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- 20:37:51: Open Broadcaster Software v0.592b - 64bit ( ^ω^)
- 20:37:51: -------------------------------
- 20:37:51: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
- 20:37:51: CPU Speed: 3392MHz
- 20:37:51: Physical Memory: 12270MB Total, 5391MB Free
- 20:37:51: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 20:37:51: monitor 1: pos={0, 0}, size={1920, 1080}
- 20:37:51: Windows Version: 6.1 Build 7601 S
- 20:37:51: Aero is Disabled
- 20:37:51: -------------------------------
- 20:37:51: OBS Modules:
- 20:37:51: Base Address Module
- 20:37:51: 000000003F130000 OBS.exe
- 20:37:51: 00000000F5370000 OBSApi.dll
- 20:37:51: 00000000F8DF0000 DShowPlugin.dll
- 20:37:51: 00000000F8DA0000 GraphicsCapture.dll
- 20:37:51: 00000000F6BA0000 NoiseGate.dll
- 20:37:51: 00000000F6A20000 PSVPlugin.dll
- 20:37:51: ------------------------------------------
- 20:37:51: Adapter 1
- 20:37:51: Video Adapter: NVIDIA GeForce GTX 570
- 20:37:51: Video Adapter Dedicated Video Memory: 1292304384
- 20:37:51: Video Adapter Shared System Memory: 2952671232
- 20:37:51: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 20:37:51: =====Stream Start: 2014-01-29, 20:37:51===============================================
- 20:37:51: Multithreaded optimizations: On
- 20:37:51: Base resolution: 1920x1080
- 20:37:51: Output resolution: 1920x1080
- 20:37:51: ------------------------------------------
- 20:37:51: Loading up D3D10 on NVIDIA GeForce GTX 570 (Adapter 1)...
- 20:37:51: ------------------------------------------
- 20:37:51: Audio Format: 48000hz
- 20:37:51: Playback device Default
- 20:37:51: ------------------------------------------
- 20:37:51: Using desktop audio input: Speakers (High Definition Audio Device)
- 20:37:51: ------------------------------------------
- 20:37:51: Using auxilary audio input: Microphone (High Definition Audio Device)
- 20:37:51: ------------------------------------------
- 20:37:51: Audio Encoding: AAC
- 20:37:51: bitrate: 128
- 20:37:51: Using graphics capture
- 20:37:51: Scene buffering time set to 700
- 20:37:51: ------------------------------------------
- 20:37:51: Video Encoding: x264
- 20:37:51: fps: 80
- 20:37:51: width: 1920, height: 1080
- 20:37:51: preset: veryfast
- 20:37:51: profile: high
- 20:37:51: keyint: 250
- 20:37:51: CBR: yes
- 20:37:51: CFR: yes
- 20:37:51: max bitrate: 9000
- 20:37:51: buffer size: 9000
- 20:37:51: ------------------------------------------
- 20:37:51: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 384000, samples per sec is 48000
- 20:37:51: MMDeviceAudioSource: Frequency for device 'Microphone (High Definition Audio Device)' is 352800, samples per sec is 44100
- 20:37:52: SharedTexCapture hooked
- 21:29:22: Total frames encoded: 247175, total frames duplicated: 12354 (5.00%)
- 21:29:22: Number of frames skipped due to encoder lag: 5492 (2.22%)
- 21:29:22: Total frames rendered: 241338, number of late frames: 749 (0.31%) (it's okay for some frames to be late)
- 21:29:22:
- 21:29:22: Profiler time results:
- 21:29:22:
- 21:29:22: ==============================================================
- 21:29:22: video thread frame - [100%] [avg time: 0.785 ms] [children: 31.3%] [unaccounted: 68.7%]
- 21:29:22: | scene->Preprocess - [0.255%] [avg time: 0.002 ms]
- 21:29:22: | GPU download and conversion - [31.1%] [avg time: 0.244 ms] [children: 16.1%] [unaccounted: 15%]
- 21:29:22: | | flush - [11.5%] [avg time: 0.09 ms]
- 21:29:22: | | CopyResource - [4.33%] [avg time: 0.034 ms]
- 21:29:22: | | conversion to 4:2:0 - [0.255%] [avg time: 0.002 ms]
- 21:29:22: Convert444Threads - [100%] [avg time: 2.303 ms] [children: 99.7%] [unaccounted: 0.347%]
- 21:29:22: | Convert444toNV12 - [99.7%] [avg time: 2.295 ms]
- 21:29:22: encoder thread frame - [100%] [avg time: 4.753 ms]
- 21:29:22: ==============================================================
- 21:29:22:
- 21:29:22:
- 21:29:22: Profiler CPU results:
- 21:29:22:
- 21:29:22: ==============================================================
- 21:29:22: video thread frame - [cpu time: avg 0.2 ms, total 48282.3 ms] [avg calls per frame: 1]
- 21:29:22: | scene->Preprocess - [cpu time: avg 0 ms, total 109.201 ms] [avg calls per frame: 1]
- 21:29:22: | GPU download and conversion - [cpu time: avg 0.03 ms, total 7378.85 ms] [avg calls per frame: 1]
- 21:29:22: | | flush - [cpu time: avg 0.017 ms, total 4134.03 ms] [avg calls per frame: 1]
- 21:29:22: | | CopyResource - [cpu time: avg 0.005 ms, total 1216.8 ms] [avg calls per frame: 1]
- 21:29:22: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 390.002 ms] [avg calls per frame: 1]
- 21:29:22: Convert444Threads - [cpu time: avg 2.245 ms, total 1.08335e+006 ms] [avg calls per frame: 2]
- 21:29:22: | Convert444toNV12 - [cpu time: avg 2.239 ms, total 1.0809e+006 ms] [avg calls per frame: 2]
- 21:29:22: encoder thread frame - [cpu time: avg 2.991 ms, total 739164 ms] [avg calls per frame: 1]
- 21:29:22: ==============================================================
- 21:29:22:
- 21:29:22: =====Stream End: 2014-01-29, 21:29:22=================================================
- 21:30:35: =====Stream Start: 2014-01-29, 21:30:35===============================================
- 21:30:35: Multithreaded optimizations: On
- 21:30:35: Base resolution: 1920x1080
- 21:30:35: Output resolution: 1920x1080
- 21:30:35: ------------------------------------------
- 21:30:35: Loading up D3D10 on NVIDIA GeForce GTX 570 (Adapter 1)...
- 21:30:35: ------------------------------------------
- 21:30:35: Audio Format: 48000hz
- 21:30:35: Playback device Default
- 21:30:35: ------------------------------------------
- 21:30:35: Using desktop audio input: Speakers (High Definition Audio Device)
- 21:30:35: ------------------------------------------
- 21:30:35: Using auxilary audio input: Microphone (High Definition Audio Device)
- 21:30:35: ------------------------------------------
- 21:30:35: Audio Encoding: AAC
- 21:30:35: bitrate: 96
- 21:30:35: Using graphics capture
- 21:30:35: Scene buffering time set to 700
- 21:30:35: ------------------------------------------
- 21:30:35: Video Encoding: x264
- 21:30:35: fps: 80
- 21:30:35: width: 1920, height: 1080
- 21:30:35: preset: veryfast
- 21:30:35: profile: high
- 21:30:35: keyint: 250
- 21:30:35: CBR: no
- 21:30:35: CFR: yes
- 21:30:35: max bitrate: 9000
- 21:30:35: buffer size: 9000
- 21:30:35: quality: 8
- 21:30:35: ------------------------------------------
- 21:30:35: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 384000, samples per sec is 48000
- 21:30:35: MMDeviceAudioSource: Frequency for device 'Microphone (High Definition Audio Device)' is 352800, samples per sec is 44100
- 21:30:36: SharedTexCapture hooked
- 21:30:55: Total frames encoded: 1520, total frames duplicated: 59 (3.88%)
- 21:30:55: Number of frames skipped due to encoder lag: 15 (0.99%)
- 21:30:55: Total frames rendered: 1511, number of late frames: 7 (0.46%) (it's okay for some frames to be late)
- 21:30:55:
- 21:30:55: Profiler time results:
- 21:30:55:
- 21:30:55: ==============================================================
- 21:30:55: video thread frame - [100%] [avg time: 0.948 ms] [children: 28.2%] [unaccounted: 71.8%]
- 21:30:55: | scene->Preprocess - [0.105%] [avg time: 0.001 ms]
- 21:30:55: | GPU download and conversion - [28.1%] [avg time: 0.266 ms] [children: 9.39%] [unaccounted: 18.7%]
- 21:30:55: | | flush - [6.43%] [avg time: 0.061 ms]
- 21:30:55: | | CopyResource - [2.74%] [avg time: 0.026 ms]
- 21:30:55: | | conversion to 4:2:0 - [0.211%] [avg time: 0.002 ms]
- 21:30:55: Convert444Threads - [100%] [avg time: 1.957 ms] [children: 99.6%] [unaccounted: 0.358%]
- 21:30:55: | Convert444toNV12 - [99.6%] [avg time: 1.95 ms]
- 21:30:55: encoder thread frame - [100%] [avg time: 3.922 ms]
- 21:30:55: ==============================================================
- 21:30:55:
- 21:30:55:
- 21:30:55: Profiler CPU results:
- 21:30:55:
- 21:30:55: ==============================================================
- 21:30:55: video thread frame - [cpu time: avg 0.216 ms, total 327.602 ms] [avg calls per frame: 1]
- 21:30:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:30:55: | GPU download and conversion - [cpu time: avg 0.02 ms, total 31.201 ms] [avg calls per frame: 1]
- 21:30:55: | | flush - [cpu time: avg 0.02 ms, total 31.201 ms] [avg calls per frame: 1]
- 21:30:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:30:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:30:55: Convert444Threads - [cpu time: avg 1.848 ms, total 5350.83 ms] [avg calls per frame: 2]
- 21:30:55: | Convert444toNV12 - [cpu time: avg 1.843 ms, total 5335.23 ms] [avg calls per frame: 2]
- 21:30:55: encoder thread frame - [cpu time: avg 2.45 ms, total 3588.02 ms] [avg calls per frame: 1]
- 21:30:55: ==============================================================
- 21:30:55:
- 21:30:55: =====Stream End: 2014-01-29, 21:30:55=================================================
- Last game capture log:
- 2014-01-29, 20:37:51: we're booting up:
- 20:37:51: CaptureThread: attached to process hl2.exe
- 20:37:51: D3D9 Present
- 20:37:51: D3D9EndScene called
- 20:37:51: D3DPRESENT_PARAMETERS {
- 20:37:51: BackBufferWidth: 1920
- 20:37:51: BackBufferHeight: 1080
- 20:37:51: BackBufferFormat: D3DFMT_A8R8G8B8
- 20:37:51: BackBufferCount: 1
- 20:37:51: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 20:37:51: MultiSampleQuality: 0
- 20:37:51: SwapEffect: D3DSWAPEFFECT_DISCARD
- 20:37:51: hDeviceWindow: 263904
- 20:37:51: Windowed: true20:37:51:
- (half life scientist) everything.. seems to be in order20:37:51:
- EnableAutoDepthStencil: true
- 20:37:51: AutoDepthStencilFormat: D3DFMT_D24S8
- 20:37:51: Flags: None
- 20:37:51: FullScreen_RefreshRateInHz: 0
- 20:37:51: PresentationInterval: 2147483648
- 20:37:51: };
- 20:37:51: successfully set up d3d9 hooks
- 20:37:51: D3D9Present called
- 20:37:52: DoD3D9GPUHook: success - d3d9ex
- 20:37:52: D3DSURFACE_DESC {
- 20:37:52: Format: D3DFMT_A8R8G8B8
- 20:37:52: Type: D3DRTYPE_SURFACE
- 20:37:52: Usage: D3DUSAGE_RENDERTARGET
- 20:37:52: Pool: D3DPOOL_DEFAULT
- 20:37:52: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 20:37:52: MultiSampleQuality: 0
- 20:37:52: Width: 1920
- 20:37:52: Height: 1080
- 20:37:52: };
- 20:37:52: successfully capturing d3d9 frames via GPU
- 21:29:22: ---------------------- Cleared D3D9 Capture ----------------------
- 21:29:22: D3D9EndScene called
- 21:29:22: D3D9Present called
- 21:30:35: received restart event, capturing
- 21:30:35: DoD3D9GPUHook: success - d3d9ex
- 21:30:36: D3DSURFACE_DESC {
- 21:30:36: Format: D3DFMT_A8R8G8B8
- 21:30:36: Type: D3DRTYPE_SURFACE
- 21:30:36: Usage: D3DUSAGE_RENDERTARGET
- 21:30:36: Pool: D3DPOOL_DEFAULT
- 21:30:36: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 21:30:36: MultiSampleQuality: 0
- 21:30:36: Width: 1920
- 21:30:36: Height: 1080
- 21:30:36: };
- 21:30:36: successfully capturing d3d9 frames via GPU
- 21:30:55: ---------------------- Cleared D3D9 Capture ----------------------
- 21:30:55: D3D9EndScene called
- 21:30:55: D3D9Present called
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