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  1. #These are Global Settings for Residence.
  2. Global:
  3. # This loads the <language>.yml file in the Residence Language folder
  4. # All Residence text comes from this file. (NOT DONE YET)
  5. Language: English
  6. # Wooden Axe is the default selection tool for Residence.
  7. # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
  8. SelectionToolId: 271
  9. # This determins which tool you can use to see info on residences, default is String.
  10. # Simply equip this tool and hit a location inside the residence and it will display the info for it.
  11. InfoToolId: 287
  12. # The interval, in milliseconds, between movement checks.
  13. # Reducing this will increase the load on the server.
  14. # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
  15. MoveCheckInterval: 500
  16. # The interval, in minutes, between residence saves.
  17. SaveInterval: 10
  18. # The default group to use if Permissions fails to attach or your not using Permissions.
  19. DefaultGroup: default
  20. # Enable / Disable the Lease System.
  21. UseLeaseSystem: false
  22. # The interval, in minutes, between residence lease checks (if leases are enabled).
  23. LeaseCheckInterval: 10
  24. # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
  25. LeaseAutoRenew: true
  26. # Whether or not to use the Permissions system in conjunction with this config.
  27. EnablePermissions: true
  28. # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
  29. LegacyPermissions: false
  30. # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
  31. EnableEconomy: true
  32. # Enables or disables the Rent System
  33. EnableRentSystem: false
  34. # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
  35. RentCheckInterval: 10
  36. # Enable or disable residence chat channels.
  37. ResidenceChatEnable: true
  38. # Color of residence chat.
  39. ResidenceChatColor: DARK_PURPLE
  40. # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
  41. AdminOnlyCommands: false
  42. # Setting this to true makes server OPs admins.
  43. AdminOPs: true
  44. # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
  45. # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
  46. MultiWorldPlugin: Multiverse-Core
  47. # Setting this to true causes subzones to inherit flags from their parent zones.
  48. ResidenceFlagsInherit: true
  49. # Setting this to false will allow rented residences to be modified by the renting player.
  50. PreventRentModify: true
  51. # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
  52. StopOnSaveFault: true
  53. # This is the residence name filter, that filters out invalid characters. Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
  54. ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
  55. # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
  56. ShowIntervalMessages: false
  57. # These are world flags that are applied when the player is NOT within a residence.
  58. Flags:
  59. Global: #these are default for all worlds unless specified below, they can be overridden per group
  60. use: true
  61. build: true
  62. ignite: true
  63. firespread: true
  64. damage: true
  65. creeper: true
  66. tnt: true
  67. pvp: true
  68. WorldNameHere: #here you can set flags for individual worlds, these override Global
  69. #build: true
  70. # This gives permission to change certain flags to all groups, unless specifically denied to the group.
  71. FlagPermission:
  72. move: true
  73. build: true
  74. place: true
  75. destroy: true
  76. use: true
  77. container: true
  78. pvp: true
  79. tp: true
  80. ignite: true
  81. firespread: true
  82. bucket: true
  83. flow: true
  84. lavaflow: true
  85. waterflow: true
  86. creeper: true
  87. tnt: true
  88. monsters: true
  89. animals: true
  90. subzone: true
  91. healing: true
  92. piston: true
  93. # These are default flags applied to all residences from any user group.
  94. ResidenceDefault:
  95. build: false
  96. use: false
  97. container: false
  98. pvp: false
  99. tnt: false
  100. creeper: false
  101. flow: false
  102. piston: false
  103. ignite: false
  104. firespread: false
  105. piston: false
  106. # These are default flags applied to the residence creator of any group.
  107. CreatorDefault:
  108. build: true
  109. move: true
  110. use: true
  111. ignite: true
  112. container: true
  113. # These are default group flags applied to a residence made by a user of any group.
  114. GroupDefault:
  115. #default: #group name
  116. #build: true
  117.  
  118. # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
  119. Groups:
  120. Guest:
  121. Residence:
  122. CanCreate: true
  123. MaxResidences: 1
  124. MaxAreasPerResidence: 4
  125. MaxEastWest: 24
  126. MaxNorthSouth: 24
  127. MaxUpDown: 128
  128. MinHeight: 0
  129. MaxHeight: 128
  130. SubzoneDepth: 128
  131. CanTeleport: false
  132. Unstuck: true
  133. SelectCommandAccess: true
  134. ItemListAccess: true
  135. # Options relating to the Residence Economy.
  136. Economy:
  137. # Whether or not players in this group can buy other Residences that are for sale.
  138. CanBuy: true
  139. # Whether or not players in this group can sell their Residences.
  140. CanSell: false
  141. # Whether or not to ignore the Residence size/count limits when buying a residence.
  142. IgnoreLimits: false
  143. # The cost, per block, of making a new Residence or adding a area to it.
  144. BuyCost: 0.03
  145. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  146. RenewCost: 0.02
  147. Messaging:
  148. # Whether or not the player can change the Residence enter and leave messages.
  149. CanChange: true
  150. # The default enter message to apply to new Residences created by players in this group.
  151. # Leaving the message blank will disable it.
  152. DefaultEnter: Welcome %player to %residence, owned by %owner.
  153. # The default leave message to apply to new Residences created by players in this group.
  154. # Leaving the message blank will disable it.
  155. DefaultLeave: Now leaving %residence.
  156. # Options relating to the Lease system.
  157. Flags:
  158. # Specifically allow or deny this group from changing certain flags.
  159. Permission:
  160. #build: true
  161. # Specifys the flags that are applied at residence creation for players of this group.
  162. Default:
  163. #build: true
  164. # Specifys the flags that are applied at to the creator at residence creation.
  165. CreatorDefault:
  166. #build: true
  167. # Specifys the flags that are applied to other groups for this residence, at creation.
  168. GroupDefault:
  169. #default: #group name
  170. #build: false
  171. #these flags are applied specifically to this group whenever they are outside a residence
  172. #these flags will override the flags at the top, under the Global section.
  173. World:
  174. Global: #these flags will apply to all worlds
  175. #build: false
  176. WorldNameHere: #or you can apply them by each individual world
  177. #build: false
  178.  
  179. # You can manually specify the group a player is in below, this overrides their permissions group.
  180. Builder:
  181. Residence:
  182. CanCreate: true
  183. MaxResidences: 1
  184. MaxAreasPerResidence: 6
  185. MaxEastWest: 40
  186. MaxNorthSouth: 40
  187. MaxUpDown: 128
  188. MinHeight: 0
  189. MaxHeight: 128
  190. SubzoneDepth: 128
  191. CanTeleport: false
  192. Unstuck: true
  193. SelectCommandAccess: true
  194. ItemListAccess: true
  195. # Options relating to the Residence Economy.
  196. Economy:
  197. # Whether or not players in this group can buy other Residences that are for sale.
  198. CanBuy: true
  199. # Whether or not players in this group can sell their Residences.
  200. CanSell: false
  201. # Whether or not to ignore the Residence size/count limits when buying a residence.
  202. IgnoreLimits: false
  203. # The cost, per block, of making a new Residence or adding a area to it.
  204. BuyCost: 0.03
  205. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  206. RenewCost: 0.02
  207. Messaging:
  208. # Whether or not the player can change the Residence enter and leave messages.
  209. CanChange: true
  210. # The default enter message to apply to new Residences created by players in this group.
  211. # Leaving the message blank will disable it.
  212. DefaultEnter: Welcome %player to %residence, owned by %owner.
  213. # The default leave message to apply to new Residences created by players in this group.
  214. # Leaving the message blank will disable it.
  215. DefaultLeave: Now leaving %residence.
  216. # Options relating to the Lease system.
  217. Flags:
  218. # Specifically allow or deny this group from changing certain flags.
  219. Permission:
  220. #build: true
  221. # Specifys the flags that are applied at residence creation for players of this group.
  222. Default:
  223. #build: true
  224. # Specifys the flags that are applied at to the creator at residence creation.
  225. CreatorDefault:
  226. #build: true
  227. # Specifys the flags that are applied to other groups for this residence, at creation.
  228. GroupDefault:
  229. #default: #group name
  230. #build: false
  231. #these flags are applied specifically to this group whenever they are outside a residence
  232. #these flags will override the flags at the top, under the Global section.
  233. World:
  234. Global: #these flags will apply to all worlds
  235. #build: false
  236. WorldNameHere: #or you can apply them by each individual world
  237. #build: false
  238. Donator:
  239. Residence:
  240. CanCreate: true
  241. MaxResidences: 20
  242. MaxAreasPerResidence: 10
  243. MaxEastWest: 70
  244. MaxNorthSouth: 70
  245. MaxUpDown: 256
  246. MinHeight: 0
  247. MaxHeight: 256
  248. SubzoneDepth: 128
  249. CanTeleport: false
  250. Unstuck: true
  251. SelectCommandAccess: true
  252. ItemListAccess: true
  253. # Options relating to the Residence Economy.
  254. Economy:
  255. # Whether or not players in this group can buy other Residences that are for sale.
  256. CanBuy: true
  257. # Whether or not players in this group can sell their Residences.
  258. CanSell: false
  259. # Whether or not to ignore the Residence size/count limits when buying a residence.
  260. IgnoreLimits: false
  261. # The cost, per block, of making a new Residence or adding a area to it.
  262. BuyCost: 0.02
  263. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  264. RenewCost: 0.02
  265. Messaging:
  266. # Whether or not the player can change the Residence enter and leave messages.
  267. CanChange: true
  268. # The default enter message to apply to new Residences created by players in this group.
  269. # Leaving the message blank will disable it.
  270. DefaultEnter: Welcome %player to %residence, owned by %owner.
  271. # The default leave message to apply to new Residences created by players in this group.
  272. # Leaving the message blank will disable it.
  273. DefaultLeave: Now leaving %residence.
  274. # Options relating to the Lease system.
  275. Flags:
  276. # Specifically allow or deny this group from changing certain flags.
  277. Permission:
  278. #build: true
  279. # Specifys the flags that are applied at residence creation for players of this group.
  280. Default:
  281. #build: true
  282. # Specifys the flags that are applied at to the creator at residence creation.
  283. CreatorDefault:
  284. #build: true
  285. # Specifys the flags that are applied to other groups for this residence, at creation.
  286. GroupDefault:
  287. #default: #group name
  288. #build: false
  289. #these flags are applied specifically to this group whenever they are outside a residence
  290. #these flags will override the flags at the top, under the Global section.
  291. World:
  292. Global: #these flags will apply to all worlds
  293. #build: false
  294. WorldNameHere: #or you can apply them by each individual world
  295. #build: false
  296. VIP:
  297. Residence:
  298. CanCreate: true
  299. MaxResidences: 30
  300. MaxAreasPerResidence: 15
  301. MaxEastWest: 100
  302. MaxNorthSouth: 100
  303. MaxUpDown: 128
  304. MinHeight: 0
  305. MaxHeight: 128
  306. SubzoneDepth: 128
  307. CanTeleport: false
  308. Unstuck: true
  309. SelectCommandAccess: true
  310. ItemListAccess: true
  311. # Options relating to the Residence Economy.
  312. Economy:
  313. # Whether or not players in this group can buy other Residences that are for sale.
  314. CanBuy: true
  315. # Whether or not players in this group can sell their Residences.
  316. CanSell: false
  317. # Whether or not to ignore the Residence size/count limits when buying a residence.
  318. IgnoreLimits: false
  319. # The cost, per block, of making a new Residence or adding a area to it.
  320. BuyCost: 0.015
  321. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  322. RenewCost: 0.02
  323. Messaging:
  324. # Whether or not the player can change the Residence enter and leave messages.
  325. CanChange: true
  326. # The default enter message to apply to new Residences created by players in this group.
  327. # Leaving the message blank will disable it.
  328. DefaultEnter: Welcome %player to %residence, owned by %owner.
  329. # The default leave message to apply to new Residences created by players in this group.
  330. # Leaving the message blank will disable it.
  331. DefaultLeave: Now leaving %residence.
  332. # Options relating to the Lease system.
  333. Flags:
  334. # Specifically allow or deny this group from changing certain flags.
  335. Permission:
  336. #build: true
  337. # Specifys the flags that are applied at residence creation for players of this group.
  338. Default:
  339. #build: true
  340. # Specifys the flags that are applied at to the creator at residence creation.
  341. CreatorDefault:
  342. #build: true
  343. # Specifys the flags that are applied to other groups for this residence, at creation.
  344. GroupDefault:
  345. #default: #group name
  346. #build: false
  347. #these flags are applied specifically to this group whenever they are outside a residence
  348. #these flags will override the flags at the top, under the Global section.
  349. World:
  350. Global: #these flags will apply to all worlds
  351. #build: false
  352. WorldNameHere: #or you can apply them by each individual world
  353. #build: false
  354. Mod:
  355. Residence:
  356. CanCreate: true
  357. MaxResidences: 20
  358. MaxAreasPerResidence: 10
  359. MaxEastWest: 70
  360. MaxNorthSouth: 70
  361. MaxUpDown: 128
  362. MinHeight: 0
  363. MaxHeight: 128
  364. SubzoneDepth: 128
  365. CanTeleport: false
  366. Unstuck: true
  367. SelectCommandAccess: true
  368. ItemListAccess: true
  369. # Options relating to the Residence Economy.
  370. Economy:
  371. # Whether or not players in this group can buy other Residences that are for sale.
  372. CanBuy: true
  373. # Whether or not players in this group can sell their Residences.
  374. CanSell: false
  375. # Whether or not to ignore the Residence size/count limits when buying a residence.
  376. IgnoreLimits: false
  377. # The cost, per block, of making a new Residence or adding a area to it.
  378. BuyCost: 0.015
  379. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  380. RenewCost: 0.02
  381. Messaging:
  382. # Whether or not the player can change the Residence enter and leave messages.
  383. CanChange: true
  384. # The default enter message to apply to new Residences created by players in this group.
  385. # Leaving the message blank will disable it.
  386. DefaultEnter: Welcome %player to %residence, owned by %owner.
  387. # The default leave message to apply to new Residences created by players in this group.
  388. # Leaving the message blank will disable it.
  389. DefaultLeave: Now leaving %residence.
  390. # Options relating to the Lease system.
  391. Flags:
  392. # Specifically allow or deny this group from changing certain flags.
  393. Permission:
  394. #build: true
  395. # Specifys the flags that are applied at residence creation for players of this group.
  396. Default:
  397. #build: true
  398. # Specifys the flags that are applied at to the creator at residence creation.
  399. CreatorDefault:
  400. #build: true
  401. # Specifys the flags that are applied to other groups for this residence, at creation.
  402. GroupDefault:
  403. #default: #group name
  404. #build: false
  405. #these flags are applied specifically to this group whenever they are outside a residence
  406. #these flags will override the flags at the top, under the Global section.
  407. World:
  408. Global: #these flags will apply to all worlds
  409. #build: false
  410. WorldNameHere: #or you can apply them by each individual world
  411. #build: false
  412. Admin:
  413. Residence:
  414. CanCreate: true
  415. MaxResidences: 50
  416. MaxAreasPerResidence: 20
  417. MaxEastWest: 100
  418. MaxNorthSouth: 100
  419. MaxUpDown: 128
  420. MinHeight: 0
  421. MaxHeight: 128
  422. SubzoneDepth: 128
  423. CanTeleport: false
  424. Unstuck: true
  425. SelectCommandAccess: true
  426. ItemListAccess: true
  427. # Options relating to the Residence Economy.
  428. Economy:
  429. # Whether or not players in this group can buy other Residences that are for sale.
  430. CanBuy: true
  431. # Whether or not players in this group can sell their Residences.
  432. CanSell: false
  433. # Whether or not to ignore the Residence size/count limits when buying a residence.
  434. IgnoreLimits: false
  435. # The cost, per block, of making a new Residence or adding a area to it.
  436. BuyCost: 0.015
  437. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  438. RenewCost: 0.02
  439. Messaging:
  440. # Whether or not the player can change the Residence enter and leave messages.
  441. CanChange: true
  442. # The default enter message to apply to new Residences created by players in this group.
  443. # Leaving the message blank will disable it.
  444. DefaultEnter: Welcome %player to %residence, owned by %owner.
  445. # The default leave message to apply to new Residences created by players in this group.
  446. # Leaving the message blank will disable it.
  447. DefaultLeave: Now leaving %residence.
  448. # Options relating to the Lease system.
  449. # Options relating to the Residence Economy.
  450. Economy:
  451. # Whether or not players in this group can buy other Residences that are for sale.
  452. CanBuy: true
  453. # Whether or not players in this group can sell their Residences.
  454. CanSell: true
  455. # Whether or not to ignore the Residence size/count limits when buying a residence.
  456. IgnoreLimits: false
  457. # The cost, per block, of making a new Residence or adding a area to it.
  458. BuyCost: 0.015
  459. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  460. RenewCost: 0.025
  461. Flags:
  462. # Specifically allow or deny this group from changing certain flags.
  463. Permission:
  464. #build: true
  465. # Specifys the flags that are applied at residence creation for players of this group.
  466. Default:
  467. #build: true
  468. # Specifys the flags that are applied at to the creator at residence creation.
  469. CreatorDefault:
  470. #build: true
  471. # Specifys the flags that are applied to other groups for this residence, at creation.
  472. GroupDefault:
  473. #default: #group name
  474. #build: false
  475. #these flags are applied specifically to this group whenever they are outside a residence
  476. #these flags will override the flags at the top, under the Global section.
  477. World:
  478. Global: #these flags will apply to all worlds
  479. #build: false
  480. WorldNameHere: #or you can apply them by each individual world
  481. #build: false
  482.  
  483. # You can manually specify the group a player is in below, this overrides their permissions group.
  484.  
  485. # You can manually specify the group a player is in below, this overrides their permissions group.
  486. GroupAssignments:
  487. bekvon: default
  488. player: default
  489.  
  490. ItemList: #this is where you can create blacklists / whitelists
  491. DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
  492. #type of the list, can be blacklist, whitelist, or ignorelist
  493. Type: blacklist
  494. #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
  495. #World: world
  496. #You can also have the list apply only to one group, otherwise it applys for all groups
  497. #Group: default
  498. #this is the actual list of material names that this list allows or dissallows
  499. #You can look up the material name by item ID in game by typing /res material <id>
  500. #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
  501. Items:
  502. - 'BEDROCK'
  503. - 'LAVA'
  504. - 'WATER'
  505. - 'STATIONARY_LAVA'
  506. - 'STATIONARY_WATER'
  507. - 'MOB_SPAWNER'
  508. # Used to determine which major revision of Residence this config is from, dont change this.
  509. ResidenceVersion: 2
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