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configuration.lua

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Jun 18th, 2013
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  1. useOTClient = true -- coloque false caso n for usar o OTClient!!! --alterado v1.7
  2.  
  3. useKpdoDlls = true -- coloque true pra usar as barras de cooldown.
  4. intervalToRegrowBushAndStones = 15 -- this also affects dig (in seconds) / isso afeta dig também (em segundos)
  5. nurseHealsOnlyInPZ = true -- true = precisa estar em pz pra falar com a nurse
  6. accountManagerOutfit = {lookType = 304, lookHead = 1, lookBody = 1, lookLegs = 1, lookFeet = 1}
  7. accountManagerRandomPokemonOutfit = true -- se true, quando o acc manager logar, vai ter uma outfit de pokemon aleatoria
  8. reloadHighscoresWhenUsingPc = true -- talvez dê lag, lembrando que tem uma opção no config.lua que indica o intervalo do update das highscores
  9. backupPos = {x = 4, y = 3, z = 10} -- alguma pos para criar monstros quando tentar sair do fly/ride/surf em lugares que não são muito espaçosos
  10. nurseHealsPokemonOut = true
  11. maximumBoost = 50
  12. boost_rate = 2.0
  13. catchMakesPokemonHappier = true
  14. dittoCopiesStatusToo = false
  15. dittoBonus = 0.85 --0.45
  16. wildBeforeNames = false
  17. hideBoost = false
  18. showBoostSeparated = true
  19. canFishWhileSurfingOrFlying = false
  20. allEvolutionsCanBeInduzedByStone = true
  21. evolutionByStoneRequireLevel = true
  22. PlayerSpeed = 200
  23. playerExperienceRate = 10.0
  24. attackRate = 1
  25. specialoffenseRate = 3.55
  26. levelFactor = 1.4
  27. defenseRate = 0.7
  28. playerDamageReduction = 0.1
  29. summonReduction = 1
  30. generalSpecialAttackReduction = 0.8
  31. summonSpecialDamageReduction = 1
  32. vitReductionForWild = 1 -- 1 means that nothing will change, 0.5 means that wild pokemon hp will drop by half
  33. speedRate = 1.85
  34. wildEvolveChance = 850
  35. pokemonExpPerLevelRate = 6
  36. baseExpRate = 0.5
  37. generalExpRate = 1
  38. HPperVITwild = 13
  39. HPperVITsummon = 12.2
  40. baseNurseryHappiness = 95
  41. baseNurseryHunger = 150
  42. minHappyToEvolve = 190
  43. maxHappyToEvolve = 500
  44. happyLostOnDeath = 35
  45. happyGainedOnEvolution = 20
  46. happinessRate = {
  47. [5] = {rate = 1.5, effect = 183, n = getConfigValue(PokemonStageVeryHappy)},
  48. [4] = {rate = 1.2, effect = 170, n = getConfigValue(PokemonStageHappy)},
  49. [3] = {rate = 1.0, effect = 182, n = getConfigValue(PokemonStageOK)},
  50. [2] = {rate = 0.7, effect = 169, n = getConfigValue(PokemonStageSad)},
  51. [1] = {rate = 0.4, effect = 168, n = getConfigValue(PokemonStageMad)}}
  52.  
  53. passivepokemons = {"Eevee", "Caterpie", "Metapod", "Butterfree", 'Pidgey', 'Clefairy', 'Jigglypuff', 'Oddish', 'Gloom', 'Paras', 'Psyduck', 'Bellsprout', 'Weepinbell', 'Slowpoke', 'Slowbro', "Farfetch'd", 'Doduo', 'Dodrio', 'Seel', 'Shellder', 'Kangaskhan', 'Chansey', 'Tangela', 'Mr. Mime', 'Tauros', 'Ditto', 'Lapras', 'Porygon', 'Omanyte'}
  54.  
  55. movestable = {
  56. ["Shiny Mr. Mime"] = {move1 = {name = "Doubleslap", level = 35, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, --alterado v1.9 \/
  57. move2 = {name = "Psywave", level = 35, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  58. move3 = {name = "Magical Leaf", level = 35, cd = 15, dist = 4, target = 1, f = 35, t = "grass"},
  59. move4 = {name = "Confusion", level = 35, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  60. move5 = {name = "Psychic", level = 37, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
  61. move6 = {name = "Psyusion", level = 35, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
  62. move7 = {name = "Reflect", level = 38, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
  63. move8 = {name = "Mimic Wall", level = 36, cd = 5, dist = 1, target = 0, f = 0, t = "psychic"},
  64. move9 = {name = "Miracle Eye", level = 36, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
  65. },
  66. ["Shiny Rhydon"] = {move1 = {name = "Horn Attack", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
  67. move2 = {name = "Stone Edge", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "rock"},
  68. move3 = {name = "Rock Throw", level = 150, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
  69. move4 = {name = "Stomp", level = 155, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
  70. move5 = {name = "Horn Drill", level = 150, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
  71. move6 = {name = "Shockwave", level = 153, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
  72. move7 = {name = "Hammer Arm", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "fighting"},
  73. move8 = {name = "Falling Rocks", level = 155, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
  74. move9 = {name = "Rock Drill", level = 157, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
  75. },
  76. ["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 150, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  77. move2 = {name = "Iron Tail", level = 150, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
  78. move3 = {name = "Ember", level = 150, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
  79. move4 = {name = "Flamethrower", level = 150, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  80. move5 = {name = "Flame Wheel", level = 150, cd = 35, dist = 1, target = 0, f = 85, t = "fire"},
  81. move6 = {name = "Fireball", level = 150, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
  82. move7 = {name = "Confuse Ray", level = 150, cd = 30, dist = 4, target = 1, f = 75, t = "ghost"},
  83. move8 = {name = "Fire Blast", level = 154, cd = 50, dist = 1, target = 0, f = 105, t = "fire"},
  84. move9 = {name = "Magma Storm", level = 158, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
  85. move10 = {name = "Safeguard", level = 160, cd = 20, dist = 4, target = 0, f = 75, t = "fire"},
  86. },
  87. ["Shiny Ariados"] = {move1 = {name = "String Shot", level = 150, cd = 20, dist = 3, target = 1, f = 0, t = "bug"},
  88. move2 = {name = "Bug Bite", level = 150, cd = 20, dist = 1, target = 1, f = 50, t = "bug"},
  89. move3 = {name = "Poison Sting", level = 150, cd = 25, dist = 1, target = 1, f = 40, t = "poison"},
  90. move4 = {name = "Fury Swipes", level = 150, cd = 30, dist = 4, target = 1, f = 65, t = "normal"},
  91. move5 = {name = "X-Scissor", level = 160, cd = 45, dist = 4, target = 0, f = 65, t = "normal"},
  92. move6 = {name = "Poison Jab", level = 150, cd = 44, dist = 4, target = 1, f = 65, t = "poison"},
  93. move7 = {name = "Pin Missile", level = 153, cd = 50, dist = 1, target = 0, f = 80, t = "bug"},
  94. move8 = {name = "Sting Gun", level = 160, cd = 45, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot
  95. move8 = {name = "Psychic", level = 157, cd = 46, dist = 1, target = 0, f = 80, t = "psychic"},
  96. },
  97. ["Shiny Magneton"] = {move1 = {name = "Super Sonic", level = 150, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
  98. move2 = {name = "Thunder Shock", level = 150, cd = 20, dist = 3, target = 1, f = 55, t = "electric"},
  99. move3 = {name = "Spark", level = 150, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
  100. move4 = {name = "Tri-Attack", level = 165, cd = 60, dist = 1, target = 1, f = 70, t = "normal"},
  101. move5 = {name = "Thunder", level = 158, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
  102. move6 = {name = "Electric Storm", level = 162, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
  103. move7 = {name = "Zap Cannon", level = 150, cd = 45, dist = 3, target = 0, f = 0, t = "normal"},
  104. },
  105. ["Shiny Espeon"] = {move1 = {name = "Charm", level = 150, cd = 25, dist = 4, target = 0, f = 30, t = "normal"},
  106. move2 = {name = "Swift", level = 150, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
  107. move3 = {name = "Bite", level = 150, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  108. move4 = {name = "Psywave", level = 150, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  109. move5 = {name = "Psy Pulse", level = 150, cd = 25, dist = 4, target = 1, f = 35, t = "psychic"},
  110. move6 = {name = "Confusion", level = 150, cd = 40, dist = 1, target = 0, f = 50, t = "psychic"},
  111. move7 = {name = "Psychic", level = 154, cd = 45, dist = 1, target = 0, f = 80, t = "psychic"},
  112. move8 = {name = "Psyshock", level = 158, cd = 50, dist = 1, target = 0, f = 65, t = "psychic"},
  113. move9 = {name = "Psyusion", level = 165, cd = 70, dist = 4, target = 0, f = 30, t = "normal"},
  114. move10 = {name = "Miracle Eye", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
  115. },
  116. ["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 150, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  117. move2 = {name = "Doubleslap", level = 150, cd = 15, dist = 1, target = 1, f = 25, t = "normal"},
  118. move3 = {name = "Bubblebeam", level = 150, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  119. move4 = {name = "Water Gun", level = 150, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  120. move5 = {name = "Hyper Voice", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
  121. move6 = {name = "Whirlpool", level = 152, cd = 45, dist = 1, target = 0, f = 20, t = "water"},
  122. move7 = {name = "Tongue Hook", level = 155, cd = 40, dist = 5, target = 1, f = 0, t = "normal"},
  123. move8 = {name = "Tongue Grap", level = 158, cd = 40, dist = 3, target = 1, f = 0, t = "normal"},
  124. move9 = {name = "Hydropump", level = 160, cd = 60, dist = 1, target = 0, f = 80, t = "water"},
  125. move10 = {name = "Hypnosis", level = 150, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
  126. },
  127. ["Shiny Umbreon"] = {move1 = {name = "Bite", level = 150, cd = 10, dist = 2, target = 1, f = 40, t = "dark"},
  128. move2 = {name = "Faint Attack", level = 150, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  129. move3 = {name = "Shadowave", level = 150, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
  130. move4 = {name = "Dark Pulse", level = 150, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
  131. move5 = {name = "Pursuit", level = 150, cd = 26, dist = 4, target = 1, f = 35, t = "dark"},
  132. move6 = {name = "Confuse Ray", level = 154, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"},
  133. move7 = {name = "Last Resort", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
  134. move8 = {name = "Assurance", level = 158, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
  135. move9 = {name = "Night Daze", level = 156, cd = 55, dist = 1, target = 0, f = 90, t = "dark"},
  136. },
  137. ["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  138. move2 = {name = "Tackle", level = 150, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
  139. move3 = {name = "Stomp", level = 158, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
  140. move4 = {name = "Last Resort", level = 155, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
  141. move5 = {name = "Confuse Ray", level = 154, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
  142. move6 = {name = "Take Down", level = 150, cd = 60, dist = 1, target = 1, f = 0, t = "normal"},
  143. move7 = {name = "Jump Kick", level = 156, cd = 30, dist = 1, target = 1, f = 80, t = "fighting"},
  144. move8 = {name = "Calm Mind", level = 150, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
  145. },
  146. ["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  147. move2 = {name = "Peck", level = 150, cd = 10, dist = 2, target = 1, f = 40, t = "flying"},
  148. move3 = {name = "Drill Peck", level = 150, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
  149. move4 = {name = "Pluck", level = 155, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
  150. move5 = {name = "Tri-Attack", level = 165, cd = 20, dist = 1, target = 1, f = 25, t = "normal"},
  151. move6 = {name = "Roost", level = 155, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
  152. move7 = {name = "Aerial Ace", level = 154, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
  153. move8 = {name = "Rage", level = 150, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  154. move9 = {name = "Agility", level = 150, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  155. },
  156. ["Bulbasaur"] = {move1 = {name = "Tackle", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  157. move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  158. move3 = {name = "Vine Whip", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
  159. move4 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  160. move5 = {name = "Leech Seed", level = 22, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
  161. move6 = {name = "Solar Beam", level = 40, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
  162. move7 = {name = "Sleep Powder", level = 35, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  163. move8 = {name = "Stun Spore", level = 28, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  164. move9 = {name = "Poison Powder", level = 26, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  165. },
  166. ["Ivysaur"] = {move1 = {name = "Tackle", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  167. move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  168. move3 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
  169. move4 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  170. move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
  171. move6 = {name = "Bullet Seed", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
  172. move7 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
  173. move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  174. move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  175. move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  176. },
  177. ["Venusaur"] = {move1 = {name = "Tackle", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
  178. move2 = {name = "Razor Leaf", level = 85, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
  179. move3 = {name = "Vine Whip", level = 85, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
  180. move4 = {name = "Headbutt", level = 85, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  181. move5 = {name = "Leech Seed", level = 85, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
  182. move6 = {name = "Bullet Seed", level = 85, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
  183. move7 = {name = "Solar Beam", level = 85, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
  184. move8 = {name = "Sleep Powder", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  185. move9 = {name = "Stun Spore", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  186. move10 = {name = "Poison Powder", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  187. move11 = {name = "Leaf Storm", level = 95, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
  188. },
  189. ["Charmander"] = {move1 = {name = "Scratch", level = 20, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
  190. move2 = {name = "Ember", level = 20, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
  191. move3 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  192. move4 = {name = "Fireball", level = 24, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
  193. move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
  194. move6 = {name = "Fire Blast", level = 40, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
  195. move7 = {name = "Rage", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
  196. },
  197. ["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
  198. move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
  199. move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  200. move4 = {name = "Fireball", level = 40, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
  201. move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
  202. move6 = {name = "Raging Blast", level = 45, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
  203. move7 = {name = "Fire Blast", level = 50, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
  204. move8 = {name = "Rage", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
  205. },
  206. ["Charizard"] = {move1 = {name = "Ember", level = 85, cd = 10, dist = 10, target = 1, f = 52, t = "fire"},
  207. move2 = {name = "Flamethrower", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
  208. move3 = {name = "Fireball", level = 85, cd = 25, dist = 4, target = 1, f = 70, t = "fire"},
  209. move4 = {name = "Fire Fang", level = 85, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
  210. move5 = {name = "Raging Blast", level = 85, cd = 35, dist = 1, target = 0, f = 90, t = "fire"},
  211. move6 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
  212. move7 = {name = "Air Slash", level = 88, cd = 35, dist = 1, target = 0, f = 80, t = "flying"},
  213. move8 = {name = "Wing Attack", level = 90, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  214. move9 = {name = "Magma Storm", level = 95, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
  215. move10 = {name = "Scary Face", level = 87, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
  216. move11 = {name = "Rage", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
  217. },
  218. ["Squirtle"] = {move1 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  219. move2 = {name = "Bubbles", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  220. move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  221. move4 = {name = "Waterball", level = 24, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
  222. move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
  223. move6 = {name = "Hydro Cannon", level = 40, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
  224. move7 = {name = "Harden", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  225. },
  226. ["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  227. move2 = {name = "Bubbles", level = 40, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  228. move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  229. move4 = {name = "Waterball", level = 40, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
  230. move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
  231. move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
  232. move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
  233. move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  234. },
  235. ["Blastoise"] = {move1 = {name = "Headbutt", level = 85, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  236. move2 = {name = "Bubbles", level = 85, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  237. move3 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  238. move4 = {name = "Waterball", level = 85, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
  239. move5 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
  240. move6 = {name = "Bubble Blast", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
  241. move7 = {name = "Hydro Cannon", level = 85, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
  242. move8 = {name = "Skull Bash", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "normal"},
  243. move9 = {name = "Hydropump", level = 95, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
  244. move10 = {name = "Harden", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  245. },
  246. ["Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
  247. move2 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
  248. move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
  249. },
  250. ["Metapod"] = {move1 = {name = "String Shot", level = 15, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
  251. move2 = {name = "Headbutt", level = 15, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
  252. move3 = {name = "Harden", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
  253. move4 = {name = "Bug Bite", level = 15, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
  254. },
  255. ["Butterfree"] = {move1 = {name = "String Shot", level = 30, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
  256. move2 = {name = "Super Sonic", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  257. move3 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
  258. move4 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
  259. move5 = {name = "Silver Wind", level = 30, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8
  260. move6 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  261. move7 = {name = "Confusion", level = 34, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
  262. move8 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  263. move9 = {name = "Stun Spore", level = 30, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  264. move10 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  265. },
  266. ["Weedle"] = {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
  267. move2 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
  268. move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
  269. },
  270. ["Kakuna"] = {move1 = {name = "String Shot", level = 15, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
  271. move2 = {name = "Headbutt", level = 15, cd = 8, dist = 10, target = 1, f = 70, t = "normal"},
  272. move3 = {name = "Harden", level = 15, cd = 25, dist = 15, target = 0, f = 0, t = "normal"},
  273. move4 = {name = "Bug Bite", level = 15, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
  274. },
  275. ["Beedrill"] = {move1 = {name = "String Shot", level = 25, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
  276. move2 = {name = "Poison Sting", level = 25, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
  277. move3 = {name = "Fury Cutter", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
  278. move4 = {name = "Pin Missile", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
  279. move5 = {name = "Rage", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
  280. move6 = {name = "Strafe", level = 33, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  281. },
  282. ["Pidgey"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  283. move2 = {name = "Sand Attack", level = 5, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
  284. move3 = {name = "Gust", level = 7, cd = 14, dist = 1, target = 0, f = 65, t = "flying"},
  285. move4 = {name = "Drill Peck", level = 12, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
  286. },
  287. ["Pidgeotto"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  288. move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  289. move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
  290. move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
  291. move5 = {name = "Wing Attack", level = 25, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  292. move6 = {name = "Tornado", level = 40, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
  293. },
  294. ["Pidgeot"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  295. move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  296. move3 = {name = "Whirlwind", level = 80, cd = 22, dist = 1, target = 0, f = 60, t = "flying"},
  297. move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
  298. move5 = {name = "Wing Attack", level = 82, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  299. move6 = {name = "Hurricane", level = 84, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
  300. move7 = {name = "Tornado", level = 90, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
  301. move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  302. move9 = {name = "Roost", level = 85, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
  303. },
  304. ["Rattata"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  305. move2 = {name = "Bite", level = 1, cd = 15, dist = 10, target = 1, f = 50, t = "dark"},
  306. move3 = {name = "Scratch", level = 1, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
  307. move4 = {name = "Super Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
  308. },
  309. ["Raticate"] = {move1 = {name = "Quick Attack", level = 25, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  310. move2 = {name = "Bite", level = 25, cd = 10, dist = 15, target = 1, f = 50, t = "dark"},
  311. move3 = {name = "Scratch", level = 25, cd = 13, dist = 15, target = 1, f = 40, t = "normal"},
  312. move4 = {name = "Super Fang", level = 25, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
  313. },
  314. ["Spearow"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  315. move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
  316. move3 = {name = "Gust", level = 12, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
  317. move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
  318. move4 = {name = "Rage", level = 15, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
  319. },
  320. ["Fearow"] = {move1 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  321. move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  322. move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
  323. move4 = {name = "Gust", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
  324. move5 = {name = "Whirlwind", level = 50, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
  325. move6 = {name = "Wing Attack", level = 52, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  326. move7 = {name = "Tornado", level = 58, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
  327. move8 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
  328. },
  329. ["Ekans"] = {move1 = {name = "Bite", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  330. move2 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  331. move3 = {name = "Sting Gun", level = 17, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
  332. move4 = {name = "Acid", level = 20, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  333. move5 = {name = "Fear", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
  334. },
  335. ["Arbok"] = {move1 = {name = "Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  336. move2 = {name = "Poison Fang", level = 35, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  337. move3 = {name = "Sting Gun", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
  338. move4 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
  339. move5 = {name = "Acid", level = 35, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
  340. move6 = {name = "Iron Tail", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
  341. move7 = {name = "Fear", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
  342. move8 = {name = "Rage", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
  343. },
  344. ["Pikachu"] = {move1 = {name = "Mega Kick", level = 40, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"},
  345. move2 = {name = "Thunder Shock", level = 40, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
  346. move3 = {name = "Thunder Bolt", level = 40, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
  347. move4 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  348. move5 = {name = "Thunder Punch", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
  349. move6 = {name = "Iron Tail", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
  350. move7 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
  351. move8 = {name = "Electric Storm", level = 55, cd = 70, dist = 1, target = 0, f = 120, t = "electric"},
  352. move9 = {name = "Agility", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
  353. },
  354. ["Raichu"] = {move1 = {name = "Mega Kick", level = 85, cd = 40, dist = 1, target = 1, f = 75, t = "fighting"},
  355. move2 = {name = "Thunder Shock", level = 85, cd = 10, dist = 3, target = 1, f = 45, t = "electric"},
  356. move3 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 53, t = "electric"},
  357. move4 = {name = "Thunder Wave", level = 85, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
  358. move5 = {name = "Thunder Punch", level = 85, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
  359. move6 = {name = "Iron Tail", level = 85, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
  360. move7 = {name = "Body Slam", level = 90, cd = 30, dist = 1, target = 1, f = 80, t = "normal"},
  361. move8 = {name = "Thunder", level = 85, cd = 50, dist = 1, target = 0, f = 100, t = "electric"},
  362. move9 = {name = "Electric Storm", level = 95, cd = 75, dist = 1, target = 0, f = 105, t = "electric"},
  363. move10 = {name = "Agility", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
  364. },
  365. ["Sandshrew"] = {move1 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
  366. move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  367. move3 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  368. move4 = {name = "Rollout", level = 25, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
  369. move5 = {name = "Shockwave", level = 30, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
  370. },
  371. ["Sandslash"] = {move1 = {name = "Sand Attack", level = 65, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  372. move2 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  373. move3 = {name = "Scratch", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  374. move4 = {name = "Rollout", level = 65, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
  375. move5 = {name = "Shockwave", level = 65, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
  376. move6 = {name = "Fury Cutter", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
  377. move7 = {name = "Earthshock", level = 68, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
  378. move8 = {name = "Earthquake", level = 75, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
  379. move9 = {name = "Defense Curl", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "ground"},
  380. },
  381. ["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  382. move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  383. move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
  384. move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
  385. move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  386. },
  387. ["Nidorina"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  388. move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  389. move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
  390. move4 = {name = "Poison Sting", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
  391. move5 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  392. move6 = {name = "Stomp", level = 38, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
  393. move7 = {name = "Strafe", level = 35, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  394. },
  395. ["Nidoqueen"] = {move1 = {name = "Quick Attack", level = 65, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  396. move2 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  397. move3 = {name = "Horn Attack", level = 65, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
  398. move4 = {name = "Poison Sting", level = 65, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
  399. move5 = {name = "Poison Fang", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  400. move6 = {name = "Mega Punch", level = 65, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  401. move7 = {name = "Toxic Spikes", level = 67, cd = 25, dist = 4, target = 1, f = 50, t = "poison"},
  402. move8 = {name = "Stomp", level = 69, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
  403. move9 = {name = "Earthshock", level = 71, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
  404. move9 = {name = "Strafe", level = 65, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  405. },
  406. ["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  407. move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  408. move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
  409. move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
  410. move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  411. },
  412. ["Nidorino"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  413. move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  414. move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
  415. move4 = {name = "Poison Sting", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
  416. move5 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  417. move6 = {name = "Stomp", level = 21, cd = 38, dist = 1, target = 0, f = 90, t = "ground"},
  418. move7 = {name = "Rage", level = 21, cd = 35, dist = 1, target = 0, f = 0, t = "dragon"},
  419. },
  420. ["Nidoking"] = {move1 = {name = "Quick Attack", level = 65, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  421. move2 = {name = "Bite", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  422. move3 = {name = "Horn Attack", level = 65, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
  423. move4 = {name = "Poison Sting", level = 65, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
  424. move5 = {name = "Poison Fang", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  425. move6 = {name = "Mega Punch", level = 65, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  426. move7 = {name = "Horn Drill", level = 67, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
  427. move8 = {name = "Stomp", level = 69, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
  428. move9 = {name = "Shockwave", level = 71, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
  429. move10 = {name = "Rage", level = 65, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  430. move11 = {name = "Fear", level = 73, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
  431. },
  432. ["Clefairy"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  433. move2 = {name = "Lovely Kiss", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  434. move3 = {name = "Sing", level = 40, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
  435. move4 = {name = "Selfheal", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  436. move5 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
  437. move6 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  438. },
  439. ["Clefable"] = {move1 = {name = "Doubleslap", level = 65, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  440. move2 = {name = "Lovely Kiss", level = 69, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
  441. move3 = {name = "Sing", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  442. move4 = {name = "Multislap", level = 65, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
  443. move5 = {name = "Meteor Smash", level = 69, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
  444. move6 = {name = "Great Love", level = 72, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
  445. move7 = {name = "Healarea", level = 70, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
  446. move8 = {name = "Focus", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  447. move9 = {name = "Metronome", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  448. },
  449. ["Vulpix"] = {move1 = {name = "Quick Attack", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  450. move2 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
  451. move3 = {name = "Ember", level = 15, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
  452. move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  453. move5 = {name = "Flame Wheel", level = 25, cd = 26, dist = 1, target = 0, f = 85, t = "fire"},
  454. },
  455. ["Ninetales"] = {move1 = {name = "Quick Attack", level = 65, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  456. move2 = {name = "Iron Tail", level = 65, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
  457. move3 = {name = "Ember", level = 65, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
  458. move4 = {name = "Flamethrower", level = 65, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  459. move5 = {name = "Flame Wheel", level = 65, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
  460. move6 = {name = "Fireball", level = 65, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
  461. move7 = {name = "Fire Blast", level = 69, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
  462. move8 = {name = "Magma Storm", level = 73, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
  463. },
  464. ["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  465. move2 = {name = "Body Slam", level = 44, cd = 12, dist = 1, target = 1, f = 75, t = "normal"},
  466. move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
  467. move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
  468. move5 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "normal"},
  469. move6 = {name = "Echoed Voice", level = 45, cd = 20, dist = 1, target = 0, f = 85, t = "normal"},
  470. move7 = {name = "Selfheal", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  471. move8 = {name = "Charm", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  472. passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
  473.  
  474. },
  475. ["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 65, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  476. move2 = {name = "Body Slam", level = 69, cd = 12, dist = 3, target = 1, f = 75, t = "normal"},
  477. move3 = {name = "Sing", level = 65, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
  478. move4 = {name = "Hyper Voice", level = 65, cd = 15, dist = 1, target = 0, f = 75, t = "normal"},
  479. move5 = {name = "Multslap", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  480. move6 = {name = "Rock n'Roll", level = 69, cd = 60, dist = 1, target = 0, f = 65, t = "normal"},
  481. move7 = {name = "Echoed Voice", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "normal"},
  482. move8 = {name = "Selfheal", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  483. move9 = {name = "Charm", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  484. passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
  485. },
  486. ["Zubat"] = {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  487. move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  488. move3 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
  489. move4 = {name = "Absorb", level = 12, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
  490. move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
  491. },
  492. ["Golbat"] = {move1 = {name = "Super Sonic", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  493. move2 = {name = "Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  494. move3 = {name = "Poison Fang", level = 35, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
  495. move4 = {name = "Absorb", level = 35, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
  496. move5 = {name = "Toxic", level = 35, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
  497. move6 = {name = "Whirlwind", level = 38, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
  498. move7 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  499. },
  500. ["Oddish"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
  501. move2 = {name = "Acid", level = 5, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  502. move3 = {name = "Leech Seed", level = 7, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
  503. move4 = {name = "Sleep Powder", level = 12, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  504. move5 = {name = "Poison Powder", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
  505. move6 = {name = "Stun Spore", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  506. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
  507. passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
  508. },
  509. ["Gloom"] = {move1 = {name = "Absorb", level = 25, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
  510. move2 = {name = "Leech Seed", level = 25, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
  511. move3 = {name = "Acid", level = 25, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  512. move4 = {name = "Poison Bomb", level = 28, cd = 20, dist = 4, target = 1, f = 70, t = "poison"},
  513. move5 = {name = "Poison Gas", level = 32, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
  514. move6 = {name = "Sleep Powder", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  515. move7 = {name = "Stun Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  516. move8 = {name = "Poison Powder", level = 25, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  517. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
  518. passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
  519. },
  520. ["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
  521. move2 = {name = "Leech Seed", level =50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
  522. move3 = {name = "Acid", level = 50, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  523. move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
  524. move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
  525. move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
  526. move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
  527. move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  528. move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  529. move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  530. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
  531. passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
  532. },
  533. ["Paras"] = {move1 = {name = "Scratch", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  534. move2 = {name = "Poison Sting", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
  535. move3 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  536. move4 = {name = "Stun Spore", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  537. move5 = {name = "Poison Powder", level = 8, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
  538. move6 = {name = "Sleep Powder", level = 12, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  539. },
  540. ["Parasect"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
  541. move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  542. move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 3, target = 1, f = 40, t = "poison"},
  543. move4 = {name = "Slash", level = 50, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
  544. move5 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
  545. move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  546. move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 4, target = 0, f = 0, t = "normal"},
  547. move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  548. move9 = {name = "Fury Cutter", level = 56, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
  549. move10 = {name = "X-Scissor", level = 58, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
  550. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
  551. },
  552. ["Venonat"] = {move1 = {name = "Absorb", level = 20, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
  553. move2 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
  554. move3 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  555. move4 = {name = "Psychic", level = 30, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
  556. move5 = {name = "Poison Fang", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  557. move6 = {name = "Sleep Powder", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  558. move7 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  559. move8 = {name = "Stun Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  560. },
  561. ["Venomoth"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
  562. move2 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
  563. move3 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  564. move4 = {name = "Confusion", level = 56, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
  565. move5 = {name = "Psychic", level = 50, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
  566. move6 = {name = "Poison Fang", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  567. move7 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  568. move8 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  569. move9 = {name = "Stun Spore", level = 55, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  570. },
  571. ["Diglett"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  572. move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
  573. move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  574. move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
  575. move5 = {name = "Earthshock", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
  576. },
  577. ["Dugtrio"] = {move1 = {name = "Sand Attack", level = 35, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  578. move2 = {name = "Slash", level = 35, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
  579. move3 = {name = "Mud Shot", level = 35, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  580. move4 = {name = "Mud Slap", level = 35, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
  581. move5 = {name = "Earthshock", level = 35, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
  582. move6 = {name = "Shockwave", level = 40, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
  583. move7 = {name = "Earthquake", level = 42, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
  584. move8 = {name = "Rage", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
  585. },
  586. ["Meowth"] = {move1 = {name = "Slash", level = 15, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
  587. move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  588. move3 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  589. move4 = {name = "Pay Day", level = 20, cd = 15, dist = 4, target = 1, f = 50, t = "normal"},
  590. },
  591. ["Persian"] = {move1 = {name = "Slash", level = 30, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
  592. move2 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  593. move3 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  594. move4 = {name = "Pay Day", level = 30, cd = 15, dist = 4, target = 1, f = 50, t = "normal"},
  595. move5 = {name = "Fury Cutter", level = 38, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
  596. move6 = {name = "Fear", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
  597. },
  598. ["Psyduck"] = {move1 = {name = "Water Gun", level = 24, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
  599. move2 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  600. move3 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
  601. move4 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  602. passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
  603. },
  604. ["Golduck"] = {move1 = {name = "Doubleslap", level = 55, cd = 15, dist = 1, target = 1, f = 25, t = "normal"},
  605. move2 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  606. move3 = {name = "Aqua Tail", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  607. move4 = {name = "Waterball", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
  608. move5 = {name = "Confusion", level = 55, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
  609. move6 = {name = "Psybeam", level = 60, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  610. move7 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  611. move8 = {name = "Mega Kick", level = 55, cd = 35, dist = 1, target = 1, f = 85, t = "fighting"},
  612. move9 = {name = "Strafe", level = 60, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
  613. passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
  614. },
  615. ["Mankey"] = {move1 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  616. move2 = {name = "Triple Kick", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
  617. move3 = {name = "Karate Chop", level = 18, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
  618. move4 = {name = "Cross Chop", level = 20, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"},
  619. move5 = {name = "Rage", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "dragon"},
  620. },
  621. ["Primeape"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  622. move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
  623. move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"},
  624. move4 = {name = "Cross Chop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"},
  625. move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  626. move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  627. move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
  628. move8 = {name = "Fear", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
  629. },
  630. ["Growlithe"] = {move1 = {name = "Roar", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  631. move2 = {name = "Bite", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  632. move3 = {name = "Quick Attack", level = 25, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  633. move4 = {name = "Ember", level = 25, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
  634. move5 = {name = "Flamethrower", level = 25, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  635. move6 = {name = "Fireball", level = 27, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
  636. move7 = {name = "Rage", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
  637. },
  638. ["Arcanine"] = {move1 = {name = "Roar", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  639. move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  640. move3 = {name = "Ember", level = 80, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
  641. move4 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  642. move5 = {name = "Fireball", level = 80, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
  643. move6 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
  644. move7 = {name = "ExtremeSpeed", level = 80, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
  645. move8 = {name = "Fire Blast", level = 82, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
  646. move9 = {name = "Tri Flames", level = 84, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
  647. move10 = {name = "War Dog", level = 86, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  648. },
  649. ["Poliwag"] = {move1 = {name = "Doubleslap", level = 5, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  650. move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  651. move3 = {name = "Water Gun", level = 10, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
  652. move4 = {name = "Aqua Tail", level = 7, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  653. move5 = {name = "Hypnosis", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"},
  654. },
  655. ["Poliwhirl"] = {move1 = {name = "Mud Shot", level = 25, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  656. move2 = {name = "Doubleslap", level = 25, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  657. move3 = {name = "Bubbles", level = 25, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  658. move4 = {name = "Water Gun", level = 25, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  659. move5 = {name = "Mega Punch", level = 30, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  660. move6 = {name = "Hypnosis", level = 32, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"},
  661. },
  662. ["Poliwrath"] = {move1 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  663. move2 = {name = "Doubleslap", level = 65, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  664. move3 = {name = "Bubbles", level = 65, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  665. move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  666. move5 = {name = "Dizzy Punch", level = 65, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
  667. move6 = {name = "Mega Punch", level = 70, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  668. move7 = {name = "Ice Punch", level = 65, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
  669. move8 = {name = "Ice Beam", level = 65, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
  670. move9 = {name = "Hypnosis", level = 65, cd = 25, dist = 3, target = 1, f = 0, t = "psychic"},
  671. },
  672. ["Abra"] = {move1 = {name = "Restore", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  673. move2 = {name = "Psy Pulse", level = 15, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
  674. move3 = {name = "Psychic", level = 25, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
  675. move4 = {name = "Calm Mind", level = 18, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
  676. },
  677. ["Kadabra"] = {move1 = {name = "Psybeam", level = 45, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  678. move2 = {name = "Psywave", level = 45, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  679. move3 = {name = "Psy Pulse", level = 45, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
  680. move4 = {name = "Confusion", level = 45, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  681. move5 = {name = "Psychic", level = 47, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
  682. move6 = {name = "Calm Mind", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
  683. move7 = {name = "Hypnosis", level = 45, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
  684. move8 = {name = "Reflect", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  685. move9 = {name = "Restore", level = 50, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  686. },
  687. ["Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  688. move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  689. move3 = {name = "Psy Pulse", level = 80, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
  690. move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  691. move5 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
  692. move6 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
  693. move7 = {name = "Calm Mind", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
  694. move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
  695. move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  696. move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  697. move11 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
  698. },
  699. ["Machop"] = {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
  700. move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
  701. move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
  702. move4 = {name = "Ground Chop", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
  703. move5 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  704. },
  705. ["Machoke"] = {move1 = {name = "Triple Punch", level = 47, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
  706. move2 = {name = "Mega Punch", level = 45, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
  707. move3 = {name = "Mega Kick", level = 49, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
  708. move4 = {name = "Karate Chop", level = 45, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
  709. move5 = {name = "Ground Chop", level = 45, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
  710. move6 = {name = "Fist Machine", level = 50, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
  711. move7 = {name = "Strafe", level = 53, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  712. },
  713. ["Machamp"] = {move1 = {name = "Triple Punch", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
  714. move2 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
  715. move3 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  716. move4 = {name = "Karate Chop", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
  717. move5 = {name = "Ground Chop", level = 80, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
  718. move6 = {name = "Fist Machine", level = 86, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
  719. move7 = {name = "Destroyer Hand", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
  720. move8 = {name = "Agility", level = 30, cd = 84, dist = 1, target = 0, f = 0, t = "normal"},
  721. },
  722. ["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 10, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  723. move2 = {name = "Vine Whip", level = 12, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
  724. move3 = {name = "Acid", level = 8, cd = 10, dist = 3, target = 1, f = 45, t = "poison"},
  725. move4 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  726. },
  727. ["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 25, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  728. move2 = {name = "Vine Whip", level = 25, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
  729. move3 = {name = "Acid", level = 25, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  730. move4 = {name = "Poison Bomb", level = 27, cd = 14, dist = 3, target = 1, f = 70, t = "poison"},
  731. move5 = {name = "Slash", level = 25, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
  732. move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  733. },
  734. ["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  735. move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
  736. move3 = {name = "Acid", level = 50, cd = 12, dist = 4, target = 1, f = 45, t = "poison"},
  737. move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
  738. move5 = {name = "Slash", level = 19, cd = 50, dist = 1, target = 1, f = 60, t = "normal"},
  739. move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  740. move7 = {name = "Poison powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  741. move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
  742. move9 = {name = "Leaf Storm", level = 65, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
  743. },
  744. ["Tentacool"] = {move1 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  745. move2 = {name = "Bubbles", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  746. move3 = {name = "Poison Sting", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
  747. move4 = {name = "Psy Pulse", level = 15, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
  748. move5 = {name = "Mud Shot", level = 15, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
  749. move6 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  750. },
  751. ["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  752. move2 = {name = "Wrap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
  753. move3 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 50, t = "water"},
  754. move4 = {name = "Poison Jab", level = 80, cd = 15, dist = 4, target = 1, f = 60, t = "poison"},
  755. move5 = {name = "Waterball", level = 80, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
  756. move6 = {name = "Bubblebeam", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "water"},
  757. move7 = {name = "Acid", level = 80, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
  758. move8 = {name = "Poison Bomb", level = 80, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
  759. move9 = {name = "Mortal Gas", level = 88, cd = 55, dist = 4, target = 1, f = 100, t = "poison"},
  760. move10 = {name = "Hydropump", level = 90, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
  761. },
  762. ["Geodude"] = {move1 = {name = "Rock Throw", level = 15, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
  763. move2 = {name = "Rock Slide", level = 15, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
  764. move3 = {name = "Mega Punch", level = 18, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
  765. move4 = {name = "Earthshock", level = 25, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
  766. move5 = {name = "Harden", level = 20, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  767. },
  768. ["Graveler"] = {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
  769. move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
  770. move3 = {name = "Mega Punch", level = 40, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
  771. move4 = {name = "Earthshock", level = 40, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
  772. move5 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
  773. move6 = {name = "Harden", level = 15, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  774. move7 = {name = "Selfdestruct", level = 52, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  775. },
  776. ["Golem"] = {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 4, target = 1, f = 35, t = "rock"},
  777. move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 3, target = 1, f = 45, t = "rock"},
  778. move3 = {name = "Stone Edge", level = 70, cd = 30, dist = 1, target = 1, f = 65, t = "fighting"},
  779. move4 = {name = "Earthshock", level = 70, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
  780. move5 = {name = "Falling Rocks", level = 75, cd = 100, dist = 1, target = 0, f = 100, t = "rock"},
  781. move6 = {name = "Harden", level = 22, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
  782. move7 = {name = "Rollout", level = 27, cd = 70, dist = 1, target = 0, f = 15, t = "rock"},
  783. move8 = {name = "Selfdestruct", level = 75, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  784. },
  785. ["Ponyta"] = {move1 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  786. move2 = {name = "Ember", level = 12, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
  787. move3 = {name = "Flamethrower", level = 13, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  788. move4 = {name = "Fireball", level = 14, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
  789. move5 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
  790. },
  791. ["Rapidash"] = {move1 = {name = "Quick Attack", level = 50, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  792. move2 = {name = "Ember", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
  793. move3 = {name = "Flamethrower", level = 56, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  794. move4 = {name = "Fireball", level = 53, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
  795. move5 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
  796. move6 = {name = "Stomp", level = 58, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
  797. move7 = {name = "Crusher Stomp", level = 58, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
  798. },
  799. ["Slowpoke"] = {move1 = {name = "Aqua Tail", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
  800. move2 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  801. move3 = {name = "Iron Tail", level = 18, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
  802. move4 = {name = "Waterball", level = 18, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
  803. move5 = {name = "Water Gun", level = 20, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
  804. move6 = {name = "Confusion", level = 25, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
  805. },
  806. ["Slowbro"] = {move1 = {name = "Aqua Tail", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  807. move2 = {name = "Headbutt", level = 45, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  808. move3 = {name = "Iron Tail", level = 45, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
  809. move4 = {name = "Waterball", level = 45, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
  810. move5 = {name = "Water Gun", level = 45, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
  811. move6 = {name = "Confusion", level = 45, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
  812. move7 = {name = "Psywave", level = 50, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  813. move8 = {name = "Psychic", level = 55, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
  814. move9 = {name = "Water Pulse", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
  815. },
  816. ["Magnemite"] = {move1 = {name = "Super Sonic", level = 15, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
  817. move2 = {name = "Thunder Shock", level = 15, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  818. move3 = {name = "Thunder Bolt", level = 16, cd = 30, dist = 4, target = 1, f = 33, t = "electric"},
  819. move4 = {name = "Thunder Wave", level = 18, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
  820. move5 = {name = "Sonicboom", level = 20, cd = 30, dist = 3, target = 1, f = 55, t = "normal"},
  821. },
  822. ["Magneton"] = {move1 = {name = "Super Sonic", level = 40, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
  823. move2 = {name = "Thunder Shock", level = 40, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
  824. move3 = {name = "Thunder Bolt", level = 40, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
  825. move4 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  826. move5 = {name = "Thunder", level = 48, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
  827. move6 = {name = "Electric Storm", level = 52, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
  828. move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
  829. },
  830. ["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 45, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  831. move2 = {name = "Drill Peck", level = 45, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
  832. move3 = {name = "Slash", level = 45, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
  833. move4 = {name = "Stickmerang", level = 47, cd = 15, dist = 4, target = 1, f = 55, t = "flying"},
  834. move5 = {name = "Stickslash", level = 46, cd = 25, dist = 1, target = 0, f = 60, t = "flying"},
  835. move6 = {name = "Stick Throw", level = 49, cd = 20, dist = 1, target = 0, f = 55, t = "flying"},
  836. move7 = {name = "Wing Attack", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  837. move8 = {name = "Strafe", level = 45, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  838. },
  839. ["Doduo"] = {move1 = {name = "Sand Attack", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  840. move2 = {name = "Quick Attack", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  841. move3 = {name = "Drill Peck", level = 16, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
  842. move4 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  843. move5 = {name = "Agility", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  844. },
  845. ["Dodrio"] = {move1 = {name = "Sand Attack", level = 45, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  846. move2 = {name = "Quick Attack", level = 45, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  847. move3 = {name = "Drill Peck", level = 45, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
  848. move4 = {name = "Pluck", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
  849. move5 = {name = "Fury Attack", level = 50, cd = 20, dist = 1, target = 1, f = 25, t = "normal"},
  850. move6 = {name = "Rage", level = 45, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  851. move7 = {name = "Agility", level = 45, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  852. },
  853. ["Seel"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  854. move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
  855. move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 65, t = "ice"},
  856. move4 = {name = "Ice Beam", level = 26, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
  857. move5 = {name = "Icy Wind", level = 28, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
  858. move6 = {name = "Aurora Beam", level = 40, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
  859. },
  860. ["Dewgong"] = {move1 = {name = "Aqua Tail", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  861. move2 = {name = "Headbutt", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  862. move3 = {name = "Ice Shards", level = 65, cd = 20, dist = 4, target = 1, f = 65, t = "ice"},
  863. move4 = {name = "Ice Beam", level = 65, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
  864. move5 = {name = "Icy Wind", level = 65, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
  865. move6 = {name = "Aurora Beam", level = 69, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
  866. move7 = {name = "Blizzard", level = 71, cd = 50, dist = 1, target = 0, f = 100, t = "ice"},
  867. move8 = {name = "Rest", level = 71, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  868. },
  869. ["Grimer"] = {move1 = {name = "Mud Shot", level = 15, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  870. move2 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  871. move3 = {name = "Sludge", level = 15, cd = 15, dist = 3, target = 1, f = 65, t = "poison"},
  872. move4 = {name = "Mud Bomb", level = 18, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
  873. move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
  874. move6 = {name = "Harden", level = 22, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  875. },
  876. ["Muk"] = {move1 = {name = "Mud Shot", level = 80, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  877. move2 = {name = "Acid", level = 80, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  878. move3 = {name = "Sludge", level = 80, cd = 20, dist = 3, target = 1, f = 65, t = "poison"},
  879. move4 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
  880. move5 = {name = "Poison Bomb", level = 80, cd = 30, dist = 3, target = 1, f = 70, t = "poison"},
  881. move6 = {name = "Sludge Rain", level = 92, cd = 60, dist = 1, target = 0, f = 110, t = "poison"},
  882. move7 = {name = "Harden", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  883. move8 = {name = "Acid Armor", level = 88, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
  884. },
  885. ["Shellder"] = {move1 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
  886. move2 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  887. move3 = {name = "Clamp", level = 20, cd = 10, dist = 4, target = 1, f = 50, t = "water"},
  888. move4 = {name = "Bubbles", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  889. move5 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
  890. move6 = {name = "Harden", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  891. },
  892. ["Cloyster"] = {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
  893. move2 = {name = "Super Sonic", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  894. move3 = {name = "Clamp", level = 60, cd = 15, dist = 4, target = 1, f = 50, t = "water"},
  895. move4 = {name = "Bubbles", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  896. move5 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
  897. move6 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
  898. move7 = {name = "Blizzard", level = 68, cd = 50, dist = 1, target = 0, f = 110, t = "ice"},
  899. move8 = {name = "Harden", level = 62, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  900. },
  901. ["Gastly"] = {move1 = {name = "Lick", level = 20, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
  902. move2 = {name = "Shadow Ball", level = 20, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
  903. move3 = {name = "Night Shade", level = 26, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  904. move4 = {name = "Invisible", level = 24, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
  905. move5 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
  906. move5 = {name = "Fear", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
  907. },
  908. ["Haunter"] = {move1 = {name = "Lick", level = 45, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
  909. move2 = {name = "Shadow Ball", level = 45, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
  910. move3 = {name = "Night Shade", level = 45, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  911. move4 = {name = "Shadow Storm", level = 60, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
  912. move5 = {name = "Invisible", level = 45, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
  913. move6 = {name = "Nightmare", level = 50, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
  914. move7 = {name = "Hypnosis", level = 45, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
  915. move8 = {name = "Fear", level = 28, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
  916. move9 = {name = "Dark Eye", level = 45, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
  917. },
  918. ["Gengar"] = {move1 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
  919. move2 = {name = "Shadow Ball", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "ghost"},
  920. move3 = {name = "Shadow Punch", level = 80, cd = 40, dist = 1, target = 1, f = 65, t = "ghost"},
  921. move4 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  922. move5 = {name = "Shadow Storm", level = 86, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
  923. move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
  924. move7 = {name = "Nightmare", level = 80, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
  925. move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
  926. move9 = {name = "Fear", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
  927. move10 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
  928. },
  929. ["Onix"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  930. move2 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 0, f = 70, t = "steel"},
  931. move3 = {name = "Rock Throw", level = 50, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
  932. move4 = {name = "Rock Slide", level = 50, cd = 15, dist = 4, target = 1, f = 35, t = "rock"},
  933. move5 = {name = "Earthshock", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
  934. move6 = {name = "Falling Rocks", level = 58, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
  935. move7 = {name = "Earthquake", level = 62, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
  936. move8 = {name = "Harden", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  937. },
  938. ["Drowzee"] = {move1 = {name = "Headbutt", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  939. move2 = {name = "Psybeam", level = 25, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  940. move3 = {name = "Confusion", level = 27, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
  941. move4 = {name = "Dream Eater", level = 38, cd = 25, dist = 3, target = 1, f = 80, t = "psychic"},
  942. move5 = {name = "Hypnosis", level = 30, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
  943. move6 = {name = "Focus", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  944. },
  945. ["Hypno"] = {move1 = {name = "Headbutt", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  946. move2 = {name = "Psywave", level = 55, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  947. move3 = {name = "Psybeam", level = 55, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  948. move4 = {name = "Confusion", level = 55, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
  949. move5 = {name = "Psychic", level = 58, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
  950. move6 = {name = "Dream Eater", level = 68, cd = 30, dist = 3, target = 1, f = 80, t = "psychic"},
  951. move7 = {name = "Hypnosis", level = 60, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
  952. move8 = {name = "Focus", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  953. },
  954. ["Krabby"] = {move1 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  955. move2 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
  956. move3 = {name = "Mud Shot", level = 10, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
  957. move4 = {name = "Crabhammer", level = 15, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
  958. move5 = {name = "Harden", level = 13, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  959. },
  960. ["Kingler"] = {move1 = {name = "Bubbles", level = 40, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  961. move2 = {name = "Bubblebeam", level = 40, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
  962. move3 = {name = "Mud Shot", level = 40, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
  963. move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
  964. move5 = {name = "Metal Claw", level = 45, cd = 15, dist = 1, target = 0, f = 65, t = "steel"},
  965. move6 = {name = "Brine", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
  966. move7 = {name = "Hyper Beam", level = 40, cd = 64, dist = 1, target = 0, f = 0, t = "normal"},
  967. move8 = {name = "Guillotine", level = 50, cd = 40, dist = 1, target = 0, f = 70, t = "normal"},
  968. move8 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  969. },
  970. ["Voltorb"] = {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
  971. move2 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
  972. move3 = {name = "Thunder Wave", level = 12, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
  973. move4 = {name = "Rollout", level = 15, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
  974. move5 = {name = "Selfdestruct", level = 20, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
  975. },
  976. ["Electrode"] = {move1 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  977. move2 = {name = "Spark", level = 35, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
  978. move3 = {name = "Thunder Wave", level = 35, cd = 14, dist = 1, target = 0, f = 70, t = "electric"},
  979. move4 = {name = "Rollout", level = 35, cd = 45, dist = 1, target = 0, f = 15, t = "rock"},
  980. move5 = {name = "Charge Beam", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
  981. move6 = {name = "Electric Storm", level = 45, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
  982. move7 = {name = "Selfdestruct", level = 35, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
  983. },
  984. ["Exeggcute"] = {move1 = {name = "Hypnosis", level = 14, cd = 15, dist = 3, target = 1, f = 0, t = "psychic"},
  985. move2 = {name = "Leech Seed", level = 10, cd = 18, dist = 3, target = 1, f = 1, t = "grass"},
  986. move3 = {name = "Egg Bomb", level = 10, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
  987. move4 = {name = "Confusion", level = 16, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"},
  988. },
  989. ["Exeggutor"] = {move1 = {name = "Seed Bomb", level = 80, cd = 30, dist = 1, target = 0, f = 30, t = "grass"},
  990. move2 = {name = "Egg Bomb", level = 80, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
  991. move3 = {name = "Leaf Blade", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
  992. move4 = {name = "Confusion", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, --alterado v1.6
  993. move5 = {name = "Psyshock", level = 88, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
  994. move6 = {name = "Bullet Seed", level = 80, cd = 45, dist = 1, target = 0, f = 95, t = "grass"},
  995. move7 = {name = "Solar Beam", level = 84, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
  996. move8 = {name = "Leaf Storm", level = 95, cd = 80, dist = 1, target = 0, f = 100, t = "grass"},
  997. move9 = {name = "Hypnosis", level = 80, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
  998. },
  999. ["Cubone"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  1000. move2 = {name = "Bonemerang", level = 20, cd = 15, dist = 4, target = 1, f = 60, t = "ground"},
  1001. move3 = {name = "Bone Club", level = 22, cd = 20, dist = 4, target = 1, f = 70, t = "ground"},
  1002. move4 = {name = "Bone Slash", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
  1003. move5 = {name = "Rage", level = 32, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  1004. },
  1005. ["Marowak"] = {move1 = {name = "Headbutt", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  1006. move2 = {name = "Bonemerang", level = 55, cd = 15, dist = 4, target = 1, f = 60, t = "ground"},
  1007. move3 = {name = "Bone Club", level = 55, cd = 20, dist = 4, target = 1, f = 70, t = "ground"},
  1008. move4 = {name = "Bone Slash", level = 55, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
  1009. move5 = {name = "Mud Shot", level = 55, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  1010. move6 = {name = "Earthshock", level = 59, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
  1011. move7 = {name = "Shockwave", level = 61, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
  1012. move8 = {name = "Rage", level = 65, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
  1013. },
  1014. ["Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
  1015. move2 = {name = "Mega Kick", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  1016. move3 = {name = "Multi-Kick", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
  1017. move4 = {name = "Furious Legs", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
  1018. passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"},
  1019. },
  1020. ["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
  1021. move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  1022. move3 = {name = "Multi-Punch", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
  1023. move4 = {name = "Ultimate Champion", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
  1024. move5 = {name = "Elemental Hands", level = 60, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
  1025. passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow"},
  1026. },
  1027. ["Lickitung"] = {move1 = {name = "Lick", level = 55, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
  1028. move2 = {name = "Headbutt", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  1029. move3 = {name = "Doubleslap", level = 57, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  1030. move4 = {name = "Mega Punch", level = 55, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  1031. move5 = {name = "Iron Tail", level = 55, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
  1032. move6 = {name = "Squisky Licking", level = 60, cd = 35, dist = 1, target = 0, f = 80, t = "normal"},
  1033. move7 = {name = "Super Sonic", level = 55, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
  1034. move8 = {name = "Strafe", level = 55, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  1035. },
  1036. ["Koffing"] = {move1 = {name = "Mud Shot", level = 15, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  1037. move2 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  1038. move3 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  1039. move4 = {name = "Mud Bomb", level = 18, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
  1040. move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
  1041. move5 = {name = "Poison Gas", level = 20, cd = 30, dist = 1, target = 0, f = 5, t = "poison"},
  1042. move5 = {name = "Selfdestruct", level = 25, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
  1043. },
  1044. ["Weezing"] = {move1 = {name = "Mud Shot", level = 35, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  1045. move2 = {name = "Acid", level = 35, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  1046. move3 = {name = "Headbutt", level = 35, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  1047. move4 = {name = "Mud Bomb", level = 37, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
  1048. move5 = {name = "Poison Bomb", level = 40, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
  1049. move6 = {name = "Poison Gas", level = 35, cd = 20, dist = 1, target = 0, f = 5, t = "poison"},
  1050. move7 = {name = "Mortal Gas", level = 45, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
  1051. move8 = {name = "Selfdestruct", level = 50, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
  1052. },
  1053. ["Rhyhorn"] = {move1 = {name = "Iron Tail", level = 30, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
  1054. move2 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 70, t = "normal"},
  1055. move3 = {name = "Stomp", level = 32, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
  1056. move4 = {name = "Horn Drill", level = 32, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
  1057. move5 = {name = "Shockwave", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
  1058. move6 = {name = "Rock Drill", level = 37, cd = 35, dist = 3, target = 1, f = 90, t = "rock"},
  1059. },
  1060. ["Rhydon"] = {move1 = {name = "Iron Tail", level = 75, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
  1061. move2 = {name = "Horn Attack", level = 75, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
  1062. move3 = {name = "Rock Throw", level = 75, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
  1063. move4 = {name = "Stomp", level = 80, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
  1064. move5 = {name = "Horn Drill", level = 75, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
  1065. move6 = {name = "Shockwave", level = 78, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
  1066. move7 = {name = "Falling Rocks", level = 80, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
  1067. move8 = {name = "Rock Drill", level = 82, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
  1068. },
  1069. ["Chansey"] = {move1 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  1070. move2 = {name = "Egg Bomb", level = 60, cd = 10, dist = 4, target = 1, f = 60, t = "normal"},
  1071. move3 = {name = "Great Love", level = 72, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
  1072. move4 = {name = "Selfheal", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  1073. move5 = {name = "Healarea", level = 60, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
  1074. },
  1075. ["Tangela"] = {move1 = {name = "Absorb", level = 55, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
  1076. move2 = {name = "Leech Seed", level = 55, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
  1077. move3 = {name = "Vine Whip", level = 55, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
  1078. move4 = {name = "Super Vines", level = 62, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
  1079. move5 = {name = "Poison Powder", level = 55, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
  1080. move6 = {name = "Sleep Powder", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  1081. move7 = {name = "Stun Spore", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  1082. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
  1083. },
  1084. ["Kangaskhan"] = {move1 = {name = "Bite", level = 30, cd = 80, dist = 1, target = 1, f = 40, t = "dark"},
  1085. move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
  1086. move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  1087. move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 85, t = "fighting"},
  1088. move5 = {name = "Shockwave", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
  1089. move6 = {name = "Earthshock", level = 83, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
  1090. move7 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
  1091. move8 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
  1092. passive1 = {name = "Groundshock", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "normal"},
  1093. },
  1094. ["Horsea"] = {move1 = {name = "Mud Shot", level = 4, cd = 10, dist = 3, target = 1, f = 40, t = "ground"},
  1095. move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  1096. move3 = {name = "Bubblebeam", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "water"},
  1097. move4 = {name = "Water Gun", level = 11, cd = 12, dist = 1, target = 0, f = 55, t = "water"},
  1098. move5 = {name = "Waterball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "water"},
  1099. },
  1100. ["Seadra"] = {move1 = {name = "Mud Shot", level = 45, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  1101. move2 = {name = "SmookScreen", level = 45, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
  1102. move3 = {name = "Quick Attack", level = 45, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1103. move4 = {name = "Bubbles", level = 45, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  1104. move5 = {name = "Bubblebeam", level = 45, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
  1105. move6 = {name = "Water Gun", level = 45, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
  1106. move7 = {name = "Dragon Pulse", level = 45, cd = 20, dist = 4, target = 1, f = 60, t = "dragon"},
  1107. move8 = {name = "Hydro Cannon", level = 55, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
  1108. },
  1109. ["Goldeen"] = {move1 = {name = "Horn Attack", level = 10, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
  1110. move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
  1111. move3 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
  1112. move4 = {name = "Water Pulse", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
  1113. move5 = {name = "Aqua Tail", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  1114. move6 = {name = "Super Sonic", level = 18, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
  1115. },
  1116. ["Seaking"] = {move1 = {name = "Super Sonic", level = 35, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
  1117. move2 = {name = "Horn Attack", level = 35, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
  1118. move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
  1119. move4 = {name = "Water Gun", level = 35, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
  1120. move5 = {name = "Water Pulse", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
  1121. move6 = {name = "Aqua Tail", level = 35, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
  1122. move7 = {name = "Horn Drill", level = 43, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
  1123. move8 = {name = "Rock Drill", level = 42, cd = 35, dist = 3, target = 1, f = 95, t = "rock"},
  1124. },
  1125. ["Staryu"] = {move1 = {name = "Swift", level = 15, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
  1126. move2 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  1127. move3 = {name = "Bubbles", level = 15, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  1128. move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  1129. move5 = {name = "Waterball", level = 22, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
  1130. move6 = {name = "Restore", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  1131. },
  1132. ["Starmie"] = {move1 = {name = "Swift", level = 35, cd = 20, dist = 4, target = 1, f = 30, t = "normal"},
  1133. move2 = {name = "Slash", level = 35, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
  1134. move3 = {name = "Bubbles", level = 35, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  1135. move4 = {name = "Water Gun", level = 35, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  1136. move5 = {name = "Waterball", level = 35, cd = 25, dist = 4, target = 1, f = 60, t = "water"},
  1137. move6 = {name = "Psybeam", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "psychic"},
  1138. move7 = {name = "Thunder Wave", level = 40, cd = 35, dist = 1, target = 0, f = 70, t = "electric"},
  1139. move8 = {name = "Restore", level = 35, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  1140. },
  1141. ["Mr. Mime"] = {move1 = {name = "Doubleslap", level = 60, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  1142. move2 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  1143. move3 = {name = "Magical Leaf", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "grass"},
  1144. move4 = {name = "Confusion", level = 60, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  1145. move5 = {name = "Psychic", level = 60, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
  1146. move6 = {name = "Psyusion", level = 75, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
  1147. move7 = {name = "Reflect", level = 60, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
  1148. move8 = {name = "Mimic Wall", level = 60, cd = 5, dist = 1, target = 0, f = 0, t = "psychic"},
  1149. move9 = {name = "Miracle Eye", level = 36, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
  1150. },
  1151. ["Scyther"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1152. move2 = {name = "Slash", level = 80, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
  1153. move3 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  1154. move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
  1155. move5 = {name = "Shredder Team", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  1156. move6 = {name = "Air Slash", level = 90, cd = 30, dist = 1, target = 0, f = 65, t = "flying"},
  1157. move7 = {name = "Agility", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
  1158. move8 = {name = "Team Slice", level = 95, cd = 7, dist = 6, target = 1, f = 80, t = "bug"},
  1159. passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
  1160. },
  1161. ["Jynx"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  1162. move2 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  1163. move3 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  1164. move4 = {name = "Ice Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
  1165. move5 = {name = "Ice Beam", level = 80, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
  1166. move6 = {name = "Icy Wind", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
  1167. move7 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
  1168. move8 = {name = "Blizzard", level = 86, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
  1169. move9 = {name = "Great Love", level = 88, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
  1170. },
  1171. ["Electabuzz"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1172. move2 = {name = "Thunder Punch", level = 80, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
  1173. move3 = {name = "Thunder Shock", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  1174. move4 = {name = "Thunder Bolt", level = 80, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
  1175. move5 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
  1176. move6 = {name = "Thunder", level = 80, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
  1177. move7 = {name = "Electric Storm", level = 85, cd = 80, dist = 1, target = 0, f = 105, t = "electric"},
  1178. passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
  1179. },
  1180. ["Magmar"] = {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  1181. move2 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
  1182. move3 = {name = "Ember", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
  1183. move4 = {name = "Flamethrower", level = 80, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
  1184. move5 = {name = "Fireball", level = 80, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
  1185. move6 = {name = "Fire Blast", level = 80, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
  1186. move7 = {name = "Magma Storm", level = 85, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
  1187. move8 = {name = "Sunny Day", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
  1188. passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
  1189. },
  1190. ["Pinsir"] = {move1 = {name = "Scratch", level = 45, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  1191. move2 = {name = "Bug Bite", level = 45, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
  1192. move3 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
  1193. move4 = {name = "X-Scissor", level = 53, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
  1194. move5 = {name = "Fury Cutter", level = 55, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
  1195. move6 = {name = "Guillotine", level = 57, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
  1196. move7 = {name = "Harden", level = 47, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  1197. move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
  1198. },
  1199. ["Tauros"] = {move1 = {name = "Headbutt", level = 45, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  1200. move2 = {name = "Body Slam", level = 45, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
  1201. move3 = {name = "Horn Attack", level = 45, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
  1202. move4 = {name = "Hyper Beam", level = 50, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
  1203. move5 = {name = "Thrash", level = 51, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
  1204. move6 = {name = "Rage", level = 45, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  1205. move7 = {name = "Rest", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  1206. move8 = {name = "Fear", level = 53, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
  1207. },
  1208. ["Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water"},
  1209. },
  1210. ["Gyarados"] = {move1 = {name = "Roar", level = 95, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  1211. move2 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
  1212. move3 = {name = "Aqua Tail", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  1213. move4 = {name = "Waterball", level = 85, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
  1214. move5 = {name = "Twister", level = 89, cd = 45, dist = 1, target = 0, f = 75, t = "water"},
  1215. move5 = {name = "Hydro Cannon", level = 85, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
  1216. move6 = {name = "Dragon Breath", level = 85, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
  1217. move7 = {name = "Hyper Beam", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
  1218. move8 = {name = "Hydropump", level = 93, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
  1219. move9 = {name = "Rain Dance", level = 93, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
  1220. },
  1221. ["Ditto"] = {},
  1222. ["Lapras"] = {move1 = {name = "Ice Beam", level = 80, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
  1223. move2 = {name = "Ice Shards", level = 80, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
  1224. move3 = {name = "Water Gun", level = 80, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
  1225. move4 = {name = "Waterball", level = 80, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
  1226. move5 = {name = "Bubble Blast", level = 80, cd = 18, dist = 4, target = 0, f = 60, t = "water"},
  1227. move6 = {name = "Aurora Beam", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
  1228. move7 = {name = "Blizzard", level = 88, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
  1229. move8 = {name = "Hydropump", level = 90, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
  1230. move9 = {name = "Sing", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  1231. },
  1232. ["Eevee"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 2, target = 0, f = 0, t = "ground"},
  1233. move2 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  1234. move3 = {name = "Bite", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "dark"},
  1235. move4 = {name = "Headbutt", level = 16, cd = 24, dist = 1, target = 1, f = 50, t = "normal"},
  1236. move5 = {name = "Iron Tail", level = 18, cd = 28, dist = 1, target = 1, f = 70, t = "steel"},
  1237. move6 = {name = "Great Love", level = 24, cd = 35, dist = 1, target = 0, f = 50, t = "normal"},
  1238. },
  1239. ["Vaporeon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1240. move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  1241. move3 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  1242. move4 = {name = "Bubblebeam", level = 55, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
  1243. move5 = {name = "Water Pulse", level =558, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
  1244. move6 = {name = "Muddy Water", level = 55, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
  1245. move7 = {name = "Aurora Beam", level = 59, cd = 25, dist = 1, target = 0, f = 80, t = "ice"},
  1246. move8 = {name = "Hydro Cannon", level = 63, cd = 40, dist = 4, target = 0, f = 95, t = "water"},
  1247. },
  1248. ["Jolteon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1249. move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  1250. move3 = {name = "Thunder Bolt", level = 55, cd = 20, dist = 4, target = 1, f = 55, t = "electric"},
  1251. move4 = {name = "Thunder Fang", level = 55, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
  1252. move5 = {name = "Thunder Wave", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  1253. move6 = {name = "Pin Missile", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
  1254. move7 = {name = "Zap Cannon", level = 59, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
  1255. move8 = {name = "Thunder", level = 63, cd = 30, dist = 1, target = 0, f = 100, t = "electric"},
  1256. },
  1257. ["Flareon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1258. move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  1259. move3 = {name = "Flamethrower", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
  1260. move4 = {name = "Sacred Fire", level = 55, cd = 20, dist = 4, target = 1, f = 80, t = "fire"},
  1261. move5 = {name = "Blaze Kick", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  1262. move6 = {name = "Raging Blast", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
  1263. move7 = {name = "Overheat", level = 31, cd = 59, dist = 1, target = 0, f = 80, t = "fire"},
  1264. move8 = {name = "Fire Blast", level = 33, cd = 63, dist = 1, target = 0, f = 95, t = "fire"},
  1265. },
  1266. ["Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  1267. move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  1268. move3 = {name = "Cyber Pulse", level = 40, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
  1269. move4 = {name = "Tri-attack", level = 40, cd = 20, dist = 4, target = 1, f = 25, t = "normal"},
  1270. move5 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
  1271. move6 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
  1272. move7 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  1273. move8 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
  1274. move9 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  1275. },
  1276. ["Omanyte"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "dark"},
  1277. move2 = {name = "Rock Throw", level = 20, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
  1278. move3 = {name = "Waterball", level = 22, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
  1279. move4 = {name = "Water Gun", level = 24, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  1280. move5 = {name = "Mud Shot", level = 26, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
  1281. move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  1282. move7 = {name = "Ancient Power", level = 35, cd = 40, dist = 1, target = 0, f = 110, t = "rock"},
  1283. },
  1284. ["Omastar"] = {move1 = {name = "Mud Shot", level = 85, cd = 10, dist = 3, target = 1, f = 40, t = "ground"},
  1285. move2 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
  1286. move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
  1287. move4 = {name = "Waterball", level = 85, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
  1288. move5 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 65, t = "water"},
  1289. move6 = {name = "Bubble Blast", level = 85, cd = 25, dist = 1, target = 0, f = 100, t = "water"},
  1290. move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
  1291. move9 = {name = "Hydropump", level = 88, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
  1292. move10 = {name = "Harden", level = 90, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
  1293. },
  1294. ["Kabuto"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
  1295. move2 = {name = "Bubbles", level = 25, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  1296. move3 = {name = "Slash", level = 25, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
  1297. move4 = {name = "Mud Shot", level = 25, cd = 20, dist = 3, target = 2, f = 40, t = "ground"},
  1298. move5 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  1299. move6 = {name = "Ancient Power", level = 35, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
  1300. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
  1301. },
  1302. ["Kabutops"] = {move1 = {name = "Slash", level = 85, cd = 15, dist = 3, target = 1, f = 40, t = "rock"},
  1303. move2 = {name = "Bubbles", level = 85, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  1304. move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "water"},
  1305. move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
  1306. move5 = {name = "Mud Shot", level = 85, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
  1307. move6 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "dark"}, --alterado v1.7
  1308. move7 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  1309. move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 110, t = "rock"},
  1310. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "grass"},
  1311. },
  1312. ["Aerodactyl"] = {move1 = {name = "Roar", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1313. move2 = {name = "Super Sonic", level = 100, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
  1314. move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  1315. move4 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  1316. move5 = {name = "Rock Throw", level = 100, cd = 15, dist = 3, target = 1, f = 55, t = "rock"},
  1317. move6 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
  1318. move7 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
  1319. move8 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  1320. move9 = {name = "Falling Rocks", level = 105, cd = 50, dist = 1, target = 0, f = 140, t = "rock"},
  1321. move10 = {name = "Hyper Beam", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
  1322. move11 = {name = "Ancient Power", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
  1323. },
  1324. ["Snorlax"] = {move1 = {name = "Scratch", level = 90, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
  1325. move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  1326. move3 = {name = "Dizzy Punch", level = 90, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
  1327. move4 = {name = "Mega Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  1328. move5 = {name = "Headbutt", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  1329. move6 = {name = "Body Slam", level = 94, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
  1330. move7 = {name = "Hyper Beam", level = 95, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
  1331. move8 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
  1332. move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  1333. },
  1334. ["Dratini"] = {move1 = {name = "Aqua Tail", level = 9, cd = 20, dist = 1, target = 1, f = 60, t = "water"},
  1335. move2 = {name = "Thunder Wave", level = 20, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
  1336. move3 = {name = "Hyper Beam", level = 25, cd = 20, dist = 1, target = 0, f = 100, t = "normal"},
  1337. move4 = {name = "Dragon Breath", level = 24, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
  1338. },
  1339. ["Dragonair"] = {move1 = {name = "Body Slam", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  1340. move2 = {name = "Wrap", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  1341. move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
  1342. move4 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  1343. move5 = {name = "Dragon Breath", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
  1344. move6 = {name = "Twister", level = 61, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
  1345. move7 = {name = "Hyper Beam", level = 64, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
  1346. },
  1347. ["Dragonite"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
  1348. move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  1349. move3 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
  1350. move4 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
  1351. move5 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
  1352. move6 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
  1353. move7 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
  1354. move8 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  1355. move9 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
  1356. move10 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
  1357. },
  1358. ["Mew"] = {move1 = {name = "Psybeam", level = 150, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  1359. move2 = {name = "Psywave", level = 150, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  1360. move3 = {name = "Psy Pulse", level = 150, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
  1361. move4 = {name = "Confusion", level = 150, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  1362. move5 = {name = "Psychic", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"},
  1363. move6 = {name = "Psyusion", level = 150, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"},
  1364. move7 = {name = "Calm Mind", level = 150, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
  1365. move8 = {name = "Hypnosis", level = 150, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
  1366. move9 = {name = "Reflect", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  1367. move10 = {name = "Restore", level = 150, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  1368. },
  1369. ["Mewtwo"] = {move1 = {name = "Psybeam", level = 150, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  1370. move2 = {name = "Psywave", level = 150, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  1371. move3 = {name = "Psy Pulse", level = 150, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
  1372. move4 = {name = "Confusion", level = 150, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  1373. move5 = {name = "Psychic", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"},
  1374. move6 = {name = "Psyusion", level = 150, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"},
  1375. move7 = {name = "Calm Mind", level = 150, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
  1376. move8 = {name = "Hypnosis", level = 150, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
  1377. move9 = {name = "Reflect", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  1378. move10 = {name = "Restore", level = 150, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  1379. move11 = {name = "Divine Punishment", level = 150, cd = 10, dist = 1, target = 0, f = 60, t = "psychic"},
  1380. },
  1381. ["Moltres"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
  1382. move2 = {name = "Ember", level = 150, cd = 15, dist = 4, target = 1, f = 70, t = "fire"},
  1383. move3 = {name = "Flamethrower", level = 150, cd = 10, dist = 1, target = 0, f = 80, t = "fire"},
  1384. move4 = {name = "Whirlwind", level = 150, cd = 10, dist = 1, target = 0, f = 90, t = "flying"},
  1385. move5 = {name = "Wing Attack", level = 150, cd = 25, dist = 1, target = 0, f = 100, t = "flying"},
  1386. move6 = {name = "Fireball", level = 150, cd = 10, dist = 4, target = 1, f = 75, t = "fire"},
  1387. move7 = {name = "Raging Blast", level = 150, cd = 20, dist = 1, target = 0, f = 100, t = "fire"},
  1388. move8 = {name = "Fire Blast", level = 150, cd = 30, dist = 1, target = 0, f = 170, t = "fire"},
  1389. move9 = {name = "Magma Storm", level = 150, cd = 45, dist = 1, target = 0, f = 140, t = "fire"},
  1390. move10 = {name = "Tornado", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "flying"},
  1391. },
  1392. ["Articuno"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
  1393. move2 = {name = "Ice Shards", level = 150, cd = 20, dist = 3, target = 1, f = 70, t = "ice"},
  1394. move3 = {name = "Whirlwind", level = 150, cd = 10, dist = 1, target = 0, f = 80, t = "flying"},
  1395. move4 = {name = "Icy Wind", level = 150, cd = 10, dist = 1, target = 0, f = 65, t = "ice"},
  1396. move5 = {name = "Wing Attack", level = 150, cd = 25, dist = 1, target = 0, f = 100, t = "flying"},
  1397. move6 = {name = "Ice Beam", level = 150, cd = 10, dist = 1, target = 0, f = 96, t = "ice"},
  1398. move7 = {name = "Aurora Beam", level = 150, cd = 20, dist = 1, target = 0, f = 130, t = "ice"},
  1399. move8 = {name = "Blizzard", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "ice"},
  1400. move9 = {name = "Tornado", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "flying"},
  1401. },
  1402. ["Zapdos"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
  1403. move2 = {name = "Thunder Shock", level = 150, cd = 8, dist = 4, target = 1, f = 70, t = "electric"},
  1404. move3 = {name = "Thunder Bolt", level = 150, cd = 20, dist = 4, target = 1, f = 80, t = "electric"},
  1405. move4 = {name = "Thunder Wave", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
  1406. move5 = {name = "Whirlwind", level = 150, cd = 10, dist = 1, target = 0, f = 90, t = "flying"},
  1407. move6 = {name = "Wing Attack", level = 150, cd = 25, dist = 1, target = 0, f = 100, t = "flying"},
  1408. move7 = {name = "Thunder", level = 150, cd = 30, dist = 1, target = 0, f = 140, t = "electric"},
  1409. move8 = {name = "Electric Storm", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "electric"},
  1410. move9 = {name = "Electro Field", level = 150, cd = 50, dist = 1, target = 0, f = 140, t = "electric"},
  1411. move10 = {name = "Tornado", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "flying"},
  1412. },
  1413.  
  1414.  
  1415.  
  1416.  
  1417. --------------------------------------Move Shiny------------------------------------
  1418.  
  1419.  
  1420. ["Shiny Venusaur"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
  1421. move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 4, target = 1, f = 50, t = "grass"},
  1422. move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 55, t = "grass"},
  1423. move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 55, t = "normal"},
  1424. move5 = {name = "Leech Seed", level = 16, cd = 16, dist = 3, target = 1, f = 1, t = "grass"},
  1425. move6 = {name = "Bullet Seed", level = 28, cd = 20, dist = 1, target = 0, f = 75, t = "grass"},
  1426. move7 = {name = "Solar Beam", level = 31, cd = 35, dist = 1, target = 0, f = 135, t = "grass"},
  1427. move8 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  1428. move9 = {name = "Stun Spore", level = 18, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  1429. move10 = {name = "Poison Powder", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  1430. move11 = {name = "Leaf Storm", level = 60, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
  1431. },
  1432. ["Shiny Charizard"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 50, t = "dragon"},
  1433. move2 = {name = "Ember", level = 11, cd = 7, dist = 8, target = 1, f = 50, t = "fire"},
  1434. move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 55, t = "fire"},
  1435. move4 = {name = "Fireball", level = 16, cd = 12, dist = 4, target = 1, f = 55, t = "fire"},
  1436. move5 = {name = "Fire Fang", level = 19, cd = 10, dist = 1, target = 1, f = 40, t = "fire"},
  1437. move6 = {name = "Raging Blast", level = 25, cd = 20, dist = 1, target = 0, f = 75, t = "fire"},
  1438. move7 = {name = "Fire Blast", level = 33, cd = 35, dist = 1, target = 0, f = 135, t = "fire"},
  1439. move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
  1440. move9 = {name = "Magma Storm", level = 58, cd = 50, dist = 1, target = 0, f = 120, t = "fire"},
  1441. move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
  1442. move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
  1443. },
  1444. ["Shiny Blastoise"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
  1445. move2 = {name = "Bubbles", level = 9, cd = 7, dist = 4, target = 1, f = 50, t = "water"},
  1446. move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
  1447. move4 = {name = "Waterball", level = 12, cd = 12, dist = 4, target = 1, f = 55, t = "water"},
  1448. move5 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "water"},
  1449. move6 = {name = "Bubble Blast", level = 17, cd = 20, dist = 1, target = 0, f = 75, t = "water"},
  1450. move7 = {name = "Hydro Cannon", level = 29, cd = 35, dist = 1, target = 0, f = 135, t = "water"},
  1451. move8 = {name = "Skull Bash", level = 44, cd = 30, dist = 1, target = 0, f = 55, t = "normal"},
  1452. move9 = {name = "Hydropump", level = 59, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
  1453. move10 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
  1454. },
  1455. ["Shiny Butterfree"] = {move1 = {name = "Super Sonic", level = 60, cd = 25, dist = 3, target = 1, f = 0, t = "normal"},
  1456. move2 = {name = "Silver Wind", level = 60, cd = 12, dist = 3, target = 1, f = 0, t = "bug"},
  1457. move3 = {name = "Whirlwind", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "flying"},
  1458. move4 = {name = "Confusion", level = 64, cd = 24, dist = 1, target = 0, f = 50, t = "psychic"},
  1459. move5 = {name = "Psybeam", level = 66, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
  1460. move6 = {name = "Air Cutter", level = 68, cd = 54, dist = 1, target = 0, f = 0, t = "flying"},
  1461. move7 = {name = "Sleep Powder", level = 60, cd = 54, dist = 1, target = 0, f = 0, t = "grass"},
  1462. move8 = {name = "Safeguard", level = 23, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
  1463. move9 = {name = "Poison Powder", level = 23, cd = 16, dist = 1, target = 0, f = 0, t = "poison"},
  1464. },
  1465. ["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 21, cd = 8, dist = 3, target = 1, f = 0, t = "bug"},
  1466. move2 = {name = "Poison Sting", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
  1467. move3 = {name = "Fury Cutter", level = 21, cd = 12, dist = 1, target = 0, f = 65, t = "bug"},
  1468. move4 = {name = "Pin Missile", level = 21, cd = 16, dist = 1, target = 0, f = 80, t = "bug"},
  1469. move5 = {name = "Rage", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  1470. move6 = {name = "Strafe", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1471. },
  1472. ["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 50, t = "normal"},
  1473. move2 = {name = "Sand Attack", level = 4, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
  1474. move3 = {name = "Whirlwind", level = 8, cd = 18, dist = 1, target = 0, f = 70, t = "flying"},
  1475. move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 65, t = "flying"},
  1476. move5 = {name = "Wing Attack", level = 19, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
  1477. move6 = {name = "Hurricane", level = 24, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
  1478. move7 = {name = "Tornado", level = 24, cd = 90, dist = 1, target = 0, f = 125, t = "flying"},
  1479. move8 = {name = "Strafe", level = 42, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1480. move9 = {name = "Roost", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
  1481. },
  1482. ["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  1483. move2 = {name = "Bite", level = 4, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
  1484. move3 = {name = "Scratch", level = 7, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
  1485. move4 = {name = "Super Fang", level = 45, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
  1486. },
  1487. ["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 60, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  1488. move2 = {name = "Bite", level = 60, cd = 15, dist = 12, target = 1, f = 50, t = "dark"},
  1489. move3 = {name = "Scratch", level = 60, cd = 17, dist = 12, target = 1, f = 40, t = "normal"},
  1490. move4 = {name = "Pursuit", level = 60, cd = 32, dist = 1, target = 1, f = 65, t = "dark"},
  1491. move5 = {name = "Sucker Punch", level = 63, cd = 38, dist = 1, target = 1, f = 65, t = "dark"},
  1492. move6 = {name = "Super Fang", level = 60, cd = 37, dist = 1, target = 1, f = 65, t = "dark"},
  1493. move7 = {name = "Scary Face", level = 62, cd = 74, dist = 1, target = 1, f = 65, t = "dark"},
  1494. },
  1495. ["Shiny Fearow"] = {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  1496. move2 = {name = "Sand Attack", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
  1497. move3 = {name = "Drill Peck", level = 120, cd = 16, dist = 1, target = 1, f = 55, t = "flying"},
  1498. move4 = {name = "Feather Dance", level = 120, cd = 10, dist = 4, target = 1, f = 55, t = "flying"},
  1499. move5 = {name = "Whirlwind", level = 120, cd = 18, dist = 1, target = 0, f = 70, t = "flying"},
  1500. move6 = {name = "Wing Attack", level = 120, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
  1501. move7 = {name = "Tornado", level = 120, cd = 90, dist = 1, target = 0, f = 120, t = "flying"},
  1502. move8 = {name = "Rage", level = 120, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  1503. },
  1504. ["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 7, cd = 30, dist = 1, target = 1, f = 55, t = "fighting"},
  1505. move2 = {name = "Thunder Shock", level = 13, cd = 8, dist = 3, target = 1, f = 45, t = "electric"},
  1506. move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 55, t = "electric"},
  1507. move4 = {name = "Thunder Wave", level = 15, cd = 12, dist = 1, target = 0, f = 30, t = "electric"},
  1508. move5 = {name = "Thunder Punch", level = 18, cd = 32, dist = 1, target = 1, f = 65, t = "electric"},
  1509. move6 = {name = "Iron Tail", level = 21, cd = 16, dist = 1, target = 1, f = 40, t = "steel"},
  1510. move7 = {name = "Thunder", level = 42, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
  1511. move8 = {name = "Electric Storm", level = 72, cd = 55, dist = 1, target = 0, f = 125, t = "electric"},
  1512. move9 = {name = "Agility", level = 48, cd = 54, dist = 1, target = 0, f = 0, t = "flying"},
  1513. },
  1514. ["Shiny Nidoking"] = {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 30, t = "normal"},
  1515. move2 = {name = "Horn Attack", level = 120, cd = 12, dist = 2, target = 1, f = 45, t = "normal"},
  1516. move3 = {name = "Poison Sting", level = 120, cd = 12, dist = 2, target = 1, f = 50, t = "poison"},
  1517. move4 = {name = "Poison Fang", level = 120, cd = 12, dist = 1, target = 1, f = 55, t = "poison"},
  1518. move5 = {name = "Poison Jab", level = 120, cd = 16, dist = 4, target = 1, f = 60, t = "poison"}, --alterado v1.7 achu q eh assim kk
  1519. move6 = {name = "Toxic Spikes", level = 120, cd = 25, dist = 4, target = 1, f = 110, t = "poison"},
  1520. move7 = {name = "Stomp", level = 120, cd = 20, dist = 1, target = 0, f = 50, t = "ground"},
  1521. move8 = {name = "Shockwave", level = 120, cd = 45, dist = 1, target = 0, f = 80, t = "poison"},
  1522. move9 = {name = "Rage", level = 120, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"},
  1523. move10 = {name = "Fear", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "ghost"},
  1524. },
  1525. ["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
  1526. move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
  1527. move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison"},
  1528. move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
  1529. move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison"},
  1530. },
  1531. ["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
  1532. move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
  1533. move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison"},
  1534. move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
  1535. move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison"},
  1536. move6 = {name = "Whirlwind", level = 24, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
  1537. move7 = {name = "Wing Attack", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
  1538. },
  1539. ["Shiny Oddish"] = {move1 = {name = "Absorb", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
  1540. move2 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  1541. move3 = {name = "Leech Seed", level = 10, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
  1542. move4 = {name = "Poison Bomb", level = 10, cd = 15, dist = 3, target = 1, f = 70, t = "poison"},
  1543. move5 = {name = "Poison Gas", level = 10, cd = 20, dist = 1, target = 0, f = 10, t = "poison"},
  1544. move6 = {name = "Sleep Powder", level = 16, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  1545. move7 = {name = "Poison Powder", level = 16, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
  1546. move8 = {name = "Stun Spore", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1547. },
  1548. ["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 120, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
  1549. move2 = {name = "Leech Seed", level = 120, cd = 16, dist = 3, target = 1, f = 1, t = "grass"},
  1550. move3 = {name = "Acid", level = 120, cd = 8, dist = 4, target = 1, f = 35, t = "poison"},
  1551. move4 = {name = "Poison Bomb", level = 120, cd = 16, dist = 3, target = 1, f = 55, t = "poison"},
  1552. move5 = {name = "Poison Gas", level = 120, cd = 20, dist = 1, target = 0, f = 10, t = "poison"},
  1553. move6 = {name = "Petal Dance", level = 120, cd = 16, dist = 1, target = 0, f = 70, t = "grass"},
  1554. move7 = {name = "Solar Beam", level = 120, cd = 45, dist = 1, target = 0, f = 135, t = "grass"},
  1555. move8 = {name = "Sleep Powder", level = 120, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
  1556. move9 = {name = "Stun Spore", level = 120, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1557. move10 = {name = "Poison Powder", level = 120, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
  1558. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "grass"},
  1559. passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
  1560. },
  1561. ["Shiny Paras"] = {move1 = {name = "Scratch", level = 5, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
  1562. move2 = {name = "Poison Sting", level = 7, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
  1563. move3 = {name = "Slash", level = 10, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
  1564. move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1565. move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"},
  1566. move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
  1567. },
  1568. ["Shiny Parasect"] = {move1 = {name = "Absorb", level = 5, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
  1569. move2 = {name = "Scratch", level = 7, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
  1570. move3 = {name = "Poison Sting", level = 10, cd = 8, dist = 3, target = 1, f = 40, t = "poison"},
  1571. move4 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 0, f = 60, t = "normal"},
  1572. move5 = {name = "Poison Bomb", level = 15, cd = 16, dist = 3, target = 1, f = 70, t = "poison"},
  1573. move6 = {name = "Stun Spore", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1574. move7 = {name = "Poison Powder", level = 31, cd = 16, dist = 4, target = 0, f = 0, t = "normal"},
  1575. move8 = {name = "Sleep Powder", level = 34, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
  1576. move9 = {name = "Fury Cutter", level = 34, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
  1577. move10 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
  1578. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
  1579. },
  1580. ["Shiny Venonat"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
  1581. move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "bug"},
  1582. move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
  1583. move4 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic"},
  1584. move5 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
  1585. move6 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
  1586. move7 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
  1587. move8 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1588. },
  1589. ["Shiny Venomoth"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
  1590. move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "poison"},
  1591. move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
  1592. move4 = {name = "Confusion", level = 15, cd = 20, dist = 1, target = 0, f = 60, t = "psychic"},
  1593. move5 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 110, t = "psychic"},
  1594. move6 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
  1595. move7 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
  1596. move8 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
  1597. move9 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1598. },
  1599. ["Shiny Growlithe"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
  1600. move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
  1601. move3 = {name = "Quick Attack", level = 0, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1602. move4 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire"},
  1603. move5 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
  1604. move6 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 65, t = "fire"},
  1605. move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  1606. },
  1607. ["Shiny Arcanine"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
  1608. move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 35, t = "dark"},
  1609. move3 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 45, t = "fire"},
  1610. move4 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 50, f = 0, t = "fire"},
  1611. move5 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 55, t = "fire"},
  1612. move6 = {name = "Fire Fang", level = 52, cd = 20, dist = 1, target = 1, f = 50, t = "fire"},
  1613. move7 = {name = "ExtremeSpeed", level = 10, cd = 25, dist = 4, target = 1, f = 65, t = "normal"},
  1614. move8 = {name = "Fire Blast", level = 54, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
  1615. move9 = {name = "Tri Flames", level = 58, cd = 36, dist = 1, target = 0, f = 90, t = "fire"},
  1616. move10 = {name = "War Dog", level = 60, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
  1617. },
  1618. ["Shiny Abra"] = {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 35, t = "psychic"},
  1619. move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 35, t = "psychic"},
  1620. move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 4, target = 1, f = 45, t = "psychic"},
  1621. move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 90, t = "ghost"},
  1622. move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
  1623. move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
  1624. move7 = {name = "Nightmare", level = 28, cd = 55, dist = 3, target = 1, f = 80, t = "ghost"},
  1625. move8 = {name = "Hypnosis", level = 32, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
  1626. move9 = {name = "Reflect", level = 32, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
  1627. move10 = {name = "Restore", level = 32, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
  1628. },
  1629. ["Shiny Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 35, t = "psychic"},
  1630. move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 35, t = "psychic"},
  1631. move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 5, target = 1, f = 45, t = "psychic"},
  1632. move4 = {name = "Confusion", level = 20, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
  1633. move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
  1634. move6 = {name = "Psyusion", level = 27, cd = 81, dist = 1, target = 0, f = 80, t = "psychic"},
  1635. move7 = {name = "Calm Mind", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
  1636. move8 = {name = "Hypnosis", level = 55, cd = 60, dist = 4, target = 1, f = 0, t = "psychic"},
  1637. move9 = {name = "Reflect", level = 56, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
  1638. move10 = {name = "Restore", level = 60, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
  1639. move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
  1640. },
  1641. ["Shiny Tentacool"] = {move1 = {name = "Acid", level = 7, cd = 8, dist = 4, target = 1, f = 40, t = "poison"},
  1642. move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
  1643. move3 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
  1644. move4 = {name = "Psy Pulse", level = 12, cd = 16, dist = 4, target = 1, f = 35, t = "psychic"},
  1645. move5 = {name = "Mud Shot", level = 15, cd = 16, dist = 3, target = 1, f = 40, t = "ground"},
  1646. move6 = {name = "Super Sonic", level = 22, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
  1647. },
  1648. ["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 7, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
  1649. move2 = {name = "Mud Shot", level = 40, cd = 12, dist = 3, target = 1, f = 30, t = "ground"},
  1650. move3 = {name = "Bubbles", level = 10, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
  1651. move4 = {name = "Waterball", level = 12, cd = 16, dist = 4, target = 1, f = 55, t = "water"},
  1652. move5 = {name = "Acid", level = 15, cd = 12, dist = 4, target = 1, f = 35, t = "poison"},
  1653. move6 = {name = "Poison Sting", level = 22, cd = 12, dist = 2, target = 1, f = 40, t = "poison"},
  1654. move7 = {name = "Poison Bomb", level = 41, cd = 20, dist = 3, target = 1, f = 75, t = "poison"},
  1655. move8 = {name = "Psywave", level = 43, cd = 12, dist = 1, target = 0, f = 35, t = "psychic"},
  1656. move9 = {name = "Psy Pulse", level = 43, cd = 12, dist = 4, target = 1, f = 55, t = "psychic"},
  1657. move10 = {name = "Hydropump", level = 50, cd = 54, dist = 1, target = 0, f = 120, t = "water"},
  1658. },
  1659. ["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 120, cd = 8, dist = 4, target = 1, f = 45, t = "rock"},
  1660. move2 = {name = "Rock Slide", level = 120, cd = 12, dist = 3, target = 1, f = 55, t = "rock"},
  1661. move3 = {name = "Stone Edge", level = 120, cd = 24, dist = 1, target = 1, f = 65, t = "fighting"},
  1662. move4 = {name = "Earthshock", level = 120, cd = 60, dist = 1, target = 0, f = 85, t = "ground"},
  1663. move5 = {name = "Falling Rocks", level = 120, cd = 55, dist = 1, target = 0, f = 135, t = "rock"},
  1664. move6 = {name = "Harden", level = 120, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  1665. move7 = {name = "Rollout", level = 120, cd = 50, dist = 1, target = 0, f = 15, t = "rock"},
  1666. move8 = {name = "Selfdestruct", level = 120, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
  1667. },
  1668. ["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
  1669. move2 = {name = "Drill Peck", level = 1, cd = 16, dist = 1, target = 1, f = 45, t = "flying"},
  1670. move3 = {name = "Slash", level = 13, cd = 16, dist = 1, target = 1, f = 60, t = "normal"},
  1671. move4 = {name = "Stickmerang", level = 26, cd = 12, dist = 4, target = 1, f = 55, t = "flying"},
  1672. move5 = {name = "Stickslash", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "flying"},
  1673. move6 = {name = "Stick Throw", level = 30, cd = 16, dist = 1, target = 0, f = 65, t = "flying"},
  1674. move7 = {name = "Wing Attack", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "flying"},
  1675. move8 = {name = "Strafe", level = 40, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
  1676. },
  1677. ["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
  1678. move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"},
  1679. move3 = {name = "Sludge", level = 14, cd = 12, dist = 3, target = 1, f = 65, t = "poison"},
  1680. move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground"},
  1681. move5 = {name = "Poison Bomb", level = 20, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
  1682. move6 = {name = "Harden", level = 20, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
  1683. },
  1684. ["Shiny Muk"] = {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 20, t = "ground"},
  1685. move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 35, t = "poison"},
  1686. move3 = {name = "Sludge", level = 14, cd = 16, dist = 3, target = 1, f = 45, t = "poison"},
  1687. move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 50, t = "ground"},
  1688. move5 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 65, t = "poison"},
  1689. move6 = {name = "Sludge Rain", level = 20, cd = 54, dist = 1, target = 0, f = 110, t = "poison"},
  1690. move7 = {name = "Harden", level = 29, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
  1691. move8 = {name = "Acid Armor", level = 29, cd = 50, dist = 1, target = 0, f = 0, t = "poison"},
  1692. },
  1693. ["Shiny Gengar"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
  1694. move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 55, t = "ghost"},
  1695. move3 = {name = "Shadow Punch", level = 14, cd = 35, dist = 1, target = 1, f = 75, t = "ghost"},
  1696. move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 90, t = "ghost"},
  1697. move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 120, t = "ghost"},
  1698. move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
  1699. move7 = {name = "Nightmare", level = 28, cd = 55, dist = 3, target = 1, f = 90, t = "ghost"},
  1700. move8 = {name = "Hypnosis", level = 52, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
  1701. move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
  1702. move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
  1703. },
  1704. ["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
  1705. move2 = {name = "Iron Tail", level = 100, cd = 8, dist = 1, target = 0, f = 30, t = "steel"},
  1706. move3 = {name = "Rock Throw", level = 100, cd = 8, dist = 3, target = 1, f = 50, t = "rock"},
  1707. move4 = {name = "Rock Slide", level = 100, cd = 12, dist = 4, target = 1, f = 55, t = "rock"},
  1708. move5 = {name = "Earthshock", level = 100, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
  1709. move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 145, t = "rock"},
  1710. move7 = {name = "Earthquake", level = 100, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
  1711. move8 = {name = "Harden", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "normal"},
  1712. move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  1713. },
  1714. ["Shiny Hypno"] = {move1 = {name = "Psybeam", level = 120, cd = 12, dist = 1, target = 0, f = 35, t = "psychic"},
  1715. move2 = {name = "Psywave", level = 120, cd = 12, dist = 1, target = 0, f = 35, t = "psychic"},
  1716. move3 = {name = "Psy Pulse", level = 120, cd = 12, dist = 4, target = 1, f = 55, t = "psychic"},
  1717. move4 = {name = "Confusion", level = 120, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
  1718. move5 = {name = "Psychic", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"},
  1719. move6 = {name = "Psyshock", level = 120, cd = 35, dist = 1, target = 0, f = 100, t = "psychic"},
  1720. move7 = {name = "Dream Eater", level = 120, cd = 32, dist = 3, target = 1, f = 140, t = "psychic"},
  1721. move8 = {name = "Hypnosis", level = 120, cd = 32, dist = 3, target = 1, f = 0, t = "psychic"},
  1722. move9 = {name = "Focus", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
  1723. },
  1724. ["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 8, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
  1725. move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
  1726. move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "gound"},
  1727. move4 = {name = "Crabhammer", level = 16, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
  1728. move5 = {name = "Harden", level = 21, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
  1729. },
  1730. ["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 8, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
  1731. move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
  1732. move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "ground"},
  1733. move4 = {name = "Crabhammer", level = 16, cd = 24, dist = 1, target = 1, f = 60, t = "normal"},
  1734. move5 = {name = "Fury Cutter", level = 21, cd = 12, dist = 1, target = 0, f = 65, t = "bug"},
  1735. move6 = {name = "Guillotine", level = 27, cd = 16, dist = 1, target = 0, f = 70, t = "normal"},
  1736. move7 = {name = "Harden", level = 29, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
  1737. },
  1738. ["Shiny Voltorb"] = {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 3, target = 1, f = 55, t = "electric"},
  1739. move2 = {name = "Spark", level = 8, cd = 12, dist = 4, target = 1, f = 50, t = "electric"},
  1740. move3 = {name = "Thunder Wave", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  1741. move4 = {name = "Rollout", level = 16, cd = 54, dist = 1, target = 0, f = 15, t = "rock"},
  1742. move5 = {name = "Selfdestruct", level = 23, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  1743. },
  1744. ["Shiny Electrode"] = {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 4, target = 1, f = 45, t = "electric"},
  1745. move2 = {name = "Spark", level = 10, cd = 12, dist = 4, target = 1, f = 45, t = "electric"},
  1746. move3 = {name = "Thunder Wave", level = 25, cd = 12, dist = 1, target = 0, f = 40, t = "electric"},
  1747. move4 = {name = "Rollout", level = 16, cd = 36, dist = 1, target = 0, f = 15, t = "rock"},
  1748. move5 = {name = "Charge Beam", level = 23, cd = 24, dist = 1, target = 0, f = 100, t = "electric"},
  1749. move6 = {name = "Electric Storm", level = 30, cd = 54, dist = 1, target = 0, f = 95, t = "electric"},
  1750. move7 = {name = "Selfdestruct", level = 31, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  1751. },
  1752. ["Shiny Cubone"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
  1753. move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground"},
  1754. move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground"},
  1755. move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground"},
  1756. move5 = {name = "Rage", level = 17, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"},
  1757. },
  1758. ["Shiny Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 20, t = "normal"},
  1759. move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 35, t = "ground"},
  1760. move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 40, t = "ground"},
  1761. move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "ground"},
  1762. move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 35, t = "ground"},
  1763. move6 = {name = "Earthshock", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
  1764. move7 = {name = "Shockwave", level = 37, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
  1765. move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  1766. },
  1767. ["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "fighting"},
  1768. move2 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 55, t = "fighting"},
  1769. move3 = {name = "Multi-Kick", level = 120, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
  1770. move4 = {name = "Furious Legs", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
  1771. passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 80, t = "fighting"},
  1772. },
  1773. ["Shiny Hitmontop"] = {move1 = {name = "Triple Kick", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "fighting"},
  1774. move2 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 55, t = "fighting"},
  1775. move3 = {name = "Rolling Kick", level = 120, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
  1776. move4 = {name = "Fighter Spirit", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
  1777. passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"},
  1778. },
  1779. ["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "fighting"},
  1780. move2 = {name = "Mega Punch", level = 120, cd = 16, dist = 1, target = 1, f = 55, t = "fighting"},
  1781. move3 = {name = "Multi-Punch", level = 120, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
  1782. move4 = {name = "Ultimate Champion", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
  1783. move5 = {name = "Elemental Hands", level = 120, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
  1784. passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 80, t = "unknow"},
  1785. },
  1786. ["Shiny Tangela"] = {move1 = {name = "Absorb", level = 100, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
  1787. move2 = {name = "Leech Seed", level = 100, cd = 25, dist = 3, target = 1, f = 1, t = "grass"},
  1788. move3 = {name = "Vine Whip", level = 100, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
  1789. move4 = {name = "Super Vines", level = 108, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
  1790. move5 = {name = "Wrap", level = 100, cd = 40, dist = 1, target = 0, f = 95, t = "normal"},
  1791. move6 = {name = "Poison Powder", level = 100, cd = 8, dist = 1, target = 0, f = 0, t = "normal"},
  1792. move7 = {name = "Sleep Powder", level = 105, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
  1793. move8 = {name = "Stun Spore", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
  1794. passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "grass"},
  1795. },
  1796. ["Shiny Horsea"] = {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
  1797. move2 = {name = "Bubbles", level = 5, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
  1798. move3 = {name = "Bubblebeam", level = 8, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
  1799. move4 = {name = "Water Gun", level = 11, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
  1800. move5 = {name = "Waterball", level = 12, cd = 12, dist = 4, target = 1, f = 65, t = "water"},
  1801. },
  1802. ["Shiny Seadra"] = {move1 = {name = "Mud Shot", level = 60, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  1803. move2 = {name = "SmookScreen", level = 60, cd = 30, dist = 3, target = 1, f = 60, t = "normal"},
  1804. move3 = {name = "Quick Attack", level = 60, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  1805. move4 = {name = "Bubbles", level = 60, cd = 17, dist = 4, target = 1, f = 40, t = "water"},
  1806. move5 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 40, t = "water"},
  1807. move6 = {name = "Water Gun", level = 60, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
  1808. move7 = {name = "Dragon Pulse", level = 65, cd = 49, dist = 4, target = 1, f = 65, t = "water"},
  1809. move8 = {name = "Hydro Cannon", level = 65, cd = 65, dist = 1, target = 0, f = 95, t = "water"},
  1810. },
  1811. ["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  1812. move2 = {name = "Slash", level = 39, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
  1813. move3 = {name = "Wing Attack", level = 41, cd = 28, dist = 1, target = 0, f = 85, t = "flying"},
  1814. move4 = {name = "Fury Cutter", level = 41, cd = 12, dist = 1, target = 0, f = 75, t = "bug"},
  1815. move5 = {name = "Shredder Team", level = 40, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
  1816. move6 = {name = "X-Scissor", level = 43, cd = 24, dist = 1, target = 0, f = 65, t = "bug"},
  1817. move7 = {name = "Agility", level = 47, cd = 32, dist = 1, target = 0, f = 0, t = "flying"},
  1818. move8 = {name = "Team Slice", level = 50, cd = 5, dist = 6, target = 1, f = 90, t = "bug"},
  1819. passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 75, t = "bug"},
  1820. },
  1821. ["Shiny Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
  1822. move2 = {name = "Doubleslap", level = 30, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  1823. move3 = {name = "Psywave", level = 32, cd = 16, dist = 1, target = 0, f = 40, t = "psychic"},
  1824. move4 = {name = "Ice Punch", level = 34, cd = 20, dist = 1, target = 1, f = 55, t = "ice"},
  1825. move5 = {name = "Ice Beam", level = 37, cd = 20, dist = 1, target = 0, f = 55, t = "ice"},
  1826. move6 = {name = "Icy Wind", level = 35, cd = 28, dist = 1, target = 0, f = 45, t = "ice"},
  1827. move7 = {name = "Aurora Beam", level = 39, cd = 25, dist = 1, target = 0, f = 80, t = "ice"},
  1828. move8 = {name = "Blizzard", level = 42, cd = 50, dist = 1, target = 0, f = 135, t = "ice"},
  1829. move9 = {name = "Great Love", level = 45, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
  1830. },
  1831. ["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  1832. move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 50, t = "electric"},
  1833. move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 45, t = "electric"},
  1834. move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 60, t = "electric"},
  1835. move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 40, t = "electric"},
  1836. move6 = {name = "Thunder", level = 43, cd = 25, dist = 1, target = 0, f = 100, t = "electric"},
  1837. move7 = {name = "Electric Storm", level = 51, cd = 55, dist = 1, target = 0, f = 135, t = "electric"},
  1838. passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
  1839. },
  1840. ["Shiny Pinsir"] = {move1 = {name = "Scratch", level = 24, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
  1841. move2 = {name = "Bug Bite", level = 26, cd = 8, dist = 1, target = 1, f = 40, t = "bug"},
  1842. move3 = {name = "Slash", level = 26, cd = 16, dist = 1, target = 1, f = 50, t = "normal"},
  1843. move4 = {name = "X-Scissor", level = 31, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
  1844. move5 = {name = "Fury Cutter", level = 32, cd = 20, dist = 1, target = 0, f = 100, t = "bug"},
  1845. move6 = {name = "Guillotine", level = 33, cd = 16, dist = 1, target = 0, f = 80, t = "normal"},
  1846. move7 = {name = "Harden", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  1847. move8 = {name = "Rage", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  1848. },
  1849. ["Shiny Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 30, t = "water"},
  1850. },
  1851. ["Shiny Gyarados"] = {move1 = {name = "Roar", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
  1852. move2 = {name = "Bite", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
  1853. move3 = {name = "Aqua Tail", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
  1854. move4 = {name = "Waterball", level = 120, cd = 16, dist = 4, target = 1, f = 65, t = "water"},
  1855. move5 = {name = "Hydro Cannon", level = 120, cd = 36, dist = 1, target = 0, f = 105, t = "water"},
  1856. move6 = {name = "Dragon Breath", level = 120, cd = 24, dist = 1, target = 0, f = 90, t = "dragon"},
  1857. move7 = {name = "Hyper Beam", level = 120, cd = 36, dist = 1, target = 0, f = 140, t = "normal"},
  1858. move8 = {name = "Hydropump", level = 120, cd = 63, dist = 1, target = 0, f = 160, t = "water"},
  1859. },
  1860. ["Shiny Vaporeon"] = {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  1861. move2 = {name = "Bite", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
  1862. move3 = {name = "Water Gun", level = 120, cd = 16, dist = 1, target = 0, f = 50, t = "water"},
  1863. move4 = {name = "Bubblebeam", level = 120, cd = 16, dist = 3, target = 1, f = 50, t = "water"},
  1864. move5 = {name = "Water Pulse", level = 120, cd = 16, dist = 1, target = 0, f = 60, t = "water"},
  1865. move6 = {name = "Muddy Water", level = 120, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
  1866. move7 = {name = "Aurora Beam", level = 120, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
  1867. move8 = {name = "Hydro Cannon", level = 120, cd = 30, dist = 4, target = 0, f = 125, t = "water"},
  1868. move9 = {name = "Hydropump", level = 120, cd = 63, dist = 1, target = 0, f = 100, t = "water"},
  1869. },
  1870. ["Shiny Jolteon"] = {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  1871. move2 = {name = "Bite", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
  1872. move3 = {name = "Thunder Bolt", level = 120, cd = 16, dist = 4, target = 1, f = 50, t = "electric"},
  1873. move4 = {name = "Thunder Fang", level = 120, cd = 16, dist = 1, target = 1, f = 50, t = "electric"},
  1874. move5 = {name = "Thunder Wave", level = 120, cd = 16, dist = 1, target = 0, f = 40, t = "electric"},
  1875. move6 = {name = "Pin Missile", level = 120, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
  1876. move7 = {name = "Zap Cannon", level = 120, cd = 32, dist = 1, target = 0, f = 80, t = "electric"},
  1877. move8 = {name = "Thunder", level = 120, cd = 30, dist = 1, target = 0, f = 125, t = "electric"},
  1878. move9 = {name = "Electric Storm", level = 120, cd = 63, dist = 1, target = 0, f = 100, t = "electric"},
  1879. },
  1880. ["Shiny Flareon"] = {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  1881. move2 = {name = "Bite", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
  1882. move3 = {name = "Flamethrower", level = 120, cd = 16, dist = 1, target = 0, f = 50, t = "fire"},
  1883. move4 = {name = "Sacred Fire", level = 120, cd = 16, dist = 4, target = 1, f = 50, t = "fire"},
  1884. move5 = {name = "Blaze Kick", level = 120, cd = 16, dist = 1, target = 0, f = 60, t = "fire"},
  1885. move6 = {name = "Raging Blast", level = 120, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
  1886. move7 = {name = "Overheat", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "fire"},
  1887. move8 = {name = "Fire Blast", level = 120, cd = 30, dist = 1, target = 0, f = 125, t = "fire"},
  1888. move9 = {name = "Magma Storm", level = 120, cd = 63, dist = 1, target = 0, f = 100, t = "fire"},
  1889. },
  1890. ["Shiny Snorlax"] = {move1 = {name = "Scratch", level = 30, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
  1891. move2 = {name = "Bite", level = 32, cd = 12, dist = 1, target = 1, f = 60, t = "dark"},
  1892. move3 = {name = "Dizzy Punch", level = 33, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
  1893. move4 = {name = "Mega Punch", level = 32, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
  1894. move5 = {name = "Headbutt", level = 35, cd = 12, dist = 1, target = 1, f = 70, t = "normal"},
  1895. move6 = {name = "Body Slam", level = 37, cd = 16, dist = 1, target = 1, f = 90, t = "normal"},
  1896. move7 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 140, t = "normal"},
  1897. move8 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 180, t = "ground"},
  1898. move9 = {name = "Rest", level = 30, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
  1899. },
  1900. ["Shiny Dratini"] = {move1 = {name = "Aqua Tail", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "water"},
  1901. move2 = {name = "Thunder Wave", level = 10, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
  1902. move3 = {name = "Hyper Beam", level = 12, cd = 16, dist = 1, target = 0, f = 100, t = "normal"},
  1903. move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
  1904. },
  1905. ["Shiny Dragonair"] = {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
  1906. move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
  1907. move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
  1908. move4 = {name = "Dragon Breath", level = 16, cd = 16, dist = 1, target = 0, f = 80, t = "dragon"},
  1909. move5 = {name = "Twister", level = 15, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
  1910. move6 = {name = "Hyper Beam", level = 22, cd = 20, dist = 1, target = 0, f = 100, t = "normal"},
  1911. move7 = {name = "Draco Meteor", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"},
  1912. },
  1913. ["Shiny Dragonite"] = {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 70, t = "normal"},
  1914. move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
  1915. move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
  1916. move4 = {name = "Thunder Punch", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
  1917. move5 = {name = "Fire Punch", level = 15, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
  1918. move6 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 70, t = "dragon"},
  1919. move7 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
  1920. move8 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
  1921. move9 = {name = "Wing Attack", level = 70, cd = 28, dist = 1, target = 0, f = 90, t = "flying"},
  1922. move10 = {name = "Hyper Beam", level = 70, cd = 24, dist = 1, target = 0, f = 170, t = "normal"},
  1923. move11 = {name = "Draco Meteor", level = 110, cd = 60, dist = 1, target = 0, f = 140, t = "dragon"},
  1924. },
  1925.  
  1926. ----------------------------------MOVES JOTHO-------------------------------------------------
  1927.  
  1928.  
  1929. ["Chikorita"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
  1930. move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  1931. move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
  1932. move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
  1933. move5 = {name = "Solar Beam", level = 40, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
  1934. move6 = {name = "Sleep Powder", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  1935. move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  1936. move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
  1937. },
  1938. ["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
  1939. move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  1940. move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
  1941. move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
  1942. move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
  1943. move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
  1944. move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  1945. move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  1946. move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
  1947. },
  1948. ["Meganium"] = {move1 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
  1949. move2 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  1950. move3 = {name = "Magical Leaf", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
  1951. move4 = {name = "Petal Dance", level = 85, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
  1952. move5 = {name = "Synthesis", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
  1953. move6 = {name = "Solar Beam", level = 85, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
  1954. move7 = {name = "Sleep Powder", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  1955. move8 = {name = "Poison Powder", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  1956. move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},
  1957. move10 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
  1958. move11 = {name = "Reflect", level = 93, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  1959. },
  1960. ["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1961. move2 = {name = "Swift", level = 22, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
  1962. move3 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
  1963. move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
  1964. move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  1965. move6 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
  1966. move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  1967. },
  1968. ["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1969. move2 = {name = "Swift", level = 40, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
  1970. move3 = {name = "Ember", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
  1971. move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
  1972. move5 = {name = "Flame Wheel", level = 40, cd = 25, dist = 1, target = 0, f = 85, t = "fire"},
  1973. move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  1974. move7 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
  1975. move8 = {name = "Lava Plume", level = 45, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8
  1976. move9 = {name = "Defense Curl", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  1977. },
  1978. ["Typhlosion"] = {move1 = {name = "Quick Attack", level = 85, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  1979. move2 = {name = "Swift", level = 85, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
  1980. move3 = {name = "Ember", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
  1981. move4 = {name = "Flamethrower", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
  1982. move5 = {name = "Flame Wheel", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
  1983. move6 = {name = "SmokeScreen", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  1984. move7 = {name = "Eruption", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "fire"},
  1985. move8 = {name = "Lava Plume", level = 90, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8
  1986. move9 = {name = "Inferno", level = 95, cd = 80, dist = 1, target = 0, f = 110, t = "fire"},
  1987. move10 = {name = "Defense Curl", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  1988. },
  1989. ["Totodile"] = {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  1990. move2 = {name = "Crunch", level = 20, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
  1991. move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  1992. move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
  1993. move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
  1994. move6 = {name = "Hydro Cannon", level = 40, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
  1995. move7 = {name = "Agility", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
  1996. },
  1997. ["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  1998. move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
  1999. move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  2000. move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  2001. move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
  2002. move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
  2003. move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
  2004. move8 = {name = "Waterfall", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7
  2005. move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
  2006. },
  2007. ["Feraligatr"] = {move1 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  2008. move2 = {name = "Crunch", level = 85, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
  2009. move3 = {name = "Bubbles", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  2010. move4 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  2011. move5 = {name = "Ice Fang", level = 85, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
  2012. move6 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
  2013. move7 = {name = "Thrash", level = 85, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
  2014. move8 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
  2015. move9 = {name = "Waterfall", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7
  2016. move10 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, --alterado v1.7
  2017. move11 = {name = "Agility", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
  2018. },
  2019. ["Sentret"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  2020. move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  2021. move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
  2022. move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
  2023. move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  2024. },
  2025. ["Furret"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  2026. move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  2027. move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
  2028. move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
  2029. move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},
  2030. move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  2031. },
  2032. ["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2033. move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  2034. move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
  2035. move4 = {name = "Dream Eater", level = 30, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
  2036. move5 = {name = "Hypnosis", level = 25, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},
  2037. move5 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
  2038. },
  2039. ["Noctowl"] = {move1 = {name = "Quick Attack", level = 65, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2040. move2 = {name = "Peck", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  2041. move3 = {name = "Drill Peck", level = 65, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
  2042. move4 = {name = "Confusion", level = 65, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
  2043. move5 = {name = "Echoed Voice", level = 70, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
  2044. move6 = {name = "Air Slash", level = 68, cd = 60, dist = 1, target = 0, f = 55, t = "flying"},
  2045. move7 = {name = "Dream Eater", level = 65, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
  2046. move8 = {name = "Hypnosis", level = 65, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},
  2047. move9 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
  2048. },
  2049. ["Ledyba"] = {move1 = {name = "Quick Attack", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2050. move2 = {name = "Super Sonic", level = 15, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2051. move3 = {name = "Swift", level = 15, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
  2052. move4 = {name = "Silver Wind", level = 18, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8
  2053. move5 = {name = "Agility", level = 22, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
  2054. },
  2055. ["Ledian"] = {move1 = {name = "Quick Attack", level = 35, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2056. move2 = {name = "Super Sonic", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2057. move3 = {name = "Swift", level = 35, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
  2058. move4 = {name = "Silver Wind", level = 35, cd = 20, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8
  2059. move5 = {name = "Bug Buzz", level = 37, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, --alterado v1.8
  2060. move6 = {name = "Reflect", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  2061. move7 = {name = "Agility", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
  2062. },
  2063. ["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
  2064. move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
  2065. move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "normal"}, --alterado v1.7
  2066. move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7
  2067. },
  2068. ["Ariados"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
  2069. move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
  2070. move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
  2071. move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
  2072. move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7
  2073. move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
  2074. move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot
  2075. move8 = {name = "Psychic", level = 42, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"},
  2076. },
  2077. ["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2078. move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2079. move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
  2080. move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
  2081. move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
  2082. move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  2083. move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
  2084. move8 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 70, t = "poison"}, --alterado v1.7
  2085. move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
  2086. },
  2087. ["Chinchou"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2088. move2 = {name = "Bubbles", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  2089. move3 = {name = "Spark", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
  2090. move4 = {name = "Water Gun", level = 15, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
  2091. move5 = {name = "Thunder Wave", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  2092. },
  2093. ["Lanturn"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2094. move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  2095. move3 = {name = "Spark", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
  2096. move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  2097. move5 = {name = "Thunder Wave", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  2098. move6 = {name = "Thunder Shock", level = 50, cd = 15, dist = 4, target = 1, f = 55, t = "electric"},
  2099. move7 = {name = "Waterball", level = 50, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
  2100. move8 = {name = "Wild Charge", level = 50, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, --alterado v1.7
  2101. move9 = {name = "Elecball", level = 62, cd = 45, dist = 1, target = 0, f = 70, t = "electric"},
  2102. },
  2103. ["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2104. move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  2105. move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 4, target = 1, f = 33, t = "electric"},
  2106. move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  2107. move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
  2108. move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
  2109. move7 = {name = "Agility", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
  2110. },
  2111. ["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  2112. move2 = {name = "Lovely Kiss", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2113. move3 = {name = "Sing", level = 30, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2114. move4 = {name = "Selfheal", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2115. move5 = {name = "Multislap", level = 22, cd = 30, dist = 1, target = 0, f = 35, t = "normal"},
  2116. move6 = {name = "Metronome", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2117. },
  2118. ["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  2119. move2 = {name = "Lovely Kiss", level = 20, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
  2120. move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
  2121. move4 = {name = "Selfheal", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2122. move5 = {name = "Hyper Voice", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
  2123. move6 = {name = "Metronome", level = 35, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2124. },
  2125. ["Togepi"] = {move1 = {name = "Charm", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
  2126. move2 = {name = "Doubleslap", level = 5, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  2127. move3 = {name = "Selfheal", level = 5, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2128. move4 = {name = "Last Resort", level = 10, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
  2129. move5 = {name = "Metronome", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2130. },
  2131. ["Togetic"] = {move1 = {name = "Lovely Kiss", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2132. move2 = {name = "Charm", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  2133. move3 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  2134. move4 = {name = "Magical Leaf", level = 60, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
  2135. move5 = {name = "Selfheal", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2136. move6 = {name = "Great Love", level = 67, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
  2137. move7 = {name = "Last Resort", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
  2138. move8 = {name = "Ancient Power", level = 75, cd = 45, dist = 1, target = 0, f = 100, t = "rock"},
  2139. move9 = {name = "Metronome", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2140. },
  2141. ["Natu"] = {move1 = {name = "Peck", level = 25, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  2142. move2 = {name = "Feather Dance", level = 25, cd = 15, dist = 4, target = 1, f = 25, t = "flying"},
  2143. move3 = {name = "Confuse Ray", level = 27, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
  2144. move4 = {name = "Psy Pulse", level = 25, cd = 20, dist = 4, target = 1, f = 33, t = "psychic"},
  2145. move5 = {name = "Night Shade", level = 30, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},
  2146. move6 = {name = "Psychic", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
  2147. },
  2148. ["Xatu"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  2149. move2 = {name = "Feather Dance", level = 75, cd = 15, dist = 4, target = 1, f = 30, t = "flying"},
  2150. move3 = {name = "Confuse Ray", level = 77, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
  2151. move4 = {name = "Psy Pulse", level = 75, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"},
  2152. move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  2153. move6 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
  2154. move7 = {name = "Tailwind", level = 75, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
  2155. move8 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  2156. move9 = {name = "Double Team", level = 77, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  2157. },
  2158. ["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
  2159. move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2160. move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
  2161. move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
  2162. move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  2163. move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  2164. move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
  2165. move8 = {name = "Thunder Bolt", level = 30, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam lvl40
  2166. },
  2167. ["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
  2168. move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2169. move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
  2170. move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
  2171. move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  2172. move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  2173. move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
  2174. move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
  2175. move9 = {name = "Thunder Bolt", level = 46, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam
  2176. },
  2177. ["Ampharos"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
  2178. move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2179. move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
  2180. move4 = {name = "Cotton Spore", level = 85, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
  2181. move5 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  2182. move6 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  2183. move7 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
  2184. move8 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
  2185. move9 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 45, t = "electric"},
  2186. move10 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 65, t = "electric"}, --fazer signal beam
  2187. },
  2188. ["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
  2189. move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
  2190. move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
  2191. move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
  2192. move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"},
  2193. move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
  2194. move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
  2195. move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  2196. move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  2197. move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  2198. },
  2199. ["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2200. move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
  2201. move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  2202. move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 65, t = "water"}, --alterado v1.7
  2203. move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
  2204. move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7
  2205. move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  2206. },
  2207. ["Azumarill"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2208. move2 = {name = "Aqua Tail", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
  2209. move3 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  2210. move4 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
  2211. move5 = {name = "Waterfall", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "water"}, --alterado v1.7
  2212. move6 = {name = "Bubblebeam", level = 65, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
  2213. move7 = {name = "Hydropump", level = 75, cd = 50, dist = 4, target = 1, f = 120, t = "water"},
  2214. move8 = {name = "Rain Dance", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7
  2215. move9 = {name = "Defense Curl", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  2216. },
  2217. ["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --alterado v1.8 \/ fazer mimic
  2218. move2 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 65, t = "rock"},
  2219. move3 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"},
  2220. move4 = {name = "Stone Edge", level = 80, cd = 25, dist = 4, target = 1, f = 45, t = "rock"},
  2221. move5 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fighting"},
  2222. move6 = {name = "Sucker Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
  2223. move7 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  2224. move8 = {name = "Reverse Earthshock", level = 85, cd = 60, dist = 1, target = 0, f = 135, t = "rock"},
  2225. move9 = {name = "Hammer Arm", level = 80, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"},
  2226. },
  2227. ["Politoed"] = {move1 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  2228. move2 = {name = "Doubleslap", level = 65, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  2229. move3 = {name = "Bubblebeam", level = 65, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  2230. move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  2231. move5 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
  2232. move6 = {name = "Whirlpool", level = 67, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, --alterado v1.8
  2233. move7 = {name = "Tongue Hook", level = 70, cd = 30, dist = 5, target = 1, f = 0, t = "normal"},
  2234. move8 = {name = "Tongue Grap", level = 73, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
  2235. move9 = {name = "Hypnosis", level = 65, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
  2236. },
  2237. ["Hoppip"] = {move1 = {name = "Tackle", level = 5, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2238. move2 = {name = "Leech Seed", level = 7, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
  2239. move3 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
  2240. move4 = {name = "Synthesis", level = 15, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
  2241. move5 = {name = "Sleep Powder", level = 12, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2242. move6 = {name = "Cotton Spore", level = 7, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
  2243. move7 = {name = "Poison Powder", level = 5, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
  2244. },
  2245. ["Skiploom"] = {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2246. move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
  2247. move3 = {name = "U-Turn", level = 25, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
  2248. move4 = {name = "Synthesis", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
  2249. move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
  2250. move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2251. move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
  2252. move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
  2253. },
  2254. ["Jumpluff"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2255. move2 = {name = "Leech Seed", level = 50, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
  2256. move3 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
  2257. move4 = {name = "Synthesis", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
  2258. move5 = {name = "Bullet Seed", level = 50, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
  2259. move6 = {name = "Giga Drain", level = 60, cd = 25, dist = 1, target = 1, f = 80, t = "grass"},
  2260. move7 = {name = "Sleep Powder", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2261. move8 = {name = "Cotton Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
  2262. move9 = {name = "Poison Powder", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
  2263. },
  2264. ["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  2265. move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  2266. move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  2267. move4 = {name = "Swift", level = 40, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
  2268. move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
  2269. move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 70, t = "normal"},
  2270. move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
  2271. },
  2272. ["Sunkern"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
  2273. move2 = {name = "Leech Seed", level = 5, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
  2274. move3 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  2275. },
  2276. ["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
  2277. move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
  2278. move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
  2279. move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
  2280. move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
  2281. move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
  2282. move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
  2283. },
  2284. ["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2285. move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2286. move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2287. move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
  2288. move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  2289. move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
  2290. move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
  2291. move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8
  2292. move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
  2293. },
  2294. ["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
  2295. move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  2296. move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  2297. move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  2298. move5 = {name = "Waterball", level = 24, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
  2299. move6 = {name = "Muddy Water", level = 30, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
  2300. move7 = {name = "Earthquake", level = 40, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
  2301. },
  2302. ["Quagsire"] = {move1 = {name = "Body Slam", level = 65, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
  2303. move2 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  2304. move3 = {name = "Aqua Tail", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  2305. move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  2306. move5 = {name = "Waterball", level = 65, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
  2307. move6 = {name = "Sand Tomb", level = 67, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, --alterado v1.7
  2308. move7 = {name = "Muddy Water", level = 71, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
  2309. move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
  2310. },
  2311. ["Espeon"] = {move1 = {name = "Swift", level = 55, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
  2312. move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  2313. move3 = {name = "Psywave", level = 55, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  2314. move4 = {name = "Psybeam", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  2315. move5 = {name = "Psy Pulse", level = 55, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
  2316. move6 = {name = "Confusion", level = 55, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  2317. move7 = {name = "Psychic", level = 59, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
  2318. move8 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
  2319. move9 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
  2320. move9 = {name = "Restore", level = 60, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --opicional... ;p
  2321. },
  2322. ["Umbreon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2323. move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2324. move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
  2325. move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
  2326. move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
  2327. move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"},
  2328. move7 = {name = "Last Resort", level = 55, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, --alterado v1.5
  2329. move8 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
  2330. },
  2331. ["Murkrow"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  2332. move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
  2333. move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  2334. move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
  2335. move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
  2336. move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
  2337. move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment
  2338. },
  2339. ["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
  2340. move2 = {name = "Waterball", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
  2341. move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "psychic"},
  2342. move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  2343. move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
  2344. move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 100, t = "psychic"}, --alterado v1.5
  2345. move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  2346. move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "psychic"}, --alterado v1.5
  2347. move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
  2348. },
  2349. ["Misdreavus"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  2350. move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  2351. move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
  2352. move4 = {name = "Confuse Ray", level = 80, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
  2353. move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  2354. move6 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
  2355. move7 = {name = "Invisible", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
  2356. move8 = {name = "Fear", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
  2357. move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
  2358. },
  2359. ["Wobbuffet"] = {move1 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  2360. move2 = {name = "Bite", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2361. move3 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2362. passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
  2363. },
  2364. ["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2365. move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
  2366. move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
  2367. move4 = {name = "Psybeam", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  2368. move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  2369. move6 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
  2370. move7 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 95, t = "dark"},
  2371. move8 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
  2372. },
  2373. ["Pineco"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2374. move2 = {name = "Bug Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
  2375. move3 = {name = "Toxic Spikes", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
  2376. move4 = {name = "Gyro Ball", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7
  2377. move5 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  2378. move6 = {name = "Selfdestruct", level = 15, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7
  2379. passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
  2380. },
  2381. ["Forretress"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2382. move2 = {name = "Bug Bite", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
  2383. move3 = {name = "Toxic Spikes", level = 65, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
  2384. move4 = {name = "Headbutt", level = 65, cd = 20, dist = 1, target = 1, f = 50, t = "normal"}, --fazer heavy slam
  2385. move5 = {name = "Gyro Ball", level = 73, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7
  2386. move6 = {name = "Zap Cannon", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
  2387. move7 = {name = "Harden", level = 67, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  2388. move8 = {name = "Selfdestruct", level = 70, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7
  2389. passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "steel"},
  2390. },
  2391. ["Porygon2"] = {move1 = {name = "Super Sonic", level = 75, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2392. move2 = {name = "Psybeam", level = 75, cd = 15, dist = 1, target = 0, f = 40, t = "psychic"},
  2393. move3 = {name = "Cyber Pulse", level = 77, cd = 15, dist = 4, target = 1, f = 45, t = "psychic"},
  2394. move4 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
  2395. move5 = {name = "Zap Cannon", level = 79, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
  2396. move6 = {name = "Hyper Beam", level = 85, cd = 50, dist = 1, target = 0, f = 120, t = "normal"},
  2397. move7 = {name = "Tri-Attack", level = 90, cd = 25, dist = 4, target = 1, f = 65, t = "normal"},
  2398. move8 = {name = "Focus", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  2399. move9 = {name = "Magic Coat", level = 83, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  2400. move10 = {name = "Restore", level = 75, cd = 90, dist = 1, target = 0, f = 0, t = "normal"},
  2401. },
  2402. ["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 3, target = 1, f = 0, t = "normal"},
  2403. move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
  2404. move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
  2405. move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 1, f = 100, t = "rock"},
  2406. move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
  2407. move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
  2408. move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2409. },
  2410. ["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  2411. move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
  2412. move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  2413. move4 = {name = "U-Turn", level = 40, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
  2414. move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
  2415. move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
  2416. move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  2417. move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  2418. },
  2419. ["Steelix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  2420. move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 40, t = "steel"},
  2421. move3 = {name = "Sand Tomb", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
  2422. move4 = {name = "Rock Tomb", level = 100, cd = 15, dist = 3, target = 1, f = 63, t = "rock"}, --opicional
  2423. move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 63, t = "rock"},
  2424. move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 85, t = "ground"},
  2425. move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 120, t = "ground"},
  2426. move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
  2427. move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2428. move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
  2429. },
  2430. ["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
  2431. move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2432. move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
  2433. move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
  2434. move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
  2435. move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
  2436. move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
  2437. },
  2438. ["Granbull"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7 \/
  2439. move2 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
  2440. move3 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2441. move4 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
  2442. move5 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
  2443. move6 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
  2444. move7 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
  2445. move8 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
  2446. move9 = {name = "Scary Face", level = 73, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
  2447. move10 = {name = "Rage", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, --/\
  2448. },
  2449. ["Qwilfish"] = {move1 = {name = "Tackle", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2450. move2 = {name = "Poison Sting", level = 55, cd = 15, dist = 1, target = 1, f = 40, t = "poison"},
  2451. move3 = {name = "Toxic Spikes", level = 57, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
  2452. move4 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  2453. move5 = {name = "Aqua Tail", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  2454. move6 = {name = "Harden", level = 59, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  2455. move7 = {name = "Minimize", level = 63, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2456. },
  2457. ["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2458. move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8
  2459. move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 95, t = "flying"},
  2460. move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 85, t = "bug"},
  2461. move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2462. move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
  2463. move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
  2464. move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"},
  2465. move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  2466. passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 65, t = "bug"},
  2467. },
  2468. ["Shuckle"] = {move1 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
  2469. move2 = {name = "Wrap", level = 30, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
  2470. move3 = {name = "Shell Attack", level = 30, cd = 10, dist = 4, target = 1, f = 70, t = "bug"},
  2471. move4 = {name = "Struggle Bug", level = 38, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
  2472. move5 = {name = "Safeguard", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  2473. move6 = {name = "Rest", level = 34, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  2474. },
  2475. ["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2476. move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  2477. move3 = {name = "Take Down", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
  2478. move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
  2479. move5 = {name = "Karate Chop", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, --fazer close combat
  2480. move6 = {name = "Brick Beak", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"}, --alterado v1.8
  2481. move7 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, --fazer revange lvl92
  2482. move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
  2483. move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},
  2484. },
  2485. ["Sneasel"] = {move1 = {name = "Scratch", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  2486. move2 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2487. move3 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
  2488. move4 = {name = "Ice Shards", level = 55, cd = 20, dist = 3, target = 1, f = 40, t = "ice"},
  2489. move5 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
  2490. move6 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
  2491. move7 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
  2492. },
  2493. ["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  2494. move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  2495. move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8
  2496. move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
  2497. move5 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
  2498. move6 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  2499. },
  2500. ["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  2501. move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  2502. move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8
  2503. move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
  2504. move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
  2505. move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
  2506. move7 = {name = "Ground Crusher", level = 100, cd = 80, dist = 1, target = 0, f = 30, t = "ground"}, --alterado v1.5
  2507. move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
  2508. move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  2509. },
  2510. ["Slugma"] = {move1 = {name = "Ember", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
  2511. move2 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
  2512. move3 = {name = "Rock Throw", level = 15, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
  2513. move4 = {name = "Rock Slide", level = 15, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
  2514. move5 = {name = "Harden", level = 20, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2515. move6 = {name = "Yawn", level = 25, cd = 60, dist = 3, target = 1, f = 0, t = "normal"},
  2516. },
  2517. ["Magcargo"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
  2518. move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  2519. move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
  2520. move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
  2521. move5 = {name = "Lava Plume", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8
  2522. move6 = {name = "Volcano Burst", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"}, --alterado v1.8
  2523. move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"},
  2524. move8 = {name = "Harden", level = 60, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},
  2525. move9 = {name = "Yawn", level = 65, cd = 66, dist = 3, target = 1, target = 0, f = 0, t = "normal"},
  2526. },
  2527. ["Swinub"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2528. move2 = {name = "Mud Slap", level = 15, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
  2529. move3 = {name = "Mud Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
  2530. move4 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
  2531. move5 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
  2532. move6 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath
  2533. },
  2534. ["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
  2535. move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
  2536. move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
  2537. move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
  2538. move5 = {name = "Aurora Beam", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ice"}, --fazer powder snow
  2539. move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 65, t = "ice"}, --fazer frost breath
  2540. move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"},
  2541. move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
  2542. move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"},
  2543. },
  2544. ["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2545. move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  2546. move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
  2547. move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
  2548. move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
  2549. move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
  2550. move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --fazer recorver
  2551. move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  2552. },
  2553. ["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
  2554. move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
  2555. move3 = {name = "Waterball", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
  2556. move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
  2557. },
  2558. ["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
  2559. move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
  2560. move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
  2561. move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
  2562. move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
  2563. move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
  2564. move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
  2565. move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"},
  2566. }, --15
  2567. ["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 4, target = 1, f = 70, t = "normal"},
  2568. move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  2569. move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
  2570. move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, --fazer frost breath
  2571. move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
  2572. move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
  2573. move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  2574. },
  2575. ["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2576. move2 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2577. move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  2578. move4 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  2579. move5 = {name = "Bubblebeam", level = 82, cd = 25, dist = 3, target = 1, f = 60, t = "water"},
  2580. move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
  2581. move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 85, t = "flying"},
  2582. move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 150, t = "water"},
  2583. move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
  2584. move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
  2585. },
  2586. ["Skarmory"] = {move1 = {name = "Sand Attack", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  2587. move2 = {name = "Peck", level = 85, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  2588. move3 = {name = "Slash", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  2589. move4 = {name = "Swift", level = 85, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
  2590. move5 = {name = "Air Slash", level = 88, cd = 30, dist = 1, target = 0, f = 65, t = "flying"},
  2591. move6 = {name = "Air Cutter", level = 93, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
  2592. move7 = {name = "Steel Wing", level = 93, cd = 55, dist = 1, target = 0, f = 75, t = "steel"},
  2593. move8 = {name = "Aerial Ace", level = 89, cd = 80, dist = 1, target = 0, f = 120, t = "flying"},
  2594. move9 = {name = "Agility", level = 85, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
  2595. },
  2596. ["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  2597. move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2598. move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
  2599. move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
  2600. move5 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
  2601. move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  2602. move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
  2603. },
  2604. ["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  2605. move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2606. move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
  2607. move4 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
  2608. move5 = {name = "Ember", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "fire"},
  2609. move6 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
  2610. move7 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
  2611. move8 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
  2612. move9 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 110, t = "fire"},
  2613. },
  2614. ["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  2615. move2 = {name = "SmokeScreen", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  2616. move3 = {name = "Quick Attack", level = 90, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2617. move4 = {name = "Bubbles", level = 90, cd = 15, dist = 4, target = 1, f = 50, t = "water"},
  2618. move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 3, target = 1, f = 60, t = "water"},
  2619. move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
  2620. move7 = {name = "Twister", level = 94, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
  2621. move8 = {name = "Dragon Pulse", level = 95, cd = 45, dist = 1, target = 0, f = 90, t = "dragon"},
  2622. move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
  2623. },
  2624. ["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2625. move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
  2626. move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
  2627. move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
  2628. move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2629. },
  2630. ["Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"},
  2631. move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
  2632. move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
  2633. move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"},
  2634. move5 = {name = "Shockwave", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, --fazer cannon ball
  2635. move6 = {name = "Gyro Ball", level = 82, cd = 40, dist = 4, target = 0, f = 0, t = "steel"},
  2636. move7 = {name = "Scary Face", level = 82, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
  2637. move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"},
  2638. move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2639. },
  2640. ["Stantler"] = {move1 = {name = "Sand Attack", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  2641. move2 = {name = "Tackle", level = 55, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, --alterado v1.7
  2642. move3 = {name = "Stomp", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
  2643. move4 = {name = "Take Down", level = 55, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
  2644. move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
  2645. move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  2646. move7 = {name = "Jump Kick", level = 61, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, --alterado v1.7
  2647. move8 = {name = "Hypnosis", level = 55, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
  2648. },
  2649. ["Smeargle"] = {move1 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  2650. move2 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  2651. move3 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
  2652. move4 = {name = "Hyper Beam", level = 22, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
  2653. move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  2654. },
  2655. ["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
  2656. move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  2657. move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
  2658. move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
  2659. move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  2660. move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
  2661. },
  2662. ["Hitmontop"] = {move1 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
  2663. move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  2664. move3 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"},
  2665. move4 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
  2666. passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"},
  2667. },
  2668. ["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  2669. move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  2670. move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  2671. move4 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"},
  2672. move5 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
  2673. move6 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
  2674. move7 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 70, t = "ice"},
  2675. },
  2676. ["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2677. move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
  2678. move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  2679. move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
  2680. move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
  2681. move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 90, t = "electric"},
  2682. passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
  2683. },
  2684. ["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  2685. move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
  2686. move3 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
  2687. move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
  2688. move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
  2689. move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
  2690. passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
  2691. },
  2692. ["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2693. move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
  2694. move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
  2695. move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 15, t = "rock"},
  2696. move5 = {name = "Earthshock", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, --fazer cannon ball
  2697. move6 = {name = "Healarea", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, --fazer milk drink
  2698. move7 = {name = "Emergency Call", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, --fazer heal bell
  2699. move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2700. },
  2701. ["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  2702. move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
  2703. move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 100, t = "normal"},
  2704. move4 = {name = "Selfheal", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2705. move5 = {name = "Healarea", level = 100, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
  2706. move6 = {name = "Emergency Call", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  2707. move7 = {name = "Harden", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, --fazer protection
  2708. move8 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 120, t = "normal"},
  2709. },
  2710. ["Raikou"] = {move1 = {name = "Headbutt", level = 150, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
  2711. move2 = {name = "Thunder Shock", level = 150, cd = 8, dist = 4, target = 1, f = 70, t = "electric"},
  2712. move3 = {name = "Thunder Bolt", level = 150, cd = 20, dist = 4, target = 1, f = 80, t = "electric"},
  2713. move4 = {name = "Thunder Wave", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
  2714. move5 = {name = "Charge", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
  2715. move6 = {name = "Thunder", level = 150, cd = 30, dist = 1, target = 0, f = 150, t = "electric"},
  2716. move7 = {name = "Electric Storm", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "electric"},
  2717. move8 = {name = "Electro Field", level = 150, cd = 50, dist = 1, target = 0, f = 100, t = "electric"},
  2718. },
  2719. ["Entei"] = {move1 = {name = "Headbutt", level = 150, cd = 7, dist = 1, target = 1, f = 60, t = "normal"},
  2720. move2 = {name = "Bite", level = 150, cd = 7, dist = 1, target = 1, f = 50, t = "dark"},
  2721. move3 = {name = "Ember", level = 150, cd = 15, dist = 4, target = 1, f = 70, t = "fire"},
  2722. move4 = {name = "Flamethrower", level = 150, cd = 10, dist = 1, target = 0, f = 80, t = "fire"},
  2723. move5 = {name = "Fireball", level = 150, cd = 10, dist = 4, target = 1, f = 65, t = "fire"},
  2724. move6 = {name = "Fire Fang", level = 150, cd = 10, dist = 1, target = 1, f = 65, t = "fire"},
  2725. move7 = {name = "Raging Blast", level = 150, cd = 20, dist = 1, target = 0, f = 100, t = "fire"},
  2726. move8 = {name = "Fire Blast", level = 150, cd = 30, dist = 1, target = 0, f = 150, t = "fire"},
  2727. move9 = {name = "Magma Storm", level = 150, cd = 45, dist = 1, target = 0, f = 140, t = "fire"},
  2728. move10 = {name = "Inferno", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "fire"},
  2729. },
  2730. ["Suicune"] = {move1 = {name = "Headbutt", level = 150, cd = 7, dist = 1, target = 1}, f = 60, t = "normal",
  2731. move2 = {name = "Bubbles", level = 150, cd = 7, dist = 4, target = 1, f = 70, t = "water"},
  2732. move3 = {name = "Ice Beam", level = 150, cd = 10, dist = 1, target = 0, f = 80, t = "ice"},
  2733. move4 = {name = "Icy Wind", level = 150, cd = 10, dist = 1, target = 0, f = 60, t = "ice"},
  2734. move5 = {name = "Bubble Blast", level = 150, cd = 10, dist = 1, target = 0, f = 100, t = "water"},
  2735. move6 = {name = "Aurora Beam", level = 150, cd = 20, dist = 1, target = 0, f = 100, t = "ice"},
  2736. move7 = {name = "Hydro Cannon", level = 150, cd = 30, dist = 1, target = 0, f = 150, t = "water"},
  2737. move8 = {name = "Hydropump", level = 150, cd = 50, dist = 1, target = 0, f = 145, t = "water"},
  2738. move9 = {name = "Hydro Dance", level = 150, cd = 45, dist = 1, target = 0, f = 150, t = "water"},
  2739. move10 = {name = "Blizzard", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "ice"},
  2740. },
  2741. ["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2742. move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
  2743. move3 = {name = "Dark Pulse", level = 20, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
  2744. move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
  2745. move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
  2746. move6 = {name = "Shadowave", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "dark"}, --NAO fazer sandstorm
  2747. },
  2748. ["Pupitar"] = {move1 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2749. move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
  2750. move3 = {name = "Dark Pulse", level = 65, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
  2751. move4 = {name = "Rock Slide", level = 65, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
  2752. move5 = {name = "Stone Edge", level = 65, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
  2753. move6 = {name = "Earthquake", level = 70, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
  2754. move7 = {name = "Hyper Beam", level = 72, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
  2755. move8 = {name = "Shadowave", level = 65, cd = 25, dist = 1, target = 0, f = 65, t = "dark"}, --NAO fazer sandstorm
  2756. },
  2757. ["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2758. move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
  2759. move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, --opicional
  2760. move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"},
  2761. move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
  2762. move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
  2763. move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
  2764. move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
  2765. move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"}, --NAO fazer sandstorm
  2766. move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
  2767. },
  2768. ["Lugia"] = {move1 = {name = "Headbutt", level = 150, cd = 7, dist = 1, target = 1, f = 60, t = "normal"},
  2769. move2 = {name = "Whirlwind", level = 150, cd = 10, dist = 1, target = 0, f = 70, t = "flying"},
  2770. move3 = {name = "Wing Attack", level = 150, cd = 15, dist = 1, target = 0, f = 90, t = "flying"},
  2771. move4 = {name = "Confusion", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "psychic"},
  2772. move5 = {name = "Psychic", level = 150, cd = 30, dist = 1, target = 0, f = 130, t = "psychic"},
  2773. move6 = {name = "Psyusion", level = 150, cd = 60, dist = 1, target = 0, f = 150, t = "psychic"},
  2774. move7 = {name = "Tornado", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "flying"},
  2775. move8 = {name = "Hypnosis", level = 150, cd = 35, dist = 4, target = 1, f = 0, t = "psychic"},
  2776. move9 = {name = "Reflect", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
  2777. move10 = {name = "Restore", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  2778. },
  2779. ["Ho-oh"] = {move1 = {name = "Headbutt", level = 150, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
  2780. move2 = {name = "Ember", level = 150, cd = 15, dist = 4, target = 1, f = 70, t = "fire"},
  2781. move3 = {name = "Fireball", level = 150, cd = 10, dist = 4, target = 1, f = 78, t = "fire"},
  2782. move4 = {name = "Whirlwind", level = 150, cd = 10, dist = 1, target = 0, f = 70, t = "flying"},
  2783. move5 = {name = "Wing Attack", level = 150, cd = 15, dist = 1, target = 0, f = 90, t = "flying"},
  2784. move6 = {name = "Raging Blast", level = 150, cd = 20, dist = 1, target = 0, f = 100, t = "fire"},
  2785. move7 = {name = "Fire Blast", level = 150, cd = 30, dist = 1, target = 0, f = 150, t = "fire"},
  2786. move8 = {name = "Tornado", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "flying"},
  2787. move9 = {name = "Magma Storm", level = 150, cd = 45, dist = 1, target = 0, f = 140, t = "fire"},
  2788. move10 = {name = "Inferno", level = 150, cd = 50, dist = 1, target = 0, f = 170, t = "fire"},
  2789. },
  2790. ["Celebi"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
  2791. },
  2792. ["Magnet Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2793. move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
  2794. move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  2795. move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
  2796. move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
  2797. move6 = {name = "Thunder", level = 43, cd = 30, dist = 1, target = 0, f = 130, t = "electric"},
  2798. move7 = {name = "Electric Storm", level = 51, cd = 65, dist = 1, target = 0, f = 135, t = "electric"},
  2799. passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "electric"},
  2800. },
  2801. ["Bug Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2802. move2 = {name = "Slash", level = 39, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
  2803. move3 = {name = "Wing Attack", level = 41, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  2804. move4 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
  2805. move5 = {name = "Shredder Team", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2806. move6 = {name = "X-Scissor", level = 43, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
  2807. move7 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
  2808. move8 = {name = "Team Slice", level = 50, cd = 7, dist = 6, target = 1, f = 80, t = "bug"},
  2809. },
  2810. ["Ancient Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2811. move2 = {name = "Slash", level = 39, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
  2812. move3 = {name = "Wing Attack", level = 41, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  2813. move4 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
  2814. move5 = {name = "Shredder Team", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2815. move6 = {name = "X-Scissor", level = 43, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
  2816. move7 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
  2817. move8 = {name = "Team Slice", level = 50, cd = 7, dist = 6, target = 1, f = 80, t = "bug"},
  2818. },
  2819. ["Elder Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2820. move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
  2821. move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
  2822. move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
  2823. move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
  2824. move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
  2825. move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
  2826. move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 120, t = "normal"},
  2827. move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"},
  2828. move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
  2829. },
  2830. ["Hard Golem"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
  2831. move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
  2832. move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
  2833. move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 100, t = "ground"},
  2834. move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 155, t = "rock"},
  2835. move6 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  2836. move7 = {name = "Rollout", level = 27, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
  2837. },
  2838. ["Incect Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2839. move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  2840. move3 = {name = "Take Down", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
  2841. move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
  2842. move5 = {name = "Karate Chop", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
  2843. move6 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  2844. move7 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
  2845. move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
  2846. move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},
  2847. },
  2848. ["Furios Ampharos"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
  2849. move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2850. move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
  2851. move4 = {name = "Cotton Spore", level = 85, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
  2852. move5 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
  2853. move6 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  2854. move7 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
  2855. move8 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
  2856. move9 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},
  2857. move10 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
  2858. },
  2859. ["Brute Rhydon"] = {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
  2860. move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
  2861. move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
  2862. move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 70, t = "normal"},
  2863. move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
  2864. move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 150, t = "rock"},
  2865. move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 3, target = 1, f = 90, t = "rock"},
  2866. },
  2867. ["Iron Steelix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  2868. move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
  2869. move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
  2870. move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional
  2871. move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},
  2872. move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 120, t = "ground"},
  2873. move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 160, t = "ground"},
  2874. move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
  2875. move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2876. move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
  2877. },
  2878. ["Metal Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2879. move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, --fazer iron head
  2880. move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  2881. move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
  2882. move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2883. move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
  2884. move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
  2885. move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"},
  2886. move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  2887. },
  2888. ["Brave Charizard"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
  2889. move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
  2890. move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
  2891. move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
  2892. move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
  2893. move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
  2894. move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 130, t = "fire"},
  2895. move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
  2896. move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},
  2897. move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
  2898. move11 = {name = "Air Slash", level = 85, cd = 45, dist = 1, target = 0, f = 120, t = "flying"},
  2899. },
  2900. ["Lava Magmar"] = {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  2901. move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
  2902. move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
  2903. move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
  2904. move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
  2905. move6 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
  2906. move7 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
  2907. move8 = {name = "Sunny Day", level = 46, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
  2908. passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
  2909. },
  2910. ["Enraged Typhlosion"] = {move1 = {name = "Quick Attack", level = 85, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  2911. move2 = {name = "Swift", level = 85, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
  2912. move3 = {name = "Ember", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
  2913. move4 = {name = "Flamethrower", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
  2914. move5 = {name = "Flame Wheel", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
  2915. move6 = {name = "SmokeScreen", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  2916. move7 = {name = "Eruption", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "fire"},
  2917. move8 = {name = "Raging Blast", level = 90, cd = 40, dist = 1, target = 0, f = 110, t = "fire"}, --fazer lava plume!
  2918. move9 = {name = "Inferno", level = 95, cd = 80, dist = 1, target = 0, f = 150, t = "fire"},
  2919. move10 = {name = "Defense Curl", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  2920. },
  2921. ["Elder Charizard"] = {move1 = {name = "Dragon Claw", level = 100, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},--
  2922. move2 = {name = "Ember", level = 100, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
  2923. move3 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
  2924. move4 = {name = "Fireball", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
  2925. move5 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
  2926. move6 = {name = "Raging Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
  2927. move7 = {name = "Fire Blast", level = 100, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
  2928. move8 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  2929. move9 = {name = "Magma Storm", level = 100, cd = 60, dist = 1, target = 0, f = 95, t = "fire"},
  2930. move10 = {name = "Scary Face", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
  2931. move11 = {name = "Air Slash", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
  2932. move12 = {name = "Ancient Fury", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  2933. },
  2934. ["Taekwondo Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
  2935. move2 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 95, t = "fighting"},
  2936. move3 = {name = "Multi-Kick", level = 40, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
  2937. move4 = {name = "Furious Legs", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
  2938. },
  2939. ["Boxer Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 15, dist = 1, target = 1, f = 100, t = "fighting"},
  2940. move2 = {name = "Mega Punch", level = 40, cd = 20, dist = 1, target = 1, f = 95, t = "fighting"},
  2941. move3 = {name = "Multi-Punch", level = 47, cd = 25, dist = 1, target = 0, f = 95, t = "fighting"},
  2942. move4 = {name = "Ultimate Champion", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
  2943. move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
  2944. },
  2945. ["Capoeira Hitmontop"] = {move1 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 90, t = "fighting"},
  2946. move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 95, t = "fighting"},
  2947. move3 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 90, t = "fighting"},
  2948. move4 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
  2949. },
  2950. ["Dragon Machamp"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
  2951. move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
  2952. move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  2953. move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
  2954. move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
  2955. move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
  2956. move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
  2957. move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  2958. },
  2959. ["Undefted Machamp"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
  2960. move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
  2961. move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  2962. move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
  2963. move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
  2964. move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
  2965. move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
  2966. move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  2967. },
  2968. ["Elder Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  2969. move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  2970. move3 = {name = "Ember", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
  2971. move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 80, f = 0, t = "fire"},
  2972. move5 = {name = "Fireball", level = 100, cd = 15, dist = 4, target = 1, f = 70, t = "fire"},
  2973. move6 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
  2974. move7 = {name = "ExtremeSpeed", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},
  2975. move8 = {name = "Fire Blast", level = 100, cd = 35, dist = 1, target = 0, f = 120, t = "fire"},
  2976. move9 = {name = "Tri Flames", level = 100, cd = 35, dist = 1, target = 0, f = 110, t = "fire"},
  2977. move10 = {name = "War Dog", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  2978. },
  2979. ["Ancient Xatu"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  2980. move2 = {name = "Feather Dance", level = 75, cd = 15, dist = 4, target = 1, f = 30, t = "flying"},
  2981. move3 = {name = "Confuse Ray", level = 77, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
  2982. move4 = {name = "Psy Pulse", level = 75, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"},
  2983. move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  2984. move6 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
  2985. move7 = {name = "Tailwind", level = 75, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
  2986. move8 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  2987. move9 = {name = "Double Team", level = 77, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  2988. },
  2989. ["Furios Girafaring"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  2990. move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
  2991. move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
  2992. move4 = {name = "Psybeam", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  2993. move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  2994. move6 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
  2995. move7 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 95, t = "dark"},
  2996. move8 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
  2997. },
  2998. ["Master Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  2999. move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  3000. move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
  3001. move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  3002. move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
  3003. move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
  3004. move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
  3005. move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
  3006. move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  3007. move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  3008. move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
  3009. },
  3010. ["Ancient Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  3011. move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  3012. move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
  3013. move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
  3014. move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
  3015. move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
  3016. move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
  3017. move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
  3018. move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  3019. move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
  3020. move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
  3021. },
  3022. ["Wardog Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  3023. move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  3024. move3 = {name = "Ember", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
  3025. move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 80, f = 0, t = "fire"},
  3026. move5 = {name = "Fireball", level = 100, cd = 15, dist = 4, target = 1, f = 70, t = "fire"},
  3027. move6 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
  3028. move7 = {name = "ExtremeSpeed", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},
  3029. move8 = {name = "Fire Blast", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
  3030. move9 = {name = "Tri Flames", level = 100, cd = 35, dist = 1, target = 0, f = 120, t = "fire"},
  3031. move10 = {name = "War Dog", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  3032. },
  3033. ["Ancient Meganium"] = {move1 = {name = "Body Slam", level = 85, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
  3034. move2 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  3035. move3 = {name = "Magical Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
  3036. move4 = {name = "Petal Dance", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
  3037. move5 = {name = "Synthesis", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
  3038. move6 = {name = "Solar Beam", level = 85, cd = 55, dist = 1, target = 0, f = 135, t = "grass"},
  3039. move7 = {name = "Sleep Powder", level = 85, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
  3040. move8 = {name = "Poison Powder", level = 85, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  3041. move9 = {name = "Petal Tornado", level = 95, cd = 75, dist = 1, target = 0, f = 50, t = "grass"},
  3042. move10 = {name = "Aromateraphy", level = 89, cd = 40, dist = 1, target = 0, f = 0, t = "grass"},
  3043. move11 = {name = "Reflect", level = 93, cd = 55, dist = 1, target = 0, f = 0, t = "psychic"},
  3044. },
  3045. ["Furios Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  3046. move2 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  3047. move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  3048. move4 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  3049. move5 = {name = "Bubblebeam", level = 82, cd = 25, dist = 3, target = 1, f = 40, t = "water"},
  3050. move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
  3051. move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  3052. move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "water"},
  3053. move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
  3054. move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
  3055. },
  3056. ["Brave Blastoise"] = {move1 = {name = "Headbutt", level = 56, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  3057. move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  3058. move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  3059. move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
  3060. move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
  3061. move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
  3062. move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
  3063. move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
  3064. move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
  3065. move10 = {name = "Harden", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
  3066. },
  3067. ["War Gyarados"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
  3068. move2 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  3069. move3 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
  3070. move4 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
  3071. move5 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
  3072. move6 = {name = "Hyper Beam", level = 44, cd = 45, dist = 1, target = 0, f = 110, t = "normal"},
  3073. move7 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 130, t = "water"},
  3074. },
  3075. ["Brave Venusaur"] = {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
  3076. move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
  3077. move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
  3078. move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
  3079. move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
  3080. move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
  3081. move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 155, t = "grass"},
  3082. move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  3083. move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  3084. move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
  3085. move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 140, t = "grass"},
  3086. },
  3087. ["Punk Feraligatr"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  3088. move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
  3089. move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  3090. move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
  3091. move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
  3092. move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
  3093. move7 = {name = "Thrash", level = 50, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
  3094. move8 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
  3095. move9 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 110, t = "water"}, --fazer waterfall
  3096. move10 = {name = "Hydropump", level = 40, cd = 90, dist = 1, target = 0, f = 140, t = "water"}, --fazer hydro dance
  3097. move11 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
  3098. },
  3099. ["Elder Pinsir"] = {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  3100. move2 = {name = "Bug Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
  3101. move3 = {name = "Slash", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  3102. move4 = {name = "X-Scissor", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
  3103. move5 = {name = "Fury Cutter", level = 80, cd = 20, dist = 1, target = 0, f = 105, t = "bug"},
  3104. move6 = {name = "Guillotine", level = 80, cd = 15, dist = 1, target = 0, f = 110, t = "normal"},
  3105. move7 = {name = "Harden", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  3106. move8 = {name = "Rage", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  3107. },
  3108. ["Charged Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
  3109. move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
  3110. move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
  3111. move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
  3112. move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
  3113. move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
  3114. move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
  3115. move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
  3116. move9 = {name = "Agility", level = 48, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},
  3117. },
  3118. ["Elder Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
  3119. move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
  3120. move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
  3121. move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
  3122. move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
  3123. move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
  3124. move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
  3125. move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
  3126. move9 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
  3127. },
  3128. ["Ancient Nidoqueen"] = {move1 = {name = "Quick Attack", level = 50, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
  3129. move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  3130. move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
  3131. move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
  3132. move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  3133. move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  3134. move7 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison"},
  3135. move8 = {name = "Stomp", level = 55, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
  3136. move9 = {name = "Earthshock", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
  3137. move9 = {name = "Strafe", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  3138. },
  3139. ["Elder Muk"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  3140. move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  3141. move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"},
  3142. move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
  3143. move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"},
  3144. move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"},
  3145. move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  3146. move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
  3147. },
  3148. ["Ancient Nidoking"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  3149. move2 = {name = "Bite", level = 52, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  3150. move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
  3151. move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
  3152. move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
  3153. move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  3154. move7 = {name = "Horn Drill", level = 51, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
  3155. move8 = {name = "Stomp", level = 54, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
  3156. move9 = {name = "Shockwave", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
  3157. move10 = {name = "Rage", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
  3158. move11 = {name = "Fear", level = 58, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
  3159. },
  3160. ["War Muk"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  3161. move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
  3162. move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"},
  3163. move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
  3164. move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"},
  3165. move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"},
  3166. move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
  3167. move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
  3168. },
  3169. ["Elder Gengar"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
  3170. move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
  3171. move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
  3172. move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  3173. move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
  3174. move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
  3175. move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
  3176. move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
  3177. move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
  3178. move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
  3179. },
  3180. ["Furios Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  3181. move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  3182. move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
  3183. move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
  3184. move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
  3185. move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  3186. move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
  3187. move8 = {name = "Bug Bite", level = 84, cd = 80, dist = 1, target = 1, f = 50, t = "bug"}, --fazer cross chop 50seg
  3188. move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
  3189. },
  3190. ["Scary Gengar"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
  3191. move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
  3192. move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
  3193. move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  3194. move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
  3195. move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
  3196. move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
  3197. move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
  3198. move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
  3199. move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
  3200. },
  3201. ["Banshee Misdreavus"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  3202. move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  3203. move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
  3204. move4 = {name = "Confuse Ray", level = 80, cd = 20, dist = 3, target = 1, f = 65, t = "ghost"},
  3205. move5 = {name = "Night Shade", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"},
  3206. move6 = {name = "Night Daze", level = 86, cd = 30, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
  3207. move7 = {name = "Invisible", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
  3208. move8 = {name = "Fear", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
  3209. move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
  3210. },
  3211. ["Master Abra"] = {move1 = {name = "Psybeam", level = 120, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  3212. move2 = {name = "Psywave", level = 120, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
  3213. move3 = {name = "Psy Pulse", level = 120, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
  3214. move4 = {name = "Night Shade", level = 120, cd = 20, dist = 1, target = 0, f = 90, t = "ghost"},
  3215. move5 = {name = "Psychic", level = 120, cd = 20, dist = 1, target = 0, f = 80, t = "psychic"},
  3216. move6 = {name = "Invisible", level = 120, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
  3217. move7 = {name = "Nightmare", level = 120, cd = 60, dist = 3, target = 1, f = 80, t = "ghost"},
  3218. move8 = {name = "Hypnosis", level = 120, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
  3219. move9 = {name = "Reflect", level = 120, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
  3220. move10 = {name = "Restore", level = 120, cd = 130, dist = 1, target = 0, f = 0, t = "normal"},
  3221. },
  3222. ["Furios Murkrow"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  3223. move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
  3224. move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
  3225. move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
  3226. move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
  3227. move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
  3228. move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment
  3229. },
  3230. ["Ancient Snorlax"] = {move1 = {name = "Lick", level = 85, cd = 35, dist = 1, target = 1, f = 40, t = "normal"},
  3231. move2 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  3232. move3 = {name = "Crunch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
  3233. move4 = {name = "Mega Punch", level = 87, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  3234. move5 = {name = "Boby Slam", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  3235. move6 = {name = "Thrash", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "normal"},
  3236. move7 = {name = "Hyper Beam", level = 90, cd = 35, dist = 1, target = 0, f = 100, t = "normal"},
  3237. move8 = {name = "Crusher Stomp", level = 95, cd = 60, dist = 1, target = 0, f = 110, t = "ground"},
  3238. move9 = {name = "Rest", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  3239. },
  3240. ["Gordo Snorlax"] = {move1 = {name = "Lick", level = 85, cd = 35, dist = 1, target = 1, f = 40, t = "normal"},
  3241. move2 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
  3242. move3 = {name = "Crunch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
  3243. move4 = {name = "Mega Punch", level = 87, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
  3244. move5 = {name = "Boby Slam", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  3245. move6 = {name = "Thrash", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "normal"},
  3246. move7 = {name = "Hyper Beam", level = 90, cd = 35, dist = 1, target = 0, f = 100, t = "normal"},
  3247. move8 = {name = "Crusher Stomp", level = 95, cd = 60, dist = 1, target = 0, f = 110, t = "ground"},
  3248. move9 = {name = "Rest", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  3249. },
  3250. ["War Granbull"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  3251. move1 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
  3252. move2 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
  3253. move3 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
  3254. move4 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
  3255. move4 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
  3256. move4 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
  3257. move4 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
  3258. move4 = {name = "Scary Face", level = 73, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
  3259. move4 = {name = "Rage", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
  3260. },
  3261. ["Master Stantler"] = {move1 = {name = "Sand Attack", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  3262. move2 = {name = "Body Slam", level = 55, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, --fazer ground tackle
  3263. move3 = {name = "Stomp", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
  3264. move4 = {name = "Take Down", level = 55, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
  3265. move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
  3266. move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
  3267. move7 = {name = "Psychic", level = 61, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, --fazer psychic jump kick
  3268. move8 = {name = "Hypnosis", level = 55, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
  3269. },
  3270. ["Brute Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
  3271. move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  3272. move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm
  3273. move4 = {name = "Mega Punch", level = 90, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, --fazer fury swipes
  3274. move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
  3275. move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
  3276. move7 = {name = "Ground Crusher", level = 100, cd = 80, dist = 1, target = 0, f = 30, t = "ground"}, --alterado v1.5
  3277. move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
  3278. move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  3279. },
  3280. ["Brave Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
  3281. move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
  3282. move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
  3283. move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
  3284. move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
  3285. move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
  3286. move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  3287. move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
  3288. move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5
  3289. passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
  3290. },
  3291. ["War Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  3292. move2 = {name = "Drill Peck", level = 1, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
  3293. move3 = {name = "Slash", level = 13, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
  3294. move4 = {name = "Stickmerang", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "flying"},
  3295. move5 = {name = "Stickslash", level = 30, cd = 25, dist = 1, target = 0, f = 60, t = "flying"},
  3296. move6 = {name = "Stick Throw", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "flying"},
  3297. move7 = {name = "Wing Attack", level = 34, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  3298. move8 = {name = "Strafe", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  3299. },
  3300. ["Brute Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  3301. move2 = {name = "Drill Peck", level = 1, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
  3302. move3 = {name = "Slash", level = 13, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
  3303. move4 = {name = "Stickmerang", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "flying"},
  3304. move5 = {name = "Stickslash", level = 30, cd = 25, dist = 1, target = 0, f = 60, t = "flying"},
  3305. move6 = {name = "Stick Throw", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "flying"},
  3306. move7 = {name = "Wing Attack", level = 34, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
  3307. move8 = {name = "Strafe", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  3308. },
  3309. ["Brave Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  3310. move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
  3311. move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
  3312. move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
  3313. move5 = {name = "Wing Attack", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
  3314. move6 = {name = "Hurricane", level = 100, cd = 25, dist = 1, target = 0, f = 15, t = "flying"},
  3315. move7 = {name = "Tornado", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "flying"},
  3316. move8 = {name = "Strafe", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  3317. move9 = {name = "Roost", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
  3318. },
  3319. ["Metal Skarmory"] = {move1 = {name = "Sand Attack", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  3320. move2 = {name = "Peck", level = 85, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  3321. move3 = {name = "Slash", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
  3322. move4 = {name = "Swift", level = 85, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
  3323. move5 = {name = "Air Slash", level = 88, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
  3324. move6 = {name = "Air Cutter", level = 93, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
  3325. move7 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"},
  3326. move8 = {name = "Aerial Ace", level = 89, cd = 80, dist = 1, target = 0, f = 100, t = "flying"},
  3327. move9 = {name = "Agility", level = 85, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
  3328. },
  3329. ["Furios Noctowl"] = {move1 = {name = "Quick Attack", level = 65, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  3330. move2 = {name = "Peck", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
  3331. move3 = {name = "Drill Peck", level = 65, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
  3332. move4 = {name = "Confusion", level = 65, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
  3333. move5 = {name = "Echoed Voice", level = 70, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
  3334. move6 = {name = "Air Slash", level = 68, cd = 60, dist = 1, target = 0, f = 55, t = "flying"},
  3335. move7 = {name = "Dream Eater", level = 65, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
  3336. move8 = {name = "Hypnosis", level = 65, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},
  3337. move9 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
  3338. },
  3339. ["Elder Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
  3340. move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
  3341. move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
  3342. move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
  3343. move5 = {name = "Wing Attack", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
  3344. move6 = {name = "Hurricane", level = 100, cd = 25, dist = 1, target = 0, f = 15, t = "flying"},
  3345. move7 = {name = "Tornado", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "flying"},
  3346. move8 = {name = "Strafe", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  3347. move9 = {name = "Roost", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
  3348. },
  3349. ["Ancient Dragonite"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  3350. move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
  3351. move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  3352. move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
  3353. move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
  3354. move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
  3355. move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
  3356. move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
  3357. move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  3358. move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
  3359. move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
  3360. },
  3361. ["Lance Dragonite"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
  3362. move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
  3363. move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
  3364. move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
  3365. move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
  3366. move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
  3367. move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
  3368. move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
  3369. move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
  3370. move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
  3371. move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
  3372. },
  3373. ["Hard Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  3374. move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
  3375. move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
  3376. move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 15, t = "rock"},
  3377. move5 = {name = "Earthshock", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, --fazer cannon ball
  3378. move6 = {name = "Healarea", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, --fazer milk drink
  3379. move7 = {name = "Emergency Call", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, --fazer heal bell
  3380. move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  3381. },
  3382. ["Ancient Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
  3383. move2 = {name = "SmokeScreen", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
  3384. move3 = {name = "Quick Attack", level = 90, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
  3385. move4 = {name = "Bubbles", level = 90, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
  3386. move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
  3387. move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
  3388. move7 = {name = "Twister", level = 94, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
  3389. move8 = {name = "Dragon Pulse", level = 95, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
  3390. move9 = {name = "Hydropump", level = 98, cd = 80, dist = 1, target = 0, f = 120, t = "water"},
  3391. },
  3392. ["Ice Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  3393. move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  3394. move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  3395. move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
  3396. move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
  3397. move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
  3398. move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
  3399. move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
  3400. move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
  3401. },
  3402. ["Master Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  3403. move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
  3404. move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
  3405. move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
  3406. move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
  3407. move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
  3408. move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
  3409. move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
  3410. move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
  3411. },
  3412. ["Hard Cloyster"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
  3413. move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
  3414. move3 = {name = "Clamp", level = 44, cd = 15, dist = 4, target = 1, f = 50, t = "water"},
  3415. move4 = {name = "Bubbles", level = 44, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
  3416. move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
  3417. move6 = {name = "Aurora Beam", level = 17, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
  3418. move7 = {name = "Blizzard", level = 45, cd = 50, dist = 1, target = 0, f = 110, t = "ice"},
  3419. move8 = {name = "Harden", level = 47, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
  3420. },
  3421. ["Sea Dewgong"] = {move1 = {name = "Aqua Tail", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
  3422. move2 = {name = "Headbutt", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
  3423. move3 = {name = "Ice Shards", level = 46, cd = 20, dist = 4, target = 1, f = 65, t = "ice"},
  3424. move4 = {name = "Ice Beam", level = 16, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
  3425. move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
  3426. move6 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
  3427. move7 = {name = "Blizzard", level = 39, cd = 50, dist = 1, target = 0, f = 100, t = "ice"},
  3428. move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  3429. },
  3430. ["Ancient Onix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
  3431. move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 70, t = "steel"},
  3432. move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
  3433. move4 = {name = "Rock Slide", level = 100, cd = 10, dist = 4, target = 1, f = 35, t = "rock"},
  3434. move5 = {name = "Earthshock", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
  3435. move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 135, t = "rock"},
  3436. move7 = {name = "Earthquake", level = 100, cd = 35, dist = 1, target = 0, f = 15, t = "ground"},
  3437. move8 = {name = "Harden", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  3438. move9 = {name = "Camouflage", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
  3439. },
  3440. ["Elder Tangela"] = {move1 = {name = "Absorb", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
  3441. move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 3, target = 1, f = 1, t = "grass"},
  3442. move3 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 85, t = "grass"},
  3443. move4 = {name = "Super Vines", level = 100, cd = 20, dist = 1, target = 0, f = 105, t = "grass"},
  3444. move5 = {name = "Poison Powder", level = 100, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
  3445. move6 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
  3446. move7 = {name = "Stun Spore", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
  3447. },
  3448. }
  3449.  
  3450.  
  3451. flys = {
  3452. ["Moltres"] = {229, 2300}, -- moltres
  3453. ["Articuno"] = {230, 2100}, -- artic
  3454. ["Zapdos"] = {224, 2600}, -- zapdos
  3455. ["Mew"] = {232, 2200}, -- 1000
  3456. ["Mewtwo"] = {233, 2200},-- two
  3457. ["Dragonite"] = {221, 600},-- nite
  3458. ["Pidgeot"] = {222, 690}, -- geot
  3459. ["Fearow"] = {226, 600}, -- fearow
  3460. ["Aerodactyl"] = {227, 600}, -- aero
  3461. ["Charizard"] = {1172, 600}, -- chari
  3462. ["Porygon"] = {316, 600}, -- porygon
  3463. ["Shiny Dragonite"] = {1020, 500},-- Shiny nite
  3464. ["Shiny Pidgeot"] = {996, 800}, -- Shiny geot
  3465. ["Shiny Fearow"] = {997, 700}, -- Shiny fearow --alterado v1.5
  3466. ["Shiny Charizard"] = {1343, 500}, -- Shiny chari
  3467. ["Porygon2"] = {648, 500}, -- 2
  3468. ["Skarmory"] = {1351, 600}, -- skarmory
  3469. ["Crobat"] = {652, 600}, -- crobat
  3470. ["Entei"] = {1185, 1190}, -- Entei
  3471. ["Suicune"] = {1186, 1190}, -- Suicune
  3472. ["Raikou"] = {1187, 1190}, -- Raikou
  3473.  
  3474. ["Dragonair"] = {1112, 600},
  3475. ["Shiny Dragonair"] = {1113, 700},
  3476. ["Noctowl"] = {994, 400},
  3477.  
  3478. ["Farfetch'd"] = {1120, 300}, --alterado v1.8 \/
  3479. ["Shiny Farfetch'd"] = {1121, 500},
  3480. ["Gengar"] = {1123, 400},
  3481. ["Shiny Gengar"] = {1124, 600},
  3482. ["Heracross"] = {1125, 500},
  3483. ["Xatu"] = {1122, 500},
  3484. }
  3485.  
  3486. rides = {
  3487. ["Girafarig"] = {1362, 800}, -- girafarig
  3488. ["Tauros"] = {128, 580}, -- tauros
  3489. ["Tauros"] = {128, 580}, -- tauros
  3490. ["Ninetales"] = {129, 800}, -- kyuubi
  3491. ["Rapidash"] = {130, 800}, -- rapid
  3492. ["Ponyta"] = {131, 410}, -- ponyta
  3493. ["Rhyhorn"] = {132, 400}, -- rhyhorn
  3494. ["Arcanine"] = {12, 900}, -- arcan
  3495. ["Onix"] = {126, 450}, -- onix
  3496. ["Venusaur"] = {1340, 390}, -- venu
  3497. ["Dodrio"] = {133, 750}, -- dodrio
  3498. ["Doduo"] = {135, 420}, -- doduo
  3499. ["Shiny Tauros"] = {1024, 580}, -- tauros
  3500. ["Shiny Arcanine"] = {1003, 900}, -- arcan
  3501. ["Shiny Onix"] = {126, 450}, -- onix --alterado v1.5
  3502. ["Shiny Venusaur"] = {1354, 390}, -- venu
  3503. ["Shiny Onix"] = {293, 480}, -- cristal onix
  3504. ["Steelix"] = {646, 750}, -- steelix
  3505. ["Meganium"] = {685, 720}, -- meganium
  3506. ["Bayleef"] = {686, 555}, -- bayleef
  3507. ["Stantler"] = {687, 595}, -- stantler
  3508. ["Houndoom"] = {647, 820}, -- houndoom
  3509. ["Piloswine"] = {689, 450}, -- piloswine
  3510. ["Mareep"] = {688, 400}, -- marip
  3511.  
  3512. ["Shiny Ninetales"] = {1136, 1000}, -- Shiny Ninetales --alterado v1.9 \/
  3513. ["Shiny Dodrio"] = {1145, 750}, -- shiny dodrio
  3514. }
  3515.  
  3516. surfs = {
  3517. ["Poliwag"] = {lookType=278, speed = 320},
  3518. ["Poliwhirl"] = {lookType=137, speed = 480},
  3519. ["Seaking"] = {lookType=269, speed = 520},
  3520. ["Dewgong"] = {lookType=183, speed = 700},
  3521. ["Blastoise"] = {lookType=184, speed = 850},
  3522. ["Tentacruel"] = {lookType=185, speed = 750},
  3523. ["Lapras"] = {lookType=186, speed = 960},
  3524. ["Gyarados"] = {lookType=187, speed = 1050},
  3525. ["Omastar"] = {lookType=188, speed = 680},
  3526. ["Kabutops"] = {lookType=189, speed = 840},
  3527. ["Poliwrath"] = {lookType=190, speed = 680},
  3528. ["Vaporeon"] = {lookType=191, speed = 800},
  3529. ["Staryu"] = {lookType=266, speed = 385},
  3530. ["Starmie"] = {lookType=267, speed = 685},
  3531. ["Goldeen"] = {lookType=268, speed = 355},
  3532. ["Seadra"] = {lookType=270, speed = 655},
  3533. ["Golduck"] = {lookType=271, speed = 760},
  3534. ["Squirtle"] = {lookType=273, speed = 365},
  3535. ["Wartortle"] = {lookType=275, speed = 605},
  3536. ["Tentacool"] = {lookType=277, speed = 340},
  3537. ["Snorlax"] = {lookType=300, speed = 500},
  3538. ----------------Shiny----------------------
  3539. ["Shiny Blastoise"] = {lookType=1361, speed = 935},
  3540. ["Shiny Tentacruel"] = {lookType=1014, speed = 825},
  3541. ["Shiny Gyarados"] = {lookType=1030, speed = 1155},
  3542. ["Shiny Vaporeon"] = {lookType=1032, speed = 880}, --alterado v1.6
  3543. ["Shiny Seadra"] = {lookType=1025, speed = 720.5},
  3544. ["Shiny Tentacool"] = {lookType=1013, speed = 374},
  3545. ["Shiny Snorlax"] = {lookType=1035, speed = 550},
  3546. ----------------Johto----------------------
  3547. ["Mantine"] = {lookType=636, speed = 820},
  3548. ["Totodile"] = {lookType=637, speed = 360},
  3549. ["Croconow"] = {lookType=638, speed = 590},
  3550. ["Feraligatr"] = {lookType=645, speed = 900},
  3551. ["Marill"] = {lookType=639, speed = 340},
  3552. ["Azumarill"] = {lookType=642, speed = 680},
  3553. ["Quagsire"] = {lookType=643, speed = 740},
  3554. ["Kingdra"] = {lookType=644, speed = 1020},
  3555. ["Octillery"] = {lookType=641, speed = 600},
  3556. ["Wooper"] = {lookType=640, speed = 315},
  3557. }
  3558.  
  3559. pokeballs = {
  3560. ["normal"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
  3561. ["great"] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
  3562. ["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
  3563. ["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
  3564. ["saffari"] = {effect = 195, on = 10975, use = 10976, off = 10977, all = {10975, 10976, 10977}}, --alterado v1.9
  3565.  
  3566. ["shinynormal"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
  3567. ["shinygreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
  3568. ["shinysuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
  3569. ["shinyultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
  3570. ["shinysaffari"] = {effect = 195, on = 12621, use = 12622, off = 12623, all = {12621, 12622, 12623}}, --alterado v1.9
  3571. }
  3572.  
  3573. effectiveness = {
  3574. [WATERDAMAGE] = {super = {"rock", "ground", "fire"}, weak = {"water", "grass", "dragon"}},
  3575. [NORMALDAMAGE] = {weak = {"rock", "steel"}, non = {"ghost"}},
  3576. [FIGHTDAMAGE] = {super = {"normal", "rock", "steel", "ice", "dark"}, weak = {"flying", "poison", "bug", "psychic"}, non = {"ghost"}},
  3577. [FLYINGDAMAGE] = {super = {"fighting", "bug", "grass"}, weak = {"rock", "steel", "electric"}},
  3578. [POISONDAMAGE] = {super = {"grass"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}},
  3579. [POISONEDDAMAGE] = {super = {"grass"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}},
  3580. [GROUNDDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass"}, non = {"flying"}},
  3581. [ROCKDAMAGE] = {super = {"flyig", "bug", "fire", "ice"}, weak = {"fighting", "ground", "steel"}},
  3582. [BUGDAMAGE] = {super = {"grass", "psychic"}, weak = {"fighting", "flying", "poison", "ghost", "steel", "fire"}},
  3583. [GHOSTDAMAGE] = {super = {"ghost", "psychic"}, weak = {"steel", "dark"}, non = {"normal"}},
  3584. [STEELDAMAGE] = {super = {"rock", "ice"}, weak = {"steel", "fire", "water", "electric"}},
  3585. [FIREDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}},
  3586. [BURNEDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}},
  3587. [GRASSDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "dragon"}},
  3588. [ELECTRICDAMAGE] = {super = {"flying", "water"}, weak = {"grass", "electric", "dragon"}, non = {"ground"}},
  3589. [PSYCHICDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic"}, non = {"dark"}},
  3590. [ICEDAMAGE] = {super = {"flying", "ground", "grass", "dragon"}, weak = {"steel", "fire", "water", "ice"}},
  3591. [DRAGONDAMAGE] = {super = {"dragon"}, weak = {"steel"}},
  3592. [DARKDAMAGE] = {super = {"ghost", "psychic"}, weak = {"fighting", "steel", "dark"}},
  3593. [MIRACLEDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic", "dark"}}, --alterado v1.6
  3594. [DARK_EYEDAMAGE] = {super = {"ghost", "psychic"}, weak = {"steel", "dark", "normal"}}, --alterado v1.6
  3595. [SEED_BOMBDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "dragon"}}, --alterado v1.6
  3596. [SACREDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}}, --alterado v1.6
  3597. [MUDBOMBDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass"}, non = {"flying"}}, --alterado v1.8
  3598. }
  3599.  
  3600. -- offense = offense que ganha por level
  3601. -- level = level min pra usar o poke / offense base
  3602. -- defense = defense por level
  3603. -- agility = speed base dos pokes
  3604. -- specialattack = special attack que ganha por level
  3605. -- exp = exp que dá a cada level que tem (somada a exp base, no xml do poke)
  3606. -- vitality = vida que o poke ganha pra cada vitality que tem
  3607.  
  3608. pokes = { --alterado v1.8 \/\/ toda a tabela, recebeu um novo 'atributo', wildLvl...
  3609.  
  3610. ["Shiny Stantler"] = {offense = 9.5, defense = 6.2, specialattack = 8.5, vitality = 7.3, agility = 145, exp = 165, level = 55, wildLvl = 55, type = "normal", type2 = "no type"},
  3611.  
  3612. ["Shiny Mr. Mime"] = {offense = 13.5, defense = 8.5, specialattack = 7, vitality = 10, agility = 250, exp = 136, level = 80, wildLvl = 80, type = "psychic", type2 = "no type"},
  3613.  
  3614. ["Shiny Magmar"] = {offense = 10.4, defense = 11.7, specialattack = 12, vitality = 10.5, agility = 229, exp = 167, level = 100, wildLvl = 100, type = "fire", type2 = "no type"},
  3615.  
  3616. ["Shiny Dodrio"] = {offense = 5.9, defense = 10.15, specialattack = 10.71, vitality = 10.15, agility = 250, exp = 178.2, level = 150, wildLvl = 150, type = "normal", type2 = "flying"},
  3617.  
  3618. ["Shiny Rhydon"] = {offense = 5.1, defense = 11.3, specialattack = 10.05, vitality = 10.8, agility = 193, exp = 194.7, level = 150, wildLvl = 150, type = "rock", type2 = "no type"},
  3619.  
  3620. ["Shiny Umbreon"] = {offense = 5.15, defense = 10.6, specialattack = 10.3, vitality = 10.6, agility = 230, exp = 2500, level = 150, wildLvl = 150, type = "dark", type2 = "no type"},
  3621.  
  3622. ["Shiny Espeon"] = {offense = 5.03, defense = 10.7, specialattack = 10.03, vitality = 10.35, agility = 200, exp = 181.5, level = 150, wildLvl = 150, type = "psychic", type2 = "no type"},
  3623.  
  3624. ["Shiny Politoed"] = {offense = 5.15, defense = 10.6, specialattack = 13.1, vitality = 10.3, agility = 203, exp = 215.6, level = 150, wildLvl = 150, type = "water", type2 = "no type"},
  3625.  
  3626. ["Shiny Magneton"] = {offense = 5.15, defense = 10.6, specialattack = 13.1, vitality = 10.15, agility = 203, exp = 216.7, level = 150, wildLvl = 150, type = "electric", type2 = "no type"},
  3627.  
  3628. ["Shiny Ninetales"] = {offense = 5.3, defense = 10.6, specialattack = 13.45, vitality = 10.15, agility = 203, exp = 217.8, level = 150, wildLvl = 150, type = "fire", type2 = "no type"},
  3629.  
  3630. ["Shiny Crobat"] = {offense = 10, defense = 10, specialattack = 10, vitality = 10.5, agility = 270, exp = 204, level = 100, wildLvl = 100, type = "poison", type2 = "flying"},
  3631.  
  3632. ["Shiny Ariados"] = {offense = 5.40, defense = 10.13, specialattack = 12, vitality = 10.8, agility = 195, exp = 2500, level = 150, wildLvl = 150, type = "bug", type2 = "no type"},
  3633.  
  3634. ["Bulbasaur"] = {offense = 4.9, defense = 4.9, specialattack = 6.5, vitality = 4.5, agility = 176, exp = 64, level = 20, wildLvl = 20, type = "grass", type2 = "poison"},
  3635.  
  3636. ["Ivysaur"] = {offense = 6.2, defense = 6.3, specialattack = 8, vitality = 6, agility = 173, exp = 141, level = 40, wildLvl = 40, type = "grass", type2 = "poison"},
  3637.  
  3638. ["Venusaur"] = {offense = 10.2, defense = 9, specialattack = 10, vitality = 9, agility = 185, exp = 208, level = 85, wildLvl = 85, type = "grass", type2 = "poison"},
  3639.  
  3640. ["Charmander"] = {offense = 5.2, defense = 4.3, specialattack = 6, vitality = 3.9, agility = 178, exp = 65, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},
  3641.  
  3642. ["Charmeleon"] = {offense = 6.5, defense = 5.8, specialattack = 8.5, vitality = 5.8, agility = 175, exp = 142, level = 40, wildLvl = 40, type = "fire", type2 = "no type"},
  3643.  
  3644. ["Charizard"] = {offense = 10.5, defense = 9, specialattack = 10, vitality = 9, agility = 187, exp = 209, level = 85, wildLvl = 85, type = "fire", type2 = "flying"},
  3645.  
  3646. ["Squirtle"] = {offense = 4.8, defense = 6.5, specialattack = 5, vitality = 4.4, agility = 174, exp = 66, level = 20, wildLvl = 20, type = "water", type2 = "no type"},
  3647.  
  3648. ["Wartortle"] = {offense = 6.3, defense = 8, specialattack = 6.5, vitality = 5.9, agility = 171, exp = 143, level = 40, wildLvl = 40, type = "water", type2 = "no type"},
  3649.  
  3650. ["Blastoise"] = {offense = 10.3, defense = 9, specialattack = 10.5, vitality = 9, agility = 183, exp = 210, level = 85, wildLvl = 85, type = "water", type2 = "no type"},
  3651.  
  3652. ["Caterpie"] = {offense = 3, defense = 3.5, specialattack = 2, vitality = 4.5, agility = 166, exp = 53, level = 1, wildLvl = 1, type = "bug", type2 = "no type"},
  3653.  
  3654. ["Metapod"] = {offense = 2, defense = 5.5, specialattack = 2.5, vitality = 5, agility = 170, exp = 72, level = 15, wildLvl = 15, type = "bug", type2 = "no type"},
  3655.  
  3656. ["Butterfree"] = {offense = 4.5, defense = 5, specialattack = 8, vitality = 7, agility = 174, exp = 160, level = 30, wildLvl = 30, type = "bug", type2 = "flying"},
  3657.  
  3658. ["Weedle"] = {offense = 3.5, defense = 3, specialattack = 2, vitality = 4, agility = 172, exp = 52, level = 1, wildLvl = 1, type = "bug", type2 = "poison"},
  3659.  
  3660. ["Kakuna"] = {offense = 2.5, defense = 5, specialattack = 2.5, vitality = 4.5, agility = 165, exp = 120, level = 15, wildLvl = 15, type = "bug", type2 = "poison"},
  3661.  
  3662. ["Beedrill"] = {offense = 8, defense = 4, specialattack = 4.5, vitality = 6.5, agility = 179, exp = 159, level = 30, wildLvl = 30, type = "bug", type2 = "poison"},
  3663.  
  3664. ["Pidgey"] = {offense = 4.5, defense = 4, specialattack = 3.5, vitality = 4, agility = 198, exp = 55, level = 5, wildLvl = 5, type = "normal", type2 = "flying"},
  3665.  
  3666. ["Pidgeotto"] = {offense = 6, defense = 5.5, specialattack = 5, vitality = 7.3, agility = 305, exp = 305, level = 20, wildLvl = 20, type = "normal", type2 = "flying"},
  3667.  
  3668. ["Pidgeot"] = {offense = 10, defense = 8.5, specialattack = 10, vitality = 9.3, agility = 350, exp = 172, level = 80, wildLvl = 80, type = "normal", type2 = "flying"},
  3669.  
  3670. ["Rattata"] = {offense = 5.6, defense = 3.5, specialattack = 2.5, vitality = 3, agility = 166, exp = 10, level = 1, wildLvl = 1, type = "normal", type2 = "no type"},
  3671.  
  3672. ["Raticate"] = {offense = 8.1, defense = 6, specialattack = 5, vitality = 5.5, agility = 173, exp = 116, level = 25, wildLvl = 25, type = "normal", type2 = "no type"},
  3673.  
  3674. ["Spearow"] = {offense = 6, defense = 3, specialattack = 3.1, vitality = 4, agility = 194, exp = 58, level = 10, wildLvl = 10, type = "normal", type2 = "flying"},
  3675.  
  3676. ["Fearow"] = {offense = 9, defense = 6.5, specialattack = 7.1, vitality = 6.5, agility = 200, exp = 162, level = 50, wildLvl = 50, type = "normal", type2 = "flying"},
  3677.  
  3678. ["Ekans"] = {offense = 6, defense = 4.4, specialattack = 4, vitality = 3.5, agility = 187, exp = 62, level = 15, wildLvl = 15, type = "poison", type2 = "no type"},
  3679.  
  3680. ["Arbok"] = {offense = 8.5, defense = 6.9, specialattack = 6.5, vitality = 6, agility = 195, exp = 147, level = 35, wildLvl = 35, type = "poison", type2 = "no type"},
  3681.  
  3682. ["Pikachu"] = {offense = 5.5, defense = 3, specialattack = 5, vitality = 3.5, agility = 196, exp = 82, level = 40, wildLvl = 40, type = "electric", type2 = "no type"},
  3683.  
  3684. ["Raichu"] = {offense = 10, defense = 9.5, specialattack = 9, vitality = 6, agility = 227, exp = 122, level = 85, wildLvl = 85, type = "electric", type2 = "no type"},
  3685.  
  3686. ["Sandshrew"] = {offense = 7.5, defense = 8.5, specialattack = 2, vitality = 5, agility = 181, exp = 93, level = 20, wildLvl = 20, type = "ground", type2 = "no type"},
  3687.  
  3688. ["Sandslash"] = {offense = 10, defense = 10, specialattack = 8.5, vitality = 7.5, agility = 198, exp = 163, level = 65, wildLvl = 65, type = "ground", type2 = "no type"},
  3689.  
  3690. ["Nidoran Female"] = {offense = 4.7, defense = 5.2, specialattack = 4, vitality = 5.5, agility = 182, exp = 59, level = 10, wildLvl = 10, type = "poison", type2 = "no type"},
  3691.  
  3692. ["Nidorina"] = {offense = 6.2, defense = 6.7, specialattack = 5.5, vitality = 7, agility = 178, exp = 59, level = 30, wildLvl = 30, type = "poison", type2 = "no type"},
  3693.  
  3694. ["Nidoqueen"] = {offense = 8.2, defense = 8.7, specialattack = 7.5, vitality = 9, agility = 180, exp = 194, level = 65, wildLvl = 65, type = "poison", type2 = "ground"},
  3695.  
  3696. ["Nidoran Male"] = {offense = 5.7, defense = 4, specialattack = 4, vitality = 4.6, agility = 182, exp = 60, level = 10, wildLvl = 10, type = "poison", type2 = "no type"},
  3697.  
  3698. ["Nidorino"] = {offense = 7.2, defense = 5.7, specialattack = 5.5, vitality = 6.1, agility = 178, exp = 118, level = 30, wildLvl = 30, type = "poison", type2 = "no type"},
  3699.  
  3700. ["Nidoking"] = {offense = 9.2, defense = 7.7, specialattack = 8.5, vitality = 8.1, agility = 180, exp = 195, level = 65, wildLvl = 65, type = "poison", type2 = "ground"},
  3701.  
  3702. ["Clefairy"] = {offense = 4.5, defense = 4.8, specialattack = 6, vitality = 7, agility = 185, exp = 68, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},
  3703.  
  3704. ["Clefable"] = {offense = 7, defense = 8.5, specialattack = 8.5, vitality = 9.5, agility = 193, exp = 129, level = 65, wildLvl = 65, type = "normal", type2 = "no type"},
  3705.  
  3706. ["Vulpix"] = {offense = 4.1, defense = 4, specialattack = 5, vitality = 3.8, agility = 198, exp = 63, level = 15, wildLvl = 15, type = "fire", type2 = "no type"},
  3707.  
  3708. ["Ninetales"] = {offense = 7.6, defense = 8.5, specialattack = 8.1, vitality = 7.3, agility = 267, exp = 178, level = 70, wildLvl = 70, type = "fire", type2 = "no type"},
  3709.  
  3710. ["Jigglypuff"] = {offense = 4.5, defense = 2, specialattack = 4.5, vitality = 11.5, agility = 189, exp = 76, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},
  3711.  
  3712. ["Wigglytuff"] = {offense = 7, defense = 8.5, specialattack = 7.5, vitality = 14, agility = 196, exp = 109, level = 65, wildLvl = 65, type = "normal", type2 = "no type"},
  3713.  
  3714. ["Zubat"] = {offense = 4.5, defense = 3.5, specialattack = 3, vitality = 4, agility = 187, exp = 54, level = 10, wildLvl = 10, type = "poison", type2 = "flying"},
  3715.  
  3716. ["Golbat"] = {offense = 8, defense = 7, specialattack = 6.5, vitality = 7.5, agility = 196, exp = 171, level = 35, wildLvl = 35, type = "poison", type2 = "flying"},
  3717.  
  3718. ["Oddish"] = {offense = 5, defense = 5.5, specialattack = 7.5, vitality = 4.5, agility = 175, exp = 78, level = 5, wildLvl = 5, type = "grass", type2 = "poison"},
  3719.  
  3720. ["Gloom"] = {offense = 6.5, defense = 7, specialattack = 8.5, vitality = 6, agility = 185, exp = 132, level = 25, wildLvl = 25, type = "grass", type2 = "poison"},
  3721.  
  3722. ["Vileplume"] = {offense = 8, defense = 8.5, specialattack = 10, vitality = 7.5, agility = 182, exp = 184, level = 50, wildLvl = 50, type = "grass", type2 = "poison"},
  3723.  
  3724. ["Paras"] = {offense = 7, defense = 5.5, specialattack = 4.5, vitality = 3.5, agility = 174, exp = 70, level = 5, wildLvl = 5, type = "bug", type2 = "grass"},
  3725.  
  3726. ["Parasect"] = {offense = 9.5, defense = 8, specialattack = 6, vitality = 6, agility = 180, exp = 128, level = 50, wildLvl = 50, type = "bug", type2 = "grass"},
  3727.  
  3728. ["Venonat"] = {offense = 5.5, defense = 5, specialattack = 4, vitality = 6, agility = 176, exp = 75, level = 20, wildLvl = 20, type = "bug", type2 = "poison"},
  3729.  
  3730. ["Venomoth"] = {offense = 9.5, defense = 7, specialattack = 9, vitality = 8, agility = 186, exp = 138, level = 50, wildLvl = 50, type = "bug", type2 = "poison"},
  3731.  
  3732. ["Diglett"] = {offense = 5.5, defense = 2.5, specialattack = 3.5, vitality = 1, agility = 180, exp = 81, level = 10, wildLvl = 10, type = "ground", type2 = "no type"},
  3733.  
  3734. ["Dugtrio"] = {offense = 8, defense = 5, specialattack = 5, vitality = 3.5, agility = 200, exp = 153, level = 35, wildLvl = 35, type = "ground", type2 = "no type"},
  3735.  
  3736. ["Meowth"] = {offense = 4.5, defense = 3.5, specialattack = 4, vitality = 4, agility = 180, exp = 69, level = 15, wildLvl = 15, type = "normal", type2 = "no type"},
  3737.  
  3738. ["Persian"] = {offense = 7.5, defense = 7, specialattack = 7.5, vitality = 6.5, agility = 195, exp = 148, level = 30, wildLvl = 30, type = "normal", type2 = "no type"},
  3739.  
  3740. ["Psyduck"] = {offense = 5.2, defense = 4.8, specialattack = 6.5, vitality = 5, agility = 187, exp = 80, level = 20, wildLvl = 20, type = "water", type2 = "no type"},
  3741.  
  3742. ["Golduck"] = {offense = 8.2, defense = 7.8, specialattack = 9.5, vitality = 8, agility = 199, exp = 174, level = 55, wildLvl = 55, type = "water", type2 = "no type"},
  3743.  
  3744. ["Mankey"] = {offense = 8, defense = 3.5, specialattack = 3.5, vitality = 4, agility = 174, exp = 74, level = 10, wildLvl = 10, type = "fighting", type2 = "no type"},
  3745.  
  3746. ["Primeape"] = {offense = 10.5, defense = 6, specialattack = 6, vitality = 6.5, agility = 185, exp = 149, level = 50, wildLvl = 50, type = "fighting", type2 = "no type"},
  3747.  
  3748. ["Growlithe"] = {offense = 7, defense = 4.5, specialattack = 7, vitality = 5.5, agility = 200, exp = 91, level = 25, wildLvl = 25, type = "fire", type2 = "no type"},
  3749.  
  3750. ["Arcanine"] = {offense = 10, defense = 9, specialattack = 10, vitality = 8, agility = 300, exp = 213, level = 80, wildLvl = 80, type = "fire", type2 = "no type"},
  3751.  
  3752. ["Poliwag"] = {offense = 5, defense = 4, specialattack = 4, vitality = 4, agility = 180, exp = 77, level = 5, wildLvl = 5, type = "water", type2 = "no type"},
  3753.  
  3754. ["Poliwhirl"] = {offense = 6.5, defense = 6.5, specialattack = 5, vitality = 6.5, agility = 180, exp = 131, level = 25, wildLvl = 25, type = "water", type2 = "no type"},
  3755.  
  3756. ["Poliwrath"] = {offense = 9.5, defense = 9.5, specialattack = 7, vitality = 9, agility = 197, exp = 185, level = 65, wildLvl = 65, type = "water", type2 = "fighting"},
  3757.  
  3758. ["Abra"] = {offense = 6, defense = 4.5, specialattack = 10.5, vitality = 3.5, agility = 149, exp = 75, level = 15, wildLvl = 15, type = "psychic", type2 = "no type"},
  3759.  
  3760. ["Kadabra"] = {offense = 6.5, defense = 3, specialattack = 12, vitality = 6, agility = 165, exp = 145, level = 45, wildLvl = 45, type = "psychic", type2 = "no type"},
  3761.  
  3762. ["Alakazam"] = {offense = 7.5, defense = 6.5, specialattack = 13.5, vitality = 6.5, agility = 150, exp = 186, level = 80, wildLvl = 80, type = "psychic", type2 = "no type"},
  3763.  
  3764. ["Machop"] = {offense = 8, defense = 5, specialattack = 3.5, vitality = 7, agility = 175, exp = 75, level = 20, wildLvl = 20, type = "fighting", type2 = "no type"},
  3765.  
  3766. ["Machoke"] = {offense = 10, defense = 7, specialattack = 7, vitality = 8, agility = 176, exp = 146, level = 45, wildLvl = 45, type = "fighting", type2 = "no type"},
  3767.  
  3768. ["Machamp"] = {offense = 10, defense = 8, specialattack = 10.5, vitality = 9, agility = 200, exp = 193, level = 80, wildLvl = 80, type = "fighting", type2 = "no type"},
  3769.  
  3770. ["Bellsprout"] = {offense = 7.5, defense = 3.5, specialattack = 7, vitality = 5, agility = 170, exp = 84, level = 5, wildLvl = 5, type = "grass", type2 = "poison"},
  3771.  
  3772. ["Weepinbell"] = {offense = 9, defense = 5, specialattack = 8.5, vitality = 6.5, agility = 170, exp = 151, level = 25, wildLvl = 25, type = "grass", type2 = "poison"},
  3773.  
  3774. ["Victreebel"] = {offense = 10.5, defense = 6.5, specialattack = 10, vitality = 8, agility = 185, exp = 191, level = 50, wildLvl = 50, type = "grass", type2 = "poison"},
  3775.  
  3776. ["Tentacool"] = {offense = 4, defense = 3.5, specialattack = 5, vitality = 4, agility = 179, exp = 105, level = 15, wildLvl = 15, type = "water", type2 = "poison"},
  3777.  
  3778. ["Tentacruel"] = {offense = 10, defense = 9.5, specialattack = 10, vitality = 9.5, agility = 185, exp = 205, level = 80, wildLvl = 80, type = "water", type2 = "poison"},
  3779.  
  3780. ["Geodude"] = {offense = 8, defense = 10, specialattack = 3, vitality = 4, agility = 180, exp = 73, level = 15, wildLvl = 15, type = "rock", type2 = "ground"},
  3781.  
  3782. ["Graveler"] = {offense = 9.5, defense = 10.5, specialattack = 4.5, vitality = 6.5, agility = 180, exp = 134, level = 40, wildLvl = 40, type = "rock", type2 = "ground"},
  3783.  
  3784. ["Golem"] = {offense = 11, defense = 10, specialattack = 5.5, vitality = 8.6, agility = 185, exp = 177, level = 70, wildLvl = 70, type = "rock", type2 = "ground"},
  3785.  
  3786. ["Ponyta"] = {offense = 8.5, defense = 5.5, specialattack = 6.5, vitality = 5, agility = 170, exp = 152, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},
  3787.  
  3788. ["Rapidash"] = {offense = 10, defense = 7, specialattack = 8, vitality = 6.5, agility = 186, exp = 192, level = 50, wildLvl = 50, type = "fire", type2 = "no type"},
  3789.  
  3790. ["Slowpoke"] = {offense = 6.5, defense = 6.5, specialattack = 4, vitality = 9, agility = 166, exp = 99, level = 15, wildLvl = 15, type = "water", type2 = "psychic"},
  3791.  
  3792. ["Slowbro"] = {offense = 7.5, defense = 11, specialattack = 10, vitality = 9.5, agility = 180, exp = 164, level = 45, wildLvl = 45, type = "water", type2 = "psychic"},
  3793.  
  3794. ["Magnemite"] = {offense = 3.5, defense = 7, specialattack = 9.5, vitality = 2.5, agility = 176, exp = 89, level = 15, wildLvl = 15, type = "electric", type2 = "steel"},
  3795.  
  3796. ["Magneton"] = {offense = 6, defense = 9.5, specialattack = 12, vitality = 5, agility = 174, exp = 161, level = 40, wildLvl = 40, type = "electric", type2 = "steel"},
  3797.  
  3798. ["Farfetch'd"] = {offense = 6.5, defense = 5.5, specialattack = 5.8, vitality = 5.2, agility = 195, exp = 94, level = 40, wildLvl = 40, type = "normal", type2 = "flying"},
  3799.  
  3800. ["Doduo"] = {offense = 8.5, defense = 4.5, specialattack = 3.5, vitality = 5.5, agility = 174, exp = 96, level = 15, wildLvl = 15, type = "normal", type2 = "flying"},
  3801.  
  3802. ["Dodrio"] = {offense = 11, defense = 7, specialattack = 6, vitality = 7, agility = 197, exp = 158, level = 45, wildLvl = 45, type = "normal", type2 = "flying"},
  3803.  
  3804. ["Seel"] = {offense = 4.5, defense = 5.5, specialattack = 4.5, vitality = 6.5, agility = 176, exp = 100, level = 20, wildLvl = 20, type = "water", type2 = "no type"},
  3805.  
  3806. ["Dewgong"] = {offense = 7, defense = 8, specialattack = 9, vitality = 9, agility = 184, exp = 176, level = 65, wildLvl = 65, type = "water", type2 = "ice"},
  3807.  
  3808. ["Grimer"] = {offense = 8, defense = 5, specialattack = 4, vitality = 8, agility = 174, exp = 90, level = 15, wildLvl = 15, type = "poison", type2 = "no type"},
  3809.  
  3810. ["Muk"] = {offense = 10.5, defense = 7.5, specialattack = 11.5, vitality = 10.5, agility = 172, exp = 157, level = 80, wildLvl = 80, type = "poison", type2 = "no type"},
  3811.  
  3812. ["Shellder"] = {offense = 6.5, defense = 10, specialattack = 4.5, vitality = 3, agility = 171, exp = 97, level = 10, wildLvl = 10, type = "water", type2 = "no type"},
  3813.  
  3814. ["Cloyster"] = {offense = 9.5, defense = 8, specialattack = 8.5, vitality = 9, agility = 174, exp = 203, level = 60, wildLvl = 60, type = "water", type2 = "ice"},
  3815.  
  3816. ["Gastly"] = {offense = 4.5, defense = 3, specialattack = 10, vitality = 3, agility = 175, exp = 95, level = 20, wildLvl = 20, type = "ghost", type2 = "poison"},
  3817.  
  3818. ["Haunter"] = {offense = 9, defense = 4.5, specialattack = 11.5, vitality = 5.5, agility = 175, exp = 126, level = 45, wildLvl = 45, type = "ghost", type2 = "poison"},
  3819.  
  3820. ["Gengar"] = {offense = 10.5, defense = 9, specialattack = 13, vitality = 7, agility = 180, exp = 190, level = 80, wildLvl = 80, type = "ghost", type2 = "poison"},
  3821.  
  3822. ["Onix"] = {offense = 7.5, defense = 8, specialattack = 10, vitality = 6.5, agility = 184, exp = 108, level = 50, wildLvl = 50, type = "rock", type2 = "ground"},
  3823.  
  3824. ["Drowzee"] = {offense = 4.8, defense = 4.5, specialattack = 4.3, vitality = 6, agility = 173, exp = 102, level = 25, wildLvl = 25, type = "psychic", type2 = "no type"},
  3825.  
  3826. ["Hypno"] = {offense = 8.5, defense = 7, specialattack = 7.3, vitality = 8.5, agility = 180, exp = 165, level = 55, wildLvl = 55, type = "psychic", type2 = "no type"},
  3827.  
  3828. ["Krabby"] = {offense = 10.5, defense = 9, specialattack = 2.5, vitality = 3, agility = 172, exp = 115, level = 10, wildLvl = 10, type = "water", type2 = "no type"},
  3829.  
  3830. ["Kingler"] = {offense = 11, defense = 11.5, specialattack = 7, vitality = 5.5, agility = 179, exp = 206, level = 40, wildLvl = 40, type = "water", type2 = "no type"},
  3831.  
  3832. ["Voltorb"] = {offense = 5, defense = 7, specialattack = 5.5, vitality = 4, agility = 176, exp = 103, level = 10, wildLvl = 10, type = "electric", type2 = "no type"},
  3833.  
  3834. ["Electrode"] = {offense = 7.5, defense = 7, specialattack = 8, vitality = 6, agility = 174, exp = 150, level = 35, wildLvl = 35, type = "electric", type2 = "no type"},
  3835.  
  3836. ["Exeggcute"] = {offense = 4, defense = 8, specialattack = 6, vitality = 6, agility = 171, exp = 98, level = 10, wildLvl = 10, type = "grass", type2 = "psychic"},
  3837.  
  3838. ["Exeggutor"] = {offense = 9.5, defense = 8.5, specialattack = 12.5, vitality = 9.5, agility = 185, exp = 212, level = 80, wildLvl = 80, type = "grass", type2 = "psychic"},
  3839.  
  3840. ["Cubone"] = {offense = 5, defense = 9.5, specialattack = 6, vitality = 5, agility = 170, exp = 87, level = 20, wildLvl = 20, type = "ground", type2 = "no type"},
  3841.  
  3842. ["Marowak"] = {offense = 9.5, defense = 11, specialattack = 9, vitality = 7, agility = 180, exp = 124, level = 55, wildLvl = 55, type = "ground", type2 = "no type"},
  3843.  
  3844. ["Hitmonlee"] = {offense = 9.3, defense = 7.3, specialattack = 9.5, vitality = 9, agility = 212, exp = 139, level = 60, wildLvl = 60, type = "fighting", type2 = "no type"},
  3845.  
  3846. ["Hitmonchan"] = {offense = 8.3, defense = 8.9, specialattack = 9.5, vitality = 9, agility = 210, exp = 140, level = 60, wildLvl = 60, type = "fighting", type2 = "no type"},
  3847.  
  3848. ["Lickitung"] = {offense = 6.5, defense = 7.5, specialattack = 7, vitality = 9, agility = 200, exp = 127, level = 55, wildLvl = 55, type = "normal", type2 = "no type"},
  3849.  
  3850. ["Koffing"] = {offense = 6.5, defense = 9.5, specialattack = 6, vitality = 4, agility = 175, exp = 114, level = 15, wildLvl = 15, type = "poison", type2 = "no type"},
  3851.  
  3852. ["Weezing"] = {offense = 9, defense = 12, specialattack = 8.5, vitality = 6.5, agility = 183, exp = 173, level = 35, wildLvl = 35, type = "poison", type2 = "no type"},
  3853.  
  3854. ["Rhyhorn"] = {offense = 8.5, defense = 9.5, specialattack = 5, vitality = 8, agility = 190, exp = 135, level = 30, wildLvl = 30, type = "ground", type2 = "rock"},
  3855.  
  3856. ["Rhydon"] = {offense = 10, defense = 13, specialattack = 12.5, vitality = 10.5, agility = 177, exp = 204, level = 75, wildLvl = 75, type = "ground", type2 = "rock"},
  3857.  
  3858. ["Chansey"] = {offense = 7, defense = 4, specialattack = 8, vitality = 20, agility = 172, exp = 255, level = 60, wildLvl = 60, type = "normal", type2 = "no type"},
  3859.  
  3860. ["Tangela"] = {offense = 5.5, defense = 11.5, specialattack = 10, vitality = 6.5, agility = 173, exp = 166, level = 50, wildLvl = 50, type = "grass", type2 = "no type"},
  3861.  
  3862. ["Kangaskhan"] = {offense = 11, defense = 8, specialattack = 10, vitality = 10.5, agility = 190, exp = 175, level = 80, wildLvl = 80, type = "normal", type2 = "no type"},
  3863.  
  3864. ["Horsea"] = {offense = 4, defense = 7, specialattack = 7, vitality = 3, agility = 175, exp = 83, level = 10, wildLvl = 10, type = "water", type2 = "no type"},
  3865.  
  3866. ["Seadra"] = {offense = 6.5, defense = 9.5, specialattack = 9.5, vitality = 5.5, agility = 190, exp = 155, level = 45, wildLvl = 45, type = "water", type2 = "no type"},
  3867.  
  3868. ["Goldeen"] = {offense = 6.7, defense = 6, specialattack = 3.5, vitality = 4.5, agility = 175, exp = 111, level = 10, wildLvl = 10, type = "water", type2 = "no type"},
  3869.  
  3870. ["Seaking"] = {offense = 9.2, defense = 6.5, specialattack = 6.5, vitality = 8, agility = 195, exp = 170, level = 35, wildLvl = 35, type = "water", type2 = "no type"},
  3871.  
  3872. ["Staryu"] = {offense = 4.5, defense = 5.5, specialattack = 7, vitality = 3, agility = 180, exp = 106, level = 15, wildLvl = 15, type = "water", type2 = "no type"},
  3873.  
  3874. ["Starmie"] = {offense = 7.5, defense = 8.5, specialattack = 10, vitality = 6, agility = 190, exp = 207, level = 35, wildLvl = 35, type = "water", type2 = "psychic"},
  3875.  
  3876. ["Mr. Mime"] = {offense = 8.5, defense = 7.5, specialattack = 10, vitality = 8, agility = 190, exp = 136, level = 60, wildLvl = 60, type = "psychic", type2 = "no type"},
  3877.  
  3878. ["Scyther"] = {offense = 9.8, defense = 8, specialattack = 12.5, vitality = 10, agility = 300, exp = 187, level = 80, wildLvl = 80, type = "bug", type2 = "flying"},
  3879.  
  3880. ["Jynx"] = {offense = 9, defense = 9.5, specialattack = 11.5, vitality = 8.5, agility = 190, exp = 137, level = 80, wildLvl = 80, type = "ice", type2 = "psychic"},
  3881.  
  3882. ["Electabuzz"] = {offense = 9.3, defense = 9.7, specialattack = 11.5, vitality = 9.5, agility = 190, exp = 156, level = 80, wildLvl = 80, type = "electric", type2 = "no type"},
  3883.  
  3884. ["Magmar"] = {offense = 9.5, defense = 9.7, specialattack = 10, vitality = 9.5, agility = 199, exp = 167, level = 80, wildLvl = 80, type = "fire", type2 = "no type"},
  3885.  
  3886. ["Pinsir"] = {offense = 11.5, defense = 8, specialattack = 7.5, vitality = 6.5, agility = 195, exp = 200, level = 45, wildLvl = 45, type = "bug", type2 = "no type"},
  3887.  
  3888. ["Tauros"] = {offense = 11, defense = 9.5, specialattack = 7, vitality = 7.5, agility = 185, exp = 211, level = 45, wildLvl = 45, type = "normal", type2 = "no type"},
  3889.  
  3890. ["Magikarp"] = {offense = 1, defense = 5.5, specialattack = 2.5, vitality = 2, agility = 170, exp = 20, level = 5, wildLvl = 5, type = "water", type2 = "no type"},
  3891.  
  3892. ["Gyarados"] = {offense = 10.5, defense = 10, specialattack = 11, vitality = 10, agility = 160, exp = 214, level = 85, wildLvl = 85, type = "water", type2 = "flying"},
  3893.  
  3894. ["Lapras"] = {offense = 8.5, defense = 9, specialattack = 8.5, vitality = 10, agility = 190, exp = 219, level = 80, wildLvl = 80, type = "water", type2 = "ice"},
  3895.  
  3896. ["Ditto"] = {offense = 10.8, defense = 7.8, specialattack = 7.8, vitality = 4.8, agility = 180, exp = 61, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},
  3897.  
  3898. ["Eevee"] = {offense = 13, defense = 5, specialattack = 8.5, vitality = 5.5, agility = 177, exp = 92, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},
  3899.  
  3900. ["Vaporeon"] = {offense = 13, defense = 8, specialattack = 11, vitality = 10, agility = 188, exp = 196, level = 55, wildLvl = 55, type = "water", type2 = "no type"},
  3901.  
  3902. ["Jolteon"] = {offense = 13, defense = 8, specialattack = 11, vitality = 10, agility = 185, exp = 197, level = 55, wildLvl = 55, type = "electric", type2 = "no type"},
  3903.  
  3904. ["Flareon"] = {offense = 13, defense = 8, specialattack = 11, vitality = 10, agility = 188, exp = 198, level = 55, wildLvl = 55, type = "fire", type2 = "no type"},
  3905.  
  3906. ["Porygon"] = {offense = 8.5, defense = 7, specialattack = 8.5, vitality = 7.5, agility = 185, exp = 130, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},
  3907.  
  3908. ["Omanyte"] = {offense = 13, defense = 10, specialattack = 9, vitality = 8.5, agility = 175, exp = 99, level = 20, wildLvl = 20, type = "rock", type2 = "water"},
  3909.  
  3910. ["Omastar"] = {offense = 11, defense = 12.5, specialattack = 11.5, vitality = 9, agility = 170, exp = 199, level = 80, wildLvl = 80, type = "rock", type2 = "water"},
  3911.  
  3912. ["Kabuto"] = {offense = 13, defense = 9, specialattack = 8.5, vitality = 8, agility = 170, exp = 99, level = 20, wildLvl = 20, type = "rock", type2 = "water"},
  3913.  
  3914. ["Kabutops"] = {offense = 11, defense = 10.5, specialattack = 11.5, vitality = 9, agility = 180, exp = 199, level = 80, wildLvl = 80, type = "rock", type2 = "water"},
  3915.  
  3916. ["Aerodactyl"] = {offense = 14.5, defense = 11.5, specialattack = 13, vitality = 10, agility = 270, exp = 202, level = 100, wildLvl = 400, type = "rock", type2 = "Flying"},
  3917.  
  3918. ["Snorlax"] = {offense = 13, defense = 11.5, specialattack = 15.5, vitality = 10, agility = 170, exp = 154, level = 90, wildLvl = 90, type = "normal", type2 = "no type"},
  3919.  
  3920. ["Articuno"] = {offense = 15, defense = 12, specialattack = 18.5, vitality = 16, agility = 350, exp = 215, level = 150, wildLvl = 2500, type = "ice", type2 = "flying"},
  3921.  
  3922. ["Zapdos"] = {offense = 15, defense = 12, specialattack = 12.5, vitality = 16, agility = 350, exp = 216, level = 150, wildLvl = 2500, type = "electric", type2 = "flying"},
  3923.  
  3924. ["Moltres"] = {offense = 15, defense = 12, specialattack = 12.5, vitality = 16, agility = 350, exp = 217, level = 150, wildLvl = 2500, type = "fire", type2 = "flying"},
  3925.  
  3926. ["Dratini"] = {offense = 13.5, defense = 5.5, specialattack = 10, vitality = 8.1, agility = 172, exp = 67, level = 20, wildLvl = 20, type = "dragon", type2 = "no type"},
  3927.  
  3928. ["Dragonair"] = {offense = 10.4, defense = 7.5, specialattack = 8, vitality = 10.1, agility = 184, exp = 144, level = 60, wildLvl = 60, type = "dragon", type2 = "no type"},
  3929.  
  3930. ["Dragonite"] = {offense = 11.4, defense = 10.5, specialattack = 10, vitality = 11.1, agility = 195, exp = 218, level = 100, wildLvl = 100, type = "dragon", type2 = "flying"},
  3931.  
  3932. ["Mewtwo"] = {offense = 11, defense = 9, specialattack = 15.4, vitality = 15, agility = 500, exp = 220, level = 150, wildLvl = 4000, type = "psychic", type2 = "no type"},
  3933.  
  3934. ["Mew"] = {offense = 12, defense = 10, specialattack = 18, vitality = 15, agility = 500, exp = 64, level = 150, wildLvl = 4000, type = "psychic", type2 = "no type"},
  3935.  
  3936. ["Shiny Venusaur"] = {offense = 11.40, defense = 11.13, specialattack = 11, vitality = 9.8, agility = 175, exp = 2500, level = 100, wildLvl = 100, type = "grass", type2 = "poison"},
  3937.  
  3938. ["Shiny Charizard"] = {offense = 11.35, defense = 11.58, specialattack = 11.1, vitality = 9.58, agility = 175, exp = 2500, level = 100, wildLvl = 100, type = "fire", type2 = "flying"},
  3939.  
  3940. ["Shiny Blastoise"] = {offense = 11.13, defense = 11, specialattack = 11.35, vitality = 9.69, agility = 175, exp = 2500, level = 100, wildLvl = 100, type = "water", type2 = "no type"},
  3941.  
  3942. ["Shiny Butterfree"] = {offense = 7.95, defense = 5.5, specialattack = 8.8, vitality = 7.6, agility = 210, exp = 1800, level = 60, wildLvl = 65, type = "bug", type2 = "flying"},
  3943.  
  3944. ["Shiny Beedrill"] = {offense = 8.8, defense = 4.4, specialattack = 7.95, vitality = 6.15, agility = 210, exp = 1500, level = 60, wildLvl = 65, type = "bug", type2 = "poison"},
  3945.  
  3946. ["Shiny Pidgeot"] = {offense = 11.8, defense = 8.25, specialattack = 9.7, vitality = 9.13, agility = 350, exp = 2500, level = 100, wildLvl = 100, type = "normal", type2 = "flying"},
  3947.  
  3948. ["Shiny Rattata"] = {offense = 3.16, defense = 3.85, specialattack = 2.75, vitality = 2.3, agility = 161, exp = 500, level = 10, wildLvl = 10, type = "normal", type2 = "no type"},
  3949.  
  3950. ["Shiny Raticate"] = {offense = 8.91, defense = 6.6, specialattack = 5.5, vitality = 4.05, agility = 182, exp = 1000, level = 35, wildLvl = 40, type = "normal", type2 = "no type"},
  3951.  
  3952. ["Shiny Fearow"] = {offense = 11.9, defense = 11.15, specialattack = 9.71, vitality = 9.15, agility = 230, exp = 178.2, level = 120, wildLvl = 120, type = "normal", type2 = "flying"},
  3953.  
  3954. ["Shiny Raichu"] = {offense = 11.9, defense = 10.05, specialattack = 9.9, vitality = 9.6, agility = 273, exp = 2500, level = 100, wildLvl = 100, type = "electric", type2 = "no type"},
  3955.  
  3956. ["Shiny Nidoking"] = {offense = 11.12, defense = 11.47, specialattack = 9.35, vitality = 9.91, agility = 183, exp = 214.5, level = 120, wildLvl = 120, type = "poison", type2 = "ground"},
  3957.  
  3958. ["Shiny Zubat"] = {offense = 4.95, defense = 3.85, specialattack = 3.3, vitality = 3.4, agility = 230, exp = 700, level = 10, wildLvl = 10, type = "poison", type2 = "flying"},
  3959.  
  3960. ["Shiny Golbat"] = {offense = 10.8, defense = 7.7, specialattack = 8.15, vitality = 7.25, agility = 240, exp = 1500, level = 80, wildLvl = 80, type = "poison", type2 = "flying"},
  3961.  
  3962. ["Shiny Oddish"] = {offense = 6.5, defense = 6.05, specialattack = 8.25, vitality = 4.95, agility = 171, exp = 85.8, level = 10, wildLvl = 10, type = "grass", type2 = "poison"},
  3963.  
  3964. ["Shiny Vileplume"] = {offense = 11.8, defense = 8.35, specialattack = 11, vitality = 9.25, agility = 183, exp = 202.4, level = 120, wildLvl = 120, type = "grass", type2 = "poison"},
  3965.  
  3966. ["Shiny Paras"] = {offense = 6.7, defense = 6.05, specialattack = 4.95, vitality = 3.85, agility = 171, exp = 400, level = 10, wildLvl = 10, type = "bug", type2 = "grass"},
  3967.  
  3968. ["Shiny Parasect"] = {offense = 10.45, defense = 8.8, specialattack = 6.6, vitality = 7.6, agility = 182, exp = 1500, level = 60, wildLvl = 60, type = "bug", type2 = "grass"},
  3969.  
  3970. ["Shiny Venonat"] = {offense = 6.05, defense = 5.5, specialattack = 4.4, vitality = 6.6, agility = 171, exp = 800, level = 30, wildLvl = 30, type = "bug", type2 = "poison"},
  3971.  
  3972. ["Shiny Venomoth"] = {offense = 11.15, defense = 11.6, specialattack = 10.9, vitality = 9.15, agility = 202, exp = 2500, level = 100, wildLvl = 100, type = "bug", type2 = "poison"},
  3973.  
  3974. ["Shiny Growlithe"] = {offense = 6.7, defense = 4.95, specialattack = 7.7, vitality = 6.05, agility = 191, exp = 900, level = 35, wildLvl = 35, type = "fire", type2 = "no type"},
  3975.  
  3976. ["Shiny Arcanine"] = {offense = 11.1, defense = 11.8, specialattack = 9.5, vitality = 9.9, agility = 300, exp = 2500, level = 100, wildLvl = 100, type = "fire", type2 = "no type"},
  3977.  
  3978. ["Shiny Abra"] = {offense = 8.2, defense = 6.65, specialattack = 9.55, vitality = 7.75, agility = 220, exp = 2000, level = 120, wildLvl = 120, type = "psychic", type2 = "ghost"},
  3979.  
  3980. ["Shiny Alakazam"] = {offense = 10.05, defense = 7.95, specialattack = 11.85, vitality = 7.05, agility = 160, exp = 2500, level = 100, wildLvl = 100, type = "psychic", type2 = "no type"},
  3981.  
  3982. ["Shiny Tentacool"] = {offense = 6.4, defense = 3.85, specialattack = 5.5, vitality = 4.4, agility = 181, exp = 750, level = 25, wildLvl = 25, type = "water", type2 = "poison"},
  3983.  
  3984. ["Shiny Tentacruel"] = {offense = 11.7, defense = 10.15, specialattack = 9.8, vitality = 9.8, agility = 192, exp = 2500, level = 100, wildLvl = 100, type = "water", type2 = "poison"},
  3985.  
  3986. ["Shiny Golem"] = {offense = 11.1, defense = 12.3, specialattack = 9.05, vitality = 9.8, agility = 183, exp = 194.7, level = 120, wildLvl = 120, type = "rock", type2 = "ground"},
  3987.  
  3988. ["Shiny Farfetch'd"] = {offense = 11.15, defense = 11.05, specialattack = 9.38, vitality = 9.72, agility = 275, exp = 2500, level = 100, wildLvl = 100, type = "normal", type2 = "flying"},
  3989.  
  3990. ["Shiny Grimer"] = {offense = 6.8, defense = 5.5, specialattack = 4.4, vitality = 4.8, agility = 171, exp = 700, level = 25, wildLvl = 25, type = "poison", type2 = "no type"},
  3991.  
  3992. ["Shiny Muk"] = {offense = 10.55, defense = 11.25, specialattack = 8.15, vitality = 8.55, agility = 182, exp = 2000, level = 100, wildLvl = 100, type = "poison", type2 = "no type"},
  3993.  
  3994. ["Shiny Gengar"] = {offense = 11.15, defense = 11.6, specialattack = 9.3, vitality = 9.6, agility = 200, exp = 2500, level = 100, wildLvl = 100, type = "ghost", type2 = "poison"},
  3995.  
  3996. ["Shiny Onix"] = {offense = 11.95, defense = 14.6, specialattack = 12.3, vitality = 9.85, agility = 192, exp = 2500, level = 100, wildLvl = 100, type = "rock", type2 = "ground"},
  3997.  
  3998. ["Shiny Hypno"] = {offense = 11.03, defense = 11.7, specialattack = 9.03, vitality = 9.35, agility = 200, exp = 181.5, level = 120, wildLvl = 120, type = "psychic", type2 = "no type"},
  3999.  
  4000. ["Shiny Krabby"] = {offense = 6.55, defense = 9.9, specialattack = 2.75, vitality = 3.3, agility = 171, exp = 700, level = 15, wildLvl = 15, type = "water", type2 = "no type"},
  4001.  
  4002. ["Shiny Kingler"] = {offense = 9.3, defense = 12.65, specialattack = 7.5, vitality = 7.05, agility = 182, exp = 2000, level = 75, wildLvl = 75, type = "water", type2 = "no type"},
  4003.  
  4004. ["Shiny Voltorb"] = {offense = 6.3, defense = 5.5, specialattack = 6.05, vitality = 4.4, agility = 171, exp = 600, level = 25, wildLvl = 25, type = "electric", type2 = "no type"},
  4005.  
  4006. ["Shiny Electrode"] = {offense = 9.5, defense = 10.7, specialattack = 8.8, vitality = 8.6, agility = 172, exp = 2000, level = 80, wildLvl = 80, type = "electric", type2 = "no type"},
  4007.  
  4008. ["Shiny Cubone"] = {offense = 6.5, defense = 10.45, specialattack = 4.4, vitality = 4.5, agility = 171, exp = 800, level = 30, wildLvl = 30, type = "ground", type2 = "no type"},
  4009.  
  4010. ["Shiny Marowak"] = {offense = 11.8, defense = 12.1, specialattack = 9.5, vitality = 9.6, agility = 182, exp = 2500, level = 100, wildLvl = 100, type = "ground", type2 = "no type"},
  4011.  
  4012. ["Shiny Hitmonlee"] = {offense = 11.2, defense = 10.83, specialattack = 7.85, vitality = 9.5, agility = 240, exp = 152.9, level = 120, wildLvl = 120, type = "fighting", type2 = "no type"},
  4013.  
  4014. ["Shiny Hitmonchan"] = {offense = 11.55, defense = 10.69, specialattack = 7.85, vitality = 9.5, agility = 240, exp = 154, level = 120, wildLvl = 120, type = "fighting", type2 = "no type"},
  4015.  
  4016. ["Shiny Tangela"] = {offense = 11.05, defense = 12.65, specialattack = 10, vitality = 9.15, agility = 200, exp = 2500, level = 100, wildLvl = 100, type = "grass", type2 = "no type"},
  4017.  
  4018. ["Shiny Horsea"] = {offense = 6.4, defense = 7.7, specialattack = 7.7, vitality = 3.3, agility = 191, exp = 700, level = 15, wildLvl = 15, type = "water", type2 = "no type"},
  4019.  
  4020. ["Shiny Seadra"] = {offense = 9.15, defense = 10.45, specialattack = 10.45, vitality = 7.05, agility = 172, exp = 2000, level = 75, wildLvl = 75, type = "water", type2 = "no type"},
  4021.  
  4022. ["Shiny Scyther"] = {offense = 11.1, defense = 11.8, specialattack = 10.05, vitality = 9.7, agility = 300, exp = 2500, level = 100, wildLvl = 100, type = "bug", type2 = "flying"},
  4023.  
  4024. ["Shiny Jynx"] = {offense = 11.5, defense = 12, specialattack = 10.65, vitality = 9.15, agility = 200, exp = 2500, level = 100, wildLvl = 100, type = "ice", type2 = "psychic"},
  4025.  
  4026. ["Shiny Electabuzz"] = {offense = 11.13, defense = 12.27, specialattack = 12.45, vitality = 9.8, agility = 200, exp = 2500, level = 100, wildLvl = 100, type = "electric", type2 = "no type"},
  4027.  
  4028. ["Shiny Pinsir"] = {offense = 11.75, defense = 11, specialattack = 11.05, vitality = 9.15, agility = 193, exp = 2500, level = 100, wildLvl = 100, type = "bug", type2 = "no type"},
  4029.  
  4030. ["Shiny Magikarp"] = {offense = 3.1, defense = 6.05, specialattack = 1.65, vitality = 2.2, agility = 191, exp = 400, level = 10, wildLvl = 10, type = "water", type2 = "no type"},
  4031.  
  4032. ["Shiny Gyarados"] = {offense = 13.75, defense = 11.69, specialattack = 10.6, vitality = 11.45, agility = 223, exp = 5000, level = 120, wildLvl = 120, type = "water", type2 = "flying"},
  4033.  
  4034. ["Shiny Vaporeon"] = {offense = 11.15, defense = 10.6, specialattack = 12.1, vitality = 9.3, agility = 183, exp = 215.6, level = 120, wildLvl = 120, type = "water", type2 = "no type"},
  4035.  
  4036. ["Shiny Jolteon"] = {offense = 11.15, defense = 10.6, specialattack = 12.1, vitality = 9.15, agility = 183, exp = 216.7, level = 120, wildLvl = 120, type = "electric", type2 = "no type"},
  4037.  
  4038. ["Shiny Flareon"] = {offense = 11.3, defense = 10.6, specialattack = 12.45, vitality = 9.15, agility = 183, exp = 217.8, level = 120, wildLvl = 120, type = "fire", type2 = "no type"},
  4039.  
  4040. ["Shiny Snorlax"] = {offense = 15.1, defense = 8.15, specialattack = 9.15, vitality = 17.6, agility = 300, exp = 10000, level = 150, wildLvl = 800, type = "normal", type2 = "no type"},
  4041.  
  4042. ["Shiny Dratini"] = {offense = 7.15, defense = 4.95, specialattack = 5.5, vitality = 5.51, agility = 171, exp = 600, level = 25, wildLvl = 25, type = "dragon", type2 = "no type"},
  4043.  
  4044. ["Shiny Dragonair"] = {offense = 10.24, defense = 7.15, specialattack = 9.7, vitality = 8.71, agility = 192, exp = 2000, level = 100, wildLvl = 100, type = "dragon", type2 = "no type"},
  4045.  
  4046. ["Shiny Dragonite"] = {offense = 14.74, defense = 10.45, specialattack = 15, vitality = 15.01, agility = 203, exp = 5000, level = 150, wildLvl = 150, type = "dragon", type2 = "flying"},
  4047.  
  4048. ["Chikorita"] = {offense = 4.9, defense = 6.5, specialattack = 4.9, vitality = 4.5, agility = 176, exp = 64, level = 20, wildLvl = 20, type = "grass", type2 = "no type"},
  4049.  
  4050. ["Bayleef"] = {offense = 6.2, defense = 8, specialattack = 6.3, vitality = 6, agility = 173, exp = 141, level = 40, wildLvl = 40, type = "grass", type2 = "no type"},
  4051.  
  4052. ["Meganium"] = {offense = 8.2, defense = 10, specialattack = 8.3, vitality = 9, agility = 185, exp = 208, level = 85, wildLvl = 85, type = "grass", type2 = "no type"},
  4053.  
  4054. ["Cyndaquil"] = {offense = 5, defense = 4.3, specialattack = 6, vitality = 4, agility = 178, exp = 65, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},
  4055.  
  4056. ["Quilava"] = {offense = 6.4, defense = 5.8, specialattack = 8.5, vitality = 6, agility = 175, exp = 142, level = 40, wildLvl = 40, type = "fire", type2 = "no type"},
  4057.  
  4058. ["Typhlosion"] = {offense = 8.4, defense = 7.8, specialattack = 11, vitality = 9, agility = 187, exp = 209, level = 85, wildLvl = 85, type = "fire", type2 = "no type"},
  4059.  
  4060. ["Totodile"] = {offense = 6.5, defense = 6.4, specialattack = 4.4, vitality = 5, agility = 174, exp = 66, level = 20, wildLvl = 20, type = "water", type2 = "no type"},
  4061.  
  4062. ["Croconaw"] = {offense = 8, defense = 8, specialattack = 5.9, vitality = 6.5, agility = 171, exp = 141, level = 40, wildLvl = 40, type = "water", type2 = "no type"},
  4063.  
  4064. ["Feraligatr"] = {offense = 10.5, defense = 10, specialattack = 7.9, vitality = 9, agility = 183, exp = 142, level = 85, wildLvl = 85, type = "water", type2 = "no type"},
  4065.  
  4066. ["Sentret"] = {offense = 4.6, defense = 3.4, specialattack = 3.5, vitality = 3.5, agility = 195, exp = 57, level = 15, wildLvl = 15, type = "normal", type2 = "no type"},
  4067.  
  4068. ["Furret"] = {offense = 7.6, defense = 6.4, specialattack = 4.5, vitality = 8.5, agility = 196, exp = 116, level = 35, wildLvl = 35, type = "normal", type2 = "no type"},
  4069.  
  4070. ["Hoothoot"] = {offense = 3, defense = 3, specialattack = 3.6, vitality = 6, agility = 182, exp = 58, level = 20, wildLvl = 20, type = "normal", type2 = "flying"},
  4071.  
  4072. ["Noctowl"] = {offense = 7, defense = 5, specialattack = 7.6, vitality = 10, agility = 304, exp = 162, level = 65, wildLvl = 65, type = "normal", type2 = "flying"},
  4073.  
  4074. ["Ledyba"] = {offense = 2, defense = 3, specialattack = 4, vitality = 4, agility = 177, exp = 54, level = 15, wildLvl = 15, type = "bug", type2 = "flying"},
  4075.  
  4076. ["Ledian"] = {offense = 3.5, defense = 5, specialattack = 5.5, vitality = 5.5, agility = 180, exp = 134, level = 35, wildLvl = 35, type = "bug", type2 = "flying"},
  4077.  
  4078. ["Spinarak"] = {offense = 6, defense = 4, specialattack = 4, vitality = 4, agility = 170, exp = 54, level = 10, wildLvl = 10, type = "bug", type2 = "poison"},
  4079.  
  4080. ["Ariados"] = {offense = 9, defense = 7, specialattack = 6, vitality = 7, agility = 180, exp = 134, level = 35, wildLvl = 35, type = "bug", type2 = "poison"},
  4081.  
  4082. ["Crobat"] = {offense = 9, defense = 8, specialattack = 7, vitality = 9.5, agility = 230, exp = 204, level = 80, wildLvl = 80, type = "poison", type2 = "flying"},
  4083.  
  4084. ["Chinchou"] = {offense = 3.8, defense = 3.8, specialattack = 5.6, vitality = 7.5, agility = 170, exp = 90, level = 15, wildLvl = 15, type = "water", type2 = "electric"},
  4085.  
  4086. ["Lanturn"] = {offense = 8.8, defense = 5.8, specialattack = 11.6, vitality = 12.5, agility = 195, exp = 156, level = 75, wildLvl = 75, type = "water", type2 = "electric"},
  4087.  
  4088. ["Pichu"] = {offense = 4, defense = 1.5, specialattack = 3.5, vitality = 2, agility = 173, exp = 42, level = 20, wildLvl = 20, type = "electric", type2 = "no type"},
  4089.  
  4090. ["Cleffa"] = {offense = 2.5, defense = 2.8, specialattack = 4.5, vitality = 5, agility = 175, exp = 37, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},
  4091.  
  4092. ["Igglybuff"] = {offense = 3, defense = 1.5, specialattack = 4, vitality = 9, agility = 175, exp = 39, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},
  4093.  
  4094. ["Togepi"] = {offense = 2, defense = 6.5, specialattack = 4, vitality = 3.5, agility = 170, exp = 74, level = 5, wildLvl = 5, type = "normal", type2 = "no type"},
  4095.  
  4096. ["Togetic"] = {offense = 4, defense = 8.5, specialattack = 9, vitality = 8.5, agility = 185, exp = 114, level = 60, wildLvl = 60, type = "normal", type2 = "flying"},
  4097.  
  4098. ["Natu"] = {offense = 5, defense = 4.5, specialattack = 7, vitality = 4, agility = 184, exp = 73, level = 25, wildLvl = 25, type = "psychic", type2 = "flying"},
  4099.  
  4100. ["Xatu"] = {offense = 7.5, defense = 7, specialattack = 9.5, vitality = 6.5, agility = 191, exp = 171, level = 75, wildLvl = 75, type = "psychic", type2 = "flying"},
  4101.  
  4102. ["Mareep"] = {offense = 4, defense = 4, specialattack = 6.5, vitality = 5.5, agility = 175, exp = 59, level = 20, wildLvl = 20, type = "electric", type2 = "no type"},
  4103.  
  4104. ["Flaaffy"] = {offense = 5.5, defense = 5.5, specialattack = 8, vitality = 7, agility = 180, exp = 117, level = 40, wildLvl = 40, type = "electric", type2 = "no type"},
  4105.  
  4106. ["Ampharos"] = {offense = 9.5, defense = 9.5, specialattack = 11.5, vitality = 10, agility = 180, exp = 194, level = 85, wildLvl = 85, type = "electric", type2 = "no type"},
  4107.  
  4108. ["Bellossom"] = {offense = 8, defense = 8.5, specialattack = 9, vitality = 7.5, agility = 172, exp = 184, level = 50, wildLvl = 50, type = "grass", type2 = "no type"},
  4109.  
  4110. ["Marill"] = {offense = 2, defense = 5, specialattack = 2, vitality = 7, agility = 171, exp = 58, level = 20, wildLvl = 20, type = "water", type2 = "no type"},
  4111.  
  4112. ["Azumarill"] = {offense = 5, defense = 8, specialattack = 5, vitality = 10, agility = 179, exp = 153, level = 65, wildLvl = 65, type = "water", type2 = "no type"},
  4113.  
  4114. ["Sudowoodo"] = {offense = 10, defense = 11.5, specialattack = 11, vitality = 10, agility = 180, exp = 135, level = 80, wildLvl = 80, type = "rock", type2 = "no type"},
  4115.  
  4116. ["Politoed"] = {offense = 7.5, defense = 7.5, specialattack = 9, vitality = 9, agility = 174, exp = 185, level = 65, wildLvl = 65, type = "water", type2 = "no type"},
  4117.  
  4118. ["Hoppip"] = {offense = 3.5, defense = 4, specialattack = 3.5, vitality = 3.5, agility = 172, exp = 74, level = 5, wildLvl = 5, type = "grass", type2 = "flying"},
  4119.  
  4120. ["Skiploom"] = {offense = 4.5, defense = 5, specialattack = 7.5, vitality = 5.5, agility = 175, exp = 136, level = 25, wildLvl = 25, type = "grass", type2 = "flying"},
  4121.  
  4122. ["Jumpluff"] = {offense = 5.5, defense = 7, specialattack = 8.5, vitality = 7.5, agility = 180, exp = 176, level = 50, wildLvl = 50, type = "grass", type2 = "flying"},
  4123.  
  4124. ["Aipom"] = {offense = 7, defense = 5.5, specialattack = 4, vitality = 5.5, agility = 180, exp = 94, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},
  4125.  
  4126. ["Sunkern"] = {offense = 3, defense = 3, specialattack = 3.5, vitality = 3, agility = 180, exp = 52, level = 5, wildLvl = 5, type = "grass", type2 = "no type"},
  4127.  
  4128. ["Sunflora"] = {offense = 7.5, defense = 5.5, specialattack = 10.5, vitality = 7.5, agility = 180, exp = 146, level = 30, wildLvl = 30, type = "grass", type2 = "no type"},
  4129.  
  4130. ["Yanma"] = {offense = 6.5, defense = 4.5, specialattack = 7.5, vitality = 6.5, agility = 180, exp = 147, level = 50, wildLvl = 50, type = "bug", type2 = "flying"},
  4131.  
  4132. ["Wooper"] = {offense = 4.5, defense = 4.5, specialattack = 2.5, vitality = 5.5, agility = 170, exp = 52, level = 20, wildLvl = 20, type = "water", type2 = "ground"},
  4133.  
  4134. ["Quagsire"] = {offense = 8.5, defense = 8.5, specialattack = 6.5, vitality = 9.5, agility = 175, exp = 137, level = 65, wildLvl = 65, type = "water", type2 = "ground"},
  4135.  
  4136. ["Espeon"] = {offense = 6.5, defense = 6, specialattack = 11, vitality = 11, agility = 185, exp = 197, level = 55, wildLvl = 55, type = "psychic", type2 = "no type"},
  4137.  
  4138. ["Umbreon"] = {offense = 6.5, defense = 11, specialattack = 9, vitality = 11, agility = 185, exp = 197, level = 55, wildLvl = 55, type = "dark", type2 = "no type"},
  4139.  
  4140. ["Murkrow"] = {offense = 8.5, defense = 4.2, specialattack = 8.5, vitality = 6, agility = 185, exp = 107, level = 55, wildLvl = 55, type = "dark", type2 = "flying"},
  4141.  
  4142. ["Slowking"] = {offense = 9.5, defense = 10, specialattack = 10, vitality = 11, agility = 175, exp = 164, level = 100, wildLvl = 100, type = "water", type2 = "psychic"},
  4143.  
  4144. ["Misdreavus"] = {offense = 9, defense = 10, specialattack = 10.5, vitality = 9, agility = 185, exp = 147, level = 80, wildLvl = 80, type = "ghost", type2 = "no type"},
  4145.  
  4146. ["Unown"] = {offense = 9.2, defense = 10.8, specialattack = 7.2, vitality = 4.8, agility = 170, exp = 61, level = 100, wildLvl = 100, type = "psychic", type2 = "no type"},
  4147.  
  4148. ["Wobbuffet"] = {offense = 9.3, defense = 10.8, specialattack = 7.3, vitality = 10, agility = 180, exp = 177, level = 80, wildLvl = 80, type = "psychic", type2 = "no type"},
  4149.  
  4150. ["Girafarig"] = {offense = 9, defense = 9.5, specialattack = 10, vitality = 9, agility = 220, exp = 149, level = 80, wildLvl = 80, type = "normal", type2 = "psychic"},
  4151.  
  4152. ["Pineco"] = {offense = 6.5, defense = 9, specialattack = 3.5, vitality = 6, agility = 165, exp = 60, level = 15, wildLvl = 15, type = "bug", type2 = "no type"},
  4153.  
  4154. ["Forretress"] = {offense = 9, defense = 14, specialattack = 6, vitality = 7.5, agility = 170, exp = 118, level = 65, wildLvl = 65, type = "bug", type2 = "steel"},
  4155.  
  4156. ["Dunsparce"] = {offense = 7, defense = 7, specialattack = 6.5, vitality = 10, agility = 176, exp = 125, level = 30, wildLvl = 30, type = "normal", type2 = "no type"},
  4157.  
  4158. ["Gligar"] = {offense = 7.5, defense = 10.5, specialattack = 3.5, vitality = 6.5, agility = 185, exp = 108, level = 40, wildLvl = 40, type = "ground", type2 = "flying"},
  4159.  
  4160. ["Steelix"] = {offense = 8.5, defense = 12, specialattack = 11.5, vitality = 10, agility = 190, exp = 196, level = 100, wildLvl = 100, type = "steel", type2 = "ground"},
  4161.  
  4162. ["Snubbull"] = {offense = 8, defense = 5, specialattack = 4, vitality = 7, agility = 180, exp = 63, level = 30, wildLvl = 30, type = "normal", type2 = "no type"},
  4163.  
  4164. ["Granbull"] = {offense = 12, defense = 7.5, specialattack = 6, vitality = 9, agility = 190, exp = 178, level = 65, wildLvl = 65, type = "normal", type2 = "no type"},
  4165.  
  4166. ["Qwilfish"] = {offense = 9.5, defense = 8.5, specialattack = 5.5, vitality = 6.5, agility = 175, exp = 100, level = 55, wildLvl = 55, type = "water", type2 = "poison"},
  4167.  
  4168. ["Scizor"] = {offense = 11, defense = 10, specialattack = 11.5, vitality = 9, agility = 300, exp = 200, level = 100, wildLvl = 100, type = "bug", type2 = "steel"},
  4169.  
  4170. ["Shuckle"] = {offense = 4.3, defense = 8, specialattack = 4.3, vitality = 4.3, agility = 185, exp = 80, level = 30, wildLvl = 30, type = "bug", type2 = "rock"},
  4171.  
  4172. ["Heracross"] = {offense = 10.5, defense = 9.5, specialattack = 11, vitality = 9, agility = 185, exp = 200, level = 80, wildLvl = 80, type = "bug", type2 = "fighting"},
  4173.  
  4174. ["Sneasel"] = {offense = 9.5, defense = 5.5, specialattack = 5.5, vitality = 5.5, agility = 180, exp = 132, level = 55, wildLvl = 55, type = "dark", type2 = "ice"},
  4175.  
  4176. ["Teddiursa"] = {offense = 8, defense = 5, specialattack = 5, vitality = 6, agility = 170, exp = 124, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},
  4177.  
  4178. ["Ursaring"] = {offense = 13, defense = 11.5, specialattack = 15.5, vitality = 10, agility = 180, exp = 189, level = 90, wildLvl = 90, type = "normal", type2 = "no type"},
  4179.  
  4180. ["Slugma"] = {offense = 4, defense = 4, specialattack = 7, vitality = 4, agility = 175, exp = 38, level = 15, wildLvl = 15, type = "fire", type2 = "no type"},
  4181.  
  4182. ["Magcargo"] = {offense = 5, defense = 12, specialattack = 8, vitality = 5, agility = 180, exp = 154, level = 60, wildLvl = 60, type = "fire", type2 = "rock"},
  4183.  
  4184. ["Swinub"] = {offense = 5, defense = 4, specialattack = 3, vitality = 5, agility = 182, exp = 78, level = 15, wildLvl = 15, type = "ice", type2 = "ground"},
  4185.  
  4186. ["Piloswine"] = {offense = 10, defense = 8, specialattack = 10, vitality = 9, agility = 185, exp = 160, level = 80, wildLvl = 80, type = "ice", type2 = "ground"},
  4187.  
  4188. ["Corsola"] = {offense = 5.5, defense = 8.5, specialattack = 6.5, vitality = 5.5, agility = 175, exp = 113, level = 50, wildLvl = 50, type = "water", type2 = "rock"},
  4189.  
  4190. ["Remoraid"] = {offense = 6.5, defense = 3.5, specialattack = 6.5, vitality = 3.5, agility = 170, exp = 78, level = 10, wildLvl = 10, type = "water", type2 = "no type"},
  4191.  
  4192. ["Octillery"] = {offense = 10.5, defense = 7.5, specialattack = 10.5, vitality = 7.5, agility = 185, exp = 164, level = 70, wildLvl = 70, type = "water", type2 = "no type"},
  4193.  
  4194. ["Delibird"] = {offense = 5.5, defense = 4.5, specialattack = 6.5, vitality = 4.5, agility = 170, exp = 183, level = 40, wildLvl = 40, type = "ice", type2 = "flying"},
  4195.  
  4196. ["Mantine"] = {offense = 9, defense = 10, specialattack = 11, vitality = 10, agility = 210, exp = 168, level = 80, wildLvl = 80, type = "water", type2 = "flying"},
  4197.  
  4198. ["Skarmory"] = {offense = 9, defense = 10, specialattack = 11, vitality = 9.5, agility = 350, exp = 168, level = 85, wildLvl = 85, type = "steel", type2 = "flying"},
  4199.  
  4200. ["Houndour"] = {offense = 6, defense = 3, specialattack = 8, vitality = 4.5, agility = 198, exp = 114, level = 20, wildLvl = 20, type = "dark", type2 = "fire"},
  4201.  
  4202. ["Houndoom"] = {offense = 9, defense = 10, specialattack = 11, vitality = 9.5, agility = 251, exp = 204, level = 80, wildLvl = 80, type = "dark", type2 = "fire"},
  4203.  
  4204. ["Kingdra"] = {offense = 9.5, defense = 11.5, specialattack = 12.5, vitality = 9.5, agility = 230, exp = 207, level = 90, wildLvl = 90, type = "water", type2 = "dragon"},
  4205.  
  4206. ["Phanpy"] = {offense = 6, defense = 6, specialattack = 4, vitality = 9, agility = 181, exp = 174, level = 20, wildLvl = 20, type = "ground", type2 = "no type"},
  4207.  
  4208. ["Donphan"] = {offense = 9, defense = 9, specialattack = 11, vitality = 10, agility = 190, exp = 189, level = 80, wildLvl = 80, type = "ground", type2 = "no type"},
  4209.  
  4210. ["Porygon2"] = {offense = 9, defense = 9, specialattack = 10.5, vitality = 8.5, agility = 173, exp = 180, level = 75, wildLvl = 75, type = "normal", type2 = "no type"},
  4211.  
  4212. ["Stantler"] = {offense = 9.5, defense = 8.2, specialattack = 8.5, vitality = 7.3, agility = 185, exp = 165, level = 55, wildLvl = 55, type = "normal", type2 = "no type"},
  4213.  
  4214. ["Smeargle"] = {offense = 6, defense = 7.5, specialattack = 2, vitality = 5.5, agility = 175, exp = 106, level = 80, wildLvl = 80, type = "normal", type2 = "no type"},
  4215.  
  4216. ["Tyrogue"] = {offense = 5.5, defense = 6.5, specialattack = 3.5, vitality = 3.5, agility = 170, exp = 91, level = 30, wildLvl = 30, type = "fighting", type2 = "no type"},
  4217.  
  4218. ["Hitmontop"] = {offense = 9, defense = 9.5, specialattack = 8.5, vitality = 9, agility = 230, exp = 138, level = 60, wildLvl = 60, type = "fighting", type2 = "no type"},
  4219.  
  4220. ["Smoochum"] = {offense = 4, defense = 5.5, specialattack = 8.5, vitality = 4.5, agility = 178, exp = 87, level = 30, wildLvl = 30, type = "ice", type2 = "psychic"},
  4221.  
  4222. ["Elekid"] = {offense = 6.3, defense = 3.7, specialattack = 6.5, vitality = 4.5, agility = 170, exp = 106, level = 30, wildLvl = 30, type = "electric", type2 = "no type"},
  4223.  
  4224. ["Magby"] = {offense = 7.5, defense = 3.7, specialattack = 7, vitality = 4.5, agility = 170, exp = 117, level = 30, wildLvl = 30, type = "fire", type2 = "no type"},
  4225.  
  4226. ["Miltank"] = {offense = 8, defense = 10.5, specialattack = 10, vitality = 9.5, agility = 177, exp = 200, level = 80, wildLvl = 80, type = "normal", type2 = "no type"},
  4227.  
  4228. ["Blissey"] = {offense = 8, defense = 11, specialattack = 7.5, vitality = 10.5, agility = 177, exp = 255, level = 100, wildLvl = 100, type = "normal", type2 = "no type"},
  4229.  
  4230. ["Raikou"] = {offense = 10.5, defense = 13, specialattack = 11.5, vitality = 16, agility = 300, exp = 216, level = 150, wildLvl = 150, type = "electric", type2 = "no type"},
  4231.  
  4232. ["Entei"] = {offense = 10.5, defense = 13, specialattack = 9, vitality = 16.5, agility = 300, exp = 217, level = 150, wildLvl = 150, type = "fire", type2 = "no type"},
  4233.  
  4234. ["Suicune"] = {offense = 10.5, defense = 13, specialattack = 9, vitality = 16, agility = 300, exp = 218, level = 150, wildLvl = 150, type = "water", type2 = "no type"},
  4235.  
  4236. ["Larvitar"] = {offense = 6.4, defense = 5, specialattack = 4.5, vitality = 5, agility = 170, exp = 67, level = 20, wildLvl = 20, type = "rock", type2 = "ground"},
  4237.  
  4238. ["Pupitar"] = {offense = 8.4, defense = 7, specialattack = 6.5, vitality = 7, agility = 170, exp = 144, level = 65, wildLvl = 65, type = "rock", type2 = "ground"},
  4239.  
  4240. ["Tyranitar"] = {offense = 9.4, defense = 11, specialattack = 11.5, vitality = 10, agility = 185, exp = 218, level = 100, wildLvl = 100, type = "rock", type2 = "dark"},
  4241.  
  4242. ["Lugia"] = {offense = 10, defense = 13, specialattack = 9, vitality = 16.6, agility = 300, exp = 220, level = 150, wildLvl = 150, type = "psychic", type2 = "flying"},
  4243.  
  4244. ["Ho-oh"] = {offense = 10, defense = 13, specialattack = 11, vitality = 16.6, agility = 300, exp = 220, level = 150, wildLvl = 150, type = "fire", type2 = "flying"},
  4245.  
  4246. ["Celebi"] = {offense = 10, defense = 10, specialattack = 10, vitality = 10, agility = 300, exp = 64, level = 150, wildLvl = 150, type = "psychic", type2 = "grass"},
  4247.  
  4248. ["Shiny Hitmontop"] = {offense = 8.2, defense = 10.83, specialattack = 7.85, vitality = 9.5, agility = 240, exp = 152.9, level = 120, wildLvl = 120, type = "fighting", type2 = "no type"},
  4249.  
  4250. ["Magnet Electabuzz"] = {offense = 8.13, defense = 18.27, specialattack = 18.45, vitality = 25.15, agility = 133, exp = 300.6, level = 150, type = "electric", type2 = "no type"},
  4251.  
  4252. ["Elder Tyranitar"] = {offense = 8.13, defense = 9.57, specialattack = 18.45, vitality = 35.15, agility = 133, exp = 300.6, level = 150, type = "dark", type2 = "ground"},
  4253.  
  4254. ["Hard Golem"] = {offense = 8.13, defense = 15.37, specialattack = 18.45, vitality = 25.15, agility = 133, exp = 300.6, level = 150, type = "rock", type2 = "no type"},
  4255.  
  4256. ["Brute Rhydon"] = {offense = 8.53, defense = 15.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "rock", type2 = "no type"},
  4257.  
  4258. ["Iron Steelix"] = {offense = 8.33, defense = 15.27, specialattack = 18.45, vitality = 35.55, agility = 133, exp = 300.6, level = 150, type = "rock", type2 = "steel"},
  4259.  
  4260. ["Brave Charizard"] = {offense = 8.43, defense = 18.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "fire", type2 = "no type"},
  4261.  
  4262. ["Elder Charizard"] = {offense = 8.43, defense = 18.37, specialattack = 18.45, vitality = 32.55, agility = 133, exp = 300.6, level = 150, type = "fire", type2 = "no type"},
  4263.  
  4264. ["Lava Magmar"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "fire", type2 = "no type"},
  4265.  
  4266. ["Enraged Typhlosion"] = {offense = 8.63, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "fire", type2 = "no type"},
  4267.  
  4268. ["Capoeira Hitmontop"] = {offense = 8.8, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "fighting", type2 = "no type"},
  4269.  
  4270. ["Boxer Hitmonchan"] = {offense = 8.8, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 301.6, level = 150, type = "fighting", type2 = "no type"},
  4271.  
  4272. ["Taekwondo Hitmonlee"] = {offense = 8.8, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 301.6, level = 150, type = "fighting", type2 = "no type"},
  4273.  
  4274. ["Dragon Machamp"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 28.55, agility = 133, exp = 300.6, level = 150, type = "fighting", type2 = "no type"},
  4275.  
  4276. ["Undefted Machamp"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 31.55, agility = 133, exp = 300.6, level = 150, type = "fighting", type2 = "no type"},
  4277.  
  4278. ["Wardog Arcanine"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "fire", type2 = "no type"},
  4279.  
  4280. ["Elder Arcanine"] = {offense = 8.43, defense = 9.37, specialattack = 18.45, vitality = 35.55, agility = 133, exp = 300.6, level = 150, type = "fire", type2 = "no type"},
  4281.  
  4282. ["Furios Mantine"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 26.55, agility = 133, exp = 300.6, level = 150, type = "water", type2 = "no type"},
  4283.  
  4284. ["War Gyarados"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "water", type2 = "no type"},
  4285.  
  4286. ["Brave Blastoise"] = {offense = 8, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "water", type2 = "no type"},
  4287.  
  4288. ["Brave Venusaur"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "grass", type2 = "no type"},
  4289.  
  4290. ["Ancient Meganium"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "grass", type2 = "no type"},
  4291.  
  4292. ["Punk Feraligatr"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 300.6, level = 150, type = "water", type2 = "no type"},
  4293.  
  4294. ["Elder Pinsir"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 301.6, level = 150, type = "bug", type2 = "no type"},
  4295.  
  4296. ["Elder Raichu"] = {offense = 8.99, defense = 9.3, specialattack = 19.45, vitality = 26.5, agility = 145, exp = 311, level = 150, type = "electric", type2 = "no type"},
  4297.  
  4298. ["Charged Raichu"] = {offense = 8, defense = 9.3, specialattack = 18, vitality = 24, agility = 145, exp = 300, level = 150, type = "electric", type2 = "no type"},
  4299.  
  4300. ["Ancient Xatu"] = {offense = 8.5, defense = 9, specialattack = 18.5, vitality = 24, agility = 161, exp = 300, level = 150, type = "psychic", type2 = "flying"},
  4301.  
  4302. ["Furios Girafarig"] = {offense = 8, defense = 9.5, specialattack = 18, vitality = 25, agility = 150, exp = 300, level = 150, type = "normal", type2 = "psychic"},
  4303.  
  4304. ["Ancient Alakazam"] = {offense = 7.3, defense = 14.6, specialattack = 16.5, vitality = 24, agility = 145, exp = 305, level = 150, type = "psychic", type2 = "no type"},
  4305.  
  4306. ["Master Alakazam"] = {offense = 8.3, defense = 15.6, specialattack = 18.5, vitality = 26, agility = 145, exp = 311, level = 150, type = "psychic", type2 = "no type"},
  4307.  
  4308. ["Furios Ampharos"] = {offense = 8.5, defense = 9.5, specialattack = 18.5, vitality = 25, agility = 130, exp = 305, level = 150, type = "electric", type2 = "no type"},
  4309.  
  4310. ["Elder Electabuzz"] = {offense = 8.13, defense = 9.27, specialattack = 19.45, vitality = 28.15, agility = 133, exp = 313.6, level = 150, type = "electric", type2 = "no type"},
  4311.  
  4312. ["Bug Scyther"] = {offense = 8, defense = 9.3, specialattack = 25, vitality = 23, agility = 145, exp = 300, level = 150, type = "bug", type2 = "fly"},
  4313.  
  4314. ["Ancient Scyther"] = {offense = 9, defense = 9.3, specialattack = 19.6, vitality = 25, agility = 145, exp = 313, level = 150, type = "bug", type2 = "fly"},
  4315.  
  4316. ["Incect Heracross"] = {offense = 9.5, defense = 18.5, specialattack = 18, vitality = 25, agility = 135, exp = 300, level = 150, type = "bug", type2 = "fighting"},
  4317.  
  4318. ["Metal Scizor"] = {offense = 9, defense = 9, specialattack = 18, vitality = 26, agility = 210, exp = 305, level = 150, type = "bug", type2 = "steel"},
  4319.  
  4320. ["Ancient Nidoking"] = {offense = 8.1, defense = 9.1, specialattack = 19.6, vitality = 25.5, agility = 145, exp = 301, level = 150, type = "poison", type2 = "ground"},
  4321.  
  4322. ["Ancient Nidoqueen"] = {offense = 8.4, defense = 18.8, specialattack = 20, vitality = 25.8, agility = 145, exp = 301, level = 150, type = "poison", type2 = "ground"},
  4323.  
  4324. ["Elder Muk"] = {offense = 9, defense = 9.6, specialattack = 19.9, vitality = 27, agility = 145, exp = 320, level = 150, type = "poison", type2 = "no type"},
  4325.  
  4326. ["Furios Crobat"] = {offense = 8, defense = 9, specialattack = 19, vitality = 26.5, agility = 170, exp = 305, level = 150, type = "poison", type2 = "flying"},
  4327.  
  4328. ["War Muk"] = {offense = 8, defense = 8.6, specialattack = 19.3, vitality = 27, agility = 145, exp = 310, level = 150, type = "poison", type2 = "no type"},
  4329.  
  4330. ["Scary Gengar"] = {offense = 7.3, defense = 8, specialattack = 18.6, vitality = 25.5, agility = 145, exp = 310, level = 150, type = "ghost",type2 = "no type"},
  4331.  
  4332. ["Furios Murkrow"] = {offense = 9.5, defense = 8.2, specialattack = 17.5, vitality = 24, agility = 145, exp = 315, level = 150, type = "dark", type2 = "flying"},
  4333.  
  4334. ["Elder Gengar"] = {offense = 9.3, defense = 9, specialattack = 20.6, vitality = 26.5, agility = 145, exp = 315, level = 150, type = "ghost",type2 = "no type"},
  4335.  
  4336. ["Banshee Misdreavus"] = {offense = 8, defense = 8, specialattack = 18.5, vitality = 24, agility = 135, exp = 315, level = 150, type = "ghost", type2 = "no type"},
  4337.  
  4338. ["Master Abra"] = {offense = 8.3, defense = 18.6, specialattack = 19, vitality = 23.5, agility = 145, exp = 320, level = 150, type = "psychic", type2 = "no type"},
  4339.  
  4340. ["Ancient Snorlax"] = {offense = 7.1, defense = 6.15, specialattack = 18.15, vitality = 23.1, agility = 133, exp = 325.4, level = 150, type = "normal", type2 = "no type"},
  4341.  
  4342. ["Gordo Snorlax"] = {offense = 9.1, defense = 9.15, specialattack = 22.15, vitality = 30.1, agility = 133, exp = 335.4, level = 150, type = "normal", type2 = "no type"},
  4343.  
  4344. ["Brute Ursaring"] = {offense = 8, defense = 8.5, specialattack = 19.5, vitality = 25, agility = 120, exp = 310, level = 150, type = "normal", type2 = "no type"},
  4345.  
  4346. ["War Granbull"] = {offense = 7, defense = 7.5, specialattack = 18, vitality = 24, agility = 130, exp = 310, level = 150, type = "normal", type2 = "no type"},
  4347.  
  4348. ["Master Stantler"] = {offense = 8.5, defense = 7.2, specialattack = 18.5, vitality = 24.3, agility = 145, exp = 310, level = 150, type = "normal", type2 = "no type"},
  4349.  
  4350. ["Brave Wigglytuff"] = {offense = 9.6, defense = 7.3, specialattack = 17, vitality = 23, agility = 145, exp = 290, level = 150, type = "normal", type2 = "no type"},
  4351.  
  4352. ["War Farfetch'd"] = {offense = 8.3, defense = 8.1, specialattack = 18.8, vitality = 25.4, agility = 145, exp = 301, level = 150, type = "fly", type2 = "normal"},
  4353.  
  4354. ["Brute Farfetch'd"] = {offense = 9.3, defense = 9.1, specialattack = 20.8, vitality = 26.4, agility = 145, exp = 335, level = 150, type = "fly", type2 = "normal"},
  4355.  
  4356. ["Brave Pidgeot"] = {offense = 8.3, defense = 8, specialattack = 18.6, vitality = 25.8, agility = 145, exp = 305, level = 150, type = "fly", type2 = "normal"},
  4357.  
  4358. ["Metal Skarmory"] = {offense = 9, defense = 9, specialattack = 18, vitality = 16.5, agility = 169, exp = 320, level = 150, type = "steel", type2 = "flying"},
  4359.  
  4360. ["Furios Noctowl"] = {offense = 8, defense = 9, specialattack = 18.6, vitality = 25, agility = 134, exp = 310, level = 150, type = "normal", type2 = "flying"},
  4361.  
  4362. ["Elder Pidgeot"] = {offense = 9.3, defense = 19, specialattack = 19.6, vitality = 26.8, agility = 145, exp = 335, level = 150, type = "fly", type2 = "normal"},
  4363.  
  4364. ["Ancient Dragonite"] = {offense = 8.74, defense = 9.45, specialattack = 19, vitality = 25.01, agility = 133, exp = 310.8, level = 150, type = "dragon", type2 = "flying"},
  4365.  
  4366. ["Lance Dragonite"] = {offense = 9.74, defense = 9.45, specialattack = 22, vitality = 27.01, agility = 133, exp = 340.8, level = 150, type = "dragon", type2 = "flying"},
  4367.  
  4368. ["Hard Miltank"] = {offense = 8, defense = 9.5, specialattack = 18, vitality = 25.5, agility = 167, exp = 315, level = 150, type = "normal", type2 = "no type"},
  4369.  
  4370. ["Ancient Kingdra"] = {offense = 8.5, defense = 9.5, specialattack = 18.5, vitality = 25.5, agility = 150, exp = 320, level = 150, type = "water", type2 = "dragon"},
  4371.  
  4372. ["Ice Jynx"] = {offense = 8.3, defense = 17.3, specialattack = 18.6, vitality = 25.2, agility = 145, exp = 310, level = 150, type = "psychic", type2 = "ice"},
  4373.  
  4374. ["Master Jynx"] = {offense = 9.3, defense = 19.3, specialattack = 19.6, vitality = 27.2, agility = 145, exp = 330, level = 150, type = "psychic", type2 = "ice"},
  4375.  
  4376. ["Hard Cloyster"] = {offense = 8.7, defense = 9, specialattack = 18.6, vitality = 24.6, agility = 145, exp = 305, level = 150, type = "water", type2 = "ice"},
  4377.  
  4378. ["Sea Dewgong"] = {offense = 8.8, defense = 17.3, specialattack = 18.6, vitality = 24.10, agility = 145, exp = 305, level = 150, type = "water", type2 = "ice"},
  4379.  
  4380. ["Ancient Onix"] = {offense = 9.95, defense = 19.6, specialattack = 19.3, vitality = 26.85, agility = 122, exp = 320.8, level = 150, type = "rock", type2 = "ground"},
  4381.  
  4382. ["Elder Tangela"] = {offense = 8.53, defense = 9.27, specialattack = 18.45, vitality = 25.55, agility = 133, exp = 301.6, level = 150, type = "grass", type2 = "no type"},
  4383. }
  4384.  
  4385.  
  4386.  
  4387. fotos = {
  4388. ["Bulbasaur"] = 11989,
  4389. ["Ivysaur"] = 11990,
  4390. ["Venusaur"] = 11991,
  4391. ["Charmander"] = 11992,
  4392. ["Charmeleon"] = 11993,
  4393. ["Charizard"] = 11994,
  4394. ["Squirtle"] = 11995,
  4395. ["Wartortle"] = 11996,
  4396. ["Blastoise"] = 11997,
  4397. ["Caterpie"] = 11998,
  4398. ["Metapod"] = 11999,
  4399. ["Butterfree"] = 12000,
  4400. ["Weedle"] = 12001,
  4401. ["Kakuna"] = 12002,
  4402. ["Beedrill"] = 12003,
  4403. ["Pidgey"] = 12004,
  4404. ["Pidgeotto"] = 12005,
  4405. ["Pidgeot"] = 12006,
  4406. ["Rattata"] = 12007,
  4407. ["Raticate"] = 12008,
  4408. ["Spearow"] = 12009,
  4409. ["Fearow"] = 12010,
  4410. ["Ekans"] = 12011,
  4411. ["Arbok"] = 12012,
  4412. ["Pikachu"] = 12013,
  4413. ["Raichu"] = 12014,
  4414. ["Sandshrew"] = 12015,
  4415. ["Sandslash"] = 12016,
  4416. ["Nidoran Female"] = 12017,
  4417. ["Nidorina"] = 12018,
  4418. ["Nidoqueen"] = 12019,
  4419. ["Nidoran Male"] = 12020,
  4420. ["Nidorino"] = 12021,
  4421. ["Nidoking"] = 12022,
  4422. ["Clefairy"] = 12023,
  4423. ["Clefable"] = 12024,
  4424. ["Vulpix"] = 12025,
  4425. ["Ninetales"] = 12026,
  4426. ["Jigglypuff"] = 12027,
  4427. ["Wigglytuff"] = 12028,
  4428. ["Zubat"] = 12029,
  4429. ["Golbat"] = 12030,
  4430. ["Oddish"] = 12031,
  4431. ["Gloom"] = 12032,
  4432. ["Vileplume"] = 12033,
  4433. ["Paras"] = 12034,
  4434. ["Parasect"] = 12035,
  4435. ["Venonat"] = 12036,
  4436. ["Venomoth"] = 12037,
  4437. ["Diglett"] = 12038,
  4438. ["Dugtrio"] = 12039,
  4439. ["Meowth"] = 12040,
  4440. ["Persian"] = 12041,
  4441. ["Psyduck"] = 12042,
  4442. ["Golduck"] = 12043,
  4443. ["Mankey"] = 12044,
  4444. ["Primeape"] = 12045,
  4445. ["Growlithe"] = 12046,
  4446. ["Arcanine"] = 12047,
  4447. ["Poliwag"] = 12048,
  4448. ["Poliwhirl"] = 12049,
  4449. ["Poliwrath"] = 12050,
  4450. ["Abra"] = 12051,
  4451. ["Kadabra"] = 12052,
  4452. ["Alakazam"] = 12053,
  4453. ["Machop"] = 12054,
  4454. ["Machoke"] = 12055,
  4455. ["Machamp"] = 12056,
  4456. ["Bellsprout"] = 12057,
  4457. ["Weepinbell"] = 12058,
  4458. ["Victreebel"] = 12059,
  4459. ["Tentacool"] = 12060,
  4460. ["Tentacruel"] = 12061,
  4461. ["Geodude"] = 12062,
  4462. ["Graveler"] = 12063,
  4463. ["Golem"] = 12064,
  4464. ["Ponyta"] = 12065,
  4465. ["Rapidash"] = 12066,
  4466. ["Slowpoke"] = 12067,
  4467. ["Slowbro"] = 12068,
  4468. ["Magnemite"] = 12069,
  4469. ["Magneton"] = 12070,
  4470. ["Farfetch'd"] = 12071,
  4471. ["Doduo"] = 12072,
  4472. ["Dodrio"] = 12073,
  4473. ["Seel"] = 12074,
  4474. ["Dewgong"] = 12075,
  4475. ["Grimer"] = 12076,
  4476. ["Muk"] = 12077,
  4477. ["Shellder"] = 12078,
  4478. ["Cloyster"] = 12079,
  4479. ["Gastly"] = 12080,
  4480. ["Haunter"] = 12081,
  4481. ["Gengar"] = 12082,
  4482. ["Onix"] = 12083,
  4483. ["Drowzee"] = 12084,
  4484. ["Hypno"] = 12085,
  4485. ["Krabby"] = 12086,
  4486. ["Kingler"] = 12087,
  4487. ["Voltorb"] = 12088,
  4488. ["Electrode"] = 12089,
  4489. ["Exeggcute"] = 12090,
  4490. ["Exeggutor"] = 12091,
  4491. ["Cubone"] = 12092,
  4492. ["Marowak"] = 12093,
  4493. ["Hitmonlee"] = 12094,
  4494. ["Hitmonchan"] = 12095,
  4495. ["Lickitung"] = 12096,
  4496. ["Koffing"] = 12097,
  4497. ["Weezing"] = 12098,
  4498. ["Rhyhorn"] = 12099,
  4499. ["Rhydon"] = 12100,
  4500. ["Chansey"] = 12101,
  4501. ["Tangela"] = 12102,
  4502. ["Kangaskhan"] = 12103,
  4503. ["Horsea"] = 12104,
  4504. ["Seadra"] = 12105,
  4505. ["Goldeen"] = 12106,
  4506. ["Seaking"] = 12107,
  4507. ["Staryu"] = 12108,
  4508. ["Starmie"] = 12109,
  4509. ["Mr. Mime"] = 12110,
  4510. ["Scyther"] = 12111,
  4511. ["Jynx"] = 12112,
  4512. ["Electabuzz"] = 12113,
  4513. ["Magmar"] = 12114,
  4514. ["Pinsir"] = 12115,
  4515. ["Tauros"] = 12116,
  4516. ["Magikarp"] = 12117,
  4517. ["Gyarados"] = 12118,
  4518. ["Lapras"] = 12119,
  4519. ["Ditto"] = 12120,
  4520. ["Eevee"] = 12121,
  4521. ["Vaporeon"] = 12122,
  4522. ["Jolteon"] = 12123,
  4523. ["Flareon"] = 12124,
  4524. ["Porygon"] = 12125,
  4525. ["Omanyte"] = 12126,
  4526. ["Omastar"] = 12127,
  4527. ["Kabuto"] = 12128,
  4528. ["Kabutops"] = 12129,
  4529. ["Aerodactyl"] = 12130,
  4530. ["Snorlax"] = 12131,
  4531. ["Articuno"] = 12132,
  4532. ["Zapdos"] = 12133,
  4533. ["Moltres"] = 12134,
  4534. ["Dratini"] = 12135,
  4535. ["Dragonair"] = 12136,
  4536. ["Dragonite"] = 12137,
  4537. ["Mewtwo"] = 12138,
  4538. ["Mew"] = 12139,
  4539. -----------------Shiny Portfoil------------
  4540. ["Shiny Venusaur"] = 11139,
  4541. ["Shiny Charizard"] = 11142,
  4542. ["Shiny Blastoise"] = 11145,
  4543. ["Shiny Butterfree"] = 11148,
  4544. ["Shiny Beedrill"] = 11151,
  4545. ["Shiny Pidgeot"] = 11154,
  4546. ["Shiny Rattata"] = 11155,
  4547. ["Shiny Raticate"] = 11156,
  4548. ["Shiny Fearow"] = 11158,
  4549. ["Shiny Raichu"] = 11162,
  4550. ["Shiny Nidoking"] = 11170,
  4551. ["Shiny Zubat"] = 11177,
  4552. ["Shiny Golbat"] = 11178,
  4553. ["Shiny Oddish"] = 11179,
  4554. ["Shiny Vileplume"] = 11181,
  4555. ["Shiny Paras"] = 11182,
  4556. ["Shiny Parasect"] = 11183,
  4557. ["Shiny Venonat"] = 11184,
  4558. ["Shiny Venomoth"] = 11185,
  4559. ["Shiny Growlithe"] = 11194,
  4560. ["Shiny Arcanine"] = 11195,
  4561. ["Shiny Abra"] = 11199,
  4562. ["Shiny Alakazam"] = 11201,
  4563. ["Shiny Tentacool"] = 11208,
  4564. ["Shiny Tentacruel"] = 11209,
  4565. ["Shiny Golem"] = 11212,
  4566. ["Shiny Farfetch'd"] = 11219,
  4567. ["Shiny Grimer"] = 11224,
  4568. ["Shiny Muk"] = 11225,
  4569. ["Shiny Gengar"] = 11230,
  4570. ["Shiny Onix"] = 12605, --alterado v1.9
  4571. ["Shiny Hypno"] = 11233,
  4572. ["Shiny Krabby"] = 11234,
  4573. ["Shiny Kingler"] = 11235,
  4574. ["Shiny Voltorb"] = 11236,
  4575. ["Shiny Electrode"] = 11237,
  4576. ["Shiny Cubone"] = 11240,
  4577. ["Shiny Marowak"] = 11241,
  4578. ["Shiny Hitmonlee"] = 11242,
  4579. ["Shiny Hitmontop"] = 12606, --alterado v1.9
  4580. ["Shiny Hitmonchan"] = 11243,
  4581. ["Shiny Tangela"] = 11250,
  4582. ["Shiny Horsea"] = 11252,
  4583. ["Shiny Seadra"] = 11253,
  4584. ["Shiny Scyther"] = 11259,
  4585. ["Shiny Jynx"] = 11260,
  4586. ["Shiny Electabuzz"] = 11261,
  4587. ["Shiny Pinsir"] = 11263,
  4588. ["Shiny Magikarp"] = 11265,
  4589. ["Shiny Gyarados"] = 11266,
  4590. ["Shiny Vaporeon"] = 11270,
  4591. ["Shiny Jolteon"] = 11271,
  4592. ["Shiny Flareon"] = 11272,
  4593. ["Shiny Snorlax"] = 11279,
  4594. ["Shiny Dratini"] = 11283,
  4595. ["Shiny Dragonair"] = 11284,
  4596. ["Shiny Dragonite"] = 11285,
  4597. -----------------geracao 2 Portfoil------------
  4598.  
  4599. ["Chikorita"] = 11288,
  4600. ["Bayleef"] = 11289,
  4601. ["Meganium"] = 11290,
  4602. ["Cyndaquil"] = 11291,
  4603. ["Quilava"] = 11292,
  4604. ["Typhlosion"] = 11293,
  4605. ["Totodile"] = 11294,
  4606. ["Croconaw"] = 11295,
  4607. ["Feraligatr"] = 11296,
  4608. ["Sentret"] = 11297,
  4609. ["Furret"] = 11298,
  4610. ["Hoothoot"] = 11299,
  4611. ["Noctowl"] = 11300,
  4612. ["Ledyba"] = 11301,
  4613. ["Ledian"] = 11302,
  4614. ["Spinarak"] = 11303,
  4615. ["Ariados"] = 11304,
  4616. ["Crobat"] = 11305,
  4617. ["Chinchou"] = 11306,
  4618. ["Lanturn"] = 11307,
  4619. ["Pichu"] = 11308,
  4620. ["Cleffa"] = 11309,
  4621. ["Igglybuff"] = 11310,
  4622. ["Togepi"] = 11311,
  4623. ["Togetic"] = 11312,
  4624. ["Natu"] = 11313,
  4625. ["Xatu"] = 11314,
  4626. ["Mareep"] = 11315,
  4627. ["Flaaffy"] = 11316,
  4628. ["Ampharos"] = 11317,
  4629. ["Bellossom"] = 11318,
  4630. ["Marill"] = 11319,
  4631. ["Azumarill"] = 11320,
  4632. ["Sudowoodo"] = 11321,
  4633. ["Politoed"] = 11322,
  4634. ["Hoppip"] = 11323,
  4635. ["Skiploom"] = 11324,
  4636. ["Jumpluff"] = 11325,
  4637. ["Aipom"] = 11326,
  4638. ["Sunkern"] = 11327,
  4639. ["Sunflora"] = 11328,
  4640. ["Yanma"] = 11329,
  4641. ["Wooper"] = 11330,
  4642. ["Quagsire"] = 11331,
  4643. ["Espeon"] = 11332,
  4644. ["Umbreon"] = 11333,
  4645. ["Murkrow"] = 11334,
  4646. ["Slowking"] = 11335,
  4647. ["Misdreavus"] = 11336,
  4648. ["Unown"] = 11337,
  4649. ["Wobbuffet"] = 11338,
  4650. ["Girafarig"] = 11339,
  4651. ["Pineco"] = 11340,
  4652. ["Forretress"] = 11341,
  4653. ["Dunsparce"] = 11342,
  4654. ["Gligar"] = 11343,
  4655. ["Steelix"] = 11344,
  4656. ["Snubbull"] = 11345,
  4657. ["Granbull"] = 11346,
  4658. ["Qwilfish"] = 11347,
  4659. ["Scizor"] = 11348,
  4660. ["Shuckle"] = 11349,
  4661. ["Heracross"] = 11350,
  4662. ["Sneasel"] = 11351,
  4663. ["Teddiursa"] = 11352,
  4664. ["Ursaring"] = 11353,
  4665. ["Slugma"] = 11354,
  4666. ["Magcargo"] = 11355,
  4667. ["Swinub"] = 11356,
  4668. ["Piloswine"] = 11357,
  4669. ["Corsola"] = 11358,
  4670. ["Remoraid"] = 11359,
  4671. ["Octillery"] = 11360,
  4672. ["Delibird"] = 11361,
  4673. ["Mantine"] = 11362,
  4674. ["Skarmory"] = 11363,
  4675. ["Houndour"] = 11364,
  4676. ["Houndoom"] = 11365,
  4677. ["Kingdra"] = 11366,
  4678. ["Phanpy"] = 11367,
  4679. ["Donphan"] = 11368,
  4680. ["Porygon2"] = 11369,
  4681. ["Stantler"] = 11370,
  4682. ["Smeargle"] = 11371,
  4683. ["Tyrogue"] = 11372,
  4684. ["Hitmontop"] = 11373,
  4685. ["Smoochum"] = 11374,
  4686. ["Elekid"] = 11375,
  4687. ["Magby"] = 11376,
  4688. ["Miltank"] = 11377,
  4689. ["Blissey"] = 11378,
  4690. ["Raikou"] = 11379,
  4691. ["Entei"] = 11380,
  4692. ["Suicune"] = 11381,
  4693. ["Larvitar"] = 11382,
  4694. ["Pupitar"] = 11383,
  4695. ["Tyranitar"] = 11384,
  4696. ["Lugia"] = 11385,
  4697. ["Ho-oh"] = 11386,
  4698. ["Celebi"] = 11387,
  4699.  
  4700. ["Shiny Mr. Mime"] = 12616, --alterado v1.9 \/
  4701. ["Shiny Rhydon"] = 12612,
  4702. ["Shiny Ninetales"] = 12615,
  4703. ["Shiny Ariados"] = 12611,
  4704. ["Shiny Magneton"] = 12614,
  4705. ["Shiny Espeon"] = 12609,
  4706. ["Shiny Politoed"] = 12610,
  4707. ["Shiny Umbreon"] = 12608,
  4708. ["Shiny Stantler"] = 12607,
  4709. ["Shiny Dodrio"] = 12613,
  4710. }
  4711.  
  4712. pokecatches = {
  4713. ["Bulbasaur"] = {chance = 500, corpse = 5969},
  4714. ["Ivysaur"] = {chance = 1200, corpse = 5982},
  4715. ["Venusaur"] = {chance = 5000, corpse = 5962},
  4716. ["Charmander"] = {chance = 400, corpse = 5983},
  4717. ["Charmeleon"] = {chance = 1200, corpse = 5981},
  4718. ["Charizard"] = {chance = 5000, corpse = 6005},
  4719. ["Squirtle"] = {chance = 400, corpse = 6008},
  4720. ["Wartortle"] = {chance = 1200, corpse = 5978},
  4721. ["Blastoise"] = {chance = 5000, corpse = 5999},
  4722. ["Caterpie"] = {chance = 5, corpse = 5971},
  4723. ["Metapod"] = {chance = 50, corpse = 5970},
  4724. ["Butterfree"] = {chance = 400, corpse = 5985},
  4725. ["Weedle"] = {chance = 6, corpse = 5964},
  4726. ["Kakuna"] = {chance = 60, corpse = 6000},
  4727. ["Beedrill"] = {chance = 400, corpse = 5990},
  4728. ["Pidgey"] = {chance = 10, corpse = 5961},
  4729. ["Pidgeotto"] = {chance = 100, corpse = 5966},
  4730. ["Pidgeot"] = {chance = 3500, corpse = 6020},
  4731. ["Rattata"] = {chance = 4, corpse = 5974},
  4732. ["Raticate"] = {chance = 300, corpse = 6007},
  4733. ["Spearow"] = {chance = 9, corpse = 5968},
  4734. ["Fearow"] = {chance = 600, corpse = 5992},
  4735. ["Ekans"] = {chance = 80, corpse = 5979},
  4736. ["Arbok"] = {chance = 250, corpse = 5984},
  4737. ["Pikachu"] = {chance = 500, corpse = 6001},
  4738. ["Raichu"] = {chance = 2100, corpse = 5996},
  4739. ["Sandshrew"] = {chance = 130, corpse = 5988},
  4740. ["Sandslash"] = {chance = 600, corpse = 6041},
  4741. ["Nidoran Female"] = {chance = 13, corpse = 6013},
  4742. ["Nidorina"] = {chance = 300, corpse = 6014},
  4743. ["Nidoqueen"] = {chance = 1500, corpse = 3004},
  4744. ["Nidoran Male"] = {chance = 12, corpse = 6015},
  4745. ["Nidorino"] = {chance = 300, corpse = 6019},
  4746. ["Nidoking"] = {chance = 1500, corpse = 5995},
  4747. ["Clefairy"] = {chance = 400, corpse = 2968},
  4748. ["Clefable"] = {chance = 900, corpse = 6006},
  4749. ["Vulpix"] = {chance = 120, corpse = 6003},
  4750. ["Ninetales"] = {chance = 2200, corpse = 6040},
  4751. ["Jigglypuff"] = {chance = 400, corpse = 6011},
  4752. ["Wigglytuff"] = {chance = 1250, corpse = 6012},
  4753. ["Zubat"] = {chance = 19, corpse = 5989},
  4754. ["Golbat"] = {chance = 400, corpse = 6053},
  4755. ["Oddish"] = {chance = 10, corpse = 3008},
  4756. ["Gloom"] = {chance = 100, corpse = 6017},
  4757. ["Vileplume"] = {chance = 900, corpse = 6025},
  4758. ["Paras"] = {chance = 20, corpse = 3007},
  4759. ["Parasect"] = {chance = 1400, corpse = 6027},
  4760. ["Venonat"] = {chance = 100, corpse = 5997},
  4761. ["Venomoth"] = {chance = 600, corpse = 2925},
  4762. ["Diglett"] = {chance = 60, corpse = 6023},
  4763. ["Dugtrio"] = {chance = 500, corpse = 6024},
  4764. ["Meowth"] = {chance = 80, corpse = 6034},
  4765. ["Persian"] = {chance = 500, corpse = 6009},
  4766. ["Psyduck"] = {chance = 80, corpse = 6029},
  4767. ["Golduck"] = {chance = 700, corpse = 6028},
  4768. ["Mankey"] = {chance = 70, corpse = 6035},
  4769. ["Primeape"] = {chance = 750, corpse = 6032},
  4770. ["Growlithe"] = {chance = 83, corpse = 6036},
  4771. ["Arcanine"] = {chance = 5000, corpse = 6031},
  4772. ["Poliwag"] = {chance = 10, corpse = 6042},
  4773. ["Poliwhirl"] = {chance = 400, corpse = 6054},
  4774. ["Poliwrath"] = {chance = 3200, corpse = 6033},
  4775. ["Abra"] = {chance = 60, corpse = 2905},
  4776. ["Kadabra"] = {chance = 400, corpse = 6060},
  4777. ["Alakazam"] = {chance = 4000, corpse = 6057},
  4778. ["Machop"] = {chance = 80, corpse = 6045},
  4779. ["Machoke"] = {chance = 700, corpse = 4251},
  4780. ["Machamp"] = {chance = 4000, corpse = 6048},
  4781. ["Bellsprout"] = {chance = 12, corpse = 2806},
  4782. ["Weepinbell"] = {chance = 80, corpse = 2928},
  4783. ["Victreebel"] = {chance = 800, corpse = 6332},
  4784. ["Tentacool"] = {chance = 18, corpse = 2961},
  4785. ["Tentacruel"] = {chance = 4000, corpse = 6037},
  4786. ["Geodude"] = {chance = 80, corpse = 6071},
  4787. ["Graveler"] = {chance = 333, corpse = 6516},
  4788. ["Golem"] = {chance = 3500, corpse = 6043},
  4789. ["Ponyta"] = {chance = 80, corpse = 5975},
  4790. ["Rapidash"] = {chance = 1500, corpse = 4323},
  4791. ["Slowpoke"] = {chance = 70, corpse = 2926},
  4792. ["Slowbro"] = {chance = 400, corpse = 5986},
  4793. ["Magnemite"] = {chance = 80, corpse = 6056},
  4794. ["Magneton"] = {chance = 350, corpse = 6076},
  4795. ["Farfetch'd"] = {chance = 500, corpse = 2836},
  4796. ["Doduo"] = {chance = 70, corpse = 2842},
  4797. ["Dodrio"] = {chance = 400, corpse = 6047},
  4798. ["Seel"] = {chance = 80, corpse = 6030},
  4799. ["Dewgong"] = {chance = 1200, corpse = 6038},
  4800. ["Grimer"] = {chance = 30, corpse = 6055},
  4801. ["Muk"] = {chance = 300, corpse = 2845},
  4802. ["Shellder"] = {chance = 60, corpse = 2837},
  4803. ["Cloyster"] = {chance = 1300, corpse = 2932},
  4804. ["Gastly"] = {chance = 250, corpse = 5993},
  4805. ["Haunter"] = {chance = 800, corpse = 6004},
  4806. ["Gengar"] = {chance = 3550, corpse = 6336},
  4807. ["Onix"] = {chance = 900, corpse = 2990},
  4808. ["Drowzee"] = {chance = 80, corpse = 6026},
  4809. ["Hypno"] = {chance = 2000, corpse = 6046},
  4810. ["Krabby"] = {chance = 14, corpse = 6039},
  4811. ["Kingler"] = {chance = 400, corpse = 6340},
  4812. ["Voltorb"] = {chance = 80, corpse = 6049},
  4813. ["Electrode"] = {chance = 400, corpse = 6051},
  4814. ["Exeggcute"] = {chance = 18, corpse = 2982},
  4815. ["Exeggutor"] = {chance = 500, corpse = 3005},
  4816. ["Cubone"] = {chance = 80, corpse = 6050},
  4817. ["Marowak"] = {chance = 500, corpse = 6072},
  4818. ["Hitmonlee"] = {chance = 400, corpse = 6067},
  4819. ["Hitmonchan"] = {chance = 400, corpse = 5977},
  4820. ["Lickitung"] = {chance = 1200, corpse = 2953},
  4821. ["Koffing"] = {chance = 70, corpse = 2936},
  4822. ["Weezing"] = {chance = 350, corpse = 6306},
  4823. ["Rhyhorn"] = {chance = 80, corpse = 3035},
  4824. ["Rhydon"] = {chance = 3000, corpse = 2858},
  4825. ["Chansey"] = {chance = 2000, corpse = 6010},
  4826. ["Tangela"] = {chance = 400, corpse = 5976},
  4827. ["Kangaskhan"] = {chance = 2200, corpse = 6073},
  4828. ["Horsea"] = {chance = 16, corpse = 2973},
  4829. ["Seadra"] = {chance = 500, corpse = 2872},
  4830. ["Goldeen"] = {chance = 10, corpse = 2970},
  4831. ["Seaking"] = {chance = 300, corpse = 3038},
  4832. ["Staryu"] = {chance = 60, corpse = 5987},
  4833. ["Starmie"] = {chance = 500, corpse = 7320},
  4834. ["Mr. Mime"] = {chance = 1500, corpse = 6069},
  4835. ["Scyther"] = {chance = 2500, corpse = 3002},
  4836. ["Jynx"] = {chance = 2400, corpse = 5765},
  4837. ["Electabuzz"] = {chance = 5600, corpse = 6065},
  4838. ["Magmar"] = {chance = 5600, corpse = 7283},
  4839. ["Pinsir"] = {chance = 400, corpse = 7282},
  4840. ["Tauros"] = {chance = 300, corpse = 6302},
  4841. ["Magikarp"] = {chance = 2, corpse = 2818},
  4842. ["Gyarados"] = {chance = 3500, corpse = 6331},
  4843. ["Lapras"] = {chance = 4500, corpse = 6018},
  4844. ["Ditto"] = {chance = 60, corpse = 2817},
  4845. ["Eevee"] = {chance = 1200, corpse = 6364},
  4846. ["Vaporeon"] = {chance = 98, corpse = 5960},
  4847. ["Jolteon"] = {chance = 94, corpse = 6044},
  4848. ["Flareon"] = {chance = 100, corpse = 6059},
  4849. ["Porygon"] = {chance = 63, corpse = 5963},
  4850. ["Omanyte"] = {chance = 900, corpse = 5998},
  4851. ["Omastar"] = {chance = 900, corpse = 5994},
  4852. ["Kabuto"] = {chance = 900, corpse = 5972},
  4853. ["Kabutops"] = {chance = 900, corpse = 6345},
  4854. ["Aerodactyl"] = {chance = 15000, corpse = 6338},
  4855. ["Snorlax"] = {chance = 6500, corpse = 6016},
  4856. ["Articuno"] = {chance = 1, corpse = 7256},
  4857. ["Zapdos"] = {chance = 1, corpse = 6074},
  4858. ["Moltres"] = {chance = 1, corpse = 7330},
  4859. ["Dratini"] = {chance = 1000, corpse = 2879},
  4860. ["Dragonair"] = {chance = 5000, corpse = 6002},
  4861. ["Dragonite"] = {chance = 4000, corpse = 4295},
  4862. ["Mewtwo"] = {chance = 1, corpse = 5973},
  4863. ["Mew"] = {chance = 1, corpse = 2939},
  4864. ------------Shiny Catch-----------
  4865.  
  4866.  
  4867.  
  4868. ["Shiny Venusaur"] = {chance = 1000, corpse = 12422},
  4869. ["Shiny Charizard"] = {chance = 1000, corpse = 12425},
  4870. ["Shiny Blastoise"] = {chance = 1000, corpse = 12583}, --alterado v1.4
  4871. ["Shiny Butterfree"] = {chance = 600, corpse = 12431},
  4872. ["Shiny Beedrill"] = {chance = 450, corpse = 12434},
  4873. ["Shiny Pidgeot"] = {chance = 800, corpse = 12437},
  4874. ["Shiny Rattata"] = {chance = 20, corpse = 12438},
  4875. ["Shiny Raticate"] = {chance = 450, corpse = 12439},
  4876. ["Shiny Fearow"] = {chance = 800, corpse = 12441},
  4877. ["Shiny Raichu"] = {chance = 800, corpse = 12445},
  4878. ["Shiny Nidoking"] = {chance = 800, corpse = 12453},
  4879. ["Shiny Zubat"] = {chance = 400, corpse = 12460},
  4880. ["Shiny Golbat"] = {chance = 600, corpse = 12461},
  4881. ["Shiny Oddish"] = {chance = 200, corpse = 12462},
  4882. ["Shiny Vileplume"] = {chance = 800, corpse = 12464},
  4883. ["Shiny Paras"] = {chance = 150, corpse = 12465},
  4884. ["Shiny Parasect"] = {chance = 400, corpse = 12466},
  4885. ["Shiny Venonat"] = {chance = 150, corpse = 12467},
  4886. ["Shiny Venomoth"] = {chance = 500, corpse = 12468},
  4887. ["Shiny Growlithe"] = {chance = 500, corpse = 12477},
  4888. ["Shiny Arcanine"] = {chance = 800, corpse = 12478},
  4889. ["Shiny Abra"] = {chance = 500, corpse = 12482},
  4890. ["Shiny Alakazam"] = {chance = 800, corpse = 12484},
  4891. ["Shiny Tentacool"] = {chance = 400, corpse = 12491},
  4892. ["Shiny Tentacruel"] = {chance = 800, corpse = 12492},
  4893. ["Shiny Golem"] = {chance = 800, corpse = 12495},
  4894. ["Shiny Farfetch'd"] = {chance = 600, corpse = 12502},
  4895. ["Shiny Grimer"] = {chance = 500, corpse = 12507},
  4896. ["Shiny Muk"] = {chance = 800, corpse = 12508},
  4897. ["Shiny Gengar"] = {chance = 800, corpse = 12513},
  4898. ["Shiny Onix"] = {chance = 1000, corpse = 12514},
  4899. ["Shiny Hypno"] = {chance = 800, corpse = 12516},
  4900. ["Shiny Krabby"] = {chance = 250, corpse = 12517},
  4901. ["Shiny Kingler"] = {chance = 500, corpse = 12518},
  4902. ["Shiny Voltorb"] = {chance = 200, corpse = 12519},
  4903. ["Shiny Electrode"] = {chance = 600, corpse = 12520},
  4904. ["Shiny Cubone"] = {chance = 400, corpse = 12524},
  4905. ["Shiny Marowak"] = {chance = 800, corpse = 12525},
  4906. ["Shiny Hitmonlee"] = {chance = 160, corpse = 12526},
  4907. ["Shiny Hitmonchan"] = {chance = 160, corpse = 12527},
  4908. ["Shiny Tangela"] = {chance = 800, corpse = 12534},
  4909. ["Shiny Horsea"] = {chance = 300, corpse = 12536},
  4910. ["Shiny Seadra"] = {chance = 600, corpse = 12537},
  4911. ["Shiny Scyther"] = {chance = 1200, corpse = 12543},
  4912. ["Shiny Jynx"] = {chance = 800, corpse = 12544},
  4913. ["Shiny Electabuzz"] = {chance = 800, corpse = 12545},
  4914. ["Shiny Pinsir"] = {chance = 800, corpse = 12547},
  4915. ["Shiny Magikarp"] = {chance = 20, corpse = 12549},
  4916. ["Shiny Gyarados"] = {chance = 8500, corpse = 12550},
  4917. ["Shiny Vaporeon"] = {chance = 98, corpse = 12554},
  4918. ["Shiny Jolteon"] = {chance = 94, corpse = 12555},
  4919. ["Shiny Flareon"] = {chance = 100, corpse = 12556},
  4920. ["Shiny Snorlax"] = {chance = 10145, corpse = 1051},
  4921. ["Shiny Dratini"] = {chance = 600, corpse = 12567},
  4922. ["Shiny Dragonair"] = {chance = 1000, corpse = 12568},
  4923. ["Shiny Dragonite"] = {chance = 10880, corpse = 12569},
  4924. -------------Johto Catch----------
  4925.  
  4926. ["Chikorita"] = {chance = 200, corpse = 8949},
  4927. ["Bayleef"] = {chance = 400, corpse = 8943},
  4928. ["Meganium"] = {chance = 5000, corpse = 9872},
  4929. ["Cyndaquil"] = {chance = 200, corpse = 8956},
  4930. ["Quilava"] = {chance = 499, corpse = 9920},
  4931. ["Typhlosion"] = {chance = 5000, corpse = 10521},
  4932. ["Totodile"] = {chance = 220, corpse = 10520},
  4933. ["Croconaw"] = {chance = 400, corpse = 8955},
  4934. ["Feraligatr"] = {chance = 5000, corpse = 8967},
  4935. ["Sentret"] = {chance = 6, corpse = 9935},
  4936. ["Furret"] = {chance = 200, corpse = 9009},
  4937. ["Hoothoot"] = {chance = 6, corpse = 9774},
  4938. ["Noctowl"] = {chance = 600, corpse = 9879},
  4939. ["Ledyba"] = {chance = 12, corpse = 9829},
  4940. ["Ledian"] = {chance = 250, corpse = 9824},
  4941. ["Spinarak"] = {chance = 14, corpse = 9965},
  4942. ["Ariados"] = {chance = 200, corpse = 8941},
  4943. ["Crobat"] = {chance = 500, corpse = 8953},
  4944. ["Chinchou"] = {chance = 13, corpse = 8950},
  4945. ["Lanturn"] = {chance = 400, corpse = 9803},
  4946. ["Pichu"] = {chance = 300, corpse = 9882},
  4947. ["Cleffa"] = {chance = 300, corpse = 8951},
  4948. ["Igglybuff"] = {chance = 4, corpse = 9783},
  4949. ["Togepi"] = {chance = 300, corpse = 10518},
  4950. ["Togetic"] = {chance = 500, corpse = 10519},
  4951. ["Natu"] = {chance = 100, corpse = 9877},
  4952. ["Xatu"] = {chance = 500, corpse = 8937},
  4953. ["Mareep"] = {chance = 200, corpse = 9869},
  4954. ["Flaaffy"] = {chance = 400, corpse = 8968},
  4955. ["Ampharos"] = {chance = 5000, corpse = 8939},
  4956. ["Bellossom"] = {chance = 500, corpse = 8946},
  4957. ["Marill"] = {chance = 150, corpse = 9871},
  4958. ["Azumarill"] = {chance = 400, corpse = 8942},
  4959. ["Sudowoodo"] = {chance = 5000, corpse = 10005},
  4960. ["Politoed"] = {chance = 300, corpse = 9915},
  4961. ["Hoppip"] = {chance = 9, corpse = 9775},
  4962. ["Skiploom"] = {chance = 200, corpse = 9937},
  4963. ["Jumpluff"] = {chance = 350, corpse = 9801},
  4964. ["Aipom"] = {chance = 200, corpse = 8938},
  4965. ["Sunkern"] = {chance = 5, corpse = 10015},
  4966. ["Sunflora"] = {chance = 300, corpse = 10008},
  4967. ["Yanma"] = {chance = 356, corpse = 8935},
  4968. ["Wooper"] = {chance = 200, corpse = 10603},
  4969. ["Quagsire"] = {chance = 260, corpse = 9919},
  4970. ["Espeon"] = {chance = 500, corpse = 8966},
  4971. ["Umbreon"] = {chance = 500, corpse = 10525},
  4972. ["Murkrow"] = {chance = 280, corpse = 9876},
  4973. ["Slowking"] = {chance = 5000, corpse = 9938},
  4974. ["Misdreavus"] = {chance = 5000, corpse = 9875},
  4975. ["Wobbuffet"] = {chance = 5000, corpse = 10539},
  4976. ["Girafarig"] = {chance = 400, corpse = 9081},
  4977. ["Pineco"] = {chance = 200, corpse = 9914},
  4978. ["Forretress"] = {chance = 600, corpse = 8969},
  4979. ["Dunsparce"] = {chance = 57, corpse = 8960},
  4980. ["Gligar"] = {chance = 200, corpse = 9083},
  4981. ["Steelix"] = {chance = 5000, corpse = 10003},
  4982. ["Snubbull"] = {chance = 200, corpse = 9964},
  4983. ["Granbull"] = {chance = 400, corpse = 9107},
  4984. ["Qwilfish"] = {chance = 300, corpse = 9921},
  4985. ["Scizor"] = {chance = 5000, corpse = 9925},
  4986. ["Shuckle"] = {chance = 120, corpse = 9924},
  4987. ["Heracross"] = {chance = 600, corpse = 9654},
  4988. ["Sneasel"] = {chance = 400, corpse = 9963},
  4989. ["Teddiursa"] = {chance = 1000, corpse = 10508},
  4990. ["Ursaring"] = {chance = 5000, corpse = 10538},
  4991. ["Slugma"] = {chance = 200, corpse = 9960},
  4992. ["Magcargo"] = {chance = 600, corpse = 9867},
  4993. ["Swinub"] = {chance = 150, corpse = 10171},
  4994. ["Piloswine"] = {chance = 300, corpse = 9913},
  4995. ["Corsola"] = {chance = 260, corpse = 8952},
  4996. ["Remoraid"] = {chance = 80, corpse = 9923},
  4997. ["Octillery"] = {chance = 400, corpse = 9880},
  4998. ["Delibird"] = {chance = 400, corpse = 8957},
  4999. ["Mantine"] = {chance = 2700, corpse = 9868},
  5000. ["Skarmory"] = {chance = 2700, corpse = 9936},
  5001. ["Houndour"] = {chance = 200, corpse = 9781},
  5002. ["Houndoom"] = {chance = 700, corpse = 9780},
  5003. ["Kingdra"] = {chance = 2700, corpse = 9802},
  5004. ["Phanpy"] = {chance = 300, corpse = 9881},
  5005. ["Donphan"] = {chance = 700, corpse = 8958},
  5006. ["Porygon2"] = {chance = 2700, corpse = 9916},
  5007. ["Stantler"] = {chance = 700, corpse = 10002},
  5008. ["Smeargle"] = {chance = 5000, corpse = 9961},
  5009. ["Tyrogue"] = {chance = 1500, corpse = 10524},
  5010. ["Hitmontop"] = {chance = 2000, corpse = 9658},
  5011. ["Smoochum"] = {chance = 600, corpse = 9962},
  5012. ["Elekid"] = {chance = 600, corpse = 8964},
  5013. ["Magby"] = {chance = 600, corpse = 9831},
  5014. ["Miltank"] = {chance = 2700, corpse = 9873},
  5015. ["Blissey"] = {chance = 2700, corpse = 8947},
  5016. ["Raikou"] = {chance = 19999, corpse = 9922},
  5017. ["Entei"] = {chance = 19999, corpse = 8965},
  5018. ["Suicune"] = {chance = 19999, corpse = 10007},
  5019. ["Larvitar"] = {chance = 200, corpse = 9823},
  5020. ["Pupitar"] = {chance = 400, corpse = 9917},
  5021. ["Tyranitar"] = {chance = 1000, corpse = 10522},
  5022. ["Lugia"] = {chance = 10000, corpse = 9830},
  5023. ["Ho-oh"] = {chance = 10000, corpse = 9660},
  5024. ["Celebi"] = {chance = 10000, corpse = 8948},
  5025. ["Shiny Mr. Mime"] = {chance = 1000, corpse = 12595}, --alterado v1.9
  5026. ["Shiny Rhydon"] = {chance = 1000, corpse = 12596},
  5027. ["Shiny Ninetales"] = {chance = 1000, corpse = 12597},
  5028. ["Shiny Ariados"] = {chance = 1000, corpse = 12598},
  5029. ["Shiny Magneton"] = {chance = 1000, corpse = 12599},
  5030. ["Shiny Espeon"] = {chance = 1000, corpse = 12600},
  5031. ["Shiny Politoed"] = {chance = 1000, corpse = 12601},
  5032. ["Shiny Umbreon"] = {chance = 1000, corpse = 12602},
  5033. ["Shiny Stantler"] = {chance = 1000, corpse = 12603},
  5034. ["Shiny Dodrio"] = {chance = 1800, corpse = 12604},
  5035. }
  5036.  
  5037. newpokedex = {
  5038. ["Bulbasaur"] = {gender = 875, level = 18, storage = 1001, stoCatch = 666001},
  5039. ["Ivysaur"] = {gender = 875, level = 38, storage = 1002, stoCatch = 666002},
  5040. ["Venusaur"] = {gender = 875, level = 75, storage = 1003, stoCatch = 666003},
  5041. ["Charmander"] = {gender = 875, level = 18, storage = 1004, stoCatch = 666004},
  5042. ["Charmeleon"] = {gender = 875, level = 38, storage = 1005, stoCatch = 666005},
  5043. ["Charizard"] = {gender = 875, level = 75, storage = 1006, stoCatch = 666006},
  5044. ["Squirtle"] = {gender = 875, level = 18, storage = 1007, stoCatch = 666007},
  5045. ["Wartortle"] = {gender = 875, level = 38, storage = 1008, stoCatch = 666008},
  5046. ["Blastoise"] = {gender = 875, level = 75, storage = 1009, stoCatch = 666009},
  5047. ["Caterpie"] = {gender = 500, level = 3, storage = 1010, stoCatch = 666010},
  5048. ["Metapod"] = {gender = 500, level = 10, storage = 1011, stoCatch = 666011},
  5049. ["Butterfree"] = {gender = 500, level = 30, storage = 1012, stoCatch = 666012},
  5050. ["Weedle"] = {gender = 500, level = 3, storage = 1013, stoCatch = 666013},
  5051. ["Kakuna"] = {gender = 500, level = 10, storage = 1014, stoCatch = 666014},
  5052. ["Beedrill"] = {gender = 500, level = 30, storage = 1015, stoCatch = 666015},
  5053. ["Pidgey"] = {gender = 500, level = 5, storage = 1016, stoCatch = 666016},
  5054. ["Pidgeotto"] = {gender = 500, level = 20, storage = 1017, stoCatch = 666017},
  5055. ["Pidgeot"] = {gender = 500, level = 60, storage = 1018, stoCatch = 666018},
  5056. ["Rattata"] = {gender = 500, level = 3, storage = 1019, stoCatch = 666019},
  5057. ["Raticate"] = {gender = 500, level = 20, storage = 1020, stoCatch = 666020},
  5058. ["Spearow"] = {gender = 500, level = 5, storage = 1021, stoCatch = 666021},
  5059. ["Fearow"] = {gender = 500, level = 50, storage = 1022, stoCatch = 666022},
  5060. ["Ekans"] = {gender = 500, level = 12, storage = 1023, stoCatch = 666023},
  5061. ["Arbok"] = {gender = 500, level = 30, storage = 1024, stoCatch = 666024},
  5062. ["Pikachu"] = {gender = 500, level = 20, storage = 1025, stoCatch = 666025},
  5063. ["Raichu"] = {gender = 500, level = 50, storage = 1026, stoCatch = 666026},
  5064. ["Sandshrew"] = {gender = 500, level = 18, storage = 1027, stoCatch = 666027},
  5065. ["Sandslash"] = {gender = 500, level = 55, storage = 1028, stoCatch = 666028},
  5066. ["Nidoran Female"] = {gender = 0, level = 10, storage = 1029, stoCatch = 666029},
  5067. ["Nidorina"] = {gender = 0, level = 25, storage = 1030, stoCatch = 666030},
  5068. ["Nidoqueen"] = {gender = 0, level = 65, storage = 1031, stoCatch = 666031},
  5069. ["Nidoran Male"] = {gender = 1000, level = 10, storage = 1032, stoCatch = 666032},
  5070. ["Nidorino"] = {gender = 1000, level = 25, storage = 1033, stoCatch = 666033},
  5071. ["Nidoking"] = {gender = 1000, level = 65, storage = 1034, stoCatch = 666034},
  5072. ["Clefairy"] = {gender = 250, level = 10, storage = 1035, stoCatch = 666035},
  5073. ["Clefable"] = {gender = 250, level = 35, storage = 1036, stoCatch = 666036},
  5074. ["Vulpix"] = {gender = 250, level = 16, storage = 1037, stoCatch = 666037},
  5075. ["Ninetales"] = {gender = 250, level = 65, storage = 1038, stoCatch = 666038},
  5076. ["Jigglypuff"] = {gender = 250, level = 10, storage = 1039, stoCatch = 666039},
  5077. ["Wigglytuff"] = {gender = 250, level = 42, storage = 1040, stoCatch = 666040},
  5078. ["Zubat"] = {gender = 500, level = 5, storage = 1041, stoCatch = 666041},
  5079. ["Golbat"] = {gender = 500, level = 30, storage = 1042, stoCatch = 666042},
  5080. ["Oddish"] = {gender = 500, level = 5, storage = 1043, stoCatch = 666043},
  5081. ["Gloom"] = {gender = 500, level = 18, storage = 1044, stoCatch = 666044},
  5082. ["Vileplume"] = {gender = 500, level = 50, storage = 1045, stoCatch = 666045},
  5083. ["Paras"] = {gender = 500, level = 5, storage = 1046, stoCatch = 666046},
  5084. ["Parasect"] = {gender = 500, level = 40, storage = 1047, stoCatch = 666047},
  5085. ["Venonat"] = {gender = 500, level = 14, storage = 1048, stoCatch = 666048},
  5086. ["Venomoth"] = {gender = 500, level = 40, storage = 1049, stoCatch = 666049},
  5087. ["Diglett"] = {gender = 500, level = 5, storage = 1050, stoCatch = 666050},
  5088. ["Dugtrio"] = {gender = 500, level = 35, storage = 1051, stoCatch = 666051},
  5089. ["Meowth"] = {gender = 500, level = 12, storage = 1052, stoCatch = 666052},
  5090. ["Persian"] = {gender = 500, level = 25, storage = 1053, stoCatch = 666053},
  5091. ["Psyduck"] = {gender = 500, level = 12, storage = 1054, stoCatch = 666054},
  5092. ["Golduck"] = {gender = 500, level = 55, storage = 1055, stoCatch = 666055},
  5093. ["Mankey"] = {gender = 500, level = 10, storage = 1056, stoCatch = 666056},
  5094. ["Primeape"] = {gender = 500, level = 45, storage = 1057, stoCatch = 666057},
  5095. ["Growlithe"] = {gender = 750, level = 16, storage = 1058, stoCatch = 666058},
  5096. ["Arcanine"] = {gender = 750, level = 70, storage = 1059, stoCatch = 666059},
  5097. ["Poliwag"] = {gender = 500, level = 5, storage = 1060, stoCatch = 666060},
  5098. ["Poliwhirl"] = {gender = 500, level = 20, storage = 1061, stoCatch = 666061},
  5099. ["Poliwrath"] = {gender = 500, level = 60, storage = 1062, stoCatch = 666062},
  5100. ["Abra"] = {gender = 750, level = 12, storage = 1063, stoCatch = 666063},
  5101. ["Kadabra"] = {gender = 750, level = 40, storage = 1064, stoCatch = 666064},
  5102. ["Alakazam"] = {gender = 750, level = 70, storage = 1065, stoCatch = 666065},
  5103. ["Machop"] = {gender = 750, level = 16, storage = 1066, stoCatch = 666066},
  5104. ["Machoke"] = {gender = 750, level = 38, storage = 1067, stoCatch = 666067},
  5105. ["Machamp"] = {gender = 750, level = 70, storage = 1068, stoCatch = 666068},
  5106. ["Bellsprout"] = {gender = 500, level = 5, storage = 1069, stoCatch = 666069},
  5107. ["Weepinbell"] = {gender = 500, level = 18, storage = 1070, stoCatch = 666070},
  5108. ["Victreebel"] = {gender = 500, level = 50, storage = 1071, stoCatch = 666071},
  5109. ["Tentacool"] = {gender = 500, level = 12, storage = 1072, stoCatch = 666072},
  5110. ["Tentacruel"] = {gender = 500, level = 70, storage = 1073, stoCatch = 666073},
  5111. ["Geodude"] = {gender = 500, level = 15, storage = 1074, stoCatch = 666074},
  5112. ["Graveler"] = {gender = 500, level = 40, storage = 1075, stoCatch = 666075},
  5113. ["Golem"] = {gender = 500, level = 70, storage = 1076, stoCatch = 666076},
  5114. ["Ponyta"] = {gender = 500, level = 15, storage = 1077, stoCatch = 666077},
  5115. ["Rapidash"] = {gender = 500, level = 55, storage = 1078, stoCatch = 666078},
  5116. ["Slowpoke"] = {gender = 500, level = 12, storage = 1079, stoCatch = 666079},
  5117. ["Slowbro"] = {gender = 500, level = 45, storage = 1080, stoCatch = 666080},
  5118. ["Magnemite"] = {gender = -1, level = 15, storage = 1081, stoCatch = 666081},
  5119. ["Magneton"] = {gender = -1, level = 38, storage = 1082, stoCatch = 666082},
  5120. ["Farfetch'd"] = {gender = 500, level = 35, storage = 1083, stoCatch = 666083},
  5121. ["Doduo"] = {gender = 500, level = 12, storage = 1084, stoCatch = 666084},
  5122. ["Dodrio"] = {gender = 500, level = 42, storage = 1085, stoCatch = 666085},
  5123. ["Seel"] = {gender = 500, level = 14, storage = 1086, stoCatch = 666086},
  5124. ["Dewgong"] = {gender = 500, level = 55, storage = 1087, stoCatch = 666087},
  5125. ["Grimer"] = {gender = 500, level = 12, storage = 1088, stoCatch = 666088},
  5126. ["Muk"] = {gender = 500, level = 30, storage = 1089, stoCatch = 666089},
  5127. ["Shellder"] = {gender = 500, level = 5, storage = 1090, stoCatch = 666090},
  5128. ["Cloyster"] = {gender = 500, level = 65, storage = 1091, stoCatch = 666091},
  5129. ["Gastly"] = {gender = 500, level = 14, storage = 1092, stoCatch = 666092},
  5130. ["Haunter"] = {gender = 500, level = 40, storage = 1093, stoCatch = 666093},
  5131. ["Gengar"] = {gender = 500, level = 70, storage = 1094, stoCatch = 666094},
  5132. ["Onix"] = {gender = 500, level = 50, storage = 1095, stoCatch = 666095},
  5133. ["Drowzee"] = {gender = 500, level = 18, storage = 1096, stoCatch = 666096},
  5134. ["Hypno"] = {gender = 500, level = 50, storage = 1097, stoCatch = 666097},
  5135. ["Krabby"] = {gender = 500, level = 5, storage = 1098, stoCatch = 666098},
  5136. ["Kingler"] = {gender = 500, level = 35, storage = 1099, stoCatch = 666099},
  5137. ["Voltorb"] = {gender = -1, level = 14, storage = 1100, stoCatch = 666100},
  5138. ["Electrode"] = {gender = -1, level = 38, storage = 1101, stoCatch = 666101},
  5139. ["Exeggcute"] = {gender = 500, level = 8, storage = 1102, stoCatch = 666102},
  5140. ["Exeggutor"] = {gender = 500, level = 48, storage = 1103, stoCatch = 666103},
  5141. ["Cubone"] = {gender = 500, level = 18, storage = 1104, stoCatch = 666104},
  5142. ["Marowak"] = {gender = 500, level = 45, storage = 1105, stoCatch = 666105},
  5143. ["Hitmonlee"] = {gender = 1000, level = 60, storage = 1106, stoCatch = 666106},
  5144. ["Hitmonchan"] = {gender = 1000, level = 60, storage = 1107, stoCatch = 666107},
  5145. ["Lickitung"] = {gender = 500, level = 45, storage = 1108, stoCatch = 666108},
  5146. ["Koffing"] = {gender = 500, level = 15, storage = 1109, stoCatch = 666109},
  5147. ["Weezing"] = {gender = 500, level = 30, storage = 1110, stoCatch = 666110},
  5148. ["Rhyhorn"] = {gender = 500, level = 35, storage = 1111, stoCatch = 666111},
  5149. ["Rhydon"] = {gender = 500, level = 65, storage = 1112, stoCatch = 666112},
  5150. ["Chansey"] = {gender = 0, level = 50, storage = 1113, stoCatch = 666113},
  5151. ["Tangela"] = {gender = 500, level = 35, storage = 1114, stoCatch = 666114},
  5152. ["Kangaskhan"] = {gender = 0, level = 65, storage = 1115, stoCatch = 666115},
  5153. ["Horsea"] = {gender = 500, level = 5, storage = 1116, stoCatch = 666116},
  5154. ["Seadra"] = {gender = 500, level = 40, storage = 1117, stoCatch = 666117},
  5155. ["Goldeen"] = {gender = 500, level = 10, storage = 1118, stoCatch = 666118},
  5156. ["Seaking"] = {gender = 500, level = 25, storage = 1119, stoCatch = 666119},
  5157. ["Staryu"] = {gender = -1, level = 15, storage = 1120, stoCatch = 666120},
  5158. ["Starmie"] = {gender = -1, level = 38, storage = 1121, stoCatch = 666121},
  5159. ["Mr. Mime"] = {gender = 500, level = 45, storage = 1122, stoCatch = 666122},
  5160. ["Scyther"] = {gender = 500, level = 60, storage = 1123, stoCatch = 666123},
  5161. ["Jynx"] = {gender = 0, level = 55, storage = 1124, stoCatch = 666124},
  5162. ["Electabuzz"] = {gender = 750, level = 60, storage = 1125, stoCatch = 666125},
  5163. ["Magmar"] = {gender = 750, level = 60, storage = 1126, stoCatch = 666126},
  5164. ["Pinsir"] = {gender = 500, level = 42, storage = 1127, stoCatch = 666127},
  5165. ["Tauros"] = {gender = 1000, level = 40, storage = 1128, stoCatch = 666128},
  5166. ["Magikarp"] = {gender = 500, level = 1, storage = 1129, stoCatch = 666129},
  5167. ["Gyarados"] = {gender = 500, level = 75, storage = 1130, stoCatch = 666130},
  5168. ["Lapras"] = {gender = 500, level = 65, storage = 1131, stoCatch = 666131},
  5169. ["Ditto"] = {gender = -1, level = 40, storage = 1132, stoCatch = 666132},
  5170. ["Eevee"] = {gender = 875, level = 20, storage = 1133, stoCatch = 666133},
  5171. ["Vaporeon"] = {gender = 875, level = 55, storage = 1134, stoCatch = 666134},
  5172. ["Jolteon"] = {gender = 875, level = 55, storage = 1135, stoCatch = 666135},
  5173. ["Flareon"] = {gender = 875, level = 55, storage = 1136, stoCatch = 666136},
  5174. ["Porygon"] = {gender = -1, level = 45, storage = 1137, stoCatch = 666137},
  5175. ["Omanyte"] = {gender = 875, level = 20, storage = 1138, stoCatch = 666138},
  5176. ["Omastar"] = {gender = 875, level = 70, storage = 1139, stoCatch = 666139},
  5177. ["Kabuto"] = {gender = 875, level = 20, storage = 1140, stoCatch = 666140},
  5178. ["Kabutops"] = {gender = 875, level = 70, storage = 1141, stoCatch = 666141},
  5179. ["Aerodactyl"] = {gender = 875, level = 85, storage = 1142, stoCatch = 666142},
  5180. ["Snorlax"] = {gender = 875, level = 85, storage = 1143, stoCatch = 666143},
  5181. ["Articuno"] = {gender = 500, level = 100, storage = 1144, stoCatch = 666144},
  5182. ["Zapdos"] = {gender = 500, level = 100, storage = 1145, stoCatch = 666145},
  5183. ["Moltres"] = {gender = 500, level = 100, storage = 1146, stoCatch = 666146},
  5184. ["Dratini"] = {gender = 500, level = 15, storage = 1147, stoCatch = 666147},
  5185. ["Dragonair"] = {gender = 500, level = 45, storage = 1148, stoCatch = 666148},
  5186. ["Dragonite"] = {gender = 500, level = 85, storage = 1149, stoCatch = 666149},
  5187. ["Mewtwo"] = {gender = 500, level = 100, storage = 1150, stoCatch = 666150},
  5188. ["Mew"] = {gender = 500, level = 100, storage = 1151, stoCatch = 666151},
  5189. ["Shiny Venusaur"] = {gender = 875, level = 75, storage = 10030, stoCatch = 666154},
  5190. ["Shiny Charizard"] = {gender = 875, level = 75, storage = 10060, stoCatch = 666157},
  5191. ["Shiny Blastoise"] = {gender = 875, level = 75, storage = 10090, stoCatch = 666160},
  5192. ["Shiny Butterfree"] = {gender = 500, level = 30, storage = 10120, stoCatch = 666163},
  5193. ["Shiny Beedrill"] = {gender = 500, level = 30, storage = 10150, stoCatch = 666166},
  5194. ["Shiny Pidgeot"] = {gender = 500, level = 60, storage = 10180, stoCatch = 666169},
  5195. ["Shiny Rattata"] = {gender = 500, level = 3, storage = 10190, stoCatch = 666170},
  5196. ["Shiny Raticate"] = {gender = 500, level = 20, storage = 10200, stoCatch = 666171},
  5197. ["Shiny Fearow"] = {gender = 500, level = 50, storage = 10220, stoCatch = 666173},
  5198. ["Shiny Raichu"] = {gender = 500, level = 50, storage = 10260, stoCatch = 666177},
  5199. ["Shiny Nidoking"] = {gender = 1000, level = 65, storage = 10340, stoCatch = 666185},
  5200. ["Shiny Zubat"] = {gender = 500, level = 5, storage = 10410, stoCatch = 666192},
  5201. ["Shiny Golbat"] = {gender = 500, level = 30, storage = 10420, stoCatch = 666193},
  5202. ["Shiny Oddish"] = {gender = 500, level = 5, storage = 10430, stoCatch = 666194},
  5203. ["Shiny Vileplume"] = {gender = 500, level = 50, storage = 10450, stoCatch = 666196},
  5204. ["Shiny Paras"] = {gender = 500, level = 5, storage = 10460, stoCatch = 666197},
  5205. ["Shiny Parasect"] = {gender = 500, level = 40, storage = 10470, stoCatch = 666198},
  5206. ["Shiny Venonat"] = {gender = 500, level = 14, storage = 10480, stoCatch = 666199},
  5207. ["Shiny Venomoth"] = {gender = 500, level = 40, storage = 10490, stoCatch = 666200},
  5208. ["Shiny Growlithe"] = {gender = 750, level = 16, storage = 10580, stoCatch = 666209},
  5209. ["Shiny Arcanine"] = {gender = 750, level = 70, storage = 10590, stoCatch = 666210},
  5210. ["Shiny Abra"] = {gender = 750, level = 12, storage = 10630, stoCatch = 666214},
  5211. ["Shiny Alakazam"] = {gender = 750, level = 70, storage = 10650, stoCatch = 666216},
  5212. ["Shiny Tentacool"] = {gender = 500, level = 12, storage = 10720, stoCatch = 666223},
  5213. ["Shiny Tentacruel"] = {gender = 500, level = 70, storage = 10730, stoCatch = 666224},
  5214. ["Shiny Golem"] = {gender = 500, level = 70, storage = 10760, stoCatch = 666227},
  5215. ["Shiny Farfetch'd"] = {gender = 500, level = 35, storage = 10830, stoCatch = 666234},
  5216. ["Shiny Grimer"] = {gender = 500, level = 12, storage = 10880, stoCatch = 666239},
  5217. ["Shiny Muk"] = {gender = 500, level = 30, storage = 10890, stoCatch = 666240},
  5218. ["Shiny Gengar"] = {gender = 500, level = 70, storage = 10940, stoCatch = 666245},
  5219. ["Shiny Onix"] = {gender = 500, level = 50, storage = 10950, stoCatch = 666246},
  5220. ["Shiny Hypno"] = {gender = 500, level = 50, storage = 10970, stoCatch = 666248},
  5221. ["Shiny Krabby"] = {gender = 500, level = 5, storage = 10980, stoCatch = 666249},
  5222. ["Shiny Kingler"] = {gender = 500, level = 35, storage = 10990, stoCatch = 666250},
  5223. ["Shiny Voltorb"] = {gender = -1, level = 14, storage = 11000, stoCatch = 666251},
  5224. ["Shiny Electrode"] = {gender = -1, level = 38, storage = 11010, stoCatch = 666252},
  5225. ["Shiny Cubone"] = {gender = 500, level = 18, storage = 11040, stoCatch = 666255},
  5226. ["Shiny Marowak"] = {gender = 500, level = 45, storage = 11050, stoCatch = 666256},
  5227. ["Shiny Hitmonlee"] = {gender = 1000, level = 60, storage = 11060, stoCatch = 666257},
  5228. ["Shiny Hitmonchan"] = {gender = 1000, level = 60, storage = 11070, stoCatch = 666258},
  5229. ["Shiny Tangela"] = {gender = 500, level = 35, storage = 11140, stoCatch = 666265},
  5230. ["Shiny Horsea"] = {gender = 500, level = 5, storage = 11160, stoCatch = 666267},
  5231. ["Shiny Seadra"] = {gender = 500, level = 40, storage = 11170, stoCatch = 666268},
  5232. ["Shiny Scyther"] = {gender = 500, level = 60, storage = 11230, stoCatch = 666274},
  5233. ["Shiny Jynx"] = {gender = 0, level = 55, storage = 11240, stoCatch = 666275},
  5234. ["Shiny Electabuzz"] = {gender = 750, level = 60, storage = 11250, stoCatch = 666276},
  5235. ["Shiny Pinsir"] = {gender = 500, level = 42, storage = 11270, stoCatch = 666278},
  5236. ["Shiny Magikarp"] = {gender = 500, level = 1, storage = 11290, stoCatch = 666280},
  5237. ["Shiny Gyarados"] = {gender = 500, level = 75, storage = 11300, stoCatch = 666281},
  5238. ["Shiny Vaporeon"] = {gender = 875, level = 55, storage = 11340, stoCatch = 666285},
  5239. ["Shiny Jolteon"] = {gender = 875, level = 55, storage = 11350, stoCatch = 666286},
  5240. ["Shiny Flareon"] = {gender = 875, level = 55, storage = 11360, stoCatch = 666287},
  5241. ["Shiny Snorlax"] = {gender = 875, level = 85, storage = 11430, stoCatch = 666294},
  5242. ["Shiny Dratini"] = {gender = 500, level = 15, storage = 11470, stoCatch = 666298},
  5243. ["Shiny Dragonair"] = {gender = 500, level = 45, storage = 11480, stoCatch = 666299},
  5244. ["Shiny Dragonite"] = {gender = 500, level = 85, storage = 11490, stoCatch = 666300},
  5245. ["Chikorita"] = {gender = 875, level = 18, storage = 1152, stoCatch = 666303},
  5246. ["Bayleef"] = {gender = 875, level = 38, storage = 1153, stoCatch = 666304},
  5247. ["Meganium"] = {gender = 875, level = 75, storage = 1154, stoCatch = 666305},
  5248. ["Cyndaquil"] = {gender = 875, level = 18, storage = 1155, stoCatch = 666306},
  5249. ["Quilava"] = {gender = 875, level = 38, storage = 1156, stoCatch = 666307},
  5250. ["Typhlosion"] = {gender = 875, level = 75, storage = 1157, stoCatch = 666308},
  5251. ["Totodile"] = {gender = 875, level = 18, storage = 1158, stoCatch = 666309},
  5252. ["Croconaw"] = {gender = 875, level = 38, storage = 1159, stoCatch = 666310},
  5253. ["Feraligatr"] = {gender = 875, level = 75, storage = 1160, stoCatch = 666311},
  5254. ["Sentret"] = {gender = 500, level = 3, storage = 1161, stoCatch = 666312},
  5255. ["Furret"] = {gender = 500, level = 28, storage = 1162, stoCatch = 666313},
  5256. ["Hoothoot"] = {gender = 500, level = 3, storage = 1163, stoCatch = 666314},
  5257. ["Noctowl"] = {gender = 500, level = 38, storage = 1164, stoCatch = 666315},
  5258. ["Ledyba"] = {gender = 500, level = 12, storage = 1165, stoCatch = 666316},
  5259. ["Ledian"] = {gender = 500, level = 30, storage = 1166, stoCatch = 666317},
  5260. ["Spinarak"] = {gender = 500, level = 15, storage = 1167, stoCatch = 666318},
  5261. ["Ariados"] = {gender = 500, level = 42, storage = 1168, stoCatch = 666319},
  5262. ["Crobat"] = {gender = 500, level = 70, storage = 1169, stoCatch = 666320},
  5263. ["Chinchou"] = {gender = 500, level = 14, storage = 1170, stoCatch = 666321},
  5264. ["Lanturn"] = {gender = 500, level = 38, storage = 1171, stoCatch = 666322},
  5265. ["Pichu"] = {gender = 500, level = 3, storage = 1172, stoCatch = 666323},
  5266. ["Cleffa"] = {gender = 500, level = 3, storage = 1173, stoCatch = 666324},
  5267. ["Igglybuff"] = {gender = 500, level = 3, storage = 1174, stoCatch = 666325},
  5268. ["Togepi"] = {gender = 500, level = 10, storage = 1175, stoCatch = 666326},
  5269. ["Togetic"] = {gender = 875, level = 45, storage = 1176, stoCatch = 666327},
  5270. ["Natu"] = {gender = 500, level = 15, storage = 1177, stoCatch = 666328},
  5271. ["Xatu"] = {gender = 500, level = 45, storage = 1178, stoCatch = 666329},
  5272. ["Mareep"] = {gender = 500, level = 12, storage = 1179, stoCatch = 666330},
  5273. ["Flaaffy"] = {gender = 500, level = 30, storage = 1180, stoCatch = 666331},
  5274. ["Ampharos"] = {gender = 500, level = 65, storage = 1181, stoCatch = 666332},
  5275. ["Bellossom"] = {gender = 500, level = 50, storage = 1182, stoCatch = 666333},
  5276. ["Marill"] = {gender = 500, level = 14, storage = 1183, stoCatch = 666334},
  5277. ["Azumarill"] = {gender = 500, level = 28, storage = 1184, stoCatch = 666335},
  5278. ["Sudowoodo"] = {gender = 500, level = 46, storage = 1185, stoCatch = 666336},
  5279. ["Politoed"] = {gender = 500, level = 60, storage = 1186, stoCatch = 666337},
  5280. ["Hoppip"] = {gender = 500, level = 10, storage = 1187, stoCatch = 666338},
  5281. ["Skiploom"] = {gender = 500, level = 20, storage = 1188, stoCatch = 666339},
  5282. ["Jumpluff"] = {gender = 500, level = 30, storage = 1189, stoCatch = 666340},
  5283. ["Aipom"] = {gender = 500, level = 10, storage = 1190, stoCatch = 666341},
  5284. ["Sunkern"] = {gender = 500, level = 3, storage = 1191, stoCatch = 666342},
  5285. ["Sunflora"] = {gender = 500, level = 50, storage = 1192, stoCatch = 666343},
  5286. ["Yanma"] = {gender = 500, level = 32, storage = 1193, stoCatch = 666344},
  5287. ["Wooper"] = {gender = 500, level = 18, storage = 1194, stoCatch = 666345},
  5288. ["Quagsire"] = {gender = 500, level = 55, storage = 1195, stoCatch = 666346},
  5289. ["Espeon"] = {gender = 875, level = 55, storage = 1196, stoCatch = 666347},
  5290. ["Umbreon"] = {gender = 875, level = 55, storage = 1197, stoCatch = 666348},
  5291. ["Murkrow"] = {gender = 500, level = 35, storage = 1198, stoCatch = 666349},
  5292. ["Slowking"] = {gender = 500, level = 60, storage = 1199, stoCatch = 666350},
  5293. ["Misdreavus"] = {gender = 500, level = 47, storage = 1200, stoCatch = 666351},
  5294. ["Unown"] = {gender = 500, level = 15, storage = 1201, stoCatch = 666352},
  5295. ["Wobbuffet"] = {gender = 500, level = 42, storage = 1202, stoCatch = 666353},
  5296. ["Girafarig"] = {gender = 500, level = 42, storage = 1203, stoCatch = 666354},
  5297. ["Pineco"] = {gender = 500, level = 18, storage = 1204, stoCatch = 666355},
  5298. ["Forretress"] = {gender = 500, level = 55, storage = 1205, stoCatch = 666356},
  5299. ["Dunsparce"] = {gender = 500, level = 35, storage = 1206, stoCatch = 666357},
  5300. ["Gligar"] = {gender = 500, level = 30, storage = 1207, stoCatch = 666358},
  5301. ["Steelix"] = {gender = 500, level = 75, storage = 1208, stoCatch = 666359},
  5302. ["Snubbull"] = {gender = 250, level = 20, storage = 1209, stoCatch = 666360},
  5303. ["Granbull"] = {gender = 250, level = 42, storage = 1210, stoCatch = 666361},
  5304. ["Qwilfish"] = {gender = 500, level = 16, storage = 1211, stoCatch = 666362},
  5305. ["Scizor"] = {gender = 500, level = 75, storage = 1212, stoCatch = 666363},
  5306. ["Shuckle"] = {gender = 500, level = 10, storage = 1213, stoCatch = 666364},
  5307. ["Heracross"] = {gender = 500, level = 60, storage = 1214, stoCatch = 666365},
  5308. ["Sneasel"] = {gender = 500, level = 50, storage = 1215, stoCatch = 666366},
  5309. ["Teddiursa"] = {gender = 500, level = 20, storage = 1216, stoCatch = 666367},
  5310. ["Ursaring"] = {gender = 500, level = 70, storage = 1217, stoCatch = 666368},
  5311. ["Slugma"] = {gender = 500, level = 18, storage = 1218, stoCatch = 666369},
  5312. ["Magcargo"] = {gender = 500, level = 40, storage = 1219, stoCatch = 666370},
  5313. ["Swinub"] = {gender = 500, level = 12, storage = 1220, stoCatch = 666371},
  5314. ["Piloswine"] = {gender = 500, level = 70, storage = 1221, stoCatch = 666372},
  5315. ["Corsola"] = {gender = 250, level = 42, storage = 1222, stoCatch = 666373},
  5316. ["Remoraid"] = {gender = 500, level = 14, storage = 1223, stoCatch = 666374},
  5317. ["Octillery"] = {gender = 500, level = 38, storage = 1224, stoCatch = 666375},
  5318. ["Delibird"] = {gender = 500, level = 25, storage = 1225, stoCatch = 666376},
  5319. ["Mantine"] = {gender = 500, level = 50, storage = 1226, stoCatch = 666377},
  5320. ["Skarmory"] = {gender = 500, level = 70, storage = 1227, stoCatch = 666378},
  5321. ["Houndour"] = {gender = 500, level = 18, storage = 1228, stoCatch = 666379},
  5322. ["Houndoom"] = {gender = 500, level = 70, storage = 1229, stoCatch = 666380},
  5323. ["Kingdra"] = {gender = 500, level = 75, storage = 1230, stoCatch = 666381},
  5324. ["Phanpy"] = {gender = 500, level = 12, storage = 1231, stoCatch = 666382},
  5325. ["Donphan"] = {gender = 500, level = 45, storage = 1232, stoCatch = 666383},
  5326. ["Porygon2"] = {gender = -1, level = 60, storage = 1233, stoCatch = 666384},
  5327. ["Stantler"] = {gender = 500, level = 35, storage = 1234, stoCatch = 666385},
  5328. ["Smeargle"] = {gender = 500, level = 28, storage = 1235, stoCatch = 666386},
  5329. ["Tyrogue"] = {gender = 500, level = 15, storage = 1236, stoCatch = 666387},
  5330. ["Hitmontop"] = {gender = 1000, level = 60, storage = 1237, stoCatch = 666388},
  5331. ["Smoochum"] = {gender = 500, level = 3, storage = 1238, stoCatch = 666389},
  5332. ["Elekid"] = {gender = 500, level = 3, storage = 1239, stoCatch = 666390},
  5333. ["Magby"] = {gender = 500, level = 3, storage = 1240, stoCatch = 666391},
  5334. ["Miltank"] = {gender = 0, level = 32, storage = 1241, stoCatch = 666392},
  5335. ["Blissey"] = {gender = 0, level = 70, storage = 1242, stoCatch = 666393},
  5336. ["Raikou"] = {gender = 500, level = 100, storage = 1243, stoCatch = 666394},
  5337. ["Entei"] = {gender = 500, level = 100, storage = 1244, stoCatch = 666395},
  5338. ["Suicune"] = {gender = 500, level = 100, storage = 1245, stoCatch = 666396},
  5339. ["Larvitar"] = {gender = 500, level = 10, storage = 1246, stoCatch = 666397},
  5340. ["Pupitar"] = {gender = 500, level = 50, storage = 1247, stoCatch = 666398},
  5341. ["Tyranitar"] = {gender = 500, level = 90, storage = 1248, stoCatch = 666399},
  5342. ["Lugia"] = {gender = 500, level = 100, storage = 1249, stoCatch = 666400},
  5343. ["Ho-oh"] = {gender = 500, level = 100, storage = 1250, stoCatch = 666401},
  5344. ["Celebi"] = {gender = 500, level = 100, storage = 1251, stoCatch = 666402},
  5345. ["Shiny Hitmontop"] = {gender = 1000, level = 100, storage = 11520, stoCatch = 666403},
  5346.  
  5347. ["Shiny Mr. Mime"] = {gender = 500, level = 45, storage = 11521, stoCatch = 666404}, --alterado v1.9 \/
  5348. ["Shiny Rhydon"] = {gender = 500, level = 65, storage = 11522, stoCatch = 666405},
  5349. ["Shiny Ninetales"] = {gender = 250, level = 65, storage = 11523, stoCatch = 666406},
  5350. ["Shiny Ariados"] = {gender = 500, level = 42, storage = 11524, stoCatch = 666407},
  5351. ["Shiny Magneton"] = {gender = -1, level = 38, storage = 11525, stoCatch = 666408},
  5352. ["Shiny Espeon"] = {gender = 875, level = 55, storage = 11526, stoCatch = 666409},
  5353. ["Shiny Politoed"] = {gender = 500, level = 60, storage = 11527, stoCatch = 666410},
  5354. ["Shiny Umbreon"] = {gender = 875, level = 55, storage = 11528, stoCatch = 666411},
  5355. ["Shiny Stantler"] = {gender = 500, level = 35, storage = 11529, stoCatch = 666412},
  5356. ["Shiny Dodrio"] = {gender = 500, level = 42, storage = 11530, stoCatch = 666413},
  5357. }
  5358.  
  5359. oldpokedex = {
  5360. {"Bulbasaur", 18, 1001},
  5361. {"Ivysaur", 38, 1002},
  5362. {"Venusaur", 75, 1003},
  5363. {"Charmander", 18, 1004},
  5364. {"Charmeleon", 38, 1005},
  5365. {"Charizard", 75, 1006},
  5366. {"Squirtle", 18, 1007},
  5367. {"Wartortle", 38, 1008},
  5368. {"Blastoise", 75, 1009},
  5369. {"Caterpie", 3, 1010},
  5370. {"Metapod", 10, 1011},
  5371. {"Butterfree", 30, 1012},
  5372. {"Weedle", 3, 1013},
  5373. {"Kakuna", 10, 1014},
  5374. {"Beedrill", 30, 1015},
  5375. {"Pidgey", 5, 1016},
  5376. {"Pidgeotto", 20, 1017},
  5377. {"Pidgeot", 60, 1018},
  5378. {"Rattata", 3, 1019},
  5379. {"Raticate", 20, 1020},
  5380. {"Spearow", 5, 1021},
  5381. {"Fearow", 50, 1022},
  5382. {"Ekans", 12, 1023},
  5383. {"Arbok", 30, 1024},
  5384. {"Pikachu", 20, 1025},
  5385. {"Raichu", 50, 1026},
  5386. {"Sandshrew", 18, 1027},
  5387. {"Sandslash", 55, 1028},
  5388. {"Nidoran Female", 10, 1029},
  5389. {"Nidorina", 25, 1030},
  5390. {"Nidoqueen", 65, 1031},
  5391. {"Nidoran Male", 10, 1032},
  5392. {"Nidorino", 25, 1033},
  5393. {"Nidoking", 65, 1034},
  5394. {"Clefairy", 10, 1035},
  5395. {"Clefable", 35, 1036},
  5396. {"Vulpix", 16, 1037},
  5397. {"Ninetales", 65, 1038},
  5398. {"Jigglypuff", 10, 1039},
  5399. {"Wigglytuff", 42, 1040},
  5400. {"Zubat", 5, 1041},
  5401. {"Golbat", 30, 1042},
  5402. {"Oddish", 5, 1043},
  5403. {"Gloom", 18, 1044},
  5404. {"Vileplume", 50, 1045},
  5405. {"Paras", 5, 1046},
  5406. {"Parasect", 40, 1047},
  5407. {"Venonat", 14, 1048},
  5408. {"Venomoth", 40, 1049},
  5409. {"Diglett", 5, 1050},
  5410. {"Dugtrio", 35, 1051},
  5411. {"Meowth", 12, 1052},
  5412. {"Persian", 25, 1053},
  5413. {"Psyduck", 12, 1054},
  5414. {"Golduck", 55, 1055},
  5415. {"Mankey", 10, 1056},
  5416. {"Primeape", 45, 1057},
  5417. {"Growlithe", 16, 1058},
  5418. {"Arcanine", 70, 1059},
  5419. {"Poliwag", 5, 1060},
  5420. {"Poliwhirl", 20, 1061},
  5421. {"Poliwrath", 60, 1062},
  5422. {"Abra", 12, 1063},
  5423. {"Kadabra", 40, 1064},
  5424. {"Alakazam", 70, 1065},
  5425. {"Machop", 16, 1066},
  5426. {"Machoke", 38, 1067},
  5427. {"Machamp", 70, 1068},
  5428. {"Bellsprout", 5, 1069},
  5429. {"Weepinbell", 18, 1070},
  5430. {"Victreebel", 50, 1071},
  5431. {"Tentacool", 12, 1072},
  5432. {"Tentacruel", 70, 1073},
  5433. {"Geodude", 15, 1074},
  5434. {"Graveler", 40, 1075},
  5435. {"Golem", 70, 1076},
  5436. {"Ponyta", 15, 1077},
  5437. {"Rapidash", 55, 1078},
  5438. {"Slowpoke", 12, 1079},
  5439. {"Slowbro", 45, 1080},
  5440. {"Magnemite", 15, 1081},
  5441. {"Magneton", 38, 1082},
  5442. {"Farfetch'd", 35, 1083},
  5443. {"Doduo", 12, 1084},
  5444. {"Dodrio", 42, 1085},
  5445. {"Seel", 14, 1086},
  5446. {"Dewgong", 55, 1087},
  5447. {"Grimer", 12, 1088},
  5448. {"Muk", 30, 1089},
  5449. {"Shellder", 5, 1090},
  5450. {"Cloyster", 65, 1091},
  5451. {"Gastly", 14, 1092},
  5452. {"Haunter", 40, 1093},
  5453. {"Gengar", 70, 1094},
  5454. {"Onix", 50, 1095},
  5455. {"Drowzee", 18, 1096},
  5456. {"Hypno", 50, 1097},
  5457. {"Krabby", 5, 1098},
  5458. {"Kingler", 35, 1099},
  5459. {"Voltorb", 14, 1100},
  5460. {"Electrode", 38, 1101},
  5461. {"Exeggcute", 8, 1102},
  5462. {"Exeggutor", 48, 1103},
  5463. {"Cubone", 18, 1104},
  5464. {"Marowak", 45, 1105},
  5465. {"Hitmonlee", 60, 1106},
  5466. {"Hitmonchan", 60, 1107},
  5467. {"Lickitung", 45, 1108},
  5468. {"Koffing", 15, 1109},
  5469. {"Weezing", 30, 1110},
  5470. {"Rhyhorn", 35, 1111},
  5471. {"Rhydon", 65, 1112},
  5472. {"Chansey", 50, 1113},
  5473. {"Tangela", 35, 1114},
  5474. {"Kangaskhan", 65, 1115},
  5475. {"Horsea", 5, 1116},
  5476. {"Seadra", 40, 1117},
  5477. {"Goldeen", 10, 1118},
  5478. {"Seaking", 25, 1119},
  5479. {"Staryu", 15, 1120},
  5480. {"Starmie", 38, 1121},
  5481. {"Mr. Mime", 45, 1122},
  5482. {"Scyther", 60, 1123},
  5483. {"Jynx", 55, 1124},
  5484. {"Electabuzz", 60, 1125},
  5485. {"Magmar", 60, 1126},
  5486. {"Pinsir", 42, 1127},
  5487. {"Tauros", 40, 1128},
  5488. {"Magikarp", 1, 1129},
  5489. {"Gyarados", 75, 1130},
  5490. {"Lapras", 65, 1131},
  5491. {"Ditto", 40, 1132},
  5492. {"Eevee", 20, 1133},
  5493. {"Vaporeon", 55, 1134},
  5494. {"Jolteon", 55, 1135},
  5495. {"Flareon", 55, 1136},
  5496. {"Porygon", 45, 1137},
  5497. {"Omanyte", 20, 1138},
  5498. {"Omastar", 70, 1139},
  5499. {"Kabuto", 20, 1140},
  5500. {"Kabutops", 70, 1141},
  5501. {"Aerodactyl", 85, 1142},
  5502. {"Snorlax", 85, 1143},
  5503. {"Articuno", 100, 1144},
  5504. {"Zapdos", 100, 1145},
  5505. {"Moltres", 100, 1146},
  5506. {"Dratini", 15, 1147},
  5507. {"Dragonair", 45, 1148},
  5508. {"Dragonite", 85, 1149},
  5509. {"Mewtwo", 100, 1150},
  5510. {"Mew", 100, 1151},
  5511. -------------------old Shiny---------
  5512.  
  5513. {"Shiny Venusaur", 75, 10030},
  5514. {"Shiny Charizard", 75, 10060},
  5515. {"Shiny Blastoise", 75, 10090},
  5516. {"Shiny Butterfree", 30, 10120},
  5517. {"Shiny Beedrill", 30, 10150},
  5518. {"Shiny Pidgeot", 60, 10180},
  5519. {"Shiny Rattata", 3, 10190},
  5520. {"Shiny Raticate", 20, 10200},
  5521. {"Shiny Fearow", 50, 10220},
  5522. {"Shiny Raichu", 50, 10260},
  5523. {"Shiny Nidoking", 65, 10340},
  5524. {"Shiny Zubat", 5, 10410},
  5525. {"Shiny Golbat", 30, 10420},
  5526. {"Shiny Oddish", 5, 10430},
  5527. {"Shiny Vileplume", 50, 10450},
  5528. {"Shiny Paras", 5, 10460},
  5529. {"Shiny Parasect", 40, 10470},
  5530. {"Shiny Venonat", 14, 10480},
  5531. {"Shiny Venomoth", 40, 10490},
  5532. {"Shiny Growlithe", 16, 10580},
  5533. {"Shiny Arcanine", 70, 10590},
  5534. {"Shiny Abra", 12, 10630},
  5535. {"Shiny Alakazam", 70, 10650},
  5536. {"Shiny Tentacool", 12, 10720},
  5537. {"Shiny Tentacruel", 70, 10730},
  5538. {"Shiny Golem", 70, 10760},
  5539. {"Shiny Farfetch'd", 35, 10830},
  5540. {"Shiny Grimer", 12, 10880},
  5541. {"Shiny Muk", 30, 10890},
  5542. {"Shiny Gengar", 70, 10940},
  5543. {"Shiny Onix", 50, 10950},
  5544. {"Shiny Hypno", 50, 10970},
  5545. {"Shiny Krabby", 5, 10980},
  5546. {"Shiny Kingler", 35, 10990},
  5547. {"Shiny Voltorb", 14, 11000},
  5548. {"Shiny Electrode", 38, 11010},
  5549. {"Shiny Cubone", 18, 11040},
  5550. {"Shiny Marowak", 45, 11050},
  5551. {"Shiny Hitmonlee", 60, 11060},
  5552. {"Shiny Hitmonchan", 60, 11070},
  5553. {"Shiny Tangela", 35, 11140},
  5554. {"Shiny Horsea", 5, 11160},
  5555. {"Shiny Seadra", 40, 11170},
  5556. {"Shiny Scyther", 60, 11230},
  5557. {"Shiny Jynx", 55, 11240},
  5558. {"Shiny Electabuzz", 60, 11250},
  5559. {"Shiny Pinsir", 42, 11270},
  5560. {"Shiny Magikarp", 1, 11290},
  5561. {"Shiny Gyarados", 75, 11300},
  5562. {"Shiny Vaporeon", 55, 11340},
  5563. {"Shiny Jolteon", 55, 11350},
  5564. {"Shiny Flareon", 55, 11360},
  5565. {"Shiny Snorlax", 85, 11430},
  5566. {"Shiny Dratini", 15, 11470},
  5567. {"Shiny Dragonair", 45, 11480},
  5568. {"Shiny Dragonite", 85, 11490},
  5569. ---------------old johto-----------
  5570. {"Chikorita", 18, 1152},
  5571. {"Bayleef", 38, 1153},
  5572. {"Meganium", 75, 1154},
  5573. {"Cyndaquil", 18, 1155},
  5574. {"Quilava", 38, 1156},
  5575. {"Typhlosion", 75, 1157},
  5576. {"Totodile", 18, 1158},
  5577. {"Croconaw", 38, 1159},
  5578. {"Feraligatr", 75, 1160},
  5579. {"Sentret", 3, 1161},
  5580. {"Furret", 28, 1162},
  5581. {"Hoothoot", 3, 1163},
  5582. {"Noctowl", 38, 1164},
  5583. {"Ledyba", 12, 1165},
  5584. {"Ledian", 30, 1166},
  5585. {"Spinarak", 15, 1167},
  5586. {"Ariados", 42, 1168},
  5587. {"Crobat", 70, 1169},
  5588. {"Chinchou", 14, 1170},
  5589. {"Lanturn", 38, 1171},
  5590. {"Pichu", 3, 1172},
  5591. {"Cleffa", 3, 1173},
  5592. {"Igglybuff", 3, 1174},
  5593. {"Togepi", 10, 1175},
  5594. {"Togetic", 45, 1176},
  5595. {"Natu", 15, 1177},
  5596. {"Xatu", 45, 1178},
  5597. {"Mareep", 12, 1179},
  5598. {"Flaaffy", 30, 1180},
  5599. {"Ampharos", 65, 1181},
  5600. {"Bellossom", 50, 1182},
  5601. {"Marill", 14, 1183},
  5602. {"Azumarill", 28, 1184},
  5603. {"Sudowoodo", 46, 1185},
  5604. {"Politoed", 60, 1186},
  5605. {"Hoppip", 10, 1187},
  5606. {"Skiploom", 20, 1188},
  5607. {"Jumpluff", 30, 1189},
  5608. {"Aipom", 10, 1190},
  5609. {"Sunkern", 3, 1191},
  5610. {"Sunflora", 50, 1192},
  5611. {"Yanma", 32, 1193},
  5612. {"Wooper", 18, 1194},
  5613. {"Quagsire", 55, 1195},
  5614. {"Espeon", 55, 1196},
  5615. {"Umbreon", 55, 1197},
  5616. {"Murkrow", 35, 1198},
  5617. {"Slowking", 60, 1199},
  5618. {"Misdreavus", 47, 1200},
  5619. {"Unown", 15, 1201},
  5620. {"Wobbuffet", 42, 1202},
  5621. {"Girafarig", 42, 1203},
  5622. {"Pineco", 18, 1204},
  5623. {"Forretress", 55, 1205},
  5624. {"Dunsparce", 35, 1206},
  5625. {"Gligar", 30, 1207},
  5626. {"Steelix", 75, 1208},
  5627. {"Snubbull", 20, 1209},
  5628. {"Granbull", 42, 1210},
  5629. {"Qwilfish", 16, 1211},
  5630. {"Scizor", 75, 1212},
  5631. {"Shuckle", 10, 1213},
  5632. {"Heracross", 60, 1214},
  5633. {"Sneasel", 50, 1215},
  5634. {"Teddiursa", 20, 1216},
  5635. {"Ursaring", 70, 1217},
  5636. {"Slugma", 18, 1218},
  5637. {"Magcargo", 40, 1219},
  5638. {"Swinub", 12, 1220},
  5639. {"Piloswine", 70, 1221},
  5640. {"Corsola", 42, 1222},
  5641. {"Remoraid", 14, 1223},
  5642. {"Octillery", 38, 1224},
  5643. {"Delibird", 25, 1225},
  5644. {"Mantine", 50, 1226},
  5645. {"Skarmory", 70, 1227},
  5646. {"Houndour", 18, 1228},
  5647. {"Houndoom", 70, 1229},
  5648. {"Kingdra", 75, 1230},
  5649. {"Phanpy", 12, 1231},
  5650. {"Donphan", 45, 1232},
  5651. {"Porygon2", 60, 1233},
  5652. {"Stantler", 35, 1234},
  5653. {"Smeargle", 28, 1235},
  5654. {"Tyrogue", 15, 1236},
  5655. {"Hitmontop", 60, 1237},
  5656. {"Smoochum", 3, 1238},
  5657. {"Elekid", 3, 1239},
  5658. {"Magby", 3, 1240},
  5659. {"Miltank", 32, 1241},
  5660. {"Blissey", 70, 1242},
  5661. {"Raikou", 100, 1243},
  5662. {"Entei", 100, 1244},
  5663. {"Suicune", 100, 1245},
  5664. {"Larvitar", 10, 1246},
  5665. {"Pupitar", 50, 1247},
  5666. {"Tyranitar", 90, 1248},
  5667. {"Lugia", 100, 1249},
  5668. {"Ho-oh", 100, 1250},
  5669. {"Celebi", 100, 1251},
  5670. {"Shiny Hitmontop", 100, 11520},
  5671.  
  5672. {"Shiny Mr. Mime", 45, 11521}, --alterado v1.9
  5673. {"Shiny Ninetales", 65, 11522},
  5674. {"Shiny Ariados", 42, 11523},
  5675. {"Shiny Magneton", 38, 11524},
  5676. {"Shiny Espeon", 55, 11525},
  5677. {"Shiny Politoed", 60, 11526},
  5678. {"Shiny Umbreon", 55, 11527},
  5679. {"Shiny Stantler", 35, 11528},
  5680. {"Shiny Dodrio", 42, 11529},
  5681. {"Shiny Rhydon", 65, 11530},
  5682. }
  5683.  
  5684. poevo = {
  5685. ["Bulbasaur"] = {level = 40, evolution = "Ivysaur", count = 1, stoneid = 11441, stoneid2 = 0},
  5686. ["Ivysaur"] = {level = 85, evolution = "Venusaur", count = 1, stoneid = 11441, stoneid2 = 11443},
  5687. ["Charmander"] = {level = 40, evolution = "Charmeleon", count = 1, stoneid = 11447, stoneid2 = 0},
  5688. ["Charmeleon"] = {level = 85, evolution = "Charizard", count = 2, stoneid = 11447, stoneid2 = 0},
  5689. ["Squirtle"] = {level = 40, evolution = "Wartortle", count = 1, stoneid = 11442, stoneid2 = 0},
  5690. ["Wartortle"] = {level = 85, evolution = "Blastoise", count = 2, stoneid = 11442, stoneid2 = 0},
  5691. ["Caterpie"] = {level = 15, evolution = "Metapod", count = 1, stoneid = 11448, stoneid2 = 0},
  5692. ["Metapod"] = {level = 30, evolution = "Butterfree", count = 2, stoneid = 11448, stoneid2 = 0},
  5693. ["Weedle"] = {level = 15, evolution = "Kakuna", count = 1, stoneid = 11448, stoneid2 = 0},
  5694. ["Kakuna"] = {level = 30, evolution = "Beedrill", count = 2, stoneid = 11448, stoneid2 = 0},
  5695. ["Pidgey"] = {level = 20, evolution = "Pidgeotto", count = 1, stoneid = 11453, stoneid2 = 0},
  5696. ["Pidgeotto"] = {level = 75, evolution = "Pidgeot", count = 2, stoneid = 11453, stoneid2 = 0},
  5697. ["Rattata"] = {level = 25, evolution = "Raticate", count = 1, stoneid = 11453, stoneid2 = 0},
  5698. ["Spearow"] = {level = 50, evolution = "Fearow", count = 1, stoneid = 11453, stoneid2 = 0},
  5699. ["Ekans"] = {level = 35, evolution = "Arbok", count = 1, stoneid = 11443, stoneid2 = 0},
  5700. ["Pikachu"] = {level = 85, evolution = "Raichu", count = 1, stoneid = 11444, stoneid2 = 0},
  5701. ["Sandshrew"] = {level = 65, evolution = "Sandslash", count = 2, stoneid = 11451, stoneid2 = 0},
  5702. ["Nidoran Female"] = {level = 30, evolution = "Nidorina", count = 1, stoneid = 11443, stoneid2 = 0},
  5703. ["Nidorina"] = {level = 65, evolution = "Nidoqueen", count = 1, stoneid = 11443, stoneid2 = 11451},
  5704. ["Nidoran Male"] = {level = 30, evolution = "Nidorino", count = 1, stoneid = 11443, stoneid2 = 0},
  5705. ["Nidorino"] = {level = 65, evolution = "Nidoking", count = 1, stoneid = 11443, stoneid2 = 11451},
  5706. ["Clefairy"] = {level = 65, evolution = "Clefable", count = 1, stoneid = 11453, stoneid2 = 0},
  5707. ["Vulpix"] = {level = 70, evolution = "Ninetales", count = 2, stoneid = 11447, stoneid2 = 0},
  5708. ["Jigglypuff"] = {level = 65, evolution = "Wigglytuff", count = 1, stoneid = 11453, stoneid2 = 0},
  5709. ["Zubat"] = {level = 35, evolution = "Golbat", count = 1, stoneid = 11443, stoneid2 = 0},
  5710. ["Golbat"] = {level = 80, evolution = "Crobat", count = 2, stoneid = 11443, stoneid2 = 0}, --alterado v1.9
  5711. ["Oddish"] = {level = 25, evolution = "Gloom", count = 1, stoneid = 11441, stoneid2 = 0},
  5712. ["Paras"] = {level = 50, evolution = "Parasect", count = 1, stoneid = 11448, stoneid2 = 0},
  5713. ["Venonat"] = {level = 50, evolution = "Venomoth", count = 1, stoneid = 11448, stoneid2 = 11443},
  5714. ["Diglett"] = {level = 35, evolution = "Dugtrio", count = 1, stoneid = 11451, stoneid2 = 0},
  5715. ["Meowth"] = {level = 30, evolution = "Persian", count = 1, stoneid = 11453, stoneid2 = 0},
  5716. ["Psyduck"] = {level = 55, evolution = "Golduck", count = 1, stoneid = 11442, stoneid2 = 11452},
  5717. ["Mankey"] = {level = 50, evolution = "Primeape", count = 1, stoneid = 11446, stoneid2 = 0},
  5718. ["Growlithe"] = {level = 80, evolution = "Arcanine", count = 2, stoneid = 11447, stoneid2 = 0},
  5719. ["Poliwag"] = {level = 25, evolution = "Poliwhirl", count = 1, stoneid = 11442, stoneid2 = 0},
  5720. ["Abra"] = {level = 45, evolution = "Kadabra", count = 1, stoneid = 11452, stoneid2 = 0},
  5721. ["Kadabra"] = {level = 80, evolution = "Alakazam", count = 2, stoneid = 11452, stoneid2 = 0},
  5722. ["Machop"] = {level = 45, evolution = "Machoke", count = 1, stoneid = 11446, stoneid2 = 0},
  5723. ["Machoke"] = {level = 70, evolution = "Machamp", count = 2, stoneid = 11446, stoneid2 = 0},
  5724. ["Bellsprout"] = {level = 25, evolution = "Weepinbell", count = 1, stoneid = 11441, stoneid2 = 0},
  5725. ["Weepinbell"] = {level = 50, evolution = "Victreebel", count = 2, stoneid = 11441, stoneid2 = 0},
  5726. ["Tentacool"] = {level = 75, evolution = "Tentacruel", count = 1, stoneid = 11442, stoneid2 = 11443},
  5727. ["Geodude"] = {level = 40, evolution = "Graveler", count = 1, stoneid = 11445, stoneid2 = 0},
  5728. ["Graveler"] = {level = 70, evolution = "Golem", count = 2, stoneid = 11445, stoneid2 = 0},
  5729. ["Ponyta"] = {level = 50, evolution = "Rapidash", count = 1, stoneid = 11447, stoneid2 = 0},
  5730. ["Magnemite"] = {level = 40, evolution = "Magneton", count = 1, stoneid = 11444, stoneid2 = 0},
  5731. ["Doduo"] = {level = 45, evolution = "Dodrio", count = 1, stoneid = 11453, stoneid2 = 0},
  5732. ["Seel"] = {level = 65, evolution = "Dewgong", count = 1, stoneid = 11442, stoneid2 = 11454},
  5733. ["Grimer"] = {level = 35, evolution = "Muk", count = 1, stoneid = 11443, stoneid2 = 0},
  5734. ["Shellder"] = {level = 60, evolution = "Cloyster", count = 2, stoneid = 11454, stoneid2 = 0},
  5735. ["Gastly"] = {level = 45, evolution = "Haunter", count = 1, stoneid = 11450, stoneid2 = 0},
  5736. ["Haunter"] = {level = 80, evolution = "Gengar", count = 2, stoneid = 11450, stoneid2 = 0},
  5737. ["Drowzee"] = {level = 55, evolution = "Hypno", count = 2, stoneid = 11452, stoneid2 = 0},
  5738. ["Krabby"] = {level = 40, evolution = "Kingler", count = 1, stoneid = 11442, stoneid2 = 0},
  5739. ["Voltorb"] = {level = 35, evolution = "Electrode", count = 1, stoneid = 11444, stoneid2 = 0},
  5740. ["Exeggcute"] = {level = 55, evolution = "Exeggutor", count = 1, stoneid = 11441, stoneid2 = 11452},
  5741. ["Cubone"] = {level = 55, evolution = "Marowak", count = 2, stoneid = 11451, stoneid2 = 0},
  5742. ["Koffing"] = {level = 35, evolution = "Weezing", count = 1, stoneid = 11443, stoneid2 = 0},
  5743. ["Rhyhorn"] = {level = 75, evolution = "Rhydon", count = 1, stoneid = 11445, stoneid2 = 11451},
  5744. ["Horsea"] = {level = 45, evolution = "Seadra", count = 1, stoneid = 11442, stoneid2 = 0},
  5745. ["Goldeen"] = {level = 35, evolution = "Seaking", count = 1, stoneid = 11442, stoneid2 = 0},
  5746. ["Staryu"] = {level = 35, evolution = "Starmie", count = 1, stoneid = 11442, stoneid2 = 0},
  5747. ["Magikarp"] = {level = 85, evolution = "Gyarados", count = 1, stoneid = 11442, stoneid2 = 11449},
  5748. ["Omanyte"] = {level = 80, evolution = "Omastar", count = 1, stoneid = 11442, stoneid2 = 11449},
  5749. ["Kabuto"] = {level = 80, evolution = "Kabutops", count = 1, stoneid = 11445, stoneid2 = 11449},
  5750. ["Dratini"] = {level = 60, evolution = "Dragonair", count = 1, stoneid = 11449, stoneid2 = 0},
  5751. ["Dragonair"] = {level = 100, evolution = "Dragonite", count = 2, stoneid = 11449, stoneid2 = 0},
  5752. -----shiny evo------
  5753.  
  5754. ["Shiny Rattata"] = {level = 60, evolution = "Shiny Raticate", count = 1, stoneid = 11453, stoneid2 = 0},
  5755. ["Shiny Zubat"] = {level = 55, evolution = "Shiny Golbat", count = 1, stoneid = 11443, stoneid2 = 0},
  5756. ["Shiny Paras"] = {level = 60, evolution = "Shiny Parasect", count = 1, stoneid = 11448, stoneid2 = 0},
  5757. ["Shiny Venonat"] = {level = 80, evolution = "Shiny Venomoth", count = 1, stoneid = 11448, stoneid2 = 11443},
  5758. ["Shiny Growlithe"] = {level = 90, evolution = "Shiny Arcanine", count = 2, stoneid = 11447, stoneid2 = 0},
  5759. ["Shiny Tentacool"] = {level = 80, evolution = "Shiny Tentacruel", count = 1, stoneid = 11442, stoneid2 = 11443},
  5760. ["Shiny Grimer"] = {level = 80, evolution = "Shiny Muk", count = 1, stoneid = 11443, stoneid2 = 0},
  5761. ["Shiny Krabby"] = {level = 60, evolution = "Shiny Kingler", count = 1, stoneid = 11442, stoneid2 = 0},
  5762. ["Shiny Voltorb"] = {level = 35, evolution = "Shiny Electrode", count = 1, stoneid = 11444, stoneid2 = 0},
  5763. ["Shiny Cubone"] = {level = 80, evolution = "Shiny Marowak", count = 2, stoneid = 11451, stoneid2 = 0},
  5764. ["Shiny Horsea"] = {level = 60, evolution = "Shiny Seadra", count = 1, stoneid = 11442, stoneid2 = 0},
  5765. ["Shiny Dratini"] = {level = 80, evolution = "Shiny Dragonair", count = 1, stoneid = 11449, stoneid2 = 0},
  5766. ["Shiny Dragonair"] = {level = 100, evolution = "Shiny Dragonite", count = 2, stoneid = 11449, stoneid2 = 0},
  5767. -----johto evo------
  5768. ["Chikorita"] = {level = 16, evolution = "Bayleef", count = 1, stoneid = 11441, stoneid2 = 0},
  5769. ["Bayleef"] = {level = 32, evolution = "Meganium", count = 2, stoneid = 11441, stoneid2 = 0},
  5770. ["Cyndaquil"] = {level = 14, evolution = "Quilava", count = 1, stoneid = 11447, stoneid2 = 0},
  5771. ["Quilava"] = {level = 36, evolution = "Typhlosion", count = 2, stoneid = 11447, stoneid2 = 0},
  5772. ["Totodile"] = {level = 18, evolution = "Croconaw", count = 1, stoneid = 11442, stoneid2 = 0}, --alterado v1.7
  5773. ["Croconaw"] = {level = 30, evolution = "Feraligatr", count = 2, stoneid = 11442, stoneid2 = 0}, --alterado v1.7
  5774. ["Sentret"] = {level = 13, evolution = "Furret", count = 1, stoneid = 11453, stoneid2 = 0},
  5775. ["Hoothoot"] = {level = 19, evolution = "Noctowl", count = 1, stoneid = 11453, stoneid2 = 0},
  5776. ["Ledyba"] = {level = 16, evolution = "Ledian", count = 2, stoneid = 11448, stoneid2 = 0},
  5777. ["Spinarak"] = {level = 23, evolution = "Ariados", count = 1, stoneid = 11448, stoneid2 = 11443},
  5778. ["Chinchou"] = {level = 26, evolution = "Lanturn", count = 1, stoneid = 11442, stoneid2 = 11444},
  5779. ["Pichu"] = {level = 2, evolution = "Pikachu", count = 1, stoneid = 11444, stoneid2 = 0}, --alterado v1.9
  5780. ["Cleffa"] = {level = 2, evolution = "Clefairy", count = 1, stoneid = 11453, stoneid2 = 0}, --alterado v1.9
  5781. ["Igglybuff"] = {level = 2, evolution = "Jigglypuff", count = 1, stoneid = 11453, stoneid2 = 0}, --alterado v1.9
  5782. ["Togepi"] = {level = 2, evolution = "Togetic", count = 2, stoneid = 11453, stoneid2 = 0}, --alterado v1.9
  5783. ["Natu"] = {level = 25, evolution = "Xatu", count = 1, stoneid = 11452, stoneid2 = 0},
  5784. ["Mareep"] = {level = 15, evolution = "Flaaffy", count = 1, stoneid = 11444, stoneid2 = 0},
  5785. ["Flaaffy"] = {level = 34, evolution = "Ampharos", count = 2, stoneid = 11444, stoneid2 = 0},
  5786. ["Marill"] = {level = 19, evolution = "Azumarill", count = 1, stoneid = 11442, stoneid2 = 0},
  5787. ["Hoppip"] = {level = 15, evolution = "Skiploom", count = 1, stoneid = 11441, stoneid2 = 0},
  5788. ["Skiploom"] = {level = 26, evolution = "Jumpluff", count = 1, stoneid = 11441, stoneid2 = 0},
  5789. ["Sunkern"] = {level = 1, evolution = "Sunflora", count = 1, stoneid = 11441, stoneid2 = 12242},
  5790. ["Wooper"] = {level = 27, evolution = "Quagsire", count = 1, stoneid = 11442, stoneid2 = 11451},
  5791. ["Pineco"] = {level = 28, evolution = "Forretress", count = 2, stoneid = 11448, stoneid2 = 0},
  5792. ["Snubbull"] = {level = 23, evolution = "Granbull", count = 1, stoneid = 11453, stoneid2 = 0},
  5793. ["Teddiursa"] = {level = 37, evolution = "Ursaring", count = 2, stoneid = 11453, stoneid2 = 0},
  5794. ["Slugma"] = {level = 28, evolution = "Magcargo", count = 1, stoneid = 11445, stoneid2 = 11447},
  5795. ["Swinub"] = {level = 33, evolution = "Piloswine", count = 1, stoneid = 11451, stoneid2 = 11454},
  5796. ["Remoraid"] = {level = 25, evolution = "Octillery", count = 1, stoneid = 11442, stoneid2 = 0},
  5797. ["Houndour"] = {level = 31, evolution = "Houndoom", count = 1, stoneid = 11450, stoneid2 = 11447},
  5798. ["Phanpy"] = {level = 25, evolution = "Donphan", count = 2, stoneid = 11451, stoneid2 = 0},
  5799. ["Smoochum"] = {level = 27, evolution = "Jynx", count = 1, stoneid = 11454, stoneid2 = 11452},
  5800. ["Elekid"] = {level = 27, evolution = "Electabuzz", count = 2, stoneid = 11444, stoneid2 = 0},
  5801. ["Magby"] = {level = 27, evolution = "Magmar", count = 2, stoneid = 11447, stoneid2 = 0},
  5802. ["Larvitar"] = {level = 24, evolution = "Pupitar", count = 1, stoneid = ground, stoneid2 = 0},
  5803. ["Pupitar"] = {level = 45, evolution = "Tyranitar", count = 1, stoneid = 11450, stoneid2 = 11445},
  5804. ["Porygon"] = {level = 75, evolution = "Porygon2", count = 1, stoneid = 12419, stoneid2 = 0},
  5805. ["Seadra"] = {level = 90, evolution = "Kingdra", count = 1, stoneid = 11442, stoneid2 = 12417},
  5806. ["Chansey"] = {level = 100, evolution = "Blissey", count = 2, stoneid = 12419, stoneid2 = 0},
  5807. ["Scyther"] = {level = 100, evolution = "Scizor", count = 1, stoneid = 11448, stoneid2 = 12232},
  5808. ["Onix"] = {level = 100, evolution = "Steelix", count = 1, stoneid = 11445, stoneid2 = 12232},
  5809.  
  5810.  
  5811. }
  5812.  
  5813. spcevo = {
  5814. ["Poliwhirl"] = {[1] = {level = 1, evolution = "Poliwrath", count = 1, stoneid = 11442, stoneid2 = 11446},
  5815. [2] = {level = 1, evolution = "Politoed", count = 1, stoneid = 11442, stoneid2 = 12244}},
  5816. ["Gloom"] = {[1] = {level = 1, evolution = "Vileplume", count = 2, stoneid = 11441, stoneid2 = 0},
  5817. [2] = {level = 1, evolution = "Bellossom", count = 1, stoneid = 11441, stoneid2 = 12242}},
  5818. }
  5819.  
  5820. leaf = 11441
  5821. grass = 11441
  5822. water = 11442
  5823. venom = 11443
  5824. thunder = 11444
  5825. rock = 11445
  5826. punch = 11446
  5827. fire = 11447
  5828. coccon = 11448
  5829. crystal = 11449
  5830. dark = 11450
  5831. earth = 11451
  5832. enigma = 11452
  5833. heart = 11453
  5834. ice = 11454
  5835. boostStone = 12618 --alterado v1.9
  5836.  
  5837. metal = 12232
  5838. sun = 12242
  5839. king = 12244
  5840. magma = 12245
  5841.  
  5842. sfire = 12401
  5843. swater = 12402
  5844. sleaf = 12403
  5845. sheart = 12404
  5846. senigma = 12405
  5847. srock = 12406
  5848. svenom = 12407
  5849. sice = 12408
  5850. sthunder = 12409
  5851. scrystal = 12410
  5852. scoccon = 12411
  5853. sdarkness = 12412
  5854. spunch = 12413
  5855. searth = 12414
  5856. dragon = 12417
  5857. upgrade = 12419
  5858.  
  5859. gobackmsgs = {
  5860. [1] = {go = "Va, doka!", back = "Volte, doka!"},
  5861. [2] = {go = "Va la, doka!", back = "Obrigado pela sua ajuda, doka!"},
  5862. [3] = {go = "Eu escolho voce!", back = "voce ja fez muito, volte!"},
  5863. [4] = {go = "Eu preciso de sua ajuda, doka!", back = "voce foi muito bem, doka!"},
  5864. [5] = {go = "Hora da batalha, doka!", back = "Excelente trabalho, doka!"},
  5865. [6] = {go = "E hora da batalha, doka!", back = "Muito bom, doka!"},
  5866. [7] = {go = "E a sua vez, doka!", back = "Voce precisa descancar, doka!"},
  5867. [8] = {go = "doka, hora da batalha!", back = "Volte para sua pokebola, doka!"},
  5868. [9] = {go = "Mostre sua forca, doka!", back = "voce foi o melhor, doka!"}
  5869. }
  5870.  
  5871. specialevo = {"Poliwhirl", "Gloom", "Slowpoke", "Tyrogue", "Eevee"} --alterado v1.6
  5872.  
  5873. specialabilities = {
  5874. ["rock smash"] = {"Shiny Rhydon", "Nidoking", "Nidoqueen", "Dragonite", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Poliwrath", "Hitmonlee", "Hitmonchan", "Aerodactyl", "Blastoise","Shiny Nidoking", "Shiny Dragonite", "Shiny Golem", "Shiny Onix", "Shiny Cubone", "Shiny Marowak", "Shiny Snorlax", "Shiny Hitmonlee", "Shiny Hitmontop", "Shiny Hitmonchan", "Shiny Blastoise", "Typhlosion", "Feraligatr", "Furret", "Ledian", "Ampharos", "Politoed", "Quagsire", "Forretress", "Steelix", "Snubbull", "Granbull", "Sudowoodo", "Gligar", "Scizor", "Heracross", "Sneasel", "Ursaring", "Teddiursa", "Slugma", "Magcargo", "Piloswine", "Swinub", "Corsola", "Phanpy", "Donphan", "Tyrogue", "Hitmontop", "Miltank", "Blissey", "Tyranitar", "Pupitar"},
  5875. ["cut"] = {"Kabutops", "Raticate", "Bulbasaur", "Ivysaur", "Venusaur", "Charmeleon", "Charizard", "Sandshrew", "Sandslash", "Gloom", "Vileplume", "Paras", "Parasect", "Meowth", "Persian", "Bellsprout", "Weepinbell", "Victreebel", "Farfetch'd", "Krabby", "Kingler", "Exeggutor", "Cubone", "Marowak", "Tangela", "Scyther", "Pinsir", "Shiny Raticate", "Shiny Venusaur", "Shiny Charizard", "Shiny Vileplume", "Shiny Paras", "Shiny Parasect", "Shiny Farfetch'd", "Shiny Krabby", "Shiny Kingler", "Shiny Cubone", "Shiny Marowak", "Shiny Tangela", "Shiny Scyther", "Shiny Pinsir", "Chikorita", "Bayleef", "Meganium", "Croconow", "Feraligatr", "Furret", "Bellossom", "Hoppip", "Skiploom", "Jumpluff", "Sunkern", "Sunflora", "Scizor", "Heracross", "Sneasel", "Teddiursa", "Ursaring", "Gligar", "Skarmory"},
  5876. ["light"] = {"Shiny Espeon", "Shiny Electrode", "Abra", "Kadabra", "Alakazam", "Magnemite", "Magneton", "Drowzee", "Hypno", "Voltorb", "Electrode", "Mrmime", "Electabuzz", "Jolteon", "Porygon", "Pikachu", "Raichu", "Shiny Abra", "Shiny Alakazam", "Shiny Hypno", "Shiny Voltorb", "Shiny Electrode", "Shiny Electabuzz", "Shiny Jolteon", "Shiny Raichu", "Chinchou", "Lanturn", "Pichu", "Natu", "Xatu", "Mareep", "Flaaffy", "Ampharos", "Espeon", "Porygon2", "Elekid"},
  5877. ["digholes"] = {"468", "481", "483"},
  5878. ["ghostwalk"] = {"Gastly", "Haunter", "Gengar", "Shiny Gengar", "Misdreavus"},
  5879. ["dig"] = {"Shiny Dodrio", "Shiny Umbreon", "Shiny Espeon", "Shiny Ninetales", "Shiny Rhydon", "Raticate", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Eevee", "Flareon", "Jolteon", "Vaporeon", "Vulpix", "Ninetales", "Nidorina", "Nidoqueen", "Nidorino", "Nidoking", "Persian", "Arcanine", "Shiny Raticate", "Shiny Golem" , "Shiny Onix", "Shiny Cubone", "Shiny Marowak", "Shiny Snorlax", "Shiny Flareon", "Shiny Jolteon", "Shiny Vaporeon", "Shiny Nidoking", "Shiny Arcanine", "Typhlosion", "Feraligatr", "Furret", "Espeon", "Umbreon", "Ledian", "Sudowoodo", "Politoed", "Quagsire", "Gligar", "Steelix", "Snubbull", "Granbull", "Heracross", "Dunsparce", "Sneasel", "Teddiursa", "Ursaring", "Piloswine", "Hitmontop", "Larvitar", "Pupitar", "Tyranitar"},
  5880. ["blink"] = {"Shiny Abra", "Exeggutor", "Shiny Espeon", "Shiny Mr. Mime", "Jynx", "Shiny Jynx", "Hypno", "Shiny Hypno", "Slowking", "Natu", "Xatu", "Espeon", "Mew", "Mewtwo", "Abra", "Kadabra", "Alakazam", "Porygon", "Shiny Abra", "Shiny Alakazam", "Porygon2", "Mr. Mime"},
  5881. ["teleport"] = {"Shiny Mr. Mime", 'Mew', 'Mewtwo', 'Abra', 'Kadabra', 'Alakazam', 'Drowzee', 'Hypno', 'Mr. Mime', 'Porygon', 'Shiny Abra', 'Shiny Alakazam', 'Shiny Hypno', 'Porygon2'},
  5882. ["fly"] = {"Xatu", "Heracross", "Farfetch'd", "Shiny Farfetch'd", "Noctowl", "Dragonair", "Shiny Dragonair", "Porygon", "Aerodactyl", "Dragonite", "Charizard", "Pidgeot", "Fearow", "Zapdos", "Moltres", "Articuno", "Mew", "Mewtwo", "Shiny Dragonite", "Shiny Charizard", "Shiny Pidgeot", "Shiny Fearow", "Porygon2", "Skarmory", "Crobat"},
  5883. ["ride"] = {"Shiny Dodrio", "Shiny Ninetales", "Girafarig", "Shiny Onix", "Venusaur", "Ninetales", "Arcanine", "Ponyta", "Rapidash", "Doduo", "Dodrio", "Onix", "Rhyhorn", "Tauros", "Shiny Venusaur", "Shiny Arcanine", "Steelix", "Houndoom", "Meganium", "Bayleef", "Stantler", "Mareep", "Piloswine", "Entei", "Suicune", "Raikou"},
  5884. ["surf"] = {'Poliwag', 'Poliwhirl', 'Seaking', 'Dewgong', 'Blastoise', 'Tentacruel', 'Lapras', 'Gyarados', 'Omastar', 'Kabutops', 'Vaporeon', 'Staryu', 'Starmie', 'Goldeen', 'Seadra', 'Golduck', 'Squirtle', 'Wartortle', 'Tentacool', 'Snorlax', 'Poliwrath', 'Shiny Blastoise', 'Shiny Tentacruel', 'Shiny Gyarados', 'Shiny Vaporeon', 'Shiny Seadra', 'Shiny Tentacool', 'Shiny Snorlax', "Mantine", "Totodile", "Croconow", "Feraligatr", "Marill", "Azumarill", "Quagsire", "Wooper", "Octillery", "Kingdra"},
  5885. ["foresight"] = {"Machamp", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Hitmontop", "Hitmonlee", "Hitmonchan"},
  5886. ["counter"] = {"Machamp", "Machoke", "Hitmonchan", "Hitmonlee", "Magmar", "Electabuzz", "Scyther", "Snorlax", "Kangaskhan", "Arcanine", "Shiny Arcanine", "Shiny Snorlax", "Shiny Scyther", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Electabuzz", "Hitmontop", "Shiny Hitmontop"},
  5887. ["levitate"] = {"Gengar", "Haunter", "Gastly", "Misdreavus", "Weezing", "Koffing", "Unown", "Shiny Gengar"},
  5888. ["evasion"] = {"Scyther", "Scizor", "Hitmonlee", "Hitmonchan", "Hitmontop", "Tyrogue", "Shiny Scyther", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Ledian", "Ledyba", "Sneasel"},
  5889. ["control mind"] = {'Haunter', 'Gengar', 'Tentacruel', 'Alakazam', 'Shiny Tentacruel', 'Shiny Gengar', 'Shiny Alakazam', 'Slowking'},
  5890. ["transform"] = {"Ditto"},
  5891. ["levitate_fly"] = {"Gengar", "Shiny Gengar"},
  5892. } --alterado v1.9 /\ novos shinys da pxg adicionados em algumas tabelas..
  5893.  
  5894. auraSyst = { --auras
  5895. ["red"] = 19,
  5896. ["blue"] = 40,
  5897. ["green"] = 164,
  5898. ["yellow"] = 207,
  5899. ["white"] = 29,
  5900. ["gray"] = 165,
  5901. ["cyan"] = 177,
  5902. ["purple"] = 208,
  5903. ["orange"] = 219,
  5904. }
  5905.  
  5906. hitmonchans = {
  5907. ["Hitmonchan"] = {
  5908. [0] = {out = 559, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal
  5909. [1] = {out = 1075, eff = 35, type = FIREDAMAGE}, --outfit fogo
  5910. [2] = {out = 1077, eff = 48, type = ELECTRICDAMAGE}, --outfit raio
  5911. [3] = {out = 1078, eff = 43, type = ICEDAMAGE}, --outfit gelo
  5912. [4] = {out = 1076, eff = 140, type = GHOSTDAMAGE} --outfit ghost
  5913. },
  5914.  
  5915. ["Shiny Hitmonchan"] = {
  5916. --aconcelho trocar a outfit do shiny hitmonchan pela do elite hitmonchan do PO...
  5917. [0] = {out = 837, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal
  5918. [1] = {out = 1080, eff = 35, type = FIREDAMAGE}, --outfit fogo
  5919. [2] = {out = 1081, eff = 48, type = ELECTRICDAMAGE}, --outfit raio
  5920. [3] = {out = 1082, eff = 43, type = ICEDAMAGE}, --outfit gelo
  5921. [4] = {out = 1079, eff = 140, type = GHOSTDAMAGE} --outfit ghost
  5922. }
  5923. }
  5924.  
  5925. ------------------- HEADBUTT ----------------------------- --alterado v1.6
  5926. --[lvl] = {nome do poke, qnts vao vir}},
  5927. --lvl = ate q lvl vai vir esses pokes... ate lvl 25 vira os pokes da 1* tabela.. do 26 ao 40 vira os pokes da 2* tabela...
  5928. headbutt = {
  5929. [25] = {{"Metapod", 3}, {"Kakuna", 3}, {"Pidgey", 3}, {"Ekans", 1}, {"Sentret", 1}, {"Pineco", 1}, {"Spinarak", 2}},
  5930. [40] = {{"Pineco", 2}, {"Pidgeotto", 1}, {"Hoothoot", 1}, {"Natu", 1}, {"Beedrill", 2}, {"Spearow", 3}},
  5931. [60] = {{"Arbok", 1}, {"Beedrill", 4}, {"Furret", 1}, {"Ariados", 2}, {"Pidgeotto", 2}, {"Yanma", 1}, {"Pineco", 4}},
  5932. [80] = {{"Beedrill", 5}, {"Forretress", 1}, {"Furret", 3}, {"Ariados", 3}, {"Pidgeotto", 4}, {"Yanma", 3}},
  5933. [1000] = {{"Forretress", 3}, {"Noctowl", 2}, {"Xatu", 2}, {"Yanma", 4}, {"Beedrill", 6}, {"Furret", 6}},
  5934. }
  5935.  
  5936.  
  5937. ----------------------- LOOK ------------------------------- --alterado v1.7
  5938. lookClans = {
  5939. [1] = {"a Volcanic Spark", "a Volcanic Flame","a Volcanic Firetamer","a Volcanic Pyromancer","a Volcanic Master"},
  5940. [2] = {"a Seavell Drop", "a Seavell Icelake","a Seavell Waterfall","a Seavell Frost","a Seavell Master"},
  5941. [3] = {"an Orebound Sand", "an Orebound Rock","an Orebound Solid","an Orebound Hardskin","an Orebound Hero"},
  5942. [4] = {"a Wingeon Cloud", "a Wingeon Wind","a Wingeon Sky","a Wingeon Falcon","a Wingeon Dragon"},
  5943. [5] = {"a Malefic Troublemaker", "a Malefic Venomancer","a Malefic Spectre","a Malefic Nightwalker","a Malefic Master"},
  5944. [6] = {"a Gardestrike Fist", "a Gardestrike Tamer","a Gardestrike Fighter","a Gardestrike DeathHand","a Gardestrike Champion"},
  5945. [7] = {"a Psycraft Mind", "a Psycraft Brain","a Psycraft Scholar","a Psycraft Telepath","a Psycraft Medium"},
  5946. [8] = {"a Naturia Seed", "a Naturia Sprout","a Naturia Webhead","a Naturia Woodtrunk","a Naturia Keeper"},
  5947. [9] = {"a Raibolt Shock", "a Raibolt Watt","a Raibolt Electrician","a Raibolt Overcharged","a Raibolt Legend"},
  5948. }
  5949.  
  5950. youAre = {
  5951. [3] = "a Senior Tutor",
  5952. [4] = "a Game Master",
  5953. [5] = "a Sub",
  5954. [6] = "a GOD"
  5955. }
  5956. ----------------------- TASK SYSTEM ------------------------ --alterado v1.7
  5957. maxTasks = 30 --numero maximo de tasks q um player pode ter simultaniamente... aconcelho 30~40maximo!
  5958. ---
  5959. npcsTask = { --["npc name"] = {"city do npc", "task", "reward"},
  5960. ["Juvenal"] = {"Pallet", "10 Abras, 8 Kadabras and 5 Alakazams", "500 dl"},
  5961. ["Junior"] = {"Pallet", "20 Abras, 20 Kadabras, 20 Hypnos and 25 Alakazams", "500 dl"},
  5962. --Outland East--
  5963. ["Koga"] = {"Pallet", "200 Brave Nidokings and 200 Brave Nidoqueens", "200000000 exp"},
  5964. ["Agatha"] = {"Pallet", "200 Banshee Misdreavus and 200 Scary Gengar", "200000000 exp"},
  5965. ["Brock"] = {"Pallet", "200 Brute Rhydon and 200 Hard Golem", "200000000 exp"},
  5966. ["Bruno"] = {"Pallet", "133 Boxer Hitmonchan, 133 Taekwondo Hitmonlee and 133 Capoeira Hitmontop", "200000000 exp"},
  5967. ["Blaine"] = {"Pallet", "200 Enraged Typhlosion and 200 Brave Charizard", "200000000 exp"},
  5968. --Outland North--
  5969. ["Erika"] = {"Pallet", "200 Ancient Meganium and 200 Brave Venusaur", "200000000 exp"},
  5970.  
  5971.  
  5972. -- [ Orebound ] --
  5973. ["Sand Trainer_1"] = {"Orebound Clan", "20 Magneton, 20 Charmeleons and 25 Gravelers", "Move up of Rank"},
  5974. ["Sand Trainer_2"] = {"Orebound Clan", "20 Nidoqueen, 20 Onixs and 25 Nidokings", "Move up of Rank"},
  5975.  
  5976. ["Rock Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"},
  5977. ["Rock Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"},
  5978.  
  5979. ["Solid Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"},
  5980. ["Solid Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"},
  5981.  
  5982. ["Hardskin Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"},
  5983. ["Hardskin Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"},
  5984.  
  5985. -- [ Gardestrike ] --
  5986. ["Fist Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
  5987. ["Fist Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},
  5988.  
  5989. ["Tamer Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
  5990. ["Tamer Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},
  5991.  
  5992. ["Fighter Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
  5993. ["Fighter Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},
  5994.  
  5995. ["DeathHand Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
  5996. ["DeathHand Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},
  5997.  
  5998. -- [ Malefic ] --
  5999. ["Troublemaker Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
  6000. ["Troublemaker Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},
  6001.  
  6002. ["Venomancer Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
  6003. ["Venomancer Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},
  6004.  
  6005. ["Spectre Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
  6006. ["Spectre Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},
  6007.  
  6008. ["Nightwalker Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
  6009. ["Nightwalker Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},
  6010.  
  6011. -- [ Naturia ] --
  6012. ["Seed Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
  6013. ["Seed Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},
  6014.  
  6015. ["Sprout Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
  6016. ["Sprout Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},
  6017.  
  6018. ["Webhead Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
  6019. ["Webhead Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},
  6020.  
  6021. ["Woodtrunk Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
  6022. ["Woodtrunk Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},
  6023.  
  6024. -- [ Psycraft ] --
  6025. ["Mind Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
  6026. ["Mind Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},
  6027.  
  6028. ["Brain Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
  6029. ["Brain Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},
  6030.  
  6031. ["Scholar Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
  6032. ["Scholar Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},
  6033.  
  6034. ["Telepath Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
  6035. ["Telepath Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},
  6036.  
  6037. -- [ Raibolt ] --
  6038. ["Shock Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
  6039. ["Shock Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},
  6040.  
  6041. ["Watt Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
  6042. ["Watt Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},
  6043.  
  6044. ["Electrician Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
  6045. ["Electrician Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},
  6046.  
  6047. ["Overcharged Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
  6048. ["Overcharged Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},
  6049.  
  6050. -- [ Seavell ] --
  6051. ["Drop Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
  6052. ["Drop Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},
  6053.  
  6054. ["Icelake Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
  6055. ["Icelake Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},
  6056.  
  6057. ["Waterfall Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
  6058. ["Waterfall Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},
  6059.  
  6060. ["Frost Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
  6061. ["Frost Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},
  6062.  
  6063. -- [ Volcanic ] --
  6064. ["Spark Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
  6065. ["Spark Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},
  6066.  
  6067. ["Flame Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
  6068. ["Flame Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},
  6069.  
  6070. ["Firetamer Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
  6071. ["Firetamer Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},
  6072.  
  6073. ["Pyromancer Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
  6074. ["Pyromancer Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},
  6075.  
  6076. -- [ Wingeon ] --
  6077. ["Cloud Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
  6078. ["Cloud Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},
  6079.  
  6080. ["Wind Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
  6081. ["Wind Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},
  6082.  
  6083. ["Sky Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
  6084. ["Sky Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},
  6085.  
  6086. ["Falcon Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
  6087. ["Falcon Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},
  6088.  
  6089. -- [ end ] --
  6090.  
  6091. }
  6092.  
  6093. --------------------- Chance das passivas ------------------------- --alterado v1.7
  6094. passivesChances = {
  6095. ["Helix"] = { --counter helix, counter spin e afins
  6096. ["Scyther"] = 15,
  6097. ["Scizor"] = 20,
  6098. ["Shiny Scyther"] = 25,
  6099. ["Hitmontop"] = 25,
  6100. ["Shiny Hitmontop"] = 30, --alterado v1.8
  6101. ["Pineco"] = 10,
  6102. ["Forretress"] = 12,
  6103. },
  6104. ["Fire_Thunder"] = { --lava counter e electricity
  6105. ["Magmar"] = 20,
  6106. ["Electabuzz"] = 20,
  6107. ["Shiny Electabuzz"] = 25,
  6108. ["Magby"] = 15,
  6109. ["Elekid"] = 15,
  6110. },
  6111. ["Stunning"] = { --stunning confusion
  6112. ["Golduck"] = 20,
  6113. ["Psyduck"] = 15,
  6114. ["Wobbuffet"] = 25,
  6115. },
  6116. ["Groundshock"] = {
  6117. ["Kangaskhan"] = 20,
  6118. },
  6119. ["Electric Charge"] = {
  6120. ["Pikachu"] = 15,
  6121. ["Raichu"] = 20,
  6122. ["Shiny Raichu"] = 25,
  6123. },
  6124. ["Melody"] = {
  6125. ["Wigglytuff"] = 10,
  6126. },
  6127. ["Dragon Fury"] = {
  6128. ["Persian"] = 15,
  6129. ["Raticate"] = 10,
  6130. ["Shiny Raticate"] = 15,
  6131. ["Gyarados"] = 15,
  6132. ["Shiny Gyarados"] = 20,
  6133. ["Dratini"] = 10,
  6134. ["Dragonair"] = 15,
  6135. ["Dragonite"] = 20,
  6136. ["Shiny Dratini"] = 15,
  6137. ["Shiny Dragonair"] = 20,
  6138. ["Shiny Dragonite"] = 20,
  6139. },
  6140. ["Mega Drain"] = {
  6141. ["Oddish"] = 10,
  6142. ["Gloom"] = 10,
  6143. ["Vileplume"] = 15,
  6144. ["Kabuto"] = 10,
  6145. ["Kabutops"] = 15,
  6146. ["Parasect"] = 10,
  6147. ["Tangela"] = 15,
  6148. ["Shiny Vileplume"] = 20,
  6149. ["Shiny Parasect"] = 15,
  6150. ["Shiny Tangela"] = 20,
  6151. },
  6152. ["Spores Reaction"] = {
  6153. ["Oddish"] = 10,
  6154. ["Gloom"] = 10,
  6155. ["Vileplume"] = 15,
  6156. ["Shiny Vileplume"] = 20,
  6157. },
  6158. ["Amnesia"] = {
  6159. ["Wooper"] = 10,
  6160. ["Quagsire"] = 15,
  6161. ["Swinub"] = 10,
  6162. ["Piloswine"] = 15,
  6163. },
  6164. ["Zen Mind"] = {
  6165. ["Slowking"] = 15,
  6166. },
  6167. ["Mirror Coat"] = {
  6168. ["Wobbuffet"] = 30,
  6169. },
  6170. ["Demon Kicker"] = {
  6171. ["Hitmonlee"] = 20,
  6172. ["Shiny Hitmonlee"] = 25,
  6173. },
  6174. ["Demon Puncher"] = {
  6175. ["Hitmonchan"] = 20,
  6176. ["Shiny Hitmonchan"] = 25,
  6177. },
  6178. ["Evasion"] = {
  6179. ["Scyther"] = 30, --alterado v1.9 \/
  6180. ["Shiny Scyther"] = 35,
  6181. ["Scizor"] = 40,
  6182. ["Hitmonlee"] = 15,
  6183. ["Hitmonchan"] = 15,
  6184. ["Hitmontop"] = 15,
  6185. ["Shiny Hitmonlee"] = 20,
  6186. ["Shiny Hitmonchan"] = 20,
  6187. ["Shiny Hitmontop"] = 20,
  6188. ["Tyrogue"] = 10,
  6189. ["Ledian"] = 15,
  6190. ["Ledyba"] = 10,
  6191. ["Sneasel"] = 15,
  6192. },
  6193. }
  6194. ------------- Posiçoes de entrada e saida do safari! ----------------------
  6195. SafariEnter = {x=1144, y=1411, z=7} --alterado v1.8
  6196. SafariOut = {x = 1152, y = 1411, z = 7}
  6197. ------------- POS QUANDO O PLAYER MORRER NO PVP ---------------------------
  6198. posBackPVP = {x=973, y=1066, z=13} --alterado v1.7
  6199.  
  6200. ------------- Configuraçoes da Golden Arena --------------------------------- --alterado v1.7 \/\/ algumas pos, soh pro novo mapa!
  6201. timeToWaves = 30 --time entre waves, em segs... --alterado v1.7 -- obrigatorio pegar pelo menos isso!
  6202. ---------
  6203. GoldenUpper = {x=1212, y=1113, z=0} --posiçao da ponta superior esquerda da arena!
  6204. GoldenLower = {x=1240, y=1123, z=0} --posiçao da ponta inferior direita da arena!
  6205. ---------
  6206. posGolden = {x=1227, y=1118, z=0} --pos da golden pra onde os players vao ser teleportados!
  6207. posBackGolden = {x=547, y=677, z=7} --pos da golden pra onde os players vao ser teleportados ao morrerem e quando acabar a golden...
  6208. ---------
  6209. horas = {"3:00", "8:00", "12:00", "17:00", "22:00"} --alterar aki os horarios da golden arena!
  6210. --deixe sempre na ordem do menor pro maior horario!!!
  6211. --------
  6212. posisGolden = {
  6213. {x=1220, y=1115, z=0},
  6214. {x=1227, y=1118, z=0},
  6215. {x=1233, y=1115, z=0},
  6216. {x=1220, y=1121, z=0}, --aki vcs colocam todas as posiçoes q os monstros vao nascer dentro da golden arena...
  6217. {x=1233, y=1121, z=0}, --lembrando q o numero de posis q vcs colocarem tem q ser igual ao numero de pokes q vcs vao colocar ali embaixo!
  6218. {x=1220, y=1118, z=0},
  6219. {x=1233, y=1118, z=0},
  6220. {x=1227, y=1115, z=0}, --LEMBRANDO Q AGORA N PRECISA MAIS EDITAR MAIS NENHUM SCRIPT A N SER ESSE!!
  6221. {x=1227, y=1121, z=0}, --E O GLOBALEVENTS/GLOBALEVENTS.XML COM OS HORARIOS!
  6222. }
  6223. ----------
  6224. wavesGolden = { --waves q vao ter na golden arena... o numero de pokes tem q ser igual ao numero de posis!!
  6225. [1] = {"Raticate", "Pikachu", "", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6226. [2] = {"Raticate", "Pikachu", "", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6227. [3] = {"Raticate", "Pikachu", "", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6228. [4] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6229. [5] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6230. [6] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6231. [7] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6232. [8] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6233. [9] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6234. [10] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6235. [11] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6236. [12] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6237. [13] = {"", "Shiny Blastoise", "", "", "", "", "Shiny Venusaur", "", "Shiny Charizard"},
  6238. [14] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
  6239. [15] = {"", "Shiny Gyarados", "", "", "", "", "", "", ""}, --o numero de espaços na tabela tem q ser o ms do numero de posis!!!
  6240. }
  6241. ----------------------------------------------------------------------------------------------
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