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- Starting instance Ribesg at 2014.06.20 21:46:09
- 2014.06.20 21:46:14: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- 2014.06.20 21:46:14: Setting breakpad minidump AppID = 251570
- 2014.06.20 21:46:14: o'
- 2014.06.20 21:46:14: Mono config path = '/home/sdtd/engine/7DaysToDie_Data/Mono/etc'
- 2014.06.20 21:46:14: Creating user config folder: /home/sdtd/.config/unity3d
- 2014.06.20 21:46:14: PlayerPrefs - Creating folder: /home/sdtd/.config/unity3d/The Fun Pimps
- 2014.06.20 21:46:14: PlayerPrefs - Creating folder: /home/sdtd/.config/unity3d/The Fun Pimps/7 Days To Die
- 2014.06.20 21:46:14: Forcing GfxDevice: 4
- 2014.06.20 21:46:14: NullGfxDevice:
- 2014.06.20 21:46:14: Version: NULL 1.0 [1.0]
- 2014.06.20 21:46:14: Renderer: Null Device
- 2014.06.20 21:46:14: Vendor: Unity Technologies
- 2014.06.20 21:46:14: NullGfxDevice:
- 2014.06.20 21:46:14: Version: NULL 1.0 [1.0]
- 2014.06.20 21:46:14: Renderer: Null Device
- 2014.06.20 21:46:14: Vendor: Unity Technologies
- 2014.06.20 21:46:14: Total system RAM: 7942 MiB
- 2014.06.20 21:46:14: Initialize engine version: 4.5.0f6 (fd4616464986)
- 2014.06.20 21:46:14: AudioManager: Using Unknown: NoSound Driver
- 2014.06.20 21:46:14: Begin MonoManager ReloadAssembly
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/UnityEngine.dll (this message is harmless)
- 2014.06.20 21:46:14: Loading /home/sdtd/engine/7DaysToDie_Data/Managed/UnityEngine.dll into Unity Child Domain
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- 2014.06.20 21:46:14: Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- 2014.06.20 21:46:14: Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- 2014.06.20 21:46:14: Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
- 2014.06.20 21:46:14: Loading /home/sdtd/engine/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/libnoise.dll (this message is harmless)
- 2014.06.20 21:46:14: Loading /home/sdtd/engine/7DaysToDie_Data/Managed/libnoise.dll into Unity Child Domain
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/SteamworksManaged.dll (this message is harmless)
- 2014.06.20 21:46:14: Loading /home/sdtd/engine/7DaysToDie_Data/Managed/SteamworksManaged.dll into Unity Child Domain
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/NSpeex.dll (this message is harmless)
- 2014.06.20 21:46:14: Loading /home/sdtd/engine/7DaysToDie_Data/Managed/NSpeex.dll into Unity Child Domain
- 2014.06.20 21:46:14: - Completed reload, in 0.048 seconds
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/System.dll (this message is harmless)
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/System.Xml.dll (this message is harmless)
- 2014.06.20 21:46:14: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/System.Core.dll (this message is harmless)
- 2014.06.20 21:46:14: UnloadTime: 6.161000 ms
- 2014.06.20 21:46:14: Version: Alpha 8.6 (b5) Compatibility Version: Alpha 8.6, OS: Windows 32 Bit
- 2014.06.20 21:46:14: Last played version: Alpha 8.6
- 2014.06.20 21:46:14: Command line arguments: /home/sdtd/engine/7DaysToDie.x86 -logfile /home/sdtd/instances/Ribesg/output_log.txt -configfile=/home/sdtd/instances/Ribesg/config.xml -dedicated
- 2014.06.20 21:46:14: Starting dedicated server level=Navezgane game name=Ribesg
- 2014.06.20 21:46:14: Maximum allowed players: 16
- 2014.06.20 21:46:14: Game mode: GameModeSurvivalMP
- 2014.06.20 21:46:14: Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- 2014.06.20 21:46:14: Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6604.
- 2014.06.20 21:46:14: Total: 6.445000 ms (FindLiveObjects: 0.331000 ms CreateObjectMapping: 0.120000 ms MarkObjects: 5.882000 ms DeleteObjects: 0.026000 ms)
- 2014.06.20 21:46:14: UnloadTime: 4.798000 ms
- 2014.06.20 21:46:14: Awake
- 2014.06.20 21:46:14: GamePref.AdminFileName = admins.xml
- 2014.06.20 21:46:14: GamePref.AirDropFrequency = 24
- 2014.06.20 21:46:14: GamePref.AutopilotMode = 0
- 2014.06.20 21:46:14: GamePref.BlockDurabilityModifier = 100
- 2014.06.20 21:46:14: GamePref.BuildCreate = True
- 2014.06.20 21:46:14: GamePref.ConnectToServerIP = 127.0.0.1
- 2014.06.20 21:46:14: GamePref.ConnectToServerPort = 25000
- 2014.06.20 21:46:14: GamePref.ControlPanelEnabled = False
- 2014.06.20 21:46:14: GamePref.ControlPanelPassword =
- 2014.06.20 21:46:14: GamePref.ControlPanelPort = 8080
- 2014.06.20 21:46:14: GamePref.CraftTimer = 1
- 2014.06.20 21:46:14: GamePref.CreateLevelDim = 6
- 2014.06.20 21:46:14: GamePref.CreateLevelName = My Level
- 2014.06.20 21:46:14: GamePref.DayCount = 3
- 2014.06.20 21:46:14: GamePref.DayNightLength = 45
- 2014.06.20 21:46:14: GamePref.DebugMenuEnabled = False
- 2014.06.20 21:46:14: GamePref.DebugMenuShowTasks = False
- 2014.06.20 21:46:14: GamePref.DebugStopEnemiesMoving = False
- 2014.06.20 21:46:14: GamePref.DedicatedServer = True
- 2014.06.20 21:46:14: GamePref.DisableNAT = True
- 2014.06.20 21:46:14: GamePref.DropOnDeath = 0
- 2014.06.20 21:46:14: GamePref.DropOnQuit = 0
- 2014.06.20 21:46:14: GamePref.DynamicSpawner =
- 2014.06.20 21:46:14: GamePref.EnemyDifficulty = 0
- 2014.06.20 21:46:14: GamePref.EnemySenseMemory = 60
- 2014.06.20 21:46:14: GamePref.EnemySpawning = True
- 2014.06.20 21:46:14: GamePref.EnemySpawnMode = 3
- 2014.06.20 21:46:14: GamePref.FavoriteServersList =
- 2014.06.20 21:46:14: GamePref.FragLimit = 5
- 2014.06.20 21:46:14: GamePref.FriendlyFire = False
- 2014.06.20 21:46:14: GamePref.GameDifficulty = 2
- 2014.06.20 21:46:14: GamePref.GameMode = GameModeSurvivalMP
- 2014.06.20 21:46:14: GamePref.GameName = Ribesg
- 2014.06.20 21:46:14: GamePref.GameVersion = Alpha 8.6
- 2014.06.20 21:46:14: GamePref.GameWorld = Navezgane
- 2014.06.20 21:46:14: GamePref.JoiningOptions = True
- 2014.06.20 21:46:14: GamePref.LandClaimDeadZone = 30
- 2014.06.20 21:46:14: GamePref.LandClaimDecayMode = 0
- 2014.06.20 21:46:14: GamePref.LandClaimExpiryTime = 3
- 2014.06.20 21:46:14: GamePref.LandClaimOfflineDurabilityModifier = 4
- 2014.06.20 21:46:14: GamePref.LandClaimOnlineDurabilityModifier = 4
- 2014.06.20 21:46:14: GamePref.LandClaimSize = 7
- 2014.06.20 21:46:14: GamePref.LootAbundance = 100
- 2014.06.20 21:46:14: GamePref.LootRespawnDays = 7
- 2014.06.20 21:46:14: GamePref.LootTimer = 1
- 2014.06.20 21:46:14: GamePref.MatchLength = 15
- 2014.06.20 21:46:14: GamePref.NightPercentage = 35
- 2014.06.20 21:46:14: GamePref.OptionsAA = 1
- 2014.06.20 21:46:14: GamePref.OptionsAmbientVolumeLevel = 0,2
- 2014.06.20 21:46:14: GamePref.OptionsDeferredLighting = True
- 2014.06.20 21:46:14: GamePref.OptionsFieldOfView = 60
- 2014.06.20 21:46:14: GamePref.OptionsImageEffects = False
- 2014.06.20 21:46:14: GamePref.OptionsInvertMouse = False
- 2014.06.20 21:46:14: GamePref.OptionsLODDistance = 0,6
- 2014.06.20 21:46:14: GamePref.OptionsMicVolumeLevel = 0,75
- 2014.06.20 21:46:14: GamePref.OptionsMouseSensitivity = 6
- 2014.06.20 21:46:14: GamePref.OptionsMusicVolumeLevel = 0,1
- 2014.06.20 21:46:14: GamePref.OptionsOverallAudioVolumeLevel = 1
- 2014.06.20 21:46:14: GamePref.OptionsPlayerModel = playerMale
- 2014.06.20 21:46:14: GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- 2014.06.20 21:46:14: GamePref.OptionsReflectiveWater = True
- 2014.06.20 21:46:14: GamePref.OptionsShadowDistance = 2
- 2014.06.20 21:46:14: GamePref.OptionsViewDistance = 9
- 2014.06.20 21:46:14: GamePref.OptionsVoiceChatEnabled = False
- 2014.06.20 21:46:14: GamePref.OptionsVoiceVolumeLevel = 0,75
- 2014.06.20 21:46:14: GamePref.PlayerAutologin = False
- 2014.06.20 21:46:14: GamePref.PlayerDamageGiven = 2
- 2014.06.20 21:46:14: GamePref.PlayerDamageRecieved = 2
- 2014.06.20 21:46:14: GamePref.PlayerId =
- 2014.06.20 21:46:14: GamePref.PlayerName = Player
- 2014.06.20 21:46:14: GamePref.PlayerPassword =
- 2014.06.20 21:46:14: GamePref.PlayerToken =
- 2014.06.20 21:46:14: GamePref.RebuildMap = False
- 2014.06.20 21:46:14: GamePref.SaveGameFolder = /home/sdtd/instances/Ribesg
- 2014.06.20 21:46:14: GamePref.SelectionContextMode = 0
- 2014.06.20 21:46:14: GamePref.SelectionOperationMode = 0
- 2014.06.20 21:46:14: GamePref.ServerIP =
- 2014.06.20 21:46:14: GamePref.ServerIsPublic = True
- 2014.06.20 21:46:14: GamePref.ServerMaxPlayerCount = 16
- 2014.06.20 21:46:14: GamePref.ServerName = Ribesg
- 2014.06.20 21:46:14: GamePref.ServerPassword = <somepassword>
- 2014.06.20 21:46:14: GamePref.ServerPasswordCache =
- 2014.06.20 21:46:14: GamePref.ServerPort = 25000
- 2014.06.20 21:46:14: GamePref.ShowAllPlayersOnMap = True
- 2014.06.20 21:46:14: GamePref.TelnetEnabled = True
- 2014.06.20 21:46:14: GamePref.TelnetPassword = <someotherpassword>
- 2014.06.20 21:46:14: GamePref.TelnetPort = <someport>
- 2014.06.20 21:46:14: GamePref.ZombiePlayers = True
- 2014.06.20 21:46:14: GamePref.ZombiesRun = 0
- 2014.06.20 21:46:14: GameStat.AirDropFrequency = 0
- 2014.06.20 21:46:14: GameStat.BlockDurabilityModifier = 1
- 2014.06.20 21:46:14: GameStat.CraftTimer = 1
- 2014.06.20 21:46:14: GameStat.CurrentRoundIx = 0
- 2014.06.20 21:46:14: GameStat.DayLimitActive = False
- 2014.06.20 21:46:14: GameStat.DayLimitThisRound = 0
- 2014.06.20 21:46:14: GameStat.Difficulty = 2
- 2014.06.20 21:46:14: GameStat.DropOnDeath = 1
- 2014.06.20 21:46:14: GameStat.DropOnQuit = 0
- 2014.06.20 21:46:14: GameStat.EnemyCount = 0
- 2014.06.20 21:46:14: GameStat.EnemyDifficulty = Normal
- 2014.06.20 21:46:14: GameStat.EnemySenseMemory = 60
- 2014.06.20 21:46:14: GameStat.EnemySpawnMode = 3
- 2014.06.20 21:46:14: GameStat.FragLimitActive = False
- 2014.06.20 21:46:14: GameStat.FragLimitThisRound = 0
- 2014.06.20 21:46:14: GameStat.GameModeId = 0
- 2014.06.20 21:46:14: GameStat.GameState = 0
- 2014.06.20 21:46:14: GameStat.IsCheatMode = False
- 2014.06.20 21:46:14: GameStat.IsFriendlyFire = True
- 2014.06.20 21:46:14: GameStat.IsPlayerCheckDone = False
- 2014.06.20 21:46:14: GameStat.IsResetMapOnRestart = False
- 2014.06.20 21:46:14: GameStat.IsSaveSupplyCrates = True
- 2014.06.20 21:46:14: GameStat.IsShowAllPlayersOnMap = True
- 2014.06.20 21:46:14: GameStat.IsSpawnEnemies = True
- 2014.06.20 21:46:14: GameStat.IsSpawnNearOtherPlayer = False
- 2014.06.20 21:46:14: GameStat.IsVersionCheckDone = False
- 2014.06.20 21:46:14: GameStat.LandClaimDeadZone = 30
- 2014.06.20 21:46:14: GameStat.LandClaimDecayMode = 0
- 2014.06.20 21:46:14: GameStat.LandClaimExpiryTime = 3
- 2014.06.20 21:46:14: GameStat.LandClaimOfflineDurabilityModifier = 32
- 2014.06.20 21:46:14: GameStat.LandClaimOnlineDurabilityModifier = 32
- 2014.06.20 21:46:14: GameStat.LandClaimSize = 7
- 2014.06.20 21:46:14: GameStat.LoadScene =
- 2014.06.20 21:46:14: GameStat.LootTimer = 1
- 2014.06.20 21:46:14: GameStat.NightPercentage = 50
- 2014.06.20 21:46:14: GameStat.PlayerDamageGiven = 2
- 2014.06.20 21:46:14: GameStat.PlayerDamageRecieved = 2
- 2014.06.20 21:46:14: GameStat.ScoreDiedMultiplier = -5
- 2014.06.20 21:46:14: GameStat.ScorePlayerKillMultiplier = 1
- 2014.06.20 21:46:14: GameStat.ScoreZombieKillMultiplier = 1
- 2014.06.20 21:46:14: GameStat.ShowSpawnWindow = False
- 2014.06.20 21:46:14: GameStat.ShowWindow =
- 2014.06.20 21:46:14: GameStat.ShowZombieCounter = False
- 2014.06.20 21:46:14: GameStat.TimeLimitActive = False
- 2014.06.20 21:46:14: GameStat.TimeLimitThisRound = 0
- 2014.06.20 21:46:14: GameStat.TimeOfDayIncPerSec = 20
- 2014.06.20 21:46:14: GameStat.ZombieHordeMeter = False
- 2014.06.20 21:46:14: The referenced script on this Behaviour is missing!
- 2014.06.20 21:46:14: Loading and parsing '' (Unknown char: .)
- 2014.06.20 21:46:14: Loading of buffs aborted due to errors!
- 2014.06.20 21:46:14: at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at System.Single.Parse (System.String s) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at BuffsFromXml.ᡢᙃ (.MultiBuffClass ᙂ, System.Xml.XmlElement ᠫ) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at BuffsFromXml.ᡡᙃ (System.Xml.XmlElement ᙂ) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at BuffsFromXml.ᡠᙃ (System.Xml.XmlNode ᙂ) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at BuffsFromXml.CreateBuffs (.XmlFile xmlFile) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: Loading and parsing '' (Unknown char: .)
- 2014.06.20 21:46:14: Loading of items aborted due to errors!
- 2014.06.20 21:46:14: at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at System.Double.Parse (System.String s) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at ItemsFromXml.CreateItems (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: Loading Groups
- 2014.06.20 21:46:14: Loading and parsing '' (Unknown char: .)
- 2014.06.20 21:46:14: Loading of sounds aborted due to errors!
- 2014.06.20 21:46:14: at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at System.Single.Parse (System.String s) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at SoundsFromXml.ᡡᙃ (System.Xml.XmlElement ᙂ) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at SoundsFromXml.ᡢᙃ (System.String ᙂ, System.Xml.XmlNode ᠫ) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at SoundsFromXml.ᡠᙃ (System.String ᙂ, System.Xml.XmlNode ᠫ) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: at SoundsFromXml.CreateSounds (.XmlFile xmlFile) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: Loading and parsing 'recipes.xml' (No item/block with name 'porkCharred' existing)
- 2014.06.20 21:46:14: Loading of recipes aborted due to errors!
- 2014.06.20 21:46:14: at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: Loading and parsing '' (Parsing error prob '0.1' in 'trashPile01')
- 2014.06.20 21:46:14: Loading of loot aborted due to errors!
- 2014.06.20 21:46:14: at LootFromXml.LoadLootContainers (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
- 2014.06.20 21:46:14: WorldStaticData.Init() needed 0,929ms
- 2014.06.20 21:46:14: Started NetTelnetServer thread on 26000
- 2014.06.20 21:46:14: Started thread_TelnetListenThread()
- 2014.06.20 21:46:14: StartAsServer
- 2014.06.20 21:46:14: createWorld: Navezgane, Ribesg, GameModeSurvivalMP
- 2014.06.20 21:46:14: Started WorldGenerationThread0
- 2014.06.20 21:46:14: SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2014.06.20 21:46:14: POI image size w= 3072, h = 3072
- 2014.06.20 21:46:14: Biomes image size w= 1536, h = 1536
- 2014.06.20 21:46:14: Biomes image size w= 1536, h = 1536
- 2014.06.20 21:46:14: Biomes image size w= 1536, h = 1536
- 2014.06.20 21:46:15: createWorld() done
- 2014.06.20 21:46:15: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:15: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:15: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:15: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:15: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:15: Awake done (3950ms)
- 2014.06.20 21:46:15: Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Mono.Security.dll (this message is harmless)
- 2014.06.20 21:46:15: Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- 2014.06.20 21:46:15: Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 91422.
- 2014.06.20 21:46:15: Total: 107.934998 ms (FindLiveObjects: 4.673000 ms CreateObjectMapping: 0.527000 ms MarkObjects: 101.685005 ms DeleteObjects: 0.994000 ms)
- 2014.06.20 21:46:15: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:18: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:19: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:19: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:46:45: Time: 0,50m FPS: 60,36 Heap: 393,5MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (170)
- 2014.06.20 21:46:45: STATS: 0,50,60,36,393,5,393,5,0,0,0,0,0,170
- 2014.06.20 21:47:03: A client which was not in the connected player list disconnected. ???
- 2014.06.20 21:47:07: PlayerLogin: 139611598448587432/AllocatedID: 0/Ribesg/FAAAA--snip--AAAg==/Alpha 8.6
- 2014.06.20 21:47:07: Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
- 2014.06.20 21:47:07: Authenticating player: ribesg SteamId: 76561198015965612 TicketLen: 1024 Result: OK
- 2014.06.20 21:47:07: Started thread_CommReader: cl=1, ch=1
- 2014.06.20 21:47:07: Started thread_CommWriter: cl=1, ch=1
- 2014.06.20 21:47:07: Started thread_CommReader: cl=1, ch=2
- 2014.06.20 21:47:07: Started thread_CommWriter: cl=1, ch=2
- 2014.06.20 21:47:07: Allowing player with id 1
- 2014.06.20 21:47:11: RequestToEnterGame: 1/ribesg
- 2014.06.20 21:47:11: GMSG: ribesg joined the game
- 2014.06.20 21:47:11: RequestToSpawnPlayer: 171, 1, ribesg, 10
- 2014.06.20 21:47:13: Exception: Item with name 'bottledWater' not found in class playerFemale
- 2014.06.20 21:47:13: at .CopyPropertiesFromEntityClass () [0x00000] in <filename unknown>:0
- 2014.06.20 21:47:13: at .Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
- 2014.06.20 21:47:13: at EntityFactory.CreateEntity (.EntityCreationData _ecd) [0x00000] in <filename unknown>:0
- 2014.06.20 21:47:13: at GameManager.RequestToSpawnPlayer (Int32 _clientId, System.String _name, System.String _playerClassname, System.String _skinTexture, Int32 _chunkViewDim) [0x00000] in <filename unknown>:0
- 2014.06.20 21:47:13: at ᠘.តᙂ (.World _world, INetConnectionCallbacks _netConnectionCallback) [0x00000] in <filename unknown>:0
- 2014.06.20 21:47:13: at ConnectionManager.Update () [0x00000] in <filename unknown>:0
- 2014.06.20 21:47:15: Time: 1,00m FPS: 60,18 Heap: 377,7MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (171)
- 2014.06.20 21:47:15: STATS: 1,00,60,18,377,7,393,5,0,0,0,0,0,171
- 2014.06.20 21:47:30: Couldn't send RPC function 'RPC_RawData_Ch1'
- 2014.06.20 21:47:30: OnPlayerDisconnected 1
- 2014.06.20 21:47:30: Exited thread_CommWriter: cl=1, ch=1
- 2014.06.20 21:47:30: Exited thread_CommWriter: cl=1, ch=2
- 2014.06.20 21:47:30: No objects for the given player ID were deleted 1
- 2014.06.20 21:47:30: Exited thread_CommReader: cl=1, ch=1
- 2014.06.20 21:47:30: Exited thread_CommReader: cl=1, ch=2
- 2014.06.20 21:47:45: Time: 1,50m FPS: 60,36 Heap: 378,0MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (171)
- 2014.06.20 21:47:45: STATS: 1,50,60,36,378,0,393,5,0,0,0,0,0,171
- 2014.06.20 21:47:54: A client which was not in the connected player list disconnected. ???
- 2014.06.20 21:48:01: PlayerLogin: 1121396317272659620/AllocatedID: 0/Ribesg/FAAAAM65--snip--Aw==/Alpha 8.6
- 2014.06.20 21:48:01: Player 'ribesg' already allowed!
- 2014.06.20 21:48:01: Started thread_CommReader: cl=2, ch=1
- 2014.06.20 21:48:01: Started thread_CommWriter: cl=2, ch=1
- 2014.06.20 21:48:01: Started thread_CommReader: cl=2, ch=2
- 2014.06.20 21:48:01: Allowing player with id 2
- 2014.06.20 21:48:01: Started thread_CommWriter: cl=2, ch=2
- 2014.06.20 21:48:05: RequestToEnterGame: 2/ribesg
- 2014.06.20 21:48:05: GMSG: ribesg joined the game
- 2014.06.20 21:48:05: RequestToSpawnPlayer: 172, 2, ribesg, 10
- 2014.06.20 21:48:07: Exception: Item with name 'bottledWater' not found in class playerMale
- 2014.06.20 21:48:07: at .CopyPropertiesFromEntityClass () [0x00000] in <filename unknown>:0
- 2014.06.20 21:48:07: at .Init (Int32 _entityClass) [0x00000] in <filename unknown>:0
- 2014.06.20 21:48:07: at EntityFactory.CreateEntity (.EntityCreationData _ecd) [0x00000] in <filename unknown>:0
- 2014.06.20 21:48:07: at GameManager.RequestToSpawnPlayer (Int32 _clientId, System.String _name, System.String _playerClassname, System.String _skinTexture, Int32 _chunkViewDim) [0x00000] in <filename unknown>:0
- 2014.06.20 21:48:07: at ᠘.តᙂ (.World _world, INetConnectionCallbacks _netConnectionCallback) [0x00000] in <filename unknown>:0
- 2014.06.20 21:48:07: at ConnectionManager.Update () [0x00000] in <filename unknown>:0
- 2014.06.20 21:48:15: Time: 2,00m FPS: 60,19 Heap: 390,5MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:48:15: STATS: 2,00,60,19,390,5,393,5,0,0,0,0,0,172
- 2014.06.20 21:48:39: OnPlayerDisconnected 2
- 2014.06.20 21:48:39: No objects for the given player ID were deleted 2
- 2014.06.20 21:48:39: Exited thread_CommWriter: cl=2, ch=1
- 2014.06.20 21:48:39: Exited thread_CommWriter: cl=2, ch=2
- 2014.06.20 21:48:39: Exited thread_CommReader: cl=2, ch=2
- 2014.06.20 21:48:39: Exited thread_CommReader: cl=2, ch=1
- 2014.06.20 21:48:45: Time: 2,50m FPS: 60,36 Heap: 390,6MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:48:45: STATS: 2,50,60,36,390,6,393,5,0,0,0,0,0,172
- 2014.06.20 21:49:15: Time: 3,00m FPS: 60,32 Heap: 391,1MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:49:15: STATS: 3,00,60,32,391,1,393,5,0,0,0,0,0,172
- 2014.06.20 21:49:45: Time: 3,50m FPS: 60,36 Heap: 391,9MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:49:45: STATS: 3,50,60,36,391,9,393,5,0,0,0,0,0,172
- 2014.06.20 21:50:15: Time: 4,00m FPS: 60,36 Heap: 376,7MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:50:15: STATS: 4,00,60,36,376,7,393,5,0,0,0,0,0,172
- 2014.06.20 21:50:45: Time: 4,50m FPS: 60,36 Heap: 376,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:50:45: STATS: 4,50,60,36,376,8,393,5,0,0,0,0,0,172
- 2014.06.20 21:51:15: Time: 5,00m FPS: 60,36 Heap: 377,2MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:51:15: STATS: 5,00,60,36,377,2,393,5,0,0,0,0,0,172
- 2014.06.20 21:51:45: Time: 5,50m FPS: 60,36 Heap: 377,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:51:45: STATS: 5,50,60,36,377,8,393,5,0,0,0,0,0,172
- 2014.06.20 21:52:15: Time: 6,00m FPS: 60,36 Heap: 364,7MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:52:15: STATS: 6,00,60,36,364,7,393,5,0,0,0,0,0,172
- 2014.06.20 21:52:45: Time: 6,50m FPS: 60,36 Heap: 364,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:52:45: STATS: 6,50,60,36,364,8,393,5,0,0,0,0,0,172
- 2014.06.20 21:53:15: Time: 7,00m FPS: 60,36 Heap: 365,2MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:53:15: STATS: 7,00,60,36,365,2,393,5,0,0,0,0,0,172
- 2014.06.20 21:53:45: Time: 7,50m FPS: 60,36 Heap: 365,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:53:45: STATS: 7,50,60,36,365,8,393,5,0,0,0,0,0,172
- 2014.06.20 21:54:15: Time: 8,00m FPS: 60,36 Heap: 364,7MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:54:15: STATS: 8,00,60,36,364,7,393,5,0,0,0,0,0,172
- 2014.06.20 21:54:45: Time: 8,50m FPS: 60,36 Heap: 364,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:54:45: STATS: 8,50,60,36,364,8,393,5,0,0,0,0,0,172
- 2014.06.20 21:55:15: Time: 9,00m FPS: 60,36 Heap: 365,2MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:55:15: STATS: 9,00,60,36,365,2,393,5,0,0,0,0,0,172
- 2014.06.20 21:55:45: Time: 9,50m FPS: 60,36 Heap: 365,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:55:45: STATS: 9,50,60,36,365,8,393,5,0,0,0,0,0,172
- 2014.06.20 21:56:15: Time: 10,00m FPS: 60,36 Heap: 364,7MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:56:15: STATS: 10,00,60,36,364,7,393,5,0,0,0,0,0,172
- 2014.06.20 21:56:45: Time: 10,50m FPS: 60,36 Heap: 364,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:56:45: STATS: 10,50,60,36,364,8,393,5,0,0,0,0,0,172
- 2014.06.20 21:57:15: Time: 11,00m FPS: 60,36 Heap: 365,2MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:57:15: STATS: 11,00,60,36,365,2,393,5,0,0,0,0,0,172
- 2014.06.20 21:57:45: Time: 11,50m FPS: 60,36 Heap: 365,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:57:45: STATS: 11,50,60,36,365,8,393,5,0,0,0,0,0,172
- 2014.06.20 21:58:15: Time: 12,00m FPS: 60,36 Heap: 364,7MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:58:15: STATS: 12,00,60,36,364,7,393,5,0,0,0,0,0,172
- 2014.06.20 21:58:45: Time: 12,50m FPS: 60,36 Heap: 364,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:58:45: STATS: 12,50,60,36,364,8,393,5,0,0,0,0,0,172
- 2014.06.20 21:59:15: Time: 13,00m FPS: 60,36 Heap: 365,3MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:59:15: STATS: 13,00,60,36,365,3,393,5,0,0,0,0,0,172
- 2014.06.20 21:59:45: Time: 13,50m FPS: 60,36 Heap: 365,8MB Max: 393,5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (172)
- 2014.06.20 21:59:45: STATS: 13,50,60,36,365,8,393,5,0,0,0,0,0,172
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