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  1. 11:45:19: CLR host plugin strings not found, dynamically loading 4 strings
  2. 11:45:19: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 11:45:19: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 11:45:19: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 11:45:19: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 11:45:19: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 11:45:19: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 11:45:19: CLRHost:: Could not find/load browser settings at location C:\Users\jackj\AppData\Roaming\OBS\pluginData\browser.json
  9. 11:45:19: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\jackj\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 11:45:19: File name: 'C:\Users\jackj\AppData\Roaming\OBS\pluginData\browser.json'
  11. 11:45:19: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 11:45:19: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 11:45:19: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 11:45:19: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 11:45:19: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 11:45:22: CUDA loaded successfully
  17. 11:45:23: 1 CUDA capable devices found
  18. 11:45:23: [ GPU #0 - < GeForce GTX 960M > has Compute SM 5.0, NVENC Available ]
  19. 11:50:06: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  20. 11:50:06: -------------------------------
  21. 11:50:06: CPU Name: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
  22. 11:50:06: CPU Speed: 2592MHz
  23. 11:50:06: Physical Memory: 4095MB Total, 4095MB Free
  24. 11:50:06: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
  25. 11:50:06: monitor 1: pos={0, 0}, size={1920, 1080}
  26. 11:50:06: Windows Version: 10.0 Build 10586 (revision 0)
  27. 11:50:06: Aero is Enabled
  28. 11:50:06: -------------------------------
  29. 11:50:06: OBS Modules:
  30. 11:50:06: Base Address Module
  31. 11:50:06: 01130000 OBS.exe
  32. 11:50:06: 0F4D0000 OBSApi.dll
  33. 11:50:06: 68840000 CLRHostPlugin.dll
  34. 11:50:06: 57970000 DShowPlugin.dll
  35. 11:50:06: 57A00000 GraphicsCapture.dll
  36. 11:50:06: 56660000 NoiseGate.dll
  37. 11:50:06: 729B0000 PSVPlugin.dll
  38. 11:50:06: 6C2B0000 scenesw.dll
  39. 11:50:06: ------------------------------------------
  40. 11:50:06: Adapter 1
  41. 11:50:06: Video Adapter: NVIDIA GeForce GTX 960M
  42. 11:50:06: Video Adapter Dedicated Video Memory: 2092826624
  43. 11:50:06: Video Adapter Shared System Memory: 2202075136
  44. 11:50:06: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  45. 11:50:06: ------------------------------------------
  46. 11:50:06: Adapter 2
  47. 11:50:06: Video Adapter: Intel(R) HD Graphics 530
  48. 11:50:06: Video Adapter Dedicated Video Memory: 134217728
  49. 11:50:06: Video Adapter Shared System Memory: 4160684032
  50. 11:50:06: =====Stream Start: 2016-01-27, 11:50:06===============================================
  51. 11:50:06: Multithreaded optimizations: On
  52. 11:50:06: Base resolution: 1920x1080
  53. 11:50:06: Output resolution: 1920x1080
  54. 11:50:06: ------------------------------------------
  55. 11:50:06: Loading up D3D10 on NVIDIA GeForce GTX 960M (Adapter 1)...
  56. 11:50:07: ------------------------------------------
  57. 11:50:07: Audio Format: 48000 Hz
  58. 11:50:07: ------------------------------------------
  59. 11:50:07: Audio Channels: 2 Ch
  60. 11:50:07: Playback device Default
  61. 11:50:07: ------------------------------------------
  62. 11:50:07: Using desktop audio input: Speakers (Realtek High Definition Audio)
  63. 11:50:07: Global Audio time adjust: 0
  64. 11:50:07: ------------------------------------------
  65. 11:50:07: Audio Encoding: AAC
  66. 11:50:07: bitrate: 192
  67. 11:50:07: Using graphics capture
  68. 11:50:07: Trying to hook process: csgo.exe
  69. 11:50:07: Scene buffering time set to 700
  70. 11:50:07: Using custom x264 settings: "crf=20"
  71. 11:50:07: x264: VBV maxrate specified, but no bufsize, ignored
  72. 11:50:07: x264: MB rate (489600) > level limit (245760)
  73. 11:50:07: ------------------------------------------
  74. 11:50:07: Video Encoding: x264
  75. 11:50:07: fps: 60
  76. 11:50:07: width: 1920, height: 1080
  77. 11:50:07: preset: ultrafast
  78. 11:50:07: profile: main
  79. 11:50:07: keyint: 250
  80. 11:50:07: CBR: no
  81. 11:50:07: CFR: yes
  82. 11:50:07: max bitrate: 1000
  83. 11:50:07: buffer size: 0
  84. 11:50:07: quality: 12
  85. 11:50:07: ------------------------------------------
  86. 11:50:12: SharedTexCapture hooked
  87. 11:50:15: FlushBufferedVideo: Flushing 34 packets over 550 ms
  88. 11:50:16: Total frames encoded: 492, total frames duplicated: 34 (6.91%)
  89. 11:50:16: Total frames rendered: 488, number of late frames: 15 (3.07%) (it's okay for some frames to be late)
  90. 11:50:16:
  91. 11:50:16: Profiler time results:
  92. 11:50:16:
  93. 11:50:16: ==============================================================
  94. 11:50:16: video thread frame - [100%] [avg time: 2.637 ms] [children: 62.1%] [unaccounted: 37.9%]
  95. 11:50:16: | scene->Preprocess - [0.0758%] [avg time: 0.002 ms]
  96. 11:50:16: | GPU download and conversion - [62%] [avg time: 1.636 ms] [children: 5.54%] [unaccounted: 56.5%]
  97. 11:50:16: | | flush - [4.47%] [avg time: 0.118 ms]
  98. 11:50:16: | | CopyResource - [0.948%] [avg time: 0.025 ms]
  99. 11:50:16: | | conversion to 4:2:0 - [0.114%] [avg time: 0.003 ms]
  100. 11:50:16: Convert444Threads - [100%] [avg time: 1.118 ms] [children: 99.4%] [unaccounted: 0.626%]
  101. 11:50:16: | Convert444toNV12 - [99.4%] [avg time: 1.111 ms]
  102. 11:50:16: encoder thread frame - [100%] [avg time: 1.121 ms] [children: 0.268%] [unaccounted: 99.7%]
  103. 11:50:16: | sending stuff out - [0.268%] [avg time: 0.003 ms]
  104. 11:50:16: ==============================================================
  105. 11:50:16:
  106. 11:50:16:
  107. 11:50:16: Profiler CPU results:
  108. 11:50:16:
  109. 11:50:16: ==============================================================
  110. 11:50:16: video thread frame - [cpu time: avg 0.512 ms, total 250 ms] [avg calls per frame: 1]
  111. 11:50:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  112. 11:50:16: | GPU download and conversion - [cpu time: avg 0.16 ms, total 78.125 ms] [avg calls per frame: 1]
  113. 11:50:16: | | flush - [cpu time: avg 0.128 ms, total 62.5 ms] [avg calls per frame: 1]
  114. 11:50:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  115. 11:50:16: | | conversion to 4:2:0 - [cpu time: avg 0.035 ms, total 15.625 ms] [avg calls per frame: 1]
  116. 11:50:16: Convert444Threads - [cpu time: avg 1.163 ms, total 1031.25 ms] [avg calls per frame: 2]
  117. 11:50:16: | Convert444toNV12 - [cpu time: avg 1.163 ms, total 1031.25 ms] [avg calls per frame: 2]
  118. 11:50:16: encoder thread frame - [cpu time: avg 0.887 ms, total 406.25 ms] [avg calls per frame: 1]
  119. 11:50:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  120. 11:50:16: ==============================================================
  121. 11:50:16:
  122. 11:50:16: =====Stream End: 2016-01-27, 11:50:16=================================================
  123. 11:50:16: =====Stream Start: 2016-01-27, 11:50:16===============================================
  124. 11:50:16: Multithreaded optimizations: On
  125. 11:50:16: Base resolution: 1920x1080
  126. 11:50:16: Output resolution: 1920x1080
  127. 11:50:16: ------------------------------------------
  128. 11:50:16: Loading up D3D10 on NVIDIA GeForce GTX 960M (Adapter 1)...
  129. 11:50:16: ------------------------------------------
  130. 11:50:16: Audio Format: 48000 Hz
  131. 11:50:16: ------------------------------------------
  132. 11:50:16: Audio Channels: 2 Ch
  133. 11:50:16: Playback device Default
  134. 11:50:16: ------------------------------------------
  135. 11:50:16: Using desktop audio input: Speakers (Realtek High Definition Audio)
  136. 11:50:16: Global Audio time adjust: 0
  137. 11:50:16: ------------------------------------------
  138. 11:50:16: Audio Encoding: AAC
  139. 11:50:16: bitrate: 192
  140. 11:50:16: Using graphics capture
  141. 11:50:16: Trying to hook process: csgo.exe
  142. 11:50:16: Scene buffering time set to 700
  143. 11:50:16: Using custom x264 settings: "crf=20"
  144. 11:50:16: x264: VBV maxrate specified, but no bufsize, ignored
  145. 11:50:16: x264: MB rate (489600) > level limit (245760)
  146. 11:50:16: ------------------------------------------
  147. 11:50:16: Video Encoding: x264
  148. 11:50:16: fps: 60
  149. 11:50:16: width: 1920, height: 1080
  150. 11:50:16: preset: ultrafast
  151. 11:50:16: profile: main
  152. 11:50:16: keyint: 250
  153. 11:50:16: CBR: no
  154. 11:50:16: CFR: yes
  155. 11:50:16: max bitrate: 1000
  156. 11:50:16: buffer size: 0
  157. 11:50:16: quality: 12
  158. 11:50:16: ------------------------------------------
  159. Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
  160. Warning -- SharedTexCapture::Init: Could not create shared texture
  161. 11:50:23: SharedTexCapture hooked
  162. 11:52:07: FlushBufferedVideo: Flushing 36 packets over 584 ms
  163. 11:52:07: Total frames encoded: 6605, total frames duplicated: 731 (11.07%)
  164. 11:52:07: Total frames rendered: 6346, number of late frames: 174 (2.74%) (it's okay for some frames to be late)
  165. 11:52:07:
  166. 11:52:07: Profiler time results:
  167. 11:52:07:
  168. 11:52:07: ==============================================================
  169. 11:52:07: video thread frame - [100%] [avg time: 4.809 ms] [children: 86.4%] [unaccounted: 13.6%]
  170. 11:52:07: | scene->Preprocess - [0.0416%] [avg time: 0.002 ms]
  171. 11:52:07: | GPU download and conversion - [86.3%] [avg time: 4.152 ms] [children: 2.56%] [unaccounted: 83.8%]
  172. 11:52:07: | | flush - [1.25%] [avg time: 0.06 ms]
  173. 11:52:07: | | CopyResource - [1.23%] [avg time: 0.059 ms]
  174. 11:52:07: | | conversion to 4:2:0 - [0.0832%] [avg time: 0.004 ms]
  175. 11:52:07: Convert444Threads - [100%] [avg time: 1.136 ms] [children: 99.4%] [unaccounted: 0.616%]
  176. 11:52:07: | Convert444toNV12 - [99.4%] [avg time: 1.129 ms]
  177. 11:52:07: encoder thread frame - [100%] [avg time: 1.607 ms] [children: 8.34%] [unaccounted: 91.7%]
  178. 11:52:07: | sending stuff out - [8.34%] [avg time: 0.134 ms]
  179. 11:52:07: ==============================================================
  180. 11:52:07:
  181. 11:52:07:
  182. 11:52:07: Profiler CPU results:
  183. 11:52:07:
  184. 11:52:07: ==============================================================
  185. 11:52:07: video thread frame - [cpu time: avg 0.347 ms, total 2203.13 ms] [avg calls per frame: 1]
  186. 11:52:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  187. 11:52:07: | GPU download and conversion - [cpu time: avg 0.12 ms, total 765.625 ms] [avg calls per frame: 1]
  188. 11:52:07: | | flush - [cpu time: avg 0.064 ms, total 406.25 ms] [avg calls per frame: 1]
  189. 11:52:07: | | CopyResource - [cpu time: avg 0.014 ms, total 93.75 ms] [avg calls per frame: 1]
  190. 11:52:07: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
  191. 11:52:07: Convert444Threads - [cpu time: avg 1.026 ms, total 12921.9 ms] [avg calls per frame: 2]
  192. 11:52:07: | Convert444toNV12 - [cpu time: avg 1.024 ms, total 12906.3 ms] [avg calls per frame: 2]
  193. 11:52:07: encoder thread frame - [cpu time: avg 1.217 ms, total 8000 ms] [avg calls per frame: 1]
  194. 11:52:07: | sending stuff out - [cpu time: avg 0.057 ms, total 375 ms] [avg calls per frame: 1]
  195. 11:52:07: ==============================================================
  196. 11:52:07:
  197. 11:52:07: =====Stream End: 2016-01-27, 11:52:07=================================================
  198. 11:52:55: CLR host plugin instance deleted; removing dynamically loaded localization strings
  199. 11:52:55: Terminating 0x1078
  200.  
  201.  
  202. Last game capture log:
  203. 2016-01-27, 11:50:07: we're booting up:
  204. 11:50:07: CaptureThread: attached to process csgo.exe
  205. 11:50:07: D3D9 Present
  206. 11:50:07: (half life scientist) everything.. seems to be in order
  207. 11:50:07: D3D9EndScene called
  208. 11:50:07: D3DPRESENT_PARAMETERS {
  209. 11:50:07: BackBufferWidth: 1920
  210. 11:50:07: BackBufferHeight: 1080
  211. 11:50:07: BackBufferFormat: D3DFMT_A8R8G8B8
  212. 11:50:07: BackBufferCount: 1
  213. 11:50:07: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  214. 11:50:07: MultiSampleQuality: 0
  215. 11:50:07: SwapEffect: D3DSWAPEFFECT_DISCARD
  216. 11:50:07: hDeviceWindow: 263092
  217. 11:50:07: Windowed: false
  218. 11:50:07: EnableAutoDepthStencil: true
  219. 11:50:07: AutoDepthStencilFormat: D3DFMT_D24S8
  220. 11:50:07: Flags: None
  221. 11:50:07: FullScreen_RefreshRateInHz: 60
  222. 11:50:07: PresentationInterval: 2147483648
  223. 11:50:07: };
  224. 11:50:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  225. 11:50:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  226. 11:50:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  227. 11:50:07: successfully set up d3d9 hooks
  228. 11:50:07: D3D9Reset called
  229. 11:50:07: ---------------------- Cleared D3D9 Capture ----------------------
  230. 11:50:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  231. 11:50:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  232. 11:50:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  233. 11:50:08: successfully set up d3d9 hooks
  234. 11:50:11: D3D9EndScene called
  235. 11:50:11: D3D9Present called
  236. 11:50:12: DoD3D9GPUHook: success
  237. 11:50:12: D3DSURFACE_DESC {
  238. 11:50:12: Format: D3DFMT_A8R8G8B8
  239. 11:50:12: Type: D3DRTYPE_SURFACE
  240. 11:50:12: Usage: D3DUSAGE_RENDERTARGET
  241. 11:50:12: Pool: D3DPOOL_DEFAULT
  242. 11:50:12: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  243. 11:50:12: MultiSampleQuality: 0
  244. 11:50:12: Width: 1920
  245. 11:50:12: Height: 1080
  246. 11:50:12: };
  247. 11:50:12: successfully capturing d3d9 frames via GPU
  248. 11:50:18: ---------------------- Cleared D3D9 Capture ----------------------
  249. 11:50:18: received restart event, capturing
  250. 11:50:18: DoD3D9GPUHook: success
  251. 11:50:18: D3D9EndScene called
  252. 11:50:18: D3D9Reset called
  253. 11:50:18: ---------------------- Cleared D3D9 Capture ----------------------
  254. 11:50:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  255. 11:50:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  256. 11:50:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  257. 11:50:19: successfully set up d3d9 hooks
  258. 11:50:22: D3D9EndScene called
  259. 11:50:22: D3D9Present called
  260. 11:50:23: DoD3D9GPUHook: success
  261. 11:50:23: D3DSURFACE_DESC {
  262. 11:50:23: Format: D3DFMT_A8R8G8B8
  263. 11:50:23: Type: D3DRTYPE_SURFACE
  264. 11:50:23: Usage: D3DUSAGE_RENDERTARGET
  265. 11:50:23: Pool: D3DPOOL_DEFAULT
  266. 11:50:23: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  267. 11:50:23: MultiSampleQuality: 0
  268. 11:50:23: Width: 1920
  269. 11:50:23: Height: 1080
  270. 11:50:23: };
  271. 11:50:23: successfully capturing d3d9 frames via GPU
  272. 11:52:09: ---------------------- Cleared D3D9 Capture ----------------------
  273. 11:52:09: received restart event, capturing
  274. 11:52:09: DoD3D9GPUHook: success
  275. 11:52:09: D3D9EndScene called
  276. 11:52:09: D3D9Reset called
  277. 11:52:09: ---------------------- Cleared D3D9 Capture ----------------------
  278. 11:52:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  279. 11:52:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  280. 11:52:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  281. 11:52:09: successfully set up d3d9 hooks
  282. 11:52:13: D3D9EndScene called
  283. 11:52:13: D3D9Present called
  284. 11:52:13: DoD3D9GPUHook: success
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