Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ???01_52_00_0001:Look around by using the [AIM].
- 01_52_00_0002:Move [WALK] to move your character.
- 01_52_00_0003:Open the door by pressing [ACTION].
- 01_52_00_0004:Press [COVER] to take cover behind an obstacle.
- 01_52_00_0005:Hold [ZOOM] to aim.
- 01_52_00_0006:Release [ZOOM] to quit leaning.
- 01_52_00_0007:Press [COVER] to leave cover.
- 01_52_00_0008:Press [HOLSTER] to holster your weapon.
- 01_52_00_0009:Take cover behind the wall by pressing [COVER].
- 01_52_00_0010:Hold [ZOOM] to lean from cover.
- 01_52_00_0011:Press [FIRE] to fire.
- 01_52_00_0012:Press [RELOAD] to reload.
- 01_52_00_0013:Move [WALK] to move while in cover.
- 01_52_00_0014:Press [COVER] to leave cover.
- 01_52_00_0015:Press [SPRINT] to sprint forward.
- 01_52_00_0016:When in cover, press [ACTION] while moving in order to move around a corner.
- 01_52_00_0017:Press [BREAK] to kick a door open.
- 01_52_00_0018:Press [CLIMB] to climb over obstacles.
- 01_52_00_0019:Take cover by a window by pressing [COVER].
- 01_52_00_0020:Press [WEAPON_LEFT] twice to equip a grenade.
- 01_52_00_0021:Press [FIRE] to throw a grenade.
- 01_52_00_0022:When near the MG-42 press [ACTION] to use it.
- 01_52_00_0023:Press [WEAPON_SELECT] to switch weapons.
- 01_52_00_0024:Shoot the officer on the steps.
- 01_52_00_0025:Shoot the soldiers defending the Town Hall.
- 01_52_00_0026:Move [WALK] to run.
- 01_52_00_0027:Capture the Town Hall.
- 01_52_00_0028:Press [CLIMB] to climb through the window.
- 01_52_00_0029:Press [ACTION] to pick up guns. Ammo is picked up automatically.
- 01_52_00_0030:Use the machine gun to hold off the Italians.
- 01_52_00_0031:Rejoin your squad.
- 01_52_00_0032:Press [WEAPON_DOWN] to equip a rifle.
- 01_52_00_0033:Hold [WALK] and press [COVER] to dissengage from cover faster
- 01_52_00_0034:Take cover by a window by pressing [COVER] while moving towards it.
- 01_52_00_0035:Press [CROUCH] to stand up.
- 02_52_00_0001:To hail a taxi, press Y.
- 02_52_00_0002:Go to your bedroom to change from your uniform.
- 02_52_00_0003:Your respect level increases for completing missions and jobs. The higher the respect level is, the lower the prices in the stores, police fines or bribes. The level will decrease when you kill police officers, civilians, and for other offenses and prices will increase simultaneously.
- 02_52_00_0005:You've done a good day's work. Time to go to bed now - head back to Joe's and find the couch.
- 02_52_00_0006:Mission complete. To go to the next mission, use the bed in your apartment.
- 02_52_00_0007:Press ... at the car's trunk to place your baggage into it.
- 02_52_00_0008:Press [CAR_UP] to accelerate.
- 02_52_00_0009:Press [CAR_DOWN] to brake.
- 02_52_00_0010:You can use the speed limiter by pressing [DRIVING_STYLE] to switch it on and off.
- 02_52_00_0011:Normal driving style is indicated by an icon on the speedometer.
- 02_52_00_0012:Press [HANDBRAKE] to pull the handbrake.
- 02_52_00_0013:Press [RADIO] to change/switch off radio stations.
- 02_52_00_0014:Use the garage by Joe's apartment to store cars.
- 02_52_00_0015:A car parked in the garage is safe from thieves.
- 02_52_00_0016:You can store up to ten cars here.
- 02_52_00_0017:You can treat Joe's place as your own.
- 02_52_00_0018:You are sleeping on the sofa in the kitchen. When you go to sleep, this day will end and the story will continue.
- 02_52_00_0021:Charlie owns body shops all over the city.
- 02_52_00_0022:They offer some useful services.
- 02_52_00_0023:This vehicle has been reported as stolen. Police will recognize your vehicle and attempt to pull you over.
- 02_52_00_0024:You can change the appearance of your car at a body shop, then the cops won't recognize it anymore.
- 02_52_00_0025:When you get injured, you will lose health.
- 02_52_00_0026:Health will regenerate automatically to its maximum value.
- 02_52_00_0027:Hide the dead body in the trash.
- 02_52_00_0028:Eating food will restore your health limit.
- 02_52_00_0029:Wait for Joe to order.
- 02_52_00_0030:You need to take a taxi.
- 02_52_00_0031:To get to Mamma's, go up the steps near the news stand.
- 02_52_00_0032:Mamma's apartment is further down these backstreets.
- 02_52_00_0033:Mamma's apartment is down the alley by Manara's Menswear.
- 02_52_00_0034:You forgot your suitcase - it's in the trunk of the taxi.
- 02_52_00_0035:If you beat these guys for no reason, they won't play ball.
- 02_52_00_0036:Don't injure the workers. Derek needs them to work.
- 02_52_00_0037:Don't leave Francesca!
- 02_52_00_0038:Get back to help Francesca!
- 02_52_00_0039:The Bombers - Sand Island's resident gangsters. Better leave.
- 02_52_00_0040:Stand next to a character and press [ACTION] to talk to them.
- 02_52_00_0041:Use the radar to navigate.
- 02_52_00_0042:Objectives are marked on the radar.
- 02_52_00_0043:Go upstairs to Mamma's apartment.
- 02_52_00_0044:The gas tank is above the rear wheel.
- 02_52_00_0045:Press [ACTION] by the wardrobe to change clothes.
- 02_52_00_0046:Leave Mamma's and follow the objective marker to Joe's.
- 02_52_00_0047:Press [HIT_1] for quick jabs.
- 02_52_00_0048:Press [HIT_2] for more powerful attacks.
- 02_52_00_0049:Hold [BLOCK] to dodge.
- 02_52_00_0050:Hold [SPRINT] to sprint.
- 02_52_00_0051:Be aware of what is happening around you.
- 02_52_00_0052:You can fix a car engine by pressing [ACTION] when the hood is up.
- 02_52_00_0053:Joe's apartment is on the third floor.
- 02_52_00_0054:Check out Joe's apartment, then follow him to the garage.
- 02_52_00_0055:Turn the radio on and switch stations by pressing [ACTION].
- 02_52_00_0056:Press [ENTER_CAR] to get in cars.
- 02_52_00_0057:Press [MAP] to view the map.
- 02_52_00_0058:To return to the game, press the BACK button again.
- 02_52_00_0059:Press [RADIO] to change/switch off radio stations.
- 02_52_00_0060:Press [HIT_1] to break into a car.
- 02_52_00_0061:Knock your opponent out with B or Y while he is stunned.
- 02_52_00_0062:Press [HANDBRAKE] to pull the handbrake.
- 02_52_00_0063:Get in the car and drive.
- 02_52_00_0064:Press [ACTION] at the counter to open the shop menu.
- 02_52_00_0065:Your car is running out of gas. This is indicated by the flashing light on the speedometer.
- 02_52_00_0066:Your car is running out of gas. This is indicated by the flashing light on the speedometer.
- 02_52_00_0067:Watch out for the police.
- 02_52_00_0068:Move [AIM] to look around.
- 02_52_00_0069:[HINT_1] Push him around. Make him pay!
- 02_52_00_0070:Press [HANDBRAKE] to pull the handbrake.
- 02_52_00_0071:If you sustain too many injuries, your maximum health value will also decrease.
- 02_52_00_0072:To increase the maximum health value, you need to eat some food.
- 02_52_00_0073:Press [ACTION] by the bed to go to sleep.
- 02_52_00_0074:To repair a broken engine, press [ACTION] by the hood.
- 02_52_00_0075:Steal the Jefferson before leaving this area.
- 02_52_00_0076:Press [LOOK_BEHIND] to look behind the car.
- 02_52_00_0077:Press [SWITCH_CAMERA] to switch the driving camera.
- 02_52_00_0078:Move [CAR_STEER] to steer.
- 02_52_00_0079:Hold [CAR_DOWN] to back up.
- 02_52_00_0080:Press [DRIVING_STYLE] to toggle safe driving.
- 02_52_00_0081:Hold [ZOOM] to aim.
- 02_52_00_0082:Move [AIM] to navigate through the shop menu.
- 02_52_00_0083:You'll lose police attention by staying out of sight.
- 02_52_00_0084:You can legalize a car at a body shop.
- 02_52_00_0085:Eating and drinking heals injuries.
- 02_52_00_0086:Your health is shown on the right of the radar.
- 02_52_00_0087:Your health has been replenished to maximum.
- 02_52_00_0088:Talk to Joe to get more ammo.
- 02_52_00_0089:Move [LOCKPICK] to move the pin. When in position, press [ACTION] to set it.
- 02_52_00_0090:Change the license plate or repaint the vehicle to legalize a car. Joe is paying this time.
- 02_52_00_0091:Trucks can't be parked in the garage.
- 02_52_00_0092:Press [WEAPON_SELECT] to scroll through available weapons.
- 02_52_00_0093:You can tune the engine of the vehicle to improve its performance. Joe will pay for you this time.
- 02_52_00_0094:Eating and drinking non-alcoholic beverages heals injuries.
- 02_52_00_0095:Press [CAMERA_SIDE] to switch your camera position while aiming.
- 03_52_00_0001:Crash on the kitchen couch to get some sleep.
- 03_52_00_0002:The alarm has been raised - the cops are going to be here soon!
- 03_52_00_0003:To pick a lock press AB when the pin turns green.
- 03_52_00_0004:Stay hidden. There are guards around.
- 03_52_00_0005:Don't make any noise or the guards will hear you.
- 03_52_00_0006:Press [CROUCH] to crouch and move stealthily.
- 03_52_00_0007:When crouching, you open doors quietly.
- 03_52_00_0008:Check the door signs to find Maria's apartment.
- 03_52_00_0009:Wait for Maria to get in your car.
- 03_52_00_0010:The recognition bar shows when you are being noticed.
- 03_52_00_0011:When the recognition bar reaches half-way the guards will start to search for you.
- 03_52_00_0012:A full recognition bar means you've been spotted.
- 03_52_00_0013:Press [DRIVING_STYLE] button to toggle safe driving.
- 03_52_00_0014:You can disable the guards silently by pressing [HIT_1] while crouching behind them.
- 03_52_00_0015:Park by the cashier and press [ACTION] to sell the stamps.
- 03_52_00_0016:Now find more gas stations. Sell as many stamps as you can before midnight.
- 03_52_00_0017:Drive to Joe's.
- 03_52_00_0018:You should take a car.
- 03_52_00_0019:Get your car from Joe's garage.
- 03_52_00_0020:The stopwatch on the screen shows how much time you have left.
- 03_52_00_0021:You are halfway to midnight!
- 03_52_00_0022:You've got one minute until midnight!
- 03_52_00_0023:Search the blackmail man.
- 03_52_00_0024:Go to the platform and talk to the man.
- 03_52_00_0025:Go to the upper floor.
- 03_52_00_0026:Maria Agnello died.
- 03_52_00_0027:This car cannot be used.
- 03_52_00_0028:Meet Joe upstairs.
- 04_52_00_0001:Guns can be bought in gun shops all over the city.
- 04_52_00_0002:Lockpicks can always be bought from Giuseppe.
- 04_52_00_0003:You need to damage 3 more vehicles.
- 04_52_00_0004:You need to damage 2 more vehicles.
- 04_52_00_0005:You need to damage 1 more vehicle.
- 04_52_00_0006:All the cars have been damaged.
- 04_52_00_0010:Cover Joe while he's opening the door.
- 04_52_00_0011:Follow Joe - climb the stairs.
- 04_52_00_0012:Fend off the cops.
- 04_52_00_0013:Follow Joe to the ledge.
- 04_52_00_0014:Move to the other roof while Joe covers you.
- 04_52_00_0015:Advance to the roof exit door.
- 04_52_00_0016:Follow Joe to the fire escape.
- 05_52_00_0001:You should get dressed before leaving.
- 05_52_00_0002:Your car is in the garage next to the apartment building.
- 05_52_00_0003:Force Verso to damage his car by threatening him with a weapon.
- 05_52_00_0004:Load the crate
- 05_52_00_0005:Hurry up! Henry is dying. The remaining time is displayed on the stopwatch.
- 05_52_00_0006:You can find your cars in your garage to the right of your house.
- 05_52_00_0007:You are running out of time. Follow the objective marker on the radar.
- 05_52_00_0008:The red line on the radar shows the optimal route to your objective.
- 05_52_00_0009:The secret code
- 05_52_00_0010:You can search through the city for a hidden poster with a secret code written on it. Find the code and win special prizes!
- 05_52_00_0011:Press [HIT_1] to punch an enemy.
- 05_52_00_0012:Action-Packed Gameplay: White-knuckle car chases, visceral hand-to-hand combat and intense gunplay - it will take all that and more to become a made man.
- 05_52_00_0013:Epic Gangster Story: Inspired by iconic mafia movies, the compelling characters and cinematic presentation will pull you into the allure and impossible escape of life in the Mafia.
- 05_52_00_0014:Enter the world of Empire Bay - Mafia II's story begins in the 40s and the architecture, cars, music and clothing all echo the period. As time passes, hot rod cars, 50s fashion, and a great soundtrack reflect the birth of a cool new era.
- 05_52_00_0015:24 August 2010
- 05_52_00_0016:www.mafia2game.com
- 05_52_00_0017:This demo version offers only a limited time you can spend in the city. Check the top right corner timer.
- 05_52_00_0018:27 August 2010
- 05_52_00_0019:US Launch
- 05_52_00_0020:International Launch
- 05_52_00_0021:Twitter: www.twitter.com/mafia2game
- 05_52_00_0022:Facebook: www.facebook.com/mafia2game
- 06_52_00_0001:Leo Galante is the old guy playing chess.
- 06_52_00_0002:To make your opponent angry, press [CATCH] to taunt him.
- 06_52_00_0003:Press [HIT_2] to grab a stunned opponent.
- 06_52_00_0004:Press [HIT_1][HIT_1][HIT_1] at the right pace for finishing combo.
- 06_52_00_0005:You can practice close combat as long as you stay inside the square.
- 06_52_00_0006:To counterattack, evade the opponent's hit by holding [BLOCK] and then quickly press [HIT_1] or [HIT_2].
- 06_52_00_0007:To evade an opponent's attack hold [BLOCK].
- 06_52_00_0008:Leave the gym.
- 07_52_00_0001:You are a free man. You should catch up with your old friends.
- 07_52_00_0002:Check out the apartment.
- 07_52_00_0003:The garage is on the left around the corner.
- 07_52_00_0005:Nice suit! Now you can meet Joe.
- 07_52_00_0006:You need to be wearing a suit to meet Joe.
- 07_52_00_0007:This place has been robbed recently. Find another shop.
- 07_52_00_0008:Your new apartment is on the top floor.
- 07_52_00_0022:Keep an eye on your drunk friends.
- 07_52_00_0033:A few hours later...
- 07_52_00_0034:Talk to Richard Beck
- 07_52_00_0035:Talk to Steve
- 07_52_00_9001:Joe died.
- 07_52_00_9002:Eddie's car was destroyed.
- 07_52_00_9003:Eddie's car was lost.
- 08_52_00_0001:Meet the others in front of the foundry.
- 08_52_00_0002:Derek will be interested in buying these hot rods.
- 08_52_00_0003:Red Carton
- 08_52_00_0004:Blue Carton
- 08_52_00_0005:White Carton
- 08_52_00_0006:Each customer prefers different cigarette flavors.
- 08_52_00_0007:A few hours later ...
- 08_52_00_0008:You can call from home or a phone booth.
- 08_52_00_0009:Steve's car is destroyed.
- 08_52_00_0010:Give Eddie his 2,000 dollars.
- 08_52_00_0011:Give Eddie his cash at the Maltese Falcon.
- 08_52_00_0012:You don't have enough cash for Eddie.
- 08_52_00_0013:Beat them up.
- 08_52_00_0055:You can steal or damage the supply car.
- 08_52_00_0056:Leave the car on the crane platform to sell it to Derek.
- 08_52_00_0057:Take a Molotov from the trunk and destroy the bar.
- 08_52_00_0059:You don't have enough cash.
- 08_52_00_0061:The hot rod is destroyed.
- 08_52_00_0051:You can rob the cash register.
- 08_52_00_0052:The truck is destroyed.
- 08_52_00_0053:You did enough damage to the bar, get out of there!
- 08_52_00_0054:You must drive the hotrod.
- 08_52_00_0060:Want to sell the hot rod?
- 08_52_00_0062:Take a Molotov
- 08_52_00_0030:You lost him.
- 09_52_00_0001:Find the key.
- 09_52_00_0002:Take cover!
- 09_52_00_0003:You're getting too close!
- 09_52_00_0004:Luca is getting away. Step on it!
- 09_52_00_0005:Get back to the slaughterhouse! The job isn't finished!
- 09_52_00_0006:Change your clothes at a clothing store or at your apartment.
- 09_52_00_0007:The sewer looks like a way into the slaughterhouse.
- 09_52_00_0008:Do not shoot or your guys will be killed.
- 09_52_00_0009:Steal Harry's car from the police station and drive it back to Harry's.
- 09_52_00_0010:Take Harry's car.
- 09_52_00_0011:Take the car back to Harry's gunshop.
- 09_52_00_0012:Grab a car.
- 09_52_00_0013:Grab a different car.
- 09_52_00_0014:Someone found a dead body.
- 10_52_00_0001:Find a way inside and look for some cleaner's uniforms.
- 10_52_00_0002:Change into the cleaner's uniforms.
- 10_52_00_0003:Do as you are told. Clean up.
- 10_52_00_0004:Scrub the stains. Put your back into it.
- 10_52_00_0005:Help Joe cut a hole in the window.
- 10_52_00_0006:Hide the gangster's body in the ladies room.
- 10_52_00_0007:Plant the bomb under the table.
- 10_52_00_0008:Follow Joe up to the roof.
- 10_52_00_0009:You have to drive Joe's car.
- 10_52_00_0010:Raise the washing platform.
- 10_52_00_0011:Lower the washing platform.
- 10_52_00_0012:Use the squeegee to stay in character.
- 10_52_00_0013:Chase Clemente!
- 10_52_00_0014:You are losing them!
- 10_52_00_0015:Get closer so Joe can get a good shot.
- 10_52_00_0016:You have explosives in the car, so be careful.
- 10_52_00_0017:Drive very carefully. There's a bomb in the car.
- 10_52_00_0018:You gave yourself away.
- 10_52_00_0019:You need to pass the manager.
- 10_52_00_0020:You need a cleaner's uniform to sneak through the hotel.
- 10_52_00_0021:Hide the body in the ladies' room.
- 10_52_00_0022:Don't give yourself away by acting stupid.
- 10_52_00_0023:Don't get recognized by Clemente's guys.
- 10_52_00_0050:Leave the laundry.
- 10_52_00_0051:Attempt to bribe him.
- 10_52_00_0052:Start a fist fight.
- 10_52_00_0054:Gangsters are after you. Get rid of them first!
- 10_52_00_0053:Get out of the car.
- 11_52_00_0001:Get to Leo - fast! Henry will be there soon.
- 11_52_00_0002:Don't let Henry and his goons see you.
- 11_52_00_0003:Escape in a car.
- 11_52_00_0004:You can leave the house through a window.
- 11_52_00_0005:You must get dressed.
- 11_52_00_0006:You were found and shot by Henry's goons.
- 11_52_00_0007:Grab a car and give Galante a lift.
- 11_52_00_0008:You can't use your gun near Henry.
- 11_52_00_0009:Search the laundry basket near the bedroom.
- 12_52_00_0001:Which car would you like to take?
- 12_52_00_0002:Your car.
- 12_52_00_0003:Henry's car.
- 13_52_00_0001:Kill these bastards!
- 13_52_00_0002:Make sure you are ready for action.
- 13_52_00_0005:Wait for Joe.
- 13_52_00_0006:Wong noticed you. Stay further back.
- 13_52_00_0007:Looks like Wong has calmed down. Keep tailing him.
- 13_52_00_0008:Help Joe, you chickenshit.
- 13_52_00_0009:You are too close. Wong will recognize you!
- 13_52_00_0010:You are too far away. Don't lose him!
- 13_52_00_9001:You lost Wong.
- 13_52_00_9002:Wong must lead you to his base.
- 14_52_00_0001:Repair your car before meeting the guy.
- 14_52_00_0002:Take the gun.
- 14_52_03_0001:Ready your weapon.
- 14_52_03_0002:Follow Derek to the warehouse.
- 14_52_03_0003:Search Derek's office.
- 14_52_03_0004:You can give weapons to the workers.
- 14_52_03_0007:Rob shops or bring cars to Bruski.
- 14_52_02_0002:Do not leave this area. Get in the car first!
- 14_52_02_0003:Don't leave the roof. You are supposed to supervise the transaction.
- 15_52_00_0007:You can try asking Eddie, Giuseppe, Harry or Mike.
- 15_52_00_0001:Execute the lackey.
- 15_52_00_0002:Find a way to get inside.
- 15_52_00_0003:You must complete the mission before leaving the area.
- 15_52_00_0004:Get inside unnoticed.
- 15_52_00_0005:The old man is probably in the house. Find him.
- 15_52_00_0006:You cannot leave now. Finish what you started.
- 15_52_00_0008:Family Album has been unlocked.
- 01_51_01_0001:Follow the old man.
- 01_51_01_0002:Stay hidden, don't shoot.
- 01_51_01_0003:Help the old man save the villagers.
- 01_51_01_0004:Liberate the town hall.
- 01_51_01_0005:Defend the town hall.
- 01_51_01_0006:Use the MG and defend the town hall.
- 01_51_01_0007:Follow Private Williams to the balcony.
- 01_51_01_0008:You should climb through the window next to the front entrance of the town hall.
- 02_51_00_0001:HOME SWEET HOME
- 02_51_01_0001:Walk to your mother's.
- 02_51_01_0002:Get dressed.
- 02_51_01_0003:Go to Joe's place.
- 02_51_01_0004:You need to earn the money to pay back your father's debt.
- 02_51_01_0005:Drive with Joe to see Mike Bruski.
- 02_51_01_0006:Drive to the Lone Star bar with Joe.
- 02_51_01_0007:Steal the cream-colored Walter Coupe.
- 02_51_01_0008:Buy a can of fuel from a gas station to refill the tank.
- 02_51_01_0009:Get the Walter Coupe to Mike in one piece.
- 02_51_01_0010:Go with Joe to see Charlie.
- 02_51_01_0011:Visit Giuseppe with Joe.
- 02_51_01_0012:Take the discharge papers.
- 02_51_01_0013:Buy lockpicks.
- 02_51_01_0131:Pick the practice lock.
- 02_51_01_0014:Drive to Hunt Lane.
- 02_51_01_0015:Steal the Jefferson.
- 02_51_01_0016:Beat Joe back to Charlie's.
- 02_51_01_0017:Visit the body shop.
- 02_51_01_0018:Go to the Southport docks and see Mr. Pappalardo.
- 02_51_01_0019:Follow Steve.
- 02_51_01_0020:Load the crates onto the truck.
- 02_51_01_0021:Collect Derek's fee from the dockworkers.
- 02_51_01_0022:Go back to Joe's.
- 02_51_01_0023:Take the cash back to Derek.
- 02_51_01_0024:MONIQUE
- 02_51_01_0025:Take Monique to the theater in Midtown.
- 02_51_01_0026:Take Joe to get a bite to eat.
- 02_51_01_0027:Refuel at a gas station.
- 02_51_01_0028:Buy a can of gas.
- 02_51_01_0029:HE WHO PAYS THE BARBER
- 02_51_01_0030:Buy some food.
- 02_51_01_0031:Escape from the Bombers.
- 02_51_01_0032:Protect Francesca.
- 02_51_01_0033:The door is open. Leave when you have had enough.
- 02_51_01_0034:Follow Joe to his garage.
- 02_51_01_0035:Hide the dead body.
- 02_51_01_0036:Drive to Joe's place.
- 02_51_01_0037:Go to sleep.
- 02_51_01_0038:Shoot the tires of the wrecked red car.
- 02_51_01_0039:Shoot out the car's windows.
- 02_51_01_0040:Shoot the car's gas tank to finish.
- 02_51_01_0041:Follow Joe.
- 02_51_01_0042:Lose the police.
- 02_51_01_0043:Open the fridge and take some food.
- 02_51_01_0044:Go to Joe's apartment.
- 02_51_01_0045:Park your car in the garage.
- 02_51_01_0046:Obtain a car to park in the garage.
- 02_51_01_0047:Pick up Shotgun
- 02_51_01_0048:Pick up Grenade Mk.II
- 03_51_00_0001:PRICE OFFICE
- 03_51_01_0001:Drive to Freddy's in Little Italy.
- 03_51_01_0002:Drive to Maria Agnello's place in Little Italy.
- 03_51_01_0003:Return to Freddy's Bar.
- 03_51_01_0004:Check out the subway station on the west side to look for the mystery man.
- 03_51_01_0005:Sell the stamps at gas stations before midnight.
- 03_51_01_0006:To finish the mission, go to Joe's.
- 03_51_01_0007:You were killed.
- 03_51_01_0008:You got arrested.
- 03_51_01_0009:Get inside the Office of Price Administration.
- 03_51_01_0010:Go to the first floor.
- 03_51_01_0011:Drop Maria off at the hospital in Uptown.
- 03_51_01_0012:AN EXPENSIVE CAR FOR CHARLIE
- 03_51_01_0013:Steal the custom Lassiter.
- 03_51_01_0014:Get the Lassiter to Charlie in perfect condition.
- 03_51_01_0015:Drive the hooker home.
- 03_51_01_0016:Kick the pimp's ass!
- 03_51_01_0017:Accept the job?
- 03_51_01_0018:The gas stamps have expired.
- 03_51_01_0019:You sold all the gas stamps.
- 03_51_01_0020:Get the key from the director's office.
- 03_51_01_0021:You can use your bed to save your position in the story.
- 03_51_01_0022:Going to sleep takes you to the next chapter.
- 03_51_01_0023:Find a way in.
- 03_51_01_0024:Get out.
- 03_51_01_0025:Visited 1 out of 6 stations
- 03_51_01_0026:Visited 2 out of 6 stations
- 03_51_01_0027:Visited 3 out of 6 stations
- 03_51_01_0028:Visited 4 out of 6 stations
- 03_51_01_0029:Visited 5 out of 6 stations
- 03_51_01_0030:Visited 6 out of 6 stations
- 03_51_01_0031:Find the safe and steal the stamps.
- 03_51_01_0032:The safe alarm has been disabled.
- 04_51_00_0001:MURPHY'S LAW
- 04_51_01_0001:Meet Joe at Freddy's with a gun and lockpicks.
- 04_51_01_0002:Drive to the mall with Joe and rob the jewelry store.
- 04_51_01_0003:Disable the safe alarm.
- 04_51_01_0004:Rob the jewelry store.
- 04_51_01_0005:Get out of the mall! Follow Joe.
- 04_51_01_0006:To end the day, go to Joe's.
- 04_51_01_0007:Pick up your gun license from Giuseppe.
- 04_51_01_0008:HOT WHEELS
- 04_51_01_0009:Head for Dipton station and trash the cars.
- 04_51_01_0010:Get your cut from Derek.
- 05_51_00_0001:THE BUZZSAW
- 05_51_01_0001:Drive to Freddy's to meet Joe for lunch.
- 05_51_02_0001:Joe is waiting for you at Freddy's. Go speak to him.
- 05_51_01_0002:Take the MG-42 to apt. 233, Misery Lane.
- 05_51_01_0003:Go pick up some snacks.
- 05_51_01_0004:Kill the Fat Man!
- 05_51_01_0005:Get out of the distillery.
- 05_51_01_0006:Drive to El Greco's. Henry will take damage if you crash.
- 05_51_01_0007:Pick up the hardware from Harry in Kingston.
- 05_51_01_0008:You have the cash to repay your father's debt. Visit your sister.
- 05_51_01_0009:A LESSON IN MANNERS
- 05_51_01_0010:Teach this idiot a lesson!
- 05_51_01_0011:Crap! Looks like you killed him.
- 05_51_01_0013:Take the food back to the apartment.
- 05_51_01_0014:Mission failed: Henry died!
- 05_51_01_0012:Mission failed: Jolanda died!
- 05_51_01_0015:Go see what's going on.
- 05_51_01_0016:Get back in the car.
- 05_51_01_0017:Load the MG-42 into the van outside.
- 05_51_01_0018:Drive the van safely to meet Henry and Joe.
- 05_51_01_0019:Apartment 233, Misery Lane
- 05_51_01_0020:2 hours later
- 05_51_01_0021:The machine gun has been damaged.
- 05_51_01_0022:Chase the Fat Man into the distillery and kill him!
- 05_51_01_0023:Load the MG-42 into the van.
- 05_51_01_0024:Henry is dying. Hurry up!
- 05_51_01_0025:You have destroyed Harry's van.
- 05_51_01_0026:Go meet Joe and Henry at Misery Lane.
- 05_51_01_0027:Escape the police!
- 06_51_00_0001:TIME WELL SPENT
- 06_51_01_0001:Stay in line and obey orders, or you'll get a beating.
- 06_51_01_0002:Obey the guards and proceed down the corridor.
- 06_51_01_0003:Follow the guard.
- 06_51_01_0004:Contact Leo Galante.
- 06_51_01_0005:Teach O'Neill not to mess with you.
- 06_51_01_0006:Talk to Galante.
- 06_51_01_0007:Fight Pep??!
- 06_51_01_0008:Perform a successful counterattack.
- 06_51_01_0009:Get to know the other guys or leave the gym.
- 06_51_01_0010:Defeat your opponent.
- 06_51_01_0011:Follow Galante's man.
- 06_51_01_0012:Enter the laundry room and prepare for a fight.
- 06_51_01_0013:Beat up your opponent.
- 06_51_01_0014:Clean the two dirty urinals.
- 06_51_01_0015:Go take a shower.
- 06_51_01_0016:Defend yourself.
- 06_51_01_0017:Settle the score with O'Neill.
- 06_51_01_0018:Use the bed in your cell.
- 06_51_01_0019:Follow the guard.
- 06_51_01_0020:Follow the guard.
- 06_51_01_0021:Follow the guard.
- 06_51_01_0022:Go to the guard. You have a visitor waiting for you.
- 06_51_01_0023:Practice counterattacks with Pep??.
- 06_51_01_0024:Perform a successful finishing move.
- 06_51_01_0025:Enter the ring.
- 06_51_01_0028:Defeat your opponent.
- 06_51_01_0029:Practice throwing.
- 07_51_00_0001:IN LOVING MEMORY OF FRANCESCO POTENZA
- 07_51_01_0001:Catch up with Joe.
- 07_51_01_0002:Drive with Joe to your new apartment.
- 07_51_01_0003:Check out the apartment.
- 07_51_01_0004:Get dressed into a suit.
- 07_51_01_0005:Go to Joe's.
- 07_51_01_0006:Get into Eddie's car.
- 07_51_01_0007:Drive Eddie and Joe to the venue.
- 07_51_01_0008:Drive to Joe's.
- 07_51_01_0009:Drive to the clearing near the observatory.
- 07_51_01_0010:Take the drunks back to Joe's.
- 07_51_01_0011:Go get Eddie!
- 07_51_01_0012:Go get your friends!
- 08_51_00_0001:THE WILD ONES
- 08_51_01_0001:Meet Joe outside.
- 08_51_01_0002:Drive to Riverside. Don't damage the goods.
- 08_51_01_0003:Hand the goods to Joe.
- 08_51_01_0004:Drive to Millville.
- 08_51_01_0005:Catch the greasers.
- 08_51_01_0006:Shoot up the bar.
- 08_51_01_0007:Find a phone booth and call Eddie.
- 08_51_01_0008:Drive to the Crazy Horse.
- 08_51_01_0009:Drive to the old foundry.
- 08_51_01_0010:Work the greasers over.
- 08_51_01_0011:Take out the greasers.
- 08_51_01_0012:You need to raise money to pay Eddie back.
- 08_51_01_0013:Load the bikes on the truck.
- 08_51_01_0014:Sell the hot rod to Derek at the docks.
- 08_51_01_0015:Bring Eddie his money.
- 08_51_01_0016:Repair the car!
- 08_51_01_0017:Find the Irish gangsters.
- 08_51_01_0018:Exit the car and walk away from the platform.
- 08_51_01_0019:Wild Ones - Mafia II Preview Edit
- 08_51_01_0020:Joe's Apartment, Empire Bay - 1951
- 08_51_01_0021:Drive to meet Joe in South Millville
- 08_51_01_0022:Thank you for playing...
- 08_51_01_0023:Sell the hot rod to Derek before the press demo ends.
- 08_51_01_0024:Take a Molotov from the trunk and firebomb the bar.
- 09_51_00_0001:BALLS AND BEANS
- 09_51_01_0001:Head to the Maltese Falcon to see Eddie.
- 09_51_01_0002:Wait for Luca outside Freddy's.
- 09_51_01_0003:Follow Luca. Don't let him see you.
- 09_51_01_0004:Find a way to sneak into the slaughterhouse.
- 09_51_01_0005:Don't get seen or Falcone's guys will be killed.
- 09_51_01_0006:Save your guys! Find out where they're being held.
- 09_51_01_0007:Find Luca.
- 09_51_01_0008:Fight them off. Keep your guys alive.
- 09_51_01_0009:Get Luca.
- 09_51_01_0010:Find something to weigh the cart down.
- 09_51_01_0011:Go see Eddie at the Falcon.
- 09_51_01_0012:You smell like shit. Change your clothes.
- 09_51_01_0013:Go back to the Falcon.
- 09_51_01_0014:Drive to Millville and trash the car shipment.
- 09_51_01_0015:The next 3 months
- 09_51_01_0016:Luca has been killed.
- 09_51_01_0017:You lost Luca.
- 09_51_01_0018:You damaged Luca's car.
- 09_51_01_0019:Luca didn't reach his destination.
- 10_51_00_0001:ROOM SERVICE
- 10_51_01_0001:Meet Eddie over at Joe's right away.
- 10_51_01_0002:Take Joe's car and drive Joe and Marty to the Empire Arms Hotel.
- 10_51_01_0003:Find the cleaner's uniforms.
- 10_51_01_0004:Use the elevator to reach the 18th floor.
- 10_51_01_0005:Deal with Clemente's guys.
- 10_51_01_0006:Find the hotel's window washing platform.
- 10_51_01_0018:Lower the platform to prime the bomb. Don't act suspicious.
- 10_51_01_0007:Kill Clemente!
- 10_51_01_0008:Don't let Clemente escape!
- 10_51_01_0009:A few minutes later...
- 10_51_01_0010:Film
- 10_51_01_0011:Act like a window washer or they'll notice you.
- 10_51_01_0012:Find some cleaning equipment.
- 10_51_01_0013:Help Joe plant the bomb in the conference room.
- 10_51_01_0014:Follow Joe to the roof.
- 10_51_01_0015:Mission failed: The bomb went off!
- 10_51_01_0016:Mission failed: Clemente got away.
- 10_51_01_0017:A few minutes later....
- 10_51_01_0019:Deal with the gangster.
- 10_51_01_0020:Get to the conference room.
- 10_51_01_0021:You failed to deliver the bomb to the hotel.
- 10_51_01_0100:HEY JOE
- 10_51_01_0101:Get down to the Lone Star to help Joe.
- 10_51_01_0102:Get Joe out of there and get rid of the corpse.
- 10_51_01_0103:Lose the cops!
- 10_51_01_0104:Drag the body to the bartender's car.
- 10_51_01_0105:Take Joe home.
- 10_51_01_0106:Dump the body. Be discrete.
- 10_51_01_0107:Destroy the car in the press.
- 10_51_01_0108:Drive the car into the press.
- 11_51_00_0001:A FRIEND OF OURS
- 11_51_01_0001:Drive Henry to the Maltese Falcon.
- 11_51_01_0002:Warn Leo!
- 11_51_01_0003:Drive Henry to Galante's place.
- 11_51_01_0004:Escape with Leo. Don't let Henry see you.
- 11_51_01_0005:Drive Leo to the train station in Dipton.
- 11_51_01_0006:Go back to the Maltese Falcon.
- 11_51_01_0007:ERIC
- 11_51_01_0008:Find Eric at the apartment on River Street.
- 11_51_01_0009:END OF THE RAINBOW
- 11_51_01_0010:Find a way out!
- 11_51_01_0011:Go to Joe's.
- 11_51_01_0012:Go home.
- 11_51_01_0013:Drive out.
- 11_51_01_0014:Henry is in trouble - help him!
- 11_51_01_0015:Get behind Galante.
- 11_51_01_0016:Find Galante and kill him.
- 11_51_01_0017:Kill all of the bodyguards.
- 11_51_01_0018:VENDETTA ON THE IRISH
- 11_51_01_0019:Go with Joe.
- 11_51_01_0020:Storm the Hill of Tara.
- 11_51_01_0021:Head back to Joe's.
- 11_51_01_0022:Give Henry a lift to the Maltese Falcon.
- 11_51_01_0023:Catch the Irish leader.
- 11_51_01_0024:Kill the Irish leader and his guards.
- 11_51_01_0025:Get into the car with Henry.
- 11_51_01_0026:Go to Marty's old apartment in Oyster Bay.
- 11_51_01_0027:Answer the door.
- 12_51_00_0001:SEA GIFT
- 12_51_01_0001:Meet Henry and Joe at Lincoln Park.
- 12_51_01_0002:Pay a visit to the loan shark in Southport.
- 12_51_01_0003:Drive to the Sea Gift warehouse.
- 12_51_01_0004:Get out of here!
- 12_51_01_0005:Lose your pursuers!
- 12_51_01_0006:Follow Henry's car to the loan shark.
- 12_51_01_0007:Follow Henry's car to the Sea Gift warehouse.
- 12_51_01_0008:Drive to the warehouse on Evergreen Street.
- 12_51_01_0009:Follow the Chinese guy.
- 12_51_01_0010:Follow Henry.
- 13_51_00_0001:EXIT THE DRAGON
- 13_51_01_0001:Get to Lincoln Park.
- 13_51_01_0002:Help Henry! Kill his attackers!
- 13_51_01_0003:Follow the car.
- 13_51_01_0004:Raid the Red Dragon Restaurant.
- 13_51_01_0005:Find Wong.
- 13_51_01_0006:Get the hell out of Chinatown.
- 13_51_01_0007:Get Joe back home.
- 14_51_00_0001:STAIRWAY TO HEAVEN
- 14_51_01_0001:You have collected enough money. Go see Joe.
- 14_51_01_0002:See if Eddie knows where Joe is.
- 14_51_01_0003:Check with Giuseppe.
- 14_51_01_0004:Earn $27,500 for Bruno.
- 14_51_01_0005:Get in the car.
- 14_51_01_0006:Find the construction site where Vinci is holding Joe.
- 14_51_01_0007:Find Joe and save him.
- 14_51_01_0008:Find Joe and save him. Don't get seen!
- 14_51_01_0009:Follow his orders.
- 14_51_01_0010:Get inside.
- 14_51_01_0011:Get out of the building with Joe.
- 14_51_01_0012:Take Joe to El Greco's.
- 14_51_01_0013:Pay Bruno back.
- 14_51_01_0014:Earn $55,000 for Bruno.
- 14_51_01_0015:Go home.
- 14_51_01_0016:Take the money and run.
- 14_51_91_0001:Get in the loaded van.
- 14_51_91_0002:Drive the van to the garage to meet Vinci's guys.
- 14_51_91_0003:Drive to the top floor.
- 14_51_91_0004:Get in Jack's car.
- 14_51_91_0005:Get out of the garage.
- 14_51_91_0006:Let Harry know what happened here.
- 15_51_00_0001:PER ASPERA AD ASTRA
- 15_51_00_0002:Observatory
- 15_51_01_0001:Meet Carlo at the Hillwood Observatory.
- 15_51_01_0002:Go see Derek at the docks.
- 15_51_01_0003:Follow Derek.
- 15_51_01_0004:Hand out weapons.
- 15_51_01_0005:Kill Derek and Steve.
- 15_51_01_0006:Kill Frank Vinci.
- 15_51_01_0007:Kill Carlo Falcone.
- 15_51_01_0008:Kill Carlo.
- 15_51_01_0009:Leave the observatory.
- 15_51_01_0010:Call Vinci's Consigliere.
- 15_51_01_0011:KILL BRUNO
- 15_51_01_0012:Pay Bruno back. Do it right this time.
- 20_51_01_0000:Talk with the woman at the hill.
- 20_51_01_0001:Kill the man wearing a black suit.
- 20_51_01_0002:Take bodyguards as your sidekicks.
- 20_51_01_0003:Mission successful.
- 20_51_01_0004:Mission failed.
- 20_51_01_0005:Talk with the vendor again.
- 20_51_01_0006:Find Joe next to the crane.
- 20_51_01_0007:Invite Joe to join you as a sidekick.
- 20_51_01_0008:Shoot all the enemy gang members near the truck with Joe.
- 20_51_01_0009:Talk with the vendor at the shopping booth and buy a hamburger.
- 20_51_01_0010:Go to Mike.
- 20_51_01_0011:Go for Alonzo.
- 20_51_01_0012:Giuseppe wants to talk to you. He's at the corner in front of the Snooker club.
- 20_51_01_0013:Activate job: Mafia never forget
- 20_51_01_0014:Activate job: City sightseeing
- 20_51_01_0015:Activate job: Quick action
- 20_51_01_0016:Drive Alonzo to the Charon Funeral House.
- 20_51_01_0017:Go to the fast food joint and talk with Eddie.
- 20_51_01_0018:Go to Mike's to get a clear car.
- 20_51_01_0019:Go to Harry's and pick up Eddie's man.
- 20_51_01_0020:Go to Greenfield.
- 20_51_01_0021:Take Eddie's man to the car near the stadium.
- 20_51_01_0022:Go back to the fast food joint and report to Eddie.
- 20_51_01_0023:Quick Action.
- 20_51_01_0024:Transporter job: Alonzo's train is delayed. Take him to the funeral house in time.
- 20_51_01_0025:Mafia never forget
- 20_51_01_0026:Transporter job: Support the assassin dealing with a rat in the family.
- 20_51_01_0027:Messenger
- 20_51_01_0028:Talk with Loony in the Maltese Falcon.
- 20_51_01_0029:Talk with Loony in the Maltese Falcon.
- 20_51_01_0030:Cover Loony's back.
- 20_51_01_0031:End
- 20_51_01_0032:Enemy invulnerability ON
- 20_51_01_0033:Enemy invulnerability OFF
- 20_51_01_0034:Enemy added.
- 20_51_01_0035:Meet Joe outside your apartment.
- 20_51_01_0036:Drive to Harry's and check if he has some work for you.
- 20_51_01_0037:Drive to Oak Street in Greenfield. Don't wreck the car.
- 20_51_01_0038:Escape!
- 20_51_01_0039:Drive Joe to Kingston.
- 20_51_01_0040:Mission failed: Too much damage to the car.
- 20_51_01_0041:Mission Failed
- 20_51_01_0042:Mission Succesful
- 20_51_01_0043:Drive the van to the garage to meet Vinci's men.
- 20_51_01_0044:Retrieve the money case.
- 20_51_01_0045:Report to Harry.
- 20_51_01_0046:Drive to Derek and check if he has some work for you.
- 20_51_01_0047:Destroy the marked shop.
- 20_51_01_0048:Rob the shop - steal money from the cash register.
- 20_51_01_0049:Yes, good work, let's destroy more things.
- 20_51_01_0050:Yeah! More than one half destroyed. Now destroy the rest!
- 20_51_01_0051:Good start. Continue devastating the shop.
- 20_51_01_0052:Protect this man. No names, no questions. Just keep him alive!
- 20_51_01_0053:Attackers. Kill these bastards!
- 20_51_01_0054:Watch your back. They could sneak behind you.
- 20_51_01_0055:Last one. Make sure he doesn't survive.
- 20_51_01_0056:The bastard refuses to pay. Take the money yourself.
- 20_51_01_0057:There is word that this man is a squealer. Kill him!
- 20_51_01_0058:There is a fistfight for honor and money. Gain both of them.
- 20_51_01_0059:Beat him. Smash him. Annihiliate him. Just don't let him do that to you, and stay in the circle.
- 20_51_01_0060:Go to the target marked on your map.
- 20_51_01_0061:You have been accused of murdering cops. Every cop in the whole city wants you.
- 20_51_01_0062:Change your appearance. Buy new clothes.
- 02_58_00_0001:Wanna drive?
- 02_58_00_0002:Yes
- 02_58_00_0003:No
- 02_58_00_0004:Can you escort Monique?
- 02_58_00_0005:Yes
- 02_58_00_0006:No
- 02_58_00_0007:Do you accept this job?
- 02_58_00_0008:Sure.
- 02_58_00_0009:Not this time.
- 02_58_00_0010:Hey, what are you doing here?
- 02_58_00_0011:None of your business.
- 02_58_00_0012:I jammed my damned key and I can't open it.
- 03_58_00_0001:What do you want to do?
- 03_58_00_0002:Pay $100 extra for keys
- 03_58_00_0003:Just get information
- 03_58_00_0004:Come back later
- 03_58_00_0005:Nothing
- 03_58_00_0006:Are you ready to begin the mission?
- 03_58_00_0007:Can you drop off a prostitute?
- 04_58_00_0001:Which wire do you want to disconnect?
- 04_58_00_0002:Red wire
- 04_58_00_0003:Blue wire
- 04_58_00_0004:Green wire
- 04_58_00_0005:White wire
- 04_58_00_0006:What are you doing here?
- 04_58_00_0007:Aggressive response
- 04_58_00_0008:Apologize
- 04_58_00_0009:Make an excuse
- 04_58_00_0010:Who do you work for?
- 04_58_00_0011:Empire Phone Company
- 04_58_00_0012:Horizon Electric Company
- 04_58_00_0013:Norton Telephone Company
- 04_58_00_0014:Do you want to take this job?
- 04_58_00_0015:Yes
- 04_58_00_0016:No
- 05_58_00_0001:Feel like helping out?
- 06_58_00_0001:Cockroach from garbage can
- 06_58_00_0002:Cockroach from kitchen
- 06_58_00_0003:Cockroach from toilet
- 06_58_00_0004:Select your racer
- 06_58_00_0005:Confirm
- 06_58_00_0006:Leave the gym and go to sleep?
- 06_58_00_0007:Do you want to continue practicing?
- 06_58_00_0008:Do you want to practice fighting right now?
- 06_58_00_0009:Do you want to fight?
- 07_58_00_0001:Talk with Derek
- 07_58_00_0002:Talk with Joe
- 07_58_00_0003:Sit down
- 07_58_00_0004:Take the money
- 09_58_00_0001:Take the key
- 09_58_00_0002:Unlock the handcuffs
- 10_58_00_0001:Tell a lie
- 10_58_00_0002:Tell the truth
- 10_58_00_0003:What the fuck are you doing up here?
- 11_58_00_0001:Do you want to help Henry with his contract?
- 11_58_00_0002:Sure, business comes first.
- 11_58_00_0003:No, friends come first.
- 11_58_00_0004:What brings you here?.
- 11_58_00_0005:I'm just someone's driver.
- 11_58_00_0006:I'm here to deliver a message for Leo.
- 11_58_00_0007:I came to knock off Leo.
- 11_58_00_0008:Why didn't you go inside?
- 11_58_00_0009:I wouldn't want to surprise him like that.
- 11_58_00_0010:You know I'd like to, but I really got to get goin'.
- 11_58_00_0011:I'm supposed to stay here, but I'd be happy to see Leo too.
- 11_58_00_0012:Old guy's plannin' on cookin' up a storm today, just like the old days, huh?
- 11_58_00_0013:Ya know, this could be the old man's last supper.
- 11_58_00_0014:Sounds good to me. If there's one thing I miss from the can, it's the food.
- 11_58_00_0015:Good one. Always the joker, huh?
- 11_58_00_0016:Do I look like I'm jokin'?
- 11_58_00_0017:Yeah, I'm just fuckin' with ya. I just came by to see how the old man's doin'.
- 11_58_00_0018:Shit! Vito - please tell me you got nothing to do with that!
- 11_58_00_0019:Unfortunately, I do.
- 11_58_00_0020:Hey, I just got here.
- 11_58_00_0021:What do you do?
- 11_58_00_0022:Deal with the Irish now.
- 11_58_00_0023:Let it be.
- 14_58_00_0001:Do you want to be the driver?
- 14_58_00_0002:Yes.
- 14_58_00_0003:No.
- 14_58_00_0004:Do you want to restart the mission?
- 14_58_01_0001:Do you want to help Joe?
- 14_58_03_0001:Do you want to help Derek?
- 14_58_03_0002:Yes.
- 14_58_03_0003:I have no choice. I need money.
- 14_58_03_0004:No.
- 15_58_00_0001:Who do I kill?
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement