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minetest sound crash log openal SME

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  1. ==16969== Memcheck, a memory error detector
  2. ==16969== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al.
  3. ==16969== Using Valgrind-3.10.0 and LibVEX; rerun with -h for copyright info
  4. ==16969== Command: bin/minetest
  5. ==16969==
  6. Automatically selecting world at [bin/../worlds/tt]
  7. Irrlicht log: Irrlicht Engine version 1.8.1
  8. Irrlicht log: Linux 3.16.0-29-generic #39-Ubuntu SMP Mon Dec 15 22:27:29 UTC 2014 x86_64
  9. Irrlicht log: Using renderer: OpenGL 3.0
  10. Irrlicht log: Gallium 0.4 on AMD RS880: X.Org
  11. Irrlicht log: OpenGL driver version is 1.2 or better.
  12. Irrlicht log: GLSL version: 1.3
  13. 18:33:44: ACTION[main]: WARNING: loading exception handler test module!
  14. 18:33:45: ACTION[main]: .__ __ __
  15. 18:33:45: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
  16. 18:33:45: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
  17. 18:33:45: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
  18. 18:33:45: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
  19. 18:33:45: ACTION[main]: \/ \/ \/ \/ \/
  20. 18:33:45: ACTION[main]: World at [bin/../worlds/tt]
  21. 18:33:45: ACTION[main]: Server for gameid="minimal" listening on 0.0.0.0:56776.
  22. 18:33:52: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
  23. 18:33:52: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
  24. Font size: 8 17
  25. ==16969== Thread 4:
  26. ==16969== Invalid read of size 16
  27. ==16969== at 0x5CECAE5: _mm_load_ps (xmmintrin.h:924)
  28. ==16969== by 0x5CECAE5: MixDirect_SSE (mixer_sse.c:161)
  29. ==16969== by 0x5CE9687: MixSource (mixer.c:333)
  30. ==16969== by 0x5CDBCDD: aluMixData (ALu.c:1016)
  31. ==16969== by 0x5CF615D: PulseProc (pulseaudio.c:846)
  32. ==16969== by 0x5CE2380: StarterFunc (alcThread.c:96)
  33. ==16969== by 0x65FF0A4: start_thread (pthread_create.c:309)
  34. ==16969== by 0x7A5788C: clone (clone.S:111)
  35. ==16969== Address 0x1deaef60 is 99,104 bytes inside a block of size 99,119 alloc'd
  36. ==16969== at 0x4C2D136: memalign (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  37. ==16969== by 0x4C2D251: posix_memalign (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  38. ==16969== by 0x5CE2F14: al_malloc (helpers.c:144)
  39. ==16969== by 0x5CE2F5C: al_calloc (helpers.c:163)
  40. ==16969== by 0x5CD6C18: alcOpenDevice (ALc.c:2675)
  41. ==16969== by 0xA9429C: OpenALSoundManager::OpenALSoundManager(OnDemandSoundFetcher*) (sound_openal.cpp:217)
  42. ==16969== by 0xA940AC: createOpenALSoundManager(OnDemandSoundFetcher*) (sound_openal.cpp:544)
  43. ==16969== by 0x905C16: Game::initSound() (game.cpp:1890)
  44. ==16969== by 0x905A9A: Game::init(std::string const&, std::string*, unsigned short, SubgameSpec const&) (game.cpp:1873)
  45. ==16969== by 0x904CE5: Game::startup(bool*, bool, InputHandler*, irr::IrrlichtDevice*, std::string const&, std::string const&, std::string const&, std::string*, unsigned short, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >*, ChatBackend*, SubgameSpec const&, bool) (game.cpp:1722)
  46. ==16969== by 0x9127DC: the_game(bool*, bool, InputHandler*, irr::IrrlichtDevice*, std::string const&, std::string const&, std::string const&, std::string const&, unsigned short, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >&, ChatBackend&, SubgameSpec const&, bool) (game.cpp:4178)
  47. ==16969== by 0x99C2FE: ClientLauncher::run(GameParams&, Settings const&) (main.cpp:1750)
  48. ==16969==
  49. ==16969== Invalid write of size 8
  50. ==16969== at 0x5CECB65: _mm_store_ps (xmmintrin.h:973)
  51. ==16969== by 0x5CECB65: MixDirect_SSE (mixer_sse.c:163)
  52. ==16969== by 0x5CE9687: MixSource (mixer.c:333)
  53. ==16969== by 0x5CDBCDD: aluMixData (ALu.c:1016)
  54. ==16969== by 0x5CF615D: PulseProc (pulseaudio.c:846)
  55. ==16969== by 0x5CE2380: StarterFunc (alcThread.c:96)
  56. ==16969== by 0x65FF0A4: start_thread (pthread_create.c:309)
  57. ==16969== by 0x7A5788C: clone (clone.S:111)
  58. ==16969== Address 0x1deaef68 is 99,112 bytes inside a block of size 99,119 alloc'd
  59. ==16969== at 0x4C2D136: memalign (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  60. ==16969== by 0x4C2D251: posix_memalign (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  61. ==16969== by 0x5CE2F14: al_malloc (helpers.c:144)
  62. ==16969== by 0x5CE2F5C: al_calloc (helpers.c:163)
  63. ==16969== by 0x5CD6C18: alcOpenDevice (ALc.c:2675)
  64. ==16969== by 0xA9429C: OpenALSoundManager::OpenALSoundManager(OnDemandSoundFetcher*) (sound_openal.cpp:217)
  65. ==16969== by 0xA940AC: createOpenALSoundManager(OnDemandSoundFetcher*) (sound_openal.cpp:544)
  66. ==16969== by 0x905C16: Game::initSound() (game.cpp:1890)
  67. ==16969== by 0x905A9A: Game::init(std::string const&, std::string*, unsigned short, SubgameSpec const&) (game.cpp:1873)
  68. ==16969== by 0x904CE5: Game::startup(bool*, bool, InputHandler*, irr::IrrlichtDevice*, std::string const&, std::string const&, std::string const&, std::string*, unsigned short, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >*, ChatBackend*, SubgameSpec const&, bool) (game.cpp:1722)
  69. ==16969== by 0x9127DC: the_game(bool*, bool, InputHandler*, irr::IrrlichtDevice*, std::string const&, std::string const&, std::string const&, std::string const&, unsigned short, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >&, ChatBackend&, SubgameSpec const&, bool) (game.cpp:4178)
  70. ==16969== by 0x99C2FE: ClientLauncher::run(GameParams&, Settings const&) (main.cpp:1750)
  71. ==16969==
  72. ==16969== Invalid read of size 16
  73. ==16969== at 0x5CECAA1: _mm_load_ps (xmmintrin.h:924)
  74. ==16969== by 0x5CECAA1: MixDirect_SSE (mixer_sse.c:160)
  75. ==16969== by 0x5CE9687: MixSource (mixer.c:333)
  76. ==16969== by 0x5CDBCDD: aluMixData (ALu.c:1016)
  77. ==16969== by 0x5CF615D: PulseProc (pulseaudio.c:846)
  78. ==16969== by 0x5CE2380: StarterFunc (alcThread.c:96)
  79. ==16969== by 0x65FF0A4: start_thread (pthread_create.c:309)
  80. ==16969== by 0x7A5788C: clone (clone.S:111)
  81. ==16969== Address 0x1deaef60 is 99,104 bytes inside a block of size 99,119 alloc'd
  82. ==16969== at 0x4C2D136: memalign (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  83. ==16969== by 0x4C2D251: posix_memalign (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
  84. ==16969== by 0x5CE2F14: al_malloc (helpers.c:144)
  85. ==16969== by 0x5CE2F5C: al_calloc (helpers.c:163)
  86. ==16969== by 0x5CD6C18: alcOpenDevice (ALc.c:2675)
  87. ==16969== by 0xA9429C: OpenALSoundManager::OpenALSoundManager(OnDemandSoundFetcher*) (sound_openal.cpp:217)
  88. ==16969== by 0xA940AC: createOpenALSoundManager(OnDemandSoundFetcher*) (sound_openal.cpp:544)
  89. ==16969== by 0x905C16: Game::initSound() (game.cpp:1890)
  90. ==16969== by 0x905A9A: Game::init(std::string const&, std::string*, unsigned short, SubgameSpec const&) (game.cpp:1873)
  91. ==16969== by 0x904CE5: Game::startup(bool*, bool, InputHandler*, irr::IrrlichtDevice*, std::string const&, std::string const&, std::string const&, std::string*, unsigned short, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >*, ChatBackend*, SubgameSpec const&, bool) (game.cpp:1722)
  92. ==16969== by 0x9127DC: the_game(bool*, bool, InputHandler*, irr::IrrlichtDevice*, std::string const&, std::string const&, std::string const&, std::string const&, unsigned short, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >&, ChatBackend&, SubgameSpec const&, bool) (game.cpp:4178)
  93. ==16969== by 0x99C2FE: ClientLauncher::run(GameParams&, Settings const&) (main.cpp:1750)
  94. ==16969==
  95. ==16969== Thread 6 ConnectionReceive:
  96. ==16969== Invalid read of size 8
  97. ==16969== at 0x71F423C: std::string::compare(std::string const&) const (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.20)
  98. ==16969== by 0x78BDC4: bool std::operator< <char, std::char_traits<char>, std::allocator<char> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (basic_string.h:2590)
  99. ==16969== by 0x789E26: std::less<std::string>::operator()(std::string const&, std::string const&) const (stl_function.h:371)
  100. ==16969== by 0x7ADF76: std::_Rb_tree<std::string, std::pair<std::string const, float>, std::_Select1st<std::pair<std::string const, float> >, std::less<std::string>, std::allocator<std::pair<std::string const, float> > >::_M_lower_bound(std::_Rb_tree_node<std::pair<std::string const, float> >*, std::_Rb_tree_node<std::pair<std::string const, float> >*, std::string const&) (stl_tree.h:1261)
  101. ==16969== by 0x7ACDC7: std::_Rb_tree<std::string, std::pair<std::string const, float>, std::_Select1st<std::pair<std::string const, float> >, std::less<std::string>, std::allocator<std::pair<std::string const, float> > >::find(std::string const&) (stl_tree.h:1913)
  102. ==16969== by 0x7ABEBA: std::map<std::string, float, std::less<std::string>, std::allocator<std::pair<std::string const, float> > >::find(std::string const&) (stl_map.h:860)
  103. ==16969== by 0x7AB378: Profiler::avg(std::string const&, float) (profiler.h:83)
  104. ==16969== by 0x7AB75A: ScopeProfiler::~ScopeProfiler() (profiler.h:226)
  105. ==16969== by 0x8626A6: con::ConnectionReceiveThread::Thread() (connection.cpp:2089)
  106. ==16969== by 0x7801E2: JThread::TheThread(void*) (jthread.cpp:157)
  107. ==16969== by 0x65FF0A4: start_thread (pthread_create.c:309)
  108. ==16969== by 0x7A5788C: clone (clone.S:111)
  109. ==16969== Address 0xffffa957fff46b32 is not stack'd, malloc'd or (recently) free'd
  110. ==16969==
  111. ==16969==
  112. ==16969== Process terminating with default action of signal 11 (SIGSEGV)
  113. ==16969== Access not within mapped region at address 0xFFFFA957FFF46B32
  114. ==16969== at 0x71F423C: std::string::compare(std::string const&) const (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.20)
  115. ==16969== by 0x78BDC4: bool std::operator< <char, std::char_traits<char>, std::allocator<char> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) (basic_string.h:2590)
  116. ==16969== by 0x789E26: std::less<std::string>::operator()(std::string const&, std::string const&) const (stl_function.h:371)
  117. ==16969== by 0x7ADF76: std::_Rb_tree<std::string, std::pair<std::string const, float>, std::_Select1st<std::pair<std::string const, float> >, std::less<std::string>, std::allocator<std::pair<std::string const, float> > >::_M_lower_bound(std::_Rb_tree_node<std::pair<std::string const, float> >*, std::_Rb_tree_node<std::pair<std::string const, float> >*, std::string const&) (stl_tree.h:1261)
  118. ==16969== by 0x7ACDC7: std::_Rb_tree<std::string, std::pair<std::string const, float>, std::_Select1st<std::pair<std::string const, float> >, std::less<std::string>, std::allocator<std::pair<std::string const, float> > >::find(std::string const&) (stl_tree.h:1913)
  119. ==16969== by 0x7ABEBA: std::map<std::string, float, std::less<std::string>, std::allocator<std::pair<std::string const, float> > >::find(std::string const&) (stl_map.h:860)
  120. ==16969== by 0x7AB378: Profiler::avg(std::string const&, float) (profiler.h:83)
  121. ==16969== by 0x7AB75A: ScopeProfiler::~ScopeProfiler() (profiler.h:226)
  122. ==16969== by 0x8626A6: con::ConnectionReceiveThread::Thread() (connection.cpp:2089)
  123. ==16969== by 0x7801E2: JThread::TheThread(void*) (jthread.cpp:157)
  124. ==16969== by 0x65FF0A4: start_thread (pthread_create.c:309)
  125. ==16969== by 0x7A5788C: clone (clone.S:111)
  126. ==16969== If you believe this happened as a result of a stack
  127. ==16969== overflow in your program's main thread (unlikely but
  128. ==16969== possible), you can try to increase the size of the
  129. ==16969== main thread stack using the --main-stacksize= flag.
  130. ==16969== The main thread stack size used in this run was 8388608.
  131. ==16969==
  132. ==16969== HEAP SUMMARY:
  133. ==16969== in use at exit: 12,694,124 bytes in 58,093 blocks
  134. ==16969== total heap usage: 568,341 allocs, 510,248 frees, 343,476,998 bytes allocated
  135. ==16969==
  136. ==16969== LEAK SUMMARY:
  137. ==16969== definitely lost: 168,733 bytes in 542 blocks
  138. ==16969== indirectly lost: 945,214 bytes in 7,099 blocks
  139. ==16969== possibly lost: 2,199,748 bytes in 18,872 blocks
  140. ==16969== still reachable: 9,380,429 bytes in 31,580 blocks
  141. ==16969== suppressed: 0 bytes in 0 blocks
  142. ==16969== Rerun with --leak-check=full to see details of leaked memory
  143. ==16969==
  144. ==16969== For counts of detected and suppressed errors, rerun with: -v
  145. ==16969== ERROR SUMMARY: 80754 errors from 4 contexts (suppressed: 1 from 1)
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