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- Armour.Apparel.Tabard.Armor.Defenses = ''
- Armour.Apparel.Tabard.Armor.RecoilReduction = '0' # 0
- Armour.Apparel.Tabard.Armor.SpeedPenalty = '0' # 0
- Armour.Apparel.Tabard.Crafting.BatchSize = '1' # 1
- Armour.Apparel.Tabard.Crafting.CraftTime = '4' # 4
- Armour.Apparel.Tabard.Crafting.IsCraftable = 'True' # True
- Armour.Apparel.Tabard.Crafting.RequiredResources = 'Flax:25,Wool:10' # Flax:25,Wool:10
- Armour.Apparel.Tabard.Inventory.StackLimit = '1' # 1
- Armour.Apparel.Tabard.Inventory.StartAmount = '0' # 0
- Armour.FernArmour.FernBracers.Armor.Defenses = 'Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2' # Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2
- Armour.FernArmour.FernBracers.Armor.RecoilReduction = '0' # 0
- Armour.FernArmour.FernBracers.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FernArmour.FernBracers.Crafting.BatchSize = '1' # 1
- Armour.FernArmour.FernBracers.Crafting.CraftTime = '4' # 4
- Armour.FernArmour.FernBracers.Crafting.IsCraftable = 'True' # True
- Armour.FernArmour.FernBracers.Crafting.RequiredResources = 'Flax:8,Fern:16' # Flax:8,Fern:16
- Armour.FernArmour.FernBracers.Inventory.StackLimit = '1' # 1
- Armour.FernArmour.FernBracers.Inventory.StartAmount = '0' # 0
- Armour.FernArmour.FernHelmet.Armor.Defenses = 'Bash:0.5,Slash:0.5,Pierce:0.5,Projectile:0.5' # Bash:0.5,Slash:0.5,Pierce:0.5,Projectile:0.5
- Armour.FernArmour.FernHelmet.Armor.RecoilReduction = '0' # 0
- Armour.FernArmour.FernHelmet.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FernArmour.FernHelmet.Crafting.BatchSize = '1' # 1
- Armour.FernArmour.FernHelmet.Crafting.CraftTime = '5' # 5
- Armour.FernArmour.FernHelmet.Crafting.IsCraftable = 'True' # True
- Armour.FernArmour.FernHelmet.Crafting.RequiredResources = 'Flax:20,Flowers:10,Fern:30' # Flax:20,Flowers:10,Fern:30
- Armour.FernArmour.FernHelmet.Inventory.StackLimit = '1' # 1
- Armour.FernArmour.FernHelmet.Inventory.StartAmount = '0' # 0
- Armour.FernArmour.FernSandals.Armor.Defenses = 'Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2' # Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2
- Armour.FernArmour.FernSandals.Armor.RecoilReduction = '0' # 0
- Armour.FernArmour.FernSandals.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FernArmour.FernSandals.Crafting.BatchSize = '1' # 1
- Armour.FernArmour.FernSandals.Crafting.CraftTime = '4' # 4
- Armour.FernArmour.FernSandals.Crafting.IsCraftable = 'True' # True
- Armour.FernArmour.FernSandals.Crafting.RequiredResources = 'Flax:8,Fern:16' # Flax:8,Fern:16
- Armour.FernArmour.FernSandals.Inventory.StackLimit = '1' # 1
- Armour.FernArmour.FernSandals.Inventory.StartAmount = '0' # 0
- Armour.FernArmour.FernSkirt.Armor.Defenses = 'Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3' # Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3
- Armour.FernArmour.FernSkirt.Armor.RecoilReduction = '0' # 0
- Armour.FernArmour.FernSkirt.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FernArmour.FernSkirt.Crafting.BatchSize = '1' # 1
- Armour.FernArmour.FernSkirt.Crafting.CraftTime = '4' # 4
- Armour.FernArmour.FernSkirt.Crafting.IsCraftable = 'True' # True
- Armour.FernArmour.FernSkirt.Crafting.RequiredResources = 'Flax:12,Flowers:4,Fern:20' # Flax:12,Flowers:4,Fern:20
- Armour.FernArmour.FernSkirt.Inventory.StackLimit = '1' # 1
- Armour.FernArmour.FernSkirt.Inventory.StartAmount = '0' # 0
- Armour.FernArmour.FernVest.Armor.Defenses = 'Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3' # Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3
- Armour.FernArmour.FernVest.Armor.RecoilReduction = '0' # 0
- Armour.FernArmour.FernVest.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FernArmour.FernVest.Crafting.BatchSize = '1' # 1
- Armour.FernArmour.FernVest.Crafting.CraftTime = '4' # 4
- Armour.FernArmour.FernVest.Crafting.IsCraftable = 'True' # True
- Armour.FernArmour.FernVest.Crafting.RequiredResources = 'Flax:12,Flowers:9,Fern:15' # Flax:12,Flowers:9,Fern:15
- Armour.FernArmour.FernVest.Inventory.StackLimit = '1' # 1
- Armour.FernArmour.FernVest.Inventory.StartAmount = '0' # 0
- Armour.FlowerArmour.FlowerBracers.Armor.Defenses = 'Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2' # Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2
- Armour.FlowerArmour.FlowerBracers.Armor.RecoilReduction = '0' # 0
- Armour.FlowerArmour.FlowerBracers.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FlowerArmour.FlowerBracers.Crafting.BatchSize = '1' # 1
- Armour.FlowerArmour.FlowerBracers.Crafting.CraftTime = '4' # 4
- Armour.FlowerArmour.FlowerBracers.Crafting.IsCraftable = 'True' # True
- Armour.FlowerArmour.FlowerBracers.Crafting.RequiredResources = 'Flax:8,Flowers:16' # Flax:8,Flowers:16
- Armour.FlowerArmour.FlowerBracers.Inventory.StackLimit = '1' # 1
- Armour.FlowerArmour.FlowerBracers.Inventory.StartAmount = '0' # 0
- Armour.FlowerArmour.FlowerHelmet.Armor.Defenses = 'Bash:0.5,Slash:0.5,Pierce:0.5,Projectile:0.5' # Bash:0.5,Slash:0.5,Pierce:0.5,Projectile:0.5
- Armour.FlowerArmour.FlowerHelmet.Armor.RecoilReduction = '0' # 0
- Armour.FlowerArmour.FlowerHelmet.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FlowerArmour.FlowerHelmet.Crafting.BatchSize = '1' # 1
- Armour.FlowerArmour.FlowerHelmet.Crafting.CraftTime = '5' # 5
- Armour.FlowerArmour.FlowerHelmet.Crafting.IsCraftable = 'True' # True
- Armour.FlowerArmour.FlowerHelmet.Crafting.RequiredResources = 'Flax:20,Flowers:40' # Flax:20,Flowers:40
- Armour.FlowerArmour.FlowerHelmet.Inventory.StackLimit = '1' # 1
- Armour.FlowerArmour.FlowerHelmet.Inventory.StartAmount = '0' # 0
- Armour.FlowerArmour.FlowerSandals.Armor.Defenses = 'Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2' # Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2
- Armour.FlowerArmour.FlowerSandals.Armor.RecoilReduction = '0' # 0
- Armour.FlowerArmour.FlowerSandals.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FlowerArmour.FlowerSandals.Crafting.BatchSize = '1' # 1
- Armour.FlowerArmour.FlowerSandals.Crafting.CraftTime = '4' # 4
- Armour.FlowerArmour.FlowerSandals.Crafting.IsCraftable = 'True' # True
- Armour.FlowerArmour.FlowerSandals.Crafting.RequiredResources = 'Flax:8,Flowers:16' # Flax:8,Flowers:16
- Armour.FlowerArmour.FlowerSandals.Inventory.StackLimit = '1' # 1
- Armour.FlowerArmour.FlowerSandals.Inventory.StartAmount = '0' # 0
- Armour.FlowerArmour.FlowerSkirt.Armor.Defenses = 'Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3' # Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3
- Armour.FlowerArmour.FlowerSkirt.Armor.RecoilReduction = '0' # 0
- Armour.FlowerArmour.FlowerSkirt.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FlowerArmour.FlowerSkirt.Crafting.BatchSize = '1' # 1
- Armour.FlowerArmour.FlowerSkirt.Crafting.CraftTime = '4' # 4
- Armour.FlowerArmour.FlowerSkirt.Crafting.IsCraftable = 'True' # True
- Armour.FlowerArmour.FlowerSkirt.Crafting.RequiredResources = 'Flax:12,Flowers:24' # Flax:12,Flowers:24
- Armour.FlowerArmour.FlowerSkirt.Inventory.StackLimit = '1' # 1
- Armour.FlowerArmour.FlowerSkirt.Inventory.StartAmount = '0' # 0
- Armour.FlowerArmour.FlowerVest.Armor.Defenses = 'Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3' # Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3
- Armour.FlowerArmour.FlowerVest.Armor.RecoilReduction = '0' # 0
- Armour.FlowerArmour.FlowerVest.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.FlowerArmour.FlowerVest.Crafting.BatchSize = '1' # 1
- Armour.FlowerArmour.FlowerVest.Crafting.CraftTime = '4' # 4
- Armour.FlowerArmour.FlowerVest.Crafting.IsCraftable = 'True' # True
- Armour.FlowerArmour.FlowerVest.Crafting.RequiredResources = 'Flax:12,Flowers:24' # Flax:12,Flowers:24
- Armour.FlowerArmour.FlowerVest.Inventory.StackLimit = '1' # 1
- Armour.FlowerArmour.FlowerVest.Inventory.StartAmount = '0' # 0
- Armour.HayArmour.HayBracers.Armor.Defenses = 'Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2' # Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2
- Armour.HayArmour.HayBracers.Armor.RecoilReduction = '0' # 0
- Armour.HayArmour.HayBracers.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.HayArmour.HayBracers.Crafting.BatchSize = '1' # 1
- Armour.HayArmour.HayBracers.Crafting.CraftTime = '4' # 4
- Armour.HayArmour.HayBracers.Crafting.IsCraftable = 'True' # True
- Armour.HayArmour.HayBracers.Crafting.RequiredResources = 'Flax:8,Hay:16' # Flax:8,Hay:16
- Armour.HayArmour.HayBracers.Inventory.StackLimit = '1' # 1
- Armour.HayArmour.HayBracers.Inventory.StartAmount = '0' # 0
- Armour.HayArmour.HayHelmet.Armor.Defenses = 'Bash:0.5,Slash:0.5,Pierce:0.5,Projectile:0.5' # Bash:0.5,Slash:0.5,Pierce:0.5,Projectile:0.5
- Armour.HayArmour.HayHelmet.Armor.RecoilReduction = '0' # 0
- Armour.HayArmour.HayHelmet.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.HayArmour.HayHelmet.Crafting.BatchSize = '1' # 1
- Armour.HayArmour.HayHelmet.Crafting.CraftTime = '5' # 5
- Armour.HayArmour.HayHelmet.Crafting.IsCraftable = 'True' # True
- Armour.HayArmour.HayHelmet.Crafting.RequiredResources = 'Flax:20,Hay:40' # Flax:20,Hay:40
- Armour.HayArmour.HayHelmet.Inventory.StackLimit = '1' # 1
- Armour.HayArmour.HayHelmet.Inventory.StartAmount = '0' # 0
- Armour.HayArmour.HaySandals.Armor.Defenses = 'Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2' # Bash:0.2,Slash:0.2,Pierce:0.2,Projectile:0.2
- Armour.HayArmour.HaySandals.Armor.RecoilReduction = '0' # 0
- Armour.HayArmour.HaySandals.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.HayArmour.HaySandals.Crafting.BatchSize = '1' # 1
- Armour.HayArmour.HaySandals.Crafting.CraftTime = '4' # 4
- Armour.HayArmour.HaySandals.Crafting.IsCraftable = 'True' # True
- Armour.HayArmour.HaySandals.Crafting.RequiredResources = 'Flax:8,Hay:16' # Flax:8,Hay:16
- Armour.HayArmour.HaySandals.Inventory.StackLimit = '1' # 1
- Armour.HayArmour.HaySandals.Inventory.StartAmount = '0' # 0
- Armour.HayArmour.HaySkirt.Armor.Defenses = 'Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3' # Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3
- Armour.HayArmour.HaySkirt.Armor.RecoilReduction = '0' # 0
- Armour.HayArmour.HaySkirt.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.HayArmour.HaySkirt.Crafting.BatchSize = '1' # 1
- Armour.HayArmour.HaySkirt.Crafting.CraftTime = '4' # 4
- Armour.HayArmour.HaySkirt.Crafting.IsCraftable = 'True' # True
- Armour.HayArmour.HaySkirt.Crafting.RequiredResources = 'Flax:12,Hay:24' # Flax:12,Hay:24
- Armour.HayArmour.HaySkirt.Inventory.StackLimit = '1' # 1
- Armour.HayArmour.HaySkirt.Inventory.StartAmount = '0' # 0
- Armour.HayArmour.HayVest.Armor.Defenses = 'Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3' # Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3
- Armour.HayArmour.HayVest.Armor.RecoilReduction = '0' # 0
- Armour.HayArmour.HayVest.Armor.SpeedPenalty = '0.002' # 0.002
- Armour.HayArmour.HayVest.Crafting.BatchSize = '1' # 1
- Armour.HayArmour.HayVest.Crafting.CraftTime = '4' # 4
- Armour.HayArmour.HayVest.Crafting.IsCraftable = 'True' # True
- Armour.HayArmour.HayVest.Crafting.RequiredResources = 'Flax:12,Hay:24' # Flax:12,Hay:24
- Armour.HayArmour.HayVest.Inventory.StackLimit = '1' # 1
- Armour.HayArmour.HayVest.Inventory.StartAmount = '0' # 0
- Armour.IronArmour.IronPlateBoots.Armor.Defenses = 'Bash:3.5,Slash:3.5,Pierce:4,Projectile:4' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.IronArmour.IronPlateBoots.Armor.RecoilReduction = '0' # 0
- Armour.IronArmour.IronPlateBoots.Armor.SpeedPenalty = '0.03' # 0.008
- Armour.IronArmour.IronPlateBoots.Crafting.BatchSize = '1' # 1
- Armour.IronArmour.IronPlateBoots.Crafting.CraftTime = '5' # 5
- Armour.IronArmour.IronPlateBoots.Crafting.IsCraftable = 'True' # True
- Armour.IronArmour.IronPlateBoots.Crafting.RequiredResources = 'Flax:25,Iron Ingot:10' # Flax:5,Iron Ingot:1
- Armour.IronArmour.IronPlateBoots.Inventory.StackLimit = '1' # 1
- Armour.IronArmour.IronPlateBoots.Inventory.StartAmount = '0' # 0
- Armour.IronArmour.IronPlateGauntlets.Armor.Defenses = 'Bash:3.5,Slash:3.5,Pierce:4,Projectile:4' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.IronArmour.IronPlateGauntlets.Armor.RecoilReduction = '0' # 0
- Armour.IronArmour.IronPlateGauntlets.Armor.SpeedPenalty = '0.02' # 0.008
- Armour.IronArmour.IronPlateGauntlets.Crafting.BatchSize = '1' # 1
- Armour.IronArmour.IronPlateGauntlets.Crafting.CraftTime = '5' # 5
- Armour.IronArmour.IronPlateGauntlets.Crafting.IsCraftable = 'True' # True
- Armour.IronArmour.IronPlateGauntlets.Crafting.RequiredResources = 'Flax:35,Iron Ingot:8' # Flax:5,Iron Ingot:1
- Armour.IronArmour.IronPlateGauntlets.Inventory.StackLimit = '1' # 1
- Armour.IronArmour.IronPlateGauntlets.Inventory.StartAmount = '0' # 0
- Armour.IronArmour.IronPlateHelmet.Armor.Defenses = 'Bash:4,Slash:4,Pierce:3.5,Projectile:3.5' # Bash:3,Slash:4,Pierce:2,Projectile:2
- Armour.IronArmour.IronPlateHelmet.Armor.RecoilReduction = '0' # 0
- Armour.IronArmour.IronPlateHelmet.Armor.SpeedPenalty = '0.04' # 0.008
- Armour.IronArmour.IronPlateHelmet.Crafting.BatchSize = '1' # 1
- Armour.IronArmour.IronPlateHelmet.Crafting.CraftTime = '5' # 5
- Armour.IronArmour.IronPlateHelmet.Crafting.IsCraftable = 'True' # True
- Armour.IronArmour.IronPlateHelmet.Crafting.RequiredResources = 'Flax:30,Iron Ingot:10' # Flax:20,Iron Ingot:3
- Armour.IronArmour.IronPlateHelmet.Inventory.StackLimit = '1' # 1
- Armour.IronArmour.IronPlateHelmet.Inventory.StartAmount = '0' # 0
- Armour.IronArmour.IronPlatePants.Armor.Defenses = 'Bash:4,Slash:4,Pierce:5,Projectile:4' # Bash:2,Slash:3,Pierce:1,Projectile:1
- Armour.IronArmour.IronPlatePants.Armor.RecoilReduction = '0' # 0
- Armour.IronArmour.IronPlatePants.Armor.SpeedPenalty = '0.05' # 0.008
- Armour.IronArmour.IronPlatePants.Crafting.BatchSize = '1' # 1
- Armour.IronArmour.IronPlatePants.Crafting.CraftTime = '5' # 5
- Armour.IronArmour.IronPlatePants.Crafting.IsCraftable = 'True' # True
- Armour.IronArmour.IronPlatePants.Crafting.RequiredResources = 'Flax:35,Iron Ingot:15' # Flax:15,Iron Ingot:2
- Armour.IronArmour.IronPlatePants.Inventory.StackLimit = '1' # 1
- Armour.IronArmour.IronPlatePants.Inventory.StartAmount = '0' # 0
- Armour.IronArmour.IronPlateVest.Armor.Defenses = 'Bash:5,Slash:4,Pierce:5,Projectile:5' # Bash:1,Slash:3,Pierce:1,Projectile:2
- Armour.IronArmour.IronPlateVest.Armor.RecoilReduction = '0' # 0
- Armour.IronArmour.IronPlateVest.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.IronArmour.IronPlateVest.Crafting.BatchSize = '1' # 1
- Armour.IronArmour.IronPlateVest.Crafting.CraftTime = '5' # 5
- Armour.IronArmour.IronPlateVest.Crafting.IsCraftable = 'True' # True
- Armour.IronArmour.IronPlateVest.Crafting.RequiredResources = 'Flax:65,Iron Ingot:18' # Flax:15,Iron Ingot:2
- Armour.IronArmour.IronPlateVest.Inventory.StackLimit = '1' # 1
- Armour.IronArmour.IronPlateVest.Inventory.StartAmount = '0' # 0
- Armour.LeatherArmour.LightLeatherBoots.Armor.Defenses = 'Bash:2.6,Slash:2.6,Pierce:2.2,Projectile:2.2' # Bash:0.6,Slash:0.6,Pierce:0.2,Projectile:0.2
- Armour.LeatherArmour.LightLeatherBoots.Armor.RecoilReduction = '0' # 0
- Armour.LeatherArmour.LightLeatherBoots.Armor.SpeedPenalty = '0.006' # 0.006
- Armour.LeatherArmour.LightLeatherBoots.Crafting.BatchSize = '1' # 1
- Armour.LeatherArmour.LightLeatherBoots.Crafting.CraftTime = '4' # 4
- Armour.LeatherArmour.LightLeatherBoots.Crafting.IsCraftable = 'True' # True
- Armour.LeatherArmour.LightLeatherBoots.Crafting.RequiredResources = 'Flax:4,Leather Hide:1' # Flax:4,Leather Hide:1
- Armour.LeatherArmour.LightLeatherBoots.Inventory.StackLimit = '1' # 1
- Armour.LeatherArmour.LightLeatherBoots.Inventory.StartAmount = '0' # 0
- Armour.LeatherArmour.LightLeatherBracers.Armor.Defenses = 'Bash:2.6,Slash:2.6,Pierce:2.2,Projectile:1.2' # Bash:0.6,Slash:0.6,Pierce:0.2,Projectile:0.2
- Armour.LeatherArmour.LightLeatherBracers.Armor.RecoilReduction = '0' # 0
- Armour.LeatherArmour.LightLeatherBracers.Armor.SpeedPenalty = '0.006' # 0.006
- Armour.LeatherArmour.LightLeatherBracers.Crafting.BatchSize = '1' # 1
- Armour.LeatherArmour.LightLeatherBracers.Crafting.CraftTime = '4' # 4
- Armour.LeatherArmour.LightLeatherBracers.Crafting.IsCraftable = 'True' # True
- Armour.LeatherArmour.LightLeatherBracers.Crafting.RequiredResources = 'Flax:6,Leather Hide:1' # Flax:6,Leather Hide:1
- Armour.LeatherArmour.LightLeatherBracers.Inventory.StackLimit = '1' # 1
- Armour.LeatherArmour.LightLeatherBracers.Inventory.StartAmount = '0' # 0
- Armour.LeatherArmour.LightLeatherHelmet.Armor.Defenses = 'Bash:1,Slash:1,Pierce:1,Projectile:1' # Bash:2,Slash:2,Pierce:1,Projectile:1
- Armour.LeatherArmour.LightLeatherHelmet.Armor.RecoilReduction = '0' # 0
- Armour.LeatherArmour.LightLeatherHelmet.Armor.SpeedPenalty = '0.003' # 0.006
- Armour.LeatherArmour.LightLeatherHelmet.Crafting.BatchSize = '1' # 1
- Armour.LeatherArmour.LightLeatherHelmet.Crafting.CraftTime = '4' # 4
- Armour.LeatherArmour.LightLeatherHelmet.Crafting.IsCraftable = 'True' # True
- Armour.LeatherArmour.LightLeatherHelmet.Crafting.RequiredResources = 'Flax:20,Leather Hide:1' # Flax:20,Leather Hide:3
- Armour.LeatherArmour.LightLeatherHelmet.Inventory.StackLimit = '1' # 1
- Armour.LeatherArmour.LightLeatherHelmet.Inventory.StartAmount = '0' # 0
- Armour.LeatherArmour.LightLeatherPants.Armor.Defenses = 'Bash:2.5,Slash:2.5,Pierce:2.8,Projectile:1.8' # Bash:1.5,Slash:1.5,Pierce:0.8,Projectile:0.8
- Armour.LeatherArmour.LightLeatherPants.Armor.RecoilReduction = '0' # 0
- Armour.LeatherArmour.LightLeatherPants.Armor.SpeedPenalty = '0.01' # 0.006
- Armour.LeatherArmour.LightLeatherPants.Crafting.BatchSize = '1' # 1
- Armour.LeatherArmour.LightLeatherPants.Crafting.CraftTime = '4' # 4
- Armour.LeatherArmour.LightLeatherPants.Crafting.IsCraftable = 'True' # True
- Armour.LeatherArmour.LightLeatherPants.Crafting.RequiredResources = 'Flax:16,Leather Hide:2' # Flax:16,Leather Hide:2
- Armour.LeatherArmour.LightLeatherPants.Inventory.StackLimit = '1' # 1
- Armour.LeatherArmour.LightLeatherPants.Inventory.StartAmount = '0' # 0
- Armour.LeatherArmour.LightLeatherVest.Armor.Defenses = 'Bash:3.5,Slash:3.5,Pierce:3.8,Projectile:1.8' # Bash:1.5,Slash:1.5,Pierce:0.8,Projectile:0.8
- Armour.LeatherArmour.LightLeatherVest.Armor.RecoilReduction = '0' # 0
- Armour.LeatherArmour.LightLeatherVest.Armor.SpeedPenalty = '0.03' # 0.006
- Armour.LeatherArmour.LightLeatherVest.Crafting.BatchSize = '1' # 1
- Armour.LeatherArmour.LightLeatherVest.Crafting.CraftTime = '4' # 4
- Armour.LeatherArmour.LightLeatherVest.Crafting.IsCraftable = 'True' # True
- Armour.LeatherArmour.LightLeatherVest.Crafting.RequiredResources = 'Flax:16,Leather Hide:4' # Flax:16,Leather Hide:2
- Armour.LeatherArmour.LightLeatherVest.Inventory.StackLimit = '1' # 1
- Armour.LeatherArmour.LightLeatherVest.Inventory.StartAmount = '0' # 0
- Armour.Masks.AfricanMask.Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.AfricanMask.Armor.RecoilReduction = '0' # 0
- Armour.Masks.AfricanMask.Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.AfricanMask.Crafting.BatchSize = '1' # 1
- Armour.Masks.AfricanMask.Crafting.CraftTime = '5' # 5
- Armour.Masks.AfricanMask.Crafting.IsCraftable = 'True' # True
- Armour.Masks.AfricanMask.Crafting.RequiredResources = 'Flax:20,Wood:40,Diamond:1' # Flax:20,Wood:40
- Armour.Masks.AfricanMask.Inventory.StackLimit = '1' # 1
- Armour.Masks.AfricanMask.Inventory.StartAmount = '0' # 0
- Armour.Masks.AsianMask.Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.AsianMask.Armor.RecoilReduction = '0' # 0
- Armour.Masks.AsianMask.Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.AsianMask.Crafting.BatchSize = '1' # 1
- Armour.Masks.AsianMask.Crafting.CraftTime = '5' # 5
- Armour.Masks.AsianMask.Crafting.IsCraftable = 'True' # True
- Armour.Masks.AsianMask.Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.AsianMask.Inventory.StackLimit = '1' # 1
- Armour.Masks.AsianMask.Inventory.StartAmount = '0' # 0
- Armour.Masks.AsianTribalMask.Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.AsianTribalMask.Armor.RecoilReduction = '0' # 0
- Armour.Masks.AsianTribalMask.Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.AsianTribalMask.Crafting.BatchSize = '1' # 1
- Armour.Masks.AsianTribalMask.Crafting.CraftTime = '5' # 5
- Armour.Masks.AsianTribalMask.Crafting.IsCraftable = 'True' # True
- Armour.Masks.AsianTribalMask.Crafting.RequiredResources = 'Flax:20,Wood:40,Diamond:1' # Flax:20,Wood:40
- Armour.Masks.AsianTribalMask.Inventory.StackLimit = '1' # 1
- Armour.Masks.AsianTribalMask.Inventory.StartAmount = '0' # 0
- Armour.Masks.CatMask.Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.CatMask.Armor.RecoilReduction = '0' # 0
- Armour.Masks.CatMask.Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.CatMask.Crafting.BatchSize = '1' # 1
- Armour.Masks.CatMask.Crafting.CraftTime = '5' # 5
- Armour.Masks.CatMask.Crafting.IsCraftable = 'True' # True
- Armour.Masks.CatMask.Crafting.RequiredResources = 'Flax:20,Wood:40,Diamond:1' # Flax:20,Wood:40
- Armour.Masks.CatMask.Inventory.StackLimit = '1' # 1
- Armour.Masks.CatMask.Inventory.StartAmount = '0' # 0
- Armour.Masks.ForestSprite.Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.ForestSprite.Armor.RecoilReduction = '0' # 0
- Armour.Masks.ForestSprite.Armor.SpeedPenalty = '0.02' # 0.004
- Armour.Masks.ForestSprite.Crafting.BatchSize = '1' # 1
- Armour.Masks.ForestSprite.Crafting.CraftTime = '5' # 5
- Armour.Masks.ForestSprite.Crafting.IsCraftable = 'True' # True
- Armour.Masks.ForestSprite.Crafting.RequiredResources = 'Flax:20,Wood:30,Bone:4,Diamond:1' # Flax:20,Wood:30,Bone:2
- Armour.Masks.ForestSprite.Inventory.StackLimit = '1' # 1
- Armour.Masks.ForestSprite.Inventory.StartAmount = '0' # 0
- Armour.Masks.GraveMask.Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.GraveMask.Armor.RecoilReduction = '0' # 0
- Armour.Masks.GraveMask.Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.GraveMask.Crafting.BatchSize = '1' # 1
- Armour.Masks.GraveMask.Crafting.CraftTime = '5' # 5
- Armour.Masks.GraveMask.Crafting.IsCraftable = 'True' # True
- Armour.Masks.GraveMask.Crafting.RequiredResources = 'Flax:20,Wood:40,Diamond:1' # Flax:20,Wood:40
- Armour.Masks.GraveMask.Inventory.StackLimit = '1' # 1
- Armour.Masks.GraveMask.Inventory.StartAmount = '0' # 0
- Armour.Masks.JapaneseDemon.Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JapaneseDemon.Armor.RecoilReduction = '0' # 0
- Armour.Masks.JapaneseDemon.Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.JapaneseDemon.Crafting.BatchSize = '1' # 1
- Armour.Masks.JapaneseDemon.Crafting.CraftTime = '5' # 5
- Armour.Masks.JapaneseDemon.Crafting.IsCraftable = 'True' # True
- Armour.Masks.JapaneseDemon.Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.JapaneseDemon.Inventory.StackLimit = '1' # 1
- Armour.Masks.JapaneseDemon.Inventory.StartAmount = '0' # 0
- Armour.Masks.JapaneseMask.Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JapaneseMask.Armor.RecoilReduction = '0' # 0
- Armour.Masks.JapaneseMask.Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.JapaneseMask.Crafting.BatchSize = '1' # 1
- Armour.Masks.JapaneseMask.Crafting.CraftTime = '5' # 5
- Armour.Masks.JapaneseMask.Crafting.IsCraftable = 'True' # True
- Armour.Masks.JapaneseMask.Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.JapaneseMask.Inventory.StackLimit = '1' # 1
- Armour.Masks.JapaneseMask.Inventory.StartAmount = '0' # 0
- Armour.Masks.JesterHat(Green&Pink).Armor.Defenses = 'Bash:1,Slash:1,Pierce:1,Projectile:1' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JesterHat(Green&Pink).Armor.RecoilReduction = '0' # 0
- Armour.Masks.JesterHat(Green&Pink).Armor.SpeedPenalty = '0.004' # 0.004
- Armour.Masks.JesterHat(Green&Pink).Crafting.BatchSize = '1' # 1
- Armour.Masks.JesterHat(Green&Pink).Crafting.CraftTime = '5' # 5
- Armour.Masks.JesterHat(Green&Pink).Crafting.IsCraftable = 'True' # True
- Armour.Masks.JesterHat(Green&Pink).Crafting.RequiredResources = 'Flax:20,Wool:40' # Flax:20,Wool:40
- Armour.Masks.JesterHat(Green&Pink).Inventory.StackLimit = '1' # 1
- Armour.Masks.JesterHat(Green&Pink).Inventory.StartAmount = '0' # 0
- Armour.Masks.JesterHat(Orange&Black).Armor.Defenses = 'Bash:1,Slash:1,Pierce:1,Projectile:1' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JesterHat(Orange&Black).Armor.RecoilReduction = '0' # 0
- Armour.Masks.JesterHat(Orange&Black).Armor.SpeedPenalty = '0.004' # 0.004
- Armour.Masks.JesterHat(Orange&Black).Crafting.BatchSize = '1' # 1
- Armour.Masks.JesterHat(Orange&Black).Crafting.CraftTime = '5' # 5
- Armour.Masks.JesterHat(Orange&Black).Crafting.IsCraftable = 'True' # True
- Armour.Masks.JesterHat(Orange&Black).Crafting.RequiredResources = 'Flax:20,Wool:40' # Flax:20,Wool:40
- Armour.Masks.JesterHat(Orange&Black).Inventory.StackLimit = '1' # 1
- Armour.Masks.JesterHat(Orange&Black).Inventory.StartAmount = '0' # 0
- Armour.Masks.JesterHat(Rainbow).Armor.Defenses = 'Bash:1,Slash:1,Pierce:1,Projectile:1' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JesterHat(Rainbow).Armor.RecoilReduction = '0' # 0
- Armour.Masks.JesterHat(Rainbow).Armor.SpeedPenalty = '0.004' # 0.004
- Armour.Masks.JesterHat(Rainbow).Crafting.BatchSize = '1' # 1
- Armour.Masks.JesterHat(Rainbow).Crafting.CraftTime = '5' # 5
- Armour.Masks.JesterHat(Rainbow).Crafting.IsCraftable = 'True' # True
- Armour.Masks.JesterHat(Rainbow).Crafting.RequiredResources = 'Flax:20,Wool:40' # Flax:20,Wool:40
- Armour.Masks.JesterHat(Rainbow).Inventory.StackLimit = '1' # 1
- Armour.Masks.JesterHat(Rainbow).Inventory.StartAmount = '0' # 0
- Armour.Masks.JesterHat(Red).Armor.Defenses = 'Bash:1,Slash:1,Pierce:1,Projectile:1' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JesterHat(Red).Armor.RecoilReduction = '0' # 0
- Armour.Masks.JesterHat(Red).Armor.SpeedPenalty = '0.004' # 0.004
- Armour.Masks.JesterHat(Red).Crafting.BatchSize = '1' # 1
- Armour.Masks.JesterHat(Red).Crafting.CraftTime = '5' # 5
- Armour.Masks.JesterHat(Red).Crafting.IsCraftable = 'True' # True
- Armour.Masks.JesterHat(Red).Crafting.RequiredResources = 'Flax:20,Wool:40' # Flax:20,Wool:40
- Armour.Masks.JesterHat(Red).Inventory.StackLimit = '1' # 1
- Armour.Masks.JesterHat(Red).Inventory.StartAmount = '0' # 0
- Armour.Masks.JesterMask(Gold&Blue).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JesterMask(Gold&Blue).Armor.RecoilReduction = '0' # 0
- Armour.Masks.JesterMask(Gold&Blue).Armor.SpeedPenalty = '0.02' # 0.004
- Armour.Masks.JesterMask(Gold&Blue).Crafting.BatchSize = '1' # 1
- Armour.Masks.JesterMask(Gold&Blue).Crafting.CraftTime = '5' # 5
- Armour.Masks.JesterMask(Gold&Blue).Crafting.IsCraftable = 'True' # True
- Armour.Masks.JesterMask(Gold&Blue).Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.JesterMask(Gold&Blue).Inventory.StackLimit = '1' # 1
- Armour.Masks.JesterMask(Gold&Blue).Inventory.StartAmount = '0' # 0
- Armour.Masks.JesterMask(Gold&Red).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JesterMask(Gold&Red).Armor.RecoilReduction = '0' # 0
- Armour.Masks.JesterMask(Gold&Red).Armor.SpeedPenalty = '0.02' # 0.004
- Armour.Masks.JesterMask(Gold&Red).Crafting.BatchSize = '1' # 1
- Armour.Masks.JesterMask(Gold&Red).Crafting.CraftTime = '5' # 5
- Armour.Masks.JesterMask(Gold&Red).Crafting.IsCraftable = 'True' # True
- Armour.Masks.JesterMask(Gold&Red).Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.JesterMask(Gold&Red).Inventory.StackLimit = '1' # 1
- Armour.Masks.JesterMask(Gold&Red).Inventory.StartAmount = '0' # 0
- Armour.Masks.JesterMask(White&Blue).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JesterMask(White&Blue).Armor.RecoilReduction = '0' # 0
- Armour.Masks.JesterMask(White&Blue).Armor.SpeedPenalty = '0.02' # 0.004
- Armour.Masks.JesterMask(White&Blue).Crafting.BatchSize = '1' # 1
- Armour.Masks.JesterMask(White&Blue).Crafting.CraftTime = '5' # 5
- Armour.Masks.JesterMask(White&Blue).Crafting.IsCraftable = 'True' # True
- Armour.Masks.JesterMask(White&Blue).Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.JesterMask(White&Blue).Inventory.StackLimit = '1' # 1
- Armour.Masks.JesterMask(White&Blue).Inventory.StartAmount = '0' # 0
- Armour.Masks.JesterMask(White&Gold).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.JesterMask(White&Gold).Armor.RecoilReduction = '0' # 0
- Armour.Masks.JesterMask(White&Gold).Armor.SpeedPenalty = '0.02' # 0.004
- Armour.Masks.JesterMask(White&Gold).Crafting.BatchSize = '1' # 1
- Armour.Masks.JesterMask(White&Gold).Crafting.CraftTime = '5' # 5
- Armour.Masks.JesterMask(White&Gold).Crafting.IsCraftable = 'True' # True
- Armour.Masks.JesterMask(White&Gold).Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.JesterMask(White&Gold).Inventory.StackLimit = '1' # 1
- Armour.Masks.JesterMask(White&Gold).Inventory.StartAmount = '0' # 0
- Armour.Masks.PlagueDoctorMask.Armor.Defenses = 'Bash:2,Slash:2,Pierce:1,Projectile:1,Plague:0.75' # Bash:2,Slash:2,Pierce:1,Projectile:1,Plague:0.75
- Armour.Masks.PlagueDoctorMask.Armor.RecoilReduction = '0' # 0
- Armour.Masks.PlagueDoctorMask.Armor.SpeedPenalty = '0.02' # 0.006
- Armour.Masks.PlagueDoctorMask.Crafting.BatchSize = '1' # 1
- Armour.Masks.PlagueDoctorMask.Crafting.CraftTime = '4' # 4
- Armour.Masks.PlagueDoctorMask.Crafting.IsCraftable = 'True' # True
- Armour.Masks.PlagueDoctorMask.Crafting.RequiredResources = 'Flax:30,Leather Hide:5,Potion Of Antidote:1,Diamond:1' # Flax:30,Leather Hide:5,Potion Of Antidote:1
- Armour.Masks.PlagueDoctorMask.Inventory.StackLimit = '1' # 1
- Armour.Masks.PlagueDoctorMask.Inventory.StartAmount = '0' # 0
- Armour.Masks.ShardanaMask.Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.ShardanaMask.Armor.RecoilReduction = '0' # 0
- Armour.Masks.ShardanaMask.Armor.SpeedPenalty = '0.02' # 0.004
- Armour.Masks.ShardanaMask.Crafting.BatchSize = '1' # 1
- Armour.Masks.ShardanaMask.Crafting.CraftTime = '5' # 5
- Armour.Masks.ShardanaMask.Crafting.IsCraftable = 'True' # True
- Armour.Masks.ShardanaMask.Crafting.RequiredResources = 'Flax:20,Wood:40,Diamond:1' # Flax:20,Wood:40
- Armour.Masks.ShardanaMask.Inventory.StackLimit = '1' # 1
- Armour.Masks.ShardanaMask.Inventory.StartAmount = '0' # 0
- Armour.Masks.TheaterMask(Gold&Red).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.TheaterMask(Gold&Red).Armor.RecoilReduction = '0' # 0
- Armour.Masks.TheaterMask(Gold&Red).Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.TheaterMask(Gold&Red).Crafting.BatchSize = '1' # 1
- Armour.Masks.TheaterMask(Gold&Red).Crafting.CraftTime = '5' # 5
- Armour.Masks.TheaterMask(Gold&Red).Crafting.IsCraftable = 'True' # True
- Armour.Masks.TheaterMask(Gold&Red).Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.TheaterMask(Gold&Red).Inventory.StackLimit = '1' # 1
- Armour.Masks.TheaterMask(Gold&Red).Inventory.StartAmount = '0' # 0
- Armour.Masks.TheaterMask(White&Blue).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.TheaterMask(White&Blue).Armor.RecoilReduction = '0' # 0
- Armour.Masks.TheaterMask(White&Blue).Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.TheaterMask(White&Blue).Crafting.BatchSize = '1' # 1
- Armour.Masks.TheaterMask(White&Blue).Crafting.CraftTime = '5' # 5
- Armour.Masks.TheaterMask(White&Blue).Crafting.IsCraftable = 'True' # True
- Armour.Masks.TheaterMask(White&Blue).Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.TheaterMask(White&Blue).Inventory.StackLimit = '1' # 1
- Armour.Masks.TheaterMask(White&Blue).Inventory.StartAmount = '0' # 0
- Armour.Masks.TheaterMask(White&Gold).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.TheaterMask(White&Gold).Armor.RecoilReduction = '0' # 0
- Armour.Masks.TheaterMask(White&Gold).Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.TheaterMask(White&Gold).Crafting.BatchSize = '1' # 1
- Armour.Masks.TheaterMask(White&Gold).Crafting.CraftTime = '5' # 5
- Armour.Masks.TheaterMask(White&Gold).Crafting.IsCraftable = 'True' # True
- Armour.Masks.TheaterMask(White&Gold).Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.TheaterMask(White&Gold).Inventory.StackLimit = '1' # 1
- Armour.Masks.TheaterMask(White&Gold).Inventory.StartAmount = '0' # 0
- Armour.Masks.TheaterMask(White&Red).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.TheaterMask(White&Red).Armor.RecoilReduction = '0' # 0
- Armour.Masks.TheaterMask(White&Red).Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.TheaterMask(White&Red).Crafting.BatchSize = '1' # 1
- Armour.Masks.TheaterMask(White&Red).Crafting.CraftTime = '5' # 5
- Armour.Masks.TheaterMask(White&Red).Crafting.IsCraftable = 'True' # True
- Armour.Masks.TheaterMask(White&Red).Crafting.RequiredResources = 'Flax:20,Clay:40,Diamond:1' # Flax:20,Clay:40
- Armour.Masks.TheaterMask(White&Red).Inventory.StackLimit = '1' # 1
- Armour.Masks.TheaterMask(White&Red).Inventory.StartAmount = '0' # 0
- Armour.Masks.TheatreMask(Comedy).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.TheatreMask(Comedy).Armor.RecoilReduction = '0' # 0
- Armour.Masks.TheatreMask(Comedy).Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.TheatreMask(Comedy).Crafting.BatchSize = '1' # 1
- Armour.Masks.TheatreMask(Comedy).Crafting.CraftTime = '5' # 5
- Armour.Masks.TheatreMask(Comedy).Crafting.IsCraftable = 'True' # True
- Armour.Masks.TheatreMask(Comedy).Crafting.RequiredResources = 'Flax:20,Wood:40,Diamond:1' # Flax:20,Wood:40
- Armour.Masks.TheatreMask(Comedy).Inventory.StackLimit = '1' # 1
- Armour.Masks.TheatreMask(Comedy).Inventory.StartAmount = '0' # 0
- Armour.Masks.TheatreMask(Tragedy).Armor.Defenses = 'Bash:3,Slash:3,Pierce:3,Projectile:3' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.Masks.TheatreMask(Tragedy).Armor.RecoilReduction = '0' # 0
- Armour.Masks.TheatreMask(Tragedy).Armor.SpeedPenalty = '0.01' # 0.004
- Armour.Masks.TheatreMask(Tragedy).Crafting.BatchSize = '1' # 1
- Armour.Masks.TheatreMask(Tragedy).Crafting.CraftTime = '5' # 5
- Armour.Masks.TheatreMask(Tragedy).Crafting.IsCraftable = 'True' # True
- Armour.Masks.TheatreMask(Tragedy).Crafting.RequiredResources = 'Flax:20,Wood:40,Diamond:1' # Flax:20,Wood:40
- Armour.Masks.TheatreMask(Tragedy).Inventory.StackLimit = '1' # 1
- Armour.Masks.TheatreMask(Tragedy).Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.AncientCrown.Armor.Defenses = 'Bash:6,Slash:6,Pierce:6,Projectile:6' # Bash:4,Slash:4,Pierce:4,Projectile:4
- Armour.SteelArmour.AncientCrown.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.AncientCrown.Armor.SpeedPenalty = '0' # 0
- Armour.SteelArmour.AncientCrown.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.AncientCrown.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.BascinetHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.BascinetHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.BascinetHelmet.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.BascinetHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.BascinetHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.BascinetHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.BascinetHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.BascinetHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.BascinetHelmet.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.BascinetPointedHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.BascinetPointedHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.BascinetPointedHelmet.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.BascinetPointedHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.BascinetPointedHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.BascinetPointedHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.BascinetPointedHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.BascinetPointedHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.BascinetPointedHelmet.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.ChapelDeFerHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.ChapelDeFerHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.ChapelDeFerHelmet.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.ChapelDeFerHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.ChapelDeFerHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.ChapelDeFerHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.ChapelDeFerHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.ChapelDeFerHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.ChapelDeFerHelmet.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.ChapelDeFerRoundedHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.ChapelDeFerRoundedHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.ChapelDeFerRoundedHelmet.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.ChapelDeFerRoundedHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.ChapelDeFerRoundedHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.ChapelDeFerRoundedHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.ChapelDeFerRoundedHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.ChapelDeFerRoundedHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.ChapelDeFerRoundedHelmet.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.FlatTopHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.FlatTopHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.FlatTopHelmet.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.FlatTopHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.FlatTopHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.FlatTopHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.FlatTopHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.FlatTopHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.FlatTopHelmet.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.KettleBoardHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:4,Pierce:3,Projectile:3
- Armour.SteelArmour.KettleBoardHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.KettleBoardHelmet.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.KettleBoardHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.KettleBoardHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.KettleBoardHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.KettleBoardHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.KettleBoardHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.KettleBoardHelmet.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.KettleHat.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.KettleHat.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.KettleHat.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.KettleHat.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.KettleHat.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.KettleHat.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.KettleHat.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.KettleHat.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.KettleHat.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.NasalHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.NasalHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.NasalHelmet.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.NasalHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.NasalHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.NasalHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.NasalHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.NasalHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.NasalHelmet.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.SimpleHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.SimpleHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.SimpleHelmet.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.SimpleHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.SimpleHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.SimpleHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.SimpleHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.SimpleHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.SimpleHelmet.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.SteelPlateBoots.Armor.Defenses = 'Bash:5,Slash:5,Pierce:5,Projectile:4' # Bash:1.5,Slash:1.5,Pierce:1.5,Projectile:1.5
- Armour.SteelArmour.SteelPlateBoots.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.SteelPlateBoots.Armor.SpeedPenalty = '0.04' # 0.01
- Armour.SteelArmour.SteelPlateBoots.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.SteelPlateBoots.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.SteelPlateBoots.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.SteelPlateBoots.Crafting.RequiredResources = 'Flax:28,Steel Ingot:12' # Flax:8,Steel Ingot:1
- Armour.SteelArmour.SteelPlateBoots.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.SteelPlateBoots.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.SteelPlateGauntlets.Armor.Defenses = 'Bash:5,Slash:6,Pierce:5,Projectile:4' # Bash:1.5,Slash:1.5,Pierce:1.5,Projectile:1.5
- Armour.SteelArmour.SteelPlateGauntlets.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.SteelPlateGauntlets.Armor.SpeedPenalty = '0.02' # 0.01
- Armour.SteelArmour.SteelPlateGauntlets.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.SteelPlateGauntlets.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.SteelPlateGauntlets.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.SteelPlateGauntlets.Crafting.RequiredResources = 'Flax:28,Steel Ingot:12' # Flax:8,Steel Ingot:1
- Armour.SteelArmour.SteelPlateGauntlets.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.SteelPlateGauntlets.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.SteelPlateHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.SteelPlateHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.SteelPlateHelmet.Armor.SpeedPenalty = '0.06' # 0.01
- Armour.SteelArmour.SteelPlateHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.SteelPlateHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.SteelPlateHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.SteelPlateHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:20,Steel Ingot:3
- Armour.SteelArmour.SteelPlateHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.SteelPlateHelmet.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.SteelPlatePants.Armor.Defenses = 'Bash:5,Slash:6,Pierce:7,Projectile:7' # Bash:2.5,Slash:3.5,Pierce:1.5,Projectile:1.5
- Armour.SteelArmour.SteelPlatePants.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.SteelPlatePants.Armor.SpeedPenalty = '0.08' # 0.01
- Armour.SteelArmour.SteelPlatePants.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.SteelPlatePants.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.SteelPlatePants.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.SteelPlatePants.Crafting.RequiredResources = 'Flax:42,Steel Ingot:16' # Flax:12,Steel Ingot:2
- Armour.SteelArmour.SteelPlatePants.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.SteelPlatePants.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.SteelPlateVest.Armor.Defenses = 'Bash:7,Slash:8,Pierce:7,Projectile:6' # Bash:2.5,Slash:3.5,Pierce:1.5,Projectile:1.5
- Armour.SteelArmour.SteelPlateVest.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.SteelPlateVest.Armor.SpeedPenalty = '0.1' # 0.01
- Armour.SteelArmour.SteelPlateVest.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.SteelPlateVest.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.SteelPlateVest.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.SteelPlateVest.Crafting.RequiredResources = 'Flax:85,Steel Ingot:18' # Flax:12,Steel Ingot:2
- Armour.SteelArmour.SteelPlateVest.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.SteelPlateVest.Inventory.StartAmount = '0' # 0
- Armour.SteelArmour.WenceslasHelmet.Armor.Defenses = 'Bash:6,Slash:5,Pierce:6,Projectile:6' # Bash:4,Slash:5,Pierce:3,Projectile:3
- Armour.SteelArmour.WenceslasHelmet.Armor.RecoilReduction = '0' # 0
- Armour.SteelArmour.WenceslasHelmet.Armor.SpeedPenalty = '0.06' # 0.008
- Armour.SteelArmour.WenceslasHelmet.Crafting.BatchSize = '1' # 1
- Armour.SteelArmour.WenceslasHelmet.Crafting.CraftTime = '5' # 5
- Armour.SteelArmour.WenceslasHelmet.Crafting.IsCraftable = 'True' # True
- Armour.SteelArmour.WenceslasHelmet.Crafting.RequiredResources = 'Flax:40,Steel Ingot:13' # Flax:25,Steel Ingot:3
- Armour.SteelArmour.WenceslasHelmet.Inventory.StackLimit = '1' # 1
- Armour.SteelArmour.WenceslasHelmet.Inventory.StartAmount = '0' # 0
- Armour.WoodArmour.WoodBracers.Armor.Defenses = 'Bash:1.4,Slash:1.4,Pierce:1.4,Projectile:1.4' # Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3
- Armour.WoodArmour.WoodBracers.Armor.RecoilReduction = '0' # 0
- Armour.WoodArmour.WoodBracers.Armor.SpeedPenalty = '0.006' # 0.004
- Armour.WoodArmour.WoodBracers.Crafting.BatchSize = '1' # 1
- Armour.WoodArmour.WoodBracers.Crafting.CraftTime = '4' # 4
- Armour.WoodArmour.WoodBracers.Crafting.IsCraftable = 'True' # True
- Armour.WoodArmour.WoodBracers.Crafting.RequiredResources = 'Flax:15,Wood:100' # Flax:5,Wood:10
- Armour.WoodArmour.WoodBracers.Inventory.StackLimit = '1' # 1
- Armour.WoodArmour.WoodBracers.Inventory.StartAmount = '0' # 0
- Armour.WoodArmour.WoodHelmet.Armor.Defenses = 'Bash:1.4,Slash:1.4,Pierce:1.4,Projectile:1.4' # Bash:1,Slash:1,Pierce:1,Projectile:1
- Armour.WoodArmour.WoodHelmet.Armor.RecoilReduction = '0' # 0
- Armour.WoodArmour.WoodHelmet.Armor.SpeedPenalty = '0.01' # 0.004
- Armour.WoodArmour.WoodHelmet.Crafting.BatchSize = '1' # 1
- Armour.WoodArmour.WoodHelmet.Crafting.CraftTime = '5' # 5
- Armour.WoodArmour.WoodHelmet.Crafting.IsCraftable = 'True' # True
- Armour.WoodArmour.WoodHelmet.Crafting.RequiredResources = 'Flax:40,Wood:200' # Flax:20,Wood:40
- Armour.WoodArmour.WoodHelmet.Inventory.StackLimit = '1' # 1
- Armour.WoodArmour.WoodHelmet.Inventory.StartAmount = '0' # 0
- Armour.WoodArmour.WoodSandals.Armor.Defenses = 'Bash:1.4,Slash:1.4,Pierce:1.4,Projectile:1.4' # Bash:0.3,Slash:0.3,Pierce:0.3,Projectile:0.3
- Armour.WoodArmour.WoodSandals.Armor.RecoilReduction = '0' # 0
- Armour.WoodArmour.WoodSandals.Armor.SpeedPenalty = '0.006' # 0.004
- Armour.WoodArmour.WoodSandals.Crafting.BatchSize = '1' # 1
- Armour.WoodArmour.WoodSandals.Crafting.CraftTime = '4' # 4
- Armour.WoodArmour.WoodSandals.Crafting.IsCraftable = 'True' # True
- Armour.WoodArmour.WoodSandals.Crafting.RequiredResources = 'Flax:15,Wood:100' # Flax:5,Wood:10
- Armour.WoodArmour.WoodSandals.Inventory.StackLimit = '1' # 1
- Armour.WoodArmour.WoodSandals.Inventory.StartAmount = '0' # 0
- Armour.WoodArmour.WoodSkirt.Armor.Defenses = 'Bash:2,Slash:2,Pierce:2,Projectile:2' # Bash:0.7,Slash:0.7,Pierce:0.7,Projectile:0.7
- Armour.WoodArmour.WoodSkirt.Armor.RecoilReduction = '0' # 0
- Armour.WoodArmour.WoodSkirt.Armor.SpeedPenalty = '0.03' # 0.004
- Armour.WoodArmour.WoodSkirt.Crafting.BatchSize = '1' # 1
- Armour.WoodArmour.WoodSkirt.Crafting.CraftTime = '4' # 4
- Armour.WoodArmour.WoodSkirt.Crafting.IsCraftable = 'True' # True
- Armour.WoodArmour.WoodSkirt.Crafting.RequiredResources = 'Flax:45,Wood:300' # Flax:15,Wood:30
- Armour.WoodArmour.WoodSkirt.Inventory.StackLimit = '1' # 1
- Armour.WoodArmour.WoodSkirt.Inventory.StartAmount = '0' # 0
- Armour.WoodArmour.WoodVest.Armor.Defenses = 'Bash:3.6,Slash:3.6,Pierce:3.6,Projectile:3.6' # Bash:0.7,Slash:0.7,Pierce:0.7,Projectile:0.7
- Armour.WoodArmour.WoodVest.Armor.RecoilReduction = '0' # 0
- Armour.WoodArmour.WoodVest.Armor.SpeedPenalty = '0.04' # 0.004
- Armour.WoodArmour.WoodVest.Crafting.BatchSize = '1' # 1
- Armour.WoodArmour.WoodVest.Crafting.CraftTime = '4' # 4
- Armour.WoodArmour.WoodVest.Crafting.IsCraftable = 'True' # True
- Armour.WoodArmour.WoodVest.Crafting.RequiredResources = 'Flax:65,Wood:500' # Flax:15,Wood:30
- Armour.WoodArmour.WoodVest.Inventory.StackLimit = '1' # 1
- Armour.WoodArmour.WoodVest.Inventory.StartAmount = '0' # 0
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