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Chronos_Ouroboros

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Jan 4th, 2015
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  1. Actor MonsterRandomSpawner : RandomSpawner {
  2. DropItem "Zombieman" 255 6
  3. DropItem "ShotgunGuy" 255 5
  4. DropItem "DoomImp" 255 3
  5. DropItem "Demon" 255 1
  6. }
  7.  
  8. Actor MonsterSpawner 19821 {
  9. Health 500 // Has as much health as a Hell Knight
  10. Radius 50
  11. Height 50
  12. +Shootable +Solid // Remove +Solid if you want the player to pass through the spawner
  13. States {
  14. Spawn:
  15. TNT1 A Random (17, 70) // Change "Random (17, 70)" to a number if this is for Zandronum
  16. // or if you want a fixed spawn rate.
  17. Summon:
  18. TNT1 A 0 A_SpawnItemEx ("MonsterRandomSpawner")
  19. TNT1 A 0 A_SpawnItemEx ("TeleportFog")
  20. Goto Spawn
  21. }
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