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Dec 11th, 2014
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  1. Lua
  2.  
  3. [1288531.298] Initializing Lua 5.1.4
  4. [1288642.303] OptionsMenu: Loading EUI option menu... 101.485233
  5. [1288642.317] OptionsMenu: Finished loading EUI option menu 101.491522
  6. [1288643.258] InstalledPanel: Refreshing Mods
  7. [1288643.258] InstalledPanel: GetModBrowserListings()
  8. [1288643.355] InstalledPanel: Refreshing Mods
  9. [1288643.355] InstalledPanel: GetModBrowserListings()
  10. [1288648.263] InstalledPanel: Refreshing Mods
  11. [1288648.263] InstalledPanel: GetModBrowserListings()
  12. [1288682.501] Map Script: Generating Map
  13. [1288682.501] Map Script: Setting Plot Types (Lua Fractal) ...
  14. [1288682.526] Map Script: Setting Plot Types (MapGenerator.Lua)
  15. [1288682.554] Map Script: Setting coasts and oceans (MapGenerator.Lua)
  16. [1288682.558] Map Script: Expanding coasts (MapGenerator.Lua)
  17. [1288682.564] Map Script: Generating Terrain (Lua Fractal) ...
  18. [1288682.575] Map Script: Setting Terrain Types (MapGenerator.Lua)
  19. [1288682.606] Map Script: Map Generation - Adding Rivers
  20. [1288682.625] Map Script: Map Generation - Adding Lakes
  21. [1288682.628] Map Script: 4 lakes added
  22. [1288682.628] Map Script: Adding Features (Lua Fractal) ...
  23. [1288682.695] Map Script: Creating start plot database.
  24. [1288682.713] Map Script: Dividing the map in to Regions.
  25. [1288682.713] Map Script: Map Generation - Dividing the map in to Regions
  26. [1288682.716] Map Script: -
  27. [1288682.716] Map Script: Civs: 8
  28. [1288682.716] Map Script: City States: 16
  29. [1288682.723] Map Script: * * * * * * * * * *
  30. [1288682.723] Map Script: Area ID 294937 has fertility of 4
  31. [1288682.723] Map Script: Area ID 360481 has fertility of 8
  32. [1288682.723] Map Script: Area ID 303130 has fertility of 4543
  33. [1288682.723] Map Script: * * * * * * * * * *
  34. [1288682.723] Map Script: Interim Table ID 1 has fertility of 4
  35. [1288682.723] Map Script: Interim Table ID 2 has fertility of 8
  36. [1288682.723] Map Script: Interim Table ID 3 has fertility of 4543
  37. [1288682.723] Map Script: * * * * * * * * * *
  38. [1288682.723] Map Script: -
  39. [1288682.724] Map Script: --- Continental Division, Initial Readout ---
  40. [1288682.724] Map Script: -
  41. [1288682.724] Map Script: - Global Fertility: 4555
  42. [1288682.724] Map Script: - Total Land Plots: 1095
  43. [1288682.724] Map Script: - Total Areas: 3
  44. [1288682.724] Map Script: - Relevant Areas: 3
  45. [1288682.724] Map Script: -
  46. [1288682.724] Map Script: * * * * * * * * * *
  47. [1288682.724] Map Script: Area ID 303130 has fertility of 4543
  48. [1288682.724] Map Script: Area ID 360481 has fertility of 8
  49. [1288682.724] Map Script: Area ID 294937 has fertility of 4
  50. [1288682.724] Map Script: * * * * * * * * * *
  51. [1288682.724] Map Script: - - Searching landmasses in order to place Civ # 1
  52. [1288682.724] Map Script: -
  53. [1288682.724] Map Script: - Found new candidate landmass with Area ID#: 303130 with fertility of 4543
  54. [1288682.724] Map Script: Civ # 1 has been assigned to Area# 303130
  55. [1288682.724] Map Script: -
  56. [1288682.724] Map Script: - - Searching landmasses in order to place Civ # 2
  57. [1288682.724] Map Script: -
  58. [1288682.724] Map Script: - Found new candidate landmass with Area ID#: 303130 with fertility of 2271.5
  59. [1288682.724] Map Script: Civ # 2 has been assigned to Area# 303130
  60. [1288682.724] Map Script: -
  61. [1288682.724] Map Script: - - Searching landmasses in order to place Civ # 3
  62. [1288682.724] Map Script: -
  63. [1288682.724] Map Script: - Found new candidate landmass with Area ID#: 303130 with fertility of 1514.3333333333
  64. [1288682.724] Map Script: Civ # 3 has been assigned to Area# 303130
  65. [1288682.724] Map Script: -
  66. [1288682.724] Map Script: - - Searching landmasses in order to place Civ # 4
  67. [1288682.724] Map Script: -
  68. [1288682.724] Map Script: - Found new candidate landmass with Area ID#: 303130 with fertility of 1135.75
  69. [1288682.724] Map Script: Civ # 4 has been assigned to Area# 303130
  70. [1288682.724] Map Script: -
  71. [1288682.724] Map Script: - - Searching landmasses in order to place Civ # 5
  72. [1288682.724] Map Script: -
  73. [1288682.724] Map Script: - Found new candidate landmass with Area ID#: 303130 with fertility of 908.6
  74. [1288682.724] Map Script: Civ # 5 has been assigned to Area# 303130
  75. [1288682.724] Map Script: -
  76. [1288682.724] Map Script: - - Searching landmasses in order to place Civ # 6
  77. [1288682.724] Map Script: -
  78. [1288682.724] Map Script: - Found new candidate landmass with Area ID#: 303130 with fertility of 757.16666666667
  79. [1288682.724] Map Script: Civ # 6 has been assigned to Area# 303130
  80. [1288682.724] Map Script: -
  81. [1288682.724] Map Script: - - Searching landmasses in order to place Civ # 7
  82. [1288682.724] Map Script: -
  83. [1288682.724] Map Script: - Found new candidate landmass with Area ID#: 303130 with fertility of 649
  84. [1288682.724] Map Script: Civ # 7 has been assigned to Area# 303130
  85. [1288682.724] Map Script: -
  86. [1288682.724] Map Script: - - Searching landmasses in order to place Civ # 8
  87. [1288682.724] Map Script: -
  88. [1288682.724] Map Script: - Found new candidate landmass with Area ID#: 303130 with fertility of 567.875
  89. [1288682.724] Map Script: Civ # 8 has been assigned to Area# 303130
  90. [1288682.724] Map Script: -
  91. [1288682.724] Map Script: -
  92. [1288682.724] Map Script: --- End of Initial Readout ---
  93. [1288682.724] Map Script: -
  94. [1288682.724] Map Script: *** Number of Civs per Landmass - Table Readout ***
  95. [1288682.724] Map Script: --------------------------------------------------
  96. [1288682.724] Map Script: Table printout for table ID: table: 0x15fed420
  97. [1288682.724] Map Script: Table index: 1 Table entry: 8
  98. [1288682.724] Map Script: Table index: 2 Table entry: 0
  99. [1288682.724] Map Script: Table index: 3 Table entry: 0
  100. [1288682.724] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - -
  101. [1288682.724] Map Script: --- End of Civs per Landmass readout ***
  102. [1288682.724] Map Script: -
  103. [1288682.724] Map Script: -
  104. [1288682.731] Map Script: -
  105. [1288682.731] Map Script: - Region #: 1
  106. [1288682.731] Map Script: - Civs on this landmass: 8
  107. [1288682.732] Map Script: - Area ID#: 303130
  108. [1288682.732] Map Script: - Fertility: 4543
  109. [1288682.732] Map Script: - Plot Count: 2184
  110. [1288682.732] Map Script: -
  111. [1288682.732] Map Script: DivideIntoRegions: Divide in to Halves selected.
  112. [1288682.732] Map Script: Dividing along vertical line between columns: 50 - 51
  113. [1288682.733] Map Script: -
  114. [1288682.733] Map Script: Removed Dead Rows, West: 0 East: 0
  115. [1288682.733] Map Script: Removed Dead Rows, South: 2 North: 0
  116. [1288682.733] Map Script: -
  117. [1288682.733] Map Script: Incoming values: 16 8 35 39
  118. [1288682.733] Map Script: Outgoing values: 16 10 35 37
  119. [1288682.733] Map Script: -
  120. [1288682.733] Map Script: Size of incoming fertility table: 1365
  121. [1288682.733] Map Script: Size of outgoing fertility table: 1295
  122. [1288682.734] Map Script: -
  123. [1288682.734] Map Script: Removed Dead Rows, West: 0 East: 0
  124. [1288682.734] Map Script: Removed Dead Rows, South: 0 North: 1
  125. [1288682.734] Map Script: -
  126. [1288682.734] Map Script: Incoming values: 51 8 21 39
  127. [1288682.734] Map Script: Outgoing values: 51 8 21 38
  128. [1288682.734] Map Script: -
  129. [1288682.734] Map Script: Size of incoming fertility table: 819
  130. [1288682.734] Map Script: Size of outgoing fertility table: 798
  131. [1288682.734] Map Script: DivideIntoRegions: Divide in to Halves selected.
  132. [1288682.734] Map Script: Dividing along horizontal line between rows: 31 - 32
  133. [1288682.734] Map Script: -
  134. [1288682.734] Map Script: Removed Dead Rows, West: 2 East: 0
  135. [1288682.734] Map Script: Removed Dead Rows, South: 0 North: 0
  136. [1288682.734] Map Script: -
  137. [1288682.734] Map Script: Incoming values: 16 10 35 22
  138. [1288682.734] Map Script: Outgoing values: 18 10 33 22
  139. [1288682.734] Map Script: -
  140. [1288682.735] Map Script: Size of incoming fertility table: 770
  141. [1288682.735] Map Script: Size of outgoing fertility table: 726
  142. [1288682.735] Map Script: DivideIntoRegions: Divide in to Halves selected.
  143. [1288682.735] Map Script: Dividing along vertical line between columns: 31 - 32
  144. [1288682.735] Map Script: -
  145. [1288682.735] Map Script: Removed Dead Rows, West: 0 East: 0
  146. [1288682.735] Map Script: Removed Dead Rows, South: 5 North: 0
  147. [1288682.735] Map Script: -
  148. [1288682.735] Map Script: Incoming values: 18 10 14 22
  149. [1288682.735] Map Script: Outgoing values: 18 15 14 17
  150. [1288682.735] Map Script: -
  151. [1288682.735] Map Script: Size of incoming fertility table: 308
  152. [1288682.735] Map Script: Size of outgoing fertility table: 238
  153. [1288682.735] Map Script: -
  154. [1288682.735] Map Script: ---------------------------------------------
  155. [1288682.735] Map Script: Defined location of Start Region # 1
  156. [1288682.735] Map Script: ---------------------------------------------
  157. [1288682.735] Map Script: -
  158. [1288682.735] Map Script: -
  159. [1288682.735] Map Script: ---------------------------------------------
  160. [1288682.735] Map Script: Defined location of Start Region # 2
  161. [1288682.735] Map Script: ---------------------------------------------
  162. [1288682.735] Map Script: -
  163. [1288682.735] Map Script: DivideIntoRegions: Divide in to Halves selected.
  164. [1288682.735] Map Script: Dividing along vertical line between columns: 40 - 41
  165. [1288682.735] Map Script: -
  166. [1288682.735] Map Script: Removed Dead Rows, West: 0 East: 0
  167. [1288682.735] Map Script: Removed Dead Rows, South: 0 North: 3
  168. [1288682.735] Map Script: -
  169. [1288682.735] Map Script: Incoming values: 16 32 25 15
  170. [1288682.735] Map Script: Outgoing values: 16 32 25 12
  171. [1288682.735] Map Script: -
  172. [1288682.735] Map Script: Size of incoming fertility table: 375
  173. [1288682.736] Map Script: Size of outgoing fertility table: 300
  174. [1288682.736] Map Script: -
  175. [1288682.736] Map Script: ---------------------------------------------
  176. [1288682.736] Map Script: Defined location of Start Region # 3
  177. [1288682.736] Map Script: ---------------------------------------------
  178. [1288682.736] Map Script: -
  179. [1288682.736] Map Script: -
  180. [1288682.736] Map Script: ---------------------------------------------
  181. [1288682.736] Map Script: Defined location of Start Region # 4
  182. [1288682.736] Map Script: ---------------------------------------------
  183. [1288682.736] Map Script: -
  184. [1288682.736] Map Script: DivideIntoRegions: Divide in to Halves selected.
  185. [1288682.736] Map Script: Dividing along horizontal line between rows: 25 - 26
  186. [1288682.736] Map Script: -
  187. [1288682.736] Map Script: Removed Dead Rows, West: 0 East: 1
  188. [1288682.736] Map Script: Removed Dead Rows, South: 0 North: 0
  189. [1288682.736] Map Script: -
  190. [1288682.736] Map Script: Incoming values: 51 26 21 20
  191. [1288682.736] Map Script: Outgoing values: 51 26 20 20
  192. [1288682.736] Map Script: -
  193. [1288682.736] Map Script: Size of incoming fertility table: 420
  194. [1288682.736] Map Script: Size of outgoing fertility table: 400
  195. [1288682.736] Map Script: DivideIntoRegions: Divide in to Halves selected.
  196. [1288682.736] Map Script: Dividing along vertical line between columns: 61 - 62
  197. [1288682.736] Map Script: -
  198. [1288682.736] Map Script: Removed Dead Rows, West: 0 East: 0
  199. [1288682.736] Map Script: Removed Dead Rows, South: 1 North: 0
  200. [1288682.736] Map Script: -
  201. [1288682.736] Map Script: Incoming values: 51 8 11 18
  202. [1288682.736] Map Script: Outgoing values: 51 9 11 17
  203. [1288682.736] Map Script: -
  204. [1288682.736] Map Script: Size of incoming fertility table: 198
  205. [1288682.736] Map Script: Size of outgoing fertility table: 187
  206. [1288682.736] Map Script: -
  207. [1288682.736] Map Script: ---------------------------------------------
  208. [1288682.736] Map Script: Defined location of Start Region # 5
  209. [1288682.736] Map Script: ---------------------------------------------
  210. [1288682.736] Map Script: -
  211. [1288682.736] Map Script: -
  212. [1288682.736] Map Script: ---------------------------------------------
  213. [1288682.736] Map Script: Defined location of Start Region # 6
  214. [1288682.737] Map Script: ---------------------------------------------
  215. [1288682.737] Map Script: -
  216. [1288682.737] Map Script: DivideIntoRegions: Divide in to Halves selected.
  217. [1288682.737] Map Script: Dividing along vertical line between columns: 61 - 62
  218. [1288682.737] Map Script: -
  219. [1288682.737] Map Script: Removed Dead Rows, West: 0 East: 0
  220. [1288682.737] Map Script: Removed Dead Rows, South: 0 North: 4
  221. [1288682.737] Map Script: -
  222. [1288682.737] Map Script: Incoming values: 62 26 9 20
  223. [1288682.737] Map Script: Outgoing values: 62 26 9 16
  224. [1288682.737] Map Script: -
  225. [1288682.737] Map Script: Size of incoming fertility table: 180
  226. [1288682.737] Map Script: Size of outgoing fertility table: 144
  227. [1288682.737] Map Script: -
  228. [1288682.737] Map Script: ---------------------------------------------
  229. [1288682.737] Map Script: Defined location of Start Region # 7
  230. [1288682.737] Map Script: ---------------------------------------------
  231. [1288682.737] Map Script: -
  232. [1288682.737] Map Script: -
  233. [1288682.737] Map Script: ---------------------------------------------
  234. [1288682.737] Map Script: Defined location of Start Region # 8
  235. [1288682.737] Map Script: ---------------------------------------------
  236. [1288682.737] Map Script: -
  237. [1288682.737] Map Script: -
  238. [1288682.737] Map Script: Data for Start Region # 1
  239. [1288682.737] Map Script: WestX: 18
  240. [1288682.737] Map Script: SouthY: 15
  241. [1288682.737] Map Script: Width: 14
  242. [1288682.737] Map Script: Height: 17
  243. [1288682.737] Map Script: AreaID: 303130
  244. [1288682.737] Map Script: Fertility: 615
  245. [1288682.737] Map Script: Plots: 238
  246. [1288682.737] Map Script: Fert/Plot: 2.5840336134454
  247. [1288682.737] Map Script: -
  248. [1288682.737] Map Script: -
  249. [1288682.737] Map Script: Data for Start Region # 2
  250. [1288682.737] Map Script: WestX: 32
  251. [1288682.737] Map Script: SouthY: 10
  252. [1288682.737] Map Script: Width: 19
  253. [1288682.737] Map Script: Height: 22
  254. [1288682.737] Map Script: AreaID: 303130
  255. [1288682.737] Map Script: Fertility: 552
  256. [1288682.737] Map Script: Plots: 418
  257. [1288682.737] Map Script: Fert/Plot: 1.3205741626794
  258. [1288682.737] Map Script: -
  259. [1288682.737] Map Script: -
  260. [1288682.737] Map Script: Data for Start Region # 3
  261. [1288682.737] Map Script: WestX: 16
  262. [1288682.737] Map Script: SouthY: 32
  263. [1288682.737] Map Script: Width: 25
  264. [1288682.737] Map Script: Height: 12
  265. [1288682.737] Map Script: AreaID: 303130
  266. [1288682.737] Map Script: Fertility: 587
  267. [1288682.737] Map Script: Plots: 300
  268. [1288682.737] Map Script: Fert/Plot: 1.9566666666667
  269. [1288682.737] Map Script: -
  270. [1288682.737] Map Script: -
  271. [1288682.737] Map Script: Data for Start Region # 4
  272. [1288682.737] Map Script: WestX: 41
  273. [1288682.737] Map Script: SouthY: 32
  274. [1288682.737] Map Script: Width: 10
  275. [1288682.737] Map Script: Height: 15
  276. [1288682.737] Map Script: AreaID: 303130
  277. [1288682.737] Map Script: Fertility: 515
  278. [1288682.737] Map Script: Plots: 150
  279. [1288682.737] Map Script: Fert/Plot: 3.4333333333333
  280. [1288682.737] Map Script: -
  281. [1288682.737] Map Script: -
  282. [1288682.737] Map Script: Data for Start Region # 5
  283. [1288682.737] Map Script: WestX: 51
  284. [1288682.737] Map Script: SouthY: 9
  285. [1288682.738] Map Script: Width: 11
  286. [1288682.738] Map Script: Height: 17
  287. [1288682.738] Map Script: AreaID: 303130
  288. [1288682.738] Map Script: Fertility: 627
  289. [1288682.738] Map Script: Plots: 187
  290. [1288682.738] Map Script: Fert/Plot: 3.3529411764706
  291. [1288682.738] Map Script: -
  292. [1288682.738] Map Script: -
  293. [1288682.738] Map Script: Data for Start Region # 6
  294. [1288682.738] Map Script: WestX: 62
  295. [1288682.738] Map Script: SouthY: 8
  296. [1288682.738] Map Script: Width: 10
  297. [1288682.738] Map Script: Height: 18
  298. [1288682.738] Map Script: AreaID: 303130
  299. [1288682.738] Map Script: Fertility: 562
  300. [1288682.738] Map Script: Plots: 180
  301. [1288682.738] Map Script: Fert/Plot: 3.1222222222222
  302. [1288682.738] Map Script: -
  303. [1288682.738] Map Script: -
  304. [1288682.738] Map Script: Data for Start Region # 7
  305. [1288682.738] Map Script: WestX: 51
  306. [1288682.738] Map Script: SouthY: 26
  307. [1288682.738] Map Script: Width: 11
  308. [1288682.738] Map Script: Height: 20
  309. [1288682.738] Map Script: AreaID: 303130
  310. [1288682.738] Map Script: Fertility: 593
  311. [1288682.738] Map Script: Plots: 220
  312. [1288682.738] Map Script: Fert/Plot: 2.6954545454545
  313. [1288682.738] Map Script: -
  314. [1288682.738] Map Script: -
  315. [1288682.738] Map Script: Data for Start Region # 8
  316. [1288682.738] Map Script: WestX: 62
  317. [1288682.738] Map Script: SouthY: 26
  318. [1288682.738] Map Script: Width: 9
  319. [1288682.738] Map Script: Height: 16
  320. [1288682.738] Map Script: AreaID: 303130
  321. [1288682.738] Map Script: Fertility: 492
  322. [1288682.738] Map Script: Plots: 144
  323. [1288682.738] Map Script: Fert/Plot: 3.4166666666667
  324. [1288682.738] Map Script: -
  325. [1288682.738] Map Script: Choosing start locations for civilizations.
  326. [1288682.738] Map Script: Map Generation - Choosing Start Locations for Civilizations
  327. [1288682.754] Map Script: Normalizing start locations and assigning them to Players.
  328. [1288682.755] Map Script: Player 0 of Civ Type CIVILIZATION_AUSTRIA
  329. [1288682.756] Map Script: Player 1 of Civ Type CIVILIZATION_ROME
  330. [1288682.756] Map Script: Player 2 of Civ Type CIVILIZATION_ASSYRIA
  331. [1288682.757] Map Script: Player 3 of Civ Type CIVILIZATION_AZTEC
  332. [1288682.757] Map Script: Player 4 of Civ Type CIVILIZATION_EGYPT
  333. [1288682.757] Map Script: Player 5 of Civ Type CIVILIZATION_ENGLAND
  334. [1288682.757] Map Script: - - - - - - - needs Coastal Start!
  335. [1288682.757] Map Script: -
  336. [1288682.757] Map Script: Player 6 of Civ Type CIVILIZATION_BABYLON
  337. [1288682.757] Map Script: Player 7 of Civ Type CIVILIZATION_JAPAN
  338. [1288682.758] Map Script: - - - - - - - needs Coastal Start!
  339. [1288682.758] Map Script: -
  340. [1288682.758] Map Script: Civs with Coastal Bias: 2
  341. [1288682.758] Map Script: Civs with River Bias: 0
  342. [1288682.758] Map Script: Civs with Region Priority: 2
  343. [1288682.758] Map Script: Civs with Region Avoid: 3
  344. [1288682.758] Map Script: -
  345. [1288682.758] Map Script: Region# 2 has a Coastal Start.
  346. [1288682.758] Map Script: Region# 3 has a Coastal Start.
  347. [1288682.758] Map Script: Region# 4 has a Coastal Start.
  348. [1288682.758] Map Script: Region# 8 has a Coastal Start.
  349. [1288682.758] Map Script: iNumCoastalCivs: 2
  350. [1288682.758] Map Script: iNumUnassignableCoastStarts: 0
  351. [1288682.758] Map Script: shuffled_coastal_civs[1]: 5
  352. [1288682.758] Map Script: shuffled_coastal_civs[2]: 7
  353. [1288682.758] Map Script: Placing Natural Wonders.
  354. [1288683.005] Map Script: -
  355. [1288683.005] Map Script: -
  356. [1288683.005] Map Script: --- Number of Candidate Plots on the map for Natural Wonders ---
  357. [1288683.005] Map Script: -
  358. [1288683.005] Map Script: - 24 candidates for FEATURE_CRATER
  359. [1288683.005] Map Script: - 0 candidates for FEATURE_FUJI
  360. [1288683.005] Map Script: - 35 candidates for FEATURE_MESA
  361. [1288683.005] Map Script: - 103 candidates for FEATURE_REEF
  362. [1288683.005] Map Script: - 1701 candidates for FEATURE_VOLCANO
  363. [1288683.005] Map Script: - 110 candidates for FEATURE_GIBRALTAR
  364. [1288683.005] Map Script: - 62 candidates for FEATURE_GEYSER
  365. [1288683.005] Map Script: - 258 candidates for FEATURE_FOUNTAIN_YOUTH
  366. [1288683.005] Map Script: - 180 candidates for FEATURE_POTOSI
  367. [1288683.005] Map Script: - 65 candidates for FEATURE_EL_DORADO
  368. [1288683.005] Map Script: - 0 candidates for FEATURE_SRI_PADA
  369. [1288683.005] Map Script: - 16 candidates for FEATURE_MT_SINAI
  370. [1288683.005] Map Script: - 143 candidates for FEATURE_MT_KAILASH
  371. [1288683.005] Map Script: - 56 candidates for FEATURE_ULURU
  372. [1288683.005] Map Script: - 258 candidates for FEATURE_LAKE_VICTORIA
  373. [1288683.005] Map Script: - 83 candidates for FEATURE_KILIMANJARO
  374. [1288683.005] Map Script: - 258 candidates for FEATURE_SOLOMONS_MINES
  375. [1288683.005] Map Script: -
  376. [1288683.005] Map Script: --- End of candidates readout for Natural Wonders ---
  377. [1288683.005] Map Script: -
  378. [1288683.019] Map Script: -- Placed all Natural Wonders --
  379. [1288683.019] Map Script: -
  380. [1288683.019] Map Script: -
  381. [1288683.019] Map Script: Placing Resources and City States.
  382. [1288683.019] Map Script: Map Generation - Assigning Luxury Resource Distribution
  383. [1288683.019] Map Script: -
  384. [1288683.019] Map Script: Region# 1 of type 2 has been assigned Luxury ID# 34
  385. [1288683.019] Map Script: -
  386. [1288683.019] Map Script: Region# 2 of type 4 has been assigned Luxury ID# 24
  387. [1288683.019] Map Script: -
  388. [1288683.019] Map Script: Region# 5 of type 6 has been assigned Luxury ID# 31
  389. [1288683.019] Map Script: -
  390. [1288683.019] Map Script: Region# 6 of type 7 has been assigned Luxury ID# 16
  391. [1288683.019] Map Script: -
  392. [1288683.019] Map Script: Region# 7 of type 7 has been assigned Luxury ID# 41
  393. [1288683.019] Map Script: -
  394. [1288683.019] Map Script: Region# 4 of type 8 has been assigned Luxury ID# 32
  395. [1288683.019] Map Script: -
  396. [1288683.019] Map Script: Region# 3 of type 8 has been assigned Luxury ID# 26
  397. [1288683.019] Map Script: -
  398. [1288683.019] Map Script: Region# 8 of type 8 has been assigned Luxury ID# 30
  399. [1288683.019] Map Script: Luxury ID# 16 rejected by City States as already belonging to Regions.
  400. [1288683.019] Map Script: Luxury ID# 24 rejected by City States as already belonging to Regions.
  401. [1288683.019] Map Script: Luxury ID# 26 rejected by City States as already belonging to Regions.
  402. [1288683.019] Map Script: Luxury ID# 30 rejected by City States as already belonging to Regions.
  403. [1288683.019] Map Script: Luxury ID# 31 rejected by City States as already belonging to Regions.
  404. [1288683.019] Map Script: Luxury ID# 34 rejected by City States as already belonging to Regions.
  405. [1288683.020] Map Script: Luxury ID# 41 rejected by City States as already belonging to Regions.
  406. [1288683.020] Map Script: Luxury ID# 32 rejected by City States as already belonging to Regions.
  407. [1288683.020] Map Script: --- Luxury Assignment Table ---
  408. [1288683.020] Map Script: -
  409. [1288683.020] Map Script: - - Assigned to Regions - -
  410. [1288683.020] Map Script: Region# 1 has Luxury type 34
  411. [1288683.020] Map Script: Region# 2 has Luxury type 24
  412. [1288683.020] Map Script: Region# 5 has Luxury type 31
  413. [1288683.020] Map Script: Region# 6 has Luxury type 16
  414. [1288683.020] Map Script: Region# 7 has Luxury type 41
  415. [1288683.020] Map Script: Region# 4 has Luxury type 32
  416. [1288683.020] Map Script: Region# 3 has Luxury type 26
  417. [1288683.020] Map Script: Region# 8 has Luxury type 30
  418. [1288683.020] Map Script: -
  419. [1288683.020] Map Script: - - Assigned to City States - -
  420. [1288683.020] Map Script: Luxury type 22
  421. [1288683.020] Map Script: Luxury type 14
  422. [1288683.020] Map Script: Luxury type 21
  423. [1288683.020] Map Script: -
  424. [1288683.020] Map Script: - - Assigned to Random - -
  425. [1288683.020] Map Script: Luxury type 25
  426. [1288683.020] Map Script: Luxury type 27
  427. [1288683.020] Map Script: Luxury type 15
  428. [1288683.020] Map Script: Luxury type 17
  429. [1288683.020] Map Script: Luxury type 19
  430. [1288683.020] Map Script: -
  431. [1288683.020] Map Script: - - Luxuries handled via Special Case - -
  432. [1288683.020] Map Script: Luxury type 18
  433. [1288683.020] Map Script: -
  434. [1288683.020] Map Script: - - Disabled - -
  435. [1288683.020] Map Script: Luxury type 33
  436. [1288683.020] Map Script: Luxury type 23
  437. [1288683.020] Map Script: Luxury type 20
  438. [1288683.020] Map Script: Luxury type 13
  439. [1288683.020] Map Script: - - - - - - - - - - - - - - - -
  440. [1288683.020] Map Script: Map Generation - Placing City States
  441. [1288683.020] Map Script: Map Generation - Choosing sites for City States
  442. [1288683.025] Map Script: All city states assigned.
  443. [1288683.058] Map Script: Map Generation - Placing Luxuries
  444. [1288683.058] Map Script: -
  445. [1288683.058] Map Script: Attempting to place Luxury# 34 at start plot 24 24 in Region# 1
  446. [1288683.058] Map Script: -
  447. [1288683.058] Map Script: Attempting to place Luxury# 24 at start plot 44 15 in Region# 2
  448. [1288683.058] Map Script: -
  449. [1288683.058] Map Script: Attempting to place Luxury# 31 at start plot 57 19 in Region# 5
  450. [1288683.058] Map Script: -
  451. [1288683.058] Map Script: Attempting to place Luxury# 16 at start plot 68 15 in Region# 6
  452. [1288683.058] Map Script: -
  453. [1288683.059] Map Script: Attempting to place Luxury# 41 at start plot 54 36 in Region# 7
  454. [1288683.059] Map Script: -
  455. [1288683.059] Map Script: Attempting to place Luxury# 32 at start plot 45 37 in Region# 4
  456. [1288683.059] Map Script: -
  457. [1288683.059] Map Script: Attempting to place Luxury# 26 at start plot 32 35 in Region# 3
  458. [1288683.059] Map Script: -
  459. [1288683.059] Map Script: Attempting to place Luxury# 30 at start plot 67 31 in Region# 8
  460. [1288683.059] Map Script: -
  461. [1288683.059] Map Script: -
  462. [1288683.059] Map Script: -Assigned Luxury Type 14 to City State# 1
  463. [1288683.059] Map Script: -
  464. [1288683.059] Map Script: -
  465. [1288683.059] Map Script: -Assigned Luxury Type 24 to City State# 2
  466. [1288683.059] Map Script: -
  467. [1288683.059] Map Script: -
  468. [1288683.059] Map Script: -Assigned Luxury Type 15 to City State# 3
  469. [1288683.060] Map Script: -
  470. [1288683.060] Map Script: -
  471. [1288683.060] Map Script: -Assigned Luxury Type 21 to City State# 4
  472. [1288683.060] Map Script: -
  473. [1288683.060] Map Script: -
  474. [1288683.060] Map Script: -Assigned Luxury Type 27 to City State# 5
  475. [1288683.060] Map Script: -
  476. [1288683.060] Map Script: -
  477. [1288683.060] Map Script: -Assigned Luxury Type 14 to City State# 6
  478. [1288683.060] Map Script: -
  479. [1288683.060] Map Script: -
  480. [1288683.060] Map Script: -Assigned Luxury Type 25 to City State# 7
  481. [1288683.060] Map Script: -
  482. [1288683.060] Map Script: -
  483. [1288683.060] Map Script: -Assigned Luxury Type 14 to City State# 8
  484. [1288683.060] Map Script: -
  485. [1288683.060] Map Script: -
  486. [1288683.060] Map Script: -Assigned Luxury Type 14 to City State# 9
  487. [1288683.061] Map Script: -
  488. [1288683.061] Map Script: -
  489. [1288683.061] Map Script: -Assigned Luxury Type 22 to City State# 10
  490. [1288683.061] Map Script: -
  491. [1288683.061] Map Script: -
  492. [1288683.061] Map Script: -Assigned Luxury Type 14 to City State# 11
  493. [1288683.061] Map Script: -
  494. [1288683.061] Map Script: -
  495. [1288683.061] Map Script: -Assigned Luxury Type 21 to City State# 12
  496. [1288683.061] Map Script: -
  497. [1288683.061] Map Script: -
  498. [1288683.061] Map Script: -Assigned Luxury Type 22 to City State# 13
  499. [1288683.061] Map Script: -
  500. [1288683.061] Map Script: -
  501. [1288683.061] Map Script: -Assigned Luxury Type 22 to City State# 14
  502. [1288683.061] Map Script: -
  503. [1288683.061] Map Script: -
  504. [1288683.061] Map Script: -Assigned Luxury Type 14 to City State# 15
  505. [1288683.062] Map Script: -
  506. [1288683.062] Map Script: -
  507. [1288683.062] Map Script: -Assigned Luxury Type 21 to City State# 16
  508. [1288683.062] Map Script: -
  509. [1288683.062] Map Script: - - -
  510. [1288683.062] Map Script: Attempting to place regional luxury # 34 in Region# 1
  511. [1288683.062] Map Script: -
  512. [1288683.062] Map Script: - - -
  513. [1288683.062] Map Script: Attempting to place regional luxury # 24 in Region# 2
  514. [1288683.063] Map Script: -
  515. [1288683.063] Map Script: - - -
  516. [1288683.063] Map Script: Attempting to place regional luxury # 26 in Region# 3
  517. [1288683.064] Map Script: -
  518. [1288683.064] Map Script: - - -
  519. [1288683.064] Map Script: Attempting to place regional luxury # 32 in Region# 4
  520. [1288683.065] Map Script: -
  521. [1288683.065] Map Script: - - -
  522. [1288683.065] Map Script: Attempting to place regional luxury # 31 in Region# 5
  523. [1288683.065] Map Script: -
  524. [1288683.065] Map Script: - - -
  525. [1288683.065] Map Script: Attempting to place regional luxury # 16 in Region# 6
  526. [1288683.066] Map Script: -
  527. [1288683.066] Map Script: - - -
  528. [1288683.066] Map Script: Attempting to place regional luxury # 41 in Region# 7
  529. [1288683.066] Map Script: -
  530. [1288683.066] Map Script: - - -
  531. [1288683.066] Map Script: Attempting to place regional luxury # 30 in Region# 8
  532. [1288683.067] Map Script: * *
  533. [1288683.067] Map Script: * iNumTypesRandom = 5
  534. [1288683.067] Map Script: * *
  535. [1288683.067] Map Script: iNumRandomLuxTarget = -5. Just putting in 3 of each random.
  536. [1288683.067] Map Script: -
  537. [1288683.067] Map Script: Random Luxury Target Number: 3
  538. [1288683.067] Map Script: Random Luxury Target Placed: 3
  539. [1288683.067] Map Script: -
  540. [1288683.068] Map Script: -
  541. [1288683.068] Map Script: Random Luxury Target Number: 3
  542. [1288683.068] Map Script: Random Luxury Target Placed: 3
  543. [1288683.068] Map Script: -
  544. [1288683.068] Map Script: -
  545. [1288683.068] Map Script: Random Luxury Target Number: 3
  546. [1288683.068] Map Script: Random Luxury Target Placed: 3
  547. [1288683.068] Map Script: -
  548. [1288683.068] Map Script: -
  549. [1288683.068] Map Script: Random Luxury Target Number: 3
  550. [1288683.068] Map Script: Random Luxury Target Placed: 3
  551. [1288683.068] Map Script: -
  552. [1288683.069] Map Script: -
  553. [1288683.069] Map Script: Random Luxury Target Number: 3
  554. [1288683.069] Map Script: Random Luxury Target Placed: 3
  555. [1288683.069] Map Script: -
  556. [1288683.069] Map Script: -
  557. [1288683.069] Map Script: --- Eligible Types List for Second Luxury in Region# 1 ---
  558. [1288683.069] Map Script: - Found eligible luxury type: 18
  559. [1288683.069] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 ---
  560. [1288683.069] Map Script: -
  561. [1288683.069] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 24 24 in Region# 1
  562. [1288683.069] Map Script: -
  563. [1288683.069] Map Script: --- Eligible Types List for Second Luxury in Region# 2 ---
  564. [1288683.069] Map Script: - Found eligible luxury type: 18
  565. [1288683.069] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 ---
  566. [1288683.069] Map Script: -
  567. [1288683.069] Map Script: Placed Second Luxury type of ID# 17 for start located at Plot 44 15 in Region# 2
  568. [1288683.069] Map Script: -
  569. [1288683.069] Map Script: --- Eligible Types List for Second Luxury in Region# 3 ---
  570. [1288683.069] Map Script: - Found eligible luxury type: 18
  571. [1288683.069] Map Script: --- End of Eligible Types list for Second Luxury in Region# 3 ---
  572. [1288683.069] Map Script: -
  573. [1288683.069] Map Script: Placed Second Luxury type of ID# 27 for start located at Plot 32 35 in Region# 3
  574. [1288683.069] Map Script: -
  575. [1288683.069] Map Script: --- Eligible Types List for Second Luxury in Region# 4 ---
  576. [1288683.069] Map Script: - Found eligible luxury type: 18
  577. [1288683.069] Map Script: --- End of Eligible Types list for Second Luxury in Region# 4 ---
  578. [1288683.069] Map Script: -
  579. [1288683.069] Map Script: Placed Second Luxury type of ID# 25 for start located at Plot 45 37 in Region# 4
  580. [1288683.069] Map Script: -
  581. [1288683.069] Map Script: --- Eligible Types List for Second Luxury in Region# 5 ---
  582. [1288683.069] Map Script: - Found eligible luxury type: 18
  583. [1288683.069] Map Script: --- End of Eligible Types list for Second Luxury in Region# 5 ---
  584. [1288683.069] Map Script: -
  585. [1288683.070] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 57 19 in Region# 5
  586. [1288683.070] Map Script: -
  587. [1288683.070] Map Script: --- Eligible Types List for Second Luxury in Region# 6 ---
  588. [1288683.070] Map Script: - Found eligible luxury type: 18
  589. [1288683.070] Map Script: --- End of Eligible Types list for Second Luxury in Region# 6 ---
  590. [1288683.070] Map Script: -
  591. [1288683.070] Map Script: Placed Second Luxury type of ID# 15 for start located at Plot 68 15 in Region# 6
  592. [1288683.070] Map Script: -
  593. [1288683.070] Map Script: --- Eligible Types List for Second Luxury in Region# 7 ---
  594. [1288683.070] Map Script: - Found eligible luxury type: 18
  595. [1288683.070] Map Script: --- End of Eligible Types list for Second Luxury in Region# 7 ---
  596. [1288683.070] Map Script: -
  597. [1288683.070] Map Script: Placed Second Luxury type of ID# 17 for start located at Plot 54 36 in Region# 7
  598. [1288683.070] Map Script: -
  599. [1288683.070] Map Script: --- Eligible Types List for Second Luxury in Region# 8 ---
  600. [1288683.070] Map Script: - Found eligible luxury type: 18
  601. [1288683.070] Map Script: --- End of Eligible Types list for Second Luxury in Region# 8 ---
  602. [1288683.070] Map Script: -
  603. [1288683.070] Map Script: Placed Second Luxury type of ID# 27 for start located at Plot 67 31 in Region# 8
  604. [1288683.071] Map Script: Map Generation - Placing Strategics
  605. [1288683.074] Map Script: Map Generation - Placing Bonuses
  606. [1288683.078] Map Script: Map Generation - Normalize City State Locations
  607. [1288683.099] Map Script: -
  608. [1288683.099] Map Script: --- Table of Results, New Start Finder ---
  609. [1288683.099] Map Script: -
  610. [1288683.099] Map Script: Region# 1 has start plot at: 24 24 with Fertility Rating of 274
  611. [1288683.099] Map Script: -
  612. [1288683.099] Map Script: Region# 2 has start plot at: 44 15 with Fertility Rating of 226
  613. [1288683.099] Map Script: -
  614. [1288683.099] Map Script: Region# 3 has start plot at: 32 35 with Fertility Rating of 96
  615. [1288683.099] Map Script: -
  616. [1288683.099] Map Script: Region# 4 has start plot at: 45 37 with Fertility Rating of 268
  617. [1288683.099] Map Script: -
  618. [1288683.099] Map Script: Region# 5 has start plot at: 57 19 with Fertility Rating of 229
  619. [1288683.099] Map Script: -
  620. [1288683.099] Map Script: Region# 6 has start plot at: 68 15 with Fertility Rating of 249
  621. [1288683.099] Map Script: -
  622. [1288683.099] Map Script: Region# 7 has start plot at: 54 36 with Fertility Rating of 210
  623. [1288683.099] Map Script: -
  624. [1288683.099] Map Script: Region# 8 has start plot at: 67 31 with Fertility Rating of 242
  625. [1288683.099] Map Script: -
  626. [1288683.099] Map Script: --- End of Start Finder Results Table ---
  627. [1288683.099] Map Script: -
  628. [1288683.099] Map Script: -
  629. [1288683.099] Map Script: --- Table of Final Results, City State Placements ---
  630. [1288683.099] Map Script: -
  631. [1288683.099] Map Script: - City State 1 in Region 1 is located at Plot 18 30
  632. [1288683.099] Map Script: - City State 2 in Region 2 is located at Plot 42 29
  633. [1288683.099] Map Script: - City State 3 in Region 3 is located at Plot 40 43
  634. [1288683.099] Map Script: - City State 4 in Region 4 is located at Plot 48 44
  635. [1288683.099] Map Script: - City State 5 in Region 5 is located at Plot 56 9
  636. [1288683.099] Map Script: - City State 6 in Region 6 is located at Plot 70 8
  637. [1288683.099] Map Script: - City State 7 in Region 7 is located at Plot 54 29
  638. [1288683.099] Map Script: - City State 8 in Region 8 is located at Plot 67 41
  639. [1288683.099] Map Script: - City State 9 in Region 1 is located at Plot 31 16
  640. [1288683.099] Map Script: - City State 10 in Region 2 is located at Plot 38 30
  641. [1288683.099] Map Script: - City State 11 in Region 3 is located at Plot 16 36
  642. [1288683.099] Map Script: - City State 12 in Region -1 is located at Plot 31 25
  643. [1288683.099] Map Script: - City State 13 in Region 5 is located at Plot 60 11
  644. [1288683.099] Map Script: - City State 14 in Region 6 is located at Plot 68 23
  645. [1288683.099] Map Script: - City State 15 in Region 7 is located at Plot 53 43
  646. [1288683.099] Map Script: - City State 16 in Region 8 is located at Plot 63 40
  647. [1288683.099] Map Script: -
  648. [1288683.099] Map Script: - - - - -
  649. [1288683.099] Map Script: -
  650. [1288683.099] Map Script: --- Table of Final Results, Resource Distribution ---
  651. [1288683.099] Map Script: -
  652. [1288683.099] Map Script: - LUXURY Resources -
  653. [1288683.099] Map Script: - Whale...: 0
  654. [1288683.099] Map Script: - Pearls..: 6
  655. [1288683.099] Map Script: - Gold....: 5
  656. [1288683.099] Map Script: - Silver..: 7
  657. [1288683.099] Map Script: - Gems....: 5
  658. [1288683.099] Map Script: - Marble..: 6
  659. [1288683.099] Map Script: - Ivory...: 3
  660. [1288683.099] Map Script: - Fur.....: 0
  661. [1288683.099] Map Script: - Dye.....: 3
  662. [1288683.099] Map Script: - Spices..: 3
  663. [1288683.099] Map Script: - Silk....: 0
  664. [1288683.099] Map Script: - Sugar...: 5
  665. [1288683.099] Map Script: - Cotton..: 5
  666. [1288683.099] Map Script: - Wine....: 7
  667. [1288683.099] Map Script: - Incense.: 7
  668. [1288683.099] Map Script: - Expansion LUXURY Resources -
  669. [1288683.099] Map Script: - Copper..: 7
  670. [1288683.099] Map Script: - Salt....: 7
  671. [1288683.099] Map Script: - Citrus..: 7
  672. [1288683.099] Map Script: - Truffles: 0
  673. [1288683.099] Map Script: - Crab....: 6
  674. [1288683.099] Map Script: - Cocoa...: 7
  675. [1288683.099] Map Script: -
  676. [1288683.099] Map Script: + TOTAL.Lux: 130
  677. [1288683.100] Map Script: -
  678. [1288683.100] Map Script: - STRATEGIC Resources -
  679. [1288683.100] Map Script: - Iron....: 76
  680. [1288683.100] Map Script: - Horse...: 80
  681. [1288683.100] Map Script: - Coal....: 34
  682. [1288683.100] Map Script: - Oil.....: 149
  683. [1288683.100] Map Script: - Aluminum: 57
  684. [1288683.100] Map Script: - Uranium.: 20
  685. [1288683.100] Map Script: -
  686. [1288683.100] Map Script: - BONUS Resources -
  687. [1288683.100] Map Script: - Cow.....: 21
  688. [1288683.100] Map Script: - Wheat...: 16
  689. [1288683.100] Map Script: - Sheep...: 17
  690. [1288683.100] Map Script: - Deer....: 15
  691. [1288683.100] Map Script: - Banana..: 8
  692. [1288683.100] Map Script: - Fish....: 61
  693. [1288683.100] Map Script: - Stone...: 18
  694. [1288683.100] Map Script: - Bison...: 8
  695. [1288683.100] Map Script: -
  696. [1288683.100] Map Script: -----------------------------------------------------
  697. [1288683.100] Map Script: -------------------------------
  698. [1288683.100] Map Script: Map Generation - Adding Goodies
  699. [1288683.111] Map Script: -------------------------------
  700. [1288683.111] Map Script: Determining continents for art purposes (MapGenerator.Lua)
  701. [1288695.494] CivilopediaScreen: SetSelectedCategory(12)
  702. [1288695.494] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
  703. [1288695.592] CivilopediaScreen: SetSelectedCategory(1)
  704. [1288695.592] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
  705. [1288695.685] PlotHelpManager: Loading EUI plot help... 140.078417
  706. [1288695.687] PlotHelpManager: found default work rate 100
  707. [1288695.687] PlotHelpManager: Finished loading EUI plot help 140.080524
  708. [1288695.829] CityBannerManager: Loading EUI city banners... 140.106789
  709. [1288695.840] CityBannerManager: Finished loading EUI city banners 140.117873
  710. [1288697.628] NotificationPanel: Loading EUI notification panel... 140.399691
  711. [1288697.637] NotificationPanel:
  712. ____ _ _ _ _ _ _ ____ _ _ _
  713. / ___(_)_ _(_) (_)______ _| |_(_) ___ _ __ ___ | _ \(_) |__ | |__ ___ _ __
  714. | | | \ \ / / | | |_ / _` | __| |/ _ \| '_ \/ __| | |_) | | '_ \| '_ \ / _ \| '_ \
  715. | |___| |\ V /| | | |/ / (_| | |_| | (_) | | | \__ \ | _ <| | |_) | |_) | (_) | | | |
  716. \____|_| \_/ |_|_|_/___\__,_|\__|_|\___/|_| |_|___/ |_| \_\_|_.__/|_.__/ \___/|_| |_|
  717. [1288697.787] NotificationPanel: Finished loading EUI notification panel 140.432133
  718. [1288698.336] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
  719. [1288698.336] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
  720. [1288698.575] CityView: Loading EUI city view... 140.586196
  721. [1288698.582] CityView: Finished loading EUI city view 140.592744
  722. [1288698.687] TechTree: Loading EUI tech tree... 140.607252
  723. [1288699.722] TechTree: Finished loading EUI tech tree 140.928505
  724. [1288700.177] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
  725. [1288700.177] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
  726. [1288700.177] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
  727. [1288700.177] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
  728. [1288700.177] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
  729. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
  730. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
  731. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
  732. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
  733. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
  734. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
  735. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
  736. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
  737. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
  738. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
  739. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
  740. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
  741. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
  742. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
  743. [1288700.177] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
  744. [1288700.178] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
  745. [1288701.329] EconomicGeneralInfo: Total Units - 2
  746. [1288701.329] EconomicGeneralInfo: Maint Free Units - 0
  747. [1288701.329] EconomicGeneralInfo: Paid Units - 2
  748. [1288701.364] EconomicGeneralInfo: Total Units - 2
  749. [1288701.364] EconomicGeneralInfo: Maint Free Units - 0
  750. [1288701.364] EconomicGeneralInfo: Paid Units - 2
  751. [1288702.099] ChoosePantheonPopup: -220
  752. [1288702.099] ChoosePantheonPopup: 963
  753. [1288702.099] ChoosePantheonPopup: 743
  754. [1288702.789] ChooseIdeologyPopup: -220
  755. [1288702.789] ChooseIdeologyPopup: 963
  756. [1288702.789] ChooseIdeologyPopup: 743
  757. [1288703.279] TopPanel: Loading EUI top panel... 141.900317
  758. [1288703.384] TopPanel: Finished loading EUI top panel 141.920112
  759. [1288703.485] OptionsMenu: Loading EUI option menu... 141.978292
  760. [1288703.489] OptionsMenu: Finished loading EUI option menu 141.982216
  761. [1288703.795] BuildingResourcePerEra: loaded
  762. [1288703.851] BuildingYieldFromCityStates: loaded
  763. [1288703.892] CityInfoStack: loaded
  764. [1288703.958] EnactDescisionsPopup: loaded
  765. [1288703.965] EnactDescisionsPopup: Core Decisions: loaded
  766. [1288703.980] EnactDescisionsPopup: Civ Specific Decisions: loaded
  767. [1288703.992] EnactDescisionsPopup: Religious Decisions: loaded
  768. [1288704.008] EnactDescisionsPopup:
  769. [1288704.008] EnactDescisionsPopup: --=======================================================================================================================
  770. [1288704.008] EnactDescisionsPopup: Refresh list
  771. [1288704.042] EnactDescisionsPopup: Processing Decisions
  772. [1288704.042] EnactDescisionsPopup:
  773. [1288704.042] EnactDescisionsPopup: Issue Resettlement Orders false false nil
  774. [1288704.042] EnactDescisionsPopup: Commission an Illustrated Holy Book false false nil
  775. [1288704.042] EnactDescisionsPopup: Promote the Arts false false nil
  776. [1288704.042] EnactDescisionsPopup: Call for Ilku-Services false false nil
  777. [1288704.042] EnactDescisionsPopup: Empower the Pharaoh false false nil
  778. [1288704.042] EnactDescisionsPopup: Initiate Tax Reforms false false nil
  779. [1288704.043] EnactDescisionsPopup: Instigate the Flower Wars false false nil
  780. [1288704.043] EnactDescisionsPopup: Codify Laws true false nil
  781. [1288704.043] EnactDescisionsPopup: Excavate the Valley of the Kings false false nil
  782. [1288704.043] EnactDescisionsPopup: Hold a Holy Festival false false nil
  783. [1288704.043] EnactDescisionsPopup: Set Up a Universities Funding Council true false nil
  784. [1288704.043] EnactDescisionsPopup: Form the Imperial Jaguars and Eagles false false nil
  785. [1288704.043] EnactDescisionsPopup: Found the Hofkriegsrat true false nil
  786. [1288704.043] EnactDescisionsPopup: Request the Services of a Great Person false false nil
  787. [1288704.043] EnactDescisionsPopup: Patronise the Virginia Company false false nil
  788. [1288704.043] EnactDescisionsPopup: Construct the Ishtar Gate false false nil
  789. [1288704.043] EnactDescisionsPopup: Appoint the Shogun false false nil
  790. [1288704.043] EnactDescisionsPopup: Create the Counter Armada false false nil
  791. [1288704.043] EnactDescisionsPopup: Establish the Nomes false false nil
  792. [1288704.044] EnactDescisionsPopup: Nationalise the Utilities true false nil
  793. [1288704.044] EnactDescisionsPopup: Tu Felix Austria Nube true false nil
  794. [1288704.044] EnactDescisionsPopup: Patronise the Theatres false false nil
  795. [1288704.044] EnactDescisionsPopup: Collate the Star Catalogues false false nil
  796. [1288704.044] EnactDescisionsPopup: nil nil nil
  797. [1288704.044] EnactDescisionsPopup: Panem et Circenses false false nil
  798. [1288704.044] EnactDescisionsPopup: Formalize Scales, Weights and Measures true false nil
  799. [1288704.044] EnactDescisionsPopup: Introduce Concrete false false nil
  800. [1288704.044] EnactDescisionsPopup: Empower the Nomarchs false false nil
  801. [1288704.044] EnactDescisionsPopup:
  802. [1288704.044] EnactDescisionsPopup: Processing Generated Decisions
  803. [1288704.044] EnactDescisionsPopup:
  804. [1288704.044] EnactDescisionsPopup:
  805. [1288704.044] EnactDescisionsPopup: Sort by Type
  806. [1288704.044] EnactDescisionsPopup: End sort
  807. [1288704.044] EnactDescisionsPopup: Populating screen
  808. [1288704.075] EnactDescisionsPopup: End populate
  809. [1288704.075] EnactDescisionsPopup: Calculating size and anchoring
  810. [1288704.075] EnactDescisionsPopup: Refresh list end
  811. [1288704.075] EnactDescisionsPopup: --=======================================================================================================================
  812. [1288704.075] EnactDescisionsPopup:
  813. [1288704.078] LuaEvents.PlayerEnteredNewEra: loaded
  814. [1288704.099] RandomEventsPopup: loaded
  815. [1288704.146] RandomEventsPopup: Core Events: loaded
  816. [1288704.188] RandomEventsPopup: Civ Events: loaded
  817. [1288704.221] RandomEventsPopup: Religious Events: loaded
  818. [1288704.266] SanMarco_Functions: loaded
  819. [1288704.272] Sukritact_ChangeResearchProgress: loaded
  820. [1288705.299] AdvisorInfoPopup: Closing Advisor Info
  821. [1288705.299] Demographics: Dequeuing demographics
  822. [1288705.299] Demographics: Dequeuing demographics
  823. [1288737.052] TurnProcessing: Hiding TurnProcessing
  824. [1288755.458] TurnProcessing: Hiding TurnProcessing
  825. [1288765.485] TurnProcessing: Hiding TurnProcessing
  826. [1288775.029] TurnProcessing: Hiding TurnProcessing
  827. [1288785.601] TurnProcessing: Hiding TurnProcessing
  828. [1288812.886] TurnProcessing: Hiding TurnProcessing
  829. [1288833.494] TurnProcessing: Hiding TurnProcessing
  830. [1288867.682] TurnProcessing: Hiding TurnProcessing
  831. [1288890.340] TurnProcessing: Hiding TurnProcessing
  832. [1288904.882] TurnProcessing: Hiding TurnProcessing
  833. [1288924.041] TurnProcessing: Hiding TurnProcessing
  834. [1288954.134] TurnProcessing: Hiding TurnProcessing
  835. [1288976.717] TurnProcessing: Hiding TurnProcessing
  836. [1288991.843] TurnProcessing: Hiding TurnProcessing
  837. [1289015.687] TurnProcessing: Hiding TurnProcessing
  838. [1289034.299] WhosWinningPopup: Number of dudes to roll from: 7
  839. [1289034.299] WhosWinningPopup: iRand: 2
  840. [1289034.299] WhosWinningPopup: strDudesName: TXT_KEY_DUDE_2
  841. [1289035.171] TurnProcessing: Hiding TurnProcessing
  842. [1289052.142] SocialPolicyPopup: In UpdateDisplay()
  843. [1289054.236] SocialPolicyPopup: In UpdateDisplay()
  844. [1289061.040] TurnProcessing: Hiding TurnProcessing
  845. [1289079.404] TurnProcessing: Hiding TurnProcessing
  846. [1289119.828] TurnProcessing: Hiding TurnProcessing
  847. [1289122.715] InGame: OnInterfaceModeChanged
  848. [1289122.715] InGame: oldInterfaceMode: 1
  849. [1289122.715] InGame: newInterfaceMode: 21
  850. [1289122.716] InGame: OnInterfaceModeChanged
  851. [1289122.716] InGame: oldInterfaceMode: 21
  852. [1289122.716] InGame: newInterfaceMode: 1
  853. [1289122.758] InGame: OnInterfaceModeChanged
  854. [1289122.758] InGame: oldInterfaceMode: 1
  855. [1289122.758] InGame: newInterfaceMode: 21
  856. [1289123.362] InGame: OnInterfaceModeChanged
  857. [1289123.362] InGame: oldInterfaceMode: 21
  858. [1289123.362] InGame: newInterfaceMode: 1
  859. [1289197.734] TurnProcessing: Hiding TurnProcessing
  860. [1289207.215] InGame: OnInterfaceModeChanged
  861. [1289207.215] InGame: oldInterfaceMode: 1
  862. [1289207.215] InGame: newInterfaceMode: 21
  863. [1289207.216] InGame: OnInterfaceModeChanged
  864. [1289207.216] InGame: oldInterfaceMode: 21
  865. [1289207.216] InGame: newInterfaceMode: 1
  866. [1289207.217] InGame: OnInterfaceModeChanged
  867. [1289207.217] InGame: oldInterfaceMode: 1
  868. [1289207.217] InGame: newInterfaceMode: 21
  869. [1289207.746] InGame: OnInterfaceModeChanged
  870. [1289207.746] InGame: oldInterfaceMode: 21
  871. [1289207.746] InGame: newInterfaceMode: 1
  872. [1289218.666] TurnProcessing: Hiding TurnProcessing
  873. [1289219.302] InGame: OnInterfaceModeChanged
  874. [1289219.302] InGame: oldInterfaceMode: 1
  875. [1289219.302] InGame: newInterfaceMode: 21
  876. [1289219.303] InGame: OnInterfaceModeChanged
  877. [1289219.303] InGame: oldInterfaceMode: 21
  878. [1289219.303] InGame: newInterfaceMode: 1
  879. [1289219.304] InGame: OnInterfaceModeChanged
  880. [1289219.304] InGame: oldInterfaceMode: 1
  881. [1289219.304] InGame: newInterfaceMode: 21
  882. [1289220.348] InGame: OnInterfaceModeChanged
  883. [1289220.348] InGame: oldInterfaceMode: 21
  884. [1289220.349] InGame: newInterfaceMode: 1
  885. [1289229.862] SocialPolicyPopup: In UpdateDisplay()
  886. [1289230.897] SocialPolicyPopup: Clicked on Policy: 8
  887. [1289230.897] SocialPolicyPopup: bHasPolicy: false
  888. [1289230.897] SocialPolicyPopup: bCanAdoptPolicy: true
  889. [1289230.897] SocialPolicyPopup: Policy Blocked: false
  890. [1289231.591] SocialPolicyPopup: In UpdateDisplay()
  891. [1289238.085] TurnProcessing: Hiding TurnProcessing
  892. [1289267.149] EnactDescisionsPopup: Ashurbanipal(2) Enacting Call for Ilku-Services
  893. [1289272.183] TurnProcessing: Hiding TurnProcessing
  894. [1289273.428] InGame: OnInterfaceModeChanged
  895. [1289273.428] InGame: oldInterfaceMode: 1
  896. [1289273.429] InGame: newInterfaceMode: 21
  897. [1289273.429] InGame: OnInterfaceModeChanged
  898. [1289273.429] InGame: oldInterfaceMode: 21
  899. [1289273.429] InGame: newInterfaceMode: 1
  900. [1289273.430] InGame: OnInterfaceModeChanged
  901. [1289273.430] InGame: oldInterfaceMode: 1
  902. [1289273.430] InGame: newInterfaceMode: 21
  903. [1289274.191] InGame: OnInterfaceModeChanged
  904. [1289274.191] InGame: oldInterfaceMode: 21
  905. [1289274.191] InGame: newInterfaceMode: 1
  906. [1289295.252] TurnProcessing: Hiding TurnProcessing
  907. [1289297.756] InGame: OnInterfaceModeChanged
  908. [1289297.756] InGame: oldInterfaceMode: 1
  909. [1289297.757] InGame: newInterfaceMode: 21
  910. [1289297.758] InGame: OnInterfaceModeChanged
  911. [1289297.759] InGame: oldInterfaceMode: 21
  912. [1289297.759] InGame: newInterfaceMode: 1
  913. [1289297.764] InGame: OnInterfaceModeChanged
  914. [1289297.764] InGame: oldInterfaceMode: 1
  915. [1289297.764] InGame: newInterfaceMode: 21
  916. [1289298.458] InGame: OnInterfaceModeChanged
  917. [1289298.458] InGame: oldInterfaceMode: 21
  918. [1289298.458] InGame: newInterfaceMode: 1
  919. [1289318.019] EnactDescisionsPopup: Ashurbanipal(2) Enacting Formalize Scales, Weights and Measures
  920. [1289322.109] TurnProcessing: Hiding TurnProcessing
  921. [1289333.821] InGame: OnInterfaceModeChanged
  922. [1289333.821] InGame: oldInterfaceMode: 1
  923. [1289333.821] InGame: newInterfaceMode: 21
  924. [1289333.822] InGame: OnInterfaceModeChanged
  925. [1289333.822] InGame: oldInterfaceMode: 21
  926. [1289333.822] InGame: newInterfaceMode: 1
  927. [1289333.824] InGame: OnInterfaceModeChanged
  928. [1289333.824] InGame: oldInterfaceMode: 1
  929. [1289333.824] InGame: newInterfaceMode: 21
  930. [1289334.234] InGame: OnInterfaceModeChanged
  931. [1289334.234] InGame: oldInterfaceMode: 21
  932. [1289334.234] InGame: newInterfaceMode: 1
  933. [1289343.158] TurnProcessing: Hiding TurnProcessing
  934. [1289355.602] EnactDescisionsPopup: Nebuchadnezzar II(6) Enacting Formalize Scales, Weights and Measures
  935. [1289359.286] TurnProcessing: Hiding TurnProcessing
  936. [1289382.756] TurnProcessing: Hiding TurnProcessing
  937. [1289395.351] SocialPolicyPopup: In UpdateDisplay()
  938. [1289396.601] SocialPolicyPopup: Clicked on Policy: 9
  939. [1289396.601] SocialPolicyPopup: bHasPolicy: false
  940. [1289396.601] SocialPolicyPopup: bCanAdoptPolicy: true
  941. [1289396.601] SocialPolicyPopup: Policy Blocked: false
  942. [1289397.293] SocialPolicyPopup: In UpdateDisplay()
  943. [1289403.981] TurnProcessing: Hiding TurnProcessing
  944. [1289423.394] TurnProcessing: Hiding TurnProcessing
  945. [1289456.869] DiscussionDialog: Handling LeaderMessage: 30, Ramesses II has become a nuisance. One that can only be dealt with through war. I seek allies - can I count you among them?
  946. [1289458.874] DiscussionDialog: Handling LeaderMessage: 12, Perhaps another time then.
  947. [1289465.667] TurnProcessing: Hiding TurnProcessing
  948. [1289486.722] EnactDescisionsPopup: Augustus Caesar(1) Enacting Panem et Circenses
  949. [1289492.092] WhosWinningPopup: Number of dudes to roll from: 7
  950. [1289492.092] WhosWinningPopup: iRand: 6
  951. [1289492.092] WhosWinningPopup: strDudesName: TXT_KEY_DUDE_6
  952. [1289493.021] TurnProcessing: Hiding TurnProcessing
  953. [1289506.779] TurnProcessing: Hiding TurnProcessing
  954. [1289526.346] TurnProcessing: Hiding TurnProcessing
  955. [1289556.570] TurnProcessing: Hiding TurnProcessing
  956. [1289581.897] TurnProcessing: Hiding TurnProcessing
  957. [1289589.678] SocialPolicyPopup: In UpdateDisplay()
  958. [1289590.858] SocialPolicyPopup: Clicked on Policy: 10
  959. [1289590.858] SocialPolicyPopup: bHasPolicy: false
  960. [1289590.858] SocialPolicyPopup: bCanAdoptPolicy: true
  961. [1289590.858] SocialPolicyPopup: Policy Blocked: false
  962. [1289591.620] SocialPolicyPopup: In UpdateDisplay()
  963. [1289601.860] TurnProcessing: Hiding TurnProcessing
  964. [1289603.692] InGame: OnInterfaceModeChanged
  965. [1289603.693] InGame: oldInterfaceMode: 1
  966. [1289603.693] InGame: newInterfaceMode: 21
  967. [1289603.693] InGame: OnInterfaceModeChanged
  968. [1289603.693] InGame: oldInterfaceMode: 21
  969. [1289603.693] InGame: newInterfaceMode: 1
  970. [1289603.694] InGame: OnInterfaceModeChanged
  971. [1289603.694] InGame: oldInterfaceMode: 1
  972. [1289603.694] InGame: newInterfaceMode: 21
  973. [1289604.179] InGame: OnInterfaceModeChanged
  974. [1289604.179] InGame: oldInterfaceMode: 21
  975. [1289604.179] InGame: newInterfaceMode: 1
  976. [1289621.123] TurnProcessing: Hiding TurnProcessing
  977. [1289632.580] DiscussionDialog: Handling LeaderMessage: 28, This world can be cruel. Only with the assistance of others can we overcome it. Shall we announce to the world our Declaration of Friendship?
  978. [1289634.897] DiscussionDialog: Handling LeaderMessage: 12, That is a shame.
  979. [1289641.786] TurnProcessing: Hiding TurnProcessing
  980. [1289646.548] EnactDescisionsPopup: Elizabeth(5) Enacting Formalize Scales, Weights and Measures
  981. [1289650.881] TurnProcessing: Hiding TurnProcessing
  982. [1289657.762] EnactDescisionsPopup: Ramesses II(4) Enacting Establish the Nomes
  983. [1289657.767] EnactDescisionsPopup: Decisions_EgyptianNome
  984. [1289662.743] TurnProcessing: Hiding TurnProcessing
  985. [1289702.734] EnactDescisionsPopup: Ramesses II(4) Enacting Empower the Pharaoh
  986. [1289702.747] EnactDescisionsPopup: Decisions_EgyptianPharaoh
  987. [1289708.813] TurnProcessing: Hiding TurnProcessing
  988. [1289725.253] TurnProcessing: Hiding TurnProcessing
  989. [1289737.076] TurnProcessing: Hiding TurnProcessing
  990. [1289765.283] TurnProcessing: Hiding TurnProcessing
  991. [1289777.478] TurnProcessing: Hiding TurnProcessing
  992. [1289794.217] TurnProcessing: Hiding TurnProcessing
  993. [1289803.966] InGame: OnInterfaceModeChanged
  994. [1289803.966] InGame: oldInterfaceMode: 1
  995. [1289803.966] InGame: newInterfaceMode: 21
  996. [1289803.967] InGame: OnInterfaceModeChanged
  997. [1289803.967] InGame: oldInterfaceMode: 21
  998. [1289803.967] InGame: newInterfaceMode: 1
  999. [1289803.968] InGame: OnInterfaceModeChanged
  1000. [1289803.968] InGame: oldInterfaceMode: 1
  1001. [1289803.968] InGame: newInterfaceMode: 21
  1002. [1289804.556] InGame: OnInterfaceModeChanged
  1003. [1289804.556] InGame: oldInterfaceMode: 21
  1004. [1289804.556] InGame: newInterfaceMode: 1
  1005. [1289806.142] SocialPolicyPopup: In UpdateDisplay()
  1006. [1289808.114] SocialPolicyPopup: Clicked on Policy: 11
  1007. [1289808.115] SocialPolicyPopup: bHasPolicy: false
  1008. [1289808.115] SocialPolicyPopup: bCanAdoptPolicy: true
  1009. [1289808.115] SocialPolicyPopup: Policy Blocked: false
  1010. [1289808.900] SocialPolicyPopup: In UpdateDisplay()
  1011. [1289816.579] WhosWinningPopup: Number of dudes to roll from: 7
  1012. [1289816.579] WhosWinningPopup: iRand: 5
  1013. [1289816.579] WhosWinningPopup: strDudesName: TXT_KEY_DUDE_5
  1014. [1289816.579] WhosWinningPopup: Progress Screen: Can't display Cultural Influence because no player has influence over another!
  1015. [1289817.479] TurnProcessing: Hiding TurnProcessing
  1016. [1289820.594] InGame: OnInterfaceModeChanged
  1017. [1289820.594] InGame: oldInterfaceMode: 1
  1018. [1289820.594] InGame: newInterfaceMode: 21
  1019. [1289820.595] InGame: OnInterfaceModeChanged
  1020. [1289820.595] InGame: oldInterfaceMode: 21
  1021. [1289820.595] InGame: newInterfaceMode: 1
  1022. [1289820.596] InGame: OnInterfaceModeChanged
  1023. [1289820.596] InGame: oldInterfaceMode: 1
  1024. [1289820.596] InGame: newInterfaceMode: 21
  1025. [1289821.483] InGame: OnInterfaceModeChanged
  1026. [1289821.483] InGame: oldInterfaceMode: 21
  1027. [1289821.483] InGame: newInterfaceMode: 1
  1028. [1289839.304] TurnProcessing: Hiding TurnProcessing
  1029. [1289854.671] TurnProcessing: Hiding TurnProcessing
  1030. [1289876.167] TurnProcessing: Hiding TurnProcessing
  1031. [1289895.688] TurnProcessing: Hiding TurnProcessing
  1032. [1289909.538] TurnProcessing: Hiding TurnProcessing
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