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  1. LowLevelFatalError [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp] [Line: 805]
  2. Failed to find function UpdateSelf in ElectricCableStraight_C /Game/Mods/TheCenter/TheCenter.TheCenter:PersistentLevel.ElectricCableStraight_C_171
  3.  
  4.  
  5. VERSION: 247.83
  6. KERNELBASE.dll!UnknownFunction (0x00007ffdcd3168d8) + 0 bytes [UnknownFile:0]
  7. ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff68ae8ae1a) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
  8. ShooterGameServer.exe!UObject::FindFunctionChecked() (0x00007ff68af30e41) + 218 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:805]
  9. ShooterGameServer.exe!UObject::execVirtualFunction() (0x00007ff68af3248a) + 38 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1502]
  10. ShooterGameServer.exe!UObject::ProcessContextOpcode() (0x00007ff68af321dc) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
  11. ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff68af3005f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  12. ShooterGameServer.exe!UObject::CallFunction() (0x00007ff68af2fee9) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
  13. ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff68af3005f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  14. ShooterGameServer.exe!UObject::CallFunction() (0x00007ff68af2fee9) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
  15. ShooterGameServer.exe!UObject::ProcessInternal() (0x00007ff68af3005f) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
  16. ShooterGameServer.exe!UFunction::Invoke() (0x00007ff68aeee9f0) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746]
  17. ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff68af310cc) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
  18. ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff68b38d44f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:591]
  19. ShooterGameServer.exe!APrimalStructure::TryMultiUse() (0x00007ff68a7e1f55) + 79 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primalstructure.cpp:4037]
  20. ShooterGameServer.exe!APrimalStructureItemContainer::TryMultiUse() (0x00007ff68a806c0f) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:200]
  21. ShooterGameServer.exe!AShooterPlayerController::ServerMultiUse_Implementation() (0x00007ff68a93e2d8) + 18 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:4587]
  22. ShooterGameServer.exe!AShooterPlayerController::execServerMultiUse() (0x00007ff68adadf95) + 325 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:45]
  23. ShooterGameServer.exe!UFunction::Invoke() (0x00007ff68aeee9f0) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746]
  24. ShooterGameServer.exe!UObject::ProcessEvent() (0x00007ff68af310cc) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
  25. ShooterGameServer.exe!AActor::ProcessEvent() (0x00007ff68b38d44f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:591]
  26. ShooterGameServer.exe!FObjectReplicator::ReceivedBunch() (0x00007ff68b414a52) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datareplication.cpp:654]
  27. ShooterGameServer.exe!UActorChannel::ProcessBunch() (0x00007ff68b41056d) + 26 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1727]
  28. ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff68b40cf73) + 21 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:530]
  29. ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff68b40cb4d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:330]
  30. ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff68b506e4d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1109]
  31. ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff68b505c43) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:576]
  32. ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff68b3575be) + 0 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:174]
  33. ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x00007ff68a6e2657) + 0 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:532]
  34. ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff68b4ecb09) + 14 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1784]
  35. ShooterGameServer.exe!UWorld::Tick() (0x00007ff68b4e1c21) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1092]
  36. ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff68b4458ff) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1134]
  37. ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff68a646093) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2376]
  38. ShooterGameServer.exe!GuardedMain() (0x00007ff68a641b0c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
  39. ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff68a64705a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  40. ShooterGameServer.exe!WinMain() (0x00007ff68a647188) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  41. ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff68c32eb41) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  42. KERNEL32.DLL!UnknownFunction (0x00007ffdcd5a168d) + 0 bytes [UnknownFile:0]
  43. ntdll.dll!UnknownFunction (0x00007ffdcfc64629) + 0 bytes [UnknownFile:0]
  44. ntdll.dll!UnknownFunction (0x00007ffdcfc64629) + 0 bytes [UnknownFile:0]
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