Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 11:45:19: CLR host plugin strings not found, dynamically loading 4 strings
- 11:45:19: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 11:45:19: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 11:45:19: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 11:45:19: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 11:45:19: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 11:45:19: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 11:45:19: CLRHost:: Could not find/load browser settings at location C:\Users\jackj\AppData\Roaming\OBS\pluginData\browser.json
- 11:45:19: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\jackj\AppData\Roaming\OBS\pluginData\browser.json'.
- 11:45:19: File name: 'C:\Users\jackj\AppData\Roaming\OBS\pluginData\browser.json'
- 11:45:19: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 11:45:19: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 11:45:19: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 11:45:19: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 11:45:19: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 11:45:22: CUDA loaded successfully
- 11:45:23: 1 CUDA capable devices found
- 11:45:23: [ GPU #0 - < GeForce GTX 960M > has Compute SM 5.0, NVENC Available ]
- 11:50:06: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 11:50:06: -------------------------------
- 11:50:06: CPU Name: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
- 11:50:06: CPU Speed: 2592MHz
- 11:50:06: Physical Memory: 4095MB Total, 4095MB Free
- 11:50:06: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4
- 11:50:06: monitor 1: pos={0, 0}, size={1920, 1080}
- 11:50:06: Windows Version: 10.0 Build 10586 (revision 0)
- 11:50:06: Aero is Enabled
- 11:50:06: -------------------------------
- 11:50:06: OBS Modules:
- 11:50:06: Base Address Module
- 11:50:06: 01130000 OBS.exe
- 11:50:06: 0F4D0000 OBSApi.dll
- 11:50:06: 68840000 CLRHostPlugin.dll
- 11:50:06: 57970000 DShowPlugin.dll
- 11:50:06: 57A00000 GraphicsCapture.dll
- 11:50:06: 56660000 NoiseGate.dll
- 11:50:06: 729B0000 PSVPlugin.dll
- 11:50:06: 6C2B0000 scenesw.dll
- 11:50:06: ------------------------------------------
- 11:50:06: Adapter 1
- 11:50:06: Video Adapter: NVIDIA GeForce GTX 960M
- 11:50:06: Video Adapter Dedicated Video Memory: 2092826624
- 11:50:06: Video Adapter Shared System Memory: 2202075136
- 11:50:06: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 11:50:06: ------------------------------------------
- 11:50:06: Adapter 2
- 11:50:06: Video Adapter: Intel(R) HD Graphics 530
- 11:50:06: Video Adapter Dedicated Video Memory: 134217728
- 11:50:06: Video Adapter Shared System Memory: 4160684032
- 11:50:06: =====Stream Start: 2016-01-27, 11:50:06===============================================
- 11:50:06: Multithreaded optimizations: On
- 11:50:06: Base resolution: 1920x1080
- 11:50:06: Output resolution: 1920x1080
- 11:50:06: ------------------------------------------
- 11:50:06: Loading up D3D10 on NVIDIA GeForce GTX 960M (Adapter 1)...
- 11:50:07: ------------------------------------------
- 11:50:07: Audio Format: 48000 Hz
- 11:50:07: ------------------------------------------
- 11:50:07: Audio Channels: 2 Ch
- 11:50:07: Playback device Default
- 11:50:07: ------------------------------------------
- 11:50:07: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:50:07: Global Audio time adjust: 0
- 11:50:07: ------------------------------------------
- 11:50:07: Audio Encoding: AAC
- 11:50:07: bitrate: 192
- 11:50:07: Using graphics capture
- 11:50:07: Trying to hook process: csgo.exe
- 11:50:07: Scene buffering time set to 700
- 11:50:07: Using custom x264 settings: "crf=20"
- 11:50:07: x264: VBV maxrate specified, but no bufsize, ignored
- 11:50:07: x264: MB rate (489600) > level limit (245760)
- 11:50:07: ------------------------------------------
- 11:50:07: Video Encoding: x264
- 11:50:07: fps: 60
- 11:50:07: width: 1920, height: 1080
- 11:50:07: preset: ultrafast
- 11:50:07: profile: main
- 11:50:07: keyint: 250
- 11:50:07: CBR: no
- 11:50:07: CFR: yes
- 11:50:07: max bitrate: 1000
- 11:50:07: buffer size: 0
- 11:50:07: quality: 12
- 11:50:07: ------------------------------------------
- 11:50:12: SharedTexCapture hooked
- 11:50:15: FlushBufferedVideo: Flushing 34 packets over 550 ms
- 11:50:16: Total frames encoded: 492, total frames duplicated: 34 (6.91%)
- 11:50:16: Total frames rendered: 488, number of late frames: 15 (3.07%) (it's okay for some frames to be late)
- 11:50:16:
- 11:50:16: Profiler time results:
- 11:50:16:
- 11:50:16: ==============================================================
- 11:50:16: video thread frame - [100%] [avg time: 2.637 ms] [children: 62.1%] [unaccounted: 37.9%]
- 11:50:16: | scene->Preprocess - [0.0758%] [avg time: 0.002 ms]
- 11:50:16: | GPU download and conversion - [62%] [avg time: 1.636 ms] [children: 5.54%] [unaccounted: 56.5%]
- 11:50:16: | | flush - [4.47%] [avg time: 0.118 ms]
- 11:50:16: | | CopyResource - [0.948%] [avg time: 0.025 ms]
- 11:50:16: | | conversion to 4:2:0 - [0.114%] [avg time: 0.003 ms]
- 11:50:16: Convert444Threads - [100%] [avg time: 1.118 ms] [children: 99.4%] [unaccounted: 0.626%]
- 11:50:16: | Convert444toNV12 - [99.4%] [avg time: 1.111 ms]
- 11:50:16: encoder thread frame - [100%] [avg time: 1.121 ms] [children: 0.268%] [unaccounted: 99.7%]
- 11:50:16: | sending stuff out - [0.268%] [avg time: 0.003 ms]
- 11:50:16: ==============================================================
- 11:50:16:
- 11:50:16:
- 11:50:16: Profiler CPU results:
- 11:50:16:
- 11:50:16: ==============================================================
- 11:50:16: video thread frame - [cpu time: avg 0.512 ms, total 250 ms] [avg calls per frame: 1]
- 11:50:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:50:16: | GPU download and conversion - [cpu time: avg 0.16 ms, total 78.125 ms] [avg calls per frame: 1]
- 11:50:16: | | flush - [cpu time: avg 0.128 ms, total 62.5 ms] [avg calls per frame: 1]
- 11:50:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:50:16: | | conversion to 4:2:0 - [cpu time: avg 0.035 ms, total 15.625 ms] [avg calls per frame: 1]
- 11:50:16: Convert444Threads - [cpu time: avg 1.163 ms, total 1031.25 ms] [avg calls per frame: 2]
- 11:50:16: | Convert444toNV12 - [cpu time: avg 1.163 ms, total 1031.25 ms] [avg calls per frame: 2]
- 11:50:16: encoder thread frame - [cpu time: avg 0.887 ms, total 406.25 ms] [avg calls per frame: 1]
- 11:50:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:50:16: ==============================================================
- 11:50:16:
- 11:50:16: =====Stream End: 2016-01-27, 11:50:16=================================================
- 11:50:16: =====Stream Start: 2016-01-27, 11:50:16===============================================
- 11:50:16: Multithreaded optimizations: On
- 11:50:16: Base resolution: 1920x1080
- 11:50:16: Output resolution: 1920x1080
- 11:50:16: ------------------------------------------
- 11:50:16: Loading up D3D10 on NVIDIA GeForce GTX 960M (Adapter 1)...
- 11:50:16: ------------------------------------------
- 11:50:16: Audio Format: 48000 Hz
- 11:50:16: ------------------------------------------
- 11:50:16: Audio Channels: 2 Ch
- 11:50:16: Playback device Default
- 11:50:16: ------------------------------------------
- 11:50:16: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:50:16: Global Audio time adjust: 0
- 11:50:16: ------------------------------------------
- 11:50:16: Audio Encoding: AAC
- 11:50:16: bitrate: 192
- 11:50:16: Using graphics capture
- 11:50:16: Trying to hook process: csgo.exe
- 11:50:16: Scene buffering time set to 700
- 11:50:16: Using custom x264 settings: "crf=20"
- 11:50:16: x264: VBV maxrate specified, but no bufsize, ignored
- 11:50:16: x264: MB rate (489600) > level limit (245760)
- 11:50:16: ------------------------------------------
- 11:50:16: Video Encoding: x264
- 11:50:16: fps: 60
- 11:50:16: width: 1920, height: 1080
- 11:50:16: preset: ultrafast
- 11:50:16: profile: main
- 11:50:16: keyint: 250
- 11:50:16: CBR: no
- 11:50:16: CFR: yes
- 11:50:16: max bitrate: 1000
- 11:50:16: buffer size: 0
- 11:50:16: quality: 12
- 11:50:16: ------------------------------------------
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 11:50:23: SharedTexCapture hooked
- 11:52:07: FlushBufferedVideo: Flushing 36 packets over 584 ms
- 11:52:07: Total frames encoded: 6605, total frames duplicated: 731 (11.07%)
- 11:52:07: Total frames rendered: 6346, number of late frames: 174 (2.74%) (it's okay for some frames to be late)
- 11:52:07:
- 11:52:07: Profiler time results:
- 11:52:07:
- 11:52:07: ==============================================================
- 11:52:07: video thread frame - [100%] [avg time: 4.809 ms] [children: 86.4%] [unaccounted: 13.6%]
- 11:52:07: | scene->Preprocess - [0.0416%] [avg time: 0.002 ms]
- 11:52:07: | GPU download and conversion - [86.3%] [avg time: 4.152 ms] [children: 2.56%] [unaccounted: 83.8%]
- 11:52:07: | | flush - [1.25%] [avg time: 0.06 ms]
- 11:52:07: | | CopyResource - [1.23%] [avg time: 0.059 ms]
- 11:52:07: | | conversion to 4:2:0 - [0.0832%] [avg time: 0.004 ms]
- 11:52:07: Convert444Threads - [100%] [avg time: 1.136 ms] [children: 99.4%] [unaccounted: 0.616%]
- 11:52:07: | Convert444toNV12 - [99.4%] [avg time: 1.129 ms]
- 11:52:07: encoder thread frame - [100%] [avg time: 1.607 ms] [children: 8.34%] [unaccounted: 91.7%]
- 11:52:07: | sending stuff out - [8.34%] [avg time: 0.134 ms]
- 11:52:07: ==============================================================
- 11:52:07:
- 11:52:07:
- 11:52:07: Profiler CPU results:
- 11:52:07:
- 11:52:07: ==============================================================
- 11:52:07: video thread frame - [cpu time: avg 0.347 ms, total 2203.13 ms] [avg calls per frame: 1]
- 11:52:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:52:07: | GPU download and conversion - [cpu time: avg 0.12 ms, total 765.625 ms] [avg calls per frame: 1]
- 11:52:07: | | flush - [cpu time: avg 0.064 ms, total 406.25 ms] [avg calls per frame: 1]
- 11:52:07: | | CopyResource - [cpu time: avg 0.014 ms, total 93.75 ms] [avg calls per frame: 1]
- 11:52:07: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
- 11:52:07: Convert444Threads - [cpu time: avg 1.026 ms, total 12921.9 ms] [avg calls per frame: 2]
- 11:52:07: | Convert444toNV12 - [cpu time: avg 1.024 ms, total 12906.3 ms] [avg calls per frame: 2]
- 11:52:07: encoder thread frame - [cpu time: avg 1.217 ms, total 8000 ms] [avg calls per frame: 1]
- 11:52:07: | sending stuff out - [cpu time: avg 0.057 ms, total 375 ms] [avg calls per frame: 1]
- 11:52:07: ==============================================================
- 11:52:07:
- 11:52:07: =====Stream End: 2016-01-27, 11:52:07=================================================
- 11:52:55: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 11:52:55: Terminating 0x1078
- Last game capture log:
- 2016-01-27, 11:50:07: we're booting up:
- 11:50:07: CaptureThread: attached to process csgo.exe
- 11:50:07: D3D9 Present
- 11:50:07: (half life scientist) everything.. seems to be in order
- 11:50:07: D3D9EndScene called
- 11:50:07: D3DPRESENT_PARAMETERS {
- 11:50:07: BackBufferWidth: 1920
- 11:50:07: BackBufferHeight: 1080
- 11:50:07: BackBufferFormat: D3DFMT_A8R8G8B8
- 11:50:07: BackBufferCount: 1
- 11:50:07: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 11:50:07: MultiSampleQuality: 0
- 11:50:07: SwapEffect: D3DSWAPEFFECT_DISCARD
- 11:50:07: hDeviceWindow: 263092
- 11:50:07: Windowed: false
- 11:50:07: EnableAutoDepthStencil: true
- 11:50:07: AutoDepthStencilFormat: D3DFMT_D24S8
- 11:50:07: Flags: None
- 11:50:07: FullScreen_RefreshRateInHz: 60
- 11:50:07: PresentationInterval: 2147483648
- 11:50:07: };
- 11:50:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:50:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:50:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:50:07: successfully set up d3d9 hooks
- 11:50:07: D3D9Reset called
- 11:50:07: ---------------------- Cleared D3D9 Capture ----------------------
- 11:50:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:50:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:50:08: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:50:08: successfully set up d3d9 hooks
- 11:50:11: D3D9EndScene called
- 11:50:11: D3D9Present called
- 11:50:12: DoD3D9GPUHook: success
- 11:50:12: D3DSURFACE_DESC {
- 11:50:12: Format: D3DFMT_A8R8G8B8
- 11:50:12: Type: D3DRTYPE_SURFACE
- 11:50:12: Usage: D3DUSAGE_RENDERTARGET
- 11:50:12: Pool: D3DPOOL_DEFAULT
- 11:50:12: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 11:50:12: MultiSampleQuality: 0
- 11:50:12: Width: 1920
- 11:50:12: Height: 1080
- 11:50:12: };
- 11:50:12: successfully capturing d3d9 frames via GPU
- 11:50:18: ---------------------- Cleared D3D9 Capture ----------------------
- 11:50:18: received restart event, capturing
- 11:50:18: DoD3D9GPUHook: success
- 11:50:18: D3D9EndScene called
- 11:50:18: D3D9Reset called
- 11:50:18: ---------------------- Cleared D3D9 Capture ----------------------
- 11:50:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:50:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:50:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:50:19: successfully set up d3d9 hooks
- 11:50:22: D3D9EndScene called
- 11:50:22: D3D9Present called
- 11:50:23: DoD3D9GPUHook: success
- 11:50:23: D3DSURFACE_DESC {
- 11:50:23: Format: D3DFMT_A8R8G8B8
- 11:50:23: Type: D3DRTYPE_SURFACE
- 11:50:23: Usage: D3DUSAGE_RENDERTARGET
- 11:50:23: Pool: D3DPOOL_DEFAULT
- 11:50:23: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 11:50:23: MultiSampleQuality: 0
- 11:50:23: Width: 1920
- 11:50:23: Height: 1080
- 11:50:23: };
- 11:50:23: successfully capturing d3d9 frames via GPU
- 11:52:09: ---------------------- Cleared D3D9 Capture ----------------------
- 11:52:09: received restart event, capturing
- 11:52:09: DoD3D9GPUHook: success
- 11:52:09: D3D9EndScene called
- 11:52:09: D3D9Reset called
- 11:52:09: ---------------------- Cleared D3D9 Capture ----------------------
- 11:52:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:52:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:52:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 11:52:09: successfully set up d3d9 hooks
- 11:52:13: D3D9EndScene called
- 11:52:13: D3D9Present called
- 11:52:13: DoD3D9GPUHook: success
Advertisement
Add Comment
Please, Sign In to add comment