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- Nasus (Arcanine) @ Iapapa Berry
- Ability: Intimidate
- EVs: 148 HP / 92 Atk / 4 Def / 92 SpD / 172 Spe
- Jolly Nature
- - Flare Blitz
- - Snarl
- - Will-O-Wisp
- - Roar
- Landshark (Garchomp) @ Groundium Z
- Ability: Rough Skin
- EVs: 4 HP / 252 Atk / 252 Spe
- Jolly Nature
- - Earthquake
- - Poison Jab
- - Fire Fang
- - Protect
- Bread (Muk-Alola) @ Aguav Berry
- Ability: Gluttony
- EVs: 252 HP / 156 Atk / 76 Def / 4 SpD / 20 Spe
- Adamant Nature
- - Knock Off
- - Poison Jab
- - Imprison
- - Protect
- Blanket (Ninetales-Alola) (F) @ Focus Sash
- Ability: Snow Warning
- EVs: 4 HP / 4 Def / 244 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Blizzard
- - Freeze-Dry
- - Aurora Veil
- - Protect
- Snorlax @ Figy Berry
- Ability: Gluttony
- Happiness: 0
- EVs: 252 HP / 252 Atk / 4 SpD
- Brave Nature
- IVs: 0 Spe
- - Frustration
- - High Horsepower
- - Curse
- - Recycle
- Kauai (Tapu Fini) @ Leftovers
- Ability: Misty Surge
- EVs: 252 HP / 108 Def / 4 SpA / 116 SpD / 28 Spe
- Calm Nature
- IVs: 0 Atk
- - Moonblast
- - Muddy Water
- - Heal Pulse
- - Protect
- Notes:
- - Tapu Fini can probably be optimized; leaning towards a Choice Specs set to give the team more offense on the Special side
- - Back and forth w/ Will-o-Wisp and Protect on Arcanine
- - Garchomp might be able to be dropped, same with Snorlax (previously P2 > Lax, still considering reverting it back)
- - Would probably choose Shadow Sneak on Muk because I have decent Muk answers right now, but I may drop Chomp so it's there for now
- ** This team should look into improving its Celesteela match up. **
- - Physical or Special Arcanine? Leaning towards physical to deal more damage to Celesteela
- - This team could look into improving its Gyarados match up (not as relevant as Celesteela)
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