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cov_inf_bruteLeader_01.tactics

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Jul 7th, 2014
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  1. <?xml version="1.0" encoding="us-ascii"?>
  2. <TacticData>
  3.     <Weapon>
  4.         <Name>InCoverBrutegun</Name>
  5.         <AttackRate>2</AttackRate>
  6.         <DamagePerSecond>49</DamagePerSecond>
  7.         <WeaponType>BruteShot</WeaponType>
  8.         <Projectile>fx_proj_bruteGun_01</Projectile>
  9.         <ImpactEffect size="small">cov_brutegun_01</ImpactEffect>
  10.         <MaxVelocityLead>20</MaxVelocityLead>
  11.         <MaxRange>60</MaxRange>
  12.         <Accuracy>0.2</Accuracy>
  13.         <MaxDeviation>7</MaxDeviation>
  14.         <MovingAccuracy>0.1</MovingAccuracy>
  15.         <MovingMaxDeviation>10.5</MovingMaxDeviation>
  16.         <AccuracyDistanceFactor>0.5</AccuracyDistanceFactor>
  17.         <AccuracyDeviationFactor>0.33</AccuracyDeviationFactor>
  18.         <EnableHeightBonusDamage />
  19.         <AOERadius>3</AOERadius>
  20.         <AOEPrimaryTargetFactor>0.5</AOEPrimaryTargetFactor>
  21.         <AOEDistanceFactor>0.5</AOEDistanceFactor>
  22.         <AOEDamageFactor>0.75</AOEDamageFactor>
  23.         <ThrowUnits />
  24.         <PhysicsLaunchAngleMin>15</PhysicsLaunchAngleMin>
  25.         <PhysicsLaunchAngleMax>75</PhysicsLaunchAngleMax>
  26.         <PhysicsForceMin>300</PhysicsForceMin>
  27.         <PhysicsForceMax>500</PhysicsForceMax>
  28.         <TargetPriority type="Infantry">10</TargetPriority>
  29.         <TargetPriority type="Aircraft">5</TargetPriority>
  30.         <TargetPriority type="Building">-3</TargetPriority>
  31.         <VisualAmmo>4</VisualAmmo>
  32.         <Hardpoint>Torso</Hardpoint>
  33.     </Weapon>
  34.     <Weapon>
  35.         <Name>Brutegun</Name>
  36.         <AttackRate>2</AttackRate>
  37.         <DamagePerSecond>24.5</DamagePerSecond>
  38.         <WeaponType>BruteShot</WeaponType>
  39.         <Projectile>fx_proj_bruteGun_01</Projectile>
  40.         <ImpactEffect size="Medium">cov_brutegun_01</ImpactEffect>
  41.         <MaxVelocityLead>20</MaxVelocityLead>
  42.         <MaxRange>25</MaxRange>
  43.         <Accuracy>0.2</Accuracy>
  44.         <MaxDeviation>7</MaxDeviation>
  45.         <MovingAccuracy>0.1</MovingAccuracy>
  46.         <MovingMaxDeviation>10.5</MovingMaxDeviation>
  47.         <AccuracyDistanceFactor>0.5</AccuracyDistanceFactor>
  48.         <AccuracyDeviationFactor>0.33</AccuracyDeviationFactor>
  49.         <EnableHeightBonusDamage />
  50.         <AOERadius>3</AOERadius>
  51.         <AOEPrimaryTargetFactor>0.5</AOEPrimaryTargetFactor>
  52.         <AOEDistanceFactor>0.5</AOEDistanceFactor>
  53.         <AOEDamageFactor>0.75</AOEDamageFactor>
  54.         <ThrowUnits />
  55.         <PhysicsLaunchAngleMin>15</PhysicsLaunchAngleMin>
  56.         <PhysicsLaunchAngleMax>75</PhysicsLaunchAngleMax>
  57.         <PhysicsForceMin>300</PhysicsForceMin>
  58.         <PhysicsForceMax>500</PhysicsForceMax>
  59.         <TargetPriority type="Infantry">10</TargetPriority>
  60.         <TargetPriority type="Aircraft">5</TargetPriority>
  61.         <TargetPriority type="Building">-3</TargetPriority>
  62.         <VisualAmmo>4</VisualAmmo>
  63.         <Hardpoint>Torso</Hardpoint>
  64.     </Weapon>
  65.     <Weapon>
  66.         <Name>Grenade</Name>
  67.         <AttackRate>0.5</AttackRate>
  68.         <DamagePerSecond>280</DamagePerSecond>
  69.         <UseDPSasDPA />
  70.         <WeaponType>Grenade</WeaponType>
  71.         <Projectile>fx_proj_plasmaGrenade_01</Projectile>
  72.         <ImpactEffect size="Medium">cov_plasmagrenade_01</ImpactEffect>
  73.         <MaxVelocityLead>40</MaxVelocityLead>
  74.         <MaxRange>35</MaxRange>
  75.         <Accuracy>0.3</Accuracy>
  76.         <MaxDeviation>4</MaxDeviation>
  77.         <MovingAccuracy>0.3</MovingAccuracy>
  78.         <MovingMaxDeviation>4</MovingMaxDeviation>
  79.         <AOERadius>4</AOERadius>
  80.         <AOEPrimaryTargetFactor>0</AOEPrimaryTargetFactor>
  81.         <AOEDistanceFactor>0.25</AOEDistanceFactor>
  82.         <AOEDamageFactor>0.5</AOEDamageFactor>
  83.         <ThrowUnits />
  84.         <PhysicsLaunchAngleMin>15</PhysicsLaunchAngleMin>
  85.         <PhysicsLaunchAngleMax>75</PhysicsLaunchAngleMax>
  86.         <PhysicsForceMin>900</PhysicsForceMin>
  87.         <PhysicsForceMax>1100</PhysicsForceMax>
  88.         <Dodgeable />
  89.     </Weapon>
  90.     <Action>
  91.         <Name>InCoverBrutegunAttackAction</Name>
  92.         <ActionType>RangedAttack</ActionType>
  93.         <Anim>BruteGunAttack</Anim>
  94.         <ReloadAnim>BruteGunReload</ReloadAnim>
  95.         <Weapon>InCoverBrutegun</Weapon>
  96.         <MainAttack />
  97.     </Action>
  98.     <Action>
  99.         <Name>BrutegunAttackAction</Name>
  100.         <ActionType>RangedAttack</ActionType>
  101.         <Anim>BruteGunAttack</Anim>
  102.         <ReloadAnim>BruteGunReload</ReloadAnim>
  103.         <Weapon>Brutegun</Weapon>
  104.         <MainAttack />
  105.     </Action>
  106.     <Action>
  107.         <Name>GrenadeAttackAction</Name>
  108.         <ActionType>RangedAttack</ActionType>
  109.         <Anim>PlasmaGrenadeAttack</Anim>
  110.         <SupportAnim>Support</SupportAnim>
  111.         <Weapon>Grenade</Weapon>
  112.         <MainAttack />
  113.         <DontLoopAttackAnim />
  114.         <MaxNumUnitsPerformAction>2</MaxNumUnitsPerformAction>
  115.     </Action>
  116.     <Action>
  117.         <Name>GatherSupplies</Name>
  118.         <ActionType>Gather</ActionType>
  119.         <Anim>Gather</Anim>
  120.         <Resource>Supplies</Resource>
  121.         <WorkRate>2.5</WorkRate>
  122.         <WorkRange>3</WorkRange>
  123.         <RestrictedAutoTarget>true</RestrictedAutoTarget>
  124.     </Action>
  125.     <Action>
  126.         <Name>Capture</Name>
  127.         <ActionType>Capture</ActionType>
  128.         <Anim>Build</Anim>
  129.         <WorkRate>0.4</WorkRate>
  130.         <WorkRange>4</WorkRange>
  131.     </Action>
  132.     <Action>
  133.         <Name>Garrison</Name>
  134.         <ActionType>Garrison</ActionType>
  135.         <WorkRange>5</WorkRange>
  136.     </Action>
  137.     <Action>
  138.         <Name>GarrisonSpirit</Name>
  139.         <ActionType>Garrison</ActionType>
  140.         <Anim>HotDropUp</Anim>
  141.         <WorkRange>13</WorkRange>
  142.     </Action>
  143.     <Action>
  144.         <Name>UngarrisonSpirit</Name>
  145.         <ActionType>Ungarrison</ActionType>
  146.         <Anim>HotDropDown</Anim>
  147.         <WorkRange>0</WorkRange>
  148.     </Action>
  149.     <Action>
  150.         <Name>GarrisonHotDrop</Name>
  151.         <ActionType>Garrison</ActionType>
  152.         <Anim>HotDropUp</Anim>
  153.         <WorkRange>15</WorkRange>
  154.     </Action>
  155.     <Action>
  156.         <Name>UngarrisonHotDrop</Name>
  157.         <ActionType>Ungarrison</ActionType>
  158.         <Anim>HotDropDown</Anim>
  159.         <WorkRange>0</WorkRange>
  160.     </Action>
  161.     <Action>
  162.         <Name>GarrisonTeleport</Name>
  163.         <ActionType>Garrison</ActionType>
  164.         <Anim>TeleportOut</Anim>
  165.         <WorkRange>15</WorkRange>
  166.     </Action>
  167.     <Action>
  168.         <Name>UngarrisonTeleport</Name>
  169.         <ActionType>Ungarrison</ActionType>
  170.         <Anim>TeleportIn</Anim>
  171.         <WorkRange>0</WorkRange>
  172.     </Action>
  173.     <Action>
  174.         <Name>GatherCollectables</Name>
  175.         <ActionType>Gather</ActionType>
  176.         <Anim>Gather</Anim>
  177.         <Resource>Collectable</Resource>
  178.         <WorkRate>1</WorkRate>
  179.         <WorkRange>3</WorkRange>
  180.     </Action>
  181.     <Tactic>
  182.         <TargetRule>
  183.             <Relation>Ally</Relation>
  184.             <TargetType>Garrison</TargetType>
  185.             <Action>Garrison</Action>
  186.         </TargetRule>
  187.         <TargetRule>
  188.             <GaiaOwned />
  189.             <TargetType>GaiaGarrison</TargetType>
  190.             <Action>Garrison</Action>
  191.         </TargetRule>
  192.         <TargetRule>
  193.             <GaiaOwned />
  194.             <TargetType>Collectable</TargetType>
  195.             <Action>GatherCollectables</Action>
  196.         </TargetRule>
  197.         <TargetRule>
  198.             <GaiaOwned />
  199.             <TargetType>CapturePoint</TargetType>
  200.             <TargetState>Capturable</TargetState>
  201.             <Action>Capture</Action>
  202.         </TargetRule>
  203.         <TargetRule>
  204.             <Relation>Enemy</Relation>
  205.             <TargetType>CapturePoint</TargetType>
  206.             <TargetState>Capturable</TargetState>
  207.             <Action>Capture</Action>
  208.         </TargetRule>
  209.         <TargetRule>
  210.             <Relation>Neutral</Relation>
  211.             <TargetType>CapturePoint</TargetType>
  212.             <TargetState>Capturable</TargetState>
  213.             <Action>Capture</Action>
  214.         </TargetRule>
  215.         <TargetRule>
  216.             <Relation>Enemy</Relation>
  217.             <Action>InCoverBrutegunAttackAction</Action>
  218.             <SquadMode>Cover</SquadMode>
  219.         </TargetRule>
  220.         <TargetRule>
  221.             <Relation>Enemy</Relation>
  222.             <Action>BrutegunAttackAction</Action>
  223.             <SquadMode>Normal</SquadMode>
  224.         </TargetRule>
  225.         <TargetRule>
  226.             <Ability>Command</Ability>
  227.             <TargetType>NonFlying</TargetType>
  228.             <Action>GrenadeAttackAction</Action>
  229.             <SquadMode>Normal</SquadMode>
  230.         </TargetRule>
  231.         <TargetRule>
  232.             <GaiaOwned />
  233.             <TargetType>Resource_Supplies</TargetType>
  234.             <Action>GatherSupplies</Action>
  235.         </TargetRule>
  236.         <TargetRule>
  237.             <Relation>Self</Relation>
  238.             <TargetType>HotDropPickup</TargetType>
  239.             <Action>GarrisonHotDrop</Action>
  240.         </TargetRule>
  241.         <TargetRule>
  242.             <Ability>Ungarrison</Ability>
  243.             <Relation>Self</Relation>
  244.             <TargetType>HotDropPickup</TargetType>
  245.             <Action>UngarrisonHotDrop</Action>
  246.         </TargetRule>
  247.         <TargetRule>
  248.             <Relation>Ally</Relation>
  249.             <TargetType>transport</TargetType>
  250.             <Action>GarrisonSpirit</Action>
  251.         </TargetRule>
  252.         <TargetRule>
  253.             <Ability>Ungarrison</Ability>
  254.             <Relation>Ally</Relation>
  255.             <TargetType>transport</TargetType>
  256.             <Action>UngarrisonSpirit</Action>
  257.         </TargetRule>
  258.         <TargetRule>
  259.             <GaiaOwned />
  260.             <Relation>Self</Relation>
  261.             <TargetType>TeleportPickup</TargetType>
  262.             <Action>GarrisonTeleport</Action>
  263.         </TargetRule>
  264.         <TargetRule>
  265.             <GaiaOwned />
  266.             <Ability>Ungarrison</Ability>
  267.             <Relation>Self</Relation>
  268.             <TargetType>TeleportDropoff</TargetType>
  269.             <Action>UngarrisonTeleport</Action>
  270.         </TargetRule>
  271.     </Tactic>
  272. </TacticData>
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