Advertisement
Ironybot

#golemquest log Dec. 10

Dec 12th, 2011
208
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 43.95 KB | None | 0 0
  1. [2011-12-10 21:32:47] -->| YOU (Ironybot) have joined #golemquest
  2. [2011-12-10 21:32:47] =-= Topic for #golemquest is ``Current thread: http://goo.gl/coZQj | Disc Thread: http://goo.gl/p0wsG | Wiki: http://goo.gl/LB2hZ | Guns: http://goo.gl/LEhh5 | Guns Disc: http://goo.gl/7Tq3r | Dreamer: http://goo.gl/PeLnk || http://goo.gl/U3JE3''
  3. [2011-12-10 21:32:47] =-= Topic for #golemquest was set by ChicagoTed on Sunday, August 14, 2011 3:05:00 AM
  4. [2011-12-10 21:32:48] <Wutenheimer> helms are shit
  5. [2011-12-10 21:32:51] <Wutenheimer> no good enchantments
  6. [2011-12-10 21:33:07] <Wutenheimer> none that i've found anyway
  7. [2011-12-10 21:33:23] <Falconis> so he can transport us anywhere as long as he startedwithin the 30 m limit
  8. [2011-12-10 21:33:27] <Falconis> ?
  9. [2011-12-10 21:33:38] <Wutenheimer> no, he can teleport us within those 30 meters
  10. [2011-12-10 21:33:41] <Falconis> damn
  11. [2011-12-10 21:33:58] <Falconis> I was just about to make the biggest gamebreaker
  12. [2011-12-10 21:34:00] <TheBeardiestBob> I'm just looking for unique appearance ones
  13. [2011-12-10 21:34:01] <TheBeardiestBob> it's fun
  14. [2011-12-10 21:34:07] <TMIoverload> Wut, you haven't gone Alch/Enchant/Smith, have you? Anything with Fortify Archery with that combo is great
  15. [2011-12-10 21:34:15] <Wutenheimer> yes i have
  16. [2011-12-10 21:34:43] <Wutenheimer> except helms can only be enchanted with LOLMAGICSKILLFORTIFY
  17. [2011-12-10 21:34:49] <Wutenheimer> that i've found anyway
  18. [2011-12-10 21:34:57] <TMIoverload> Helms get fortify archery as well
  19. [2011-12-10 21:35:12] <Wutenheimer> ohhh nooo, not the useless piece of shit archery
  20. [2011-12-10 21:35:50] <TMIoverload> Hah can one shot any dragon from stealth
  21. [2011-12-10 21:36:10] <Wutenheimer> have fun hitting it
  22. [2011-12-10 21:36:27] <TMIoverload> Why would that be hard?
  23. [2011-12-10 21:36:32] <Ironybot> Can we move physically while Shadowbro is teleporting us, so long as we remain within the shadows he has under his influence? That is, do we have to actually stand still for a full half-second on each end of the teleport?
  24. [2011-12-10 21:37:55] <TMIoverload> Hitting things with the bow isn't rocket science. Dragons don't turn on a dime and everything else charges straight at you or stays still while you're invisible
  25. [2011-12-10 21:38:12] <Falconis> Bastion looks nice
  26. [2011-12-10 21:38:31] <Wutenheimer> andthen you run into a glitchy dragon
  27. [2011-12-10 21:38:43] <Wutenheimer> fucking backwords and faceplants
  28. [2011-12-10 21:39:00] <TMIoverload> I've yet to run into a glitched dragon, and I've killed a shit-ton of them
  29. [2011-12-10 21:39:10] <Wutenheimer> holy shit how
  30. [2011-12-10 21:39:31] <TMIoverload> I do however fear packs of flying bears
  31. [2011-12-10 21:39:33] <Wutenheimer> a quarter of my dragons are glitchy
  32. [2011-12-10 21:39:38] <Wutenheimer> oh god what
  33. [2011-12-10 21:40:14] <TMIoverload> Well, not fear. Upgraded Daedric Armor laughs at their attempts to maul me, but it's annoying as fuck
  34. [2011-12-10 21:40:23] <Wutenheimer> yeah, same
  35. [2011-12-10 21:40:33] <Grail> Bastion is a great game Falconis
  36. [2011-12-10 21:40:47] <Falconis> so it looks
  37. [2011-12-10 21:40:48] <Grail> Dat Narration
  38. [2011-12-10 21:40:48] <Wutenheimer> only problem i have is their breath weapon, cause i never get around to enchanting antimagic to my armor
  39. [2011-12-10 21:40:50] <Falconis> wish I had cash
  40. [2011-12-10 21:40:56] <Falconis> yessssssssss
  41. [2011-12-10 21:41:02] <Falconis> the Narration is amazing
  42. [2011-12-10 21:41:06] <Grail> Should have bought it like two days ago
  43. [2011-12-10 21:41:10] <Grail> It was on sale
  44. [2011-12-10 21:41:18] <Grail> For like five bucks or something
  45. [2011-12-10 21:41:24] <Wutenheimer> yeah i saw
  46. [2011-12-10 21:41:31] <Wutenheimer> didnt think much of it
  47. [2011-12-10 21:41:39] <TMIoverload> Granted, better then anything else is... Dread Thrall i believe. The permanent zombies. Put epic gear onto two corpses, rez corpses, laugh at every enemy everywhere
  48. [2011-12-10 21:41:58] <Falconis> watching the walkthrough now
  49. [2011-12-10 21:42:06] <Falconis> this narration is amazing
  50. [2011-12-10 21:42:20] <Grail> The way the narration changes with the way you play is even more impressive
  51. [2011-12-10 21:42:29] <Grail> Just watch when you get it
  52. [2011-12-10 21:43:21] <Grail> Honestly with my character nothing touches me
  53. [2011-12-10 21:43:30] <Grail> My magic res is ridiculously high
  54. [2011-12-10 21:43:41] <Falconis> awesome
  55. [2011-12-10 21:43:51] <Grail> I have all heavy armor with the right tree perks
  56. [2011-12-10 21:44:04] <Grail> Steed stone for movement
  57. [2011-12-10 21:44:20] <Grail> Ridiculously high health
  58. [2011-12-10 21:44:43] <Falconis> dammit, I want this game now
  59. [2011-12-10 21:45:23] <TMIoverload> I mainly shoot something with my bow, invis, and just let my zombies kill it. I don't think anything has touched me since I finished making their gear
  60. [2011-12-10 21:45:24] <Grail> And this is at high level where I pretty much exclusively fight ancient dragons, and the top tier draugr.
  61. [2011-12-10 21:46:20] <Grail> I want to do a sneak character next
  62. [2011-12-10 21:46:37] <Grail> That perk tree looks really nice
  63. [2011-12-10 21:47:01] <Wutenheimer> dont bother with lockpicking perks, they're mostly useless
  64. [2011-12-10 21:47:12] <Grail> I already know
  65. [2011-12-10 21:47:12] <Wutenheimer> not nearly as good as they sound with the extra money thing
  66. [2011-12-10 21:48:06] <Grail> Money is kind of shit anyway, at one point I just stopped needing it and have been slowly amassing a ridiculous amount of gold for no purpose other than to have it.
  67. [2011-12-10 21:48:23] <Wutenheimer> same
  68. [2011-12-10 21:48:36] <Wutenheimer> wizard with 60k because yes
  69. [2011-12-10 21:48:49] <Samar> ?gfh
  70. [2011-12-10 21:48:50] <Classhole> http://tgchan.org/kusaba/quest/res/360354+50.html
  71. [2011-12-10 21:48:51] <Wutenheimer> last i checked anyway, it's probably around 80 now
  72. [2011-12-10 21:49:01] <Wutenheimer> and i havent even played on him in forever
  73. [2011-12-10 21:49:52] <TMIoverload> I spent a good chunk of mney grabbing Daedra hearts and Grand SOuls for Alch/Enchant/Smith for me, my zombies, and various companion characters, but yeah money adds up quick
  74. [2011-12-10 21:50:33] <TMIoverload> I like to reverse pickpocket things and give them super-gear
  75. [2011-12-10 21:50:48] -->| Dart666 (~chatzilla@8B58D947.EEA6DCDD.130BB23C.IP) has joined #golemquest
  76. [2011-12-10 21:50:55] <Wutenheimer> i never did bother buying grand soul gems
  77. [2011-12-10 21:51:12] <Wutenheimer> because the conjuration training from soultrapping EVERYTHING is too valuable
  78. [2011-12-10 21:51:35] <Wutenheimer> and i pick up more empty grand souls then i find from enemies
  79. [2011-12-10 21:51:50] <Wutenheimer> >then enemies i find with grand souls
  80. [2011-12-10 21:51:55] <Wutenheimer> fixed that
  81. [2011-12-10 21:52:33] <TMIoverload> Conjuration was my main combat skill, so I never needed to level it.
  82. [2011-12-10 21:52:58] <Falconis> FALCONRU PAAANNNNNCH
  83. [2011-12-10 21:53:11] <TMIoverload> I just resummond stuff all the time
  84. [2011-12-10 21:53:22] <TMIoverload> resummoned*
  85. [2011-12-10 21:53:30] <Wutenheimer> dude, you have to do like 4 million summons to hit 100
  86. [2011-12-10 21:54:51] <TMIoverload> One of the summons is a suicide bomber
  87. [2011-12-10 21:54:58] <TMIoverload> I summoned him ALOT
  88. [2011-12-10 21:55:09] -->| Guile (cgiirc@Rizon-7195BB4E.sd.sd.cox.net) has joined #golemquest
  89. [2011-12-10 21:55:36] <Grail> Flame Familiar?
  90. [2011-12-10 21:55:52] <Grail> Yeah I was a spellsword for a while
  91. [2011-12-10 21:55:55] <Wutenheimer> oh god yes that thing
  92. [2011-12-10 21:56:02] <Wutenheimer> never tried it out though
  93. [2011-12-10 21:56:04] <Grail> Magic in general just started to lose it's punch
  94. [2011-12-10 21:56:10] <Grail> Then I just became a sword.
  95. [2011-12-10 21:57:34] <TMIoverload> Magic loses it's punch, except the zombies. Those spells stay good
  96. [2011-12-10 21:58:38] <TMIoverload> If you can't tell, I fucking love those things
  97. [2011-12-10 22:03:50] <Guile> skyrim?
  98. [2011-12-10 22:10:21] =-= TMIoverload is now known as TMIoverloadaway
  99. [2011-12-10 22:11:26] |<-- Dart666 has left irc.rizon.net (Remote host closed the connection)
  100. [2011-12-10 22:13:14] -->| Dart666 (~chatzilla@8B58D947.EEA6DCDD.130BB23C.IP) has joined #golemquest
  101. [2011-12-10 22:31:30] <Ironybot> Iron Trick's comment about betting on our actions and needing to pay up implies to me that he's somehow tied up in making gambles on his wielder- what we'll do or won't, obviously, but perhaps other things as well. Do we have any other information which confirms/contradicts this? It could be a clue to his deeper functionality.
  102. [2011-12-10 22:33:37] -->| Abeo (qwebirc@82EC437B.3B161DD2.7207864F.IP) has joined #golemquest
  103. [2011-12-10 22:33:40] <Grail> Not to my recollection, but I'll look around more.
  104. [2011-12-10 22:37:16] <Guile> I think if we go back to when IT awoke, Rabbit said something about a bet?
  105. [2011-12-10 22:37:24] <Guile> Because we could hear him
  106. [2011-12-10 22:37:29] <Guile> My memory is a bit fuzzy
  107. [2011-12-10 22:37:47] <Guile> cant check myself, watching fate zero - and it is awesome
  108. [2011-12-10 22:39:41] <Ironybot> We ended up having to accept some kind of wager without being told the terms of it, yes.
  109. [2011-12-10 22:42:22] <Ironybot> Specifically: "if the student of Mahtigwess' Iron Trick would be willing to wager a sliver of his soul on a trick so grand as to fool reality?" But that was basically us dealing with the recording, and presumably making a wager with it- not with Iron Trick itself.
  110. [2011-12-10 22:43:09] <Wutenheimer> anyone up for streaming tonight?
  111. [2011-12-10 22:43:11] <Ironybot> What Iron Trick's most recent phrasing implies is that the sentience in the Artifact is making its own bets, and under at least some circumstances our actions can dictate the results of those bets- and result in a payoff for us.
  112. [2011-12-10 22:43:33] <Falconis> streaming what?
  113. [2011-12-10 22:43:47] <Guile> nah Irony, I thought there was something else, when we first heard Rabbit's voice when IT became known to us as an artifact
  114. [2011-12-10 22:43:59] <Wutenheimer> sometimes i stream stuff
  115. [2011-12-10 22:44:14] <Falconis> cool
  116. [2011-12-10 22:44:32] <Falconis> think I might waste some time and play games though
  117. [2011-12-10 22:44:35] <Wutenheimer> usually tv shows or anime or movies
  118. [2011-12-10 22:44:49] <Wutenheimer> tonight i'm thinking video games
  119. [2011-12-10 22:45:45] <Grail> Anything specific in mind?
  120. [2011-12-10 22:46:06] * Falconis waits patiently
  121. [2011-12-10 22:46:27] <Wutenheimer> shitty games you've probably never heard of
  122. [2011-12-10 22:46:34] <A_Mad_Oyster> Sup Falcon
  123. [2011-12-10 22:46:35] <Wutenheimer> with live drunken commenary
  124. [2011-12-10 22:46:42] <A_Mad_Oyster> and Ironybot
  125. [2011-12-10 22:46:48] <Wutenheimer> wow W, he;s been here for hours
  126. [2011-12-10 22:47:24] <Ironybot> Good evening, A_Mad_Oyster.
  127. [2011-12-10 22:47:38] <Wutenheimer> probably start at 12, gotta eat
  128. [2011-12-10 22:48:12] <Falconis> ello
  129. [2011-12-10 22:50:24] <A_Mad_Oyster> >20:56 TheBeardiestBob SB can mass kill completely mundane people and animals with proper access to shadows
  130. [2011-12-10 22:50:31] <A_Mad_Oyster> YESSSSS
  131. [2011-12-10 22:50:34] <Wutenheimer> yeah
  132. [2011-12-10 22:50:40] <Wutenheimer> this was a long time ago
  133. [2011-12-10 22:50:48] <Wutenheimer> dude, you commented on this already
  134. [2011-12-10 22:50:54] <A_Mad_Oyster> I know
  135. [2011-12-10 22:50:57] <Wutenheimer> and i even relayed it to falc
  136. [2011-12-10 22:51:00] <A_Mad_Oyster> Just putting this here for Falcon and Irony
  137. [2011-12-10 22:51:18] <A_Mad_Oyster> But you didn't include that line >:c
  138. [2011-12-10 22:51:39] <Wutenheimer> but yeah, i love how we can completely destroy all of our russians, hafaz group, and camella at any time
  139. [2011-12-10 22:51:48] <Wutenheimer> and our enemies? NONE OF THEM
  140. [2011-12-10 22:51:53] <Wutenheimer> NOT ONE
  141. [2011-12-10 22:52:13] <A_Mad_Oyster> Or we can use said trick to teleport MONEY, JEWELRY or other PRECIOUS STUFF
  142. [2011-12-10 22:52:41] <A_Mad_Oyster> >Watch as everyone at a market suddenly get robbed
  143. [2011-12-10 22:52:42] <Guile> Oyster, anyone worth the time is going to have magic or charms that negate such a one-shot kill
  144. [2011-12-10 22:53:01] <A_Mad_Oyster> Not everyone knows of magic
  145. [2011-12-10 22:53:16] <Wutenheimer> guile, how often do you expect to be attacked by the dark
  146. [2011-12-10 22:53:21] <Wutenheimer> or nevernever radiation
  147. [2011-12-10 22:53:21] <Ironybot> It's not as though we can't mass kill completely mundane people without Shadowbro.
  148. [2011-12-10 22:53:33] <A_Mad_Oyster> And having a poor man aura is incredibly awesome
  149. [2011-12-10 22:53:34] <Guile> apparently the Reapers do
  150. [2011-12-10 22:53:41] <Wutenheimer> at worst SB could drop a ton of NN rad on someone
  151. [2011-12-10 22:53:48] <A_Mad_Oyster> Ah, but not /everyone/'s a Reaper, eh?
  152. [2011-12-10 22:53:50] <Ironybot> Armas alone is horrifyingly lethal. And I'm pretty sure we'll be able to blast people with soul energy shortly.
  153. [2011-12-10 22:53:57] |<-- Dart666 has left irc.rizon.net (Read error: Connection timed out)
  154. [2011-12-10 22:54:29] -->| Dart666 (~chatzilla@8B58D947.EEA6DCDD.130BB23C.IP) has joined #golemquest
  155. [2011-12-10 22:54:46] <Guile> He's not exactly a long-distance sort of guy, though. More of a one-shot wonder
  156. [2011-12-10 22:54:57] <Ironybot> Based upon what Einrik told us about chakras, I bet we could easily work out how to just blast some of our sheer soul power through ours and hit people with it.
  157. [2011-12-10 22:55:06] <Guile> like what Sake and SB did to the Reapers. One giant blast, and then they need to go take a nap
  158. [2011-12-10 22:55:06] <Ironybot> It'd be sloppy as hell but almost certainly functional.
  159. [2011-12-10 22:55:50] <Grail> There's actually been a discussion on this
  160. [2011-12-10 22:55:57] <Ironybot> Oh?
  161. [2011-12-10 22:56:01] <Grail> With the proper restrictions Armas can pull a spirit gun
  162. [2011-12-10 22:56:02] <TMIoverloadaway> "student of Mahtigwess' Iron Trick" We're Iron Trick's student
  163. [2011-12-10 22:56:11] <TMIoverloadaway> This is important
  164. [2011-12-10 22:56:13] <A_Mad_Oyster> Oh man, wacky spirit-gun ala Yusuke comes to mind again
  165. [2011-12-10 22:56:32] <Guile> We dont even own IT - he owns us
  166. [2011-12-10 22:56:41] <Grail> And thanks to Adult Swim that's one anime comparison I know.
  167. [2011-12-10 22:56:42] <Ironybot> What restrictions are necessary? And are you talking restrictions, or some kind of Restriction?
  168. [2011-12-10 22:56:49] <Grail> One restriction.
  169. [2011-12-10 22:56:55] <Grail> A rather hefty one in my opinion.
  170. [2011-12-10 22:57:00] <A_Mad_Oyster> I don't like restrictions-at least not in GfH
  171. [2011-12-10 22:57:04] <A_Mad_Oyster> Because they can't be removed
  172. [2011-12-10 22:57:07] <Falconis> >inb4 ring
  173. [2011-12-10 22:57:36] <Grail> Any spirit energy that comes out of the shooting arm must be expelled in that specific fashion through fingers pointed in the shape of a gun.
  174. [2011-12-10 22:57:48] <Shot__> >Not suggesting out of fear of fucking it up
  175. [2011-12-10 22:57:51] <Grail> Then *bang*
  176. [2011-12-10 22:57:58] <Shot__> aaaaugh when will the update go uuuup
  177. [2011-12-10 22:58:05] <A_Mad_Oyster> Grail...were you the guy I discussed this with before?
  178. [2011-12-10 22:58:11] <A_Mad_Oyster> Oh wait, that's MoT
  179. [2011-12-10 22:58:11] <Grail> Uh no.
  180. [2011-12-10 22:58:17] <Grail> Bob told us
  181. [2011-12-10 22:58:18] <A_Mad_Oyster> Godammit where is he when you need him
  182. [2011-12-10 22:58:21] <Ironybot> Do we actually have an update incoming right now? I haven't even decided what to suggest yet.
  183. [2011-12-10 22:58:29] <Grail> I'm not sure
  184. [2011-12-10 22:58:34] <Ironybot> Been a busy day.
  185. [2011-12-10 22:58:38] <A_Mad_Oyster> nono, I discussed this spirit gun thing with MoT before
  186. [2011-12-10 22:58:41] <Guile> not many posts yet
  187. [2011-12-10 22:58:41] <Grail> I'd post just in case
  188. [2011-12-10 22:58:50] <Guile> since the last update earlier today
  189. [2011-12-10 22:58:51] <TMIoverloadaway> Bob said he's playing Skyrim last time he spoke
  190. [2011-12-10 22:58:52] <Grail> But if we don't get enough Bob probably won't
  191. [2011-12-10 22:59:06] <Shot__> "I order you to tell me in complete honesty whether you're capable of lying when you have not been specifically ordered to tell the truth."
  192. [2011-12-10 22:59:08] <Shot__> But
  193. [2011-12-10 22:59:15] <Grail> Remember to toss an order to your Russian if you haven't already.
  194. [2011-12-10 22:59:18] <Shot__> What if he lies about that
  195. [2011-12-10 22:59:31] <Falconis> he has to follow orders
  196. [2011-12-10 22:59:36] <Falconis> and you told him to be honest
  197. [2011-12-10 22:59:51] <A_Mad_Oyster> Also, to make the restriction even better, every "6" shots we make, we must make a reloading action-as you would to a revolver
  198. [2011-12-10 23:00:02] <Falconis> and make a coking noise
  199. [2011-12-10 23:00:20] <Falconis> cocking*
  200. [2011-12-10 23:00:22] <Ralith> and say "pew" when we fire
  201. [2011-12-10 23:00:28] <Falconis> heck yea
  202. [2011-12-10 23:00:35] <TMIoverloadaway> Nah, call out "SPirit Gun"
  203. [2011-12-10 23:00:40] <Guile> slightly too silly, even for Armas
  204. [2011-12-10 23:00:45] <Falconis> Pew is better
  205. [2011-12-10 23:00:53] <Falconis> pew pew pew pew pew pew
  206. [2011-12-10 23:00:56] <Falconis> charge shot
  207. [2011-12-10 23:01:00] <A_Mad_Oyster> Gun fires when your thumb, the hammer, moves slightly in front
  208. [2011-12-10 23:01:15] <Abeo> That... would actually be pretty awesome
  209. [2011-12-10 23:01:17] <A_Mad_Oyster> And then dual wielding oh dear
  210. [2011-12-10 23:01:26] <Ironybot> I am not a huge fan of these restrictions, because requiring us to talk means we ruin our stealth and can't use it in many circumstances, and requiring hand/arm motions requires us to have a free hand and physically move at a certain speed.
  211. [2011-12-10 23:01:36] <Ralith> armas also must wiggle his hand in a vague imitation of recoil for every shot
  212. [2011-12-10 23:01:40] <Falconis> but it's a spirit gun
  213. [2011-12-10 23:01:41] <TMIoverloadaway> *Roll a 2 and Armas' hand jams* *Roll a 1 and it misfires*
  214. [2011-12-10 23:01:46] <Falconis> for fighting spirits
  215. [2011-12-10 23:01:46] <Ralith> XD
  216. [2011-12-10 23:01:48] <Ironybot> If we don't have restrictions requiring physical movement we should be able to fire at the speed of mind and soul.
  217. [2011-12-10 23:01:55] <Falconis> !
  218. [2011-12-10 23:02:00] <A_Mad_Oyster> Yeah, making the noises is kinda bad
  219. [2011-12-10 23:02:04] <Falconis> ETERNAL NEGI FEVAAAA
  220. [2011-12-10 23:02:06] <Ironybot> If we do have restrictions requiring physical movement, then we can only move at the speed of our arm.
  221. [2011-12-10 23:02:08] <Ralith> Ironybot: yes, that's why those restrictions will probably impart a fair bit of power
  222. [2011-12-10 23:02:12] <A_Mad_Oyster> But damn, with the restrictions we have...it'll be poweful already
  223. [2011-12-10 23:02:16] <Ironybot> Erm, only fire, that is.
  224. [2011-12-10 23:02:19] <TMIoverloadaway> Irony, this sort of thing would require energy, more restrictions would mean more energy efficiency
  225. [2011-12-10 23:02:23] <Falconis> man
  226. [2011-12-10 23:02:33] <Grail> I'm honestly not digging it in the first place
  227. [2011-12-10 23:02:36] <Falconis> we can totally get Armas to pull off an eternal Negi Feva
  228. [2011-12-10 23:02:48] <TMIoverloadaway> Me either, but it is funny
  229. [2011-12-10 23:02:53] <Grail> Restricting the flow of spiritual energy through hands to one specific thing doesn't strike me the right way.
  230. [2011-12-10 23:02:55] <Abeo> The sounds is definately a bd idea, it does ruin our stealth
  231. [2011-12-10 23:02:59] <Abeo> movements makes sense thoug
  232. [2011-12-10 23:03:10] <Ironybot> I am not overly concerned about maximizing efficiency at this stage of our soul magic development.
  233. [2011-12-10 23:03:27] <A_Mad_Oyster> Irony, our bloodline is degrading...
  234. [2011-12-10 23:03:32] <A_Mad_Oyster> Slowly, but surely
  235. [2011-12-10 23:03:33] <Guile> We could do hip thrusts? Rarely does an enemy restrict our waist movement
  236. [2011-12-10 23:03:37] <Ironybot> What?
  237. [2011-12-10 23:03:39] <Falconis> ok, you must not make as sound when using this weapon
  238. [2011-12-10 23:03:46] <A_Mad_Oyster> We need to put in the final block FAST
  239. [2011-12-10 23:03:53] <Ralith> Guile: ahaha
  240. [2011-12-10 23:04:02] <Ironybot> We have confirmation on this? I know we've been speculating, but it's definitely true?
  241. [2011-12-10 23:04:09] <A_Mad_Oyster> It is
  242. [2011-12-10 23:04:13] <TMIoverloadaway> I'm thinking we see about getting magic bullet for choosing which primary ability is used at the auction.
  243. [2011-12-10 23:04:16] <Grail> I'm not aware of any Bob mention of it
  244. [2011-12-10 23:04:28] <Ironybot> Fine, then. Auction ASAP. We demand the heads of seven Einher as our payment for Mammon's Device.
  245. [2011-12-10 23:04:29] <A_Mad_Oyster> Oh come on, I said this about 3 hours ago
  246. [2011-12-10 23:04:34] <Falconis> ...
  247. [2011-12-10 23:04:37] <Abeo> wait why?
  248. [2011-12-10 23:04:39] <A_Mad_Oyster> No wait
  249. [2011-12-10 23:04:42] <Falconis> that is a horrible idea
  250. [2011-12-10 23:04:42] <Grail> I'm fairly certain you didn't
  251. [2011-12-10 23:04:45] <A_Mad_Oyster> 7 einherjar, AND money
  252. [2011-12-10 23:04:50] <A_Mad_Oyster> Don't forget the money
  253. [2011-12-10 23:04:51] <Falconis> that is a horrible idea
  254. [2011-12-10 23:04:51] <Ironybot> Use the seven Ogrimir questions we get to do all kinds of shit.
  255. [2011-12-10 23:05:00] <Abeo> why do we want einherjar?
  256. [2011-12-10 23:05:08] <A_Mad_Oyster> For Og questions
  257. [2011-12-10 23:05:13] <Abeo> I... guess.
  258. [2011-12-10 23:05:19] <Ralith> don't WE have to kill them for that?
  259. [2011-12-10 23:05:19] <TMIoverloadaway> ...I'm kinda with irony on this. Buncha EInher questions would be incredibly usefull
  260. [2011-12-10 23:05:20] <A_Mad_Oyster> But then again, us having the heads wouldn't count as us killing them
  261. [2011-12-10 23:05:23] <Grail> Ever one that dies to us or under order from us counts as our kill.
  262. [2011-12-10 23:05:27] <TMIoverloadaway> We have to cause them to die
  263. [2011-12-10 23:05:28] <Grail> Every*
  264. [2011-12-10 23:05:29] <Ironybot> When we kill Einherjar we get answers from Ogrimir. If they die by our orders it's the same as dying by our hand.
  265. [2011-12-10 23:05:30] <Abeo> BUt I could see Ogrimmir jerking us around if we aren't present for their deaths
  266. [2011-12-10 23:05:43] <TMIoverloadaway> Selling the device for people to go out and kill them fits that
  267. [2011-12-10 23:05:46] <Grail> No
  268. [2011-12-10 23:05:51] <Grail> He's pretty cool with this
  269. [2011-12-10 23:05:57] <Grail> Otherwise he wouldn't have left the clause in
  270. [2011-12-10 23:06:20] <Abeo> I don't recall this clause
  271. [2011-12-10 23:06:21] <A_Mad_Oyster> You know...I'm gonna have to tie myself to the bed when the Auction comes up. Because Blackbeard's gonna be there-and we all know he's gonna offer a SHITLOAD of money...
  272. [2011-12-10 23:07:03] <TMIoverloadaway> Alternatuvely Squid, you could tie yourself to a sinking rock
  273. [2011-12-10 23:07:10] <A_Mad_Oyster> >:c
  274. [2011-12-10 23:07:10] =-= TMIoverloadaway is now known as TMIoverload
  275. [2011-12-10 23:07:33] <Grail> Would you rather jump into an active volcano?
  276. [2011-12-10 23:07:42] <Abeo> eat the volcano
  277. [2011-12-10 23:07:46] <Abeo> gain volcano bloodline
  278. [2011-12-10 23:07:51] <Falconis> hell yea
  279. [2011-12-10 23:07:56] <Falconis> Raging Armas
  280. [2011-12-10 23:08:17] <Grail> That sounds a little too much like a raging something else.
  281. [2011-12-10 23:08:19] <Guile> Hot Hands and Hot Blood
  282. [2011-12-10 23:08:36] <Grail> I bet Mahuika's bloodline is like that.
  283. [2011-12-10 23:08:50] <Grail> Inspires people to live short lives that burn brightly.
  284. [2011-12-10 23:09:11] <A_Mad_Oyster> Blackbeard, Y U HAVE SO MUCH MONEY
  285. [2011-12-10 23:09:14] <Grail> We know she does that by the way.
  286. [2011-12-10 23:09:21] <Falconis> >EternalrageeternalrageEternalrageeternalrageEternalrageeternalrage
  287. [2011-12-10 23:09:23] <Grail> He was a gunsmith
  288. [2011-12-10 23:09:41] <Grail> Or metallurgist
  289. [2011-12-10 23:09:46] <Grail> Or something
  290. [2011-12-10 23:09:48] <A_Mad_Oyster> More like: 'Undying Rage Undying Rage Undying Rage Undying Rage' amirite, falcon?
  291. [2011-12-10 23:09:51] <Grail> He's basically Batman
  292. [2011-12-10 23:09:52] <Falconis> yes
  293. [2011-12-10 23:09:54] <Grail> But a huge dick.
  294. [2011-12-10 23:10:08] <A_Mad_Oyster> wait wat
  295. [2011-12-10 23:10:10] <Falconis> >implying batman isn't a huge dick
  296. [2011-12-10 23:10:12] <A_Mad_Oyster> Mahuika is male or female
  297. [2011-12-10 23:10:20] <A_Mad_Oyster> I'm getting a bit confused over here
  298. [2011-12-10 23:10:21] <Wutenheimer> so, anyone up for some streaming?
  299. [2011-12-10 23:10:31] <Falconis> streaming what
  300. [2011-12-10 23:10:35] <A_Mad_Oyster> ^
  301. [2011-12-10 23:10:38] <TMIoverload> Depends on what you're streaming?
  302. [2011-12-10 23:10:42] <Wutenheimer> video games with LIVE DRUNKEN COMMENTARY
  303. [2011-12-10 23:10:46] <Grail> Female
  304. [2011-12-10 23:10:49] <Ironybot> Mahuika's gender varies in mythology.
  305. [2011-12-10 23:10:51] <A_Mad_Oyster> Oh man I want
  306. [2011-12-10 23:10:56] <Grail> In GfH at least
  307. [2011-12-10 23:11:00] <TMIoverload> Sure Wut
  308. [2011-12-10 23:11:06] <Falconis> meh, fine
  309. [2011-12-10 23:11:08] <Grail> Well actually
  310. [2011-12-10 23:11:11] <Grail> She's a god.
  311. [2011-12-10 23:11:12] <A_Mad_Oyster> But I'll have to go soon, but I'll stay while I can
  312. [2011-12-10 23:11:17] <A_Mad_Oyster> goddess*
  313. [2011-12-10 23:11:17] <Abeo> what videogames?
  314. [2011-12-10 23:11:20] <Wutenheimer> goddamnit, right when my torrents start to pick up
  315. [2011-12-10 23:11:22] <Grail> So she can be whatever the fuck she wants
  316. [2011-12-10 23:11:24] <Falconis> wait what?
  317. [2011-12-10 23:11:27] <Guile> I thought she was part of the Courts?
  318. [2011-12-10 23:11:29] <A_Mad_Oyster> Who cares? LIVE DRUNKEN COMMENTARY
  319. [2011-12-10 23:11:29] <Wutenheimer> shitty games you've probably never heard of
  320. [2011-12-10 23:11:36] <Guile> Summer, specifically
  321. [2011-12-10 23:11:38] <Grail> She's a higher up in the Summer court
  322. [2011-12-10 23:11:46] <Abeo> I am an expert on shitty games I've never heard of
  323. [2011-12-10 23:11:47] <Falconis> who is this again?
  324. [2011-12-10 23:11:57] * A_Mad_Oyster gives wuten hipster glasses
  325. [2011-12-10 23:12:03] <Falconis> and how do we know her?
  326. [2011-12-10 23:12:10] <A_Mad_Oyster> SummerLady
  327. [2011-12-10 23:12:12] <A_Mad_Oyster> She told us
  328. [2011-12-10 23:12:13] <Falconis> my instant recall doesn't work for GFH
  329. [2011-12-10 23:12:17] <Wutenheimer> i said shitty W
  330. [2011-12-10 23:12:20] <Wutenheimer> SHITTY
  331. [2011-12-10 23:12:22] <Guile> we met Mahuika's disciple
  332. [2011-12-10 23:12:22] <A_Mad_Oyster> 'Mahuika's Disciple must find her place' etc etc
  333. [2011-12-10 23:12:37] <Wutenheimer> as in, i dont really want to play them but i think makingfun of them is entertaining
  334. [2011-12-10 23:12:41] <Abeo> Oh man, remember Tomba? Tomba was a good game. You should play Tomba
  335. [2011-12-10 23:12:41] <A_Mad_Oyster> Fine, shitty. But damn, live drunken commentary makes it good
  336. [2011-12-10 23:12:52] <Falconis> the heck is tomba
  337. [2011-12-10 23:12:58] <A_Mad_Oyster> a game
  338. [2011-12-10 23:12:59] <A_Mad_Oyster> durr.
  339. [2011-12-10 23:13:06] <Falconis> ... :I
  340. [2011-12-10 23:13:08] <Abeo> Tomba is awesome
  341. [2011-12-10 23:13:14] <A_Mad_Oyster> .g Tomba
  342. [2011-12-10 23:13:16] <Classhole> A_Mad_Oyster: http://en.wikipedia.org/wiki/Tomba! -- Tomba! - Wikipedia, the free encyclopedia: "Tomba!, known as Ore! Tomba (オレっ!トンバ) in Japan and Tombi! in PAL regions , is a side-scrolling adventure game..."
  343. [2011-12-10 23:13:45] <TheBeardiestBob> I lost my copy of Tomba RIGHT before beating it
  344. [2011-12-10 23:13:47] <TheBeardiestBob> So mad.
  345. [2011-12-10 23:13:48] <Abeo> Also I know is you adventure around beating up pigs and saving baby birds by swallowing them
  346. [2011-12-10 23:13:53] <Wutenheimer> in b4 toblo
  347. [2011-12-10 23:13:59] <Abeo> *all I know
  348. [2011-12-10 23:14:14] <A_Mad_Oyster> How long ago was that, Bob?
  349. [2011-12-10 23:14:19] <Abeo> Also there's a wizard or something
  350. [2011-12-10 23:14:21] <Wutenheimer> http://www.youtube.com/watch?v=lwNsKNpE2GU
  351. [2011-12-10 23:14:21] <Classhole> Wutenheimer: Toblo Gameplay Trailer - length 5m 19s - rated 4.33/5.0 (12) - 8388 views - Fhyber34 on 2008.02.19
  352. [2011-12-10 23:15:12] <TMIoverload> I don't remember Tomba very well. Can't even remember the differences between 1 and 2
  353. [2011-12-10 23:15:13] <Guile> any thoughts on having our russians pile on the russian accents if anyone of any import finds them, making people think its KGB smuggling and not Triad?
  354. [2011-12-10 23:15:17] <Falconis> ...the heck is this madness
  355. [2011-12-10 23:15:24] <Wutenheimer> TOOOBLOOOOOO
  356. [2011-12-10 23:15:26] <A_Mad_Oyster> Madness has a name
  357. [2011-12-10 23:15:29] <A_Mad_Oyster> It's me
  358. [2011-12-10 23:15:42] <Falconis> IT MAKES NO SENSE
  359. [2011-12-10 23:15:48] <Abeo> Toblo makes me sad
  360. [2011-12-10 23:15:49] <Ironybot> The accent thing for the Russians is silly. We're not being paid to cover stories for them, only to provide security.
  361. [2011-12-10 23:16:01] <A_Mad_Oyster> I'd like to see someone play Yume Nikki while drunk...(Protip: DO NOT PLAY WITH THE LIGHTSWITCH)
  362. [2011-12-10 23:16:09] <Ironybot> If they want us to finagle their way out of engagements or frame other people, they should be paying us more.
  363. [2011-12-10 23:17:12] <TMIoverload> On the other hand, the KGB are out to get us
  364. [2011-12-10 23:17:13] <Guile> Eh. We're also nominally allied with the Triad over any other group, and revealing their smuggling operations when it could be prevented would be unfortunate
  365. [2011-12-10 23:17:14] <Grail> You know it worries me how easily junkies find their way into Triad compounds.
  366. [2011-12-10 23:17:18] <Abeo> I wonder if we could somehow fuse those four handguns we just got into one....
  367. [2011-12-10 23:17:35] <Grail> Someone get Abeo the logs of that conversation
  368. [2011-12-10 23:17:40] <Abeo> awwww
  369. [2011-12-10 23:17:41] <Guile> and yeah, anything thrown at the KGB makes me happy
  370. [2011-12-10 23:17:53] <Grail> Sorry bud
  371. [2011-12-10 23:18:02] <Grail> It doesn't really work out
  372. [2011-12-10 23:18:06] <Guile> who said what on that? though at a guess - yeah
  373. [2011-12-10 23:18:13] <Abeo> It is unfortunate that I work evenings and miss out on the majority of the conversations.
  374. [2011-12-10 23:18:16] <Guile> different Court guns would probably be a bad mix
  375. [2011-12-10 23:18:22] <Falconis> ok this is just a silly game
  376. [2011-12-10 23:18:38] <Grail> Seriously though, the Triads puzzle me.
  377. [2011-12-10 23:18:51] <Grail> With their mix of competency and ineptitude.
  378. [2011-12-10 23:19:04] <Grail> How do what basically amount to zombie junkies make it onto their area?
  379. [2011-12-10 23:19:14] <Guile> I thought that was on the docks
  380. [2011-12-10 23:19:30] <Falconis> maybe they have teleporters
  381. [2011-12-10 23:19:31] <Abeo> swim?
  382. [2011-12-10 23:19:32] <Falconis> :I
  383. [2011-12-10 23:19:58] <Wutenheimer> http://www.livestream.com/wuten
  384. [2011-12-10 23:20:04] <Ironybot> I suspect that the last time we were running security, the special forces guys that got killed may have assisted the junkie rush.
  385. [2011-12-10 23:20:09] <Wutenheimer> not live for the moment... gimmi a sec
  386. [2011-12-10 23:20:11] <A_Mad_Oyster> Talking about the KGB...
  387. [2011-12-10 23:20:13] <Falconis> awww
  388. [2011-12-10 23:20:13] <TMIoverload> I think Lo Fang uses the lower end shit to test his guys and doesn't bother with it much? Or it's part of a plan, perhaps one to not draw too much attention from the authorities cersed in supernatural shit
  389. [2011-12-10 23:20:20] <A_Mad_Oyster> The KGB have a file on us
  390. [2011-12-10 23:20:27] <Ironybot> A lot of people have a file on us.
  391. [2011-12-10 23:20:30] <A_Mad_Oyster> It says we're 'a Gun for Hire'
  392. [2011-12-10 23:20:30] <Falconis> ^
  393. [2011-12-10 23:20:44] <Abeo> Hey, what if Lo Fang let's teh junkies attack on purpose so he can harvest their souls?
  394. [2011-12-10 23:20:45] <Falconis> are we not?
  395. [2011-12-10 23:20:51] <Falconis> !
  396. [2011-12-10 23:21:10] <Falconis> but that seems...
  397. [2011-12-10 23:21:25] <Ironybot> That... could actually be completely in line with what we know of his capabilities.
  398. [2011-12-10 23:21:59] <Ironybot> If all he needs is soul juice, then provoking a few dozen lowlifes into dying near his soulcatchers every shipment he gets could be a very savvy business move.
  399. [2011-12-10 23:23:12] <Grail> Someone should post this
  400. [2011-12-10 23:23:25] <Grail> So Armas at least lets it pass through his thoughts
  401. [2011-12-10 23:25:04] <Ironybot> Mmm.
  402. [2011-12-10 23:25:15] <Falconis> his thoughts are dangerous territory
  403. [2011-12-10 23:25:43] <Ironybot> If Armas got full shadow speed boosting from Shadowbro and full wind boosting from Sake, how fast could he move? Or how fast could the three of them move, rather.
  404. [2011-12-10 23:26:20] <Grail> Before or after Dunter Footwork?
  405. [2011-12-10 23:26:27] <Grail> I think that would be a big factor
  406. [2011-12-10 23:26:43] <Grail> As would the heart
  407. [2011-12-10 23:26:55] <Ironybot> I don't think Dunter Footwork actually affects top speed.
  408. [2011-12-10 23:27:05] <Abeo> It should
  409. [2011-12-10 23:27:19] <Ironybot> My understanding is that it provides an acceleration bonus to reach top speed in a single step rather than a top speed bonus.
  410. [2011-12-10 23:27:30] <Guile> how could it not? Ricky went from 0 to in your face in a quarter of a second
  411. [2011-12-10 23:27:44] <Grail> That's one of the applications, but I'd say that's not it's only effect
  412. [2011-12-10 23:27:45] <Guile> ah, you think the redcaps have a much higher top speed than armas
  413. [2011-12-10 23:27:52] <Ironybot> Yes.
  414. [2011-12-10 23:27:56] <Grail> Just the only one we've gotten explicit information on
  415. [2011-12-10 23:28:18] <Guile> anyway, WITH full SB and Sake boosting us... we MIGHT be ALMOST at Hillevi's level
  416. [2011-12-10 23:28:27] <Guile> Maybe. If we're lucky.
  417. [2011-12-10 23:28:36] <Ironybot> Because they have crazy iron legs and tails and blood magic specifically designed to make them speedy motherfuckers written into their very being, the Redcaps have a top speed which kicks the ass of just about anything.
  418. [2011-12-10 23:28:49] <Grail> Oh
  419. [2011-12-10 23:28:50] <Ironybot> Except teleportation.
  420. [2011-12-10 23:28:52] <Abeo> Fleshcrafting doesn't seem the most efficient thing for us, in the longrun to be honest
  421. [2011-12-10 23:29:06] <Grail> It might not now
  422. [2011-12-10 23:29:09] <Abeo> but shortterm, learning the footwork should help with soul growth, immediatly applicable power.
  423. [2011-12-10 23:29:18] <Grail> We're only at baby's first fleshcrafting lessons
  424. [2011-12-10 23:29:20] <Ironybot> ...soul growth? How?
  425. [2011-12-10 23:29:25] <Abeo> And we can always patch chakra knowledge into the footwork later on
  426. [2011-12-10 23:29:27] <Guile> dont follow your logic. Dunter footwork will help our soul growth?
  427. [2011-12-10 23:29:42] <Abeo> learning shit
  428. [2011-12-10 23:29:42] <Grail> We really can't afford to ignore it either
  429. [2011-12-10 23:29:47] <Abeo> makes our soul bigger
  430. [2011-12-10 23:29:53] <Grail> It's a whole school of magic available to us
  431. [2011-12-10 23:29:58] <Grail> Never underestimate those
  432. [2011-12-10 23:29:59] <Ironybot> Not if we learn it in a nevernever pocket, it doesn't.
  433. [2011-12-10 23:30:05] <Guile> and I doubt it will be immediately applicable, either - we still need to get Doony blood, then actually be taught the footwork
  434. [2011-12-10 23:30:14] <Ironybot> Souls can't grow in unnatural time spaces, apparently.
  435. [2011-12-10 23:30:20] <Guile> and we still dont know if that will give away our association to SM, but I dont see why it wouldnt
  436. [2011-12-10 23:30:52] <Grail> Consider the nature of what they are doing and if it's entirely in line with what we know of closed NN spaces.
  437. [2011-12-10 23:30:53] <Guile> Was there any talk of learning DF in a nevernever pocket? I didnt know Ricky and Lucy could even make them
  438. [2011-12-10 23:31:08] <Guile> they seem like pretty untalented apparitions, except for the very narrow blood/flesh field
  439. [2011-12-10 23:31:09] <Ironybot> Speaking of which, if our soul power is actively degrading the longer we don't get our bloodline completed, I can't support getting Dunter Footwork until after we have our bloodline, since we know it will involve nevernever pocket time dilation shenanigans and we don't know if that will count for soul degradation.
  440. [2011-12-10 23:31:41] <Guile> then likewise we cant do the 'teach goblins' nevernever pocket
  441. [2011-12-10 23:31:45] <Ironybot> Yes, we do know that they'd use one. Apparently they have a super ultimate attack that involves making a nevernever pocket which includes them and their prey. It's in one of the chatlogs.
  442. [2011-12-10 23:31:46] <Grail> I'd say we should either ask for the heads of the Einher or have them as a sweetener in any deal.
  443. [2011-12-10 23:32:30] <Guile> We're going to get up in front of the power elite of Istanbul and tell them to bring us the heads of einherjar? Odin wont like that much
  444. [2011-12-10 23:32:49] <Grail> Well if time is a concern
  445. [2011-12-10 23:33:01] <Ironybot> Well, consider that Odin probably has access to more Einherjar heads than anyone else.
  446. [2011-12-10 23:33:08] <Guile> I'd still like bob's stamp on that
  447. [2011-12-10 23:33:13] <Grail> So would I
  448. [2011-12-10 23:33:13] <Ironybot> Maybe he wants Mammon's Device and has some minions he dislikes.
  449. [2011-12-10 23:33:35] <Guile> because I REALLY want a fear spirit, and Auction is the only place I can think to acquire one
  450. [2011-12-10 23:33:41] <Grail> As would I
  451. [2011-12-10 23:33:50] <Ironybot> I thought any wizard can give us spirits?
  452. [2011-12-10 23:33:54] <Grail> You know we could just spend time in the arenas
  453. [2011-12-10 23:33:56] <Guile> well, unless we betray the vamps to the wolves, but thats dangerous
  454. [2011-12-10 23:34:00] <Ironybot> Or we could probably buy them from Sometimes Merchant.
  455. [2011-12-10 23:34:16] <Guile> but we dont know how to graft them to our souls or whatever the witch wolf can do
  456. [2011-12-10 23:34:22] <Grail> Well there's the Mongolian wizard
  457. [2011-12-10 23:34:34] <Grail> He has the same capacity for it
  458. [2011-12-10 23:34:44] <Grail> Though this relies on him presenting the idea to Armas
  459. [2011-12-10 23:34:55] <Grail> As I don't recall Armas acquiring information of the possibility in quest
  460. [2011-12-10 23:34:57] <Ironybot> I think we might be able to just eat the fragments instead of soul grafting them.
  461. [2011-12-10 23:35:06] <Ironybot> Eat things, gain their power, it's the Armas way.
  462. [2011-12-10 23:35:53] <Guile> incidentally, if we invite an einher to the auction, and BB crashes it, and the einher dies... then from a certain point of view, we caused his death
  463. [2011-12-10 23:36:10] <Guile> eat... spirits
  464. [2011-12-10 23:36:14] <Guile> I wonder if thats okay
  465. [2011-12-10 23:36:36] <Ironybot> If an Einher shows up at the auction then we can't really let them leave alive. Unless we weren't planning on attending, of course.
  466. [2011-12-10 23:36:39] <Abeo> doubt it, but whatevs
  467. [2011-12-10 23:36:42] <Guile> through negligence, okay, but it still counts!
  468. [2011-12-10 23:36:44] <Grail> Ideally we'd be able to use the concept of the emotion we claim.
  469. [2011-12-10 23:37:02] <Guile> we dont need to be physically present, and even then as long as its blind bidding and we dont know where the einher is...
  470. [2011-12-10 23:37:05] <Grail> The only people present at the auction will be proxies of whoever is going.
  471. [2011-12-10 23:37:11] <Grail> So...
  472. [2011-12-10 23:37:14] <Grail> Unless Odin wants to bid
  473. [2011-12-10 23:37:24] <Grail> Still
  474. [2011-12-10 23:37:36] <Grail> We should keep that in mind when handling the auction
  475. [2011-12-10 23:37:49] <Grail> Mortal proxies only?
  476. [2011-12-10 23:38:01] <Grail> Or purely mundane proxies I should say.
  477. [2011-12-10 23:39:20] <Ironybot> Thereby ensuring that Blackbeard is the most badass one present?
  478. [2011-12-10 23:39:36] <Guile> we may not have thought this through enough
  479. [2011-12-10 23:39:59] <Abeo> So what's new?
  480. [2011-12-10 23:40:58] <Grail> Presumably no one is foolish enough to carry their offerings on them or through purely mundane proxies
  481. [2011-12-10 23:41:01] <Grail> And if he did attack
  482. [2011-12-10 23:41:02] <Ironybot> Oh, one other thing on the Dunter- you guys think it would be terribly dangerous to ask them to not eat children? It seems like an Armas thing to do.
  483. [2011-12-10 23:41:03] <Grail> Well
  484. [2011-12-10 23:41:19] <Ironybot> We could at the very least ask them not to eat kids while using assets that we provided them with.
  485. [2011-12-10 23:41:21] <Grail> He's attacking the resources of the most powerful people in Istanbul
  486. [2011-12-10 23:41:45] <Grail> By the way we need to get signal jammers
  487. [2011-12-10 23:41:49] <Guile> I dont think we have that much pull with them. We could resolve to never, ever think about it- that would also be an Armas thing to do
  488. [2011-12-10 23:41:53] <Grail> Backpack mounted ones and vehicle mounted ones.
  489. [2011-12-10 23:42:03] <Grail> It would entirely fuck his explosives
  490. [2011-12-10 23:42:15] <Guile> sprinkle them everywhere
  491. [2011-12-10 23:42:25] <Grail> Just wear one or have the Russians wear them
  492. [2011-12-10 23:42:38] <Shifter29> Or it randomly sets them off...
  493. [2011-12-10 23:42:45] <Ironybot> Running around with signal jammers seems like a good way to get mundane authorities to hate us.
  494. [2011-12-10 23:42:54] <Guile> that would be a terrible signal jammer if it did that
  495. [2011-12-10 23:43:01] <Ironybot> Which doesn't mean we can't do it, of course.
  496. [2011-12-10 23:43:05] <Grail> You can turn them on and off
  497. [2011-12-10 23:43:48] <Grail> And it's not as if people don't drive around with them
  498. [2011-12-10 23:44:11] <Ironybot> Ah, speaking of vehicle mounted things- after the discussion of Amen being able to build bags that let people reach in and grab items from a specific area, it occurred to me that we could build weapons cases into our vans that directly access a central armory.
  499. [2011-12-10 23:44:12] <Grail> At least crazy security conscious people who fear carbombs
  500. [2011-12-10 23:44:17] <Guile> also need to remember to ask Arkvad when the mere reforging ceremony (if there is such a thing) will take place, so SB can get in on it
  501. [2011-12-10 23:44:22] <Guile> artifact shadow mere
  502. [2011-12-10 23:44:33] <Abeo> You could pretty easily setup explosives to detonate if NOT sent a signal for 30 seconds or so
  503. [2011-12-10 23:44:47] <Abeo> a radio deadman's switch basically
  504. [2011-12-10 23:45:07] <Grail> The stainglassing effect from the Fukang meteor may be a way to resolve his need to produce light
  505. [2011-12-10 23:45:14] |<-- BUTTZ has left irc.rizon.net (Ping timeout: 240 seconds)
  506. [2011-12-10 23:45:55] <Grail> Does he want that? Considering he usually packs explosives into areas he's actively occupying.
  507. [2011-12-10 23:46:53] <Ironybot> We probably also want to talk to Whaitiri about the reforging process. If the Artifact can never be altered after it's completed, then she might be willing to shove some extra power into it beforehand.
  508. [2011-12-10 23:47:29] <Ironybot> Since she's probably still got a conduit to the mere shards, or at least a partial one, involving her in the forging process should be very easy.
  509. [2011-12-10 23:49:53] <Guile> if we let Arkvad know the thing we talked about - hint hint - is progressing smoothly, he'd likely bend over backwards for us on that account
  510. [2011-12-10 23:50:09] <Guile> "What you want the entire ceremony held in your house? We'll fly old Hans in tomorrow."
  511. [2011-12-10 23:50:20] <Ironybot> Fuck no we don't want it held in our house.
  512. [2011-12-10 23:50:27] <Guile> That was a joke
  513. [2011-12-10 23:50:36] <Ironybot> I wouldn't trust Amen not to do something terrible.
  514. [2011-12-10 23:50:40] <Abeo> I thought the implication was repairing the mere was an excuse to replace "old Hans"?
  515. [2011-12-10 23:50:43] <Ironybot> I know it was a joke but my reaction is real.
  516. [2011-12-10 23:51:02] <Guile> fair enough
  517. [2011-12-10 23:55:49] <Falconis> woof
  518. [2011-12-10 23:55:53] <Grail> Think we should run the Reaper charms/Weaponry by Einrik?
  519. [2011-12-10 23:55:57] <Falconis> what's been going on in here?
  520. [2011-12-10 23:56:30] <Grail> If he's going to be in our eye and learn of the binding he's probably one of the few people we could actually get to look at it without worry.
  521. [2011-12-10 23:56:38] <Abeo> Charms, sure. Doubt he knows anything about the weaponry
  522. [2011-12-10 23:57:37] <Guile> I wanna have Einrik look at the charms and Camella the gun
  523. [2011-12-10 23:57:44] <Abeo> Works fer me
  524. [2011-12-10 23:58:10] <Guile> Hillevi could take a look at the charms, just cuz she's been feeling left out or jealous or threatened or SOMETHING'd by Camella
  525. [2011-12-10 23:59:23] <Ironybot> Yeah, need to do something about Hillevi's attitude here. Although we don't actually know if Camella feels the same way about her, or what.
  526. [2011-12-10 23:59:57] <Ironybot> We haven't really had a chance to talk to Camella about it. I suspect that Hillevi will feel a lot better about the situation if she can fight Camella while using powers, and thus kick her ass.
  527.  
  528.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement