY_BUILDING_CASTLE_UP</Description>
  424. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_CASTLE_TEXT</Civilopedia>
  425. <Strategy>TXT_KEY_BUILDING_CASTLE_UP_STRATEGY</Strategy>
  426. <ArtDefineTag>CASTLE</ArtDefineTag>
  427. <MinAreaSize>-1</MinAreaSize>
  428. <AllowsRangeStrike>true</AllowsRangeStrike>
  429. <Defense>400</Defense>
  430. <ExtraCityHitPoints>20</ExtraCityHitPoints>
  431. <HurryCostModifier>25</HurryCostModifier>
  432. <IconAtlas>BW_ATLAS_1</IconAtlas>
  433. <DisplayPosition>1</DisplayPosition>
  434. <NeverCapture>true</NeverCapture>
  435. <PortraitIndex>33</PortraitIndex>
  436. </Row>
  437. <Row>
  438. <Type>BUILDING_ARSENAL_UP</Type>
  439. <BuildingClass>BUILDINGCLASS_ARSENAL_UP</BuildingClass>
  440. <Cost>300</Cost>
  441. <GoldMaintenance>6</GoldMaintenance>
  442. <PrereqTech>NULL</PrereqTech>
  443. <Help>TXT_KEY_BUILDING_ARSENAL_UP_STRATEGY</Help>
  444. <Description>TXT_KEY_BUILDING_ARSENAL_UP</Description>
  445. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_ARSENAL_TEXT</Civilopedia>
  446. <Strategy>TXT_KEY_BUILDING_ARSENAL_UP_STRATEGY</Strategy>
  447. <ArtDefineTag>ART_DEF_BUILDING_MILITARY_ACADEMY</ArtDefineTag>
  448. <MinAreaSize>-1</MinAreaSize>
  449. <AllowsRangeStrike>true</AllowsRangeStrike>
  450. <Defense>500</Defense>
  451. <ExtraCityHitPoints>35</ExtraCityHitPoints>
  452. <HurryCostModifier>25</HurryCostModifier>
  453. <TradeRouteLandDistanceModifier>25</TradeRouteLandDistanceModifier>
  454. <TradeRouteSeaDistanceModifier>25</TradeRouteSeaDistanceModifier>
  455. <IconAtlas>BW_ATLAS_1</IconAtlas>
  456. <NeverCapture>true</NeverCapture>
  457. <PortraitIndex>9</PortraitIndex>
  458. </Row>
  459. <Row>
  460. <Type>BUILDING_MILITARY_BASE_UP</Type>
  461. <BuildingClass>BUILDINGCLASS_MILITARY_BASE_UP</BuildingClass>
  462. <Cost>500</Cost>
  463. <GoldMaintenance>8</GoldMaintenance>
  464. <PrereqTech>NULL</PrereqTech>
  465. <Help>TXT_KEY_BUILDING_MILITARY_BASE_UP_STRATEGY</Help>
  466. <Description>TXT_KEY_BUILDING_MILITARY_BASE_UP</Description>
  467. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_MILITARYBASE_TEXT</Civilopedia>
  468. <Strategy>TXT_KEY_BUILDING_MILITARY_BASE_UP_STRATEGY</Strategy>
  469. <ArtDefineTag>MILITARY BASE</ArtDefineTag>
  470. <NukeImmune>true</NukeImmune>
  471. <MinAreaSize>-1</MinAreaSize>
  472. <ConquestProb>66</ConquestProb>
  473. <AllowsRangeStrike>true</AllowsRangeStrike>
  474. <Defense>600</Defense>
  475. <ExtraCityHitPoints>45</ExtraCityHitPoints>
  476. <HurryCostModifier>25</HurryCostModifier>
  477. <TradeRouteLandDistanceModifier>25</TradeRouteLandDistanceModifier>
  478. <TradeRouteSeaDistanceModifier>25</TradeRouteSeaDistanceModifier>
  479. <IconAtlas>BW_ATLAS_1</IconAtlas>
  480. <DisplayPosition>2</DisplayPosition>
  481. <NeverCapture>true</NeverCapture>
  482. <PortraitIndex>10</PortraitIndex>
  483. </Row>
  484.  
  485. <!-- Sciences -->
  486. <Row>
  487. <Type>BUILDING_LIBRARY_UP</Type>
  488. <BuildingClass>BUILDINGCLASS_LIBRARY_UP</BuildingClass>
  489. <FreeStartEra>ERA_INDUSTRIAL</FreeStartEra>
  490. <Cost>75</Cost>
  491. <GoldMaintenance>2</GoldMaintenance>
  492. <PrereqTech>NULL</PrereqTech>
  493. <Help>TXT_KEY_BUILDING_LIBRARY_UP_STRATEGY</Help>
  494. <Description>TXT_KEY_BUILDING_LIBRARY_UP</Description>
  495. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_LIBRARY_TEXT</Civilopedia>
  496. <Strategy>TXT_KEY_BUILDING_LIBRARY_UP_STRATEGY</Strategy>
  497. <ArtDefineTag>ART_DEF_BUILDING_LIBRARY</ArtDefineTag>
  498. <MinAreaSize>-1</MinAreaSize>
  499. <ConquestProb>66</ConquestProb>
  500. <HurryCostModifier>25</HurryCostModifier>
  501. <IconAtlas>BW_ATLAS_1</IconAtlas>
  502. <PortraitIndex>11</PortraitIndex>
  503. </Row>
  504. <Row>
  505. <Type>BUILDING_UNIVERSITY_UP</Type>
  506. <BuildingClass>BUILDINGCLASS_UNIVERSITY_UP</BuildingClass>
  507. <Cost>200</Cost>
  508. <GoldMaintenance>6</GoldMaintenance>
  509. <PrereqTech>NULL</PrereqTech>
  510. <Help>TXT_KEY_BUILDING_UNIVERSITY_UP_STRATEGY</Help>
  511. <Description>TXT_KEY_BUILDING_UNIVERSITY_UP</Description>
  512. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_UNIVERSITY_TEXT</Civilopedia>
  513. <Strategy>TXT_KEY_BUILDING_UNIVERSITY_UP_STRATEGY</Strategy>
  514. <ArtDefineTag>ART_DEF_BUILDING_UNIVERSITY</ArtDefineTag>
  515. <SpecialistType>SPECIALIST_SCIENTIST</SpecialistType>
  516. <SpecialistCount>1</SpecialistCount>
  517. <MinAreaSize>-1</MinAreaSize>
  518. <ConquestProb>66</ConquestProb>
  519. <HurryCostModifier>15</HurryCostModifier>
  520. <IconAtlas>BW_ATLAS_1</IconAtlas>
  521. <PortraitIndex>13</PortraitIndex>
  522. </Row>
  523.  
  524.  
  525. <!-- Prod -->
  526. <Row>
  527. <Type>BUILDING_WORKSHOP_UP</Type>
  528. <BuildingClass>BUILDINGCLASS_WORKSHOP_UP</BuildingClass>
  529. <FreeStartEra>ERA_INDUSTRIAL</FreeStartEra>
  530. <Cost>125</Cost>
  531. <GoldMaintenance>3</GoldMaintenance>
  532. <PrereqTech>NULL</PrereqTech>
  533. <Help>TXT_KEY_BUILDING_WORKSHOP_UP_STRATEGY</Help>
  534. <Description>TXT_KEY_BUILDING_WORKSHOP_UP</Description>
  535. <Civilopedia>TXT_KEY_CIV5_BUILDINGS_WORKSHOP_TEXT</Civilopedia>
  536. <Strategy>TXT_KEY_BUILDING_WORKSHOP_UP_STRATEGY</Strategy>
  537. <ArtDefineTag>ART_DEF_BUILDING_FORGE</ArtDefineTag>
  538. <SpecialistType>SPECIALIST_ENGINEER</SpecialistType>
  539. <SpecialistCount>1</SpecialistCount>
  540. <MinAreaSize>-1</MinAreaSize>
  541. <ConquestProb>66</ConquestProb>
  542. <HurryCostModifier>25</HurryCostModifier>
  543. <IconAtlas>BW_ATLAS_1</IconAtlas>
  544. <PortraitIndex>28</PortraitIndex>
  545. </Row>
  546.  
  547. </Buildings>
  548.  
  549.  
  550. <BuildingClasses>
  551.  
  552. <!-- Cultural -->
  553. <Row>
  554. <Type>BUILDINGCLASS_MONUMENT_UP</Type>
  555. <DefaultBuilding>BUILDING_MONUMENT_UP</DefaultBuilding>
  556. <Description>TXT_KEY_BUILDING_MONUMENT_UP</Description>
  557. </Row>
  558. <Row>
  559. <Type>BUILDINGCLASS_AMPHITHEATER_UP</Type>
  560. <DefaultBuilding>BUILDING_AMPHITHEATER_UP</DefaultBuilding>
  561. <Description>TXT_KEY_BUILDING_AMPHITHEATER_UP</Description>
  562. </Row>
  563. <Row>
  564. <Type>BUILDINGCLASS_OPERA_HOUSE_UP</Type>
  565. <DefaultBuilding>BUILDING_OPERA_HOUSE_UP</DefaultBuilding>
  566. <Description>TXT_KEY_BUILDING_OPERA_HOUSE_UP</Description>
  567. </Row>
  568. <Row>
  569. <Type>BUILDINGCLASS_MUSEUM_UP</Type>
  570. <DefaultBuilding>BUILDING_MUSEUM_UP</DefaultBuilding>
  571. <Description>TXT_KEY_BUILDING_MUSEUM_UP</Description>
  572. </Row>
  573. <Row>
  574. <Type>BUILDINGCLASS_BROADCAST_TOWER_UP</Type>
  575. <DefaultBuilding>BUILDING_BROADCAST_TOWER_UP</DefaultBuilding>
  576. <Description>TXT_KEY_BUILDING_BROADCAST_TOWER_UP</Description>
  577. </Row>
  578.  
  579. <!-- Growth -->
  580. <Row>
  581. <Type>BUILDINGCLASS_GRANARY_UP</Type>
  582. <DefaultBuilding>BUILDING_GRANARY_UP</DefaultBuilding>
  583. <Description>TXT_KEY_BUILDING_GRANARY_UP</Description>
  584. </Row>
  585. <Row>
  586. <Type>BUILDINGCLASS_AQUEDUCT_UP</Type>
  587. <DefaultBuilding>BUILDING_AQUEDUCT_UP</DefaultBuilding>
  588. <Description>TXT_KEY_BUILDING_AQUEDUCT_UP</Description>
  589. </Row>
  590. <Row>
  591. <Type>BUILDINGCLASS_HOSPITAL_UP</Type>
  592. <DefaultBuilding>BUILDING_HOSPITAL_UP</DefaultBuilding>
  593. <Description>TXT_KEY_BUILDING_HOSPITAL_UP</Description>
  594. </Row>
  595.  
  596. <!-- Military -->
  597. <Row>
  598. <Type>BUILDINGCLASS_BARRACKS_UP</Type>
  599. <DefaultBuilding>BUILDING_BARRACKS_UP</DefaultBuilding>
  600. <Description>TXT_KEY_BUILDING_BARRACKS_UP</Description>
  601. </Row>
  602. <Row>
  603. <Type>BUILDINGCLASS_ARMORY_UP</Type>
  604. <DefaultBuilding>BUILDING_ARMORY_UP</DefaultBuilding>
  605. <Description>TXT_KEY_BUILDING_ARMORY_UP</Description>
  606. </Row>
  607. <Row>
  608. <Type>BUILDINGCLASS_MILITARY_ACADEMY_UP</Type>
  609. <DefaultBuilding>BUILDING_MILITARY_ACADEMY_UP</DefaultBuilding>
  610. <Description>TXT_KEY_BUILDING_MILITARY_ACADEMY_UP</Description>
  611. </Row>
  612.  
  613. <!-- Faith -->
  614. <Row>
  615. <Type>BUILDINGCLASS_SHRINE_UP</Type>
  616. <DefaultBuilding>BUILDING_SHRINE_UP</DefaultBuilding>
  617. <Description>TXT_KEY_BUILDING_SHRINE_UP</Description>
  618. </Row>
  619. <Row>
  620. <Type>BUILDINGCLASS_TEMPLE_UP</Type>
  621. <DefaultBuilding>BUILDING_TEMPLE_UP</DefaultBuilding>
  622. <Description>TXT_KEY_BUILDING_TEMPLE_UP</Description>
  623. </Row>
  624.  
  625. <!-- City Def -->
  626. <Row>
  627. <Type>BUILDINGCLASS_WALLS_UP</Type>
  628. <DefaultBuilding>BUILDING_WALLS_UP</DefaultBuilding>
  629. <Description>TXT_KEY_BUILDING_WALLS_UP</Description>
  630. </Row>
  631. <Row>
  632. <Type>BUILDINGCLASS_CASTLE_UP</Type>
  633. <DefaultBuilding>BUILDING_CASTLE_UP</DefaultBuilding>
  634. <Description>TXT_KEY_BUILDING_CASTLE_UP</Description>
  635. </Row>
  636. <Row>
  637. <Type>BUILDINGCLASS_ARSENAL_UP</Type>
  638. <DefaultBuilding>BUILDING_ARSENAL_UP</DefaultBuilding>
  639. <Description>TXT_KEY_BUILDING_ARSENAL_UP</Description>
  640. </Row>
  641. <Row>
  642. <Type>BUILDINGCLASS_MILITARY_BASE_UP</Type>
  643. <DefaultBuilding>BUILDING_MILITARY_BASE_UP</DefaultBuilding>
  644. <Description>TXT_KEY_BUILDING_MILITARY_BASE_UP</Description>
  645. </Row>
  646.  
  647. <!-- Sciences -->
  648. <Row>
  649. <Type>BUILDINGCLASS_LIBRARY_UP</Type>
  650. <DefaultBuilding>BUILDING_LIBRARY_UP</DefaultBuilding>
  651. <Description>TXT_KEY_BUILDING_SHRINE_UP</Description>
  652. </Row>
  653. <Row>
  654. <Type>BUILDINGCLASS_UNIVERSITY_UP</Type>
  655. <DefaultBuilding>BUILDING_UNIVERSITY_UP</DefaultBuilding>
  656. <Description>TXT_KEY_BUILDING_UNIVERSITY_UP</Description>
  657. </Row>
  658.  
  659.  
  660. <!-- Prod -->
  661. <Row>
  662. <Type>BUILDINGCLASS_WORKSHOP_UP</Type>
  663. <DefaultBuilding>BUILDING_WORKSHOP_UP</DefaultBuilding>
  664. <Description>TXT_KEY_BUILDING_WORKSHOP_UP</Description>
  665. </Row>
  666.  
  667. </BuildingClasses>
  668.  
  669.  
  670. <Building_Flavors>
  671. <!-- Cultural -->
  672. <Row>
  673. <BuildingType>BUILDING_MONUMENT_UP</BuildingType>
  674. <FlavorType>FLAVOR_CULTURE</FlavorType>
  675. <Flavor>15</Flavor>
  676. </Row>
  677. <Row>
  678. <BuildingType>BUILDING_AMPHITHEATER_UP</BuildingType>
  679. <FlavorType>FLAVOR_CULTURE</FlavorType>
  680. <Flavor>25</Flavor>
  681. </Row>
  682. <Row>
  683. <BuildingType>BUILDING_OPERA_HOUSE_UP</BuildingType>
  684. <FlavorType>FLAVOR_CULTURE</FlavorType>
  685. <Flavor>30</Flavor>
  686. </Row>
  687. <Row>
  688. <BuildingType>BUILDING_MUSEUM_UP</BuildingType>
  689. <FlavorType>FLAVOR_CULTURE</FlavorType>
  690. <Flavor>35</Flavor>
  691. </Row>
  692. <Row>
  693. <BuildingType>BUILDING_BROADCAST_TOWER_UP</BuildingType>
  694. <FlavorType>FLAVOR_CULTURE</FlavorType>
  695. <Flavor>40</Flavor>
  696. </Row>
  697.  
  698.  
  699. <!-- Growth -->
  700. <Row>
  701. <BuildingType>BUILDING_GRANARY_UP</BuildingType>
  702. <FlavorType>FLAVOR_GROWTH</FlavorType>
  703. <Flavor>15</Flavor>
  704. </Row>
  705. <Row>
  706. <BuildingType>BUILDING_AQUEDUCT_UP</BuildingType>
  707. <FlavorType>FLAVOR_GROWTH</FlavorType>
  708. <Flavor>20</Flavor>
  709. </Row>
  710. <Row>
  711. <BuildingType>BUILDING_AQUEDUCT_UP</BuildingType>
  712. <FlavorType>FLAVOR_SCIENCE</FlavorType>
  713. <Flavor>5</Flavor>
  714. </Row>
  715. <Row>
  716. <BuildingType>BUILDING_HOSPITAL_UP</BuildingType>
  717. <FlavorType>FLAVOR_GROWTH</FlavorType>
  718. <Flavor>35</Flavor>
  719. </Row>
  720.  
  721.  
  722.  
  723. <!-- Military -->
  724. <Row>
  725. <BuildingType>BUILDING_BARRACKS_UP</BuildingType>
  726. <FlavorType>FLAVOR_MILITARY_TRAINING</FlavorType>
  727. <Flavor>20</Flavor>
  728. </Row>
  729. <Row>
  730. <BuildingType>BUILDING_ARMORY_UP</BuildingType>
  731. <FlavorType>FLAVOR_MILITARY_TRAINING</FlavorType>
  732. <Flavor>20</Flavor>
  733. </Row>
  734. <Row>
  735. <BuildingType>BUILDING_MILITARY_ACADEMY_UP</BuildingType>
  736. <FlavorType>FLAVOR_MILITARY_TRAINING</FlavorType>
  737. <Flavor>20</Flavor>
  738. </Row>
  739.  
  740. <!-- Faith -->
  741. <Row>
  742. <BuildingType>BUILDING_SHRINE_UP</BuildingType>
  743. <FlavorType>FLAVOR_RELIGION</FlavorType>
  744. <Flavor>25</Flavor>
  745. </Row>
  746. <Row>
  747. <BuildingType>BUILDING_TEMPLE_UP</BuildingType>
  748. <FlavorType>FLAVOR_RELIGION</FlavorType>
  749. <Flavor>40</Flavor>
  750. </Row>
  751.  
  752. <!-- City Def -->
  753. <Row>
  754. <BuildingType>BUILDING_WALLS_UP</BuildingType>
  755. <FlavorType>FLAVOR_CITY_DEFENSE</FlavorType>
  756. <Flavor>20</Flavor>
  757. </Row>
  758. <Row>
  759. <BuildingType>BUILDING_CASTLE_UP</BuildingType>
  760. <FlavorType>FLAVOR_CITY_DEFENSE</FlavorType>
  761. <Flavor>25</Flavor>
  762. </Row>
  763. <Row>
  764. <BuildingType>BUILDING_ARSENAL_UP</BuildingType>
  765. <FlavorType>FLAVOR_CITY_DEFENSE</FlavorType>
  766. <Flavor>25</Flavor>
  767. </Row>
  768. <Row>
  769. <BuildingType>BUILDING_MILITARY_BASE_UP</BuildingType>
  770. <FlavorType>FLAVOR_CITY_DEFENSE</FlavorType>
  771. <Flavor>30</Flavor>
  772. </Row>
  773.  
  774. <!-- Sciences -->
  775. <Row>
  776. <BuildingType>BUILDING_LIBRARY_UP</BuildingType>
  777. <FlavorType>FLAVOR_SCIENCE</FlavorType>
  778. <Flavor>30</Flavor>
  779. </Row>
  780. <Row>
  781. <BuildingType>BUILDING_LIBRARY_UP</BuildingType>
  782. <FlavorType>FLAVOR_MILITARY_TRAINING</FlavorType>
  783. <Flavor>5</Flavor>
  784. </Row>
  785. <Row>
  786. <BuildingType>BUILDING_UNIVERSITY_UP</BuildingType>
  787. <FlavorType>FLAVOR_SCIENCE</FlavorType>
  788. <Flavor>30</Flavor>
  789. </Row>
  790.  
  791.  
  792. <!-- Prod -->
  793. <Row>
  794. <BuildingType>BUILDING_WORKSHOP_UP</BuildingType>
  795. <FlavorType>FLAVOR_PRODUCTION</FlavorType>
  796. <Flavor>25</Flavor>
  797. </Row>
  798.  
  799.  
  800. </Building_Flavors>
  801.  
  802.  
  803. <Building_ClassesNeededInCity>
  804. <!-- Cultural -->
  805. <Row>
  806. <BuildingType>BUILDING_MONUMENT_UP</BuildingType>
  807. <BuildingClassType>BUILDINGCLASS_MONUMENT</BuildingClassType>
  808. </Row>
  809. <Row>
  810. <BuildingType>BUILDING_AMPHITHEATER_UP</BuildingType>
  811. <BuildingClassType>BUILDINGCLASS_AMPHITHEATER</BuildingClassType>
  812. </Row>
  813. <Row>
  814. <BuildingType>BUILDING_OPERA_HOUSE_UP</BuildingType>
  815. <BuildingClassType>BUILDINGCLASS_OPERA_HOUSE</BuildingClassType>
  816. </Row>
  817. <Row>
  818. <BuildingType>BUILDING_MUSEUM_UP</BuildingType>
  819. <BuildingClassType>BUILDINGCLASS_MUSEUM</BuildingClassType>
  820. </Row>
  821. <Row>
  822. <BuildingType>BUILDING_BROADCAST_TOWER_UP</BuildingType>
  823. <BuildingClassType>BUILDINGCLASS_BROADCAST_TOWER</BuildingClassType>
  824. </Row>
  825.  
  826. <!-- Growth -->
  827. <Row>
  828. <BuildingType>BUILDING_GRANARY_UP</BuildingType>
  829. <BuildingClassType>BUILDINGCLASS_GRANARY</BuildingClassType>
  830. </Row>
  831. <Row>
  832. <BuildingType>BUILDING_AQUEDUCT_UP</BuildingType>
  833. <BuildingClassType>BUILDINGCLASS_AQUEDUCT</BuildingClassType>
  834. </Row>
  835. <Row>
  836. <BuildingType>BUILDING_HOSPITAL_UP</BuildingType>
  837. <BuildingClassType>BUILDINGCLASS_HOSPITAL</BuildingClassType>
  838. </Row>
  839.  
  840.  
  841. <!-- Military -->
  842. <Row>
  843. <BuildingType>BUILDING_BARRACKS_UP</BuildingType>
  844. <BuildingClassType>BUILDINGCLASS_BARRACKS</BuildingClassType>
  845. </Row>
  846. <Row>
  847. <BuildingType>BUILDING_ARMORY_UP</BuildingType>
  848. <BuildingClassType>BUILDINGCLASS_ARMORY</BuildingClassType>
  849. </Row>
  850. <Row>
  851. <BuildingType>BUILDING_MILITARY_ACADEMY_UP</BuildingType>
  852. <BuildingClassType>BUILDINGCLASS_MILITARY_ACADEMY</BuildingClassType>
  853. </Row>
  854.  
  855.  
  856.  
  857. <!-- Faith -->
  858. <Row>
  859. <BuildingType>BUILDING_SHRINE_UP</BuildingType>
  860. <BuildingClassType>BUILDINGCLASS_SHRINE</BuildingClassType>
  861. </Row>
  862. <Row>
  863. <BuildingType>BUILDING_TEMPLE_UP</BuildingType>
  864. <BuildingClassType>BUILDINGCLASS_TEMPLE</BuildingClassType>
  865. </Row>
  866.  
  867. <!-- City Def -->
  868. <Row>
  869. <BuildingType>BUILDING_WALLS_UP</BuildingType>
  870. <BuildingClassType>BUILDINGCLASS_WALLS</BuildingClassType>
  871. </Row>
  872. <Row>
  873. <BuildingType>BUILDING_CASTLE_UP</BuildingType>
  874. <BuildingClassType>BUILDINGCLASS_CASTLE</BuildingClassType>
  875. </Row>
  876. <Row>
  877. <BuildingType>BUILDING_ARSENAL_UP</BuildingType>
  878. <BuildingClassType>BUILDINGCLASS_ARSENAL</BuildingClassType>
  879. </Row>
  880. <Row>
  881. <BuildingType>BUILDING_MILITARY_BASE_UP</BuildingType>
  882. <BuildingClassType>BUILDINGCLASS_MILITARY_BASE</BuildingClassType>
  883. </Row>
  884.  
  885. <!-- Sciences -->
  886. <Row>
  887. <BuildingType>BUILDING_LIBRARY_UP</BuildingType>
  888. <BuildingClassType>BUILDINGCLASS_LIBRARY</BuildingClassType>
  889. </Row>
  890. <Row>
  891. <BuildingType>BUILDING_UNIVERSITY_UP</BuildingType>
  892. <BuildingClassType>BUILDINGCLASS_UNIVERSITY</BuildingClassType>
  893. </Row>
  894.  
  895.  
  896. <!-- Prod -->
  897. <Row>
  898. <BuildingType>BUILDING_WORKSHOP_UP</BuildingType>
  899. <BuildingClassType>BUILDINGCLASS_WORKSHOP</BuildingClassType>
  900. </Row>
  901.  
  902. </Building_ClassesNeededInCity>
  903.  
  904.  
  905. <Building_YieldModifiers>
  906. <!-- Prod -->
  907. <Row>
  908. <BuildingType>BUILDING_WORKSHOP_UP</BuildingType>
  909. <YieldType>YIELD_PRODUCTION</YieldType>
  910. <Yield>5</Yield>
  911. </Row>
  912.  
  913. </Building_YieldModifiers>
  914.  
  915.  
  916. <Building_YieldChanges>
  917. <!-- Cultural -->
  918. <Row>
  919. <BuildingType>BUILDING_MONUMENT_UP</BuildingType>
  920. <YieldType>YIELD_CULTURE</YieldType>
  921. <Yield>1</Yield>
  922. </Row>
  923.  
  924. <!-- Growth -->
  925. <Row>
  926. <BuildingType>BUILDING_GRANARY_UP</BuildingType>
  927. <YieldType>YIELD_FOOD</YieldType>
  928. <Yield>2</Yield>
  929. </Row>
  930. <Row>
  931. <BuildingType>BUILDING_HOSPITAL_UP</BuildingType>
  932. <YieldType>YIELD_FOOD</YieldType>
  933. <Yield>5</Yield>
  934. </Row>
  935.  
  936. <!-- Faith -->
  937. <Row>
  938. <BuildingType>BUILDING_SHRINE_UP</BuildingType>
  939. <YieldType>YIELD_FAITH</YieldType>
  940. <Yield>1</Yield>
  941. </Row>
  942. <Row>
  943. <BuildingType>BUILDING_TEMPLE_UP</BuildingType>
  944. <YieldType>YIELD_FAITH</YieldType>
  945. <Yield>1</Yield>
  946. </Row>
  947.  
  948.  
  949. </Building_YieldChanges>
  950.  
  951.  
  952. <Building_DomainFreeExperiences>
  953.  
  954. <!-- Military -->
  955.  
  956. <Row>
  957. <BuildingType>BUILDING_BARRACKS_UP</BuildingType>
  958. <DomainType>DOMAIN_LAND</DomainType>
  959. <Experience>7</Experience>
  960. </Row>
  961. <Row>
  962. <BuildingType>BUILDING_BARRACKS_UP</BuildingType>
  963. <DomainType>DOMAIN_SEA</DomainType>
  964. <Experience>7</Experience>
  965. </Row>
  966. <Row>
  967. <BuildingType>BUILDING_BARRACKS_UP</BuildingType>
  968. <DomainType>DOMAIN_AIR</DomainType>
  969. <Experience>7</Experience>
  970. </Row>
  971.  
  972. <Row>
  973. <BuildingType>BUILDING_ARMORY_UP</BuildingType>
  974. <DomainType>DOMAIN_LAND</DomainType>
  975. <Experience>8</Experience>
  976. </Row>
  977. <Row>
  978. <BuildingType>BUILDING_ARMORY_UP</BuildingType>
  979. <DomainType>DOMAIN_SEA</DomainType>
  980. <Experience>8</Experience>
  981. </Row>
  982. <Row>
  983. <BuildingType>BUILDING_ARMORY_UP</BuildingType>
  984. <DomainType>DOMAIN_AIR</DomainType>
  985. <Experience>8</Experience>
  986. </Row>
  987.  
  988. <Row>
  989. <BuildingType>BUILDING_MILITARY_ACADEMY_UP</BuildingType>
  990. <DomainType>DOMAIN_LAND</DomainType>
  991. <Experience>10</Experience>
  992. </Row>
  993. <Row>
  994. <BuildingType>BUILDING_MILITARY_ACADEMY_UP</BuildingType>
  995. <DomainType>DOMAIN_SEA</DomainType>
  996. <Experience>10</Experience>
  997. </Row>
  998. <Row>
  999. <BuildingType>BUILDING_MILITARY_ACADEMY_UP</BuildingType>
  1000. <DomainType>DOMAIN_AIR</DomainType>
  1001. <Experience>10</Experience>
  1002. </Row>
  1003.  
  1004. </Building_DomainFreeExperiences>
  1005.  
  1006.  
  1007. <Building_YieldChangesPerPop>
  1008. <Row>
  1009. <BuildingType>BUILDING_LIBRARY_UP</BuildingType>
  1010. <YieldType>YIELD_SCIENCE</YieldType>
  1011. <Yield>10</Yield>
  1012. </Row>
  1013. <Row>
  1014. <BuildingType>BUILDING_UNIVERSITY_UP</BuildingType>
  1015. <YieldType>YIELD_SCIENCE</YieldType>
  1016. <Yield>15</Yield>
  1017. </Row>
  1018. <Row>
  1019. <BuildingType>BUILDING_BROADCAST_TOWER_UP</BuildingType>
  1020. <YieldType>YIELD_CULTURE</YieldType>
  1021. <Yield>25</Yield>
  1022. </Row>
  1023. <Row>
  1024. <BuildingType>BUILDING_AMPHITHEATER_UP</BuildingType>
  1025. <YieldType>YIELD_CULTURE</YieldType>
  1026. <Yield>10</Yield>
  1027. </Row>
  1028. <Row>
  1029. <BuildingType>BUILDING_OPERA_HOUSE_UP</BuildingType>
  1030. <YieldType>YIELD_CULTURE</YieldType>
  1031. <Yield>15</Yield>
  1032. </Row>
  1033. <Row>
  1034. <BuildingType>BUILDING_MUSEUM_UP</BuildingType>
  1035. <YieldType>YIELD_CULTURE</YieldType>
  1036. <Yield>20</Yield>
  1037. </Row>
  1038.  
  1039.  
  1040. </Building_YieldChangesPerPop>
  1041.  
  1042. </GameData>
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