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- COLOR_TITLE_BUFF = { 155, 202, 155 }
- COLOR_TITLE_DEBUFF = { 250, 100, 100 }
- COLOR_TITLE_TOGGLE = { 190, 190, 250 }
- COLOR_SYSTEM = { 255, 255, 0 }
- COLOR_TIME = { 255, 176, 98 }
- StateIconList = {}
- StateIconList[EFST_IDs.EFST_OVERTHRUSTMAX] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Maximum Over Thrust", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases weapon damage."},
- {"Increases the possibility of breaking the weapon."}
- }
- }
- StateIconList[EFST_IDs.EFST_SUFFRAGIUM] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Suffragium", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces cast time."}
- }
- }
- StateIconList[EFST_IDs.EFST_OVERTHRUST] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Over Thrust", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases weapon damage."},
- {"Increases the possibility of breaking the weapon."}
- }
- }
- StateIconList[EFST_IDs.EFST_AUTOBERSERK] = {
- descript = {
- {"Auto Berserk", COLOR_TITLE_BUFF},
- {"Rage when close to death"}
- }
- }
- StateIconList[EFST_IDs.EFST_BEYOND_OF_WARCRY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Warcry of Beyond", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases physical attack power"},
- {"Decreases magic attack power"}
- }
- }
- StateIconList[EFST_IDs.EFST_SWORDREJECT] = {
- descript = {
- {"Sword Reject", COLOR_TITLE_BUFF},
- {"Reflects damage back to attacking monsters"},
- {"(for all monster attacks)"},
- {"Damage received is reduced by 1/2"},
- {"You receive the other 1/2 of damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_MANU_DEF] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"╱D╞使A使AC ACAo", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"╱D╞使A使 CE伊aAo0見 ╱o卦足AI0╳﹉O 易身╞A"},
- {"易﹉╱Y, ╱D易y 伊﹠易IAo ﹉“卹O"}
- }
- }
- StateIconList[EFST_IDs.EFST_CONCENTRATION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Attention Concentration", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases DEX, AGI"},
- {"Reveals nearby hidden enemies"}
- }
- }
- StateIconList[EFST_IDs.EFST_GRIFFON] = {
- descript = {
- {"Riding Griffon", COLOR_TITLE_TOGGLE}
- }
- }
- StateIconList[EFST_IDs.EFST_GS_MADNESSCANCEL] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Madness Canceller (Last Stand)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ATK"},
- {"Increases Attack Speed"},
- {"Immobilized"}
- }
- }
- StateIconList[EFST_IDs.EFST_GS_ACCURACY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Increasing Accuracy (Increase Accuracy)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Accuracy"},
- {"Increases DEX"},
- {"Increases AGI"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_STR] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases STR"}
- }
- }
- StateIconList[EFST_IDs.EFST_HALLUCINATIONWALK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Hallucination Walk", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Improves Evasion Rate"},
- {"Chance to evade Magical Damage."}
- }
- }
- StateIconList[EFST_IDs.EFST_STORMKICK_ON] = {
- descript = {
- {"Whirlwind Kick (Tornado Kick)", COLOR_TITLE_BUFF},
- {"When attacking an enemy"},
- {"there is a chance to prepare a Whirlwind Kick"}
- }
- }
- StateIconList[EFST_IDs.EFST_KAUPE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Kaupe", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Chance to evade an enemy attack."}
- }
- }
- StateIconList[EFST_IDs.EFST_SHIELDSPELL_DEF] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Shield Spell (DEF)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Invokes a magical spell based on DEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_WARMER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Warmer", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Removes Frozen/Freezing status"},
- {"Immunity to Frozen/Freezing status"},
- {"Recovers HP every 3 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROTECT_MDEF] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Magic Armor Potions", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases resistance to magical attacks"}
- }
- }
- StateIconList[EFST_IDs.EFST_STAR_COMFORT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Comfort of the Stars", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_CRITICALSUCCESSVALUE] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Improves CRIT"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROPERTYTELEKINESIS] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Enchants Weapon with Ghost Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_GLOOMYDAY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Gloomy Day", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases the damage of specific skills"},
- {"Reduces FLEE, ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_SIRCLEOFNATURE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Circle of Nature's Sound", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Consumes SP and recovers HP"}
- }
- }
- StateIconList[EFST_IDs.EFST_DEADLYINFECT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Deadly Infect", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When attacking"},
- {"or being attacked"},
- {"your status effects are applies to them"}
- }
- }
- StateIconList[EFST_IDs.EFST_SYMPHONY_LOVE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Symphony of Love", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases MDEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_BANDING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Banding", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Banding status"}
- }
- }
- StateIconList[EFST_IDs.EFST_NJ_BUNSINJYUTSU] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Illusionary Shadow", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Avoids a certain number of physical attacks"},
- {"Magical attacks cannot be avoided"}
- }
- }
- StateIconList[EFST_IDs.EFST_WUGRIDER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Warg Rider", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Bows are Disabled"},
- {"Warg Skills are only allowed"}
- }
- }
- StateIconList[EFST_IDs.EFST_ATKER_BLOOD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"SP Consumption Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Skills using SP have their consumption increased"}
- }
- }
- StateIconList[EFST_IDs.EFST_BODYPAINT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Body Painting", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reveals hidden enemies"},
- {"Chance to inflict Blind to enemies"},
- {"Reduces Enemy ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_NJ_UTSUSEMI] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Cicada Skin Shedding", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Avoids a certain number of physical attacks"},
- {"When avoiding, move in the opposite direction of the attacker"}
- }
- }
- StateIconList[EFST_IDs.EFST_POISONINGWEAPON] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Poisoning Weapon", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Applies the poison coated on your weapon to the target"}
- }
- }
- StateIconList[EFST_IDs.EFST_CASH_DEATHPENALTY] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"No EXP loss upon death"}
- }
- }
- StateIconList[EFST_IDs.EFST_GS_ADJUSTMENT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Adjustment", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces HIT"},
- {"Increases FLEE"},
- {"Reduces damage of incoming ranged physical attacks"}
- }
- }
- StateIconList[EFST_IDs.EFST_AUTOSPELL] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Auto Spell", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When physically attacking"},
- {"the selected skill will automatically cast without casting time."},
- {"SP consumed is 2/3 the regular amount"},
- {"Skill will not cast without sufficient SP"}
- }
- }
- StateIconList[EFST_IDs.EFST_DEC_AGI] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Decrease Agility", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reduces Movement Speed"},
- {"Reduces ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_NOEQUIPWEAPON] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Weapon Off Status", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Weapons cannot be worn"}
- }
- }
- StateIconList[EFST_IDs.EFST_SHIELDSPELL_MDEF] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Shield Spell (MDEF)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Invokes a magical spell based on MDEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_AUTOGUARD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Auto Guard", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Has a chance to block physical attacks"}
- }
- }
- StateIconList[EFST_IDs.EFST_TAROTCARD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Tarot Card of Fate", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Applies one of 14 cards and their effects"}
- }
- }
- StateIconList[EFST_IDs.EFST_FEARBREEZE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Fear Breeze", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When attacking with a bow"},
- {"there is a chance to cause additional attacks"}
- }
- }
- StateIconList[EFST_IDs.EFST_GN_CARTBOOST] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Cart Boost", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_SHIELDSPELL_REF] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Shield Spell (Refine)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Invokes a magical effect based on refine"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_INT_CASH] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases INT"}
- }
- }
- StateIconList[EFST_IDs.EFST_NOEQUIPSHIELD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Shield Off Status", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Shields cannot be worn"}
- }
- }
- StateIconList[EFST_IDs.EFST_MELTDOWN] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Meltdown", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When attacking a player"},
- {"there is a chance to destroy his/her weapon/armor"},
- {"When attacking a monster"},
- {"the monster's attack and defense are reduced"}
- }
- }
- StateIconList[EFST_IDs.EFST_QUAGMIRE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Quagmire", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reduces Movement Speed"},
- {"Reduces AGI/DEX"}
- }
- }
- StateIconList[EFST_IDs.EFST_KAIZEL] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Kaizel", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Cast time not affected by DEX"},
- {"Upon death, you will revive with Kyrie Eleison for 2 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_CR_SHRINK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Shrink", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When Autoguarding attacks"},
- {"there is a chance to push the attack back"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_VIT] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases VIT"}
- }
- }
- StateIconList[EFST_IDs.EFST_PARRYING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Parrying", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Blocks physical attacks by chance"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROTECTWEAPON] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Chemical Protection (Weapon)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Prevents weapon from being stripped/broken"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_AGI] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases AGI"}
- }
- }
- StateIconList[EFST_IDs.EFST_INC_AGI] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Increase agility", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Movement Speed"},
- {"Increases Attack Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_SHOUT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Loud Exclamation (Crazy Uproar)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases STR"}
- }
- }
- StateIconList[EFST_IDs.EFST_CASH_RECEIVEITEM] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"When killing monsters"},
- {"the drop chance is doubled"}
- }
- }
- StateIconList[EFST_IDs.EFST_SPL_DEF] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"﹞c卦A0ADoAC 昌UA╞", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"卦足CADu伊岡伊a CE伊aAo0見 ╱o卦足AI0╳﹉O 易身╞A"},
- {"Reduces DEF, MDEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_ILLUSION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Illusion", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Screen distortion"},
- {"Shows more damage"},
- {"Randomly interrupts casting"}
- }
- }
- StateIconList[EFST_IDs.EFST_HOVERING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Hovering", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Traps and some ground skills do not have any effect"}
- }
- }
- StateIconList[EFST_IDs.EFST_BENEDICTIO] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Enchants Armor with Holy Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_WEAPONBLOCKING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Weapon Blocking", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When hit by close range physical attacks"},
- {"there is a chance to nullify the damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_ANGELUS] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Angelus", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases VIT DEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_MARSHOFABYSS] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Marsh of Abyss", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Slows Movement"},
- {"Reduces DEF, Flee"}
- }
- }
- StateIconList[EFST_IDs.EFST_STEALTHFIELD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Stealth Field", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Cloaks everyone in a radius around caster"},
- {"Consumes SP while active"},
- {"Reduces Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_ADRENALINE2] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Full Adrenaline Rush", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Weapon ASPD except Bows"}
- }
- }
- StateIconList[EFST_IDs.EFST_MANU_MATK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"╱D╞使A使AC 卦A昆a", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"╱D╞使A使 CE伊aAo0見 ╱o卦足AI0╳﹉O"},
- {"╱D易y﹉帚﹉Y 伊﹠易IAo ∮o卦A"}
- }
- }
- StateIconList[EFST_IDs.EFST_NOEQUIPARMOR] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Armor Off Status", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Armor cannot be worn"}
- }
- }
- StateIconList[EFST_IDs.EFST_RENOVATIO] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Renovatio", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Recovers HP every 5 seconds"},
- {"When used on Undead monsters"},
- {"it deals high damage according to skill level"}
- }
- }
- StateIconList[EFST_IDs.EFST_HIDING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Hiding", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Avoids enemy attacks by hiding in the ground"},
- {"Can be discovered with detection skills"}
- }
- }
- StateIconList[EFST_IDs.EFST_WEIGHTOVER50] = {
- descript = {
- {"Overweight 50%", COLOR_TITLE_DEBUFF},
- {"HP/SP will not be restored"}
- }
- }
- StateIconList[EFST_IDs.EFST_STRUP] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Spurt", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases STR"},
- {"if the user is unequipped"},
- {"and the skill level is high enough"}
- }
- }
- StateIconList[EFST_IDs.EFST_NOEQUIPHELM] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Headgear Off Status", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Headgear cannot be worn"}
- }
- }
- StateIconList[EFST_IDs.EFST_ATTHASTE_POTION3] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"Berserk Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_ENDURE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Endure", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Enables attacking and movement"},
- {"while receiving damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_TURNKICK_ON] = {
- descript = {
- {"Ready Turn Kick", COLOR_TITLE_BUFF},
- {"When attacking,"},
- {"there's a chance to prepare a Turn Kick"}
- }
- }
- StateIconList[EFST_IDs.EFST_ENCHANTPOISON] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Enchant Poison", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Enchants Weapon with Poison Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_SPL_ATK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"CE▽IA=DoAC 0〝╱AAyAO", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"卦足CADu伊岡伊a CE伊aAo0見 ╱o卦足AI0╳﹉O"},
- {"易﹉╱Y﹉帚﹉Y 伊﹠易IAo ∮o卦A"}
- }
- }
- StateIconList[EFST_IDs.EFST_BLESSING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Blessing", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases DEX, INT and STR"},
- {"Recovers from a few status effects"}
- }
- }
- StateIconList[EFST_IDs.EFST_ONEHANDQUICKEN] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"One-hand Quicken", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Using One-handed Weapon"},
- {"Increases ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_SPEARQUICKEN] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Spear Quicken", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"A﹌ ∮c0e 卦A"},
- {"Increases ASPD"},
- {"Increases CRIT"},
- {"Increases Flee"}
- }
- }
- StateIconList[EFST_IDs.EFST_BROKENWEAPON] = {
- descript = {
- {"Weapon is damaged.", COLOR_TITLE_DEBUFF}
- }
- }
- StateIconList[EFST_IDs.EFST_ASSUMPTIO] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Assumptio", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces damage taken"}
- }
- }
- StateIconList[EFST_IDs.EFST_MAXIMIZE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Maximize Power", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases damage to the maximum"},
- {"Drains SP over time"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROTECTSHIELD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Chemical Protection (Shield)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Prevents shield from being stripped/broken"}
- }
- }
- StateIconList[EFST_IDs.EFST_MAGNIFICAT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Magnificat", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases natural SP Recovery Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_ATTHASTE_POTION1] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Concentration Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_POISONREACT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Poison React", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Counters a Poison attack with a one-time attack"},
- {"When hit by a physical non-poison attack,"},
- {"there is a chance to cast Envenom on target"}
- }
- }
- StateIconList[EFST_IDs.EFST_MOVHASTE_HORSE] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_CRESCENTELBOW] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Crescent Elbow", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Attempts to counter opponent's attack"},
- {"Knocks back opponent and deals damage"},
- {"You still take some of the damage"},
- {"Does not affect boss monsters", COLOR_SYSTEM}
- }
- }
- StateIconList[EFST_IDs.EFST_SONG_OF_MANA] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Song of Mana", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Recovers SP every 5 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_KAAHI] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Kaahi", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Whenever you are hit by non-skills"},
- {"SP is consumed and HP is recovered"}
- }
- }
- StateIconList[EFST_IDs.EFST_ECHOSONG] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Echo Song", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases DEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_PRESERVE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Preserve", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Allows you to keep copied skill"}
- }
- }
- StateIconList[EFST_IDs.EFST_WEAPONPERFECT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Weapon Perfection", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Applies 100% damage to"},
- {"small, medium and large monsters"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROVOKE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Provoke", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces VIT DEF"},
- {"Increases ATK"}
- }
- }
- StateIconList[EFST_IDs.EFST_MOVHASTE_POTION] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_EDP] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Enchant Deadly Poison", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Applies a deadly poison to weapon"},
- {"Damage increase does not apply to boss monsters",COLOR_SYSTEM}
- }
- }
- StateIconList[EFST_IDs.EFST_JOINTBEAT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Joint Beat", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Applies various status effects"},
- {"due to joint damage."}
- }
- }
- StateIconList[EFST_IDs.EFST_PROVIDENCE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Providence", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increased resistance"},
- {"to undead and demon monsters"}
- }
- }
- StateIconList[EFST_IDs.EFST_FIGHTINGSPIRIT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Rune Stone: Fighting Spirit", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ATK"},
- {"Increases ASPD of caster"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_VIT_CASH] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases VIT"}
- }
- }
- StateIconList[EFST_IDs.EFST_SATURDAY_NIGHT_FEVER] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"Wild", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Decreases HP/SP per 3 seconds"},
- {"Damage increased, Defense and Evasion dropped"},
- {"Skills and items cannot be used."}
- }
- }
- StateIconList[EFST_IDs.EFST_TRUESIGHT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"True Sight", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases all stats"},
- {"Increases ATK, HIT, CRIT"}
- }
- }
- StateIconList[EFST_IDs.EFST_CASH_PLUSONLYJOBEXP] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases Job EXP acquired."}
- }
- }
- StateIconList[EFST_IDs.EFST_ARMOR_PROPERTY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Armor Property", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Changes your Elemental Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_TENSIONRELAX] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Tension Relax", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases natural HP recovery"}
- }
- }
- StateIconList[EFST_IDs.EFST_DEATHHURT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Death Hurt (Contaminated Wound Poison)", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"E╱足易 卦足A昆A∮ 易身A∮ D= E0﹉u AuCI"}
- }
- }
- StateIconList[EFST_IDs.EFST_IMPOSITIO] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Impositio Manus", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Weapon damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_LEECHESEND] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Leech End", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Drains HP every second"}
- }
- }
- StateIconList[EFST_IDs.EFST_REPRODUCE] = {
- descript = {
- {"Reproduce", COLOR_TITLE_BUFF},
- {"Activates when targetted by a skill"},
- {"Only one skill can be learnt"}
- }
- }
- StateIconList[EFST_IDs.EFST_ACCELERATION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Acceleration", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases movement speed of the Magic Gear"}
- }
- }
- StateIconList[EFST_IDs.EFST_NJ_NEN] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Soul", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases INT, STR"}
- }
- }
- StateIconList[EFST_IDs.EFST_FORCEOFVANGUARD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Force of Vanguard", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Max HP, Defense increased"},
- {"When physicalled attacked there is a chance to earn a rage counter"},
- {"SP consumed while active"}
- }
- }
- StateIconList[EFST_IDs.EFST_RG_CCONFINE_M] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Close Confine", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Both Players cannot Move"},
- {"Increases FLEE"},
- {"Does not affect boss monsters", COLOR_SYSTEM}
- }
- }
- StateIconList[EFST_IDs.EFST_TRICKDEAD] = {
- descript = {
- {"Trick Dead (Play Dead)", COLOR_TITLE_TOGGLE},
- {"Pretend Dead Status"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROPERTYWATER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Frost Weapon (Endow Tsunami)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Enchants Weapon with Water Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_ADORAMUS] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Adoramus", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Blinds and reduces Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_GENTLETOUCH_ENERGYGAIN] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Gentle Touch - Energy Gain", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When attacked or when attacking, there is a chance to"},
- {"earn a Spirit Sphere"}
- }
- }
- StateIconList[EFST_IDs.EFST_NEUTRALBARRIER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Neutral Barrier", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"DEF/MDEF up"},
- {"Neutralizes ranged attacks"}
- }
- }
- StateIconList[EFST_IDs.EFST_EARTHSCROLL] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Happy Break (Enjoyable Rest)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When sitting with another Taekwon"},
- {"A certain amount of SP is regained"},
- {"Chance for Earth Spike scrolls to not be destroyed when used"}
- }
- }
- StateIconList[EFST_IDs.EFST_FALCON] = {
- descript = {
- {"Falconry Mastery", COLOR_TITLE_TOGGLE},
- {"Falcon Rental"}
- }
- }
- StateIconList[EFST_IDs.EFST_TWOHANDQUICKEN] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Two Hand Quicken", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When using two handed weapons,"},
- {"increases ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_SUN_COMFORT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Comfort of the Sun", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Improves VIT DEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_KYRIE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Kyrie Eleison", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"A defensive barrier that blocks a certain number of attacks"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROTECTARMOR] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Chemical Protection (Armor)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Prevents body Armor from being stripped/broken"}
- }
- }
- StateIconList[EFST_IDs.EFST_GIANTGROWTH] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Rune Stone: Giant Growth", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases STR"},
- {"There is a chance to vastly increase damage"},
- {"of close range physical attacks"},
- {"Chance to destroy weapon with each hit"}
- }
- }
- StateIconList[EFST_IDs.EFST_STR_SCROLL] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases STR"}
- }
- }
- StateIconList[EFST_IDs.EFST_AB_SECRAMENT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Sacrament", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces fixed casting time"}
- }
- }
- StateIconList[EFST_IDs.EFST_PARALYSE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Paralyze", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces Attack Speed"},
- {"Reduces FLEE"},
- {"Reduces Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROPERTYGROUND] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Seismic Weapon", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Enchants Weapon with Earth Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_DOUBLECASTING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Double Casting", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When casting a Bolt Skill"},
- {"there is a chance to cast another automatically"}
- }
- }
- StateIconList[EFST_IDs.EFST_RG_CCONFINE_S] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Close Confine", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Both Players cannot Move"},
- {"Increases FLEE"},
- {"Does not affect Boss"}
- }
- }
- StateIconList[EFST_IDs.EFST_OVERHEAT] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"Over Heat", COLOR_TITLE_BUFF},
- {"Heating caused by skill use"},
- {"Drains HP every second"}
- }
- }
- StateIconList[EFST_IDs.EFST_SPL_MATK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Cornelia Anubis' Tears", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"卦足CADu伊岡伊a CE伊aAo0見 ╱o卦足AI0╳﹉O"},
- {"Magical attack damage increased"}
- }
- }
- StateIconList[EFST_IDs.EFST_DEEP_SLEEP] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Deep Sleep Status", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Damage Received by 1.5 times"},
- {"Recovers HP/SP every 2 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_RECOGNIZEDSPELL] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Recognized Spell", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Magic Skills deals Max Damage"},
- {"All skills consumes more SP"}
- }
- }
- StateIconList[EFST_IDs.EFST_TARGET_ASPD] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Max SP increased, SP consumption reduced"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_BASICAVOIDANCE] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Improves FLEE"}
- }
- }
- StateIconList[EFST_IDs.EFST_DEFENDER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Defender (Defending Aura)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduce Damage from Ranged Physical Attack"},
- {"Reduces Movement Speed and Attack Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_WEAPONPROPERTY] = {
- haveTimeLimit = 0, descript = {
- {"Granted a weapon property"}
- }
- }
- StateIconList[EFST_IDs.EFST_S_LIFEPOTION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Small Life Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Recoverys HP every 5 seconds"},
- {"No effect if Berserk State is active"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_LUK] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases LUK"}
- }
- }
- StateIconList[EFST_IDs.EFST_BLOODING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Bleeding", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"HP, SP recovery disabled"},
- {"HP lost every 10 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_REFRESH] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Rune Stone: Refresh", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Removes all debuffs when cast"},
- {"Grants immunity to debuffs"},
- {"Recovers a certain amount of HP"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_LUK_CASH] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases LUK"}
- }
- }
- StateIconList[EFST_IDs.EFST_BROKENARMOR] = {
- descript = {
- {"Armor is damaged", COLOR_TITLE_DEBUFF}
- }
- }
- StateIconList[EFST_IDs.EFST_DODGE_ON] = {
- descript = {
- {"Dodge", COLOR_TITLE_BUFF},
- {"Allows Flying Kick to be used as a counter"},
- {"When receiving enemy magic attack"},
- {"there is a chance of completely avoiding it"},
- {"If Spurt is also active"},
- {"chance of avoiding physical attacks as well"}
- }
- }
- StateIconList[EFST_IDs.EFST_TARGET_BLOOD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Resistance Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases resistance to"},
- {"Stun, Frozen, Stone, Sleep, Silence"},
- {"Blind, Curse, Poison, Bleeding, Confusion"}
- }
- }
- StateIconList[EFST_IDs.EFST_MELODYOFSINK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Melody of Sink", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Magical Damage"},
- {"Decreases Physical Damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_CRUCIS] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Signum Crucis", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces Undead and Demon monsters DEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_SLOWCAST] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Slow Cast", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Increases Casting Time"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROPERTYWIND] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Lightning Loader", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Enchants Weapon with Wind Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_ENCHANTBLADE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Enchant Blade", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Adds magic damage to physical attacks"}
- }
- }
- StateIconList[EFST_IDs.EFST_ADRENALINE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Adrenaline Rush", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Attack Speed of"},
- {"Axes and Mace weapons"}
- }
- }
- StateIconList[EFST_IDs.EFST_MAGICMUSHROOM] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Magic Mushroom (Laughing Poison Mushroom)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Uses Smile Emoticon"},
- {"Casts random spells every 4 seconds"},
- {"Drains HP every 4 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_CASH_PLUSEXP] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases acquired EXP"}
- }
- }
- StateIconList[EFST_IDs.EFST_ATTHASTE_POTION2] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Awakening Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_TOXIN] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Toxin", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Interferes with skills every 10 seconds"},
- {"Phen card is ignored"},
- {"Every 10 seconds, SP is consumed"}
- }
- }
- StateIconList[EFST_IDs.EFST_RAISINGDRAGON] = {
- descript = {
- {"Rising Dragon", COLOR_TITLE_BUFF},
- {"Maximum Spheres Increased"},
- {"Increases Maximum HP/SP"},
- {"Increases Attack Speed"},
- {"Maintains Fury State"},
- {"Slowly Drains HP per seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_HARMONIZE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Harmonize", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases all Stats"}
- }
- }
- StateIconList[EFST_IDs.EFST_CHASEWALK2] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases STR"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_STR_CASH] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases STR"}
- }
- }
- StateIconList[EFST_IDs.EFST_CLOAKINGEXCEED] = {
- descript = {
- {"Cloaking Exceed", COLOR_TITLE_BUFF},
- {"Hides from Insects and Demon types too."},
- {"Remains hidden until a certain number of hits received."},
- {"Increases Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_ASSUMPTIO2] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Assumptio", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Defense"}
- }
- }
- StateIconList[EFST_IDs.EFST_THORNS_TRAP] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Thorn Trap", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Periodically applies damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_SLOWPOISON] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Slow Poison", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Temporarily stops Poison Damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_CLOAKING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Cloaking", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Invisible"}
- }
- }
- StateIconList[EFST_IDs.EFST_PARTYFLEE] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases Flee Rate"}
- }
- }
- StateIconList[EFST_IDs.EFST_CRITICALPERCENT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Varnish", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Critical"}
- }
- }
- StateIconList[EFST_IDs.EFST_INSPIRATION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Inspiration", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Hit rate, Stats, Damage, Max HP increased"},
- {"All buffs and status effects removed"},
- {"Drains HP, SP over time"},
- {"Cannot receive status effects"},
- {"Lose a percentage of your EXP"}
- }
- }
- StateIconList[EFST_IDs.EFST_UNLIMITED_HUMMING_VOICE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Unlimited Humming Voice", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Affected target's skills"},
- {"increase their SP consumption"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_DEX] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases DEX"}
- }
- }
- StateIconList[EFST_IDs.EFST_ANALYZE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Analyze", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces Physical and Magical Defense"}
- }
- }
- StateIconList[EFST_IDs.EFST_GENTLETOUCH_REVITALIZE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Gentle Touch - Revitalize", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases VIT, Max HP"},
- {"Increases DEF"},
- {"Increases natural HP Recovery"},
- {"Movement speed increased"}
- }
- }
- StateIconList[EFST_IDs.EFST_COUNTER_ON] = {
- descript = {
- {"Prepare Counter Kick", COLOR_TITLE_BUFF},
- {"Hit an enemy"},
- {"to be ready for a counter kick"}
- }
- }
- StateIconList[EFST_IDs.EFST_GLORIA] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Gloria", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases LUK"}
- }
- }
- StateIconList[EFST_IDs.EFST_RUSH_WINDMILL] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Rush Windmill Attack", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_PYREXIA] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Pyrexia", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Dark and Hallucinating state"}
- }
- }
- StateIconList[EFST_IDs.EFST_DANCE_WITH_WUG] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Dance With Warg", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ASPD"},
- {"Reduces Fixed casting time"}
- }
- }
- StateIconList[EFST_IDs.EFST_SWING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Swing Dance", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Movement Speed"},
- {"Increases ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_MOON_COMFORT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Comfort of the Moon", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Improves FLEE"}
- }
- }
- StateIconList[EFST_IDs.EFST_MOONLIT_SERENADE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Moonlit Serenade", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases damage of magic skills"}
- }
- }
- StateIconList[EFST_IDs.EFST_GENTLETOUCH_CHANGE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Gentle Touch - Change", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces DEF and MDEF"},
- {"Increases Damage and ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_STRIPACCESSARY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Accessory Off Status", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Cannot Equip Accessories"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROPERTYUNDEAD] = {
- haveTimeLimit = 1, descript = {
- {"Enchants Armor with Undead Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_INVISIBILITY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Invisibility", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Conceals yourself from view"},
- {"All attacks become Ghost Lvl 1 property"},
- {"Drains SP"},
- {"Skills and items cannot be used"}
- }
- }
- StateIconList[EFST_IDs.EFST_ABUNDANCE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Rune Stone: Abundance", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Recovers SP every 10 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_BASICHIT] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Improves HIT"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_AGI_CASH] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases AGI"}
- }
- }
- StateIconList[EFST_IDs.EFST_SHADOWFORM] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Shadow Form", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"For a certain number of hits"},
- {"have a target take the damage instead"}
- }
- }
- StateIconList[EFST_IDs.EFST_AUTOSHADOWSPELL] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Auto Shadow Spell", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Automatically casts"},
- {"an available magic spell"}
- }
- }
- StateIconList[EFST_IDs.EFST_SHAPESHIFT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Shape Shift", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Changes your Mado Gear elemental property"}
- }
- }
- StateIconList[EFST_IDs.EFST_MANU_ATK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"╱D╞使A使AC E﹟▽a", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"╱D╞使A使 CE伊aAo0見 ╱o卦足AI0╳﹉O"},
- {"易﹉╱Y﹉帚﹉Y 伊﹠易IAo ∮o卦A"}
- }
- }
- StateIconList[EFST_IDs.EFST_MARIONETTE_MASTER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Marionette Control (caster)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Passes the stats"},
- {"to a Player"}
- }
- }
- StateIconList[EFST_IDs.EFST_MARIONETTE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Marionette Control (target)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Target Player"},
- {"who receives the stats"}
- }
- }
- StateIconList[EFST_IDs.EFST_WZ_SIGHTBLASTER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Sight Blaster", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Attacks an enemy with a single attack"},
- {"that ventures too close"}
- }
- }
- StateIconList[EFST_IDs.EFST_LEXAETERNA] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Lex Aeterna", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Doubles damage of the next attack"}
- }
- }
- StateIconList[EFST_IDs.EFST_INFRAREDSCAN] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Infrared Scan", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Discovers targets in hiding"},
- {"Chance to Reduce FLEE of nearby enemy"}
- }
- }
- StateIconList[EFST_IDs.EFST_INT_SCROLL] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases INT"}
- }
- }
- StateIconList[EFST_IDs.EFST_ASPERSIO] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Aspersio", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Enchants Weapon with Holy Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_MOVHASTE_INFINITY] = {
- descript = {
- {"Increases Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_LERADS_DEW] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Lerad's Dew", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Max HP"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_INT] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases INT"}
- }
- }
- StateIconList[EFST_IDs.EFST_VENOMBLEED] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Venom Bleed", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reduces Max HP"}
- }
- }
- StateIconList[EFST_IDs.EFST_GS_GATLINGFEVER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Gatling Fever", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Damage and ASPD"},
- {"Reduces Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_VITALITYACTIVATION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Rune Stone: Vitality Activation", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"To the caster,"},
- {"Increases Healing skills and Item effects"},
- {"Stops SP regeneration"},
- {"Reduces SP recovery item effects"}
- }
- }
- StateIconList[EFST_IDs.EFST_STONEHARDSKIN] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Rune Stone: Stone Hard Skin", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Resists damage equal to the HP consumed when casting"},
- {"Players that attack you with weapons"},
- {"will break them by chance."},
- {"On monsters, they will have reduced ATK for 10 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_WEIGHTOVER90] = {
- descript = {
- {"Overweight 90%", COLOR_TITLE_DEBUFF},
- {"HP/SP will not be restored"},
- {"Attacks/Skills are disabled"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROTECTHELM] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Chemical Protection Helm (Biochemical Helm)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Protect helm from being destroyed"}
- }
- }
- StateIconList[EFST_IDs.EFST_PLUSAVOIDVALUE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"E?0伊AC 卹uAU", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"0IAu E╱CC Ao﹉╳"}
- }
- }
- StateIconList[EFST_IDs.EFST_OBLIVIONCURSE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Oblivion Curse", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Oblivion status"}
- }
- }
- StateIconList[EFST_IDs.EFST_HEALPLUS] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Enhanced Healing Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When healing via recovery items"},
- {"the healing effect is increased"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROTECT_DEF] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Defense Protection", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases physical DEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_CRITICALWOUND] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Critical Wounds", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reduces effects of healing skills"}
- }
- }
- StateIconList[EFST_IDs.EFST_PRESTIGE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Prestige", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Chance to evade Magical Attacks"},
- {"Defense Up"}
- }
- }
- StateIconList[EFST_IDs.EFST_FOOD_DEX_CASH] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases DEX"}
- }
- }
- StateIconList[EFST_IDs.EFST_CARTBOOST] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Cart Boost", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Movement Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_L_LIFEPOTION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Medium Life Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Recovers HP every 4 seconds"},
- {"No effect if Berserk State is active"}
- }
- }
- StateIconList[EFST_IDs.EFST_WINDWALK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Wind Walk", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Movement Speed/Evasion"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROPERTYFIRE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Flame Launcher", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Enchants Weapon with Fire Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_STRIKING] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Striking", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Weapon damage and chance of critical"}
- }
- }
- StateIconList[EFST_IDs.EFST_DOWNKICK_ON] = {
- descript = {
- {"Prepare Down Kick", COLOR_TITLE_BUFF},
- {"Hit an enemy"},
- {"for a chance to preform a kick"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROPERTYDARK] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Enchants Armor with Shadow Property"}
- }
- }
- StateIconList[EFST_IDs.EFST_REFLECTSHIELD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Reflect Shield", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When attacked with physical short range attacks"},
- {"reflect a portion of the damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_RIDING] = {
- descript = {
- {"Riding Vehicle", COLOR_TITLE_TOGGLE}
- }
- }
- StateIconList[EFST_IDs.EFST_LIGHTNINGWALK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Lightning Walk", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When targetted by a magic attack,"},
- {"after a chance to avoid"},
- {"move straight to the caster"}
- }
- }
- StateIconList[EFST_IDs.EFST_FROSTMISTY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Freezing Status", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Decreases Defense, ASPD and Movement speed"},
- {"Increases Fixed Cast time."}
- }
- }
- StateIconList[EFST_IDs.EFST_COLD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Frozen", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Movement, Attack, Skill and Items are not available"},
- {"Drains SP and HP continuously"},
- {"Increases the damage taken caused by Maces, Axes and 2H Axes"},
- {"Increases the damage taken caused by Wind Property spells"},
- {"Reduces the damage taken caused by Daggers, Swords, 2H Swords and Arrows"}
- }
- }
- StateIconList[EFST_IDs.EFST_GROUNDMAGIC] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Ground skill effect"}
- }
- }
- StateIconList[EFST_IDs.EFST_HELLPOWER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Hell Power", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Can not be revived"},
- {"Sacrifice is Disabled"},
- {"Token of Siegfried disabled"}
- }
- }
- StateIconList[EFST_IDs.EFST_SAVAGE_STEAK] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Savage Roast", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases STR"}
- }
- }
- StateIconList[EFST_IDs.EFST_COCKTAIL_WARG_BLOOD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Wolf Blood Cocktail", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases INT"}
- }
- }
- StateIconList[EFST_IDs.EFST_MINOR_BBQ] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Minorous Beef Stew", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases VIT"}
- }
- }
- StateIconList[EFST_IDs.EFST_SIROMA_ICE_TEA] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Siroma Iced Tea", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases DEX"}
- }
- }
- StateIconList[EFST_IDs.EFST_DROCERA_HERB_STEAMED] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Drosera Herb Salad", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases AGI"}
- }
- }
- StateIconList[EFST_IDs.EFST_PUTTI_TAILS_NOODLES] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Petite Tail Noodle", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases LUK"}
- }
- }
- StateIconList[EFST_IDs.EFST_STOMACHACHE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Stomachache", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces All Stats"},
- {"Reduces Movement Speed"},
- {"10AE ╞c CN 易帚取0 /取E▽a 易帕∮y"},
- {"Drains SP every 10 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_PROTECTEXP] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Mom and Dad I Love You", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"No EXP loss upon death"}
- }
- }
- StateIconList[EFST_IDs.EFST_ANGEL_PROTECT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Guardian Angel", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"No EXP loss upon death"}
- }
- }
- StateIconList[EFST_IDs.EFST_MORA_BUFF] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Mora Berry", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Resistance to every monsters"},
- {"in the fields near the town of Mora."}
- }
- }
- StateIconList[EFST_IDs.EFST_POPECOOKIE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Pope Cookie", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ATK and MATK"},
- {"Increases Resistance to all property."}
- }
- }
- StateIconList[EFST_IDs.EFST_VITALIZE_POTION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Vitalize Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ATK and MATK"},
- {"Increase effects of heal and healing items"}
- }
- }
- StateIconList[EFST_IDs.EFST_G_LIFEPOTION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Rapid Life-giving Water", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Recovers HP every 3 seconds"},
- {"No effect if Berserk State is active"}
- }
- }
- StateIconList[EFST_IDs.EFST_ODINS_POWER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Odin's Power", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ATK and MATK"},
- {"Decreases DEF and MDEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_MAGIC_CANDY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Magic Candy", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases MATK"},
- {"Reduced fixed casting time."},
- {"Casting cannot be interrupted."},
- {"Drains SP every 10 seconds"}
- }
- }
- StateIconList[EFST_IDs.EFST_ENERGYCOAT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Energy Coat", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduces damage in proportion"},
- {"to the amount of SP remaining"}
- }
- }
- StateIconList[EFST_IDs.EFST_PAIN_KILLER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Pain Killer", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"No movement delay in receiving damage"},
- {"Reduced damage taken"}
- }
- }
- StateIconList[EFST_IDs.EFST_LIGHT_OF_REGENE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Light Of Regeneration", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When the summoner died"},
- {"Homunculus will sacrifice to revive the summoner"}
- }
- }
- StateIconList[EFST_IDs.EFST_OVERED_BOOST] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Overed Boost", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ASPD and Evasion"},
- {"to a fixed amount"}
- }
- }
- StateIconList[EFST_IDs.EFST_STYLE_CHANGE] = {
- haveTimeLimit = 0, descript = {
- {"Style Change", COLOR_TITLE_TOGGLE},
- {"Homunculus in Fighter Style"}
- }
- }
- StateIconList[EFST_IDs.EFST_MAGMA_FLOW] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Magma Flow", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When receiving damage"},
- {"there is a chance to eject magma around it"}
- }
- }
- StateIconList[EFST_IDs.EFST_GRANITIC_ARMOR] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Granitic Armor", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reduced damage taken"},
- {"Lose some HP when the status ends."}
- }
- }
- StateIconList[EFST_IDs.EFST_PYROCLASTIC] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Pyroclastic", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Weapon of Deeter and Owner"},
- {"Change to Fire Property"},
- {"Increased weapon damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_VOLCANIC_ASH] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Volcanic Ash", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reduced hit rate"},
- {"Skill has a chance of failing"},
- {"Increases fire damage taken"}
- }
- }
- StateIconList[EFST_IDs.EFST_ATKER_ASPD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"╞eE?╞U", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Max HP"},
- {"Increases HP recovery"}
- }
- }
- StateIconList[EFST_IDs.EFST_ATKER_MOVESPEED] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"AAA∮╞U", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Max SP"},
- {"Increases SP recovery"}
- }
- }
- StateIconList[EFST_IDs.EFST_OVERLAPEXPUP] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Maldango Canned Cat", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"When killing monsters in Maldango"},
- {"Increases Base and Job EXP"},
- {"Increases Item drop rate"}
- }
- }
- StateIconList[EFST_IDs.EFST_PLUSATTACKPOWER] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases ATK"}
- }
- }
- StateIconList[EFST_IDs.EFST_PLUSMAGICPOWER] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases MATK"}
- }
- }
- StateIconList[EFST_IDs.EFST_MACRO_PERMIT] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Using Macros", COLOR_SYSTEM},
- {"%s", COLOR_TIME},
- {"Macro is activated"}
- }
- }
- StateIconList[EFST_IDs.EFST_MACRO_POSTDELAY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Macros Disabled", COLOR_SYSTEM},
- {"%s", COLOR_TIME},
- {"Macro is deactivated."}
- }
- }
- StateIconList[EFST_IDs.EFST_MONSTER_TRANSFORM] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Monster Transformation", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Transformed into monster."}
- }
- }
- StateIconList[EFST_IDs.EFST_SIT] = {
- descript = {
- {"Sit", COLOR_TITLE_TOGGLE},
- }
- }
- StateIconList[EFST_IDs.EFST_ALL_RIDING] = {
- descript = {
- {"Riding", COLOR_TITLE_TOGGLE},
- }
- }
- StateIconList[EFST_IDs.EFST_SKF_MATK] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases MATK"},
- }
- }
- StateIconList[EFST_IDs.EFST_SKF_ATK] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases ATK"},
- }
- }
- StateIconList[EFST_IDs.EFST_SKF_ASPD] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases ASPD"},
- }
- }
- StateIconList[EFST_IDs.EFST_SKF_CAST] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Reduces casting time"},
- }
- }
- StateIconList[EFST_IDs.EFST_REWARD_PLUSONLYJOBEXP] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"Increases gained Job experience"},
- }
- }
- StateIconList[EFST_IDs.EFST_ENERVATION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Masquerade: Enervation", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reduces ATK"},
- {"Removes Spirit Spheres"}
- }
- }
- StateIconList[EFST_IDs.EFST_GROOMY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Masquerade: Gloomy", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Decreases ASPD and HIT"},
- {"Forced to release mounts and any related animals."},
- {"Mounts and any related animals are disabled."},
- }
- }
- StateIconList[EFST_IDs.EFST_IGNORANCE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Masquerade: Ignorance", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Lost a certain amount of SP"},
- {"Skills and Magics are disabled"},
- }
- }
- StateIconList[EFST_IDs.EFST_LAZINESS] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Masquerade: Laziness", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reduces Movement Speed and FLEE"},
- {"Increases casting time"},
- {"Adds a certain amount of SP when using a skill"},
- }
- }
- StateIconList[EFST_IDs.EFST_UNLUCKY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Masquerade: Unlucky", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reduces critical rate"},
- {"Reduces perfect dodge"},
- {"Using skills costs zeny"},
- {"Damage over time causes a certain status ailments."},
- }
- }
- StateIconList[EFST_IDs.EFST_WEAKNESS] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Masquerade: Weakness", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reduces Max HP"},
- {"When evaded, weapon, shield is taken off."},
- {"Cannot equip weapons and shield"},
- }
- }
- StateIconList[EFST_IDs.EFST_STEELBODY] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Steel Body", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Sets DEF and MDEF to a fixed amount."},
- {"Reduces Movement Speed and ASPD"},
- {"Skills are disabled"},
- }
- }
- StateIconList[EFST_IDs.EFST_LG_REFLECTDAMAGE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Reflect Damage", COLOR_TITLE_TOGGLE},
- {"%s", COLOR_TIME},
- {"Reflects some of the damages received to all enemies in an area"},
- {"Consumes SP every second"}
- }
- }
- StateIconList[EFST_IDs.EFST_MVPCARD_TAOGUNKA] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Tao Gunka Scroll", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases Max HP"},
- {"Reduces DEF/MDEF"}
- }
- }
- StateIconList[EFST_IDs.EFST_MVPCARD_MISTRESS] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Mistress Scroll", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Nullify the Gemstone requirement of certain spells"},
- {"Increases SP consumption"}
- }
- }
- StateIconList[EFST_IDs.EFST_MVPCARD_ORCHERO] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Orc Hero Scroll", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Immunity to stun status"}
- }
- }
- StateIconList[EFST_IDs.EFST_MVPCARD_ORCLORD] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Orc Lord Scroll", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Reflects a part of physical damage taken"}
- }
- }
- StateIconList[EFST_IDs.EFST_HANDICAPSTATE_NORECOVER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Recovery disabled status", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"HP and SP recovery are disabled"}
- }
- }
- StateIconList[EFST_IDs.EFST_SET_NUM_DEF] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"DEF amount is set."}
- }
- }
- StateIconList[EFST_IDs.EFST_SET_NUM_MDEF] = {
- haveTimeLimit = 1, posTimeLimitStr = 1, descript = {
- {"%s", COLOR_TIME},
- {"MDEF amount is set."}
- }
- }
- StateIconList[EFST_IDs.EFST_SET_PER_DEF] = {
- descript = {
- {"DEF amount is fixed at certain percentage."}
- }
- }
- StateIconList[EFST_IDs.EFST_SET_PER_MDEF] = {
- descript = {
- {"MDEF amount is fixed at certain percentage."}
- }
- }
- StateIconList[EFST_IDs.EFST_EXTREMITYFIST] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Asura Strike (Guillotine Fist)", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"SP recovery is disabled"}
- }
- }
- StateIconList[EFST_IDs.EFST_ATTHASTE_CASH] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"ASPD Reinforce Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increase Attack Speed"}
- }
- }
- StateIconList[EFST_IDs.EFST_2011RWC] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Firecracker", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases all stats"},
- {"Increases ATK, MATK"}
- }
- }
- StateIconList[EFST_IDs.EFST_PHI_DEMON] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Godfather's Ancient Spirit", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Gives Demon type monster"},
- {"Increases Physical and Magic damage"}
- }
- }
- StateIconList[EFST_IDs.EFST_GM_BATTLE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"AuAo取a", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ATK and MATK"},
- {"Reduced MHP and MSP"}
- }
- }
- StateIconList[EFST_IDs.EFST_GM_BATTLE2] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"﹉i▽身AuAo取a", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ATK and MATK"},
- {"Reduces MHP and MSP"}
- }
- }
- StateIconList[EFST_IDs.EFST_2011RWC_SCROLL] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Red Booster", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases ATK and MATK"},
- {"Increases ASPD"},
- {"Reduced variable casting time"},
- {"When receiving Physical and Magical damage"},
- {"there is a chance to cast Improve Concentration skill"}
- }
- }
- StateIconList[EFST_IDs.EFST_MEIKYOUSISUI] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"╱i﹉屆Ao卹o (U﹠I岡o〝a使)", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Recovers a certain amount of HP"},
- {"Recovers a certain amount of SP"},
- {"Unable to move"},
- {"Chance to ignore damage when attacked"},
- {"Effect wears off by chance when hit."} --卦足A昆 ∮c0e 卦A, 伊岡易oCA﹉╳ ﹞﹟╞yA╱﹞I C赤A| 伊﹠易IAo╱| AOA∮ 卦A, E0﹉u C赤A|
- }
- }
- StateIconList[EFST_IDs.EFST_IZAYOI] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"16th Night", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Removes Fixed casting time"},
- {"Reduced variable casting time"},
- {"Increases MATK"},
- {"Drains SP per second"}
- }
- }
- StateIconList[EFST_IDs.EFST_KG_KAGEHUMI] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Shadow Step", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Unable to move"},
- {"Cannot use certain skills or item"},
- {"Stealth or teleport skills and items are disabled."},
- {"Unable to use Emergency Call skill"}
- }
- }
- StateIconList[EFST_IDs.EFST_KYOMU] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Kyomu", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"Reflects wont take effect when hit by Physical or Magical Attacks"},
- {"Chance the skill will fail when casting"}
- }
- }
- StateIconList[EFST_IDs.EFST_KAGEMUSYA] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Shadow Warrior", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Enchanted with Double Attack effect"},
- {"Drains SP per second"},
- {"Status ends when received a certain number of hits."}
- }
- }
- StateIconList[EFST_IDs.EFST_ZANGETSU] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Distorted Crescent Moon", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"足﹟AI卦足 ﹞易足=0╳ 伊u╱﹠ E0﹉u 足I0使"}
- }
- }
- StateIconList[EFST_IDs.EFST_GENSOU] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Oboro Gensou", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Randomly increase/decrease HP and SP"},
- {"When hit by Magical Attacks half of the damage"},
- {"will be distributed around the area"}
- }
- }
- StateIconList[EFST_IDs.EFST_AKAITSUKI] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Ominous Crimson Moonlight", COLOR_TITLE_DEBUFF},
- {"%s", COLOR_TIME},
- {"When receiving recovery skills"},
- {"healed amount will be converted to damage."}
- }
- }
- StateIconList[EFST_IDs.EFST_MYSTICPOWDER] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Mystic Powder", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases FLEE and LUK"}
- }
- }
- StateIconList[EFST_IDs.EFST_ACARAJE] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Acaraje", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases HIT and ASPD"}
- }
- }
- StateIconList[EFST_IDs.EFST_M_LIFEPOTION] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"Mysterious Life Potion", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Recovers a certain amount of HP every 3 seconds"},
- {"No effect on Berserk status."}
- }
- }
- StateIconList[EFST_IDs.EFST_FLOWER_LEAF] = {
- haveTimeLimit = 1, posTimeLimitStr = 2, descript = {
- {"C昆卹足CN 昌E﹉╳Ao", COLOR_TITLE_BUFF},
- {"%s", COLOR_TIME},
- {"Increases FLEE"},
- {"Increases perfect dodge"}
- }
- }
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