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Oct 1st, 2015
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  1. [code]
  2. 19:41:35:634 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.3 (www.rlauncher.com)
  3. 19:41:35:744 | RL | INFO | +109 | Main - System Specs:
  4. RocketLauncher Dir: C:\RocketLauncher
  5. RocketLauncher is: 32-bit
  6. OS: Microsoft Windows 7 Ultimate
  7. SKU: Ultimate
  8. Total Memory: 16325.56 MB
  9. Free Memory: 14240.87 MB
  10. Used Memory: 2084.691 MB
  11. SystemType: 64-bit
  12. Physical Processors: 1
  13. Logical Processors: 4
  14. GPU 1 Name: NVIDIA GeForce GTX 750 Ti
  15. GPU 1 RAM: -2048.00 MB
  16. GPU 1 Driver Version: 10.18.13.5598
  17. Sound 1 Device: NVIDIA High Definition Audio
  18. Sound 1 Status: Enabled
  19. Sound 2 Device: Realtek High Definition Audio
  20. Sound 2 Status: Enabled
  21. Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
  22. Sound 3 Status: Enabled
  23. OS Language: English_United_States
  24. OS Admin Status: Yes
  25. Latest .Net Version: v4.0.30319
  26. Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [Landscape] (Primary)
  27. Current AHK Desktop Width: 1920
  28. Current AHK Desktop Height: 1080
  29. AutoHotkey Path:
  30. AHK Version: 1.1.09.04
  31. Unicode: No
  32. 19:41:35:744 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\RocketLauncher.exe exists
  33. 19:41:35:744 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  34. FileDescription RocketLauncher
  35. FileVersion 1.0.1.3
  36. LegalCopyright ©2015 RocketLauncher
  37. ProductName djvj's one swell guy!
  38. ProductVersion 1.1.9.4
  39. CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
  40. File Size: 2061824 bytes
  41. Created: 3/25/2015 - 4:35:13 AM
  42. Modified: 9/16/2015 - 5:52:23 PM
  43. 19:41:35:744 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\BinHexRW.ahk exists
  44. 19:41:35:744 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  45. 19:41:35:744 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  46. File Size: 4961 bytes
  47. Created: 5/4/2015 - 12:40:46 AM
  48. Modified: 6/4/2014 - 11:48:13 PM
  49. 19:41:35:744 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\BlockInput.exe exists
  50. 19:41:35:744 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  51. FileDescription
  52. FileVersion 1.1.09.04
  53. InternalName
  54. OriginalFilename
  55. ProductName
  56. ProductVersion 1.1.09.04
  57. File Size: 657920 bytes
  58. Created: 5/4/2015 - 12:40:46 AM
  59. Modified: 1/2/2014 - 11:27:34 PM
  60. 19:41:35:744 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\CLR_L.ahk exists
  61. 19:41:35:744 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  62. 19:41:35:744 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  63. File Size: 5474 bytes
  64. Created: 9/16/2015 - 5:52:14 PM
  65. Modified: 9/16/2015 - 5:52:14 PM
  66. 19:41:35:744 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\Control_AniGif.ahk exists
  67. 19:41:35:744 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  68. 19:41:35:744 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  69. File Size: 5716 bytes
  70. Created: 5/4/2015 - 12:40:46 AM
  71. Modified: 4/29/2013 - 2:56:02 PM
  72. 19:41:35:744 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\gdip.ahk exists
  73. 19:41:35:754 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
  74. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  75. File Size: 88789 bytes
  76. Created: 5/4/2015 - 12:40:46 AM
  77. Modified: 1/13/2013 - 6:07:30 PM
  78. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\gdip_alt.ahk exists
  79. 19:41:35:754 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  80. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  81. File Size: 5895 bytes
  82. Created: 3/15/2015 - 12:21:42 AM
  83. Modified: 6/26/2015 - 10:28:43 PM
  84. 19:41:35:754 | RL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.2
  85. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\gsdll32.dll exists
  86. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  87. File Size: 13090816 bytes
  88. Created: 5/4/2015 - 12:40:46 AM
  89. Modified: 1/6/2015 - 10:20:42 PM
  90. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\itextsharp.dll exists
  91. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  92. FileDescription iTextSharp
  93. FileVersion 5.4.2.0
  94. InternalName itextsharp.dll
  95. LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
  96. OriginalFilename itextsharp.dll
  97. ProductName iTextSharp
  98. ProductVersion 5.4.2.0
  99. CompanyName 1T3XT BVBA
  100. File Size: 3743744 bytes
  101. Created: 5/4/2015 - 12:40:46 AM
  102. Modified: 6/14/2013 - 3:06:21 PM
  103. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\Java.ahk exists
  104. 19:41:35:754 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  105. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  106. File Size: 7841 bytes
  107. Created: 5/4/2015 - 12:40:46 AM
  108. Modified: 12/24/2014 - 12:02:37 AM
  109. 19:41:35:754 | RL | DEBUG1 | +0 | Java.ahk Version: 1.0.0
  110. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\JSON.ahk exists
  111. 19:41:35:754 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  112. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  113. File Size: 9203 bytes
  114. Created: 5/4/2015 - 12:40:46 AM
  115. Modified: 5/5/2013 - 3:22:25 PM
  116. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\Origin.ahk exists
  117. 19:41:35:754 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  118. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  119. File Size: 4904 bytes
  120. Created: 5/4/2015 - 12:40:46 AM
  121. Modified: 3/22/2015 - 3:51:41 PM
  122. 19:41:35:754 | RL | DEBUG1 | +0 | Origin.ahk Version: 1.0.2
  123. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\RegRW64.ahk exists
  124. 19:41:35:754 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  125. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  126. File Size: 6915 bytes
  127. Created: 5/4/2015 - 12:40:46 AM
  128. Modified: 5/8/2014 - 4:06:39 AM
  129. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\RIni.ahk exists
  130. 19:41:35:754 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  131. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  132. File Size: 67561 bytes
  133. Created: 5/4/2015 - 12:40:46 AM
  134. Modified: 6/5/2013 - 7:56:23 PM
  135. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
  136. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  137. FileDescription SevenZipSharp
  138. FileVersion 0.64.4841.31212
  139. InternalName SevenZipSharp.dll
  140. LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
  141. OriginalFilename SevenZipSharp.dll
  142. ProductName SevenZipSharp
  143. ProductVersion 0.64.4841.31212
  144. CompanyName Markovtsev Vadim
  145. File Size: 165888 bytes
  146. Created: 5/4/2015 - 12:40:46 AM
  147. Modified: 4/21/2013 - 12:08:10 AM
  148. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\Steam.ahk exists
  149. 19:41:35:754 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  150. 19:41:35:754 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  151. File Size: 5347 bytes
  152. Created: 5/4/2015 - 12:40:46 AM
  153. Modified: 3/22/2015 - 3:52:25 PM
  154. 19:41:35:754 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2
  155. 19:41:35:754 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\VA.ahk exists
  156. 19:41:35:754 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  157. 19:41:35:764 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  158. File Size: 34688 bytes
  159. Created: 5/4/2015 - 12:40:46 AM
  160. Modified: 3/1/2013 - 10:05:47 PM
  161. 19:41:35:764 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\VA_Extension.ahk exists
  162. 19:41:35:764 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  163. 19:41:35:764 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  164. File Size: 3833 bytes
  165. Created: 5/4/2015 - 12:40:46 AM
  166. Modified: 1/13/2015 - 9:16:56 PM
  167. 19:41:35:764 | RL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1
  168. 19:41:35:764 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\7z.ahk exists
  169. 19:41:35:764 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  170. 19:41:35:764 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  171. File Size: 29013 bytes
  172. Created: 5/29/2015 - 4:23:19 AM
  173. Modified: 9/16/2015 - 5:52:20 PM
  174. 19:41:35:764 | RL | DEBUG1 | +0 | 7z.ahk Version: 1.0.1
  175. 19:41:35:764 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Bezel.ahk exists
  176. 19:41:35:764 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  177. 19:41:35:764 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  178. File Size: 102587 bytes
  179. Created: 6/17/2015 - 10:43:57 PM
  180. Modified: 6/17/2015 - 10:54:27 PM
  181. 19:41:35:764 | RL | DEBUG1 | +0 | Bezel.ahk Version: 1.1.2
  182. 19:41:35:764 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Fade.ahk exists
  183. 19:41:35:764 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  184. 19:41:35:764 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  185. File Size: 38048 bytes
  186. Created: 6/17/2015 - 10:43:57 PM
  187. Modified: 9/16/2015 - 5:52:18 PM
  188. 19:41:35:764 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.1.2
  189. 19:41:35:764 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Fade Init.ahk exists
  190. 19:41:35:764 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  191. 19:41:35:764 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  192. File Size: 999 bytes
  193. Created: 3/15/2015 - 12:21:39 AM
  194. Modified: 12/24/2014 - 12:21:02 AM
  195. 19:41:35:764 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1
  196. 19:41:35:764 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Fade Animations.ahk exists
  197. 19:41:35:764 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  198. 19:41:35:764 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  199. File Size: 79882 bytes
  200. Created: 5/14/2015 - 5:00:07 AM
  201. Modified: 9/16/2015 - 5:52:25 PM
  202. 19:41:35:764 | RL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.8
  203. 19:41:35:764 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Pause.ahk exists
  204. 19:41:35:774 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
  205. 19:41:35:774 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  206. File Size: 392698 bytes
  207. Created: 7/7/2015 - 8:29:37 PM
  208. Modified: 9/16/2015 - 5:52:20 PM
  209. 19:41:35:774 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.1.4
  210. 19:41:35:774 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Pause Init.ahk exists
  211. 19:41:35:774 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  212. 19:41:35:774 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  213. File Size: 553 bytes
  214. Created: 3/25/2015 - 4:39:04 AM
  215. Modified: 9/16/2015 - 5:52:14 PM
  216. 19:41:35:774 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.3
  217. 19:41:35:774 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Keymapper.ahk exists
  218. 19:41:35:774 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  219. 19:41:35:774 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  220. File Size: 33453 bytes
  221. Created: 3/25/2015 - 4:39:04 AM
  222. Modified: 5/21/2015 - 9:44:53 PM
  223. 19:41:35:774 | RL | DEBUG1 | +0 | Keymapper.ahk Version: 1.1.2
  224. 19:41:35:774 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Keymapper Init.ahk exists
  225. 19:41:35:774 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  226. 19:41:35:774 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  227. File Size: 3461 bytes
  228. Created: 3/25/2015 - 4:39:04 AM
  229. Modified: 5/21/2015 - 9:44:43 PM
  230. 19:41:35:774 | RL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.4
  231. 19:41:35:774 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\MultiGame.ahk exists
  232. 19:41:35:774 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  233. 19:41:35:774 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  234. File Size: 40753 bytes
  235. Created: 3/25/2015 - 4:39:04 AM
  236. Modified: 9/16/2015 - 5:52:13 PM
  237. 19:41:35:774 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.8
  238. 19:41:35:774 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\MultiGame Init.ahk exists
  239. 19:41:35:774 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  240. 19:41:35:774 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  241. File Size: 161 bytes
  242. Created: 3/15/2015 - 12:21:39 AM
  243. Modified: 4/14/2013 - 2:33:19 PM
  244. 19:41:35:774 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0
  245. 19:41:35:774 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\MultiPlayer.ahk exists
  246. 19:41:35:774 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  247. 19:41:35:774 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  248. File Size: 58770 bytes
  249. Created: 3/25/2015 - 4:39:04 AM
  250. Modified: 7/7/2015 - 9:35:49 PM
  251. 19:41:35:774 | RL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.6
  252. 19:41:35:774 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Password.ahk exists
  253. 19:41:35:774 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  254. 19:41:35:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  255. File Size: 10025 bytes
  256. Created: 3/25/2015 - 4:39:04 AM
  257. Modified: 9/16/2015 - 5:52:26 PM
  258. 19:41:35:784 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.2
  259. 19:41:35:784 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists
  260. 19:41:35:784 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  261. 19:41:35:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  262. File Size: 73772 bytes
  263. Created: 3/25/2015 - 4:39:04 AM
  264. Modified: 7/7/2015 - 9:35:42 PM
  265. 19:41:35:784 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.5
  266. 19:41:35:784 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Shared.ahk exists
  267. 19:41:35:784 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  268. 19:41:35:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  269. File Size: 116503 bytes
  270. Created: 7/7/2015 - 8:29:37 PM
  271. Modified: 9/16/2015 - 5:52:24 PM
  272. 19:41:35:784 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.3.2
  273. 19:41:35:784 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Statistics.ahk exists
  274. 19:41:35:784 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  275. 19:41:35:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  276. File Size: 26143 bytes
  277. Created: 3/25/2015 - 4:39:04 AM
  278. Modified: 4/9/2015 - 5:16:56 AM
  279. 19:41:35:784 | RL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.3
  280. 19:41:35:784 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Statistics Init.ahk exists
  281. 19:41:35:784 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  282. 19:41:35:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  283. File Size: 33 bytes
  284. Created: 3/15/2015 - 12:21:39 AM
  285. Modified: 12/24/2014 - 12:23:48 AM
  286. 19:41:35:784 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1
  287. 19:41:35:784 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\Virtual Drive.ahk exists
  288. 19:41:35:784 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  289. 19:41:35:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  290. File Size: 17070 bytes
  291. Created: 5/29/2015 - 4:23:19 AM
  292. Modified: 9/16/2015 - 5:52:18 PM
  293. 19:41:35:784 | RL | DEBUG1 | +0 | Virtual Drive.ahk Version: 1.0.1
  294. 19:41:35:784 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\XHotkey.ahk exists
  295. 19:41:35:784 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  296. 19:41:35:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  297. File Size: 26540 bytes
  298. Created: 3/25/2015 - 4:39:04 AM
  299. Modified: 9/16/2015 - 5:52:19 PM
  300. 19:41:35:784 | RL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.4
  301. 19:41:35:784 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Lib\XHotkey Init.ahk exists
  302. 19:41:35:784 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  303. 19:41:35:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  304. File Size: 1063 bytes
  305. Created: 3/15/2015 - 12:21:39 AM
  306. Modified: 9/16/2015 - 5:52:23 PM
  307. 19:41:35:784 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.2
  308. 19:41:35:784 | RL | DEBUG1 | +0 | Main - Raw CLI received: "MAME dkong"
  309. 19:41:35:784 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "dkong"
  310. 19:41:35:784 | RL | DEBUG1 | +0 | Main - dbName: dkong
  311. 19:41:35:784 | RL | WARNING | +0 | Main - Front End plugin was not sent via CLI. Defaulting to the "HyperSpin" Plugin. If you want to load a different Front End Plugin, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-p <PLUGINTYPE>"
  312. 19:41:35:784 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Plugins\HyperSpin.plugin exists
  313. 19:41:35:784 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  314. File Size: 8969 bytes
  315. Created: 5/9/2015 - 12:23:35 AM
  316. Modified: 5/9/2015 - 12:23:35 AM
  317. 19:41:35:784 | RL | WARNING | +0 | Main - No frontendPath was sent via CLI. Defaulting to use HyperSpin in "..\HyperSpin\HyperSpin.exe". If you want to use a different FE Path, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-f <PATH_TO_MY_FE\FRONTEND.exe>"
  318. 19:41:35:794 | RL | INFO | +16 | Main - HyperSpin.exe coordinates are x0 y0 w1920 h1080
  319. 19:41:35:794 | RL | INFO | +0 | Main - RocketLauncher received "MAME" and "dkong"
  320. 19:41:35:794 | RL | INFO | +0 | Main - Did not find a "C:\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options.
  321. 19:41:35:794 | RL | INFO | +0 | Main - dkong is using the default emulator: MAME
  322. 19:41:35:794 | RL | INFO | +0 | Main - Checking for a [MAME] section in C:\RocketLauncher\Settings\MAME\Emulators.ini
  323. 19:41:35:794 | RL | INFO | +0 | Main - Checking for a [MAME] section in C:\RocketLauncher\Settings\Global Emulators.ini
  324. 19:41:35:794 | RL | INFO | +0 | Main - Found [MAME] in C:\RocketLauncher\Settings\Global Emulators.ini
  325. 19:41:35:794 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Modules\MAME\MAME.ahk exists
  326. 19:41:35:794 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  327. File Size: 41692 bytes
  328. Created: 7/11/2015 - 10:59:51 PM
  329. Modified: 9/16/2015 - 5:52:15 PM
  330. 19:41:35:794 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module.
  331. 19:41:35:794 | RL | INFO | +0 | Main - dkong will use module: C:\RocketLauncher\Modules\MAME\MAME.ahk
  332. 19:41:35:804 | RL | INFO | +15 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
  333. 19:41:35:804 | RL | INFO | +0 | CheckFile - Checking if C:\Hyperspin\Emulators\Mame0163\mame64.exe exists
  334. 19:41:35:814 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  335. FileDescription Multiple Arcade Machine Emulator
  336. FileVersion 0, 165, 0, 0
  337. InternalName MAME
  338. LegalCopyright Copyright Nicola Salmoria and the MAME team
  339. OriginalFilename MAME
  340. ProductName MAME
  341. ProductVersion 0.165
  342. CompanyName MAME Team
  343. File Size: 125899264 bytes
  344. Created: 9/28/2015 - 8:56:37 AM
  345. Modified: 9/28/2015 - 8:57:32 AM
  346. 19:41:35:814 | RL | INFO | +0 | Main - INI Keys read
  347. 19:41:35:814 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\7z.exe exists
  348. 19:41:35:814 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  349. FileDescription 7-Zip Console
  350. FileVersion 9.20
  351. InternalName 7z
  352. LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
  353. OriginalFilename 7z.exe
  354. ProductName 7-Zip
  355. ProductVersion 9.20
  356. CompanyName Igor Pavlov
  357. File Size: 163840 bytes
  358. Created: 5/4/2015 - 12:40:46 AM
  359. Modified: 3/5/2013 - 10:21:50 PM
  360. 19:41:35:814 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\Module Extensions\7z.dll exists
  361. 19:41:35:814 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  362. FileDescription 7z Standalone Plugin
  363. FileVersion 9.20
  364. InternalName 7za
  365. LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
  366. OriginalFilename 7za.dll
  367. ProductName 7-Zip
  368. ProductVersion 9.20
  369. CompanyName Igor Pavlov
  370. File Size: 914432 bytes
  371. Created: 5/4/2015 - 12:40:46 AM
  372. Modified: 3/5/2013 - 10:21:49 PM
  373. 19:41:35:814 | RL | INFO | +0 | Main - "dkong" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
  374. 19:41:35:814 | RL | INFO | +0 | CheckPaths - Started
  375. 19:41:35:814 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\Hyperspin\Emulators\Mame0163\roms\dkong.zip
  376. 19:41:35:814 | RL | INFO | +0 | CheckPaths - Found rom: C:\Hyperspin\Emulators\Mame0163\roms\dkong.zip
  377. 19:41:35:814 | RL | DEBUG1 | +0 | CheckPaths - Current romName: dkong
  378. 19:41:35:814 | RL | DEBUG1 | +0 | CheckPaths - Current romPath: C:\Hyperspin\Emulators\Mame0163\roms
  379. 19:41:35:814 | RL | DEBUG1 | +0 | CheckPaths - Current romExtension: .zip
  380. 19:41:35:814 | RL | INFO | +0 | CheckPaths - Ended
  381. 19:41:35:814 | RL | INFO | +0 | BuildScript - User Variables:
  382. ;----------------------------------------------------------------------------
  383. ; INJECTED VARIABLES
  384. ;----------------------------------------------------------------------------
  385.  
  386. #NoTrayIcon
  387. #InstallKeybdHook
  388. DetectHiddenWindows, ON
  389. SetTitleMatchMode, 2
  390. SendMode, Event
  391. 0 = 2
  392. pluginPath = C:\RocketLauncher\Plugins
  393. pluginName = HyperSpin
  394. pluginExt = .plugin
  395. contextOnExit =
  396. rlMode =
  397. rlTitle = RocketLauncher
  398. rlVersion = 1.0.1.3
  399. rlAuthor = djvj
  400. rlURL = www.rlauncher.com
  401. langFile = C:\RocketLauncher\Data\Language\Localization.ini
  402. primMonitor = 1
  403. frontendPID = 5064
  404. frontendPath = C:\HyperSpin
  405. frontendExe = HyperSpin.exe
  406. frontendExt = exe
  407. frontendName = HyperSpin
  408. frontendDrive = C:
  409. exitEmulatorKey = ~Esc
  410. restoreFE = false
  411. exitScriptKey = ~q & ~s
  412. toggleCursorKey = ~e & ~t
  413. emuFullPath = C:\Hyperspin\Emulators\Mame0163\mame64.exe
  414. emuPath = C:\Hyperspin\Emulators\Mame0163
  415. emuName = MAME
  416. emuExt = exe
  417. romPath = C:\Hyperspin\Emulators\Mame0163\roms
  418. romPathFromIni = C:\Hyperspin\Emulators\Mame0163\roms
  419. romExtension = .zip
  420. romExtensionOrig = .zip
  421. romExtensions = zip|7z
  422. executable = mame64.exe
  423. systemDbName = MAME
  424. systemName = MAME
  425. dbPath =
  426. dbName = dkong
  427. dbExt =
  428. romName = dkong
  429. romMapPath =
  430. romMappingEnabled = false
  431. romMappingLaunchMenuEnabled = false
  432. romMappingFirstMatchingExt = false
  433. romMappingShowAllRomsInArchive = true
  434. romMappingNumberOfGamesByScreen = 7
  435. romMappingMenuWidth = 400
  436. romMappingMenuMargin = 65
  437. romMappingTextFont = Bebas Neue
  438. romMappingTextOptions = cFFFFFFFF r4 s60 Bold
  439. romMappingDisabledTextColor = ff888888
  440. romMappingTextSizeDifference = 7
  441. romMappingTextMargin = 15
  442. romMappingTitleTextFont = Bebas Neue
  443. romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
  444. romMappingTitle2TextFont = Bebas Neue
  445. romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
  446. romMappingGameInfoTextFont = Bebas Neue
  447. romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
  448. romMappingBackgroundBrush = aa000000
  449. romMappingColumnBrush = 33000000
  450. romMappingButtonBrush1 = 6f000000
  451. romMappingButtonBrush2 = 33000000
  452. romMappingBackgroundAlign = Stretch and Lose Aspect
  453. romMappingMenuFlagWidth = 55
  454. romMappingMenuFlagSeparation = 7
  455. romMappingDefaultMenuList = FullList
  456. romMappingSingleFilteredRomAutomaticLaunch = false
  457. altArchiveNameOnly =
  458. altRomNameOnly =
  459. altArchiveAndRomName =
  460. altArchiveAndManyRomNames =
  461. altRomNamesOnly =
  462. romMapScenario =
  463. skipchecks = false
  464. romMatchExt = false
  465. blockInputTime = 0
  466. blockInputFile = C:\RocketLauncher\Module Extensions\BlockInput.exe
  467. errorLevelReporting = false
  468. lockLaunch = false
  469. lockLaunchGame =
  470. screenRotationAngle = 0
  471. screenRotationAngleGame =
  472. logFile = C:\RocketLauncher\RocketLauncher.log
  473. logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
  474. logLevel = 10
  475. logShowDebugConsole = false
  476. logIncludeModule = true
  477. logIncludeFileProperties = true
  478. logShowCommandWindow = false
  479. logCommandWindow = false
  480. rlDebugConsoleStdout =
  481. sysLang = English_United_States
  482. sysType = 64-bit
  483. broadcastWindowTitle =
  484. navUpKey = Up
  485. navDownKey = Down
  486. navLeftKey = Left
  487. navRightKey = Right
  488. navSelectKey = Enter
  489. navP2UpKey = Numpad8
  490. navP2DownKey = Numpad2
  491. navP2LeftKey = Numpad4
  492. navP2RightKey = Numpad6
  493. navP2SelectKey = NumpadEnter
  494. originalWidth = 1920
  495. originalHeight = 1080
  496. vdEnabled = false
  497. vdFullPath =
  498. vdUseSCSI = true
  499. vdDriveLetter =
  500. vdAddDrive = true
  501. servoStikEnabled = false
  502. servoStikExitMode = false
  503. ledblinkyEnabled = false
  504. ledblinkyFullPath =
  505. ledblinkyProfilePath = C:\RocketLauncher\Profiles\LEDBlinky
  506. ledblinkyRLProfile = C:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
  507. emuIdleShutdown = 0
  508. launchPasswordHash = UpUpDownDownLeftRightLeftRight
  509. hideCursor = true
  510. hideEmu = false
  511. hideFE = false
  512. fadeIn = true
  513. fadeInDuration = 500
  514. fadeInTransitionAnimation = DefaultAnimateFadeIn
  515. fadeInDelay = 3500
  516. fadeInExitDelay = 0
  517. fadeOutExitDelay = 0
  518. fadeOut = true
  519. fadeOutExtraScreen = false
  520. fadeOutDuration = 500
  521. fadeOutTransitionAnimation = DefaultAnimateFadeOut
  522. fadeOutDelay = 500
  523. fadeLyrInterpolation = 7
  524. fadeMuteEmulator = false
  525. fadeUseBackgrounds = false
  526. fadeWidthBaseRes = 1920
  527. fadeHeightBaseRes = 1080
  528. fadeLyr1Color = FF000000
  529. fadeLyr1AlignImage = Stretch and Lose Aspect
  530. fadeLyr2Pos = Stretch and Lose Aspect
  531. fadeLyr2X = 0
  532. fadeLyr2Y = 0
  533. fadeLyr2W =
  534. fadeLyr2H =
  535. fadeLyr2Adjust = 1
  536. fadeLyr2PicPad = 0
  537. fadeLyr2Prefix = Extra Layer 1 - Console
  538. fadeLyr3Pos = Center
  539. fadeLyr3X = 450
  540. fadeLyr3Y = 450
  541. fadeLyr3W =
  542. fadeLyr3H =
  543. fadeLyr3Adjust = 1
  544. fadeLyr3PicPad = 0
  545. fadeLyr3Speed = 750
  546. fadeLyr3Animation = DefaultFadeAnimation
  547. fadeLyr37zAnimation = DefaultFadeAnimation
  548. fadeLyr3Type = imageandbar
  549. fadeLyr3ImgFollow7zProgress = true
  550. fadeLyr3Repeat = 1
  551. fadeLyr3BackImageTransparency = 30
  552. fadeLyr3StaticPos = No Alignment
  553. fadeLyr3StaticX = 0
  554. fadeLyr3StaticY = 870|1575
  555. fadeLyr3StaticW =
  556. fadeLyr3StaticH =
  557. fadeLyr3StaticAdjust = 1
  558. fadeLyr3StaticPicPad = 0
  559. fadeLyr3StaticPrefix = Info Bar
  560. fadeLyr4Adjust = 1
  561. fadeLyr4X = 1792|952
  562. fadeLyr4Y = 891|1596
  563. fadeLyr4W = 128
  564. fadeLyr4H =
  565. fadeLyr4Pos = No Alignment
  566. fadeLyr4FPS = 50
  567. fadeLyr4PicPad = 0
  568. fadeTranspGifColor = FFFFFF
  569. fadeBarWindow = Image
  570. fadeBarWindowX =
  571. fadeBarWindowY =
  572. fadeBarWindowW = 900
  573. fadeBarWindowH =
  574. fadeBarWindowR = 30
  575. fadeBarWindowM = 30
  576. fadeBarWindowHatchStyle = 8
  577. fadeBar = 7zOnly
  578. fadeBarNon7zProgressTime = 0
  579. fadeBarBack = true
  580. fadeBarBackColor = FF555555
  581. fadeBarH = 30
  582. fadeBarR = 10
  583. fadeBarColor = DD00BFFF
  584. fadeBarHatchStyle = 8
  585. fadeBarPercentageText = true
  586. fadeBarInfoText = true
  587. fadeBarXOffset = 0
  588. fadeBarYOffset = 150
  589. fadeRomInfoDescription = filtered text
  590. fadeRomInfoSystemName = image
  591. fadeRomInfoYear = text with label
  592. fadeRomInfoManufacturer = text with label
  593. fadeRomInfoGenre = disabled
  594. fadeRomInfoRating = image
  595. fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
  596. fadeRomInfoTextPlacement = User Defined
  597. fadeRomInfoTextMargin = 7
  598. fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
  599. fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
  600. fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
  601. fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
  602. fadeRomInfoText5Options = cFF555555 r4 s42 Bold
  603. fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
  604. fadeStats_Number_of_Times_Played = text with label
  605. fadeStats_Last_Time_Played = text with label
  606. fadeStats_Average_Time_Played = text with label
  607. fadeStats_Total_Time_Played = text with label
  608. fadeStats_System_Total_Played_Time = text with label
  609. fadeStats_Total_Global_Played_Time = text with label
  610. fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
  611. fadeStatsInfoTextPlacement = topRight
  612. fadeStatsInfoTextMargin = 7
  613. fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
  614. fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
  615. fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
  616. fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
  617. fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
  618. fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
  619. fadeText1X = 0
  620. fadeText1Y = 0
  621. fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
  622. fadeText1 = Loading Game
  623. fadeText2X = 0
  624. fadeText2Y = 0
  625. fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
  626. fadeText2 = Extraction Complete, Ready
  627. fadeText3 = Loading Game
  628. fadeText4 = Loading Complete
  629. fadeFont = Bebas Neue
  630. fadeSystemAndRomLayersOnly = false
  631. fadeExtractionTime = disabled
  632. fadeExtractionTimeTextX = 0
  633. fadeExtractionTimeTextY = 0
  634. fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
  635. fadeInterruptKey =
  636. detectFadeErrorEnabled = true
  637. fadeImgPath = C:\RocketLauncher\Media\Fade
  638. RLDataPath = C:\RocketLauncher\Data
  639. RLMediaPath = C:\RocketLauncher\Media
  640. RLErrSoundPath = C:\RocketLauncher\Media\Sounds\Error
  641. modulesPath = C:\RocketLauncher\Modules
  642. moduleFullName = C:\RocketLauncher\Modules\MAME\MAME.ahk
  643. moduleName = MAME
  644. modulePath = C:\RocketLauncher\Modules\MAME
  645. moduleExtension = ahk
  646. moduleExtensionsPath = C:\RocketLauncher\Module Extensions
  647. libPath = C:\RocketLauncher\Lib
  648. 7zEnabled = false
  649. 7zPath = C:\RocketLauncher\Module Extensions\7z.exe
  650. 7zDllPath = C:\RocketLauncher\Module Extensions\7z.dll
  651. 7zExtractPath = C:\TEMP GAME HS
  652. 7zExtractPathOrig =
  653. 7zAttachSystemName = false
  654. 7zDelTemp = true
  655. 7zSounds = true
  656. 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
  657. 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
  658. mgEnabled = false
  659. mgKey = ~NumpadSub
  660. mgBackgroundColor = FF000000
  661. mgSidePadding = 0.2
  662. mgWidthBaseRes = 1920
  663. mgHeightBaseRes = 1080
  664. mgYOffset = 500|800
  665. mgFont = Arial
  666. mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
  667. mgText1Text = Please select a game
  668. mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
  669. mgText2Offset = 100
  670. mgUseSound = true
  671. mgSoundfreq = 300
  672. mgExitEffect = none
  673. mgSelectedEffect = rotate
  674. mgUseGameArt = false
  675. mgCandidate =
  676. mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
  677. mgOnLaunch = false
  678. pauseEnabled = false
  679. pauseKey = ~NumpadAdd
  680. pauseBackToMenuBarKey = X
  681. pauseZoomInKey = C
  682. pauseZoomOutKey = V
  683. pauseScreenshotKey = ~PrintScreen
  684. pauseHiToTextPath = C:\RocketLauncher\Module Extensions\HiToText.exe
  685. pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up}
  686. pauseLoadStateKeyCodes = {F7 down}{F7 up}
  687. keymapperEnabled = false
  688. keymapperAHKMethod = false
  689. keymapper = xpadder
  690. xpadderFullPath = C:\Utilities\Xpadder\xpadder.exe
  691. joyToKeyFullPath = C:\Utilities\JoyToKey\JoyToKey.exe
  692. keymapperProfilePath = C:\RocketLauncher\Profiles\xpadder
  693. keymapperFrontEndProfileName = RocketLauncherUI
  694. keymapperFrontEndProfile = false
  695. keymapperRocketLauncherProfileEnabled = false
  696. joyIDsEnabled = false
  697. joyIDsPreferredControllersGlobal =
  698. joyIDsPreferredControllersSystem = use_global
  699. joyIDsPreferredControllersOnExit =
  700. CustomJoyNamesEnabled = false
  701. CustomJoyNames =
  702. rotateMethod = false
  703. FEProfile = C:\RocketLauncher\Profiles\xpadder\RocketLauncherUI
  704. defaultProfile = C:\RocketLauncher\Profiles\xpadder\_Default
  705. systemProfile = C:\RocketLauncher\Profiles\xpadder\MAME
  706. xPadderSystemProfile = C:\RocketLauncher\Profiles\xpadder\MAME\_Default
  707. emuProfile = C:\RocketLauncher\Profiles\xpadder\MAME\MAME
  708. romProfile = C:\RocketLauncher\Profiles\xpadder\MAME\dkong
  709. RocketLauncherProfile = C:\RocketLauncher\Profiles\xpadder\RocketLauncher
  710. blankProfile = C:\RocketLauncher\Profiles\xpadder\_Default\blank
  711. ahkFEProfile = C:\RocketLauncher\Profiles\AHK\RocketLauncherUI
  712. ahkDefaultProfile = C:\RocketLauncher\Profiles\AHK\_Default
  713. ahkSystemProfile = C:\RocketLauncher\Profiles\AHK\MAME
  714. ahkEmuProfile = C:\RocketLauncher\Profiles\AHK\MAME\MAME
  715. ahkRomProfile = C:\RocketLauncher\Profiles\AHK\MAME\dkong
  716. ahkRocketLauncherProfile = C:\RocketLauncher\Profiles\AHK\RocketLauncher
  717. bezelEnabled = true
  718. bezelICEnabled = false
  719. statisticsEnabled = true
  720. pressDuration = -1
  721. emuVolume = 1
  722. dxwndIni = C:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
  723. dxwndFullPath = C:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
  724. mon1O =
  725. pacDrivedllFile = C:\RocketLauncher\Module Extensions\PacDrive32.dll
  726. userFadeAnimIniFile = C:\RocketLauncher\Lib\User Fade Animations.ini
  727.  
  728. 19:41:35:814 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
  729. 19:41:35:814 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
  730. 19:41:35:814 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
  731. 19:41:35:814 | RL | WARNING | +0 | BuildScript - "C:\RocketLauncher\Lib\User Functions Init.ahk" not found
  732. 19:41:35:814 | RL | DEBUG1 | +0 | BuildScript - Module starts on line: 2
  733. 19:41:35:814 | RL | INFO | +0 | BuildScript - Validating module
  734. 19:41:35:814 | RL | INFO | +0 | BuildScript - Validation complete
  735. 19:41:35:814 | RL | INFO | +0 | BuildScript - Module:
  736. MEmu = MAME
  737. MEmuV = v0.163
  738. MURL = http://www.mame.net/
  739. MAuthor = djvj,faahrev,brolly,Tomkun
  740. MVersion = 2.2.1
  741. MCRC = 590E35E5
  742. iCRC = BCD207F4
  743. mId = 635746812784197028
  744. MSystem = "AAE","Aamber Pegasus","Acorn Electron","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Applied Technology MicroBee","Atari 8-bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Creatronic Mega Duck","Data East Classics","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Funtech Super Acan","GCE Vectrex","Hartung Game Master","Interton VC 4000","JungleTac Sport Vii","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Game Boy","Nintendo Virtual Boy","Philips CD-i","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega SG-1000","Sega ST-V","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision"
  745. ;----------------------------------------------------------------------------
  746. ; Notes:
  747. ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.
  748. ;
  749. ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen
  750. ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.
  751. ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below
  752. ; If MAME has a problem reading the bios zips, try archving them with "no compression"
  753. ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html
  754. ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.
  755. ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0
  756. ;
  757. ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
  758. ; High Scores DO NOT SAVE when cheats are enabled!
  759. ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
  760. ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
  761. ;
  762. ; Following systems require a BIOS zip with their roms inside, placed in the "MAME\Roms\" directory:
  763. ; Amstrad GX4000 - N/A
  764. ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)
  765. ; Apple IIGS - apple2gs
  766. ; Atari 800 - a800
  767. ; Atari 5200 - a5200
  768. ; Atari 7800 - a7800
  769. ; Atari Jaguar - jaguar
  770. ; Atari Lynx - lynx
  771. ; Bally Astrocade - astrocde
  772. ; Bandai WonderSwan - N/A
  773. ; Bandai WonderSwan Color - N/A
  774. ; Casio PV-2000 - pv2000
  775. ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi
  776. ; ColecoVision - coleco
  777. ; Creatronic Mega Duck - N/A
  778. ; Emerson Arcadia 2001 - N/A
  779. ; Entex Adventure Vision - advision
  780. ; Epoch Game Pocket Computer - gamepock
  781. ; Epoch Super Cassette Vision - scv
  782. ; Exidy Sorcerer - sorcerer
  783. ; Fairchild Channel F - channelf
  784. ; Funtech Super ACan - supracan
  785. ; GCE Vectrex - vextrex
  786. ; Hartung Game Master - gmaster
  787. ; Interton VC 4000 - vc4000
  788. ; JungleTac Sport Vii - vii
  789. ; Magnavox Odyssey 2 - odyssey2
  790. ; Matra & Hachette Alice - alice32
  791. ; Mattel Aquarius - aquarius
  792. ; Mattel Intellivision - intv ("exec.bin" [8,192 bytes] & "grom.bin" [2,048 bytes])
  793. ; MGT Sam Coupe - samcoupe
  794. ; NEC PC Engine - N/A
  795. ; NEC PC Engine-CD - N/A
  796. ; NEC SuperGrafx - N/A
  797. ; NEC TurboGrafx-16 - N/A
  798. ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)
  799. ; Nintendo 64 - n64
  800. ; Nintendo Entertainment System - N/A
  801. ; Nintendo Famicom Disk System - famicom
  802. ; Nintendo Game Boy - gameboy
  803. ; Nintendo Game Boy Advance - gba
  804. ; Nintendo Game Boy Color - gbcolor
  805. ; Nintendo Super Game Boy Color - supergb
  806. ; Nintendo Virtual Boy - N/A
  807. ; Philips CD-i - the cdimono1
  808. ; RCA Studio II - studio2
  809. ; Sega 32X - 32x
  810. ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)
  811. ; Sega Game Gear - gamegear
  812. ; Sega Genesis - N/A
  813. ; Sega Master System - sms
  814. ; Sega Mega Drive - N/A
  815. ; Sinclair ZX81 - zx81
  816. ; SNK Neo Geo AES - aes
  817. ; SNK Neo Geo CD - neocd
  818. ; SNK Neo Geo Pocket - ngp
  819. ; SNK Neo Geo Pocket Color - ngpc
  820. ; Sony PlayStation - psa, pse, psj, psu
  821. ; Sony PocketStation - pockstat
  822. ; Sord M5 - m5
  823. ; Super Nintendo Entertainment System - snes
  824. ; Tandy TRS-80 Color Computer - coco3
  825. ; Texas Instruments TI 99-4A - ti99_4a
  826. ; Tiger Game.com - gamecom
  827. ; Tomy Tutor - tutor
  828. ; VTech CreatiVision - crvision
  829. ; Watara Supervision - N/A
  830. ;
  831. ; Custom Configuration Files:
  832. ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:
  833. ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg
  834. ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:
  835. ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg
  836. ;
  837. ; Ini Files:
  838. ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from
  839. ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:
  840. ;- mame.ini
  841. ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
  842. ;- debug.ini (if the debugger is enabled)
  843. ;- <parent>.ini (for clones only, may be called recursively)
  844. ;- <gamename>.ini
  845. ;- vertical.ini (for games with vertical monitor orientation)
  846. ;- horizont.ini (for games with horizontal monitor orientation)
  847. ;- vector.ini (for vector games only)
  848. ;- <driver>.ini (based on the source filename of the driver)
  849. ;
  850. ; The settings in the later ini's override those in the earlier ini's.
  851. ;
  852. ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due
  853. ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.
  854. ;
  855. ; Bally Astrocade:
  856. ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf
  857. ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game.
  858. ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.
  859. ;
  860. ; GCE Vectrex:
  861. ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.
  862. ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.
  863. ;
  864. ; Magnavox Odyssey 2:
  865. ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.
  866. ; Use the systemName ini file in the folder with this module for this, example:
  867. ; [Moto-Crash (France)]
  868. ; Bios=videopac
  869. ;
  870. ; Texas Instruments TI 99/4A:
  871. ; This system requires full keyboard emulation to work properly
  872. ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)
  873. ; You can check how to convert split cart dumps to RPK here:
  874. ; http://www.ninerpedia.org/index.php/MESS_multicart_system
  875. ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"
  876.  
  877. ; Bezels:
  878. ; Module settings control whether RocketLauncher or MAME bezels are shown
  879. ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
  880. ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
  881. ;
  882. ; ServoStik:
  883. ; The module will automatically control any connected ServoStiks found on the system.
  884. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
  885. ;
  886. ; Per game controller types:
  887. ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to
  888. ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.
  889. ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices
  890. ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.
  891. ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:
  892. ; #
  893. ; # SLOT DEVICES
  894. ; #
  895. ; joyport1 wheel
  896. ; joyport2 wheel
  897. ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would
  898. ; set Parameters=-joyport1 joy -joyport2 joy
  899. ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set
  900. ; Parameters=-joyport1 wheel -joyport2 wheel
  901. ;
  902. ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.
  903. ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices,
  904. ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).
  905. ;----------------------------------------------------------------------------
  906. StartModule()
  907. BezelGUI()
  908. FadeInStart()
  909.  
  910. ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
  911. mTypeVar=
  912. ( LTrim
  913. Aamber Pegasus|pegasus
  914. Acorn Electron|electron
  915. Amstrad GX4000|gx4000
  916. APF Imagination Machine|apfimag
  917. Apple IIGS|apple2gs
  918. Atari 8-bit|a800
  919. Atari 2600|a2600
  920. Atari 5200|a5200
  921. Atari 7800|a7800
  922. Atari Jaguar|jaguar
  923. Atari Lynx|lynx
  924. Bally Astrocade|astrocde
  925. Bandai Super Vision 8000|sv8000
  926. Bandai WonderSwan|wswan
  927. Bandai WonderSwan Color|wscolor
  928. Casio PV-1000|pv1000
  929. Casio PV-2000|pv2000
  930. Coleco ADAM|adam
  931. ColecoVision|coleco
  932. Creatronic Mega Duck|megaduck
  933. Emerson Arcadia 2001|arcadia
  934. Entex Adventure Vision|advision
  935. Epoch Game Pocket Computer|gamepock
  936. Epoch Super Cassette Vision|scv
  937. Exidy Sorcerer|sorcerer
  938. Fairchild Channel F|channelf
  939. Funtech Super Acan|supracan
  940. GCE Vectrex|vectrex
  941. Hartung Game Master|gmaster
  942. Interton VC 4000|vc4000
  943. JungleTac Sport Vii|vii
  944. Magnavox Odyssey 2|odyssey2
  945. Matra & Hachette Alice|alice32
  946. Mattel Aquarius|aquarius
  947. Mattel Intellivision|intv
  948. Applied Technology MicroBee|mbeeic
  949. NEC PC Engine|pce
  950. NEC PC Engine-CD|pce
  951. NEC SuperGrafx|sgx
  952. NEC TurboGrafx-16|tg16
  953. NEC TurboGrafx-CD|tg16
  954. Nintendo 64|n64
  955. Nintendo Entertainment System|nes
  956. Nintendo Famicom|famicom
  957. Nintendo Famicom Disk System|fds
  958. Nintendo Game Boy|gameboy
  959. Nintendo Game Boy Advance|gba
  960. Nintendo Game Boy Color|gbcolor
  961. Nintendo Super Game Boy|supergb
  962. Nintendo Virtual Boy|vboy
  963. Philips CD-i|cdimono1
  964. RCA Studio II|studio2
  965. Sega 32X|32x
  966. Sega CD|segacd
  967. Sega Game Gear|gamegear
  968. Sega Genesis|genesis
  969. Sega Master System|sms
  970. Sega Mega Drive|megadriv
  971. Sega SG-1000|sg1000
  972. Sinclair ZX81|zx81
  973. SNK Neo Geo AES|aes
  974. SNK Neo Geo CD|neocdz
  975. SNK Neo Geo Pocket|ngp
  976. SNK Neo Geo Pocket Color|ngpc
  977. Sony PlayStation|psx
  978. Sony PocketStation|pockstat
  979. Sord M5|m5
  980. Super Nintendo Entertainment System|snes
  981. Tandy TRS-80 Color Computer|coco3
  982. Texas Instruments TI 99-4A|ti99_4a
  983. Tiger Game.com|gamecom
  984. Tomy Tutor|tutor
  985. VTech CreatiVision|crvision
  986. Watara Supervision|svision
  987. )
  988. mType := Object()
  989. Loop, Parse, mTypeVar, `n, `r
  990. {
  991. obj := {}
  992. Loop, Parse, A_LoopField, |
  993. If A_Index = 1
  994. obj.System := A_LoopField
  995. Else ; 2
  996. obj.mameID := A_LoopField
  997. mType.Insert(obj["System"], obj)
  998. }
  999. Log("Module - Finished building the " . MEmu . " object",4)
  1000. ; For easier use throughout the module
  1001. mameSystem := mType[systemName].System
  1002. mameID := mType[systemName].mameID
  1003.  
  1004. If !mameSystem {
  1005. Log("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.",2)
  1006. mameSystem := systemName
  1007. mameID := "MAME"
  1008. }
  1009.  
  1010. settingsFile := modulePath . "\" . moduleName . ".ini"
  1011. Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) ; Set fullscreen mode
  1012. legacyMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "LegacyMode","false",,1)
  1013. mameBiosPath := IniReadCheck(settingsFile, "Settings", "MAME_BIOS_Path", emuPath . "\roms",,1)
  1014. Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default
  1015. pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
  1016. bilinearFilter := IniReadCheck(settingsFile, "Settings|" . mameSystem, "BilinearFilter","false",,1)
  1017. hlsl := IniReadCheck(settingsFile, "Settings|" . mameSystem . "|" . romName, "HLSL","false",,1)
  1018. glsl := IniReadCheck(settingsFile, "Settings|" . mameSystem . "|" . romName, "GLSL","false",,1)
  1019. bezelMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "BezelMode","layout",,1) ; "layout" or "normal"
  1020. verticalRotationMode := IniReadCheck(settingsFile, "Settings|" . mameSystem . "|" . romName, "VerticalRotationMode","none",,1)
  1021. cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1)
  1022. cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1) ; user defined key to be held down before launching a mame rom.
  1023. UseSoftwareList := IniReadCheck(settingsFile, mameSystem, "UseSoftwareList","false",,1)
  1024. sysStaticParams := IniReadCheck(settingsFile, mameSystem, "StaticParameters", A_Space,,1)
  1025. sysParams := IniReadCheck(settingsFile, mameSystem, "Parameters", A_Space,,1)
  1026. romParams := IniReadCheck(settingsFile, romName, "Parameters", sysParams,,1)
  1027. mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1)
  1028. autosave := IniReadCheck(settingsFile, systemName . "|" . romName, "Autosave", "false",,1)
  1029. volume := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "Volume",,,1)
  1030. Artwork_Crop := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Artwork_Crop", "true",,1)
  1031. Use_Bezels := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Bezels", "false",,1)
  1032. Use_Overlays := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Overlays", "true",,1)
  1033. Use_Backdrops := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Backdrops", "true",,1)
  1034. Use_Cpanels := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Cpanels", "false",,1)
  1035. Use_Marquees := IniReadCheck(settingsFile, mameSystem . "|" . romName, "Use_Marquees", "false",,1)
  1036. inipath := IniReadCheck(settingsFile, mameSystem, "IniPath", "",,1)
  1037. mameBiosPath := GetFullName(mameBiosPath)
  1038.  
  1039. ;Read settings from system name ini file
  1040. sysSettingsFile := modulePath . "\" . mameSystem . ".ini"
  1041. IfExist, %sysSettingsFile%
  1042. {
  1043. romParams := IniReadCheck(sysSettingsFile, romName, "Parameters", romParams,,1)
  1044. hlsl := IniReadCheck(sysSettingsFile, romName, "HLSL",hlsl,,1)
  1045. glsl := IniReadCheck(sysSettingsFile, romName, "GLSL",glsl,,1)
  1046. Artwork_Crop := IniReadCheck(sysSettingsFile, romName, "Artwork_Crop", Artwork_Crop,,1)
  1047. Use_Bezels := IniReadCheck(sysSettingsFile, romName, "Use_Bezels", Use_Bezels,,1)
  1048. Use_Overlays := IniReadCheck(sysSettingsFile, romName, "Use_Overlays", Use_Overlays,,1)
  1049. Use_Backdrops := IniReadCheck(sysSettingsFile, romName, "Use_Backdrops", Use_Backdrops,,1)
  1050. Use_Cpanels := IniReadCheck(sysSettingsFile, romName, "Use_Cpanels", Use_Cpanels,,1)
  1051. Use_Marquees := IniReadCheck(sysSettingsFile, romName, "Use_Marquees", Use_Marquees,,1)
  1052. }
  1053.  
  1054. artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
  1055. useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
  1056. useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
  1057. useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
  1058. useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
  1059. useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
  1060.  
  1061. ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
  1062. exeAtrib := FileGetVersionInfo_AW( EmuPath . "\" . executable, "FileVersion|ProductVersion", "|" )
  1063. Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
  1064. A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
  1065. If (ProductVersion)
  1066. StringRight, MAMEVersion, ProductVersion, StrLen(ProductVersion) - 2
  1067. Log("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
  1068.  
  1069. If inipath
  1070. inipath := AbsoluteFromRelative(EmuPath, inipath)
  1071.  
  1072. If (verticalRotationMode = "none")
  1073. verticalRotationMode := ""
  1074.  
  1075. hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAMEDebugWindow",0,"ahk_class MAME",1) ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
  1076.  
  1077. ; Process mame's ListXML for certain features
  1078. If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode) {
  1079. ListXMLObject := Object()
  1080. ListXMLObject := ListXMLInfo(romName)
  1081. If (bezelEnabled = "true") {
  1082. If (bezelMode = "layout"){
  1083. BezelStart("layout",ListXMLObject["Parent"].Value,ListXMLObject["Angle"].Value,romName)
  1084. } Else { ;bezel mode = normal
  1085. useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
  1086. BezelStart(,,ListXMLObject["Angle"].Value)
  1087. }
  1088. }
  1089. If (servoStikEnabled = "auto") {
  1090. ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
  1091. }
  1092. If (verticalRotationMode && ListXMLObject["Angle"].Value) {
  1093. If (verticalRotationMode = "original")
  1094. verticalRotationMode := " -norotate"
  1095. Else If (verticalRotationMode = "right")
  1096. verticalRotationMode := " -ror"
  1097. Else If (verticalRotationMode = "left")
  1098. verticalRotationMode := " -rol"
  1099. Else
  1100. verticalRotationMode := ""
  1101. }
  1102. Else
  1103. verticalRotationMode := ""
  1104. }
  1105.  
  1106. 7z(romPath, romName, romExtension, 7zExtractPath)
  1107.  
  1108. winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
  1109. fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window"
  1110. If (Videomode = "opengl")
  1111. {
  1112. hlsl := " -nohlsl_enable"
  1113. If (MAMEVersion > 159)
  1114. glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
  1115. Else
  1116. glsl := ""
  1117. }
  1118. Else
  1119. {
  1120. hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
  1121. If (MAMEVersion > 159)
  1122. glsl := If Videomode = "ini" ? "" : " -nogl_glsl"
  1123. Else
  1124. glsl := ""
  1125.  
  1126. If (Videomode = "ini")
  1127. Videomode := ""
  1128. }
  1129. videomode := If (Videomode != "" ) ? " -video " . videomode : ""
  1130. param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems.
  1131. autosave := If autosave = "true" ? " -autosave" : ""
  1132. volume := If volume != "" ? " -volume " . volume : ""
  1133. inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
  1134.  
  1135. If romExtension = .txt ; This can be applied to all systems
  1136. param1:=
  1137.  
  1138. If mameID = apfimag ; APF Imagination Machine
  1139. If romExtension != .tap
  1140. mameID = apfm1000 ; cart games for APF Imagination Machine require a different bios to be loaded
  1141.  
  1142. If UseSoftwareList != true
  1143. { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.
  1144. If mameID in ti99_4a,aes,apple2gs,electron,mbeeic,odyssey2,astrocde ; these systems will use an ini to store game specific settings
  1145. { mameSysINI := CheckFileMAME(modulePath . "\" . mameSystem . ".ini") ; create the ini if it does not exist
  1146. If mameID = ti99_4a ; Texas Instruments TI 99-4A
  1147. { mainCart := IniReadCheck(mameSysINI, romName, "Main_Cart",A_Space,,1)
  1148. basicCart := IniReadCheck(mameSysINI, romName, "Basic_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one
  1149. expansionLocation := IniReadCheck(mameSysINI, romName, "Expansion_Location","extended_basic.rpk",,1)
  1150. ; Now set the parameters to send to MAME
  1151. If romExtension = .dsk ; Expansion Disk
  1152. ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game
  1153. param1 := " -gromport multi -cart1", param2:=" """ . romPath . "\" . (If mainCart ? (mainCart):(basicCart)) . """", param3:=" -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc", param4:=" -flop1", param5:=" """ . romPath . "\" . romName . romExtension . """"
  1154. Else If romExtension = .rpk ; Cart Game (RPK Format)
  1155. param1 := " -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here
  1156. param6 := " -ui_active" ;Enable partial keyboard mode at startup
  1157. } Else If mameID = aes ; SNK Neo Geo AES
  1158. { biosRegion := IniReadCheck(mameSysINI, romName, "BIOS_Region","asia",,1)
  1159. param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
  1160. param2 := " -cart " . romName
  1161. }Else if mameID = apple2gs ; Apple IIGS
  1162. { externalOS := IniReadCheck(mameSysINI, romName, "External_OS","false",,1)
  1163. 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found
  1164. multipartTable := CreateRomTable(multipartTable)
  1165.  
  1166. If externalOS = true
  1167. { CheckFile(romPath . "\" . 2gsSystemFile)
  1168. param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"
  1169. }Else{
  1170. param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"
  1171. If (multipartTable.MaxIndex() > 1)
  1172. param3:=" -flop4", param4 := " """ . multipartTable[2,1] . """"
  1173. }
  1174. param5 := " -ui_active" ;Enable partial keyboard mode at startup
  1175. }Else If mameID = electron ; Acorn Electron
  1176. { AutoBootDelay := IniReadCheck(mameSysINI, "Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1177. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1178. If romExtension = .bin
  1179. mediaDeviceType := "cart"
  1180. Else ; any other format
  1181. mediaDeviceType := "cass"
  1182. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
  1183. }Else If mameID = mbeeic ; Applied Technology MicroBee
  1184. { microbeeModel := IniReadCheck(mameSysINI, romName, "MicroBee_Model","mbeeic",,1)
  1185. If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
  1186. ScriptError("This is not a known MicroBee model value: " . microbeeModel)
  1187. Else If (microbeeModel != "mbeeic")
  1188. mameID := microbeeModel
  1189. If romExtension in .mwb,.com,.bee
  1190. mediaDeviceType := "quik1"
  1191. Else If romExtension in .wav,.tap
  1192. mediaDeviceType := "cass"
  1193. Else If romExtension in .rom
  1194. mediaDeviceType := "cart"
  1195. Else If romExtension in .dsk
  1196. mediaDeviceType := "flop1"
  1197. Else ; .bin format
  1198. mediaDeviceType := "quik2"
  1199. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
  1200. }Else if mameID = odyssey2 ; Magnavox Odyssey 2
  1201. { param2 := " -ui_active" ;Enable partial keyboard mode at startup
  1202. }Else if mameID = astrocde ; Bally Astrocade
  1203. {
  1204. BlueRAMBasicRom := IniReadCheck(mameSysINI, "Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin",,1) ; Blue RAM Basic rom
  1205. RequiresReset := IniReadCheck(mameSysINI, romname, "RequiresReset","false",,1) ; Check if game requires a reset
  1206.  
  1207. BlueRAMBasicRomPath := romPath . "\" . BlueRAMBasicRom
  1208. If (romExtension = .script) {
  1209. ;Will require blue ram basic
  1210. If !FileExist(BlueRAMBasicRomPath) {
  1211. ;Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well
  1212. SplitPath,romPath,,romBasePath
  1213. BlueRAMBasicRomPath := CheckFile(romBasePath . "\" . BlueRAMBasicRom, "Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath)
  1214. }
  1215.  
  1216. scriptFile := romPath . "\" . romName . romExtension
  1217. param1 := " -cart """ . BlueRAMBasicRomPath . """"
  1218.  
  1219. ;Replace rompath variable in script
  1220. FileRead, scriptData, %scriptFile%
  1221. StringReplace, scriptData, scriptData, {romPath}, %romPath%, all
  1222.  
  1223. ;Create cmd file to send to MESS
  1224. FileDelete, %romPath% . "\" . %romName% . ".cmd"
  1225. FileAppend, %scriptData%, %romPath%\%romName%.cmd
  1226. param2 := " -exp blue_ram_16k -debug -debugscript """ . romPath . "\" . romName . ".cmd"""
  1227.  
  1228. closeDebugWindow := "true"
  1229. }
  1230. }
  1231.  
  1232. ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)
  1233. iniBios := IniReadCheck(mameSysINI, romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini
  1234. If (iniBios != "")
  1235. mameID := iniBios ; need to change the bios name for some games
  1236. }
  1237.  
  1238. ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME
  1239. If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD
  1240. { If romExtension not in .chd,.cue
  1241. ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)
  1242. If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run
  1243. ; tgcdBios := CheckFile(emuPath . "\roms\CD-ROM System V2.01 (U).pce") ; older bios that doesn't seem to work with many games
  1244. tgcdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce")
  1245. param2 := " -cart " . """" . tgcdBios . """"
  1246. } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run
  1247. pcecdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce")
  1248. param2 := " -cart " . """" . pcecdBios . """"
  1249. } Else If (mameID = "psx") { ; Sony PlayStation
  1250. mameID = psu ; changing mameID sent to MAME to use the USA bios
  1251. ; SelectMemCard() ; future function to swap around memcards
  1252. ; Usage: mc1 "J:\MAME\software\psu\card1.mc"
  1253. } If (mameSystem = "Sega CD") { ;
  1254. If InStr(romName,"(Jap") ; Mega CD Japanese v2
  1255. mameID = megacd2j
  1256. Else If InStr(romName,"(Euro") ; Mega CD European (PAL)
  1257. mameID = megacd
  1258. }
  1259. param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
  1260. }Else If mameID = gamecom ; Tiger Game.com
  1261. { If romExtension != .txt
  1262. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1263. }Else If mameID = genesis ; Sega Genesis
  1264. { If (InStr(romName, "(Europe") || InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead
  1265. mameID = megadriv
  1266. }Else If mameID = megadriv ; Sega Mega Drive
  1267. { If (InStr(romName, "(USA") || InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead
  1268. mameID = genesis
  1269. }Else If mameID = vii ; JungleTac Sport Vii
  1270. { If romName = Built-In Games (China) ; Has some built-in games, gotta launch just BIOS for it.
  1271. param1:=
  1272. }Else If mameID = alice32 ; Matra & Hachette Alice
  1273. { If romExtension != .txt
  1274. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1275. }Else If mameID = pockstat ; Sony PocketStation
  1276. { If romExtension != .gme
  1277. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1278. }Else If mameID = coco3 ; Tandy TRS-80 Color Computer
  1279. { If romExtension != .txt
  1280. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1281. }Else If mameID = zx81 ; Sinclair ZX81
  1282. { If romExtension != .txt
  1283. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1284. }Else If mameID = sorcerer ; Exidy Sorcerer
  1285. { If romExtension = .snp ; Snapshot file
  1286. param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
  1287. Else If romExtension = .bin
  1288. param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
  1289. }Else If (mameID = "a800" || mameID = "fds" || mameID = "samcoupe") ; Atari 8-bit, Nintendo Famicom Disk System, and MGT Sam Coupe
  1290. { If romExtension != .txt
  1291. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1292. }Else If mameID = vectrex ; GCE Vectrex
  1293. { If romName = Mine Storm (World) ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)
  1294. param1:=
  1295. }Else If mameID = apfm1000 ; APF Imagination Machine/APF M1000
  1296. { If romName = Rocket Patrol (USA) ; Rocket Patrol is built into the APF M1000 ROM.
  1297. param1:=
  1298. }Else If mameID = adam ; Coleco ADAM
  1299. param1 := (If romExtension = ".ddp" ? " -cass1" : " -floppydisk") . " """ . romPath . "\" . romName . romExtension . """" ; Decide if disk or ddp game
  1300. Else If mameID = pegasus ; Aamber Pegasus
  1301. { If romExtension != .txt
  1302. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1303. }
  1304. }Else{ ; Use Software List
  1305. hashname := mameID
  1306. param1 := " " . romName ; param1 used for launching from software lists
  1307.  
  1308. If mameID = aes ; SNK Neo Geo AES
  1309. { hashname := "neogeo"
  1310. biosRegion := IniReadCheck(mameSysINI, romName, "BIOS_Region","asia",,1)
  1311. param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
  1312. }
  1313. CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists
  1314. }
  1315.  
  1316. If mameID = vectrex ; GCE Vectrex
  1317. param2 := " -view " . (If (FileExist(emuPath . "\artwork\Vectrex\" . romName . ".png"))?("""" . romName . """"):"standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName
  1318.  
  1319. sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
  1320. romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
  1321.  
  1322. StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1 ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms
  1323. mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME
  1324.  
  1325. If InStr(romParams,"-rompath")
  1326. ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
  1327. If InStr(sysStaticParams,"-rompath")
  1328. ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
  1329.  
  1330. If mameRomName {
  1331. FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension% ; rename rom to match what mame needs
  1332. originalRomName := romName ; store romName from database so we know what to rename it back to later
  1333. romName := mameRomName
  1334. If ErrorLevel
  1335. ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
  1336. Else ; if rename was successful, set var so we know to move it back later
  1337. fileRenamed = 1
  1338. }
  1339.  
  1340. ; use a custom cfg file if it exists and append it to param1
  1341. IfExist, % emuPath . "\cfg\" . mameID . "\" . dbName
  1342. param1 := " -cfg_directory " . """" . emuPath . "\cfg\" . mameID . "\" . dbName . """" . param1
  1343.  
  1344. If bilinearFilter = true
  1345. bilinearEnabled := " -filter"
  1346. Else
  1347. bilinearEnabled := " -nofilter"
  1348.  
  1349. If cheatMode = true
  1350. { If (!FileExist(emuPath . "\cheat.zip") && !FileExist(emuPath . "\cheat.7z"))
  1351. ScriptError("You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
  1352. Else
  1353. Log("Module - Cheat file found in " . emuPath,4)
  1354. If cheatModeKey ; if user wants to use a key to enable CheatMode
  1355. cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch
  1356. Else ; no cheat mode key defined
  1357. cheatEnabled := " -cheat"
  1358. }
  1359.  
  1360. If (RequiresReset = "true")
  1361. {
  1362. ; Generate a lua script to send a system soft reset
  1363. ScriptFileName := GenerateSoftResetScript()
  1364. bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
  1365. }
  1366.  
  1367. HideEmuStart()
  1368.  
  1369. If legacyMode = true
  1370. { Log("Module - Running MAME in legacy Mode")
  1371. errLvl := Run("""" . executable . """ " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreen . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, emuPath, winstate)
  1372. } Else {
  1373. Log("Module - Running MAME in non-legacy mode")
  1374. errLvl := Run("""" . executable . """ " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . sysStaticParams . romParams . fullscreen . hlsl . glsl . cheatEnabled . volume . inipath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", emuPath, winstate)
  1375. }
  1376.  
  1377. If errLvl {
  1378. If (errLvl = 1)
  1379. Error = Failed Validity
  1380. Else If(errLvl = 2)
  1381. Error = Missing Files
  1382. Else If(errLvl = 3)
  1383. Error = Fatal Error
  1384. Else If(errLvl = 4)
  1385. Error = Device Error
  1386. Else If(errLvl = 5)
  1387. Error = Game Does Not Exist
  1388. Else If(errLvl = 6)
  1389. Error = Invalid Config
  1390. Else If errLvl in 7,8,9
  1391. Error = Identification Error
  1392. Else
  1393. Error = MAME Error
  1394. Log("MAME Error - " . Error,3)
  1395. }
  1396.  
  1397. WinWait("ahk_class MAME")
  1398. WinWaitActive("ahk_class MAME")
  1399.  
  1400. ;Close the debugger window if exists
  1401. If (closeDebugWindow = "true") {
  1402. WinWait("ahk_class MAMEDebugWindow",,2)
  1403. WinClose("ahk_class MAMEDebugWindow")
  1404. }
  1405.  
  1406. BezelDraw()
  1407. HideEmuEnd()
  1408. FadeInExit()
  1409. Process("WaitClose", executable)
  1410. 7zCleanUp()
  1411. BezelExit()
  1412.  
  1413. If fileRenamed { ; rename file back to alternate name for next launch
  1414. FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension%
  1415. If ErrorLevel ; if rename was successful, set var so we know to move it back later
  1416. ScriptError("There was a problem renaming " . romName . " back to " . originalRomName)
  1417. }
  1418.  
  1419. FadeOutExit()
  1420. ExitModule()
  1421.  
  1422.  
  1423. ; This will simply create a new blank ini if one does not exist
  1424. CheckFileMAME(file){
  1425. IfNotExist, %file%
  1426. FileAppend,, %file%
  1427. Return file
  1428. }
  1429.  
  1430. ListXMLInfo(rom){ ; returns MAME info about parent rom, orientation angle, resolution
  1431. Global emuFullPath, emuPath
  1432. ListXMLObject := Object()
  1433. listXMLVarLog :=
  1434. RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide
  1435. Fileread, ListxmlContents, %emuPath%\tempBezel.txt
  1436. RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
  1437. RegExMatch(parent,"cloneof=" . """" . ".*", parent)
  1438. RegExMatch(parent,"""" . ".*", parent)
  1439. StringTrimLeft, parent, parent, 1
  1440. RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
  1441. RegExMatch(angle,"[0-9]+", angle, "-6")
  1442. RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width)
  1443. RegExMatch(width,"[0-9]+", width, "-6")
  1444. RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
  1445. RegExMatch(Height,"[0-9]+", Height, "-6")
  1446. RegExMatch(ListxmlContents, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
  1447. RegExMatch(Ways,"[0-9]+", Ways, "-6")
  1448. logVars := "Parent|Angle|Height|Width|Ways"
  1449. Loop, Parse, logVars, |
  1450. {
  1451. currentobj:={}
  1452. currentobj.Label := A_Loopfield
  1453. currentobj.Value := %A_Loopfield%
  1454. ListXMLObject.Insert(currentobj["Label"], currentobj)
  1455. listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
  1456. }
  1457. Log("Module - MAME ListXML values: " . listXMLLog,5)
  1458. If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
  1459. ListXMLObject["Angle"].Value := true
  1460. Log("Module - This game's height is greater than its width, forcing vertical mode",5)
  1461. }
  1462. FileDelete, %emuPath%\tempBezel.txt
  1463. Return ListXMLObject
  1464. }
  1465.  
  1466. GenerateSoftResetScript(){ ; Generates a lua script to send a soft reset to MAME
  1467. Global emuPath
  1468.  
  1469. ScriptFileName := emuPath . "\soft_reset.lua"
  1470. FileDelete, %ScriptFileName%
  1471. FileAppend,
  1472. (
  1473. local function reset_machine()
  1474. if resetcounter == nil then
  1475. manager:machine():soft_reset();
  1476. resetcounter = 1;
  1477. end
  1478. end
  1479. if resetcounter == nil then
  1480. emu.wait(1);
  1481. reset_machine();
  1482. end
  1483. ), %ScriptFileName%
  1484.  
  1485. Return, ScriptFileName
  1486. }
  1487.  
  1488. BezelLabel:
  1489. WinSet, Transparent, 0, ahk_class ConsoleWindowClass
  1490. Return
  1491.  
  1492. HaltEmu:
  1493. If pauseMethod = 1
  1494. { disableSuspendEmu = true
  1495. disableRestoreEmu = true
  1496. PostMessage,0x211, 1, , , ahk_class MAME
  1497. } Else If pauseMethod = 2
  1498. { disableSuspendEmu = true
  1499. PostMessage,0x211, 1, , , ahk_class MAME
  1500. } Else If pauseMethod = 3
  1501. { disableSuspendEmu = true
  1502. disableRestoreEmu = true
  1503. PostMessage,% 0x0400+6, 1, , , ahk_class MAME
  1504. } Else If pauseMethod = 4
  1505. { disableSuspendEmu = true
  1506. PostMessage,% 0x0400+6, 1, , , ahk_class MAME
  1507. } Else If pauseMethod = 5
  1508. { disableSuspendEmu = true
  1509. Send, {P down}
  1510. Sleep, 1000
  1511. Send, {P up}
  1512. }
  1513. Return
  1514. RestoreEmu:
  1515. If pauseMethod = 1
  1516. { PostMessage,0x212, 1, , , ahk_class MAME
  1517. WinActivate, ahk_class MAME
  1518. } Else If pauseMethod = 2
  1519. { PostMessage,0x212, 1, , , ahk_class MAME
  1520. WinActivate, ahk_class MAME
  1521. } Else If pauseMethod = 3
  1522. { PostMessage,% 0x0400+6, 0, , , ahk_class MAME
  1523. WinActivate, ahk_class MAME
  1524. } Else If pauseMethod = 4
  1525. { PostMessage,% 0x0400+6, 0, , , ahk_class MAME
  1526. WinActivate, ahk_class MAME
  1527. } Else If pauseMethod = 5
  1528. { disableSuspendEmu = true
  1529. Send, {P down}
  1530. Sleep, 1000
  1531. Send, {P up}
  1532. WinActivate, ahk_class MAME
  1533. } Else If pauseMethod = 6
  1534. WinActivate, ahk_class MAME
  1535. Return
  1536.  
  1537. CloseProcess:
  1538. FadeOutStart()
  1539. WinClose("ahk_class MAME")
  1540. Return
  1541.  
  1542. 19:41:35:824 | RL | INFO | +16 | BuildScript - Loaded Multi-Player scripts
  1543. 19:41:35:834 | RL | INFO | +16 | BuildScript - Loaded Statistics.ahk script
  1544. 19:41:35:834 | RL | WARNING | +0 | BuildScript - "C:\RocketLauncher\Lib\User Functions.ahk" not found
  1545. 19:41:35:834 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
  1546. 19:41:35:834 | RL | INFO | +0 | Main - Module is built
  1547. 19:41:35:834 | RL | INFO | +0 | CheckFile - Checking if C:\RocketLauncher\AutoHotkey.dll exists
  1548. 19:41:35:834 | RL | DEBUG1 | +0 | CheckFile - Attributes:
  1549. FileDescription AutoHotkey_H ANSI 32-bit
  1550. FileVersion 1.1.09.04
  1551. InternalName AutoHotkey_H
  1552. LegalCopyright Copyright (C) 2012
  1553. OriginalFilename AutoHotkey.exe
  1554. ProductName AutoHotkey_H
  1555. ProductVersion 1.1.09.04
  1556. File Size: 785408 bytes
  1557. Created: 5/4/2015 - 12:43:43 AM
  1558. Modified: 4/19/2013 - 7:16:32 PM
  1559. 19:41:35:834 | RL | INFO | +0 | Main - Hiding taskbar
  1560. 19:41:36:054 | RL | INFO | +218 | Main - Running module
  1561. 19:41:36:054 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
  1562. 19:41:36:164 | MD | INFO | +N/A | Module initialized
  1563. 19:41:36:164 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1564. 19:41:36:164 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
  1565. 19:41:36:164 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
  1566. 19:41:36:164 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
  1567. 19:41:36:164 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  1568. 19:41:36:164 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1569. 19:41:36:164 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
  1570. 19:41:36:164 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
  1571. 19:41:36:164 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation
  1572. 19:41:36:164 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
  1573. 19:41:36:164 | MD | INFO | +0 | StartModule - Started
  1574. 19:41:36:164 | MD | INFO | +0 | StartModule - MEmu: MAME
  1575. MEmuV: v0.163
  1576. MURL: http://www.mame.net/
  1577. MAuthor: djvj,faahrev,brolly,Tomkun
  1578. MVersion: 2.2.1
  1579. MCRC: 590E35E5
  1580. iCRC: BCD207F4
  1581. MID:
  1582. MSystem: "AAE","Aamber Pegasus","Acorn Electron","Amstrad GX4000","APF Imagination Machine","Apple IIGS","Applied Technology MicroBee","Atari 8-bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Creatronic Mega Duck","Data East Classics","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Funtech Super Acan","GCE Vectrex","Hartung Game Master","Interton VC 4000","JungleTac Sport Vii","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Game Boy","Nintendo Virtual Boy","Philips CD-i","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega SG-1000","Sega ST-V","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision"
  1583. 19:41:36:164 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "MAME"
  1584. 19:41:36:164 | MD | INFO | +0 | PluginInit - Started
  1585. 19:41:36:164 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
  1586. 19:41:36:164 | MD | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Databases\MAME\MAME.xml exists
  1587. 19:41:36:164 | MD | DEBUG1 | +0 | CheckFile - Attributes:
  1588. File Size: 2655807 bytes
  1589. Created: 3/31/2015 - 4:07:58 AM
  1590. Modified: 8/8/2012 - 9:09:04 PM
  1591. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database
  1592. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database!
  1593. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name
  1594. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Donkey Kong (US set 1)"
  1595. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof
  1596. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof
  1597. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer
  1598. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Nintendo of America"
  1599. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year
  1600. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Year" with a value: "1981"
  1601. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre
  1602. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Genre" with a value: "Platform"
  1603. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating
  1604. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Rating" with a value: "AAMA - Green (Suitable For All Ages)"
  1605. 19:41:36:174 | MD | DEBUG2 | +0 | PluginInit - GameInfo:
  1606. GameInfo Label: Genre | GameInfo Value:
  1607. GameInfo Label: Manufacturer | GameInfo Value:
  1608. GameInfo Label: Name | GameInfo Value:
  1609. GameInfo Label: Rating | GameInfo Value:
  1610. GameInfo Label: Year | GameInfo Value:
  1611. 19:41:36:174 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended
  1612. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
  1613. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo: C:\HyperSpin\Media\MAME\Images\Wheel\dkong.png
  1614. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a System Logo: C:\HyperSpin\Media\Main Menu\Images\Wheel\MAME.png
  1615. 19:41:36:174 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
  1616. Asset Label: Game Logo | Asset Path1: C:\HyperSpin\Media\MAME\Images\Wheel\dkong.png | Asset Extension1: png | Asset Type1: game
  1617. Asset Label: System Logo | Asset Path1: C:\HyperSpin\Media\Main Menu\Images\Wheel\MAME.png | Asset Extension1: png | Asset Type1: system
  1618. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1619. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
  1620. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Artwork1: C:\HyperSpin\Media\MAME\Images\Artwork1\dkong.png
  1621. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Box Art: C:\HyperSpin\Media\MAME\Images\Artwork2\dkong.png
  1622. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Cartridge: C:\HyperSpin\Media\MAME\Images\Artwork3\dkong.png
  1623. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Flyers: C:\HyperSpin\Media\MAME\Images\Artwork4\dkong.png
  1624. 19:41:36:174 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Letters: C:\HyperSpin\Media\MAME\Images\Letters
  1625. 19:41:36:194 | MD | DEBUG1 | +32 | BuildAssetsTable - Searching for a Other: C:\HyperSpin\Media\MAME\Images\Other
  1626. 19:41:36:194 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
  1627. Asset Label: Letters | Asset Path1: C:\Hyperspin\Media\MAME\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system
  1628. Asset Label: Letters | Asset Path2: C:\Hyperspin\Media\MAME\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system
  1629. Asset Label: Letters | Asset Path3: C:\Hyperspin\Media\MAME\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system
  1630. Asset Label: Letters | Asset Path4: C:\Hyperspin\Media\MAME\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system
  1631. Asset Label: Letters | Asset Path5: C:\Hyperspin\Media\MAME\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system
  1632. Asset Label: Letters | Asset Path6: C:\Hyperspin\Media\MAME\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system
  1633. Asset Label: Letters | Asset Path7: C:\Hyperspin\Media\MAME\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system
  1634. Asset Label: Letters | Asset Path8: C:\Hyperspin\Media\MAME\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system
  1635. Asset Label: Letters | Asset Path9: C:\Hyperspin\Media\MAME\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system
  1636. Asset Label: Letters | Asset Path10: C:\Hyperspin\Media\MAME\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system
  1637. Asset Label: Letters | Asset Path11: C:\Hyperspin\Media\MAME\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system
  1638. Asset Label: Letters | Asset Path12: C:\Hyperspin\Media\MAME\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system
  1639. Asset Label: Letters | Asset Path13: C:\Hyperspin\Media\MAME\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system
  1640. Asset Label: Letters | Asset Path14: C:\Hyperspin\Media\MAME\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system
  1641. Asset Label: Letters | Asset Path15: C:\Hyperspin\Media\MAME\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system
  1642. Asset Label: Letters | Asset Path16: C:\Hyperspin\Media\MAME\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system
  1643. Asset Label: Letters | Asset Path17: C:\Hyperspin\Media\MAME\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system
  1644. Asset Label: Letters | Asset Path18: C:\Hyperspin\Media\MAME\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system
  1645. Asset Label: Letters | Asset Path19: C:\Hyperspin\Media\MAME\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system
  1646. Asset Label: Letters | Asset Path20: C:\Hyperspin\Media\MAME\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system
  1647. Asset Label: Letters | Asset Path21: C:\Hyperspin\Media\MAME\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system
  1648. Asset Label: Letters | Asset Path22: C:\Hyperspin\Media\MAME\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system
  1649. Asset Label: Letters | Asset Path23: C:\Hyperspin\Media\MAME\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system
  1650. Asset Label: Letters | Asset Path24: C:\Hyperspin\Media\MAME\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system
  1651. Asset Label: Letters | Asset Path25: C:\Hyperspin\Media\MAME\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system
  1652. Asset Label: Letters | Asset Path26: C:\Hyperspin\Media\MAME\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system
  1653. Asset Label: Letters | Asset Path27: C:\Hyperspin\Media\MAME\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system
  1654. Asset Label: Letters | Asset Path28: C:\Hyperspin\Media\MAME\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system
  1655. Asset Label: Letters | Asset Path29: C:\Hyperspin\Media\MAME\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system
  1656. Asset Label: Letters | Asset Path30: C:\Hyperspin\Media\MAME\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system
  1657. Asset Label: Letters | Asset Path31: C:\Hyperspin\Media\MAME\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system
  1658. Asset Label: Letters | Asset Path32: C:\Hyperspin\Media\MAME\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system
  1659. Asset Label: Letters | Asset Path33: C:\Hyperspin\Media\MAME\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system
  1660. Asset Label: Letters | Asset Path34: C:\Hyperspin\Media\MAME\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system
  1661. Asset Label: Letters | Asset Path35: C:\Hyperspin\Media\MAME\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system
  1662. Asset Label: Letters | Asset Path36: C:\Hyperspin\Media\MAME\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system
  1663. Asset Label: Letters | Asset Path37: C:\Hyperspin\Media\MAME\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system
  1664. Asset Label: Letters | Asset Path38: C:\Hyperspin\Media\MAME\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system
  1665. Asset Label: Letters | Asset Path39: C:\Hyperspin\Media\MAME\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system
  1666. Asset Label: Other | Asset Path1: C:\Hyperspin\Media\MAME\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system
  1667. 19:41:36:194 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1668. 19:41:36:194 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video
  1669. 19:41:36:194 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Video: C:\HyperSpin\Media\MAME\Video\dkong.*
  1670. 19:41:36:194 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a System Video: C:\HyperSpin\Media\Main Menu\Video\MAME.*
  1671. 19:41:36:194 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
  1672. Asset Label: Game Video | Asset Path1: C:\HyperSpin\Media\MAME\Video\dkong.mp4 | Asset Extension1: mp4 | Asset Type1: game
  1673. Asset Label: System Video | Asset Path1: C:\HyperSpin\Media\Main Menu\Video\MAME.mp4 | Asset Extension1: mp4 | Asset Type1: system
  1674. 19:41:36:194 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1675. 19:41:36:194 | MD | INFO | +0 | PluginInit - Ended
  1676. 19:41:36:194 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: dkong
  1677. 19:41:36:194 | MD | INFO | +0 | Hiding mouse cursor
  1678. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1679. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
  1680. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
  1681. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
  1682. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
  1683. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1684. 19:41:36:204 | MD | INFO | +0 | StartModule - Ended
  1685. 19:41:36:204 | MD | INFO | +0 | BezelGUI - Started
  1686. 19:41:36:204 | MD | INFO | +0 | BezelGUI - Ended
  1687. 19:41:36:204 | MD | DEBUG1 | +0 | FadeInStart - Started
  1688. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1689. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
  1690. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
  1691. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1692. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
  1693. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  1694. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
  1695. 19:41:36:204 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1696. 19:41:36:204 | MD | DEBUG1 | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
  1697. 19:41:36:204 | MD | DEBUG2 | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000
  1698. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\RocketLauncher\Media\Fade\MAME\dkong\Layer 1*.*
  1699. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 1*.*
  1700. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.*
  1701. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.png
  1702. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (2).png
  1703. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (4).png
  1704. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - (6).png
  1705. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 01 (Gigapig).png
  1706. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 01 (Johnny Mazzic).png
  1707. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 02 (Gigapig).png
  1708. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 02 (Johnny Mazzic).png
  1709. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 03 (Gigapig).png
  1710. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 03 (Johnny Mazzic).png
  1711. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 04 (Gigapig).png
  1712. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 04 (Johnny Mazzic).png
  1713. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 05 (Gigapig).png
  1714. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 05 (Johnny Mazzic).png
  1715. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 06 (Gigapig).png
  1716. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 07 (Gigapig).png
  1717. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 08 (Gigapig).png
  1718. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 09 (Gigapig).png
  1719. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 10 (Gigapig).png
  1720. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 11 (Gigapig).png
  1721. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 12 (Gigapig).png
  1722. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 MAME 13 (Gigapig).png
  1723. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - 16x9 Unified Megatheme (Unknown50862).png
  1724. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - alt.png
  1725. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (10).png
  1726. 19:41:36:204 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (11).png
  1727. 19:41:36:224 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (3).png
  1728. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (4).png
  1729. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (6).png
  1730. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (8).png
  1731. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - gigapig (9).png
  1732. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1 - Unknown50862.png
  1733. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
  1734. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.gif
  1735. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.tif
  1736. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.bmp
  1737. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.jpg
  1738. 19:41:36:224 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
  1739. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: C:\RocketLauncher\Media\Fade\MAME\dkong\Extra Layer 1 - Console*.*
  1740. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Extra Layer 1 - Console*.*
  1741. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.*
  1742. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.png
  1743. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Extra Layer 1 - Console pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png
  1744. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.gif
  1745. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.tif
  1746. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.bmp
  1747. 19:41:36:224 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Extra Layer 1 - Console pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.jpg
  1748. 19:41:36:224 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use C:\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png
  1749. 19:41:36:364 | MD | INFO | +140 | DefaultAnimateFadeIn - Started, direction is: in
  1750. 19:41:36:364 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
  1751. 19:41:36:894 | MD | INFO | +531 | DefaultAnimateFadeIn - Ended
  1752. 19:41:36:894 | MD | INFO | +0 | DefaultFadeAnimation - Started
  1753. 19:41:36:894 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\RocketLauncher\Media\Fade\MAME\dkong\Info Bar*.*
  1754. 19:41:36:894 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Info Bar*.*
  1755. 19:41:36:894 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Info Bar*.*
  1756. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
  1757. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: C:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
  1758. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\RocketLauncher\Media\Fade\_Default\Info Bar*.png
  1759. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: C:\RocketLauncher\Media\Fade\_Default\Info Bar.png
  1760. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
  1761. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
  1762. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
  1763. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: C:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
  1764. 19:41:36:904 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use C:\RocketLauncher\Media\Fade\_Default\Info Bar.png
  1765. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\RocketLauncher\Media\Fade\MAME\dkong\Layer 3*.*
  1766. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 3*.*
  1767. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.*
  1768. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.png
  1769. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3 - Unified Megatheme (Unknown50862).png
  1770. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
  1771. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.gif
  1772. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.tif
  1773. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.bmp
  1774. 19:41:36:904 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.jpg
  1775. 19:41:36:904 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use C:\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
  1776. 19:41:36:934 | MD | DEBUG1 | +31 | FadeInDelay - Started
  1777. 19:41:37:804 | MD | DEBUG1 | +873 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
  1778. 19:41:37:834 | MD | DEBUG1 | +32 | DefaultFadeAnimationLoop - AnimationLoop has finished
  1779. 19:41:37:834 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Ended
  1780. 19:41:37:844 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
  1781. 19:41:40:504 | MD | DEBUG1 | +2667 | FadeInDelay - Ended
  1782. 19:41:40:504 | MD | INFO | +0 | DefaultFadeAnimation - Ended
  1783. 19:41:40:504 | MD | DEBUG1 | +0 | FadeInStart - Ended
  1784. 19:41:40:504 | MD | DEBUG1 | +0 | CoverFE - Started
  1785. 19:41:40:504 | MD | DEBUG1 | +0 | CoverFE - Ended
  1786. 19:41:40:504 | MD | DEBUG1 | +0 | Module - Finished building the MAME object
  1787. 19:41:40:504 | MD | WARNING | +0 | Module - "MAME" is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this MAME module.
  1788. 19:41:40:504 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true
  1789. 19:41:40:504 | MD | INFO | +0 | Module Setting - [Settings] - LegacyMode: false
  1790. 19:41:40:504 | MD | INFO | +0 | Module Setting - [MAME] - LegacyMode: false
  1791. 19:41:40:504 | MD | INFO | +0 | Module Setting - [dkong] - LegacyMode: false
  1792. 19:41:40:504 | MD | INFO | +0 | Module Setting - [Settings] - MAME_BIOS_Path: C:\Hyperspin\Emulators\Mame0163\roms
  1793. 19:41:40:504 | MD | INFO | +0 | Module Setting - [Settings] - Videomode: d3d
  1794. 19:41:40:504 | MD | INFO | +0 | Module Setting - [Settings] - PauseMethod: 1
  1795. 19:41:40:534 | MD | INFO | +31 | Module Setting - [Settings] - BilinearFilter: false
  1796. 19:41:40:534 | MD | INFO | +0 | Module Setting - [MAME] - BilinearFilter: false
  1797. 19:41:40:534 | MD | INFO | +0 | Module Setting - [Settings] - HLSL: ini
  1798. 19:41:40:534 | MD | INFO | +0 | Module Setting - [MAME] - HLSL: ini
  1799. 19:41:40:534 | MD | INFO | +0 | Module Setting - [dkong] - HLSL: ini
  1800. 19:41:40:534 | MD | INFO | +0 | Module Setting - [Settings] - GLSL: false
  1801. 19:41:40:534 | MD | INFO | +0 | Module Setting - [MAME] - GLSL: false
  1802. 19:41:40:534 | MD | INFO | +0 | Module Setting - [dkong] - GLSL: false
  1803. 19:41:40:534 | MD | INFO | +0 | Module Setting - [Settings] - BezelMode: layout
  1804. 19:41:40:534 | MD | INFO | +0 | Module Setting - [MAME] - BezelMode: layout
  1805. 19:41:40:534 | MD | INFO | +0 | Module Setting - [dkong] - BezelMode: layout
  1806. 19:41:40:534 | MD | INFO | +0 | Module Setting - [Settings] - VerticalRotationMode: none
  1807. 19:41:40:534 | MD | INFO | +0 | Module Setting - [MAME] - VerticalRotationMode: none
  1808. 19:41:40:534 | MD | INFO | +0 | Module Setting - [dkong] - VerticalRotationMode: none
  1809. 19:41:40:534 | MD | INFO | +0 | Module Setting - [Settings] - CheatMode: false
  1810. 19:41:40:534 | MD | INFO | +0 | Module Setting - [Settings] - CheatModeKey:
  1811. 19:41:40:534 | MD | INFO | +0 | Module Setting - [MAME] - UseSoftwareList: false
  1812. 19:41:40:534 | MD | INFO | +0 | Module Setting - [MAME] - StaticParameters:
  1813. 19:41:40:534 | MD | INFO | +0 | Module Setting - [MAME] - Parameters:
  1814. 19:41:40:534 | MD | INFO | +0 | Module Setting - [dkong] - Parameters:
  1815. 19:41:40:574 | MD | INFO | +32 | Module Setting - [dkong] - MameRomName:
  1816. 19:41:40:574 | MD | INFO | +0 | Module Setting - [MAME] - Autosave: false
  1817. 19:41:40:574 | MD | INFO | +0 | Module Setting - [dkong] - Autosave: false
  1818. 19:41:40:574 | MD | INFO | +0 | Module Setting - [Settings] - Volume:
  1819. 19:41:40:574 | MD | INFO | +0 | Module Setting - [MAME] - Volume:
  1820. 19:41:40:594 | MD | INFO | +31 | Module Setting - [dkong] - Volume:
  1821. 19:41:40:594 | MD | INFO | +0 | Module Setting - [MAME] - Artwork_Crop: true
  1822. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Artwork_Crop: true
  1823. 19:41:40:594 | MD | INFO | +0 | Module Setting - [MAME] - Use_Bezels: false
  1824. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Use_Bezels: false
  1825. 19:41:40:594 | MD | INFO | +0 | Module Setting - [MAME] - Use_Overlays: true
  1826. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Use_Overlays: true
  1827. 19:41:40:594 | MD | INFO | +0 | Module Setting - [MAME] - Use_Backdrops: true
  1828. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Use_Backdrops: true
  1829. 19:41:40:594 | MD | INFO | +0 | Module Setting - [MAME] - Use_Cpanels: false
  1830. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Use_Cpanels: false
  1831. 19:41:40:594 | MD | INFO | +0 | Module Setting - [MAME] - Use_Marquees: false
  1832. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Use_Marquees: false
  1833. 19:41:40:594 | MD | INFO | +0 | Module Setting - [MAME] - IniPath:
  1834. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Parameters:
  1835. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - HLSL: ini
  1836. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - GLSL: false
  1837. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Artwork_Crop: true
  1838. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Use_Bezels: false
  1839. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Use_Overlays: true
  1840. 19:41:40:594 | MD | INFO | +0 | Module Setting - [dkong] - Use_Backdrops: true
  1841. 19:41:40:604 | MD | INFO | +0 | Module Setting - [dkong] - Use_Cpanels: false
  1842. 19:41:40:604 | MD | INFO | +0 | Module Setting - [dkong] - Use_Marquees: false
  1843. 19:41:40:604 | MD | INFO | +0 | Module - Detected MAME Product Version from 'C:\Hyperspin\Emulators\Mame0163\mame64.exe' is 165
  1844. 19:41:40:744 | MD | DEBUG2 | +140 | Module - MAME ListXML values:
  1845. Parent =
  1846. Angle = 90
  1847. Height = 224
  1848. Width = 256
  1849. Ways = 4
  1850. 19:41:40:744 | MD | INFO | +0 | BezelStart - Started
  1851. 19:41:40:744 | MD | INFO | +0 | Bezel - Layout mode selected but no MAME or MESS layout file found. Using RocketLauncher Bezel normal mode instead.
  1852. 19:41:40:764 | MD | DEBUG1 | +31 | Bezel - Bezel mode Normal selected.
  1853. 19:41:40:764 | MD | DEBUG2 | +0 | Bezel variable values:
  1854. [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
  1855. [Settings] Bezel_Delay = 0
  1856. [Bezel Change] Bezel_Transition_Duration = 500
  1857. [Bezel Change] Bezel_Save_Selected = false
  1858. [Bezel Change] Extra_FullScreen_Bezel = false
  1859. [Background] Background_Change_Timer = 0
  1860. [Background] Background_Transition_Animation = fade
  1861. [Background] Background_Transition_Duration = 500
  1862. [Background] Use_Backgrounds = false
  1863. [Bezel Change Keys] Next_Bezel_Key = vkDDsc01B
  1864. [Bezel Change Keys] Previous_Bezel_Key =
  1865. 19:41:40:764 | MD | DEBUG1 | +0 | Bezel - Assuming that game has vertical orientation. Bezel will search on the extra folder Vertical in order to find assets.
  1866. 19:41:40:764 | MD | DEBUG1 | +0 | Bezel - Looking for Bezel in: C:\RocketLauncher\Media\Bezels\MAME\dkong
  1867. 19:41:40:764 | MD | DEBUG1 | +0 | Bezel - Found Bezel art in folder: C:\RocketLauncher\Media\Bezels\MAME\dkong
  1868. 19:41:40:764 | MD | INFO | +0 | Bezel - Loading Bezel image: C:\RocketLauncher\Media\Bezels\MAME\dkong\Bezel - 16x9 (AlexDC22).png
  1869. 19:41:40:764 | MD | DEBUG1 | +0 | Bezel - Looking for Background in: C:\RocketLauncher\Media\Bezels\MAME\dkong
  1870. 19:41:40:764 | MD | DEBUG1 | +0 | Bezel - Found Background art in folder: C:\RocketLauncher\Media\Bezels\MAME\dkong
  1871. 19:41:40:764 | MD | INFO | +0 | Bezel - Loading Background image: C:\RocketLauncher\Media\Bezels\MAME\dkong\Background - 16x9 dkong (kcorcoran).png
  1872. 19:41:40:764 | MD | DEBUG2 | +0 | Bezel - Bezel ini file found. Defined screen positions: X1=540 Y1=28 X2=1380 Y2=1053
  1873. 19:41:40:814 | MD | DEBUG2 | +47 | Bezel - Background Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080
  1874. 19:41:40:814 | MD | INFO | +0 | BezelStart - Ended
  1875. 19:41:40:814 | MD | INFO | +0 | Module - Running MAME in non-legacy mode
  1876. 19:41:40:814 | MD | INFO | +0 | Run - Running: C:\Hyperspin\Emulators\Mame0163\"mame64.exe" dkong -rompath "C:\Hyperspin\Emulators\Mame0163\roms;C:\Hyperspin\Emulators\Mame0163\roms" -window -nogl_glsl -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo
  1877. 19:41:40:844 | MD | DEBUG1 | +31 | Run - ""mame64.exe" dkong -rompath "C:\Hyperspin\Emulators\Mame0163\roms;C:\Hyperspin\Emulators\Mame0163\roms" -window -nogl_glsl -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo" Process ID: 3244
  1878. 19:41:40:844 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x1042c | Process ID: 4616 | Process Path: C:\RocketLauncher\RocketLauncher.exe
  1879. 19:41:40:844 | MD | INFO | +0 | WinWait - Waiting for "ahk_class MAME"
  1880. 19:41:41:002 | MD | DEBUG1 | +156 | GetActiveWindowStatus - Title: MAME: Donkey Kong (US set 1) [dkong] | Class: MAME | State: 0 | X: 576 | Y: 0 | Width: 768 | Height: 1040 | Window HWND: 0x10436 | Process ID: 3244 | Process Path: C:\Hyperspin\Emulators\Mame0163\mame64.exe
  1881. 19:41:41:002 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: MAME: Donkey Kong (US set 1) [dkong] | Class: MAME | State: 0 | X: 576 | Y: 0 | Width: 768 | Height: 1040 | Window HWND: 0x10436 | Process ID: 3244 | Process Path: C:\Hyperspin\Emulators\Mame0163\mame64.exe
  1882. 19:41:41:002 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class MAME"
  1883. 19:41:41:114 | MD | DEBUG1 | +110 | GetActiveWindowStatus - Title: MAME: Donkey Kong (US set 1) [dkong] | Class: MAME | State: 0 | X: 576 | Y: 0 | Width: 768 | Height: 1040 | Window HWND: 0x10436 | Process ID: 3244 | Process Path: C:\Hyperspin\Emulators\Mame0163\mame64.exe
  1884. 19:41:41:139 | MD | INFO | +31 | BezelDraw - Started
  1885. 19:41:41:139 | MD | INFO | +0 | Bezel - Bezel Screen Offset: left= top= right= bottom=
  1886. 19:41:44:705 | MD | DEBUG2 | +3557 | Bezel - Bezel Image Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080
  1887. 19:41:44:705 | MD | DEBUG2 | +0 | Bezel - Game Screen Position: BezelImage left=540 top=28 right=1380 bottom=1053
  1888. 19:41:44:706 | MD | DEBUG2 | +0 | Bezel Keys Enabled
  1889. 19:41:44:706 | MD | INFO | +0 | BezelDraw - Ended
  1890. 19:41:44:706 | MD | DEBUG1 | +0 | FadeInExit - Started
  1891. 19:41:44:706 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out
  1892. 19:41:45:237 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended
  1893. 19:41:45:291 | MD | DEBUG2 | +62 | XHotkeyTableCreation - Started
  1894. 19:41:45:291 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
  1895. 19:41:45:292 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
  1896. 19:41:45:292 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1897. 19:41:45:292 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
  1898. 19:41:45:292 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  1899. 19:41:45:292 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
  1900. 19:41:45:292 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1901. 19:41:45:292 | MD | DEBUG1 | +0 | FadeInExit - Ended, waiting for user to close launched application
  1902. 19:41:45:292 | MD | INFO | +0 | Process - WaitClose mame64.exe
  1903. 19:41:46:047 | MD | DEBUG1 | +749 | CloseProcess - Started, user requested to end launched application
  1904. 19:41:46:047 | MD | DEBUG1 | +0 | FadeOutStart - Started
  1905. 19:41:46:048 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
  1906. 19:41:46:048 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
  1907. 19:41:46:048 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
  1908. 19:41:46:049 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1909. 19:41:46:049 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
  1910. 19:41:46:049 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  1911. 19:41:46:050 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
  1912. 19:41:46:050 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
  1913. 19:41:46:050 | MD | DEBUG1 | +0 | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
  1914. 19:41:46:050 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: C:\RocketLauncher\Media\Fade\MAME\dkong\Layer -1*.*
  1915. 19:41:46:072 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer -1*.*
  1916. 19:41:46:073 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: C:\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.*
  1917. 19:41:46:073 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: C:\RocketLauncher\Media\Fade\_Default\Horizontal\Layer -1*.*
  1918. 19:41:46:074 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: C:\RocketLauncher\Media\Fade\_Default\Layer -1*.*
  1919. 19:41:46:074 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: C:\RocketLauncher\Media\Fade\_Default\Layer -1*.png
  1920. 19:41:46:074 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer -1 pic: C:\RocketLauncher\Media\Fade\_Default\Layer -1 (3).png
  1921. 19:41:46:075 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: C:\RocketLauncher\Media\Fade\_Default\Layer -1*.gif
  1922. 19:41:46:075 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: C:\RocketLauncher\Media\Fade\_Default\Layer -1*.tif
  1923. 19:41:46:076 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: C:\RocketLauncher\Media\Fade\_Default\Layer -1*.bmp
  1924. 19:41:46:076 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: C:\RocketLauncher\Media\Fade\_Default\Layer -1*.jpg
  1925. 19:41:46:077 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use C:\RocketLauncher\Media\Fade\_Default\Layer -1 (3).png
  1926. 19:41:46:196 | MD | INFO | +125 | DefaultAnimateFadeOut - Started, direction is: in
  1927. 19:41:46:726 | MD | INFO | +531 | DefaultAnimateFadeOut - Ended
  1928. 19:41:46:726 | MD | DEBUG1 | +0 | FadeOutStart - Ended
  1929. 19:41:46:726 | MD | DEBUG1 | +0 | ShowFE - Started
  1930. 19:41:46:726 | MD | DEBUG1 | +0 | ShowFE - Ended
  1931. 19:41:46:726 | MD | INFO | +0 | WinClose - Closing: ahk_class MAME
  1932. 19:41:46:836 | MD | DEBUG1 | +109 | CloseProcess - Ended
  1933. 19:41:46:836 | MD | INFO | +0 | BezelExit - Started
  1934. 19:41:46:846 | MD | INFO | +0 | Bezel - Removing bezel image components to exit RocketLauncher.
  1935. 19:41:46:846 | MD | INFO | +0 | BezelExit - Ended
  1936. 19:41:46:846 | MD | DEBUG1 | +0 | FadeOutExit - Started
  1937. 19:41:47:276 | MD | INFO | +437 | DefaultAnimateFadeOut - Started, direction is: out
  1938. 19:41:47:806 | MD | INFO | +530 | DefaultAnimateFadeOut - Ended
  1939. 19:41:47:806 | MD | DEBUG1 | +0 | FadeOutExit - Ended
  1940. 19:41:47:806 | MD | INFO | +0 | ExitModule - Started
  1941. 19:41:47:806 | MD | INFO | +0 | Starting Updating Statistics:
  1942. 19:41:47:806 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0
  1943. 19:41:47:806 | MD | DEBUG2 | +0 | gameSectionStartTime:71752113
  1944. 19:41:47:806 | MD | DEBUG2 | +0 | ElapsedTime:2
  1945. 19:41:47:806 | MD | DEBUG2 | +0 | Statistics cleared game name: dkong
  1946. 19:41:47:866 | MD | DEBUG2 | +62 | Loaded game statistics from ini files:
  1947. Number_of_Times_Played: 62
  1948. Last_Time_Played: Wednesday September 30, 2015 11:47:10 PM
  1949. Average_Time_Played: 260
  1950. Total_Time_Played: 16147
  1951. System_Total_Played_Time: 28619
  1952. Total_Global_Played_Time: 32337
  1953. 19:41:47:866 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 63
  1954. Last_Time_Played: Thursday October 1, 2015 07:41:45 PM
  1955. Average_Time_Played: 256
  1956. Total_Time_Played: 16149
  1957. System_Total_Played_Time: 28621
  1958. Total_Global_Played_Time: 32339
  1959. 19:41:47:906 | MD | INFO | +32 | Game section statistics updated.
  1960. 19:41:47:906 | MD | INFO | +0 | Restoring mouse cursor
  1961. 19:41:47:906 | MD | INFO | +0 | ExitModule - Ended
  1962. 19:41:47:906 | MD | INFO | +0 | End of Module Logs
  1963. 19:41:47:946 | RL | INFO | +11887 | Main - Module ended, exiting RocketLauncher normally
  1964. 19:41:47:946 | RL | INFO | +0 | ExitScript - Started
  1965. 19:41:47:946 | RL | DEBUG1 | +0 | ExitScript - Unhiding taskbar
  1966. 19:41:48:166 | RL | DEBUG1 | +219 | ExitScript - Checking what application is currently in focus.
  1967. 19:41:48:166 | RL | INFO | +0 | SystemCursor - Restoring mouse cursor
  1968. 19:41:48:166 | RL | INFO | +0 | ExitScript - Ended
  1969. [/code]
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