Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /**************************************************************************************
- * Temporary file to contain vertex information.
- * This file will have to be adapted into a class and changed depending on the projects
- * requirements
- *
- ***************************************************************************************/
- //create a basic vertex type
- struct vertex
- {
- D3DXVECTOR3 pos;
- D3DXVECTOR4 color;
- vertex ()
- {
- }
- vertex( D3DXVECTOR3 p, D3DXVECTOR4 c )
- {
- pos = p;
- color = c;
- }
- };
- const D3D10_INPUT_ELEMENT_DESC vertexInputLayout[] =
- {
- { "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D10_INPUT_PER_VERTEX_DATA, 0 },
- { "COLOR", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 12, D3D10_INPUT_PER_VERTEX_DATA, 0 }
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement