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- void AttachObject()
- {
- int Test = 0, i=0;
- for (i = 0;i<16;i++)
- {
- if (!IS_NETWORK_PLAYER_ACTIVE(i)) continue;
- if (i == GET_PLAYER_INDEX()) continue;
- GET_PLAYER_CHAR(i, &Test);
- if(!DOES_CHAR_EXIST(Test)) continue;
- Object otmp;
- CREATE_OBJECT(0x6A9261FE,0.0,0.0,0.0,&otmp,true);
- ATTACH_OBJECT_TO_PED(otmp,Test,0,0.0,0.0,-0.11,0.0,0.0,3.0,true);
- }
- }
- void main()
- {
- THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();
- while(1)
- {
- if(IS_GAME_KEYBOARD_KEY_JUST_PRESSED(30)) AttachObject();
- WAIT(0);
- }
- }
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